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  • JPA Problems mapping relationships

    - by Rosen Martev
    Hello. I have a problem when I try to persist my model. An exception is thrown when creating the EntityManagerFactory: Blockquote javax.persistence.PersistenceException: [PersistenceUnit: NIF] Unable to build EntityManagerFactory at org.hibernate.ejb.Ejb3Configuration.buildEntityManagerFactory(Ejb3Configuration.java:677) at org.hibernate.ejb.HibernatePersistence.createEntityManagerFactory(HibernatePersistence.java:126) at javax.persistence.Persistence.createEntityManagerFactory(Persistence.java:52) at javax.persistence.Persistence.createEntityManagerFactory(Persistence.java:34) at project.serealization.util.PersistentManager.createSession(PersistentManager.java:24) at project.serealization.SerializationTest.testProject(SerializationTest.java:25) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) at java.lang.reflect.Method.invoke(Unknown Source) at junit.framework.TestCase.runTest(TestCase.java:168) at junit.framework.TestCase.runBare(TestCase.java:134) at junit.framework.TestResult$1.protect(TestResult.java:110) at junit.framework.TestResult.runProtected(TestResult.java:128) at junit.framework.TestResult.run(TestResult.java:113) at junit.framework.TestCase.run(TestCase.java:124) at junit.framework.TestSuite.runTest(TestSuite.java:232) at junit.framework.TestSuite.run(TestSuite.java:227) at org.junit.internal.runners.JUnit38ClassRunner.run(JUnit38ClassRunner.java:79) at org.eclipse.jdt.internal.junit4.runner.JUnit4TestReference.run(JUnit4TestReference.java:46) at org.eclipse.jdt.internal.junit.runner.TestExecution.run(TestExecution.java:38) at org.eclipse.jdt.internal.junit.runner.RemoteTestRunner.runTests(RemoteTestRunner.java:467) at org.eclipse.jdt.internal.junit.runner.RemoteTestRunner.runTests(RemoteTestRunner.java:683) at org.eclipse.jdt.internal.junit.runner.RemoteTestRunner.run(RemoteTestRunner.java:390) at org.eclipse.jdt.internal.junit.runner.RemoteTestRunner.main(RemoteTestRunner.java:197) Caused by: org.hibernate.HibernateException: Wrong column type in nif.action_element for column FLOW_ID. Found: double, expected: bigint at org.hibernate.mapping.Table.validateColumns(Table.java:284) at org.hibernate.cfg.Configuration.validateSchema(Configuration.java:1116) at org.hibernate.tool.hbm2ddl.SchemaValidator.validate(SchemaValidator.java:139) at org.hibernate.impl.SessionFactoryImpl.(SessionFactoryImpl.java:349) at org.hibernate.cfg.Configuration.buildSessionFactory(Configuration.java:1327) at org.hibernate.cfg.AnnotationConfiguration.buildSessionFactory(AnnotationConfiguration.java:867) at org.hibernate.ejb.Ejb3Configuration.buildEntityManagerFactory(Ejb3Configuration.java:669) ... 24 more The code for SimpleActionElement and SimpleFlow is as follows: @Entity public class SimpleActionElement { @OneToOne(cascade = CascadeType.ALL, targetEntity = SimpleFlow.class) @JoinColumn(name = "FLOW_ID") private SimpleFlow<T> flow; ... } @Entity public class SimpleFlow<T> { @Id @GeneratedValue(strategy = GenerationType.IDENTITY) @Column(name = "ELEMENT_ID") private Long element_id; ... }

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  • Silverlight: Why doesn't this binding expression work?

