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  • Support material - UG Presentation "Using Indexed Views and Computed Columns for Performance"

    - by NeilHambly
    London SQL Server UG Presentation, @ Microsoft Victoria (17 th March 2010). As this was my First UG Presentation I picked a topic and dutifully researched and prepared the PowerPoint Slides & a brief introduction, @ the last minute we needed to change the order of presentations due to small technical hitch with one of the laptops for the first presentation. So having an earlier appearance, meant I conveniently forgot what I had planned (funny that!), so It was a more thinking-on-your-feet kind...(read more)

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  • Using USB to Ethernet with Linux Ubuntu 12.04

    - by Sriram
    Being a newbie, Please excuse if the technical Jargon used is not an universally accepted one :) I have a particular device (say device A) whose USB2.0 driver is available from Linux community. Linux UBUNTU12.04 based PC is able to detect that device via the available driver. My requirement is to ensure that PC can exchange the command as well as data with the device A over TCP/IP packets (In other words, instead of just a USB Based driver, there should be a TCP/IP wrapper over the device USB driver and still does the same job as the USB driver was doing before) Bought an USB (Female) to RJ-45 adapter,connected Device A (male) USB to the USB Female end of the adapter and the Ethernet end connected to the router. PC also is connected to the same router so that both Device A and the PC have the IP address in the same subnet range. So the packets produced by the device A can be routed to the PC via some binding( not sure how I can achieve this, but conceptual idea) Here are the issues I can see as of now 1) USB to RJ-45 is just a hardware signal conversion and not a NIC in itself and hence no MAC/IP ADDRESS assigned. Can we bind a virtual NIC created in PC with this connector? 2) Any available USB TO IP command as well as data translation wrappers available? e.g. command for the device A on Ethernet converted to command for the device A on USB which is then acted upon the device as a command from the USB driver There is some missing link in my understanding and hence it would be of great help if you can bounce off some ideas on how I can take this forward so that Device A and PC exchange data over IP. Thanks and Regards, Sriram

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  • Importing Excel data into SSIS 2008 using Data Conversion Transformation

    Despite its benefits, SQL Server Integration Services Import Export Wizard has a number of limitations, resulting in part from a new set of rules that eliminate implicit data type conversion mechanisms present in Data Transformation Services. This article discusses a method that addresses such limitations, focusing in particular on importing the content of Excel spreadsheets into SQL Server.

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  • Multiple validation using jquery

    - by Prasenjit
    <script type="text/javascript">           $(document).ready(                 function() {                     $("input[id$='btnOK']").click(function(event) {                         $("#form1").validate({                             rules: {                                 txtName: { required: true },                                 txtEmail: { required: true, email: true },                                 txtPostalAddress: { required: true, maxlength: 50 }                             },                             messages: {}, onsubmit: true                         });                     });                     $("input[id$='Button1']").click(function(event) {                         $("#form1").validate({                             rules: {                                 txtName: { required: true }                                                             },                             messages: {}, onsubmit: true                         });                     });                 });                             </script>

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  • Using a parser to locate faulty code

