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  • Sum of even fibonacci numbers

    - by user300484
    This is a Project Euler problem. If you don't want to see candidate solutions don't look here. Hello you all! im developping an application that will find the sum of all even terms of the fibonacci sequence. The last term of this sequence is 4,000,000 . There is something wrong in my code but I cannot find the problem since it makes sense to me. Can you please help me? using System.Collections.Generic; using System.Linq; using System.Text; namespace ConsoleApplication1 { class Program { static void Main(string[] args) { long[] arr = new long [1000000] ; long i= 2; arr[i-2]=1; arr[i-1]=2; long n= arr[i]; long s=0; for (i=2 ; n <= 4000000; i++) { arr[i] = arr[(i - 1)] + arr[(i - 2)]; } for (long f = 0; f <= arr.Length - 1; f++) { if (arr[f] % 2 == 0) s += arr[f]; } Console.Write(s); Console.Read(); } } }

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  • Returning C++ objects from Windows DLL

    - by R Samuel Klatchko
    Due to how Microsoft implements the heap in their non-DLL versions of the runtime, returning a C++ object from a DLL can cause problems: // dll.h DLL_EXPORT std::string somefunc(); and: // app.c - not part of DLL but in the main executable void doit() { std::string str(somefunc()); } The above code runs fine provided both the DLL and the EXE are built with the Multi-threaded DLL runtime library. But if the DLL and EXE are built without the DLL runtime library (either the single or multi-threaded versions), the code above fails (with a debug runtime, the code aborts immediately due to the assertion _CrtIsValidHeapPointer(pUserData) failing; with a non-debug runtime the heap gets corrupted and the program eventually fails elsewhere). Two questions: Is there a way to solve this other then requiring that all code use the DLL runtime? For people who distribute their libraries to third parties, how do you handle this? Do you not use C++ objects in your API? Do you require users of your library to use the DLL runtime? Something else?

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  • interface variables are final and static by default and methods are public and abstract

    - by sap
    The question is why it's been decided to have variable as final and static and methods as public and abstract by default. Is there any particular reason for making them implicit,variable as final and static and methods as public and abstract. Why they are not allowing static method but allowing static variable? We have interface to have feature of multiple inheritance in Java and to avoid diamond problem. But how it solves diamond problem,since it does not allow static methods. In the following program, both interfaces have method with the same name..but while implementing only one we implement...is this how diamond problem is solved? interface testInt{ int m = 0; void testMethod(); } interface testInt1{ int m = 10; void testMethod(); } public class interfaceCheck implements testInt, testInt1{ public void testMethod(){ System . out . println ( "m is"+ testInt.m ); System . out . println ( "Hi World!" ); } }

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  • Highlighting Changes in Java

    - by Buzz Lightyear
    Basically, i have done my program so that it will display differences in strings and display the whole line. I want to highlight (in a colour) the differences in the line. Example: Original at line 5 <rect x="60.01" width="855.38" id="rect_1" y="-244.35" height="641.13" style="stroke-width: 1; stroke: rgb(0, 0, 0); fill: none; "/> Edited at line 5 <rect x="298.43" width="340.00" y="131.12" height="380.00" id="rect_1" style="stroke-width: 1; stroke: rgb(0, 0, 0); fill: rgb(255, 102, 0); "/> In this example, the width is different from the 'original' from the 'edited' version. I would like to be able to highlight that difference and any other difference. My code so far: Patch patch = DiffUtils.diff(centralFile, remoteFile); StringBuffer resultsBuff = new StringBuffer(remoteFileData.length); for (Delta delta : patch.getDeltas()) { resultsBuff.append("Original at line " + delta.getOriginal().getPosition() + "\n"); for (Object line : delta.getOriginal().getLines()) { resultsBuff.append(" " + line + "\n"); } resultsBuff.append("Edited at line " + delta.getRevised().getPosition() + "\n"); for (Object line : delta.getRevised().getLines()) { resultsBuff.append(" " + line + "\n"); } resultsBuff.append("\n"); } return resultsBuff.toString(); } That will display two whole lines like the example before (the original and the edited version) I want to be able to highlight the changes that have actually been made, is there any way to do this in Java?