    - by Rosarch
    I'm having difficulty with a binding expression in Silverlight 3 for the Windows Phone 7. <Grid x:Name="LayoutRoot" Background="Transparent"> <controls:Pivot ItemsSource="{Binding SectionViewModels}"> <!-- ... --> <controls:Pivot.ItemTemplate> <DataTemplate> <Grid> <!-- this is the troublesome binding --> <TextBlock Style="{StaticResource disabledText}" Visibility="{Binding ElementName=LayoutRoot, Path=DataContext.NoStoryContent}"> Do you have a network connection? </TextBlock> <!-- ... --> The style, in app.xaml: <Style x:Key="disabledText" TargetType="TextBlock"> <Setter Property="Foreground" Value="{StaticResource PhoneDisabledBrush}" /> <Setter Property="TextWrapping" Value="Wrap" /> <Setter Property="FontSize" Value="{StaticResource PhoneFontSizeLarge}" /> </Style> Code behind: public Visibility NoStoryContent { get { // trivial return value for debugging // no breakpoint here is hit return Visibility.Collapsed; } } public Sections() { InitializeComponent(); LayoutRoot.DataContext = this; } What am I doing wrong here? I suspect I have a mistake in the binding expression, but I'm not sure where.

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  • Bizarre static_cast trick?

    - by Rob
    While perusing the Qt source code I came across this gem: template <class T> inline T qgraphicsitem_cast(const QGraphicsItem *item) { return int(static_cast<T>(0)->Type) == int(QGraphicsItem::Type) || (item && int(static_cast<T>(0)->Type) == item->type()) ? static_cast<T>(item) : 0; } Notice the static_cast<T>(0)->Type? I've been using C++ for many years but have never seen 0 being used in a static_cast before. What is this code doing and is it safe? Background: If you derive from QGraphicsItem you are meant to declare an unique enum value called Type that and implement a virtual function called type that returns it, e.g.: class Item : public QGraphicsItem { public: enum { Type = MAGIC_NUMBER }; int type() const { return Type; } ... }; You can then do this: QGraphicsItem* item = new Item; ... Item* derivedItem = qgraphicsitem_cast<Item*>(item); This will probably help explain what that static_cast is trying to do.

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  • Associate activity with database ID

    - by Mohit Deshpande
    I have a main ListView that is based on an adapter from my database. Each database id is "assigned" to an Activity via the ListView. And in my AndroidManifest, each activity has an intent filter with a custom action. Now with this, I have had to create this class: public final class ActivityLauncher { private ActivityLauncher() { } public static void launch(Context c, int id) { switch(id) { case 1: Intent intent = new Intent(); intent.setAction(SomeActivity.ACTION_SOMEACTIVITY); c.startActivity(intent); break; case 2: ... break; ... } } private static void st(Context context, String action) { Intent intent = new Intent(); intent.setAction(action); context.startActivity(intent); } } So I have to manually create a new case for the switch statement. This would get troublesome if I have to rearrange or delete an id. Is there any way to get around this?

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  • Something wrong on my very first LINQ to SQL c # code

    - by user334813
    using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Windows.Forms; namespace Advanced_LinQ_Query { public partial class Form1 : Form { public Form1() { InitializeComponent(); } private DataClasses1DataContext database = new DataClasses1DataContext(); private void Form1_Load(object sender, EventArgs e) { database.Log= Console.Out; comboBox.SelectedIndex=0; } private void titleBindingNavigatorSaveItem_Click(object sender, EventArgs e) { Validate(); titleBindingSource.EndEdit(); database.SubmitChanges(); comboBox.SelectedIndex=0; } private void comboBox_SelectedIndexChanged(object sender, EventArgs e) { switch (comboBox.SelectedIndex) { case 0: titleBindingSource.DataSource = from Title in database.Titles orderby Title.BookTitle select Title; break; case 1: titleBindingSource.DataSource = from Title in database.Titles where Title.Copyright == "2008" orderby Title.BookTitle select Title; break; case 2: titleBindingSource.DataSource = from Title in database.Titles where Title.BookTitle.EndsWith("How to Program") orderby Title.BookTitle select Title; break; } titleBindingSource.MoveFirst(); } } } no connection seems to built after debugging between Title table in my database (book.mdf) and titleBindingSource! Where is the problem?

