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  • Build a Visual Studio Project without access to referenced dlls

    - by David Reis
    I have a project which has a set of binary dependencies (assembly dlls for which I do no have the source code). At runtime those dependencies are required pre-installed on the machine and at compile time they are required in the source tree, e,g in a lib folder. As I'm also making source code available for this program I would like to enable a simple download and build experience for it. Unfortunately I cannot redistribute the dlls, and that complicates things, since VS wont link the project without access to the referenced dlls. Is there anyway to enable this project to be built and linked in absence of the real referenced dlls? Maybe theres a way to tell VS to link against an auto generated stub of the dll, so that it can rebuild without the original? Maybe there's a third party tool that will do this? Any clues or best practices at all in this area? I realize the person must have access to the dlls to run the code, so it makes sense that he could add them to the build process, but I'm just trying to save them the pain of collecting all the dlls and placing them in the lib folder manually.

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  • Micro Second resolution timestamps on windows.

    - by Nikhil
    How to get micro second resolution timestamps on windows? I am loking for something better than QueryPerformanceCounter, QueryPerformanceFrequency (these can only give you an elapsed time since boot, and are not necessarily accurate if they are called on different threads - ie QueryPerformanceCounter may return different results on different CPUs. There are also some processors that adjust their frequency for power saving, which apparently isn't always reflected in their QueryPerformanceFrequency result.) There is this, http://msdn.microsoft.com/en-us/magazine/cc163996.aspx but it does not seem to be solid. This looks great but its not available for download any more. http://www.ibm.com/developerworks/library/i-seconds/ This is another resource. http://www.lochan.org/2005/keith-cl/useful/win32time.html But requires a number of steps, running a helper program plus some init stuff also, I am not sure if it works on multiple CPUs Also looked at the Wikipedia link on the subject which is interesting but not that useful. http://en.wikipedia.org/wiki/Time_Stamp_Counter If the answer is just do this with BSD or Linux, its a lot easier thats fine, but I would like to confirm this and get some explanation as to why this is so hard in windows and so easy in linux and bsd. Its the same damm hardware...

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  • Do I need to implement an XMPP server?

    - by WTFITS
    (newbie alert) I need to program a multiparty communication service for a course project, and I am considering XMPP for it. The service needs following messaging semantics: 1) server will provide a method of registering and unregistering an address such as [email protected]/SomeResource. (for now I will do it manually). 2) server will provide a method of forwarding incoming messages from, say, [email protected]/SomeResource to [email protected]/someOtherResource, assuming that the latter is registered, and a method for removing this forwarding. (for now I will do it manually). 3) anonymous clients can send messages to, say, [email protected]/someresource (one way traffic only). If there is any forwarding setup, the message will be forwarded. Finally if the address is [email protected]/someresource is registered, the message will be stored for later delivery (or immediate if a retrieving client is online - see below). If no forwarding and unregistered, message will be silently dropped. 4) clients can connect and retrieve messages from a registered address. Exact method of authenticating clients (e.g., passwords?) is yet to be determined. Eventually, I want to add support for clients to connect from a web browser so they can register/unregister and set/remove forwarding themselves. Thus, the server will have to do some non-standard switching. Will I need to implement an XMPP server for this? I guess some (or all?) of this can also be done using a XMPP client bot

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  • Mapping an instance of IList in NHibernate

    - by Martin Kirsche
    I'm trying to map a parent-child relationship using NHibernate (2.1.2), MySql.Data (6.2.2) and MySQL Server (5.1). I figured out that this must be done using a <bag> in the mapping file. I build a test app which is running without yielding any errors and is doing an insert for each entry but somehow the foreign key inside the children table (ParentId) is always empty (null). Here are the important parts of my code... Parent public class Parent { public virtual int Id { get; set; } public virtual IList<Child> Children { get; set; } } <class name="Parent"> <id name="Id"> <generator class="native"/> </id> <bag name="Children" cascade="all"> <key column="ParentId"/> <one-to-many class="Child"/> </bag> </class> Child public class Child { public virtual int Id { get; set; } } <class name="Child"> <id name="Id"> <generator class="native"/> </id> </class> Program using (ISession session = sessionFactory.OpenSession()) { session.Save( new Parent() { Children = new List<Child>() { new Child(), new Child() } }); } Any ideas what I did wrong?

