Search Results

Search found 9705 results on 389 pages for 'boost thread'.

Page 78/389 | < Previous Page | 74 75 76 77 78 79 80 81 82 83 84 85  | Next Page >

  • DOM Storage and locks

    - by user535759
    Since DOM storage and its equivalencies persist in between tabs and windows, I've thought about using it for message passing. The problem is that fetch and store are different operations, and therefore not atomic. I have models that rely on UUID generation, conflict resolutions, and beaconing to do the small subset of what I need to do, but my real question is this: Since the local storage is a shared memory resource, what are the locking mechanisms available for mutual access?

    Read the article

  • Execute a block of database querys

    - by Nightmare
    I have the following task to complete: In my program a have a block of database querys or questions. I want to execute these questions and wait for the result of all questions or catch an error if one question fails! My Question object looks like this (simplified): public class DbQuestion(String sql) { [...] } [...] //The answer is just a holder for custom data... public void SetAnswer(DbAnswer answer) { //Store the answer in the question and fire a event to the listeners this.OnAnswered(EventArgs.Empty); } [...] public void SetError() { //Signal an Error in this query! this.OnError(EventArgs.Empty); } So every question fired to the database has a listener that waits for the parsed result. Now I want to fire some questions asynchronous to the database (max. 5 or so) and fire an event with the data from all questions or an error if only one question throws one! Which is the best or a good way to accomplish this task? Can I really execute more then one question parallel and stop all my work when one question throws an error? I think I need some inspiration on this... Just a note: I´m working with .NET framework 2.0

    Read the article

  • What's a good algorithm for searching arrays N and M, in order to find elements in N that also exist

    - by GenTiradentes
    I have two arrays, N and M. they are both arbitrarily sized, though N is usually smaller than M. I want to find out what elements in N also exist in M, in the fastest way possible. To give you an example of one possible instance of the program, N is an array 12 units in size, and M is an array 1,000 units in size. I want to find which elements in N also exist in M. (There may not be any matches.) The more parallel the solution, the better. I used to use a hash map for this, but it's not quite as efficient as I'd like it to be. Typing this out, I just thought of running a binary search of M on sizeof(N) independent threads. (Using CUDA) I'll see how this works, though other suggestions are welcome.

    Read the article

  • C++ class member functions instantiated by traits

    - by Jive Dadson
    I am reluctant to say I can't figure this out, but I can't figure this out. I've googled and searched Stack Overflow, and come up empty. The abstract, and possibly overly vague form of the question is, how can I use the traits-pattern to instantiate non-virtual member functions? The question came up while modernizing a set of multivariate function optimizers that I wrote more than 10 years ago. The optimizers all operate by selecting a straight-line path through the parameter space away from the current best point (the "update"), then finding a better point on that line (the "line search"), then testing for the "done" condition, and if not done, iterating. There are different methods for doing the update, the line-search, and conceivably for the done test, and other things. Mix and match. Different update formulae require different state-variable data. For example, the LMQN update requires a vector, and the BFGS update requires a matrix. If evaluating gradients is cheap, the line-search should do so. If not, it should use function evaluations only. Some methods require more accurate line-searches than others. Those are just some examples. The original version instantiates several of the combinations by means of virtual functions. Some traits are selected by setting mode bits that are tested at runtime. Yuck. It would be trivial to define the traits with #define's and the member functions with #ifdef's and macros. But that's so twenty years ago. It bugs me that I cannot figure out a whiz-bang modern way. If there were only one trait that varied, I could use the curiously recurring template pattern. But I see no way to extend that to arbitrary combinations of traits. I tried doing it using boost::enable_if, etc.. The specialized state information was easy. I managed to get the functions done, but only by resorting to non-friend external functions that have the this-pointer as a parameter. I never even figured out how to make the functions friends, much less member functions. The compiler (VC++ 2008) always complained that things didn't match. I would yell, "SFINAE, you moron!" but the moron is probably me. Perhaps tag-dispatch is the key. I haven't gotten very deeply into that. Surely it's possible, right? If so, what is best practice?