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  • Question about singleton property

    - by Jack
    I'm reading the java tutorial for enums located here and have a question: http://java.sun.com/j2se/1.5.0/docs/guide/language/enums.html#Card The part i'm confused about is as follows: "The Card class, above, contains a static factory that returns a deck, but there is no way to get an individual card from its rank and suit. Merely exposing the constructor would destroy the singleton property (that only a single instance of each card is allowed to exist). Here is how to write a static factory that preserves the singleton property, using a nested EnumMap: " Now as I understand, changing the original private "Card" constructor to public would allow us to instantiate an unlimited number of copies of a "Card" object with a given suit+rank. The solution as proposed was to create an EnumMap which would store four Maps (one for each suit), which themselves contained 13 Card objects with the rank as their keys. And so now if you wanted to retrieve a specific Card object from the deck, you would just call the "valueOf" method. My question now is, what's the prevent you with calling the valueOf method as many times as you like? Wouldn't that lead to the same problem as making the original private constructor public? Thanks.

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  • How do I remove an old JPanel and add a new one?

    - by Roman
    I would like to remove an old JPanel from the Window (JFrame) and add a new one. How should I do it? I tried the following: public static void showGUI() { JFrame frame = new JFrame("Colored Trails"); frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); frame.add(partnerSelectionPanel); frame.setSize(600,400); frame.setVisible(true); } private static void updateGUI(final int i, final JLabel label, final JPanel partnerSelectionPanel) { SwingUtilities.invokeLater( new Runnable() { public void run() { label.setText(i + " seconds left."); } partnerSelectionPanel.setVisible(false); \\ <------------ } ); } So, my code update the "old" JPanel and them it makes the whole JPanel invisible. It was the idea. But it does not work. The compiler complains about the line indicated with "<------------". It writes: <identifier> expected, illegal start of type.

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  • Question about permute-by-sorting

    - by davit-datuashvili
    In the book "Introduction to Algorithms", second edition, there is the following problem: Suppose we have some array: int a[] = {1,2,3,4} and some random priorities array: P = {36,3,97,19} and the goal is to permute the array a randomly using this priorities array. This is the pseudo code: PERMUTE-BY-SORTING (A) 1 n ? length[A] 2 for i ? 1 to n 3 do P[i] = RANDOM (1, n 3) 4 sort A, using P as sort keys 5 return A The result should be the permuted array: B={2, 4, 1, 3}; I have written this code: import java.util.*; public class Permute { public static void main (String[] args) { Random r = new Random(); int a[] = new int[] {1,2,3,4}; int n = a.length; int b[] = new int[a.length]; int p[] = new int[a.length]; for (int i=0; i<p.length; i++) { p[i] = r.nextInt(n*n*n) + 1; } // for (int i=0;i<p.length;i++){ // System.out.println(p[i]); //} } } How do I continue?

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  • how the get estimated output in timer

    - by ratty
    i have working with twp timer,the code below using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Windows.Forms; namespace example { public partial class Form1 : Form { int i = 0; int j = 0; public Form1() { InitializeComponent(); timer1.Interval = 3000; } private void button1_Click(object sender, EventArgs e) { timer1.Enabled = true; } private void timer1_Tick(object sender, EventArgs e) { i++; timer2.Enabled = true; if (i < 3) time1(i); else timer1.Enabled = false; } private void timer2_Tick(object sender, EventArgs e) { j++; timer2.Interval = timer1.Interval / 5; if (j < 5) time2(j); else timer2.Enabled = false; } private void time1(int i) { MessageBox.Show(i.ToString(), "First Timer"); } private void time2(int j) { MessageBox.Show(j.ToString(), "SecondTimer"); } } } when running this program it gives output like this firsttimer:1 secondTimer:1 secondTimer:2 secondTimer:3 secondTimer:4 firsttimer:2 in message box but when debugging debug cannot move that order.after finisheg the secondtimer:2 it gose back to first timer. but i need to go for how i am output get i need for this in another application. why it occurs