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  • WiX built-in WixUI Dialog Sets have horizontal lines that are just a little too short (picture inclu

    - by Coder7862396
    I am creating an installer for my program using WiX (Windows Installer XML). I have used the following code to begin using the built-in WixUI Dialog Sets: <Product ...> <UIRef Id="WixUI_FeatureTree" /> </Product> This, however, creates a dialog set with horizontal lines that are just a little bit too short on every dialog as shown here: I understand that I could create my own set of dialogs to use instead by using software such as SharpSetup and WixEdit but I like the dialogs that WiX creates and only want to make a very small change to them. Is my best option to download the WiX source code and try to modify it? Is there a more simple solution? Perhaps I should contact the developers of WiX to list it as a bug? Maybe they like it that way though. I however think it looks out of place and would like to change it. I am using the latest weekly release of WiX 3.5.

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  • LNK 1104 error to lib file - Continues despite removing includes and links

    - by user1556594
    A link error to a lib file popped up out of the blue in a c++ application of mine after code was working fine in my last session. Error 1 error LNK1104: cannot open file '..........\Program Files (x86)\FMOD SoundSystem\FMOD Programmers API Windows\api\lib\fmodex_vc.lib' I triple checked my project directories were set up correctly to link to the lib file, that the file existed in said directory and that it was a working version of the .lib. My next step was to remove the includes to the file and the links to bypass the error and work on the rest of my code until the problem was solved. The error remains, however, despite: Commenting out absolutely every include relating to the lib. Commenting out absolutely every line of code dependant on the includes. Removing the directory from VC++ Directories in the project properties. Checking the Additional Library Directories field was also clear of references. To my understanding this should have made the library and related code virtually non-existant to the compiler. What am I missing? The library itself is fmodex_vc.lib - part of the FMOD API for providing sound to interactive applications. Again, the application was working one session, but failed to compile the next. I hadn't touched the code since so this led me to believe some aspect of VS is at fault. I'd like to avoid the time involded in re-installing if possible as I'm on the clock for a review tomorrow evening and there are a few more things I'd like to smooth out before then. If necessary, however, I won't hesitate. Very much appreciate the help.

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  • Duplicate Symbol Linker Error (C++ help)

    - by Vash265
    Hi. I'm learning some CSP (constraint satisfaction) theory stuff right now, and am using this library to parse XML files. I'm using Xcode as an IDE. My program compiles fine, but when it goes to link the files, I get a duplicate symbol error with the XMLParser_libxml2.hh file. My files are separated as such: A class header file that includes the XMLParser file above A class implementation file that include the class header file A main file that includes the class header file The duplicate symbol is occurring in main.o and classfile.o, but as far as I can tell, I'm not actually adding that .hh file twice. Full error: ld: duplicate symbol bool CSPXMLParser::UTF8String::to<std::basic_string<char, std::char_traits<char>, std::allocator<char> > >(std::basic_string<char, std::char_traits<char>, std::allocator<char> >&) constin /Users/vash265/CSP/Untitled/build/Untitled.build/Debug/Untitled.build/Objects-normal/x86_64/dStructFill.o and /Users/vash265/CSP/Untitled/build/Untitled.build/Debug/Untitled.build/Objects-normal/x86_64/main.o Copying the implementation of the class into the main file and taking the class implementation file out of the compilation target alleviates the error, but it's a disorganized mess this way, and I'll be adding more classes very soon (and it would be nice to have them in separate files). As I've come to understand it, this is caused by the file (XMLParser_libxml2.hh) having both the class and function definition and implementation in one file (and it seems as though this might have been necessary due to the use of templates in that 'header' file). Any ideas on how to get around sticking all my class files in my main.cpp? (I've tried ifdefs, they don't work).

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  • Using an SHA1 with Microsoft CAPI

    - by Erik Jõgi
    I have an SHA1 hash and I need to sign it. The CryptSignHash() method requires a HCRYPTHASH handle for signing. I create it and as I have the actual hash value already then set it: CryptCreateHash(cryptoProvider, CALG_SHA1, 0, 0, &hash); CryptSetHashParam(hash, HP_HASHVAL, hashBytes, 0); The hashBytes is an array of 20 bytes. However the problem is that the signature produced from this HCRYPTHASH handle is incorrect. I traced the problem down to the fact that CAPI actually doesn't use all 20 bytes from my hashBytes array. For some reason it thinks that SHA1 is only 4 bytes. To verify this I wrote this small program: HCRYPTPROV cryptoProvider; CryptAcquireContext(&cryptoProvider, NULL, NULL, PROV_RSA_FULL, 0); HCRYPTHASH hash; HCRYPTKEY keyForHash; CryptCreateHash(cryptoProvider, CALG_SHA1, keyForHash, 0, &hash); DWORD hashLength; CryptGetHashParam(hash, HP_HASHSIZE, NULL, &hashLength, 0); printf("hashLength: %d\n", hashLength); And this prints out hashLength: 4 ! Can anyone explain what I am doing wrong or why Microsoft CAPI thinks that SHA1 is 4 bytes (32 bits) instead of 20 bytes (160 bits).

