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  • Console in VS 2012 Express for C++?

    - by Live2Code
    I'm very new to programming, so be nice. I was using Eclipse for C/C++ devs for a while, but it seemed quite buggy so I was advised to switch to Visual Studio Express. I'm just testing out with a simple "Hello World" program #include <iostream> #include <string> using namespace std; int main( int argc, char ** argv ) { string response; cout << "Gimme a string: " << flush; cin >> response; cout << "The string is: " << response << endl; system("pause"); return 0; } not much to go wrong there anyway, I noticed that there is no "console" like in Eclipse. All of the text pops up in a little command prompt window. And, also, this window closes right after displaying new text if there is no other things to do after it (like a cin). I have been told that I can use system("pause") but there has to be a better way. In Eclipse, the text would not suddenly disappear because the console window closed. i know this question might be a little confusing, comment and I'll try to explain what I'm saying. Or paste the codes into your Visual Studio 2012 Express Edition. But is there a way to display all of my text and whatever in a "console" as opposed to a command prompt-type window; and why does it always close before I can read the last thing?

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  • Scientific Data processing(Graph comparison and interpretation)

    - by pinkynobrain
    Hi stackoverflow friends, I'm trying to write a program to automate one of my more boring and repetative work tasks. I have some programming experience but none with processing or interpreting large volumes of data so i am seeking your advice(both suggestions of techneques to try and also things to read to learn more about doing this stuff). I have a piece of equipment that monitors an experiment by taking repeated samples and displays the readings on its screen as a graph. The input of experiment can be altered and one of these changes should produce a change in a section of the graph which i currently identify by eye and is what im looking for in the experiment. I want to automate it so that a computer looks at a set of results and spots the experiment input that causes the change. I can already extract the results from the machine. Currently they results for a run are in the form of an integer array with the index being the sample number and the corresponding value being the measurement. The overall shape of the graph will be similar for each experiment run. The change im looking for will be roughly the same and will occur in approximatly the same place every time for the correct experiment input. Unfortunatly there are a few gotcha's that make this problem more difficult. There is some noise in the measuring process which mean there is some random variation in the measured values between different runs. Although the overall shape of the graph remains the same. The time the experiment takes varies slightly each run causing two effects. First, the a whole graph may be shifted slightly on the x axis relative to another runs graph. Second, individual features may appear slightly wider or narrower in different runs. In both these cases the variation isn't particularly large and you can assume that the only non random variation is caused by the correct input being found. Thank you for your time, Pinky

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  • LNK2019 Against CArray Add, GetAt, GetSize, all includes are present

    - by David J
    I'm having some issues trying to Compile a DLL, but I just can't see where this linking error is coming from. My LNK2019 is: Exports.obj : error LNK2019: unresolved external symbol "__declspec(dllimport) public: int __thiscall CArray<struct HWND__ *,struct HWND__ *>::Add(struct HWND__ *)" (__imp_?Add@? $CArray@PAUHWND__@@PAU1@@@QAEHPAUHWND__@@@Z) referenced in function "int __stdcall _Disable(struct HWND__ *,long)" (?_Disable@@YGHPAUHWND__@@J@Z) Disable(...) is... static BOOL CALLBACK _Disable(HWND hwnd, LPARAM lParam) { CArray<HWND, HWND>* pArr = (CHWndArray*)lParam; if(::IsWindowEnabled(hwnd) && ::IsWindowVisible(hwnd)) { pArr->Add(hwnd); ::Enable(hwnd, FALSE); } } This is the first function in Exports.cpp; right above it is #include <afxtempl.h> I have the Windows 7.1 SDK installed (and have tried reinstalling both that and VS2010). The exact same project compiles perfectly fine on other machines, so it can't be the code itself.. I've spent countless errors researching, which led to desperate attempts of just changing random values in the solution file, including different Windows headers, etc. My last resort is getting to be just reinstalling the OS completely (assuming it's actually a problem with the Windows SDK being incorrect or something). Any suggestions at all would be a huge help. EDIT: I've added /showIncludes on the cpp giving issues, and I do see afxtempl.h being included. It's being included multiple times due to other headers including it, but it is there (and it is from the same directory every time): 1> Note: including file: C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\atlmfc\include\afxtempl.h