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  • Java using generics with lists and interfaces

    - by MirroredFate
    Ok, so here is my problem: I have a list containing interfaces - List<Interface> a - and a list of interfaces that extend that interface: List<SubInterface> b. I want to set a = b. I do not wish to use addAll() or anything that will cost more memory as what I am doing is already very cost-intensive. I literally need to be able to say a = b. I have tried List<? extends Interface> a, but then I cannot add Interfaces to the list a, only the SubInterfaces. Any suggestions? EDIT I want to be able to do something like this: List<SubRecord> records = new ArrayList<SubRecord>(); //add things to records recordKeeper.myList = records; The class RecordKeeper is the one that contains the list of Interfaces (NOT subInterfaces) public class RecordKeeper{ public List<Record> myList; }

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  • Handle edittexts onKeyListener ?

    - by hungson175
    Hi everyone, I am creating login screen with 2 editTexts: etUsername and etPassword. On the etUsername, user should input the username and press Enter to go to the edit text etPassword, then he inputs the password, press Enter to login. Here are my current codes: etUsername.setOnKeyListener(new OnKeyListener() { @Override public boolean onKey(View v, int keyCode, KeyEvent event) { if ((keyCode == KeyEvent.KEYCODE_ENTER)) { etPassword.requestFocus(); return true; } else return false; } }); etPassword.setOnKeyListener(new OnKeyListener() { @Override public boolean onKey(View v, int keyCode, KeyEvent event) { if ((keyCode == KeyEvent.KEYCODE_ENTER)) { loginToServer(); return true; } else return false; } }); But when I input the username, and then press Enter – the program tries to log in to the server. In the debug mode, I saw that when I pressed Enter once (on the etUsername) then first: etUsername.onKey() is called and then etPassword.onKey() is also called ! Can anyone please tell me, how to implement what I want ? Thank you very much, Son

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  • Is this an error in "More Effective C++" in Item28?

    - by particle128
    I encountered a question when I was reading the item28 in More Effective C++ .In this item, the author shows to us that we can use member template in SmartPtr such that the SmartPtr<Cassette> can be converted to SmartPtr<MusicProduct>. The following code is not the same as in the book,but has the same effect. #include <iostream> class Base{}; class Derived:public Base{}; template<typename T> class smart{ public: smart(T* ptr):ptr(ptr){} template<typename U> operator smart<U>() { return smart<U>(ptr); } ~smart(){delete ptr;} private: T* ptr; }; void test(const smart<Base>& ) {} int main() { smart<Derived> sd(new Derived); test(sd); return 0; } It indeed can be compiled without compilation error. But when I ran the executable file, I got a core dump. I think that's because the member function of the conversion operator makes a temporary smart, which has a pointer to the same ptr in sd (its type is smart<Derived>). So the delete directive operates twice. What's more, after calling test, we can never use sd any more, since ptr in sd has already been delete. Now my questions are : Is my thought right? Or my code is not the same as the original code in the book? If my thought is right, is there any method to do this? Thanks very much for your help.

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  • Deleted array value still showing up on foreach loop in AS3 (bug in flash?)

    - by nexus
    It took me many hours to narrow down a problem in some code to this reproducible error, which seems to me like a bug in AVM2. Can anyone shed light on why this is occurring or how to fix it? When the value at index 1 is deleted and a value is subsequently set at index 0, the non-existent (undefined) value at index 1 will now show up in a foreach loop. I have only been able to produce this outcome with index 1 and 0 (not any other n and n-1). Run this code: package { import flash.display.Sprite; public class Main extends Sprite { public function Main():void { var bar : Array = new Array(6); out(bar); //proper behavior trace("bar[1] = 1", bar[1] = 1); out(bar); //proper behavior trace("delete bar[1]", delete bar[1]); out(bar); //proper behavior trace("bar[4] = 4", bar[4] = 4); out(bar); //for each loop will now iterate over the undefined position at index 1 trace("bar[0] = 0", bar[0] = 0); out(bar); trace("bar[3] = 3", bar[3] = 3); out(bar); } private function out(bar:Array):void { trace(bar); for each(var i : * in bar) { trace(i); } } } } It will give this output: ,,,,, bar[1] = 1 1 ,1,,,, 1 delete bar[1] true ,,,,, bar[4] = 4 4 ,,,,4, 4 bar[0] = 0 0 0,,,,4, 0 undefined 4 bar[3] = 3 3 0,,,3,4, 0 undefined 4 3