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  • C# Minimize all running windows when application runs

    - by Derek
    I am working on a C# windows form application. How can i edit my code in a way that when more than 2 faces is being detected by my webcam. More information: When "FaceDetectedLabel.Text = "Faces Detected : " + cam.facesdetected.ToString();" becomes Face Detected: 2 or more... How can i do the following: Minimize all program running except my application. Log out of my computer Here is my code: namespace PBD { public partial class MainPage : Form { //declaring global variables private Capture capture; //takes images from camera as image frames public MainPage() { InitializeComponent(); } private void ProcessFrame(object sender, EventArgs arg) { Wrapper cam = new Wrapper(); //show the image in the EmguCV ImageBox WebcamPictureBox.Image = cam.start_cam(capture).Resize(390, 243, Emgu.CV.CvEnum.INTER.CV_INTER_CUBIC).ToBitmap(); FaceDetectedLabel.Text = "Faces Detected : " + cam.facesdetected.ToString(); } private void MainPage_Load(object sender, EventArgs e) { #region if capture is not created, create it now if (capture == null) { try { capture = new Capture(); } catch (NullReferenceException excpt) { MessageBox.Show(excpt.Message); } } #endregion Application.Idle += ProcessFrame; }

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  • Runing bcdedit from python in Windows 2008 SP2

    - by Lee-Man
    I do not know windows well, so that may explain my dilemma ... I am trying to run bcdedit in Windows 2008R2 from Python 2.6. My Python routine to run a command looks like this: def run_program(cmd_str): """Run the specified command, returning its output as an array of lines""" dprint("run_program(%s): entering" % cmd_str) cmd_args = cmd_str.split() subproc = subprocess.Popen(cmd_args, stdout=subprocess.PIPE, stderr=subprocess.PIPE, shell=True) (outf, errf) = (subproc.stdout, subproc.stderr) olines = outf.readlines() elines = errf.readlines() if Options.debug: if elines: dprint('Error output:') for line in elines: dprint(line.rstrip()) if olines: dprint('Normal output:') for line in olines: dprint(line.rstrip()) errf.close() outf.close() res = subproc.wait() dprint('wait result=', res) return (res, olines) I call this function thusly: (res, o) = run_program('bcdedit /set {current} MSI forcedisable') This command works when I type it from a cmd window, and it works when I put it in a batch file and run it from a command window (as Administrator, of course). But when I run it from Python (as Administrator), Python claims it can't find the command, returning: bcdedit is not recognized as an internal or external command, operable program or batch file Also, if I trying running my batch file from Python (which works from the command line), it also fails. I've also tried it with the full path to bcdedit, with the same results. What is it about calling bcdedit from Python that makes it not found? Note that I can call other EXE files from Python, so I have some level of confidence that my Python code is sane ... but who knows. Any help would be most appreciated.

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  • c++ use of winmain()

    - by Jack
    Hi, I just started learning programming for windows in c++. I had this crazy image, that win32 programming is based on calling windows functions and sending parameters to and from them. Like, when you want to create window, you call some win32 function that handles windows GUI and say "Hi, please, create me new window, 100 x 100 px, with two buttons", and that GUI function says "Hi, no problem, when something happends, like user clicks one button, I will change this variable xy located in this location". So, I thought that it will be very similiar to console programming. But the very first instruction surprised me. I always thought that every program executes main() function first. So, when I launch app, windows stores some parameters on top of stack and run that application. So I assumed that initializing main() is just a c++ way to tell the compiler where the first instruction should be. But in win32 programming, there is function called winmain() which starts first. So I am little confused. I thought it´s rule that compiler must have main() to start with, that main just defines where ti start, like some start point identifier. So, please, why is there winmain() function instead of main()? When I thought that C++ programming is as logical as assembler, it confuses me once again.