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  • Simple binary File I/O problem with cstdio(c++)

    - by Atilla Filiz
    The c++ program below fails to read the file. I know using cstdio is not good practice but that what I am used to and it should work anyway. $ ls -l l.uyvy -rw-r--r-- 1 atilla atilla 614400 2010-04-24 18:11 l.uyvy $ ./a.out l.uyvy Read 0 bytes out of 614400, possibly wrong file code: #include<cstdio> int main(int argc, char* argv[]) { FILE *fp; if(argc<2) { printf("usage: %s <input>\n",argv[0]); return 1; } fp=fopen(argv[1],"rb"); if(!fp) { printf("erör, cannot open %s for reading\n",argv[1]); return -1; } int bytes_read=fread(imgdata,1,2*IMAGE_SIZE,fp); //2bytes per pixel fclose(fp); if(bytes_read < 2*IMAGE_SIZE) { printf("Read %d bytes out of %d, possibly wrong file\n", bytes_read, 2*IMAGE_SIZE); return -1; } return 0; }

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  • Four-color theorem in Prolog (using a dynamic predicate)

    - by outa
    Hi, I'm working on coloring a map according to the four-color theorem (http://en.wikipedia.org/wiki/Four_color_theorem) with SWI-Prolog. So far my program looks like this: colour(red). colour(blue). map_color(A,B,C) :- colour(A), colour(B), colour(C), C \= B, C \= A. (the actual progam would be more complex, with 4 colors and more fields, but I thought I'd start out with a simple case) Now, I want to avoid double solutions that have the same structure. E.g. for a map with three fields, the solution "red, red, blue" would have the same structure as "blue, blue, red", just with different color names, and I don't want both of them displayed. So I thought I would have a dynamic predicate solution/3, and call assert(solution(A,B,C)) at the end of my map_color predicate. And then, for each solution, check if they already exist as a solution/3 fact. The problem is that I would have to assert something like solution(Color1,Color1,Color2), i.e. with variables in order to make a unification check. And I can't think of a way to achieve this. So, the question is, what is the best way to assert a found solution and then make a unification test so that "red, red, blue" would unify with "blue, blue, red"?

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  • Can't add/remove items from a collection while foreach is iterating over it

    - by flockofcode
    If I make my own implementation of IEnumerator interface, then I am able ( inside foreach statement )to add or remove items from a albumsList without generating an exception.But if foreach statement uses IEnumerator supplied by albumsList, then trying to add/delete ( inside the foreach )items from albumsList will result in exception: class Program { static void Main(string[] args) { string[] rockAlbums = { "rock", "roll", "rain dogs" }; ArrayList albumsList = new ArrayList(rockAlbums); AlbumsCollection ac = new AlbumsCollection(albumsList); foreach (string item in ac) { Console.WriteLine(item); albumsList.Remove(item); //works } foreach (string item in albumsList) { albumsList.Remove(item); //exception } } class MyEnumerator : IEnumerator { ArrayList table; int _current = -1; public Object Current { get { return table[_current]; } } public bool MoveNext() { if (_current + 1 < table.Count) { _current++; return true; } else return false; } public void Reset() { _current = -1; } public MyEnumerator(ArrayList albums) { this.table = albums; } } class AlbumsCollection : IEnumerable { public ArrayList albums; public IEnumerator GetEnumerator() { return new MyEnumerator(this.albums); } public AlbumsCollection(ArrayList albums) { this.albums = albums; } } } a) I assume code that throws exception ( when using IEnumerator implementation A supplied by albumsList ) is located inside A? b) If I want to be able to add/remove items from a collection ( while foreach is iterating over it), will I always need to provide my own implementation of IEnumerator interface, or can albumsList be set to allow adding/removing items? thank you

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  • Gradual memory leak and slowdown in loop

