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  • Dynamic Comparison Operators in PHP

    - by BenTheDesigner
    Hi All Is it possible, in any way, to pass comparison operators as variables to a function? I am looking at producing some convenience functions, for example (and I know this won't work): function isAnd($var, $value, $operator = '==') { if(isset($var) && $var $operator $value) return true; } if(isAnd(1, 1, '===')) echo 'worked'; Thanks in advance.

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  • PHP access class inside another class

    - by arxanas
    So I have two classes like this: class foo { /* code here */ } $foo = new foo(); class bar { global $foo; public function bar () { echo $foo->something(); } } I want to access the methods of foo inside all methods bar, without declaring it in each method inside bar, like this: class bar { public function bar () { global $foo; echo $foo->something(); } public function barMethod () { global $foo; echo $foo->somethingElse(); } /* etc */ } I don't want to extend it, either. I tried using the var keyword, but it didn't seem to work. What do I do in order to access the other class "foo" inside all methods of bar?

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  • Mootools Javascript can't push to array

    - by nona
    I have an array set with the heights of each hidden div, but when I use it, the div instantly jumps down, rather than slowly sliding as when there is a literal number. EDIT: testing seems to reveal that it's a problem with the push method, as content_height.push(item.getElement('.moreInfo').offsetHeight);alert(content_height[i]);gives undefined, but alert(item.getElement('.moreInfo').offsetHeight); gives the correct values Javascript: window.addEvent('domready', function(){ var content_height = [];i=0; $$( '.bio_accordion' ).each(function(item){ i++; content_height.push( item.getElement('.moreInfo').offsetHeight); var thisSlider = new Fx.Slide( item.getElement( '.moreInfo' ), { mode: 'horizontal' } ); thisSlider.hide(); item.getElement('.moreInfo').set('tween').tween('height', '0px'); var morph = new Fx.Morph(item.getElement( '.divToggle' )); var selected = 0; item.getElement( '.divToggle' ).addEvents({ 'mouseenter': function(){ if(!selected) this.morph('.div_highlight'); }, 'mouseleave': function(){ if(!selected) { this.morph('.divToggle'); } }, 'click': function(){ if (!selected){ if (this.getElement('.symbol').innerHTML == '+') this.getElement('.symbol').innerHTML = '-'; else this.getElement('.symbol').innerHTML = '+'; item.getElement('.moreInfo').set('tween', { duration: 1500, transition: Fx.Transitions.Bounce.easeOut }).tween('height', content_height[i]); //replacing this with '650' keeps it smooth selected = 1; thisSlider.slideIn(); } else{ if (this.getElement('.symbol').innerHTML == '+') this.getElement('.symbol').innerHTML = '-'; else this.getElement('.symbol').innerHTML = '+'; thisSlider.slideOut(); item.getElement('.moreInfo').set('tween', { duration: 1000, transition: Fx.Transitions.Bounce.easeOut }).tween('height', '0px'); selected = 0; } } }); } ); }); Why could this be? Thanks so much!

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  • How can I determine a file extension given a file name in LaTeX?

    - by Frank
    I am attempting to write a LaTeX package which leverages the minted package's \inputminted command. My \mycommand command takes two parameters, the first being a path to a file, and I want to pass the file's extension to the \inputminted command: \newcommand\mycommand[2]{ \inputminted{#1}{...} } Note that the above won't work since the full path is passed to \inputminted. Example: \mycommand{/path/to/Test.java}{blah} should invoke \inputminted{java}{...}

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  • C# CodeDom - making project's forms accessible for scripts.

    - by michal
    Hi, I'm learning CodeDom scripting, I started with http://www.c-sharpcorner.com/uploadfile/mgold/codedomcalculator08082005003253am/codedomcalculator.aspx Now I'd like to allow script modify the project's form (for learning purposes only). I suppose I need to create new field for a class I'm generating which refers "this". However I have no idea how can I set a reference for script-accessible object ... ? Or can I directly publish some class member (like "this" or "button1") to a CodeDom script structure?

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  • Logical value of an assignment in C

    - by Andy Shulman
    while (curr_data[1] != (unsigned int)NULL && ((curr_ptr = (void*)curr_data[1]) || 1)) Two part question. What will (curr_ptr = (void*)curr_data[1]) evaluate to, logically. TRUE? Also, I know its rather hack-ish, but is the while statement legal C? I would have to go through great contortions to put the assignment elsewhere in the code, so I'd be really nice if I could leave it there, but if it's so egregious that it makes everyone's eyeballs burst into flames, I'll change it.