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  • GWT + JDO + ArrayList

    - by dvieira
    Hi, I'm getting a Null ArrayList in a program i'm developing. For testing purposes I created this really small example that still has the same problem. I already tried diferent Primary Keys, but the problem persists. Any ideas or suggestions? 1-Employee class @PersistenceCapable(identityType = IdentityType.APPLICATION) public class Employee { @PrimaryKey @Persistent(valueStrategy = IdGeneratorStrategy.IDENTITY) @Extension(vendorName="datanucleus", key="gae.encoded-pk", value="true") private String key; @Persistent private ArrayList<String> nicks; public Employee(ArrayList<String> nicks) { this.setNicks(nicks); } public String getKey() { return key; } public void setNicks(ArrayList<String> nicks) { this.nicks = nicks; } public ArrayList<String> getNicks() { return nicks; } } 2-EmployeeService public class BookServiceImpl extends RemoteServiceServlet implements EmployeeService { public void addEmployee(){ ArrayList<String> nicks = new ArrayList<String>(); nicks.add("name1"); nicks.add("name2"); Employee employee = new Employee(nicks); PersistenceManager pm = PMF.get().getPersistenceManager(); try { pm.makePersistent(employee); } finally { pm.close(); } } /** * @return * @throws NotLoggedInException * @gwt.typeArgs <Employee> */ public Collection<Employee> getEmployees() { PersistenceManager pm = getPersistenceManager(); try { Query q = pm.newQuery("SELECT FROM " + Employee.class.getName()); Collection<Employee> list = pm.detachCopyAll((Collection<Employee>)q.execute()); return list; } finally { pm.close(); } } }

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  • XML Doc to JSP to TIFF

    - by SPD
    We have around 100 word templates, every time user gets a business request he goes into shared folder select the template he/she wants and enter information and save it as tiff, these tiffs later processed by some batch program. I am trying to automate this process. So I defined an XML which has Template information like <Template id="1"> <Section id="1"> <fieldName id="1">Date</fieldName> <fieldValue></fieldValue> <fieldtype></fieldType> <fieldProperty>textField</fieldProperty> </Section> <Section id="2"> <fieldName id="2">Claim#</fieldName> <fieldValue></fieldValue> <fieldtype></fieldType> <fieldProperty>textField</fieldProperty> </Section> </Template> Based on the template values I generate the JSP on fly. Now I would like to generate a TIFF file out of it in specified format. I am not sure how to handle this requirement. *edited the original question.

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  • "Forced constness" in std::map<std::vector<int>,double> > ?

    - by Peter Jansson
    Consider this program: #include <map> #include <vector> typedef std::vector<int> IntVector; typedef std::map<IntVector,double> Map; void foo(Map& m,const IntVector& v) { Map::iterator i = m.find(v); i->first.push_back(10); }; int main() { Map m; IntVector v(10,10); foo(m,v); return 0; } Using g++ 4.4.0, I get his compilation error: test.cpp: In function 'void foo(Map&, const IntVector&)': test.cpp:8: error: passing 'const std::vector<int, std::allocator<int> >' as 'this' argument of 'void std::vector<_Tp, _Alloc>::push_back(const _Tp&) [with _Tp = int, _Alloc = std::allocator<int>]' discards qualifiers I would expect this error if I was using Map::const_iterator inside foo but not using a non-const iterator. What am I missing, why do I get this error?

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  • Why I'm not getting "Multiple definition" error from the g++?

    - by ban
    I tried to link my executable program with 2 static libraries using g++. The 2 static libraries have the same function name. I'm expecting a "multiple definition" linking error from the linker, but I did not received. Can anyone help to explain why is this so? staticLibA.h #ifndef _STATIC_LIBA_HEADER #define _STATIC_LIBA_HEADER int hello(void); #endif staticLibA.cpp #include "staticLibA.h" int hello(void) { printf("\nI'm in staticLibA\n"); return 0; } output: g++ -c -Wall -fPIC -m32 -o staticLibA.o staticLibA.cpp ar -cvq ../libstaticLibA.a staticLibA.o a - staticLibA.o staticLibB.h #ifndef _STATIC_LIBB_HEADER #define _STATIC_LIBB_HEADER int hello(void); #endif staticLibB.cpp #include "staticLibB.h" int hello(void) { printf("\nI'm in staticLibB\n"); return 0; } output: g++ -c -Wall -fPIC -m32 -o staticLibB.o staticLibB.cpp ar -cvq ../libstaticLibB.a staticLibB.o a - staticLibB.o main.cpp extern int hello(void); int main(void) { hello(); return 0; } output: g++ -c -o main.o main.cpp g++ -o multipleLibsTest main.o -L. -lstaticLibA -lstaticLibB -lstaticLibC -ldl -lpthread -lrt