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  • c++ use of winmain()

    - by Jack
    Hi, I just started learning programming for windows in c++. I had this crazy image, that win32 programming is based on calling windows functions and sending parameters to and from them. Like, when you want to create window, you call some win32 function that handles windows GUI and say "Hi, please, create me new window, 100 x 100 px, with two buttons", and that GUI function says "Hi, no problem, when something happends, like user clicks one button, I will change this variable xy located in this location". So, I thought that it will be very similiar to console programming. But the very first instruction surprised me. I always thought that every program executes main() function first. So, when I launch app, windows stores some parameters on top of stack and run that application. So I assumed that initializing main() is just a c++ way to tell the compiler where the first instruction should be. But in win32 programming, there is function called winmain() which starts first. So I am little confused. I thought it´s rule that compiler must have main() to start with, that main just defines where ti start, like some start point identifier. So, please, why is there winmain() function instead of main()? When I thought that C++ programming is as logical as assembler, it confuses me once again.

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  • Application design question, best approach?

    - by Jamie Keeling
    Hello, I am in the process of designing an application that will allow you to find pictures (screen shots) made from certain programs. I will provide the locations of a few of the program in the application itself to get the user started. I was wondering how I should go about adding new locations as the time goes on, my first thought was simply hard coding it into the application but this will mean the user has to reinstall it to make the changes take affect. My second idea was to use an XML file to contain all the locations as well as other data, such as the name of the application. This also means the user can add their own locations if they wish as well as sharing them over the internet. The second option seemed the best approach but then I had to think how would it be managed on the users computer. Ideally I'd like just a single .exe without the reliance on any external files such as the XML but this would bring me back to point one. Would it be best to simply use the ClickOnce deployment to create an entry in the start menu and create a folder containing the .exe and the file names? Thanks for the feedback, I don't want to start implementing the application until the design is nailed.

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  • Using mod-rewrite to conditionally select existing file in a subdirectory based on Host header?

    - by Kevin Hakanson
    I'm working through a problem where I want to select a different static content file based on the incoming Host header. The simple example is a mapping from URLs to files like this: www.example.com/images/logo.gif - \images\logo.gif skin2.example.com/images/logo.gif - \images\skin2\logo.gif skin3.example.com/images/logo.gif - \images\skin3logo.gif I have this working with the following RewriteRules, but I don't like how I have to repeat myself so much. Each host has the same set of rules, and each RewriteCond and RewriteRule has the same path. I'd like to use the RewriteMap, but I don't know how to use it to map the %{HTTP_HOST} to the path. <VirtualHost *:80> DocumentRoot "C:/Program Files/Apache Software Foundation/Apache2.2/htdocs" ServerName www.example.com ServerAlias skin2.example.com ServerAlias skin3.example.com RewriteEngine On RewriteCond %{HTTP_HOST} skin2.example.com RewriteCond %{DOCUMENT_ROOT}$1/skin2/$2 -f RewriteRule ^(.*)/(.*) $1/skin2/$2 [L] RewriteCond %{HTTP_HOST} skin3.example.com RewriteCond %{DOCUMENT_ROOT}$1/skin3/$2 -f RewriteRule ^(.*)/(.*) $1/skin3/$2 [L] </VirtualHost> The concept behind the rules is if the same filename exists in a subdirectory for that host, use it instead of the direct targeted file. This uses host based subdirectories at the lowest level, and not a top level subdirectory to separate content.

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  • Declaration, allocation and assignment of an array of pointers to function pointers

    - by manneorama
    Hello Stack Overflow! This is my first post, so please be gentle. I've been playing around with C from time to time in the past. Now I've gotten to the point where I've started a real project (a 2D graphics engine using SDL, but that's irrelevant for the question), to be able to say that I have some real C experience. Yesterday, while working on the event system, I ran into a problem which I couldn't solve. There's this typedef, //the void parameter is really an SDL_Event*. //but that is irrelevant for this question. typedef void (*event_callback)(void); which specifies the signature of a function to be called on engine events. I want to be able to support multiple event_callbacks, so an array of these callbacks would be an idea, but do not want to limit the amount of callbacks, so I need some sort of dynamic allocation. This is where the problem arose. My first attempt went like this: //initial size of callback vector static const int initial_vecsize = 32; //our event callback vector static event_callback* vec = 0; //size static unsigned int vecsize = 0; void register_event_callback(event_callback func) { if (!vec) __engine_allocate_vec(vec); vec[vecsize++] = func; //error here! } static void __engine_allocate_vec(engine_callback* vec) { vec = (engine_callback*) malloc(sizeof(engine_callback*) * initial_vecsize); } First of all, I have omitted some error checking as well as the code that reallocates the callback vector when the number of callbacks exceed the vector size. However, when I run this code, the program crashes as described in the code. I'm guessing segmentation fault but I can't be sure since no output is given. I'm also guessing that the error comes from a somewhat flawed understanding on how to declare and allocate an array of pointers to function pointers. Please Stack Overflow, guide me.

