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  • AS3: How to get all XML-Nodes with a special attribute? (With sourch)

    - by insnet
    Hi there The Challenge: i d like to collect all nodes with the attribute "id". The Problem: The code doenst work with nested nodes. <?xml version="1.0" encoding="utf-8"?><contentmap><fonts id="fonts"> fonts/Arial.swf swf/library_main.swf private function onXMLLoader(event : Event) : void { _xml = _loader.getXML(event.target.url.url); var searchTerms : XMLList = _xml.*.(hasOwnProperty('@id')); if (searchTerms.length() 0 ) { _NodeArray = new Array(); _parseNode(searchTerms); } private function _parseNode(xml : XMLList) : void { for each (var node: XML in xml) { if(!node.hasSimpleContent()) { _parseNode(node.children()); } else { var nodeObject : Object = new Object(); nodeObject['value'] = node.text(); for each(var a:XML in node.@*) { var name : String = String(a.name()); nodeObject[name] = a.toXMLString(); } _NodeArray.push(nodeObject); } } }

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  • Flex Setting form height dynamically

    - by Daryl
    I'm not sure if this is possible, is there a way to get the <mx:Form> to set its own height based on the position of an element within it? For example something like this: <mx:Form height="{submitBtn.y + submitBtn.height}"> <mx:FormItem>... </mx:FormItem> <mx:FormItem>... </mx:FormItem> <mx:FormItem>... </mx:FormItem> <mx:FormItem> <s:Button id="submitBtn" label="Submit" /> </mx:FormItem> </mx:Form> where the form height is dynamically set based on submitBtn's y position and its height. I tried using Alert.show to show these values and turned out submitBtn.y = 0 and submitBtn.height = 21. height sounds reasonable, but I know the y of submitBtn can't be 0 since it's below several other Is it possible to set the form height dynamically?

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  • In ActionScript3 runtime, is there a way to get a list of all static members from a Class

    - by ty
    Let's say we have following class public class PlayerEvent extends Event { public static const PLAYER_INIT:String = "playerInit"; public static const PLAYER_MOVE:String = "playerMove"; public static const PLAYER_USE_SKILL:String = "playerUseSkill"; public function PlayerEvent(type:String) { super(type, false, true); } } } In Flash Player runtime, is there a way I can get a list of all the static members of lass PlayerEvent. Something like: trace(PlayerEvent.staticMethods) // ["PLAYER_INIT", "PLAYER_MOVE", "PLAYER_USE_SKILL"]...

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  • Have anyone ever create/manipulate a table application from the ground up/scratch?

    - by Darwin
    Have anyone ever create/manipulate a table application from the ground up/scratch? I want to create a table using flash AS 3. I like to have the features like to the MS Studio Web Developer option. The options are create a table, merge cells, split cell, resize columns, delete cell, delete row, delete column etc... I think this is going to be very complicated thing to do. I think the only way to do it is to build it from the ground up because I don’t think Flash has the library/component for it. I was able to create rows and columns by creating the # of rectangles listed it from the left to the right and move the next coordinate for the next row. Now the most challenging this is to manipulate it. This is the must have feature on my website and we don’t want use Javascript to create table on the server side to create the table.

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  • simple for loop not running

    - by NativeCoder
    for ( var i:int = 0 ; i < 1; i++) { for ( var j:int = 0 ; j < 1; j++) { if (shape[j][i] == 0 ) { pencil.graphics.beginFill(0); pencil.graphics.drawRect(10,10,5,5); pencil.graphics.endFill(); } } } i am trying to run this code where shape is an array 2*2 gives an error ReferenceError: Error #1069: Property 0 not found on Number and there is no default value. at Main() need help

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  • Flash AS 2 Button

    - by stefano
    I recently made a website, and the buttons look like this: On(release) { gotoAndPlay ("title", 1); } My problem is, when you click the button the first time, it goes to the correct frame. but when you click it again, it goes to the next frame, or to the next scene. How do I remedy this? thanks!

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  • Is it possible to access a remote SWF without needing to download it?

    - by Trap
    We have a very large SWF hosted in a website which is just a repository of hundreds of movies/symbols. We load this SWF at the beginning with the Loader class but then the client will access a very few of them at that moment. Is it possible to tell the loader to download symbols only when they're needed? (as with applicationDomain.getDefinition(...)). Thanks in advance.

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  • set countdown correctly, as3

    - by VideoDnd
    How can I set my countdown correctly? I'm counting from 33,000.00 to zero. It works in a fashion, but the minus operator appears in the textfield. //Countdown from 33,000.00 to zero var timer:Timer = new Timer(10); var count:int = -3300000; var fcount:int = 0; timer.addEventListener(TimerEvent.TIMER, incrementCounter); timer.start(); function incrementCounter(event:TimerEvent) { count++; fcount=int(count); mytext.text = formatCount(fcount); } function formatCount(i:int):String { var fraction:int = i % 100; var whole:int = i / 100; return ("0000000" + whole).substr(-7, 7) + "." + (fraction < 10 ? "0" + fraction : fraction); } EXAMPLE I need something I can update with XML, to be an up-counter or down-counter depending on the variables. //Count up from 33,000.00 var countValue:int = 3300000; count = countValue; //Count down from 33,000.00 var countValue:int = -3300000; count = countValue;

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  • Not working giving error #1069