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  • Adding buttons dynamically to a uitableviewcell - iPhone app

    - by alan
    I have a verb conjugation app that displays verb translations in the first cell of a table. At present the translation list is just a string (comma-separated list) but I'd like to change it to have clickable buttons. I had a play around adding buttons to the cell view without too much success but my only experience with custom cells has been using specific positioning so I'm unsure as to how to achieve a dynamic list of buttons (varying widths) within a cell. Any help greatly appreciated. Cheers.

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  • Using variables for colors in table cells

    - by Mark Robinson
    Using the variables extension, I want to change the background color of a cell in a table. So far I've done this: {{#vardefine:green|<span style="background:Green; color:White">text</span>}} The problem is that, when I add {{#var:green}} to the cell, only the text itself has a green background. Ideally, I want the whole cell to have a background color, like it does if I use this: | bgcolor="#ff00ff" | test or this | style="background:silver" |silver in the cell. Does anyone know how to solve this?

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  • Local Variables take 7x longer to access than global variables?

    - by ItzWarty
    I was trying to benchmark the gain/loss of "caching" math.floor, in hopes that I could make calls faster. Here was the test: <html> <head> <script> window.onload = function() { var startTime = new Date().getTime(); var k = 0; for(var i = 0; i < 1000000; i++) k += Math.floor(9.99); var mathFloorTime = new Date().getTime() - startTime; startTime = new Date().getTime(); window.mfloor = Math.floor; k = 0; for(var i = 0; i < 1000000; i++) k += window.mfloor(9.99); var globalFloorTime = new Date().getTime() - startTime; startTime = new Date().getTime(); var mfloor = Math.floor; k = 0; for(var i = 0; i < 1000000; i++) k += mfloor(9.99); var localFloorTime = new Date().getTime() - startTime; document.getElementById("MathResult").innerHTML = mathFloorTime; document.getElementById("globalResult").innerHTML = globalFloorTime; document.getElementById("localResult").innerHTML = localFloorTime; }; </script> </head> <body> Math.floor: <span id="MathResult"></span>ms <br /> var mathfloor: <span id="globalResult"></span>ms <br /> window.mathfloor: <span id="localResult"></span>ms <br /> </body> </html> My results from the test: [Chromium 5.0.308.0]: Math.floor: 49ms var mathfloor: 271ms window.mathfloor: 40ms [IE 8.0.6001.18702] Math.floor: 703ms var mathfloor: 9890ms [LOL!] window.mathfloor: 375ms [Firefox [Minefield] 3.7a4pre] Math.floor: 42ms var mathfloor: 2257ms window.mathfloor: 60ms [Safari 4.0.4[531.21.10] ] Math.floor: 92ms var mathfloor: 289ms window.mathfloor: 90ms [Opera 10.10 build 1893] Math.floor: 500ms var mathfloor: 843ms window.mathfloor: 360ms [Konqueror 4.3.90 [KDE 4.3.90 [KDE 4.4 RC1]]] Math.floor: 453ms var mathfloor: 563ms window.mathfloor: 312ms The variance is random, of course, but for the most part In all cases [this shows time taken]: [takes longer] mathfloor Math.floor window.mathfloor [is faster] Why is this? In my projects i've been using var mfloor = Math.floor, and according to my not-so-amazing benchmarks, my efforts to "optimize" actually slowed down the script by ALOT... Is there any other way to make my code more "efficient"...? I'm at the stage where i basically need to optimize, so no, this isn't "premature optimization"...

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  • dwoo template variables inside JavaScript?

    - by user344711
    Hi everyone! i have this code. {if $loginUrl} {literal} <script type="text/javascript"> var newwindow; var intId; function login() { var screenX = typeof window.screenX != 'undefined' ? window.screenX : window.screenLeft, screenY = typeof window.screenY != 'undefined' ? window.screenY : window.screenTop, outerWidth = typeof window.outerWidth != 'undefined' ? window.outerWidth : document.body.clientWidth, outerHeight = typeof window.outerHeight != 'undefined' ? window.outerHeight : (document.body.clientHeight - 22), width = 500, height = 270, left = parseInt(screenX + ((outerWidth - width) / 2), 10), top = parseInt(screenY + ((outerHeight - height) / 2.5), 10), features = ( 'width=' + width + ',height=' + height + ',left=' + left + ',top=' + top ); newwindow=window.open('{$loginUrl}','Login by facebook',features); if (window.focus) {newwindow.focus()} return false; } </script> {/literal} {/if} It is dwoo templates, i wonder how can i use my dwoo variables inside javascript? im trying to do it just at you can see at the code, but it doesnt work. I need to warp my code between {literal} so it can work.