    - by ryan.riverside
    Lately I've been working a lot in PHP and have run into an abnormally large number of parsing errors. I realize these are my own fault and a result of sloppy initial coding on my part, but it's getting to the point that I'm spending more time resolving tags than developing. In the interest of not slamming my productivity, are there any tricks to locating the problem in the code? What I'd really be looking for would be a line to put in the code which would output the entire faulty tag in the parsing error, or something similar. Purely for reference sake, my current error is Parse error: syntax error, unexpected '}' in /home/content/80/9480880/html/cache/tpl_prosilver_viewtopic_body.html.php on line 50 (which refers to this): </dd><dd><?php if ($_poll_option_val['POLL_OPTION_RESULT'] == 0) { echo ((isset($this->_rootref['L_NO_VOTES'])) ? $this->_rootref['L_NO_VOTES'] : ((isset($user->lang['NO_VOTES'])) ? $user->lang['NO_VOTES'] : '{ NO_VOTES }')); } else { echo $_poll_option_val['POLL_OPTION_PERCENT']; } ?></dd> </dl> <?php }} if ($this->_rootref['S_DISPLAY_RESULTS']) { ?> <dl> <dt>&nbsp;</dt> <dd class="resultbar"><?php echo ((isset($this->_rootref['L_TOTAL_VOTES'])) ? $this->_rootref['L_TOTAL_VOTES'] : ((isset($user->lang['TOTAL_VOTES'])) ? $user->lang['TOTAL_VOTES'] : '{ TOTAL_VOTES }')); ?> : <?php echo (isset($this->_rootref['TOTAL_VOTES'])) ? $this->_rootref['TOTAL_VOTES'] : ''; ?></dd> </dl> <?php } if ($this->_rootref['S_CAN_VOTE']) { ?> <dl style="border-top: none;"> <dt>&nbsp;</dt> <dd class="resultbar"><input type="submit" name="update" value="<?php echo ((isset($this->_rootref['L_SUBMIT_VOTE'])) ? $this->_rootref['L_SUBMIT_VOTE'] : ((isset($user->lang['SUBMIT_VOTE'])) ? $user->lang['SUBMIT_VOTE'] : '{ SUBMIT_VOTE }')); ?>" class="button1" /></dd> </dl> <?php } if (! $this->_rootref['S_DISPLAY_RESULTS']) { ?> <dl style="border-top: none;"> <dt>&nbsp;</dt> <dd class="resultbar"><a href="<?php echo (isset($this->_rootref['U_VIEW_RESULTS'])) ? $this->_rootref['U_VIEW_RESULTS'] : ''; ?>"><?php echo ((isset($this->_rootref['L_VIEW_RESULTS'])) ? $this->_rootref['L_VIEW_RESULTS'] : ((isset($user->lang['VIEW_RESULTS'])) ? $user->lang['VIEW_RESULTS'] : '{ VIEW_RESULTS }')); ?></a></dd> </dl> <?php } ?> </fieldset></div>

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  • Help deploying using Capistrano to HostGator

    - by Kyle Macey
    My company uses HostGator to host our web sites, and I'm having a heck of a time figuring out what my final steps are to get a functioning RoR app up there. I've got all the way up to configuring mongrel (I think?) and being able to run deploy:cold without any errors. However, I can't seem to get the app to show up in the designated CPanel area (HG says the name "current" is already reserved for another application), and I'm not sure which port was allowed for me to use. I've opened tickets with Customer Support just to be told that "You can't access the database with root"... Totally unrelated to my question... So I think I'm in the final stretch and if anyone has any insight or experience with HostGator, please cue me in.

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  • Using polygons instead of quads on Cocos2d

    - by rraallvv
    I've been looking under the hood of Cocos2d, and I think (please correct me if I'm wrong) that although working with quads is a key feature of the engine, it should't be dificult to make it work with arrays of vertices (aka polygons) instead of quads, being the quads a special case of an array of four vertices by the way, does anyone have any code that makes cocos2d render a texture filled polygon inside a batch node? the code posted here (http://www.cocos2d-iphone.org/forum/topic/8142/page/2#post-89393) does a nice job rendering a texture filled polygon but the class doesn't work with batch nodes

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  • SQL MDS - Updating the Name attribute of member using Staging Table

    - by Randy Aldrich Paulo
    Creating member is usually done by populating the Member Staging Table (tblStgMember), during this process you assign a value for member code and member name. Now if you want to update the member name attribute you can do this by adding record in Attribute staging table (tblStgMemberAttribute) with Attribute Name = "Name". If you try populating the tblStgMember table it will say that the member code already exists.   INSERT INTO mdm.tblStgMemberAttribute (ModelName, EntityName, MemberType_ID, MemberCode, AttributeName, AttributeValue) VALUES (N'Product', N'Product', 1, N'BK-M101', N'Name',N'Updated Member Name Description')

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  • Using DB_PARAMS to Tune the EP_LOAD_SALES Performance

    - by user702295
    The DB_PARAMS table can be used to tune the EP_LOAD_SALES performance.  The AWR report supplied shows 16 CPUs so I imaging that you can run with 8 or more parallel threads.  This can be done by setting the following DB_PARAMS parameters.  Note that most of parameter changes are just changing a 2 or 4 into an 8: DBHintEp_Load_SalesUseParallel = TRUE DBHintEp_Load_SalesUseParallelDML = TRUE DBHintEp_Load_SalesInsertErr = + parallel(@T_SRC_SALES@ 8) full(@T_SRC_SALES@) DBHintEp_Load_SalesInsertLd  = + parallel(@T_SRC_SALES@ 8) DBHintEp_Load_SalesMergeSALES_DATA = + parallel(@T_SRC_SALES_LD@ 8) full(@T_SRC_SALES_LD@) DBHintMdp_AddUpdateIs_Fictive0SD = + parallel(s 8 ) DBHintMdp_AddUpdateIs_Fictive2SD = + parallel(s 8 )