    - by NativeCoder
    for ( var i:int = 0 ; i < 1; i++) { for ( var j:int = 0 ; j < 1; j++) { if (shape[j][i] == 0 ) { pencil.graphics.beginFill(0); pencil.graphics.drawRect(10,10,5,5); pencil.graphics.endFill(); } } } i am trying to run this code where shape is an array 2*2 gives an error ReferenceError: Error #1069: Property 0 not found on Number and there is no default value. at Main() need help

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  • "Volkswagen Passat" Navigation

    - by joe_midi
    http://web.vw.com/all-new-passat-experience/ The navigation on this .swf is very impressive, and I was wondering how I would go about replicating it. The way each of the sections Design / Technology / Safety / Performance I want to know how each section can expand and still fit together. I've started with MOUSE_OVER events, but I'm not entirely sure how to order them so each section is the right size for every mouse over Event. This is the code I have for each "Section", I have created a movie clip with a Mask that expands on mouse over and brings the selected clip to the highest depth. this.firstButton01.addEventListener(MouseEvent.MOUSE_OVER, firstButton01OVER) function firstButton01OVER(e:Event):void { this.firstButton01.gotoAndPlay(2); this.setChildIndex(firstButton01,this.numChildren-1); }

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  • iOS AS3 AIR local storage

    - by Kere Puki
    I am developing an app which requires a SQL DB on the device. I am using the File.applicationStorageDirectory and folder.resolvePath to add a new DB. When debugging the app it all looks like it executes correctly and I am able to successfully create a new table. I haven't gone too far with inserting and reading records however I just wanted to ask, when I re-run the app does the existing DB file get replaced with a new empty one? If so do I need to check if the file exists etc. How can I look at the DB on the device (iOS at this stage)? Thanks

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  • How do you combine a Move and Rotate effect in Flex 3?

    - by Impirator
    I realize you can make one of each effect, set the same target, and hit .play();, but this produces weird results (acknowledged by Adobe, fixed in Flex 4). I'm trying to have an object move from the top of the screen to the bottom while it rotates around it's own center. When called independently, both of these effects work perfectly. When called together, the object always rotates around the top left corner. I even tried putting them both inside a <Parallel> tag with no success. Has anyone come up with a workaround?

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  • Flex - Use Variables for Object Attribute Names

    - by Immanuel
    How do you use variables to access Object attributes? Suppose I have an Object declared as follows, var obj:Object = new Object; obj.Name = "MyName"; obj.Age = "10"; How would i do something like this, var fieldName:String = "Name"; var fieldAge:String = "Age"; var Name_Age:String = obj.fieldName + " ," + obj.fieldAge; The code above treats 'fieldName' and 'fieldAge' as attribute name itself. I want to treat the same as a variable, and map the value associated with the variable as the Object attribute name.

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  • Override existing AS3 classes

    - by purga
    For a custom derived class "Vector2" from flash.geom.Point, when trying to override the clone() method (similar to add(), subtract() methods that will return the type itself), it will always complain about incompatible overriding 'cuz the return type has been altered from "Point" to "Vector2". import flash.geom.Point; public class Vector2 extends Point { //Constructor is good public function Vector2(x:Number = 0, y:Number = 0) { super(x,y); } // Error: Incompatible overriding override public function clone():Vector2 //return type has to be "Point" { return new Vector2(this.x , this.y); } } How can we correctly reuse/override the methods provided by the super classes as supposed to create our own one (e.g. : a new clone1() method), or simply we just can't? Thanks.

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  • Having trouble with Flash, Javascript and JQuery

    - by andypants
    I'm using JQuery with the JQuery flash plugin (http://jquery.lukelutman.com/plugins/flash/) and trying to send a JS call back to the flash, I keep running into "xxx is not a function" so apparently something is off. I'm new to JQuery and very new to this jquery flash plugin and just can't quite wrap my head around what I am doing wrong. Here's where I'm lading up the flash: <div id="tagimgback"> <script language="javascript"> $(document).ready(function(){ $('#tagflash').flash( { src: 'tagflash', width: 200, height: 200, flashvars: {theYear:'2010',theTagNumber:'123'} }, { version: 8 } ); }); </script> </div> And here's where I'm trying to call it: $("#tagflash").gotoNewFrame(theTagNumber); gotoNewFrame is an AS function within my flash. I know the function works as I've been able to test it prior to bringing jQuery into the mix.

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  • AS3/AIR: Managing Run-Time Image Data

    - by grey
    I'm developing a game with AS3 and AIR. I will have a large-ish quantity of images that I need to load for display elements. It would be nice not to embed all of the images that the game needs, thereby avoiding having them all in memory at once. That's okay in smaller projects, but doesn't make sense here. I'm curious about strategies for loading images during run time. Since all of the files are quite small and local ( in my current project ) loading them on request might be the best solution, but I'd like to hear what ideas people have for managing this. For bonus points, I'm also curious about solutions for loading images on-demand server-side as well.

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  • Port AS3/Flex app to iPhone

    - by John
    I believe Adobe tools like CS5 have ways to output as an iPhone app, but what about a regular AS3 or Flex project? Are there any tools to auto-port, or AS3/Flex iPhone implementations out there? Out of interest, how does the CS5 thing work? Is it a totally different code-path or something less drastic? For instance Flash supports Shapes and Timelines, etc... do they in fact provide an iPhone Flash runtime of some sort?

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