    - by Benji XVI
    I have a simple foundation tool that exports every frame of a movie as a .tiff file. Here is the relevant code: NSString* movieLoc = [NSString stringWithCString:argv[1]]; QTMovie *sourceMovie = [QTMovie movieWithFile:movieLoc error:nil]; int i=0; while (QTTimeCompare([sourceMovie currentTime], [sourceMovie duration]) != NSOrderedSame) { // save image of movie to disk NSAutoreleasePool *arp = [[NSAutoreleasePool alloc] init]; NSString *filePath = [NSString stringWithFormat:@"/somelocation_%d.tiff", i++]; NSData *currentImageData = [[sourceMovie currentFrameImage] TIFFRepresentation]; [currentImageData writeToFile:filePath atomically:NO]; NSLog(@"%@", filePath); [sourceMovie stepForward]; [arp release]; } [pool drain]; return 0; As you can see, in order to prevent very large memory buildups with the various transparently-autoreleased variables in the loop, we create, and flush, an autoreleasepool with every run through the loop. However, over the course of stepping through a movie, the amount of memory used by the program still gradually increases, and the speed at which frames are processed drops precipitously. (From ~0.5 seconds per frame at the start, to ~2 seconds per frame by the 250th frame.) The only thing I can think can be causing the gradual memory leak is a buildup of the NSAutoreleasePool objects themselves. Am I right in thinking they will only be deallocated when the outer pool is released? If so, is there a better memory management solution here? Creating a pool every run through the loop seems a little hacky. And if not, what is causing the slow memory leak? (It is not NSStrings, and much too slow to be NSImages or NSDatas.) And what could be causing the slowdown?

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  • Processing a database queue across multiple threads - design advice

    - by rwmnau
    I have a SQL Server table full of orders that my program needs to "follow up" on (call a webservice to see if something has been done with them). My application is multi-threaded, and could have instances running on multiple servers. Currently, every so often (on a Threading timer), the process selects 100 rows, at random (ORDER BY NEWID()), from the list of "unconfirmed" orders and checks them, marking off any that come back successfully. The problem is that there's a lot of overlap between the threads, and between the different processes, and their's no guarantee that a new order will get checked any time soon. Also, some orders will never be "confirmed" and are dead, which means that they get in the way of orders that need to be confirmed, slowing the process down if I keep selecting them over and over. What I'd prefer is that all outstanding orders get checked, systematically. I can think of two easy ways do this: The application fetches one order to check at a time, passing in the last order it checked as a parameter, and SQL Server hands back the next order that's unconfirmed. More database calls, but this ensures that every order is checked in a reasonable timeframe. However, different servers may re-check the same order in succession, needlessly. The SQL Server keeps track of the last order it asked a process to check up on, maybe in a table, and gives a unique order to every request, incrementing its counter. This involves storing the last order somewhere in SQL, which I wanted to avoid, but it also ensures that threads won't needlessly check the same orders at the same time Are there any other ideas I'm missing? Does this even make sense? Let me know if I need some clarification.

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  • how do i save time to a file?

    - by blood
    hi, i have a program that saves data to file and i want to put a time stamp of the current date/time on that log but when i try to write the time to the file it will not show up. #include <iostream> #include <windows.h> #include <fstream> #include <string> #include <sstream> #include <direct.h> #include <stdio.h> #include <time.h> using namespace std; string header_str = ("NULL"); int main() { for(;;) { stringstream header(stringstream::in | stringstream::out); header << "datasdasdasd_"; time_t rawtime; time ( &rawtime ); header << ctime (&rawtime); header_str = header.str(); fstream filestr; filestr.open ("C:\\test.txt", fstream::in | fstream::out | fstream::app | ios_base::binary | ios_base::out); for(;;) { filestr << (header_str); } filestr.close(); } return 0; } anyone know how to fix this?