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  • Howto: Using DotNetOpenAuth v3.4.x with ASP.NET MVC2

    - by David Christiansen
    When targeting ASP.NET MVC 2, this assemblyBinding makes MVC 1 references relink to MVC 2 so libraries such as DotNetOpenAuth that compile against MVC 1 will work with it. <runtime><legacyHMACWarning enabled="0" /><assemblyBinding xmlns="urn:schemas-microsoft-com:asm.v1"><dependentAssembly><assemblyIdentity name="System.Web.Mvc" publicKeyToken="31bf3856ad364e35" /><bindingRedirect oldVersion="1.0.0.0" newVersion="2.0.0.0" /></dependentAssembly></assemblyBinding></runtime>

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  • Issue in understanding how to compare performance of classifier using ROC

    - by user1214586
    I am trying to demystify pattern recognition techniques and understood few of them. I am trying to design a classifier M. A gesture is classified based on the hamming distance between the sample time series y and the training time series x. The result of the classifier are probabilistic values. There are 3 classes/categories with labels A,B,C which classifies hand gestures where there are 100 samples for each class which are to be classified (single feature and data length=100). The data are different time series (x coordinate vs time). The training set is used to assign probabilities indicating which gesture has occured how many times. So,out of 10 training samples if gesture A appeared 6 times then probability that a gesture falls under category A is P(A)=0.6 similarly P(B)=0.3 and P(C)=0.1 Now, I am trying to compare the performance of this classifier with Bayes classifier, K-NN, Principal component analysis (PCA) and Neural Network. On what basis,parameter and method should I do it if I consider ROC or cross validate since the features for my classifier are the probabilistic values for the ROC plot hence what shall be the features for k-nn,bayes classification and PCA? Is there a code for it which will be useful. What should be the value of k is there are 3 classes of gestures? Please help. I am in a fix.

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  • The How-To Geek Video Guide to Using Windows 7 Speech Recognition

    - by YatriTrivedi
    Ever get the desire to control your computer, Star Trek-style? With Windows 7’s Speech Recognition, it’s easier than you might think. Microsoft has been working on its voice command steadily over the years. XP introduced it, Vista smoothed it, and 7 has it polished. It’s strangely not advertised as a feature, even though other voice command and speech recognition programs are hundreds of dollars. It may not be as perfect as some of them, but there’s definitely something amazing about vocally telling your computer to do things and it actually working Latest Features How-To Geek ETC How To Create Your Own Custom ASCII Art from Any Image How To Process Camera Raw Without Paying for Adobe Photoshop How Do You Block Annoying Text Message (SMS) Spam? How to Use and Master the Notoriously Difficult Pen Tool in Photoshop HTG Explains: What Are the Differences Between All Those Audio Formats? How To Use Layer Masks and Vector Masks to Remove Complex Backgrounds in Photoshop Bring Summer Back to Your Desktop with the LandscapeTheme for Chrome and Iron The Prospector – Home Dash Extension Creates a Whole New Browsing Experience in Firefox KinEmote Links Kinect to Windows Why Nobody Reads Web Site Privacy Policies [Infographic] Asian Temple in the Snow Wallpaper 10 Weird Gaming Records from the Guinness Book

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  • Using Java classes in JRuby

    - by kerry
    I needed to do some reflection today so I fired up interactive JRuby (jirb) to inspect a jar.  Surprisingly, I couldn’t remember exactly how to use Java classes in JRuby.  So I did some searching on the internet and found this to be a common question with many answers.  So I figure I will document it here in case I forget how in the future. Add it’s folder to the load path, require it, then use it! $: << '/path/to/my/jars/' require 'myjar' # so we don't have to reference it absolutely every time (optional) include Java::com.goodercode my_object = SomeClass.new

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  • Problem using glm::lookat