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  • adding elements in to the doubly linked list

    - by user329820
    Hi this is my code for main class and doubly linked class and node class but when I run the program ,in the concole will show this"datastructureproject.DoublyLinkedList@19ee1ac" instead of the random numbers .please help me thanks! main class: public class Main { public static int getRandomNumber(double min, double max) { Random random = new Random(); return (int) (random.nextDouble() * (max - min) + min); } public static void main(String[] args) { int j; int i = 0; i = getRandomNumber(10, 10000); DoublyLinkedList listOne = new DoublyLinkedList(); for (j = 0; j <= i / 2; j++) { listOne.add(getRandomNumber(10, 10000)); } System.out.println(listOne); } } doubly linked list class: public class DoublyLinkedList { private Node head ; private Node tail; private long size = 0; public DoublyLinkedList() { head= new Node(0, null, null); tail = new Node(0, head, null); } public void add(int i){ head.setValue(i); Node newNode = new Node(); head.setNext(newNode); newNode.setPrev(head); newNode = head; } } and the node class is like the class that you have seen before (Node prev,Node next,int value)

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  • Bruteforcing Blackberry PersistentStore?

    - by Haoest
    Hello, I am experimenting with Blackberry's Persistent Store, but I have gotten nowhere so far, which is good, I guess. So I have written a a short program that attempts iterator through 0 to a specific upper bound to search for persisted objects. Blackberry seems to intentionally slow the loop. Check this out: String result = "result: \n"; int ub = 3000; Date start = Calendar.getInstance().getTime(); for(int i=0; i<ub; i++){ PersistentObject o = PersistentStore.getPersistentObject(i); if (o.getContents() != null){ result += (String) o.getContents() + "\n"; } } result += "end result\n"; result += "from 0 to " + ub + " took " + (Calendar.getInstance().getTime().getTime() - start.getTime()) / 1000 + " seconds"; From 0 to 3000 took 20 seconds. Is this enough to conclude that brute-forcing is not a practical method to breach the Blackberry? In general, how secure is BB Persistent Store?

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  • problem with converting simple code from Winform to silverlight app.

    - by Sara
    Hi. I have this code for window form application and I have been attempting to convert it to a Silverlight application but it does not work!. There is a Textbox and I attached KeyDown event handler to it. when the user press the arrow key ( left or right) while the focus on the textbox, it will write . or -. When it is window form i used e.KeyCode and Keys.Right and its works great but when it is silverlight I used e.Key and key.Right and the program doesn't work good because the arrows do the 2 functions moving and write ./-. How I can work this out in Silverlight? (My English not good) The code ( window form): private void textBox1_KeyDown(object sender, KeyEventArgs e) { if (sender is TextBox) { TextBox textBox = (TextBox)sender; if (e.KeyCode == Keys.Left || e.KeyCode == Keys.Right) { e.Handled = true; char insert; if (e.KeyCode == Keys.Left) { insert = '.'; } else { insert = '-'; } int i = textBox.SelectionStart; textBox.Text = textBox.Text.Insert(i, insert.ToString()); textBox.Select(i + 1, 0); } } } (and Silverlight): private void textBox1_KeyDown(object sender, KeyEventArgs e) { if (sender is TextBox) { TextBox textBox = (TextBox)sender; if (e.Key == Key.Left || e.Key == Key.Right) { e.Handled = true; char insert; if (e.Key == Key.Left) { insert = '.'; } else { insert = '-'; } int i = textBox.SelectionStart; textBox.Text = textBox.Text.Insert(i, insert.ToString()); textBox.Select(i + 1, 0); } } } I don't understand, is there huge different effect between using Keycode/Keys and Key/Key or because something else?

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  • Checking if a file is a directory or just a file.