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  • Inheritance concept java..help

    - by max
    Hi everyone. I'd be very grateful if someone could help me to understand the inheritance concept in Java. Is the following code an example of that? I mean the class WavPanel is actually a subclass of JPanel which acts as a superclass. Is that correct? If so it means that "what JPanel has, also WavPanel but it is more specific since through its methods you can do something else". Am I wrong? thank you. Max import javax.swing.JPanel; class WavPanel extends JPanel { List<Byte> audioBytes; List<Line2D.Double> lines; public WavPanel() { super(); setBackground(Color.black); resetWaveform(); } public void resetWaveform() { audioBytes = new ArrayList<Byte>(); lines = new ArrayList<Line2D.Double>(); repaint(); } }

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  • Using "as bool?" instead of "object something = ViewState["hi"]"

    - by Programmin Tool
    So I'm going through old code (2.0) and I came across this: object isReviewingValue = ViewState["IsReviewing"]; if (isReviewingValue is bool) { return (bool)isReviewingValue; } My first thought was to us the "as" keyword to avoid the unneeded (bool)isReviewingValue; But "as" only works with non value types. No problem, I just went ahead and did this: bool? isReviewingValue= ViewState["IsReviewing"] as bool?; if (isReviewingValue.HasValue) { return isReviewingValue.Value; } Question is: Besides looking a bit more readable, is this in fact better? EDIT: So this is getting more interesting. I decided to test it using a simple stopwatch and turns out that the second is much faster... Which after reading some of the responses here I didn't expect at all. I was thinking for sure my way was much slower. Tell me what I did wrong: public Stopwatch AsRun() { Stopwatch watch = new Stopwatch(); watch.Start(); for (Int32 loopCounter = 0; loopCounter < 10000; loopCounter++) { Boolean? test = true as Boolean?; if (test.HasValue) { Boolean something = test.Value; } } watch.Stop(); return watch; } public Stopwatch ObjectIsRun() { Stopwatch watch = new Stopwatch(); watch.Start(); for (Int32 loopCounter = 0; loopCounter < 10000; loopCounter++) { Object test = true; if (test is Boolean) { Boolean something = (Boolean)test; } } watch.Stop(); return watch; } Every time I run these methods against each other, the AsRun is twice as fast.

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  • BluetoothChat doesn't work

    - by jes
    Hello I want to make conversation between android devices. I use BluetoothChat to do this but it doesn't work I can't read correctly data from another device. Conversation is : Me: privet Device: p Device: rivet Can you help me? private class ConnectedThread extends Thread { private final InputStream mmInStream; private final OutputStream mmOutStream; public ConnectedThread(BluetoothSocket socket) { Log.d(TAG, "create ConnectedThread"); mmSocket = socket; //InputStream tmpIn = null; OutputStream tmpOut = null; BufferedInputStream tmpIn=null; int INPUT_BUFFER_SIZE=32; // Get the BluetoothSocket input and output streams try { //tmpIn = socket.getInputStream(); tmpOut = socket.getOutputStream(); tmpIn = new BufferedInputStream(socket.getInputStream(),INPUT_BUFFER_SIZE); } catch (IOException e) { Log.e(TAG, "temp sockets not created", e); } mmInStream = tmpIn; mmOutStream = tmpOut; } public void run() { Log.i(TAG, "BEGIN mConnectedThread"); byte[] buffer = new byte[1024]; int bytes; // Keep listening to the InputStream while connected while (true) { try { // Read from the InputStream bytes = mmInStream.read(buffer); // Send the obtained bytes to the UI Activity mHandler.obtainMessage(BluetoothChat.MESSAGE_READ, bytes, -1, buffer) .sendToTarget(); } catch (IOException e) { Log.e(TAG, "disconnected", e); connectionLost(); break; } } }