    Read the article

  • Java: Allowing the child thread to kill itself on InterruptedException?

    - by Zombies
    I am using a ThreadPool via ExecutorService. By calling shutDownNow() it interrupts all running threads in the pool. When this happens I want these threads to give up their resources (socket and db connections) and simply die, but without continuing to run anymore logic, eg: inserting anything into the DB. What is the simplest way to achieve this? Bellow is some sample code: public void threadTest() { Thread t = new Thread(new Runnable() { public void run() { try { Thread.sleep(999999); } catch (InterruptedException e) { //invoke thread suicide logic here } } }); t.start(); t.interrupt(); try { Thread.sleep(4000); } catch (InterruptedException e) { } }

    Read the article

  • Do really need a count lock on Multi threads with one CPU core?

    - by MrROY
    If i have some code looks like this(Please ignore the syntax, i want to understand it without a specified language): count = 0 def countDown(): count += 1 if __name__ == '__main__': thread1(countDown) thread2(countDown) thread3(countDown) Here i have a CPU with only one core, do i really need a lock to the variable count in case of it could be over-written by other threads. I don't know, but if the language cares a lot, please explain it under Java?C and Python, So many thanks.

    Read the article

  • Why isn't it possible to update an ObservableCollection from a different thread?

    - by MainMa
    In a multi-threaded WPF application, it is not possible to update an ObservableCollection from a thread other than WPF window thread. I know there are workarounds, so my question is not how to avoid the "This type of CollectionView does not support changes to its SourceCollection from a thread different from the Dispatcher thread" exception. My question is, why there is such an exception? Why wasn't it possible to allow collection updates from any thread? Personally, I don't see any reason to block UI update when ObservableCollection is changed from other threads. If two threads (including parallel ones) are accessing the same object, one listening for changes of object properties through events, the other one doing changes, it will always work, at least if locks are used properly. So, what are the reasons?

    Read the article

  • How is executed a SendMessage from a different thread?

    - by Lorenzo
    When we send a message, "if the specified window was created by the calling thread, the window procedure is called immediately as a subroutine". But "if the specified window was created by a different thread, the system switches to that thread and calls the appropriate window procedure. Messages sent between threads are processed only when the receiving thread executes message retrieval code." (taken from MSDN documentation for SendMessage). Now, I don't understand how (or, more appropriately, when) the target windows procedure is called. Of course the target thread will not be preempted (the program counter is not changed). I presume that the call will happen during some wait function (like GetMessage or PeekMessage), it is true? That process is documented in detail somewhere?

    Read the article

  • How can I Submit client side answers (to a question) to the server using JAVA?

    - by mdrafi
    How can I Submit client side computer user's answers(to a multiple choice question) to the server using JAVA I have a centralized server and about 1000 client systems. In these 1000 systems students take multiple choice quiz at at time (in some 2 hrs time). Now i've to send all these answers of these questions to the server in an asynchronous threaded queue when the student answer each question (all 1000 students) Also client have to wait if the server connection is a failure, in this case students should be able to continue taking quiz/exam. When I get the connection these answers in queue should be submitted to the server system. How can I solve this problem? Please suggest/help me in this.

    Read the article

  • VB.net SyncLock Object

    - by Budius
    I always seen on SyncLock examples people using Private Lock1 As New Object ' declaration SyncLock Lock1 ' usage but why? In my specific case I'm locking a Queue to avoid problems on mult-threading Enqueueing and Dequeueing my data. Can I lock the Queue object itself, like this? Private cmdQueue As New Queue(Of QueueItem) ' declaration SyncLock cmdQueue ' usage Any help appreciated. Thanks.

    Read the article

  • ConcurentModificationException in Java HashMap

    - by Bear
    Suppose I have two methods in my classes, writeToMap() and processKey() and both methods are called by multiple threads. writeToMap is a method to write something in hashmap and processKey() is used to do sth based on the keySet of HashMap. Inside processKey, I first copy the originalMap before getting the key set. new HashMap<String, Map<String,String>(originalMap).get("xx").keySet(); But I am still getting ConcurrentModificationException even though I always copy the hashmap. Whats the problem?