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  • Short file names versus long file names in Windows

    - by normski
    I have some code which gets the short name from a file path, using GetShortNameW(), and then later retrieves the long name view GetLongNameA(). The original file is of the form "C:/ProgramData/My Folder/File.ext" However, following conversion to short, then back to long, the filename becomes "C:/Program Files/My Folder/Filename.ext". The short name is of the form "C:/PROGRA~2/MY_FOL~1/FIL~1.EXT" The short name is being incorrectly resolved. The code compiles using VS 2005 on Windows 7 (I cannot upgrade the project to VS2008) Does anybody have any idea why this might be happening? DWORD pathLengthNeeded = ::GetShortPathNameW(aRef->GetFilePath().c_str(), NULL, 0); if(pathLengthNeeded != 0) { WCHAR* shortPath = new WCHAR[pathLengthNeeded]; DWORD newPathNameLength = ::GetShortPathNameW(aRef->GetFilePath().c_str(), shortPath, pathLengthNeeded); if(newPathNameLength != 0) { UI_STRING unicodePath(shortPath); std::string asciiPath = StringFromUserString(unicodePath); pathLengthNeeded = ::GetLongPathNameA(asciiPath.c_str(),NULL, 0); if(pathLengthNeeded != 0) {// convert it back to a long path if possible. For goodness sake can't we use Unicode throughout?F char* longPath = new char[pathLengthNeeded]; DWORD newPathNameLength = ::GetLongPathNameA(asciiPath.c_str(), longPath, pathLengthNeeded); if(newPathNameLength != 0) { std::string longPathString(longPath, newPathNameLength); asciiPath = longPathString; } delete [] longPath; } SetFullPathName(asciiPath); } delete [] shortPath; }

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  • recvfrom returns invalid argument when *from* is passed

    - by Aditya Sehgal
    I am currently writing a small UDP server program in linux. The UDP server will receive packets from two different peers and will perform different operations based on from which peer it received the packet. I am trying to determine the source from where I receive the packet. However, when select returns and recvfrom is called, it returns with an error of Invalid Argument. If I pass NULL as the second last arguments, recvfrom succeeds. I have tried declaring fromAddr as struct sockaddr_storage, struct sockaddr_in, struct sockaddr without any success. Is their something wrong with this code? Is this the correct way to determine the source of the packet? The code snippet follows. ` /*TODO : update for TCP. use recv */ if((pkInfo->rcvLen=recvfrom(psInfo->sockFd, pkInfo->buffer, MAX_PKTSZ, 0, /* (struct sockaddr*)&fromAddr,*/ NULL, &(addrLen) )) < 0) { perror("RecvFrom failed\n"); } else { /*Apply Filter */ #if 0 struct sockaddr_in* tmpAddr; tmpAddr = (struct sockaddr_in* )&fromAddr; printf("Received Msg From %s\n",inet_ntoa(tmpAddr->sin_addr)); #endif printf("Packet Received of len = %d\n",pkInfo->rcvLen); } `

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  • How to prevent multiple definitions in C?

    - by Jordi
    I'm a C newbie and I was just trying to write a console application with Code::Blocks. Here's the (simplified) code: main.c: #include <stdio.h> #include <stdlib.h> #include "test.c" // include not necessary for error in Code::Blocks int main() { //t = test(); // calling of method also not necessary return 0; } test.c: void test() {} When I try to build this program, it gives the following errors: *path*\test.c|1|multiple definition of `_ test'| obj\Debug\main.o:*path*\test.c|1|first defined here| There is no way that I'm multiply defining test (although I don't know where the underscore is coming from) and it seems highly unlikely that the definition is somehow included twice. This is all the code there is. I've ruled out that this error is due to some naming conflict with other functions or files being called test or test.c. Note that the multiple and the first definition are on the same line in the same file. Does anyone know what is causing this and what I can do about it? Thanks!

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  • How to create a progress bar while downloading a file using the windows API?