    - by Jookia
    I'm writing a program to check if something is a file or is a directory. Is there a better way to do it than this? #include <stdio.h> #include <sys/types.h> #include <dirent.h> #include <errno.h> int isFile(const char* name) { DIR* directory = opendir(name); if(directory != NULL) { closedir(directory); return 0; } if(errno == ENOTDIR) { return 1; } return -1; } int main(void) { const char* file = "./testFile"; const char* directory = "./"; printf("Is %s a file? %s.\n", file, ((isFile(file) == 1) ? "Yes" : "No")); printf("Is %s a directory? %s.\n", directory, ((isFile(directory) == 0) ? "Yes" : "No")); return 0; }

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  • How to catch exceptions from processes in C#

    - by kitofr
    I all... I have an acceptance runner program here that looks something like this: public Result Run(CommandParser parser) { var result = new Result(); var watch = new Stopwatch(); watch.Start(); try { _testConsole.Start(); parser.ForEachInput(input => { _testConsole.StandardInput.WriteLine(input); return _testConsole.TotalProcessorTime.TotalSeconds < parser.TimeLimit; }); if (TimeLimitExceeded(parser.TimeLimit)) { watch.Stop(); _testConsole.Kill(); ReportThatTestTimedOut(result); } else { result.Status = GetProgramOutput() == parser.Expected ? ResultStatus.Passed : ResultStatus.Failed; watch.Stop(); } } catch (Exception) { result.Status = ResultStatus.Exception; } result.Elapsed = watch.Elapsed; return result; } the _testConsole is an Process adapter that wraps a regular .net process into something more workable. I do however have a hard time to catch any exceptions from the started process (i.e. the catch statement is pointless here) I'm using something like: _process = new Process { StartInfo = { FileName = pathToProcess, UseShellExecute = false, CreateNoWindow = true, RedirectStandardInput = true, RedirectStandardOutput = true, RedirectStandardError = true, Arguments = arguments } }; to set up the process. Any ideas?

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  • threading and getting COM port of attached phone

    - by I__
    i have the following code: using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Windows.Forms; using System.Threading; namespace WindowsFormsApplication1 { public partial class Form1 : Form { public Form1() { InitializeComponent(); } public class ThreadWork { public static void DoWork() { } } private void Form1_Load(object sender, EventArgs e) { ThreadStart myThreadDelegate = new ThreadStart(ThreadWork.DoWork); Thread myThread = new Thread(myThreadDelegate); myThread.Start(); // Begin communications serialPort1.Open(); serialPort1.Write("AT+CMGF=1\r\n"); //Thread.Sleep(500); serialPort1.Write("AT+CNMI=2,2\r\n"); //Thread.Sleep(500); serialPort1.Write("AT+CSCA=\"+4790002100\"\r\n"); //Thread.Sleep(500); } private void serialPort1_DataReceived_1(object sender, System.IO.Ports.SerialDataReceivedEventArgs e) { string response = serialPort1.ReadLine(); this.BeginInvoke(new MethodInvoker(() => textBox1.AppendText(response + "\r\n"))); } } } what i am trying to do is send AT COMMANDS to my phone which is attached to the computer through USB how do i know how to configure the properties of the serial port? (like which COM is the phone on [it's attached through USB], what about baudrate and databits?) when i run the program nothing really happens, i would like to send AT COMMANDS to my phone and the textbox is there to receive the response from my phone this is my first time using threads. am i using them correctly? what is the purpose of it in the current example? is it to just have a delay between send a response? what am i doing wrong?

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  • Preprocessor #define vs. function pointer - best practice?

    - by Dustin
    I recently started a small personal project (RGB value to BGR value conversion program) in C, and I realised that a function that converts from RGB to BGR can not only perform the conversion but also the inversion. Obviously that means I don't really need two functions rgb2bgr and bgr2rgb. However, does it matter whether I use a function pointer instead of a macro? For example: int rgb2bgr (const int rgb); /* * Should I do this because it allows the compiler to issue * appropriate error messages using the proper function name, * not to mention possible debugging benefits? */ int (*bgr2rgb) (const int bgr) = rgb2bgr; /* * Or should I do this since it is merely a convenience * and they're really the same function anyway? */ #define bgr2rgb(bgr) (rgb2bgr (bgr)) I'm not necessarily looking for a change in execution efficiency as it's more of a subjective question out of curiosity. I am well aware of the fact that type safety is neither lost nor gained using either method. Would the function pointer merely be a convenience or are there more practical benefits to be gained of which I am unaware?