    - by omikun
    I am trying to rotate a sprite so it is always facing a 3D camera. Object GLfloat vertexData[] = { // X Y Z U V 0.0f, 0.8f, 0.0f, 0.5f, 1.0f, -0.8f,-0.8f, 0.0f, 0.0f, 0.0f, 0.8f,-0.8f, 0.0f, 1.0f, 0.0f, }; Per frame transform glm::mat4 newTransform = glm::lookAt(glm::vec3(0), gCamera.position(), gCamera.up()); shaders->setUniform("camera", gCamera.matrix()); shaders->setUniform("model", newTransform); In the vertex shader: gl_Position = camera * model * vec4(vert, 1); The object will track the camera if I move the camera up or down, but if I move the camera left/right (spin the camera around the object's y axis), it will rotate in the other direction so I end up seeing its front twice and its back twice as I rotate around it 360. If I use -gCamera.up() instead, it would track the camera side to side, but spin the opposite direction when I move the camera up/down. What am I doing wrong?

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  • Multiple Sprites using foreach Collison Detection in XNA (C#)

    - by Bradley Kreuger
    Back again from my last question. Now I was curious I use a foreach statement to use the same shot class. How would I go about doing collison detection. I used the tutorial here on how to shoot a fireball http://www.xnadevelopment.com/tutorials.shtml. I tried to put in several places a foreach to look at all of them to see if they have reached the borders of my sprite hero but doesn't seem to do anything. If again some one might know of a good site that has tutorials to explain collision detection a little bit better that would be appriecated.

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  • Operating systems -- using minimum number of semaphores

    - by stackuser
    The three cooperating processes all read data from the same input device. Each process, when it gets the input device, must read two consecutive data. I want to use mutual exclusion to do this. The declaration and initialization that I think would work here are: semaphore s=1 sa1 = 0, sa2 = 0, sb1 = 0, sb2 = 0, sc1 = 0, sc2 = 0 I'd like to use semaphores to synchronize the following processes: P1: P2: P3: input(a1,a2) input (b1,b2) input(c1,c2) Y=a1+c1 W=b2+c2 Z=a2+b1 Print (X) X=Z-Y+W I'm wondering how to use the minimum number of semaphores to solve this. Diagram of cooperating Processes and one input device: It seems like P1 and P2 would start something like: wait(s) input (a1/b1, a2/b2) signal(s)

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  • Building a personal website using Silverlight.

    - by mbcrump
    I’ve always believed that as a developer you should always have a hobby project going on. I think a hobby project needs to contain at least one of following things: Something that you have never done before. Something that you are interested in. Something that you can work on in your spare time without affecting your *paying* job. I decided my hobby project would be an entire web application written in Silverlight that could be used as a self-promotion/marketing tool. This goal of the site is to provide information on the work that I’ve done to conferences, future employers and anyone else that wanted to learn more about me. Before I go any further, if you just want to check out the site then it is located at http://michaelcrump.info. So, what did I use to create it? MVVM Light – I’m a big fan of this software. The item and project templates plus code snippets make this a huge win for any SL/WPF/WP7 application. Jetpack Theme by Microsoft – I suck at designing so I used this template to help speed up this project. ComponentOne 3rd Party Controls – I have a license and really like several of their products. A User Control that Jeremy Likness created called DynamicXaml (used with his permission). I had created my own version of this a while back, but Jeremy’s implementation was simply better. Main Page – Designed to create my “brand”. This was built for a quick glimpse of who I am and what do I do.  Blog – The best marketing tool for a developer is their blog. I decided to go with an HTML page displaying my site and the user could pop into full-screen if desired. I also included my feed and Silverlight-Zone. (Another site I work on) Online – This page links to sites that I have been featured on as well as community involvement and awards. I also have a web service that I can update this information without re-compiling the Silverlight App. Projects – I’ve been wanting to use a CoverFlow for a really long time now. =) This page list several hobby projects as well as a few professional projects.  Resume Page – This page only exist because I got tired of sending companies my resume in e-mail. I can now provide a deep link to this page and the recruiter can print, search or save my resume. The PDF of my resume exist in a folder that I can easily update without recompiling the app. Contact Page – Just a contact page with a web service that sends the email. The Send button becomes disabled after a successful send. I thought of adding captcha to this page but in the end didn’t think it was worth it. Looking back at this app, I’m happy with how it turned out. I love Silverlight and I am already thinking of my next hobby project. (Thinking another Windows Phone 7 app or MVC3).  Subscribe to my feed