    - by Jorge Chayan
    i'm working on an application in MS Visual C++ using Windows API that must download a file and place it in a folder. I have already implemented the download using URLDownloadToFile function, but i want to create a PROGRESS_CLASS progress bar with marquee style while the file is being downloaded, but it doesn't seems to get animated in the process. This is the function I use for downloading: BOOL SOXDownload() { HRESULT hRez = URLDownloadToFile(NULL, "url","C:\\sox.zip", 0, NULL); if (hRez == E_OUTOFMEMORY ) { MessageBox(hWnd, "Out of memory Error","", MB_OK); return FALSE; } if (hRez != S_OK) { MessageBox(hWnd, "Error downloading sox.", "Error!", MB_ICONERROR | MB_SYSTEMMODAL); return FALSE; } if (hRez == S_OK) { BSTR file = SysAllocString(L"C:\\sox.zip"); BSTR folder = SysAllocString(L"C:\\"); Unzip2Folder(file, folder); ::MessageBoxA(hWnd, "Sox Binaries downloaded succesfully", "Success", MB_OK); } return TRUE; } Later I call inside WM_CREATE (in my main window's message processor): if (!fileExists("C:\\SOX\\SOX.exe")) { components[7] = CreateWindowEx(0, PROGRESS_CLASS, NULL, WS_VISIBLE | PBS_MARQUEE, GetSystemMetrics(SM_CXSCREEN) / 2 - 80, GetSystemMetrics(SM_CYSCREEN) / 2 + 25, 200, 50, hWnd, NULL, NULL, NULL); SetWindowText(components[7], "Downloading SoX"); SendMessage(components[7], PBM_SETRANGE, 0, (LPARAM) MAKELPARAM(0, 50)); SendMessage(components[7], PBM_SETMARQUEE, TRUE, MAKELPARAM( 0, 50)); SOXDownload(); SendMessage(components[7], WM_CLOSE, NULL, NULL); } And as I want, I get a tiny progress bar... But it's not animated, and when I place the cursor over the bar, the cursor indicates that the program is busy downloading the file. When the download is complete, the window closes as i requested: SendMessage(components[7], WM_CLOSE, NULL, NULL); So the question is how can I make the bar move while downloading the file? Considering that i want it done with marquee style for simplicity. Thanks in advance.

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  • How to catch exceptions from processes in C#

    - by kitofr
    I all... I have an acceptance runner program here that looks something like this: public Result Run(CommandParser parser) { var result = new Result(); var watch = new Stopwatch(); watch.Start(); try { _testConsole.Start(); parser.ForEachInput(input => { _testConsole.StandardInput.WriteLine(input); return _testConsole.TotalProcessorTime.TotalSeconds < parser.TimeLimit; }); if (TimeLimitExceeded(parser.TimeLimit)) { watch.Stop(); _testConsole.Kill(); ReportThatTestTimedOut(result); } else { result.Status = GetProgramOutput() == parser.Expected ? ResultStatus.Passed : ResultStatus.Failed; watch.Stop(); } } catch (Exception) { result.Status = ResultStatus.Exception; } result.Elapsed = watch.Elapsed; return result; } the _testConsole is an Process adapter that wraps a regular .net process into something more workable. I do however have a hard time to catch any exceptions from the started process (i.e. the catch statement is pointless here) I'm using something like: _process = new Process { StartInfo = { FileName = pathToProcess, UseShellExecute = false, CreateNoWindow = true, RedirectStandardInput = true, RedirectStandardOutput = true, RedirectStandardError = true, Arguments = arguments } }; to set up the process. Any ideas?

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  • C: incompatible types in assignment

    - by The.Anti.9
    I'm writing a program to check to see if a port is open in C. One line in particular copies one of the arguments to a char array. However, when I try to compile, it says: error: incompatible types in assignment Heres the code. The error is on the assignment of addr #include <sys/socket.h> #include <sys/time.h> #include <sys/types.h> #include <arpa/inet.h> #include <netinet/in.h> #include <errno.h> #include <fcntl.h> #include <stdio.h> #include <netdb.h> #include <stdlib.h> #include <string.h> #include <unistd.h> int main(int argc, char **argv) { u_short port; /* user specified port number */ char addr[1023]; /* will be a copy of the address entered by u */ struct sockaddr_in address; /* the libc network address data structure */ short int sock = -1; /* file descriptor for the network socket */ port = atoi(argv[1]); addr = strncpy(addr, argv[2], 1023); bzero((char *)&address, sizeof(address)); /* init addr struct */ address.sin_addr.s_addr = inet_addr(addr); /* assign the address */ address.sin_port = htons(port); /* translate int2port num */ sock = socket(AF_INET, SOCK_STREAM, 0); if (connect(sock,(struct sockaddr *)&address,sizeof(address)) == 0) { printf("%i is open\n", port); } if (errno == 113) { fprintf(stderr, "Port not open!\n"); } close(sock); return 0; } I'm new to C, so I'm not sure why it would do this.