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  • Why is short project lifetime and other situation-specific reasons used to excuse crappy code? [clos

    - by sharptooth
    Every now and then (including on SO) people say things implying that "if the project is short lived you can leave obvious defects there" or "that memory leak only accounts for 100 bytes per whole program lifetime and could be left". Now in my practice I always reuse company-owned code to the greatest extent I can. Like if I need something and I can find it in the company codebase I take it from there and reuse or adapt. This means that any crappy code will be reused as well and I might notice or not notice defects therein. So the defect in some "test we only need for a month" can slip into a proram we ship to customers. And a leak that "only accounted for 100 bytes per lifetime" now could account for 100 bytes 10 times per second in a server application intended to run for months. That's why I don't understand why excuses like that are offered. Is our compamy the only one having a source control? Or are we the only company that requires writing human-readable code? Could anyone shed a light on why people seriously offer such excuses?

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  • Easy way to "organize"/"render"/"generate" HTML?

    - by Rockmaninoff
    Hi all, I'm a relative newbie to web development. I know my HTML and CSS, and am getting involved with Ruby on Rails for some other projects, which has been daunting but very rewarding. Basically I'm wondering if there's a language/backbone/program/solution to eliminate the copypasta trivialities of HTML, with some caveats. Currently my website is hosted on a school server and unfortunately can't use Rails. Being a newbie I also don't really know what other technologies are available to me (or even what those technologies might be). I'm essentially looking for a way to auto-insert all of my header/sidebar/footer/menu information, and when those need to be updated, the rest of the pages get updated. Right now, I have a sidebar that is a tree of all of the pages on my website. When I add a page, not only do I need to update the sidebar, I have to update it for every page in my domain. This is really inefficient and I'm wondering if there is a better way. I imagine this is a pretty widespread problem, but searching Google turns up too many irrelevant links (design template websites, tutorials, etc.). I'd appreciate any help. Oh, and I've heard of HAML as a way to render HTML; how would it be used in this situation?

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  • Recommendations for IPC between parent and child processes in .NET?

    - by Jeremy
    My .NET program needs to run an algorithm that makes heavy use of 3rd party libraries (32-bit), most of which are unmanaged code. I want to drive the CPU as hard as I can, so the code runs several threads in parallel to divide up the work. I find that running all these threads simultaneously results in temporary memory spikes, causing the process' virtual memory size to approach the 2 GB limit. This memory is released back pretty quickly, but occasionally if enough threads enter the wrong sections of code at once, the process crosses the "red line" and either the unmanaged code or the .NET code encounters an out of memory error. I can throttle back the number of threads but then my CPU usage is not as high as I would like. I am thinking of creating worker processes rather than worker threads to help avoid the out of memory errors, since doing so would give each thread of execution its own 2 GB of virtual address space (my box has lots of RAM). I am wondering what are the best/easiest methods to communicate the input and output between the processes in .NET? The file system is an obvious choice. I am used to shared memory, named pipes, and such from my UNIX background. Is there a Windows or .NET specific mechanism I should use?

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  • Why strings behave like ValueType

    - by AJP
    I was perplexed after executing this piece of code, where strings seems to behave as if they are value types. I am wondering whether the assignment operator is operating on values like equality operator for strings. Here is the piece of code I did to test this behavior. using System; namespace RefTypeDelimma { class Program { static void Main(string[] args) { string a1, a2; a1 = "ABC"; a2 = a1; //This should assign a1 reference to a2 a2 = "XYZ"; //I expect this should change the a1 value to "XYZ" Console.WriteLine("a1:" + a1 + ", a2:" + a2);//Outputs a1:ABC, a2:XYZ //Expected: a1:XYZ, a2:XYZ (as string being a ref type) Proc(a2); //Altering values of ref types inside a procedure //should reflect in the variable thats being passed into Console.WriteLine("a1: " + a1 + ", a2: " + a2); //Outputs a1:ABC, a2:XYZ //Expected: a1:NEW_VAL, a2:NEW_VAL (as string being a ref type) } static void Proc(string Val) { Val = "NEW_VAL"; } } } In the above code if I use a custom classes instead of strings, I am getting the expected behavior. I doubt is this something to do with the string immutability? welcoming expert views on this.

