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  • JPA and MySQL transaction isolation level

    - by armandino
    I have a native query that does a batch insert into a MySQL database: String sql = "insert into t1 (a, b) select x, y from t2 where x = 'foo'"; EntityTransaction tx = entityManager.getTransaction(); try { tx.begin(); int rowCount = entityManager.createNativeQuery(sql).executeUpdate(); tx.commit(); return rowCount; } catch(Exception ex) { tx.rollback(); log.error(...); } This query causes a deadlock: while it reads from t2 with insert .. select, another process tries to insert a row into t2. I don't care about the consistency of reads from t2 when doing an insert .. select and want to set the transaction isolation level to READ_UNCOMMITTED. How do I go about setting it in JPA?

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  • What is the best way to handle validity dates in applications ?

    - by user214626
    Hello, How do we model these objects ? Scenario 1: Price changes in a time period EffectiveDate ExpiryDate Price 2009-01-01 2009-01-31 800$ 2009-02-01 Null 900$ So, if the price changes to 910$ on 2009-02-15, then the system should automatically update the expiry date on the previous effective price to 2009-02-14, to keep it consistent. Scenario 2: No price specified between 2009-02-01 to 2009-02-28 EffectiveDate ExpiryDate Price 2009-01-01 2009-01-31 800$ 2009-03-01 Null 900$ So, if new price is specified for 2009-02-15 onwards , then the system should automatically set the expiry date on the record to be inserted to 2009-02-28, because already a record effective from 2009-03-01 exists. Please suggest an effective way to handle these scenarios to model my framework, or are there any frameworks around that can do this . Thanks

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  • How mature is apache sshd (MINA)?

    - by Yaneeve
    Has anyone ever used apache sshd (based on Apache MINA)? I would like to get some user input. Is it mature? Does it have (annoying) bugs? How is the API? Can useful documentation/tutorials be found? etc. Thanks all for your feedback.

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  • Counter that will remember it's value

    - by owca
    I have a task to operate on complex number. Each number consists of double r = real part, double i = imaginary part and String name. Name must be set within constructor, so I've created int counter, then I'm sending it's value to setNextName function and get name letter back. Unfortunately incrementing this 'counter' value works only within costructor and then it is once again set to 0. How to deal with that?Some constant value? And second problem is that I also need to provide setNextNames(char c) function that will change the counter current value. The code : public class Imaginary { private double re; private double im; private String real; private String imaginary; private String name; private int counter=0; public Imaginary(double r, double u){ re = r; im = u; name = this.setNextName(counter); counter++; } public static String setNextName(int c){ String nameTab[] = {"A","B","C","D","E","F","G","H","I","J","K","L","M","N", "O","P","Q","R","S","T","U","W","V","X","Y","Z"}; String setName = nameTab[c]; System.out.println("c: "+c); return setName; } public static String setNextName(char c){ // //don't know how to deal with this part // }

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  • handling filename* parameters with spaces via RFC 5987 results in '+' in filenames

