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  • shop by brand name in magento

    - by Jyotiranjan
    This is brand.php file having directory local/Vilpjsc/brand/Block.I want the brand name with logo(image) sholud display on home page .But I am getting the error i.e Fatal error: Call to a member function getCollection() on a non-object in /var/www/magentodemo/app/code/local/Vilpjsc/Brand/Block/Brand.php on line 25 <?php class Vilpjsc_Brand_Block_Brand extends Mage_Core_Block_Template { public function _prepareLayout() { return parent::_prepareLayout(); } //Get Collection from Brand Controller public function getBrand() { if (!$this->hasData('brand')) { $this->setData('brand', Mage::registry('brand')); } return $this->getData('brand'); } //Get Brand Featured Collection public function getFeaturedBrand() { return $this->getBrand()->getCollection()->setPageSize(12)->addFilter('status', '1'); } public function resizeImage($img,$width=100, $height=60) { if (!file_exists("./media/brand/resized")) mkdir("./media/brand/resized", 0777); $imageResized = Mage::getBaseDir('media') . DS . "brand" . DS . "resized" . DS . $width."x".$height.$img; if (!file_exists($imageResized) && file_exists("./media/brand/" . $img)) { $imageObj = new Varien_Image("./media/brand/" . $img); $imageObj->constrainOnly(TRUE); $imageObj->keepAspectRatio(TRUE); $imageObj->keepFrame(FALSE); $imageObj->resize($width, $height); $imageObj->save($imageResized); } $newImageUrl = Mage::getBaseUrl('media')."brand/resized/".$width."x".$height.$img; return $newImageUrl; } public function getNormalBrand() { return $this->getBrand()->getCollection()->addFilter('status', '0'); } public function getBrandChar() { extract($this->getBrandKey()); return $this->getBrand()->getCollection()->saveBrandcollection($char); } //Create Alphabet navigation public function navigation() { extract($this->getBrandKey()); $alphas = range('A', 'Z'); $navigation = ""; $digitClass = ""; foreach ($alphas as $key) { if ($char == $key) $class_key = "current_char"; else $class_key=""; $navigation .= "<li class='key_item " . $class_key . "'><a href='" . Mage::getBaseUrl() . "brand/index/index/brand_key/" . $key . "'>" . $key . "</a></li>"; } if ($char == "digit") { $digitClass = "current_char"; } elseif ($char == "all") $allClass = "current_char"; $navigation = "<li class='key_item " . $digitClass . "'><a href='" . Mage::getBaseUrl() . "brand/index/index/brand_key/digit'>#</a></li>" . $navigation; return $navigation; } //Get request for brand block public function getBrandKey() { $brand_key = Mage::registry('brand_key'); if ($brand_key) { $char = $brand_key->getParam('brand_key') ? $brand_key->getParam('brand_key') : 'A'; $option_id = $brand_key->getParam('option_id') ? $brand_key->getParam('option_id') : '1'; $brand = $brand_key->getParam('brand') ? $brand_key->getParam('brand') : 'Nike'; } else { $char = 'digit'; $option_id = '544'; } return compact('char', 'option_id', 'brand'); } }

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  • CodePlex Daily Summary for Saturday, November 20, 2010