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  • C++ design related question

    - by Kotti
    Hi! Here is the question's plot: suppose I have some abstract classes for objects, let's call it Object. It's definition would include 2D position and dimensions. Let it also have some virtual void Render(Backend& backend) const = 0 method used for rendering. Now I specialize my inheritance tree and add Rectangle and Ellipse class. Guess they won't have their own properties, but they will have their own virtual void Render method. Let's say I implemented these methods, so that Render for Rectangle actually draws some rectangle, and the same for ellipse. Now, I add some object called Plane, which is defined as class Plane : public Rectangle and has a private member of std::vector<Object*> plane_objects; Right after that I add a method to add some object to my plane. And here comes the question. If I design this method as void AddObject(Object& object) I would face trouble like I won't be able to call virtual functions, because I would have to do something like plane_objects.push_back(new Object(object)); and this should be push_back(new Rectangle(object)) for rectangles and new Circle(...) for circles. If I implement this method as void AddObject(Object* object), it looks good, but then somewhere else this means making call like plane.AddObject(new Rectangle(params)); and this is generally a mess because then it's not clear which part of my program should free the allocated memory. ["when destroying the plane? why? are we sure that calls to AddObject were only done as AddObject(new something).] I guess the problems caused by using the second approach could be solved using smart pointers, but I am sure there have to be something better. Any ideas?

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  • find consecutive nonzero values

    - by thymeandspace
    I am trying to write a simple MATLAB program that will find the first chain (more than 70) of consecutive nonzero values and return the starting value of that consecutive chain. I am working with movement data from a joystick and there are a few thousand rows of data with a mix of zeros and nonzero values before the actual trial begins (coming from subjects slightly moving the joystick before the trial actually started). I need to get rid of these rows before I can start analyzing the movement from the trials. I am sure this is a relatively simple thing to do so I was hoping someone could offer insight. Thank you in advance -Lilly EDIT: Here's what I tried: s = zeros(size(x1)); for i=2:length(x1) if(x1(i-1) ~= 0) s(i) = 1 + s(i-1); end end display(S); for a vector x1 which has a max chain of 72 but I dont know how to find the max chain and return its first value, so I know where to trim. I also really don't think this is the best strategy, since the max chain in my data will be tens of thousands of values. Thanks for helping me edit, Steve. :)

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  • What is the fastest way to check if files are identical?

    - by ojblass
    If you have 1,000,0000 source files, you suspect they are all the same, and you want to compare them what is the current fasted method to compare those files? Assume they are Java files and platform where the comparison is done is not important. cksum is making me cry. When I mean identical I mean ALL identical. Update: I know about generating checksums. diff is laughable ... I want speed. Update: Don't get stuck on the fact they are source files. Pretend for example you took a million runs of a program with very regulated output. You want to prove all 1,000,000 versions of the output are the same. Update: read the number of blocks rather than bytes? Immediatly throw out those? Is that faster than finding the number of bytes? Update: Is this ANY different than the fastest way to compare two files?