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  • F# numeric associations

    - by b1g3ar5
    I have a numeric association for a custom type as follows: let DiffNumerics = { new INumeric<Diff> with member op.Zero = C 0.0 member op.One = C 1.0 member op.Add(a,b) = a + b member op.Subtract(a,b) = a - b member op.Multiply(a,b) = a * b member ops.Negate(a) = Diff.negate a member ops.Abs(a) = Diff.abs a member ops.Equals(a, b) = ((=) a b) member ops.Compare(a, b) = Diff.compare a b member ops.Sign(a) = int (Diff.sign a).Val member ops.ToString(x,fmt,fmtprovider) = failwith "not implemented" member ops.Parse(s,numstyle,fmtprovider) = failwith "not implemented" } GlobalAssociations.RegisterNumericAssociation(DiffNumerics) It works fine in f# interactive, but crashes when I run, because .ElementOps is not filled correctly for a matrix of these types. Any ideas why this might be? EDIT: In fsi, the code let A = dmatrix [[Diff.C 1.;Diff.C 2.;Diff.C 3.];[Diff.C 4.;Diff.C 5.;Diff.C 6.]] let B = matrix [[1.;2.;3.];[4.;5.;6.]] gives: > A.ElementOps;; val it : INumeric<Diff> = FSI_0003.NewAD+DiffNumerics@258 > B.ElementOps;; val it : INumeric<float> = Microsoft.FSharp.Math.Instances+FloatNumerics@115 > in the debugger A.ElementOps shows: '(A).ElementOps' threw an exception of type 'System.NotSupportedException' and, for the B matrix: Microsoft.FSharp.Math.Instances+FloatNumerics@115 So somehow the DiffNumerics isn't making it to the compiled program.

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  • File descriptor limits and default stack sizes

    - by Charles
    Where I work we build and distribute a library and a couple complex programs built on that library. All code is written in C and is available on most 'standard' systems like Windows, Linux, Aix, Solaris, Darwin. I started in the QA department and while running tests recently I have been reminded several times that I need to remember to set the file descriptor limits and default stack sizes higher or bad things will happen. This is particularly the case with Solaris and now Darwin. Now this is very strange to me because I am a believer in 0 required environment fiddling to make a product work. So I am wondering if there are times where this sort of requirement is a necessary evil, or if we are doing something wrong. Edit: Great comments that describe the problem and a little background. However I do not believe I worded the question well enough. Currently, we require customers, and hence, us the testers, to set these limits before running our code. We do not do this programatically. And this is not a situation where they MIGHT run out, under normal load our programs WILL run out and seg fault. So rewording the question, is requiring the customer to change these ulimit values to run our software to be expected on some platforms, ie, Solaris, Aix, or are we as a company making it to difficult for these users to get going? Bounty: I added a bounty to hopefully get a little more information on what other companies are doing to manage these limits. Can you set these pragmatically? Should we? Should our programs even be hitting these limits or could this be a sign that things might be a bit messy under the covers? That is really what I want to know, as a perfectionist a seemingly dirty program really bugs me.

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  • Why do I get an error while trying to set the content of a tabspec in android?

    - by rushinge
    I have an android activity in which I'm using tabs. public class UnitActivity extends TabActivity { @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.unit_view); TabHost tabHost = getTabHost(); TabSpec spec; spec = tabHost.newTabSpec("controls"); spec.setIndicator("Control"); spec.setContent(R.layout.unit_control); tabHost.addTab(spec); spec = tabHost.newTabSpec("data"); spec.setIndicator("Data"); spec.setContent(R.layout.unit_data); tabHost.addTab(spec); } } However when I run the program it crashes with the error: "Could not create tab content because could not find view with id 2130903042". I don't understand what the problem is because R.layout.unit_data refers to a layout file in my resource directory (res/layout/unit_data.xml) as far as I can tell unit_data.xml is well formed and I've even referenced it successfully in another activity class UnitData extends Activity { @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.unit_data); Toast.makeText(this, "Hi from UnitData.onCreate", 5); } } which does not give an error and renders the layout just fine. What's going on? Why can't I reference this layout when creating a tab?