    - by Peter Friend
    I have some legacy code I am dealing with (so no I can't just use a URL with an encoded filename component) that allows a user to download a file from our website. Since our filenames are often in many different languages they are all stored as UTF-8. I wrote some code to handle the RFC5987 conversion to a proper filename* parameter. This works great until I have a filename with non-ascii characters and spaces. Per RFC, the space character is not part of attr_char so it gets encoded as %20. I have new versions of Chrome as well as Firefox and they are all converting to %20 to + on download. I have tried not encoding the space and putting the encoded filename in quotes and get the same result. I have sniffed the response coming from the server to verify that the servlet container wasn't mucking with my headers and they look correct to me. The RFC even has examples that contain %20. Am I missing something, or do all of these browsers have a bug related to this? Many thanks in advance. The code I use to encode the filename is below. Peter public static boolean bcsrch(final char[] chars, final char c) { final int len = chars.length; int base = 0; int last = len - 1; /* Last element in table */ int p; while (last >= base) { p = base + ((last - base) >> 1); if (c == chars[p]) return true; /* Key found */ else if (c < chars[p]) last = p - 1; else base = p + 1; } return false; /* Key not found */ } public static String rfc5987_encode(final String s) { final int len = s.length(); final StringBuilder sb = new StringBuilder(len << 1); final char[] digits = {'0','1','2','3','4','5','6','7','8','9','A','B','C','D','E','F'}; final char[] attr_char = {'!','#','$','&','\'','+','-','.','0','1','2','3','4','5','6','7','8','9','A','B','C','D','E','F','G','H','I','J','K','L','M','N','O','P','Q','R','S','T','U','V','W','X','Y','Z','^','_','a','b','c','d','e','f','g','h','i','j','k','l','m','n','o','p','q','r','s','t','u','v','w','x','y','z','|', '~'}; for (int i = 0; i < len; ++i) { final char c = s.charAt(i); if (bcsrch(attr_char, c)) sb.append(c); else { final char[] encoded = {'%', 0, 0}; encoded[1] = digits[0x0f & (c >>> 4)]; encoded[2] = digits[c & 0x0f]; sb.append(encoded); } } return sb.toString(); } Update Here is a screen shot of the download dialog I get for a file with Chinese characters with spaces as mentioned in my comment.

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  • Mismatched coordinate systems in LWJGL with Mouse and Textures

    - by Braains
    I'm not really sure how to expand on this other than to say that it appears that my LWJGL seems to have different coordinate systems for the Mouse and for painting Textures. It seems that Textures have the usual Java2D way of putting (0, 0) in the upper-left corner, while the Mouse goes by the more sensible way of having the origin in the lower-left corner. I've checked my code a bunch but I don't see anything modifying the values between where I read them and where I use them. It's thrown me for a loop and I can't quite figure it out. I'll post all the code that involves the Mouse input and Texture painting for you guys to look at. private static void pollHelpers() { while(Mouse.next()) { InputHelper.acceptMouseInput(Mouse.getEventButton(), Mouse.getEventX(), Mouse.getEventY()); } while (Keyboard.next()) { if (Keyboard.getEventKeyState()) { InputHelper.acceptKeyboardInput(Keyboard.getEventKey(), true); } else { InputHelper.acceptKeyboardInput(Keyboard.getEventKey(), false); } } } public static void acceptMouseInput(int mouseButton, int x, int y) { for(InputHelper ie: InputHelper.instances) { if(ie.checkRectangle(x, y)) { ie.sendMouseInputToParent(mouseButton); } } } private void sendMouseInputToParent(int mouseButton) { parent.onClick(mouseButton); } public boolean checkRectangle(int x, int y) { //y = InputManager.HEIGHT - y; See below for explanation return x > parent.getX() && x < parent.getX() + parent.getWidth() && y > parent.getY() && y < parent.getY() + parent.getHeight(); } I put this line of code in because it temporarily fixed the coordinate system problem. However, I want to have my code to be as independent as possible so I want to remove as much reliance on other classes as possible. These are the only methods that touch the Mouse input, and as far as I can tell none of them change anything so all is good here. Now for the Texture methods: public void draw() { if(!clicked || deactivatedImage == null) { activatedImage.bind(); glBegin(GL_QUADS); { DrawHelper.drawGLQuad(activatedImage, x, y, width, height); } glEnd(); } else { deactivatedImage.bind(); glBegin(GL_QUADS); { DrawHelper.drawGLQuad(deactivatedImage, x, y, width, height); } glEnd(); } } public static void drawGLQuad(Texture texture, float x, float y, float width, float height) { glTexCoord2f(x, y); glVertex2f(x, y); glTexCoord2f(x, y + texture.getHeight()); glVertex2f(x, y + height); glTexCoord2f(x + texture.getWidth(), y + texture.getHeight()); glVertex2f(x + width, y +height); glTexCoord2f(x + texture.getWidth(), y); glVertex2f(x + width, y); } I'll be honest, I do not have the faintest clue as to what is really happening in this method but I was able to put it together on my own and get it to work. my guess is that this is where the problem is. Thanks for any help!