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  • StreamReader not working as expected

    - by Jon Preece
    Hi, I have written a simple utility that loops through all C# files in my project and updates the copyright text at the top. For example, a file may look like this; //Copyright My Company, © 2009-2010 The program should update the text to look like this; //Copyright My Company, © 2009-2010 However, the code I have written results in this; //Copyright My Company, � 2009-2011 Here is the code I am using; public bool ModifyFile(string filePath, List<string> targetText, string replacementText) { if (!File.Exists(filePath)) return false; if (targetText == null || targetText.Count == 0) return false; if (string.IsNullOrEmpty(replacementText)) return false; string modifiedFileContent = string.Empty; bool hasContentChanged = false; //Read in the file content using (StreamReader reader = File.OpenText(filePath)) { string file = reader.ReadToEnd(); //Replace any target text with the replacement text foreach (string text in targetText) modifiedFileContent = file.Replace(text, replacementText); if (!file.Equals(modifiedFileContent)) hasContentChanged = true; } //If we haven't modified the file, dont bother saving it if (!hasContentChanged) return false; //Write the modifications back to the file using (StreamWriter writer = new StreamWriter(filePath)) { writer.Write(modifiedFileContent); } return true; } Any help/suggestions are appreciated. Thanks!

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  • Evaluate an expression tree

    - by Phronima
    Hi, This project that I'm working on requires that an expression tree be constructed from a string of single digit operands and operators both represented as type char. I did the implmentation and the program up to that point works fine. I'm able to print out the inorder, preorder and postorder traversals in the correct way. The last part calls for evaulating the expression tree. The parameters are an expression tree "t" and its root "root". The expression tree is ((3+2)+(6+2)) which is equal to 13. Instead I get 11 as the answer. Clearly I'm missing something here and I've done everything short of bashing my head against the desk. I would greatly appreciate it if someone can point me in the right direction. (Note that at this point I'm only testing addition and will add in the other operators when I get this method working.) public int evalExpression( LinkedBinaryTree t, BTNode root ) { if( t.isInternal( root ) ) { int x = 0, y = 0, value = 0; char operator = root.element(); if( root.getLeft() != null ) x = evalExpression(t, t.left( root ) ); if( root.getRight() != null ) y = evalExpression(t, t.right( root ) ); if( operator == '+' ) { value = value + Character.getNumericValue(x) + Character.getNumericValue(y); } return value; } else { return root.element(); } }

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  • TFS2010 API - Which server event fires when checkin notes are changed?

    - by user3708981
    I've written a TFS plugin that impliments the ISubscribe interface, and creates an external ticket base off of the contents of a check-in note. What I would like to do, if when I go back through older TFS check-ins in VS and edit a check-in note, the plugin would process that event and create an external ticket retroactively. What event / SubscribedType do I need to subscribe to in order for ProcessEvents to fire? My stubbed out code - using Microsoft.TeamFoundation.Client; using Microsoft.TeamFoundation.Common; using Microsoft.TeamFoundation.VersionControl.Client; // From C:\Program Files\Microsoft Team Foundation Server 2010\Tools\ using Microsoft.TeamFoundation.Framework.Server; using Microsoft.TeamFoundation.VersionControl.Server; using Changeset = Microsoft.TeamFoundation.VersionControl.Server.Changeset; public class EmbeddedWorkItemEventHandler : ISubscriber { const string EVENT_NAME = "TicketEvent"; const string APP_LOG = "Application"; public Type[] SubscribedTypes() { return new Type[1] { typeof(CheckinNotification) }; // What else do I need here? } public string Name { get { return EVENT_NAME; } } public SubscriberPriority Priority { get { return SubscriberPriority.Normal; } } public EventNotificationStatus ProcessEvent(TeamFoundationRequestContext requestContext, NotificationType notificationType, object notificationEventArgs, out int statusCode, out string statusMessage, out ExceptionPropertyCollection properties) { // Create the event source, if it doesn't exist if (!System.Diagnostics.EventLog.SourceExists(EVENT_NAME)) { System.Diagnostics.EventLog.CreateEventSource(EVENT_NAME, APP_LOG); } statusCode = 0; properties = null; statusMessage = String.Empty; string ErrorLine = ""; try { // Here we'll validate the Ticket name if (notificationType == NotificationType.DecisionPoint && notificationEventArgs is CheckinNotification) { //Check-in blocking logic here. } else if (notificationType == NotificationType.Notification && notificationEventArgs is CheckinNotification) { // Tickets on check-in here. } } Catch { // Error checking } return EventNotificationStatus.ActionPermitted; }

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  • When using Direct3D, how much math is being done on the CPU?