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  • Can't access form elements

    - by linkcool
    Hi, my problem is that my variables are not working in javascript. all variables need names without some character at the beginning, this is the stupid thing...Anyways, im trying to make a funtion that makes "select all checkboxes". It is not working so i looked at the page source/info and found out that the variables were not changing. this is my input: echo "<input onclick='checkAll(1);' type='checkbox' name='master'/><br/>"; My function: function checkAll(i) { for(var i=1; i < <?php echo $num; ?>; i++) { if(document.demo.master[i].checked == true) { document.demo.message[i].checked = true; } else { document.demo.message[i].checked = false; } } } so yes that's it. I can tell you that i also tried without the <i> in: checkAll("i") Thanks for the help. EDIT: each checkbox for each messsage has this code:echo "<input style='margin-left:-15px;margin-top:20px;' type='checkbox' name='message' value='$rid' /><br/>";

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  • Access PHP var from external javascript file

    - by FFish
    I can access a PHP var with Javascript like this: <?php $fruit = "apple"; $color = "red"; ?> <script type="text/javascript"> alert("fruit: " + "<?php echo $fruit; ?>"); // or shortcut "<?= $fruit ?>" </script> But what if I want to use an external JS file: <script type="text/javascript" src="externaljs.js"></script> externaljs.js: alert("color: " + "<?php echo $color; ?>");

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  • naming a function that exhibits "set if not equal" behavior

    - by Chris Sears
    This might be an odd question, but I'm looking for a word to use in a function name. I'm normally good at coming up with succinct, meaningful function names, but this one has me stumped so I thought I'd appeal for help. The function will take some desired state as an argument and compare it to the current state. If no change is needed, the function will exit normally without doing anything. Otherwise, the function will take some action to achieve the desired state. For example, if wanted to make sure the front door was closed, i might say: my_house.<something>_front_door('closed') What word or term should use in place of the something? I'd like it to be short, readable, and minimize the astonishment factor. A couple clarifying points... I would want someone calling the function to intuitively know they didn't need to wrap the function an 'if' that checks the current state. For example, this would be bad: if my_house.front_door_is_open(): my_house.<something>_front_door('closed') Also, they should know that the function won't throw an exception if the desired state matches the current state. So this should never happen: try: my_house.<something>_front_door('closed') except DoorWasAlreadyClosedException: pass Here are some options I've considered: my_house.set_front_door('closed') my_house.setne_front_door('closed') # ne=not equal, from the setne x86 instruction my_house.ensure_front_door('closed') my_house.configure_front_door('closed') my_house.update_front_door('closed') my_house.make_front_door('closed') my_house.remediate_front_door('closed') And I'm open to other forms, but most I've thought of don't improve readability. Such as... my_house.ensure_front_door_is('closed') my_house.conditionally_update_front_door('closed') my_house.change_front_door_if_needed('closed') Thanks for any input!

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  • How do I add on multiple $_POST['row'] and variables?

    - by Ralph The Mouf
    I am struggling to find out the syntactically correct way in which to add on more variables and rows to these statements: /* WANT TO ADD ON FIVE MORE $_POST[''] */ if(isset($_POST['check_prof']) && $_POST['check_prof'] == 'checked') { $check_prof = "checked"; }else{ $check_prof = "unchecked"; } /* SAME HERE, WANT TO ADD THE OTHER FIVE IN HERE AS WELL */ $query = "UPDATE `Users` SET `check_prof` = '" . $check_prof . "' WHERE `id` = '" . $auth->id . "' LIMIT 1"; mysql_query($query,$connection); $auth->refresh(); }

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  • Javascript variables are not working

    - by linkcool
    Hi, my problem is that my variables are not working in javascript. all variables need names without some character at the beginning, this is the stupid thing...Anyways, im trying to make a funtion that makes "select all checkboxes". It is not working so i looked at the page source/info and found out that the variables were not changing. this is my input: echo "<input onclick='checkAll(1);' type='checkbox' name='master'/><br/>"; My function: function checkAll(i) { for(var i=1; i < <?php echo $num; ?>; i++) { if(document.demo.master[i].checked == true) { document.demo.message[i].checked = true; } else { document.demo.message[i].checked = false; } } } so yes that's it. I can tell you that i also tried without the <i> in: checkAll("i") Thanks for the help.

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  • Assign RegEx submatches to variables or map (C++/C)

    - by Michael
    I need to extract the SAME type of information (e.g. First name, Last Name, Telephone, ...), from numerous different text sources (each with a different format & different order of the variables of interest). I want a function that does the extraction based on a regular expression and returns the result as DESCRIPTIVE variables. In other words, instead of returning each match result as submatch[0], submatch[1], submatch[2], ..., have it do EITHER of the following: 1.) return std::map so that the submatches can be accessed via: submatch["first_name"], submatch["last_name"], submatch["telephone"] 2.) return a variables with the submatches so that the submatches can be accessed via: submatch_first_name, submatch_last_name, submatch_telephone I can write a wrapper class around boost::regex to do #1, but I was hoping there would be a built-in or a more elegant way to do this in C++/Boost/STL/C.

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