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  • Win 2003 Junction Point to Remote Unix Share

    - by Pogrindis
    Env : Windows Server 2003 with already established shared folders over the local Domain via Windows DC and AD. - Linux box being used as a fileserver with the folder /files/share being R+W by all domain users, this is not a problem. I have already transfered the files from the Windows Box to the /files/share on the Linux Box however i now want to create a junction point in order to prevent users saving to the Windows box. I have tried the FileServer Administration on windows server 2003 however it will not allow me to junction remote servers. I have tried mounting the remote filesystem as a drive and proceeding that way however no joy. Anyone have any suggestions ?

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  • Reliable file copy (move) process - mostly Unix/Linux

    - by mfinni
    Short story : We have a need for a rock-solid reliable file mover process. We have source directories that are often being written to that we need to move files from. The files come in pairs - a big binary, and a small XML index. We get a CTL file that defines these file bundles. There is a process that operates on the files once they are in the destination directory; that gets rid of them when it's done. Would rsync do the best job, or do we need to get more complex? Long story as follows : We have multiple sources to pull from : one set of directories are on a Windows machine (that does have Cygwin and an SSH daemon), and a whole pile of directories are on a set of SFTP servers (Most of these are also Windows.) Our destinations are a list of directories on AIX servers. We used to use a very reliable Perl script on the Windows/Cygwin machine when it was our only source. However, we're working on getting rid of that machine, and there are other sources now, the SFTP servers, that we cannot presently run our own scripts on. For security reasons, we can't run the copy jobs on our AIX servers - they have no access to the source servers. We currently have a homegrown Java program on a Linux machine that uses SFTP to pull from the various new SFTP source directories, copies to a local tmp directory, verifies that everything is present, then copies that to the AIX machines, and then deletes the files from the source. However, we're finding any number of bugs or poorly-handled error checking. None of us are Java experts, so fixing/improving this may be difficult. Concerns for us are: With a remote source (SFTP), will rsync leave alone any file still being written? Some of these files are large. From reading the docs, it seems like rysnc will be very good about not removing the source until the destination is reliably written. Does anyone have experience confirming or disproving this? Additional info We will be concerned about the ingestion process that operates on the files once they are in the destination directory. We don't want it operating on files while we are in the process of copying them; it waits until the small XML index file is present. Our current copy job are supposed to copy the XML file last. Sometimes the network has problems, sometimes the SFTP source servers crap out on us. Sometimes we typo the config files and a destination directory doesn't exist. We never want to lose a file due to this sort of error. We need good logs If you were presented with this, would you just script up some rsync? Or would you build or buy a tool, and if so, what would it be (or what technologies would it use?) I (and others on my team) are decent with Perl.

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  • Restore wubi install after changing master drive

    - by Johnny
    Recently I got a 160G drive to install other Unix distributions and learn to use them for the sake of my current job. However I've got only 2 drive connectors free (on the primary channel). Therefore I've decided to remove an 80G hard drive which has the MBR and the main Windows bootloader. My problem in particular is that I've got another 250G drive which has a Wubi installation of Ubuntu 10.04 (Lucid Lynx), which I want to preserve on the bootloader that's going to be running for all the other OSes (potentially Grub). How would I do that? Since Wubi is actually sort of windows reliant, as far as I've learned so far.

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  • What to bring to a programming interview? [closed]

    - by ddrum
    I have just completed my Master's degree in Computer Science and have gotten my first job interview as a developer. I do not have much experience in large scale development projects, but I am hoping my university education counts for something. I am wondering, what materials should I bring that would impress my interviewers? What do most interviewers expect, especially from a new graduate? **Edit: The job interview went OK, except I forgot my pants. Thanks for all the great advice!

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  • Charakter coding / programming

    - by Jery
    lately I tryed a few times to create charakters for some games, but at some certain point (especially when collision detection came in) everything became messy and the interaction between chars, the world and certain items had a lot of bugs. So here is my question, how do you ussualy keep track of actions that your charakter is allowed to do, or more in general do you have some links / advices how to set up a char efficiantly? I´m working on a char right now, who should at least be able to run, jump, pick items up and use different fighting animations. Most ideas I came up with until now use some kind of action.priority / action.duration system to determain whats possible and what not, or a "action-manager" which defines for every action what is possible from that action on but it all doesnt work that well together =\ thx in advance for some input

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  • Are there any tutorials on web hosting at home? [closed]

    - by Arturs Lapins
    I want to host at home and I have done it before but I want to setup a server not just hosting on my windows 7. I know the risks and its better to just buy from hosting providers etc. I'm interested to host at home and I can't find any okay tutorial using unix, ubuntu server or whatever is the best. I want to see how you can install your mail server and make it work on your host and also ftp and all that interesting stuff. You people got any links or what?

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  • Replacing every 10th pipe with new line in unix

    - by user327958
    Lets say I have fields: name, number, id I have a data file: name1|number1|id1|name2|number2|id2...etc I want to replace every 3rd pipe with a new line or '\n' so I get: name1|number1|id1 name2|number2|id2 I'm having no luck with awk or sed. I've tried the following, and variations of: awk '/"\|"/{c++;if(c==10){sub("\|","\n");c=0}}1' inputfile.txt sed 's/"|"/"\n"/2' inputfile.txt It tells me awk: syntax error near line 1 awk: illegal statement near line 1 awk: syntax error near line 1 awk: bailing out near line 1 Any help is greatly appreciated! EDIT: Thank you!