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  • Clone existing structs with different alignment in Visual C++

    - by Crend King
    Is there a way to clone an existing struct with different member alignment in Visual C++? Here is the background: I use an 3rd-party library, which uses several structs. To fill up the structs, I pass the address of the struct instances to some functions. Unfortunately, the functions only returns unaligned buffer, so that data of some members are always wrong. /Zp is out of choice, since it breaks the other parts of the program. I know #pragma pack modifies the alignment of the following struct, but I would like to avoid copying the structs into my code, for the definitions in the library might change in the future. Sample code: test.h: struct am_aligned { BYTE data1[10]; ULONG data2; }; test.cpp: #include "test.h" // typedef alignment(1) struct am_aligned am_unaligned; int APIENTRY wWinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPTSTR lpCmdLine, int nCmdShow) { char buffer[20] = {}; for (int i = 0; i < sizeof(unaligned_struct); i++) { buffer[i] = i; } am_aligned instance = *(am_aligned*) buffer; return 0; } Consider am_aligned is defined in the library header file. am_unaligned is my custom declaration, and only effective in test.cpp. The commented line does not work of course. instance.data2 is 0x0f0e0d0c, while 0x0d0c0b0a is desired. Thanks for help!

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  • How to Connect to a web service (SSL enabled and proxy interface)

    - by blgnklc
    There is a web service running on tomcat on a server. It is built on Java Servlet. It is listening others to call itself on a SSL enabled http port. so its web service adreess looks like: https://172.29.12.12/axis/services/XYZClient?wsdl On the other hand I want to connect the web service above from a windows application which is built on .NET frame work. Finally, when I want to connect the web service from my computer; I get some specific erros; Firstly I get; Proxy authentication error; then I added some new line to my code; Dim cr As System.Net.NetworkCredential = New System.Net.NetworkCredential("xname", "xsurname", "xdomainname") Dim myProxy As New WebProxy("http://mar.xxxyyy.com", True) myProxy.Credentials = cr Secondly, after this modifications It says that bad request. I did not get over this error. Moreover I did try to connect the web server on the same computer. I copied my executable program to the computer where the web service runs. The error was like; The underlying connection was closed: Could not establish trust relationship for SSL/TLS secure channel PS: When I try to connect to web service by using Internet Explorer; I see firstly some warnings about accepting an unknown certificate and I click take me to web service an I get there clearly. I want to know what are the basic elements to connect a web service, could you please tell me the requirements that I have to use on my windows project. regards bk

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  • Why does first call to java.io.File.createTempFile(String,String,File) take 5 seconds on Citrix?

    - by Ben Roling
    While debugging slow startup of an Eclipse RCP app on a Citrix server, I came to find out that java.io.createTempFile(String,String,File) is taking 5 seconds. It does this only on the first execution and only for certain user accounts. Specifically, I am noticing it Citrix anonymous user accounts. I have not tried many other types of accounts, but this behavior is not exhibited with an administrator account. Also, it does not matter if the user has access to write to the given directory or not. If the user does not have access, the call will take 5 seconds to fail. If they do have access, the call with take 5 seconds to succeed. This is on a Windows 2003 Server. I've tried Sun's 1.6.0_16 and 1.6.0_19 JREs and see the same behavior. I googled a bit expecting this to be some sort of known issue, but didn't find anything. It seems like someone else would have had to have run into this before. The Eclipse Platform uses File.createTempFile() to test various directories to see if they are writeable during initialization and this issue adds 5 seconds to the startup time of our application. I imagine somebody has run into this before and might have some insight. Here is sample code I executed to see that it is indeed this call that is consuming the time. I also tried it with a second call to createTempFile and notice that subsequent calls return nearly instantaneously. public static void main(final String[] args) throws IOException { final File directory = new File(args[0]); final long startTime = System.currentTimeMillis(); File file = null; try { file = File.createTempFile("prefix", "suffix", directory); System.out.println(file.getAbsolutePath()); } finally { System.out.println(System.currentTimeMillis() - startTime); if (file != null) { file.delete(); } } } Sample output of this program is the following: C:\java.exe -jar filetest.jar C:/Temp C:\Temp\prefix8098550723198856667suffix 5093