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  • Linq2Sql - attempting to update but the Set statement in sql is empty

    - by MrTortoise
    This is weird ... done updates loads of times before but cannot spot why this is different. I have a client class from the dbml I added a method called update public void UpdateSingle() { L2SDataContext dc = new L2SDataContext(); Client c = dc.Clients.Single<Client>(p => p.ID == this.ID); c.CopyToMe(this); c.updatedOn = DateTime.Now; dc.SubmitChanges(); dc.Dispose(); } The CopytoMe method public void CopyToMe(Client theObject) { if (ID != theObject.ID) { ID = theObject.ID; } /// this is redundant as generated code checks field for a change. deleted = theObject.deleted; deletedBy = theObject.deletedBy; deletedOn = theObject.deletedOn; insertedBy = theObject.insertedBy; insertedOn = theObject.insertedOn; name = theObject.name; updatedBy = theObject.updatedBy; updatedOn = theObject.updatedOn; } Im taking a client that was selected, changing its name and then calling this update method. The generated sql is as follows exec sp_executesql N'UPDATE [dbo].[tblClient] SET WHERE ([ID] = @p0) AND ([name] = @p1) AND ([insertedOn] = @p2) AND ([insertedBy] = @p3) AND ([updatedOn] = @p4) AND ([updatedBy] = @p5) AND ([deletedOn] IS NULL) AND ([deletedBy] IS NULL) AND (NOT ([deleted] = 1))',N'@p0 int,@p1 varchar(8000),@p2 datetime,@p3 int,@p4 datetime,@p5 int',@p0=103,@p1='UnitTestClient',@p2=''2010-05-17 11:33:22:520'',@p3=3,@p4=''2010-05-17 11:33:22:520'',@p5=3 I have no idea why this is not working ... used this kind of select object, set field to new value submit the selected object pattern many times and not had this problem. there is also nothing obviously wrong with the dbml - although this is probably a false statement any ideas?

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  • Access to and availability of private member functions in C++

    - by David
    I am wandering the desert of my brain. I'm trying to write something like the following: class MyClass { // Peripherally Related Stuff public: void TakeAnAction(int oneThing, int anotherThing) { switch(oneThing){ case THING_A: TakeThisActionWith(anotherThing); break; //cases THINGS_NOT_A: }; }; private: void TakeThisActionWith(int thing) { string outcome = new string; outcome = LookUpOutcome(thing); // Do some stuff based on outcome return; } string LookUpOutcome(int key) { string oc = new string; oc = MyPrivateMap[key]; return oc; } map<int, string> MyPrivateMap; Then in the .cc file where I am actually using these things, while compiling the TakeAnAction section, it [CC, the solaris compiler] throws an an error: 'The function LookUpOutcome must have a prototype' and bombs out. In my header file, I have declared 'string LookUpOutcome(int key);' in the private section of the class. I have tried all sorts of variations. I tried to use 'this' for a little while, and it gave me 'Can only use this in non-static member function.' Sadly, I haven't declared anything static and these are all, putatively, member functions. I tried it [on TakeAnAction and LookUp] when I got the error, but I got something like, 'Can't access MyPrivateMap from LookUp'. MyPrivateMap could be made public and I could refer to it directly, I guess, but my sensibility says that is not the right way to go about this [that means that namespace scoped helper functions are out, I think]. I also guess I could just inline the lookup and subsequent other stuff, but my line-o-meter goes on tilt. I'm trying desperately not to kludge it.

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  • Is there any good reason for private methods existence in C# (and OOP in general)?