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  • With the introduction of the HTML5 <canvas> element, could Swing be implemented in GWT?

    - by knorv
    With the introduction of the HTML5 <canvas> element, could Swing theoretically be implemented in Google Web Toolkit (GWT) by using the <canvas> tag for drawing? I'm aware of efforts to port source code from using Swing calls to GWT calls, but what I'm after is a pure behind the scenes port where a Swing application would compile under GWT without any source code modifications. Is that theoretically possible? Why? Why not?

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  • getting JSlider bar to move on mouse click event

    - by Aly
    Hi, I have a JSlider which shows bet sizes (for a poker game) I am trying to achieve the effect that when a mouse click occurs the slider jumps forward by a bet amount (i.e. a big blind amount) rather than just incrementing by one. If the mouse click happens to the left of the bar i want it to decrement by a fixed amount else increment. I looked into attaching a mouse listener, but do not know how I can use the event to find out on what side of the bar the mouse was clicked. Any ideas?

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  • How to enable logs for sitemesh

    - by atomsfat
    Is ther any form to enable logs for sitemesh ? I already put this in the log4j configuration but it doesn't work <!-- Appenders --> <appender name="console" class="org.apache.log4j.ConsoleAppender"> <param name="Target" value="System.out" /> <layout class="org.apache.log4j.PatternLayout"> <param name="ConversionPattern" value="%-5p: %c - %m%n" /> </layout> </appender> <logger name="com.opensymphony"> <level value="debug"/> </logger> <logger name="org.springframework.beans"> <level value="warn" /> </logger> <logger name="org.springframework.binding"> <level value="debug" /> </logger> <logger name="org.springframework.jdbc"> <level value="warn" /> </logger> <logger name="org.springframework.transaction"> <level value="warn" /> </logger> <logger name="org.springframework.orm"> <level value="warn" /> </logger> <logger name="org.springframework.web"> <level value="debug" /> </logger> <logger name="org.springframework.webflow"> <level value="debug" /> </logger> <!-- Root Logger --> <root> <priority value="warn" /> <appender-ref ref="console" /> </root>

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  • Get children count via HQL

    - by Thomas Lötzer
    Hi, I have a one-to-many mapping between a parent entity and child entities. Now I need to find the number of children associated with each parent for a list of parents. I am trying to do this with HQL but I am not sure how I can get the list of parents in there. Also, I don't know how I can return the entity itself and not just its ID. My current HQL query is: select new map(parent.id as parentId, count(*) as childCount) from Parent parent left join parent.children children group by parent.id but this only returns the ID and does not filter on specific parents. EDIT Based on Pascal's answer I have modified the query to select new map(parent as parent, count(elements(parent.children)) as childCount) from Parent parent group by parent That does work, but is prohibitively slow: 30 seconds instead of 400 ms on the same database.

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  • controlling threads flow

    - by owca
    I had a task to write simple game simulating two players picking up 1-3 matches one after another until the pile is gone. I managed to do it for computer choosing random value of matches but now I'd like to go further and allow humans to play the game. Here's what I already have : http://paste.pocoo.org/show/201761/ Class Player is a computer player, and PlayerMan should be human being. Problem is, that thread of PlayerMan should wait until proper value of matches is given but I cannot make it work this way. Logic is as follows: thread runs until matches equals to zero. If player number is correct at the moment function pickMatches() is called. After decreasing number of matches on table, thread should wait and another thread should be notified. I know I must use wait() and notify() but I can't place them right. Class Shared keeps the value of current player, and also amount of matches. public void suspendThread() { suspended = true; } public void resumeThread() { suspended = false; } @Override public void run(){ int matches=1; int which = 0; int tmp=0; Shared data = this.selectData(); String name = this.returnName(); int number = this.getNumber(); while(data.getMatches() != 0){ while(!suspended){ try{ which = data.getCurrent(); if(number == which){ matches = pickMatches(); tmp = data.getMatches() - matches; data.setMatches(tmp, number); if(data.getMatches() == 0){ System.out.println(" "+ name+" takes "+matches+" matches."); System.out.println("Winner is player: "+name); stop(); } System.out.println(" "+ name+" takes "+matches+" matches."); if(number != 0){ data.setCurrent(0); } else{ data.setCurrent(1); } } this.suspendThread(); notifyAll(); wait(); }catch(InterruptedException exc) {} } } } @Override synchronized public int pickMatches(){ Scanner scanner = new Scanner(System.in); int n = 0; Shared data = this.selectData(); System.out.println("Choose amount of matches (from 1 to 3): "); if(data.getMatches() == 1){ System.out.println("There's only 1 match left !"); while(n != 1){ n = scanner.nextInt(); } } else{ do{ n = scanner.nextInt(); } while(n <= 1 && n >= 3); } return n; } }