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  • Cant print contents of a custom file

    - by ZaZu
    Hello, Im trying to scan contents from a random file into an array in a structure. Then I want to print those contents on screen. (NOTE: The following code is from a bigger program, this is just a sample, but all structures and arrays used are needed as declared ) The contents of the file being tested are simply: 5 4 3 2 5 3 4 2 #include<stdio.h> #define first 500 #define sec 500 struct trial{ int f; int r; float what[first][sec]; }; int trialtest(trial *test); int trialdisplay(trial *test); main(){ trial test; trialtest(&test); trialdisplay(&test); } int trialtest(trial *test){ int z,x,i; FILE *inputf; inputf=fopen("randomfile.txt","r"); for(i=0;i<5;i++){ fscanf(inputf,"%f",&(*test).what[z][x]); } fclose(inputf); return 0; } int trialdisplay(trial *test){ int i,z,x; printf("printing\n\n\n"); for (i=0;i<10;i++){ printf("%f",(*test).what[z][x]); } return 0; } The problem is, I get this error whenever I run the code .. I cant really understand whats going on : Any suggestions ? Thanks alot !

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  • Disposing ActiveX resources owned by another thread

    - by Stefan Teitge
    I've got a problem problem with threading and disposing resources. I've got a C# Windows Forms application which runs expensive operation in a thread. This thread instantiates an ActiveX control (AxControl). This control must be disposed as it uses a high amount of memory. So I implemented a Dispose() method and even a destructor. After the thread ends the destructor is called. This is sadly called by the UI thread. So invoking activexControl.Dispose(); fails with the message "COM object that has been separated from its underlying RCW", as the object belongs to another thread. How to do this correctly or is it just a bad design I use? (I stripped the code down to the minimum including removing any safety concerns.) class Program { [STAThread] static void Main() { // do stuff here, e.g. open a form new Thread(new ThreadStart(RunStuff); // do more stuff } private void RunStuff() { DoStuff stuff = new DoStuff(); stuff.PerformStuff(); } } class DoStuff : IDisposable { private AxControl activexControl; DoStuff() { activexControl = new AxControl(); activexControl.CreateControl(); // force instance } ~DoStuff() { Dispose(); } public void Dispose() { activexControl.Dispose(); } public void PerformStuff() { // invent perpetuum mobile here, takes time } }

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  • Got Hacked. Want to understand how.

    - by gaoshan88
    Someone has, for the second time, appended a chunk of javascript to a site I help run. This javascript hijacks Google adsense, inserting their own account number, and sticking ads all over. The code is always appended, always in one specific directory (one used by a third party ad program), affects a number of files in a number of directories inside this one ad dir (20 or so) and is inserted at roughly the same overnight time. The adsense account belongs to a Chinese website (located in a town not an hour from where I will be in China next month. Maybe I should go bust heads... kidding, sort of), btw. So, how could they append text to these files? Is it related to the permissions set on the files (ranging from 755 to 644)? To the webserver user (it's on MediaTemple so it should be secure, yes?)? I mean, if you have a file that has permissions set to 777 I still can't just add code to it at will... how might they be doing this?

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  • architecture and tools for a remote control application?

    - by slothbear
    I'm working on the design of a remote control application. From my iPhone or a web browser, I'll send a few commands. Soon my home computer will perform the commands and send back results. I know there are remote desktop apps, but I want something programmable, something simpler, and something that I wrote. My current direction is to use Amazon Simple Queue Service (SQS) as the message bus. The iPhone places some messages in a queue. My local Java/JRuby program notices the messages on the queue, performs the work and sends back status via a different queue. This will be a very low-volume application. At $1.00 for a million requests (plus a handful of data transfer charges), Amazon SQS looks a lot more affordable than having my own server of any type. And super reliable, that's important for me too. Are there better/standard toolkits or architectures for this kind of remote control? Cost is not a big issue, but I prefer the tons I learn by doing it myself. I'm moderately concerned about security, but doubt it will be a problem. The list of commands recognized will be very short, and only recognized in specific contexts. No "erase hard drive" stuff. update: I'll probably distribute these programs to some other people who want the same function, but who don't have Amazon SQS accounts. For now, they'll use anonymous access to my queues, with random 80-character queue names.

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