    Read the article

  • Why do people run Java GUI's on the Event Queue

    - by asmo
    In Java, to create and show a new JFrame, I simply do this: public static void main(String[] args) { new JFrame().setVisible(true); } However, I have seen many people doing it like this: public static void main(String[] args) { EventQueue.invokeLater(new Runnable() { public void run() { new JFrame().setVisible(true); } }); } Why? Are there any advantages?

    Read the article

  • Threading and iterating through changing collections

    - by adamjellyit
    In C# (console app) I want to hold a collection of objects. All objects are of same type. I want to iterate through the collection calling a method on each object. And then repeat the process continuously. However during iteration objects can be added or removed from the list. (The objects themselves will not be destroyed .. just removed from the list). Not sure what would happen with a foreach loop .. or other similar method. This has to have been done 1000 times before .. can you recommend a solid approach?

    Read the article

  • specifying ThreadPoolExecutor problem

    - by Sarmun
    Is there any way to create Executor that will have always at least 5 threads, and maximum of 20 threads, and unbounded queue for tasks (meaning no task is rejected) I tried new ThreadPoolExecutor(5, 20, 60L, TimeUnit.SECONDS, queue) with all possibilities that I thought of for queue: new LinkedBlockingQueue() // never runs more than 5 threads new LinkedBlockingQueue(1000000) // runs more than 5 threads, only when there is more than 1000000 tasks waiting new ArrayBlockingQueue(1000000) // runs more than 5 threads, only when there is more than 1000000 tasks waiting new SynchronousQueue() // no tasks can wait, after 20, they are rejected and none worked as wanted.

    Read the article

  • singleton pattern in java- lazy Intialization

    - by flash
    public static MySingleton getInstance() { if (_instance==null) { synchronized (MySingleton.class) { _instance = new MySingleton(); } } return _instance; } 1.is there a flaw with the above implementation of the getInstance method? 2.What is the difference between the two implementations.? public static synchronized MySingleton getInstance() { if (_instance==null) { _instance = new MySingleton(); } return _instance; } I have seen a lot of answers on the singleton pattern in stackoverflow but the question I have posted is to know mainly difference of 'synchronize' at method and block level in this particular case.

    Read the article

  • open file for reading multibale time for reading

    - by alaamh
    I want to use dup2 to read from input file and redirect it to the input of exec function. but my problem is i have three running process all of them have to open same input file but they do different jobs. what your suggest in such case? i don't know if it is possible to use "cat data.txt" to feed the input for the three other process but i don't know the way to do that.

    Read the article

  • UIView animation cancels previous animation?

    - by user281300
    Hi I have an NSTIMER that counts the time, and on t = 10, it fires an animation but during that time it might happen that another animation is running. This causes the previously running animation to cut off. Any idea? i thought UIVIEW animations were ran in diff threads. I cannot use a willstop selector here since t = 10 might happen while another animation is running and might not have ended yet.

    Read the article

  • Java synchronizing static list ?

    - by JavaUser
    Hi, In a Java class , i am having a static list so this list is shared across all the objects of this class.The business logic in this class will run periodically which is invoked by some method with out passing instance parameters.Now I want to invoke this run method based on the list(I will add some vales into this list based on JMS) ,this list may empty sometimes and after finishing the run , i am emptying this list.Now my question is , whether I need to synchronize this list or not? Also let me know is there any other way to pass value in one object instance(Thread1) to other object instance (Thread2) other than having Static variable(static list)? Thx

    Read the article

  • Start all tab's activities for pre-cache

    - by Pentium10
    I have a TabActivity with three tabs defined. The first tab is light-weight and renders in acceptable time. But the 2nd and 3rd tab, does need a couple of seconds to get visually rendered, after I click them. I would like to launch them, after I've loaded my first tab, in background for pre-cache. Once they are loaded, I can switch quickly between them. So I am wondering how can I launch the 2nd and 3rd tab. They are intents loaded in the view area.

    Read the article

< Previous Page | 74 75 76 77 78 79 80 81 82 83 84 85  | Next Page >