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  • OpenGL Coordinate system confusion

    - by user146780
    Maybe I set up GLUT wrong. Basically I want verticies to be reletive to their size in pixels. Ex:right now if I create a hexagon, it hakes up the whole screen even though the units are 6. #include <iostream> #include <stdlib.h> //Needed for "exit" function #include <cmath> //Include OpenGL header files, so that we can use

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  • Why enabling transparency can lead to cliping problems ?

    - by Amokrane
    Hi, I'm working on a 3D graphical application in Java using the Java 3D API. I noticed that every time I was dealing with transparency, all I got in return were some clipping problems. Some parts of the scene weren't displayed properly. It might seem obvious that this would happen in a certain way but I'm looking for a logical explanation,

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  • [WPF] Is D3DImage causing airspace problem?

    - by Crocodile
    A DirectX scene can be drawn inside of a WindowsFormsHost, but this solution concerns struggling with some interop issues, mainly the 'airspace' problem. Thus, before creating whole framework for this, I'd like to know, if a D3DImage used within a WPF window will cause alike problems with overlay and sizing as described in the

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  • Alternate for MoveTo and LineTo in win32, MFC

    - by mukesh
    Hi i am working on some high resolution display features in which have to draw the vertical line , i am using Moveto() and lineTO() , but it is much time taking... can anyone suggest me , what we can use instead of it ...to optimize the performance... see the scene is , in order to draw 100 Vertical lines it is taking 84ms

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  • Parsing adobe Kuler RSS feed

    - by dezkev
    I have been trying to parse the below XML file (kuler rss feed). I have read the various posts on this site but am unable to piece them together. I specifically want to extract the child(or siblings) nodes of the element <kuler:themeItem>. However I am getting an exception : Namespace Manager or XsltContext needed.

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  • JavaFX2: Drag Event start and end coordinates

    - by user
    I have one node(ImageView) that displays an image and another node(rectangle) that resides on top of it. The behavior I need is that when the mouse is dragged(press-drag-release gesture) over the rectangle, both the nodes should move coherently. My thought process goes in the following direction: • Move both the nodes

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  • How can I make 3ds files' size smaller??

    - by Shaza
    Hey all, Is there any way I can use to make the size of a 3ds file smaller?? I tried to change their length and width using 3dmax but the file size still the same?? I'm using the 3ds files in creating an OpenGl scene so I need to shrink their size as small as I can, any suggestions??

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  • How to set background dynamically

    - by Mythili
    In cocos2d i am developing game with 5 levels. In my option scene am giving an option to select a sprite among 4 spritesbackground, If a sprite is selected, it should fixed as background for all levels. How to accomplish this

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  • Some questions about OpenGL

    - by subSeven
    Hello! I want to ask what is the easiest way to make shadow and light volume ? How can I bring to scene more realism? Do you know any nice tricks ? I hear that to make shadow i must use stencil buffer, but I don't know how:/ I can't find any super simple example how to make it.

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  • OFF descriptions

    - by Myx
    Hi: I'd like to make a scene that uses meshes and primitives (such as spheres, cylinders, boxes, etc). I was wondering if there are any recommendations with regard to where I can go to find .off files that describes complex meshes, such as mountains, rocks, trees, animals, etc. Thanks.

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  • Flash AS 2 Button

    - by stefano
    I recently made a website, and the buttons look like this: On(release) { gotoAndPlay ("title", 1); } My problem is, when you click the button the first time, it goes to the correct frame. but when you click it again, it goes to the next frame, or to the next scene. How do I remedy this? thanks!

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  • My 3D Games crashing in these scenarios

    - by desaivv
    I have a situation here which I am unable to solve. I bought a PC last year March, here are my specs: Intel Core i3 550 @ 3GHz 4 GB RAM @400 MHz XFX GeForce 9500 GT graphics card 1GB @550MHz 500 GB HDD Lately as soon as I load my save game of Skyrim, it crashes. I have been playing Skyrim since I joined

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