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  • Using a DisplayLink USB video adapter on Ubuntu 12.10

    - by Jason R
    The line of USB video adapters made by DisplayLink has a somewhat sordid history under Linux. In past Ubuntu releases, the process of getting them to work has been somewhat difficult, inspiring a number of past questions on this site: example 1 example 2 example 3 However, there are some indications that version 3.5 of the Linux kernel (which is used by 12.10) contains better support for these adapters, which should make them easier to use. I currently have a single-GPU machine (it is an Nvidia adapter) with dual monitor outputs. I would like to add the DisplayLink adapter to drive a third external monitor. How can I set this up on Ubuntu 12.10?

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  • How to change fonts using gnome-tweak-tool?

    - by john the fatbloke
    As a non-techie type user, I've managed to find the "Advanced Settings" option in the "other" menu listing, which is good (sort of). In the past, I've routinely installed the windows fonts from my windows partition. Now even though I have the msttcorefonts package installed, and all of the .ttf windows fonts installed (as far as I can tell), it doesn't matter whether I log out and back in (which in the past has brought up some of the stuff I've wanted installed), or even if I just restart the Ubuntu completely from boot, none of them are listed. So how do I make the gnome tweek tool see the directory with all the fonts in it please ?

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  • Clipping polygons in XNA with stencil (not using spritebatch)

    - by Blau
    The problem... i'm drawing polygons, in this case boxes, and i want clip children polygons with its parent's client area. // Class Region public void Render(GraphicsDevice Device, Camera Camera) { int StencilLevel = 0; Device.Clear( ClearOptions.Stencil, Vector4.Zero, 0, StencilLevel ); Render( Device, Camera, StencilLevel ); } private void Render(GraphicsDevice Device, Camera Camera, int StencilLevel) { Device.SamplerStates[0] = this.SamplerState; Device.Textures[0] = this.Texture; Device.RasterizerState = RasterizerState.CullNone; Device.BlendState = BlendState.AlphaBlend; Device.DepthStencilState = DepthStencilState.Default; Effect.Prepare(this, Camera ); Device.DepthStencilState = GlobalContext.GraphicsStates.IncMask; Device.ReferenceStencil = StencilLevel; foreach ( EffectPass pass in Effect.Techniques[Technique].Passes ) { pass.Apply( ); Device.DrawUserIndexedPrimitives<VertexPositionColorTexture>( PrimitiveType.TriangleList, VertexData, 0, VertexData.Length, IndexData, 0, PrimitiveCount ); } foreach ( Region child in ChildrenRegions ) { child.Render( Device, Camera, StencilLevel + 1 ); } Effect.Prepare( this, Camera ); // This does not works Device.BlendState = GlobalContext.GraphicsStates.NoWriteColor; Device.DepthStencilState = GlobalContext.GraphicsStates.DecMask; Device.ReferenceStencil = StencilLevel; // This should be +1, but in that case the last drrawed is blue and overlap all foreach ( EffectPass pass in Effect.Techniques[Technique].Passes ) { pass.Apply( ); Device.DrawUserIndexedPrimitives<VertexPositionColorTexture>( PrimitiveType.TriangleList, VertexData, 0, VertexData.Length, IndexData, 0, PrimitiveCount ); } } public static class GraphicsStates { public static BlendState NoWriteColor = new BlendState( ) { ColorSourceBlend = Blend.One, AlphaSourceBlend = Blend.One, ColorDestinationBlend = Blend.InverseSourceAlpha, AlphaDestinationBlend = Blend.InverseSourceAlpha, ColorWriteChannels1 = ColorWriteChannels.None }; public static DepthStencilState IncMask = new DepthStencilState( ) { StencilEnable = true, StencilFunction = CompareFunction.Equal, StencilPass = StencilOperation.IncrementSaturation, }; public static DepthStencilState DecMask = new DepthStencilState( ) { StencilEnable = true, StencilFunction = CompareFunction.Equal, StencilPass = StencilOperation.DecrementSaturation, }; } How can achieve this? EDIT: I've just relized that the NoWriteColors.ColorWriteChannels1 should be NoWriteColors.ColorWriteChannels. :) Now it's clipping right. Any other approach?

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