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  • Object Slicing, Is it advantage ?

    - by harigm
    Object slicing is some thing that object looses some of its attributes or functions when a child class is assigned to base class. Some thing like Class A{ } Class B extends A{ } Class SomeClass{ A a = new A(); B b = new B(); // Some where if might happen like this */ a = b; (Object slicing happens) } Do we say Object slicing is any beneficial in any ways? If yes, can any one please tell me how object slicing be a helpful in development and where it might be helpful?

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  • Difference in output from use of synchronized keyword and join()

    - by user2964080
    I have 2 classes, public class Account { private int balance = 50; public int getBalance() { return balance; } public void withdraw(int amt){ this.balance -= amt; } } and public class DangerousAccount implements Runnable{ private Account acct = new Account(); public static void main(String[] args) throws InterruptedException{ DangerousAccount target = new DangerousAccount(); Thread t1 = new Thread(target); Thread t2 = new Thread(target); t1.setName("Ravi"); t2.setName("Prakash"); t1.start(); /* #1 t1.join(); */ t2.start(); } public void run(){ for(int i=0; i<5; i++){ makeWithdrawl(10); if(acct.getBalance() < 0) System.out.println("Account Overdrawn"); } } public void makeWithdrawl(int amt){ if(acct.getBalance() >= amt){ System.out.println(Thread.currentThread().getName() + " is going to withdraw"); try{ Thread.sleep(500); }catch(InterruptedException e){ e.printStackTrace(); } acct.withdraw(amt); System.out.println(Thread.currentThread().getName() + " has finished the withdrawl"); }else{ System.out.println("Not Enough Money For " + Thread.currentThread().getName() + " to withdraw"); } } } I tried adding synchronized keyword in makeWithdrawl method public synchronized void makeWithdrawl(int amt){ and I keep getting this output as many times I try Ravi is going to withdraw Ravi has finished the withdrawl Ravi is going to withdraw Ravi has finished the withdrawl Ravi is going to withdraw Ravi has finished the withdrawl Ravi is going to withdraw Ravi has finished the withdrawl Ravi is going to withdraw Ravi has finished the withdrawl Not Enough Money For Prakash to withdraw Not Enough Money For Prakash to withdraw Not Enough Money For Prakash to withdraw Not Enough Money For Prakash to withdraw Not Enough Money For Prakash to withdraw This shows that only Thread t1 is working... If I un-comment the the line saying t1.join(); I get the same output. So how does synchronized differ from join() ? If I don't use synchronize keyword or join() I get various outputs like Ravi is going to withdraw Prakash is going to withdraw Prakash has finished the withdrawl Ravi has finished the withdrawl Prakash is going to withdraw Ravi is going to withdraw Prakash has finished the withdrawl Ravi has finished the withdrawl Prakash is going to withdraw Ravi is going to withdraw Prakash has finished the withdrawl Ravi has finished the withdrawl Account Overdrawn Account Overdrawn Not Enough Money For Ravi to withdraw Account Overdrawn Not Enough Money For Prakash to withdraw Account Overdrawn Not Enough Money For Ravi to withdraw Account Overdrawn Not Enough Money For Prakash to withdraw Account Overdrawn So how does the output from synchronized differ from join() ?