    - by Piotr Lopusiewicz
    I don't mean to troll but I really don't get it. Why would language designers allow private methods instead of some naming convention (see __ in Python) ? I searched for the answer and usual arguments are: a) To make the implementation cleaner/avoid long vertical list of methods in IDE autocompletion b) To announce to the world which methods are public interface and which may change and are just for implementation purpose c) Readability Ok so now, all of those could be achieved by naming all private methods with __ prefix or by "private" keyword which doesn't have any implications other than be information for IDE (don't put those in autocompletion) and other programers (don't use it unless you really must). Hell, one could even require unsafe-like keyword to access private methods to really discourage this. I am asking this because I work with some c# code and I keep changing private methods to public for test purposes as many in-between private methods (like string generators for xml serialization) are very useful for debugging purposes (like writing some part of string to log file etc.). So my question is: Is there anything which is achieved by access restriction but couldn't be achieved by naming conventions without restricting the access ?

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  • One Common View In Every ViewController

    - by l3v
    I am having a hard time wording this when searching the internet so I am just going to ask the question. I have an options view in my app that slides into view when the user clicks a button. This options view will display app information like settings. I want this options view to be displayed on every view controller in my app. I do not want to copy and paste the code for the options view into every viewcontroller file. The options view has quite a few outlets and actions and also calls many delegates. How can I reuse this options view in all my view controllers without adding all the outlets, actions, and delegate methods each time? I was going to make a new file with public methods, but I would still have to copy the outlets. Would this public methods file have to include delegate methods as well then? Let me know if my question does not make sense. I am hoping there is a standard way of implementing something like this.

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  • Regex for ignoring consecutive quotation marks in string

    - by will-hart
    I have built a parser in Sprache and C# for files using a format I don't control. Using it I can correctly convert: a = "my string"; into my string The parser (for the quoted text only) currently looks like this: public static readonly Parser<string> QuotedText = from open in Parse.Char('"').Token() from content in Parse.CharExcept('"').Many().Text().Token() from close in Parse.Char('"').Token() select content; However the format I'm working with escapes quotation marks using "double doubles" quotes, e.g.: a = "a ""string""."; When attempting to parse this nothing is returned. It should return: a ""string"". Additionally a = ""; should be parsed into a string.Empty or similar. I've tried regexes unsuccessfully based on answers like this doing things like "(?:[^;])*", or: public static readonly Parser<string> QuotedText = from content in Parse.Regex("""(?:[^;])*""").Token() This doesn't work (i.e. no matches are returned in the above cases). I think my beginners regex skills are getting in the way. Does anybody have any hints? EDIT: I was testing it here - http://regex101.com/r/eJ9aH1

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  • Correct way to initialize dynamic Array in C++

    - by mef
    Hey guys, I'm currently working on a C++ project, where dynamic arrays often appear. I was wondering, what could be the correct way to initialize a dynamic array using the new-operator? A colleague of mine told me that it's a no-no to use new within the constructor, since a constructor is a construct that shouldn't be prone to errors or shouldn't fail at all, respectively. Now let's consider the following example: We have two classes, a more or less complex class State and a class StateContainer, which should be self-explained. class State { private: unsigned smth; public: State(); State( unsigned s ); }; class StateContainer { private: unsigned long nStates; State *states; public: StateContainer(); StateContainer( unsigned long n ); virtual ~StateContainer(); }; StateContainer::StateContainer() { nStates = SOME_DEFINE_N_STATES; states = new State[nStates]; if ( !states ) { // Error handling } } StateContainer::StateContainer( unsigned long n ) { nStates = n; try { states = new State[nStates] } catch ( std::bad_alloc &e ) { // Error handling } } StateContainer::~StateContainer() { if ( states ) { delete[] states; states = 0; } } Now actually, I have two questions: 1.) Is it ok, to call new within a constructor, or is it better to create an extra init()-Method for the State-Array and why? 2.) Whats the best way to check if new succeeded: if (!ptr) std::cerr << "new failed." or try { /*new*/ } catch (std::bad_alloc) { /*handling*/ } 3.) Ok its three questions ;o) Under the hood, new does some sort of ptr = (Struct *)malloc(N*sizeof(Struct)); And then call the constructor, right?