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  • Call Oracle package function using Odbc from C#

    - by Paolo Tedesco
    I have a function defined inside an Oracle package: CREATE OR REPLACE PACKAGE BODY TESTUSER.TESTPKG as FUNCTION testfunc(n IN NUMBER) RETURN NUMBER as begin return n + 1; end testfunc; end testpkg; / How can I call it from C# using Odbc? I tried the following: using System; using System.Data; using System.Data.Odbc; class Program { static void Main(string[] args) { using (OdbcConnection connection = new OdbcConnection("DSN=testdb;UID=testuser;PWD=testpwd")) { connection.Open(); OdbcCommand command = new OdbcCommand("TESTUSER.TESTPKG.testfunc", connection); command.CommandType = System.Data.CommandType.StoredProcedure; command.Parameters.Add("ret", OdbcType.Int).Direction = ParameterDirection.ReturnValue; command.Parameters.Add("n", OdbcType.Int).Direction = ParameterDirection.Input; command.Parameters["n"].Value = 42; command.ExecuteNonQuery(); Console.WriteLine(command.Parameters["ret"].Value); } } } But I get an exception saying "Invalid SQL Statement". What am I doing wrong?

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  • Visual Studio 2012 won't start

    - by David Aleu
    I installed VS2012 Premium from our MSDN subscription and it was working fine the first couple of days but then I installed a few extensions I can't now start VS2012 and it gives the error: Faulting application name: devenv.exe, version: 11.0.50727.1, time stamp: 0x5011ecaa Faulting module name: ntdll.dll, version: 6.1.7601.17725, time stamp: 0x4ec49b8f Exception code: 0xc0000374 Fault offset: 0x000ce6c3 Faulting process id: 0xee8 Faulting application start time: 0x01cd89bb777fc1dd Faulting application path: C:\Program Files (x86)\Microsoft Visual Studio 11.0\Common7\IDE\devenv.exe Faulting module path: C:\Windows\SysWOW64\ntdll.dll I'm running it on Windows 7 64 bit. I've tried to repair, uninstall and install again and nothing. I tried to restore to a previous restore system point but nothing. The extensions I installed I can remember: VS10x Code Map VSCommands Visual SVN Nuget manager (all the above my colleagues have it too and it works fine for them) and: Web Essentials Visual Studio Color Theme Editor SlowCheetah Mobile Ready HTML5 Questions are: Anyone else has had this problem? Is there a way I can uninstall extensions from a command line or software? (I removed the extensions folder but that doesn't do anything) Can I repair the "C:\Windows\SysWOW64\ntdll.dll"? Is it really a problem with this dll? I haven't been able to find any similar issue in other versions and because VS2012 is new doesn't seem to be much information either.

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  • Why is PLINQ slower than LINQ for this code?

    - by Rob Packwood
    First off, I am running this on a dual core 2.66Ghz processor machine. I am not sure if I have the .AsParallel() call in the correct spot. I tried it directly on the range variable too and that was still slower. I don't understand why... Here are my results: Process non-parallel 1000 took 146 milliseconds Process parallel 1000 took 156 milliseconds Process non-parallel 5000 took 5187 milliseconds Process parallel 5000 took 5300 milliseconds using System; using System.Collections.Generic; using System.Diagnostics; using System.Linq; namespace DemoConsoleApp { internal class Program { private static void Main() { ReportOnTimedProcess( () => GetIntegerCombinations(), "non-parallel 1000"); ReportOnTimedProcess( () => GetIntegerCombinations(runAsParallel: true), "parallel 1000"); ReportOnTimedProcess( () => GetIntegerCombinations(5000), "non-parallel 5000"); ReportOnTimedProcess( () => GetIntegerCombinations(5000, true), "parallel 5000"); Console.Read(); } private static List<Tuple<int, int>> GetIntegerCombinations( int iterationCount = 1000, bool runAsParallel = false) { IEnumerable<int> range = Enumerable.Range(1, iterationCount); IEnumerable<Tuple<int, int>> integerCombinations = from x in range from y in range select new Tuple<int, int>(x, y); return runAsParallel ? integerCombinations.AsParallel().ToList() : integerCombinations.ToList(); } private static void ReportOnTimedProcess( Action process, string processName) { var stopwatch = new Stopwatch(); stopwatch.Start(); process(); stopwatch.Stop(); Console.WriteLine("Process {0} took {1} milliseconds", processName, stopwatch.ElapsedMilliseconds); } } }

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  • Java Swing rendering bug on Windows 7 look-and-feel?