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  • Game programming and quantity of timers

    - by andresjb
    I've made a simple 2D game engine using C# and DirectX and it's fully functional for the demo I made to test it. I have a Timer object that uses QueryPerformanceCounter and I don't know what's the better choice: use only one timer in the game loop to update everything in the game, or an independent timer in every object that needs one. My worry is that when I try to implement threads, what will happen with timers? What happens with the sync?

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  • Programming Data: .NET, SQL Server and You

    Welcome to the home page for my new book. Come back soon for a sample chapter....Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • C++ game programming

    - by UnTraDe
    Until now I have been using C# with XNA for 2d and a little bit of 3d games, althought I dont remember that I finished any of them I want to start working with C++. I have a very very little exprience with C++ and my question is where to start? I plated a little bit with SFML and I encountered some problems with performance when I started to build a tile based game. I'm pretty sure that the problem is my code and not the library itself. Is there anything similiar to XNA for C++? I should keep try and work with SFML? Sorry for my bad english! Thanks in advance!

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  • What should I do with my programming project?

    - by rambodash
    I've been working on a top secret project that has potential of becoming very popular. No one has done anything like it. The problem is I have no motivation to finish it, and its about 70% done. I also don't have the ability to sell & market the product. The documentation is a pain to write. I just want to finish the project , receive my reward and move on to other things. I know that if I were to release it as a product I'm going to have to do support, and do bug fixes. No thank you! I've thought of making it open source but I'm failing to see the benefits. My hard work is just going to be up for grabs isn't it? How can I abandon my project whilst getting rewarded for the work I've done so far?

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  • C# WPF to Embedded programming transition

    - by Cheltoonjr
    I've been learning C# .NET Framework for around 4-6 months (still starting) using some books, and have currently made my way up to Collections and Generics. I'll probably spend the next two months covering the rest up to LINQ and/or Garbage Collections. The thing is, I started to get interested in embedded systems and found out that you can use C# to code it through .NET MF, which mean I wouldn't have to learn C or C++. So, I would like to know if the knowledge I'll have by that time (2 months) will be enough to start working on Embedded (using C# .NET Micro Framework and Netduino) or I should probably see more about plain C# like Multithreading, async and other advanced features ? I want use embedded just as a hobby, at least by now, as I'll still have a long way through university. Although, I'll probably pick it as a career then. Thanks in advance!

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  • Automate the process of looking for CVE (new vulnerabilities) related to our infrastructure

    - by skinp
    Is there any service available where you simply list the services, programs and versions you use, and when some CVE comes out about it, you automatically get alerted? Also, is there any other place to look for this kind of information. Do some people release security vulnerabilities to other places than CVE? So in general, how do you guys keep up to date with what might be vulnerable in your infrastructure? Edit: Since I've been asked, we are a Unix shop with mostly Red Hat and some HP-UX. I would still prefer a high level solution which are OS independent. What happens if we use software versions which are not in the official repositories of Red Hat/HP/... or simply not supported by them.

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  • C programming multiple storage backends

    - by ahjmorton
    I am starting a side project in C which requires multiple storage backends to be driven by a particular piece of logic. These storage backends would each be linked with the decision of which one to use specified at runtime. So for example if I invoke my program with one set of parameters it will perform the operations in memory but if I change the program configuration it would write to disk. The underlying idea is that each storage backend should implement the same protocol. In other words the logic for performing operations should need to know which backend it is operating on. Currently the way I have thought to provide this indirection is to have a struct of function pointers with the logic calling these function pointers. Essentially the struct would contain all the operations needed to implement the higher level logic E.g. struct Context { void (* doPartOfDoOp)(void) int (* getResult)(void); } //logic.h void doOp(Context * context) { //bunch of stuff context->doPartOfDoOp(); } int getResult(Context * context) { //bunch of stuff return context->getResult(); } My questions is if this way of solving the problem is one a C programmer would understand? I am a Java developer by trade but enjoy using C/++. Essentially the Context struct provides an interface like level of indirection. However I would like to know if there is a more idiomatic way of achieving this.

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  • How to solve programming problems using logic? [closed]

    - by md nth
    I know these principles: Define the constrains and operations,eg constrains are the rules that you cant pass and what you want determined by the end goal, operations are actions you can do, "choices" . Buy some time by solving easy and solvable piece. Halving the difficulty by dividing the project into small goals and blocks. The more blocks you create the more hinges you have. Analogies which means : using other code blocks, yours or from other programmers . which has problem similar to the current problem. Experiments not guessing by writing "predicted end" code, in other word creating a hypothesis, about what will happen if you do this or that. Use your tools first, don't begin with a unknown code first. By making small goals you ll not get frustrated. Start from smallest problem. Are there other principles?

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  • Controlling shell command line wildcard expansion in C or C++

    - by Adrian McCarthy
    I'm writing a program, foo, in C++. It's typically invoked on the command line like this: foo *.txt My main() receives the arguments in the normal way. On many systems, argv[1] is literally *.txt, and I have to call system routines to do the wildcard expansion. On Unix systems, however, the shell expands the wildcard before invoking my program, and all of the matching filenames will be in argv. Suppose I wanted to add a switch to foo that causes it to recurse into subdirectories. foo -a *.txt would process all text files in the current directory and all of its subdirectories. I don't see how this is done, since, by the time my program gets a chance to see the -a, then shell has already done the expansion and the user's *.txt input is lost. Yet there are common Unix programs that work this way. How do they do it? In Unix land, how can I control the wildcard expansion? (Recursing through subdirectories is just one example. Ideally, I'm trying to understand the general solution to controlling the wildcard expansion.)

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