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  • List View Array from Database

    - by leenolasco
    I have retrieved data and successfully shown it in text view. What do i modify in my codes to make it look like a list view? And also how do modify my listview programatically(adding size and padding)? Here is my a part of my DBclass in selecting the items that I've displayed getFAData() { // TODO Auto-generated method stub String [] columns = new String[]{Row_Name}; Cursor c = ourDB.query(db_Table, columns, null, null, null, null, null); String res = ""; int iRow = c.getColumnIndex(Row_Name); //int iDesc = c.getColumnIndex(Row_Desc); //int iID = c.getColumnIndex(Row_id); for (c.moveToFirst(); !c.isAfterLast(); c.moveToNext()) { res = res + c.getString(iRow) + "\n"; } return res; } And here is class file: public class FirstAid extends Activity { @Override protected void onCreate(Bundle savedInstanceState) { // TODO Auto-generated method stub super.onCreate(savedInstanceState); setContentView(R.layout.firstaid); displayresult(); } public void displayresult (){ TextView tvFa = (TextView) findViewById(R.id.tvFA); tvFa.setMovementMethod(new ScrollingMovementMethod()); DbHelper tblFa = new DbHelper(this); tblFa.open(); String result = tblFa.getFAData(); tblFa.close(); tvFa.setText(result); } }

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  • What is my error in a map in java?

    - by amveg
    Hello everyone I am trying to solve this problem: http://www.cstutoringcenter.com/problems/problems.php?id=4, but I cant figure out why my code doesnt solve this, I mean in the "for" how can I can multiply the letters? what is my error?, It just tell always 7, but I want to multiple all the letters, I hope you can help me enter code here public class ejercicio3 { public static void main(String args[]) { Map<Character, Integer> telefono = new HashMap<Character, Integer>(); telefono.put('A', 2); telefono.put('B', 2); telefono.put('C', 2); telefono.put('D', 3); telefono.put('E', 3); telefono.put('F', 3); telefono.put('G', 4); telefono.put('H', 4); telefono.put('I', 4); telefono.put('J', 5); telefono.put('K', 5); telefono.put('L', 5); telefono.put('M', 6); telefono.put('N', 6); telefono.put('O', 6); telefono.put('P', 7); telefono.put('R', 7); telefono.put('S', 7); telefono.put('T', 8); telefono.put('U', 8); telefono.put('V', 8); telefono.put('W', 9); telefono.put('X', 9); telefono.put('Y', 9); String mensaje = "Practice"; int producto = 1; for (char c : mensaje.toCharArray()) { if (telefono.containsKey(c)) { producto = telefono.get(c) * producto; System.out.println(producto); } } } }

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  • Bind WPF control with property of custom type

    - by TheBlueSky
    Hello everyone, I'm trying to bind a Label's 'Content' property to a property from some custom type I have; unfortunately, I didn't figure out how to do it, and that's why I'm here :) Let's assume that I have the following type (can be in the same namespace as my WPF Window that contains the Label or different namespace): namespace MyNS { pubic class Person { private int age = 0; public int Age { get { return age; } } public void GetOlder { age++; } } } 1) How to I bind my Label to 'Age' property? 2) At runtime I will create an instance of 'Person'; I want to make sure that my Label is bound to the right instance; i.e. if I called: Person SomePerson = new Person(); SomePerson.GetOlder(); I want my Lable to have the new value of 'Age' property for 'SomePerson'. 3) If #2 was possible (I hope so), what if I called 'GetOlder' in different thread? Will I still get the latest value of 'Age'? Or do I have to take care of some other things as well to make this scenario possible? Thanks in advance, TheBlueSky

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