    - by John B.
    The knob on vertical JSlider's on my Windows 7 machine (with native look-and-feel) is really, really tiny in both directions. Not just skinny but short as well. Can anyone confirm this? Should I report it? If so, where? Thanks! Here is the code for the sample program (in the screen shot): import javax.swing.JFrame; import javax.swing.JPanel; import javax.swing.JSlider; import javax.swing.SwingConstants; import javax.swing.UIManager; public class SliderTest { public static void main( String[] args ) { // Set the look and feel to that of the system try { UIManager.setLookAndFeel( UIManager.getSystemLookAndFeelClassName() ); } catch ( Exception e ) { System.err.println( e ); } // Launch the GUI from the event dispatch thread javax.swing.SwingUtilities.invokeLater( new Runnable() { public void run () { JFrame window = new JFrame(); window.setDefaultCloseOperation( JFrame.EXIT_ON_CLOSE ); JPanel contentPane = new JPanel(); contentPane.add( new JSlider(SwingConstants.HORIZONTAL) ); contentPane.add( new JSlider(SwingConstants.VERTICAL) ); window.setContentPane( contentPane ); window.pack(); window.setLocationRelativeTo( null ); // Center window window.setVisible( true ); } }); } }

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  • How do I prevent qFatal() from aborting the application?

    - by Dave
    My Qt application uses Q_ASSERT_X, which calls qFatal(), which (by default) aborts the application. That's great for the application, but I'd like to suppress that behavior when unit testing the application. (I'm using the Google Test Framework.) I have by unit tests in a separate project, statically linking to the class I'm testing. The documentation for qFatal() reads: Calls the message handler with the fatal message msg. If no message handler has been installed, the message is printed to stderr. Under Windows, the message is sent to the debugger. If you are using the default message handler this function will abort on Unix systems to create a core dump. On Windows, for debug builds, this function will report a _CRT_ERROR enabling you to connect a debugger to the application. ... To supress the output at runtime, install your own message handler with qInstallMsgHandler(). So here's my main.cpp file: #include <gtest/gtest.h> #include <QApplication> void testMessageOutput(QtMsgType type, const char *msg) { switch (type) { case QtDebugMsg: fprintf(stderr, "Debug: %s\n", msg); break; case QtWarningMsg: fprintf(stderr, "Warning: %s\n", msg); break; case QtCriticalMsg: fprintf(stderr, "Critical: %s\n", msg); break; case QtFatalMsg: fprintf(stderr, "My Fatal: %s\n", msg); break; } } int main(int argc, char **argv) { qInstallMsgHandler(testMessageOutput); testing::InitGoogleTest(&argc, argv); return RUN_ALL_TESTS(); } But my application is still stopping at the assert. I can tell that my custom handler is being called, because the output when running my tests is: My Fatal: ASSERT failure in MyClass::doSomething: "doSomething()", file myclass.cpp, line 21 The program has unexpectedly finished. What can I do so that my tests keep running even when an assert fails?

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  • MPI Odd/Even Compare-Split Deadlock

    - by erebel55
    I'm trying to write an MPI version of a program that runs an odd/even compare-split operation on n randomly generated elements. Process 0 should generated the elements and send nlocal of them to the other processes, (keeping the first nlocal for itself). From here, process 0 should print out it's results after running the CompareSplit algorithm. Then, receive the results from the other processes run of the algorithm. Finally, print out the results that it has just received. I have a large chunk of this already done, but I'm getting a deadlock that I can't seem to fix. I would greatly appreciate any hints that people could give me. Here is my code http://pastie.org/3742474 Right now I'm pretty sure that the deadlock is coming from the Send/Recv at lines 134 and 151. I've tried changing the Send to use "tag" instead of myrank for the tag parameter..but when I did that I just keep getting a "MPI_ERR_TAG: invalid tag" for some reason. Obviously I would also run the algorithm within the processors 0 but I took that part out for now, until I figure out what is going wrong. Any help is appreciated.

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