    - by zirgen
    Context: I'm just starting out. I'm not even touching the Direct3D 11 API, and instead looking at understanding the pipeline, etc. From looking at documentation and information floating around the web, it seems like some calculations are being handled by the application. That, is, instead of simply presenting matrices to multiply to the GPU, the calculations are being done by a math library that operates on the CPU. I don't have any particular resources to point to, although I guess I can point to the XNA Math Library or the samples shipped in the February DX SDK. When you see code like mViewProj = mView * mProj;, that projection is being calculated on the CPU. Or am I wrong? If you were writing a program, where you can have 10 cubes on the screen, where you can move or rotate cubes, as well as viewpoint, what calculations would you do on the CPU? I think I would store the geometry for the a single cube, and then transform matrices representing the actual instances. And then it seems I would use the XNA math library, or another of my choosing, to transform each cube in model space. Then get the coordinates in world space. Then push the information to the GPU. That's quite a bit of calculation on the CPU. Am I wrong? Am I reaching conclusions based on too little information and understanding? What terms should I Google for, if the answer is STFW? Or if I am right, why aren't these calculations being pushed to the GPU as well?

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  • Windows 7 taskbar icon grouping with multiple similar windows

    - by user1266104
    When I have a number of similar windows opens, for example, multiple explorer windows, they are all grouped into the same icon on the taskbar. When I hover over this I get a thumbnail of the window, and a piece of truncated text which is supposed to help me work out what that window is. However I also like to have the full path shown in explorer windows, so the truncated text is usually C:\CommonPathToEveryWind... I have noticed that if I have over 14 explorer windows open, then Windows gives up trying to display these useless thumbnails, and instead gives me a nicely formatted list of paths. My question is how can I customise this behaviour, to either disable thumbnails all together for a subset of applications where a thumbnail is inappropriate (explorer, 'Everything'); or to lower the max number of thumbnails per grouped taskbar icon to 2; or just to disable thumbnails all together, (without loosing the entire windows theme) Edit: Just to make it clear what I currently get, and what I actually want. I do still want to keep the grouping behaviour, so that multiple instances of the same program, Explorer for example, only take one slot on the taskbar. What I want is to alter what is displayed when I hover over the grouped icon: What I actually see - useless thumbnails:- http://i.stack.imgur.com/8bTxX.png The style I want for any number of instances:- http://i.stack.imgur.com/zv6Si.png

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  • Can I have two names for the same variable?

    - by Roman
    The short version of the question: I do: x = y. Then I change x, and y is unchanged. What I want is to "bind" x and y in such a way that I change y whenever I change x. The extended version (with some details): I wrote a class ("first" class) which generates objects of another class ("second" class). In more details, every object of the second class has a name as a unique identifier. I call a static method of the first class with a name of the object from the second class. The first class checks if such an object was already generated (if it is present in the static HashMap of the first class). If it is already there, it is returned. If it is not yet there, it is created, added to the HashMap and returned. And then I have the following problem. At some stage of my program, I take an object with a specific name from the HashMap of the first class. I do something with this object (for example change values of some fields). But the object in the HashMap does not see these changes! So, in fact, I do not "take" an object from the HashMap, I "create a copy" of this object and this is what I would like to avoid.

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  • C++ Loop - Need variable to accumulate sum

    - by user1780064
    I'm writing a program to ask the user to enter a value between 5 and 21 (inclusive). If the number entered is not in this range, it prints, "Please try again". If the number is within the range, I need to take that number, and print the sum of all the numbers from 1 to the value entered. So if the user entered "7", the sum would be "28". I successfully wrote the first loop, in the case of the number not being within the range, but cannot figure out how to run the second loop- whether to use a while, do-while, or for loop. Please advise. #include <iostream> int main () { int uservalue; int count; int sum; //Prompt user for input do { cout << "Enter a value from 5 to 21: "; cin >> uservalue; if (uservalue < 5 || uservalue > 21) cout << "Value out of range. Try again..." << endl; } while (uservalue < 5 || uservalue > 21); cout << endl; //Loop to accumulate sum for (count = 1, count < uservalue, count++;) { sum = uservalue + count; if (uservalue <= 5 || uservalue <= 21) cout << the sum is " << sum << endl; } return 0; }

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