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  • Junit import using * wildcard

    - by Xenorose
    I've noticed that when importing JUnit, the * wildcard doesn't always work. e.g. for the annotation @Test you must import org.junit.Test since org.junit.* doesn't recognize the annotation. Is there a reason for this, is it something that needs setting? or just a quirk in the way somethings like JUnit are. FYI, I am using: Junit 4.6, Intelli-J 8.1.3.

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  • unable to start .bat file from JSP

    - by Stardust
    I have a batch file runthis.bat If I double click on this a text file is being created with name dir.txt Now I have to run this batch file using JSP. <% Runtime run =Runtime.getRuntime(); run.exec("C:/Program Files/Apache Software Foundation/Tomcat 5.5/webapps/try/runthis.bat"); out.println("SUCCESS"); %> I'm getting the output SUCCESS on a webpage but this batch file is not running. Whats might be the problem?

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  • JPA - Performance with using multiple entity manager

    - by Nguyen Tuan Linh
    My situation is: The code is not mine I have two kinds of database: one is Dad, one is Son. In Dad, I have a table to store JNDI name. I will look up Dad using JNDI, create entity manager, and retrieve this table. From these retrieved JNDI names, I will create multiple entity managers using multiple Son databases. The problem is: Son have thousands of entities. It takes each Son database around 10 minutes to load all entities. If there is 4 Son databases, it will be 40 minutes. My question: Is there any way to load all entities and use them for all entity manager? Please look at the code below For each Son JNDI: Map<String, String> puSonProperties = new HashMap<String, String>(); puSonProperties.put("javax.persistence.jtaDataSource", sonJndi); EntityManagerFactory emf = Persistence.createEntityManagerFactory("PUSon", puSonProperties); PUSon - All of them use the same persistence unit log.info("Verify entity manager for son: {0} - {1}", sonCode, emSon.find(Son_configuration.class, 0) != null ? "ok" : "failed!"); This is the actual code where the loading of all entities begins. 10 mins.

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  • problem with unicode in javaEE and save question mark in database

    - by Jeus
    when i insert persian information with use JEE6(JSF and JPA) my information save question mark for example "???" === "???" my database is Mysql and my table is UTF-8 . when insert persian data directly in database is correct and save correct. i know that with change one property in JEE my problem go to solved but i don`t know where is it ?

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  • how can I handle user defined exceptions and after handling them resume the flow of program. here is

    - by fari
    /** * An exception thrown when an illegal side pit was * specified (i.e. not in the range 1-6) for a move */ public class IllegalSidePitNumException extends RuntimeException { /** * Exception constructor. * @param sidePitNum the illegal side pit that was selected. */ public IllegalSidePitNumException(int sidePitNum) { super("No such side pit number: "+sidePitNum); } } how do i use this ina program and then resume for there. I do not want the program to end but want to handle the exception and continue.

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  • StringTokenizer split at "<br/>"

    - by AnAmuser
    Maybe I am stupid but I don't understand why the behaviour of StringTokenizer here: import static org.apache.commons.lang.StringEscapeUtils.escapeHtml; String object = (String) value; String escaped = escapeHtml(object); StringTokenizer tokenizer = new StringTokenizer(escaped, escapeHtml("<br/>")); If fx. value is Hej<br/>$user.get(0).name Har vundet<br/><table border='1'><tr><th>Name</th><th>Played</th><th>Brewed</th></tr>#foreach( $u in $user )<tr><td>$u.name</td> <td>$u.played</td> <td>$u.brewed</td></tr>#end</table><br/> Then the result is Hej $use . e (0).name Ha vunde a e o de ='1' h Name h h P ayed h h B ewed h #fo each( $u in $use ) d $u.name d d $u.p ayed d d $u. ewed d #end a e It makes no sense to me. How can I make it behave as I expect to.

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