    CodePlex Daily Summary for Saturday, November 20, 2010Popular ReleasesMiniTwitter: 1.59: MiniTwitter 1.59 ???? ?? User Streams ????????????????? ?? ?????????????? ???????? ?????????????Home Access Plus+: v5.4.4: Version 5.4.4Change Log: Added logic to the My Computer Browsers to allow for users with no home directories (set in ad anyhow) Renamed the My School Computer Enhanced page to My School Computer Extended Edition File Changes: ~/bin/hap.web.dll ~/mycomputersl.aspxWatchersNET.SiteMap: WatchersNET.SiteMap 01.03.01: Whats NewNew Setting for the Skin Object <param name="InclusionTabs" value="10,20,40" /> - Specify the Tab Id of the Tab(s) you want to Include the SiteMap. Separated by Comma changes Code Cleanup.NET Extensions - Extension Methods Library for C# and VB.NET: Release 2011.01: Added new extensions for - object.CountLoopsToNull Added new extensions for DateTime: - DateTime.IsWeekend - DateTime.AddWeeks Added new extensions for string: - string.Repeat - string.IsNumeric - string.ExtractDigits - string.ConcatWith - string.ToGuid - string.ToGuidSave Added new extensions for Exception: - Exception.GetOriginalException Added new extensions for Stream: - Stream.Write (overload) And other new methods ... Release as of dotnetpro 01/2011Code Sample from Microsoft: Visual Studio 2010 Code Samples 2010-11-19: Code samples for Visual Studio 2010Prism Training Kit: Prism Training Kit 4.0: Release NotesThis is an updated version of the Prism training Kit that targets Prism 4.0 and added labs for some of the new features of Prism 4.0. This release consists of a Training Kit with Labs on the following topics Modularity Dependency Injection Bootstrapper UI Composition Communication MEF Navigation Note: Take into account that this is a Beta version. If you find any bugs please report them in the Issue Tracker PrerequisitesVisual Studio 2010 Microsoft Word 2...Free language translator and file converter: Free Language Translator 2.2: Starting with version 2.0, the translator encountered a major redesign that uses MEF based plugins and .net 4.0. I've also fixed some bugs and added support for translating subtitles that can show up in video media players. Version 2.1 shows the context menu 'Translate' in Windows Explorer on right click. Version 2.2 has links to start the media file with its associated subtitle. Download the zip file and expand it in a temporary location on your local disk. At a minimum , you should uninstal...Physics Helper for Blend, Silverlight, WP7 and Farseer: PhysicsHelper 4.0.0.1 Beta: This is a beta release of the Physics Helper 4.0 targeting Silverlight 4 and Windows Phone 7 and using the Farseer 3.0 Physics Engine (http://farseerphysics.codeplex.com). The download is an installer which will install the Behaviors into Blend 4's Behaviors list in the Assets Panel. Please see the Home page for details on this releaseLateBindingApi.Excel: LateBindingApi.Excel Release 0.7d: Release+Samples V0.7: - Enthält Laufzeit DLL und Beispielprojekte Beispielprojekte: COMAddinExample - Demonstriert ein versionslos angebundenes COMAddin Example01 - Background Colors und Borders für Cells Example02 - Font Attributes undAlignment für Cells Example03 - Numberformats Example04 - Shapes, WordArts, Pictures, 3D-Effects Example05 - Charts Example06 - Dialoge in Excel Example07 - Einem Workbook VBA Code hinzufügen Example08 - Events Example09 - Eigene Gui Elemente erstellen und Ere...Free Silverlight & WPF Chart Control - Visifire: Visifire SL and WPF Charts v3.6.4 Released: Hi, Today we are releasing Visifire 3.6.4 with few bug fixes: * Multi-line Labels were getting clipped while exploding last DataPoint in Funnel and Pyramid chart. * ClosestPlotDistance property in Axis was not behaving as expected. * In DateTime Axis, Chart threw exception on mouse click over PlotArea if there were no DataPoints present in Chart. * ToolTip was not disappearing while changing the DataSource property of the DataSeries at real-time. * Chart threw exception ...Microsoft SQL Server Product Samples: Database: AdventureWorks 2008R2 SR1: Sample Databases for Microsoft SQL Server 2008R2 (SR1)This release is dedicated to the sample databases that ship for Microsoft SQL Server 2008R2. See Database Prerequisites for SQL Server 2008R2 for feature configurations required for installing the sample databases. See Installing SQL Server 2008R2 Databases for step by step installation instructions. The SR1 release contains minor bug fixes to the installer used to create the sample databases. There are no changes to the databases them...VidCoder: 0.7.2: Fixed duplicated subtitles when running multiple encodes off of the same title.Craig's Utility Library: Craig's Utility Library Code 2.0: This update contains a number of changes, added functionality, and bug fixes: Added transaction support to SQLHelper. Added linked/embedded resource ability to EmailSender. Updated List to take into account new functions. Added better support for MAC address in WMI classes. Fixed Parsing in Reflection class when dealing with sub classes. Fixed bug in SQLHelper when replacing the Command that is a select after doing a select. Fixed issue in SQL Server helper with regard to generati...MFCMAPI: November 2010 Release: Build: 6.0.0.1023 Full release notes at SGriffin's blog. If you just want to run the tool, get the executable. If you want to debug it, get the symbol file and the source. The 64 bit build will only work on a machine with Outlook 2010 64 bit installed. All other machines should use the 32 bit build, regardless of the operating system. Facebook BadgeDotNetNuke® Community Edition: 05.06.00: Major HighlightsAdded automatic portal alias creation for single portal installs Updated the file manager upload page to allow user to upload multiple files without returning to the file manager page. Fixed issue with Event Log Email Notifications. Fixed issue where Telerik HTML Editor was unable to upload files to secure or database folder. Fixed issue where registration page is not set correctly during an upgrade. Fixed issue where Sendmail stripped HTML and Links from emails...mVu Mobile Viewer: mVu Mobile Viewer 0.7.10.0: Tube8 fix.EPPlus-Create advanced Excel 2007 spreadsheets on the server: EPPlus 2.8.0.1: EPPlus-Create advanced Excel 2007 spreadsheets on the serverNew Features Improved chart support Different chart-types series on the same chart Support for secondary axis and a lot of new properties Better styling Encryption and Workbook protection Table support Import csv files Array formulas ...and a lot of bugfixesAutoLoL: AutoLoL v1.4.2: Added support for more clients (French and Russian) Settings are now stored sepperatly for each user on a computer Auto Login is much faster now Auto Login detects and handles caps lock state properly nowTailspinSpyworks - WebForms Sample Application: TailspinSpyworks-v0.9: Contains a number of bug fixes and additional tutorial steps as well as complete database implementation details.ASP.NET MVC Project Awesome (jQuery Ajax helpers): 1.3 and demos: It contains a rich set of helpers (controls) that you can use to build highly responsive and interactive Ajax-enabled Web applications. These helpers include Autocomplete, AjaxDropdown, Lookup, Confirm Dialog, Popup Form and Pager tested on mozilla, safari, chrome, opera, ie 9b/8/7/6 new stuff in 1.3 Autocomplete helper Autocomplete and AjaxDropdown can have parentId and be filled with data depending on the value of the parent PopupForm besides Content("ok") on success can also return J...New ProjectsAccessReporter: This is a project created for CIS601 to display reports based on the Access database extract fro the SAP simulation game.ASP.NET Dynamic Data Layout: Dynamic Data Layout is a library for ASP.NET WebForms that extends the ASP.NET Dynamic Data functionality. It allows you to create complex forms where you can easily define the layout, use tabs, multiple columns, advanced styling etc. And all this without entity templates!Brascomex: Repositório para controle de versão dos dados da Brascomex.Business Advancer: this is a simple web site projectCarrito de Compras: Proyecto de desarrollo de software a gran escalaclinicanet: Descrição em construçãoCrazyBeavers.Geodesy: A library written in C#/.Net 2.0 to transform between geodetic and grid coordinates (using the GauusKreuger algorithm) as well as calculating distances and direction between a set of coordinates.CSTS Work Space: CSTSWSCup of Tea: Project to quickstart work on several platforms.Delete Bin, Obj, Backup directories: This utility deletes bin and obj directories recursively (under a specified root directory). It can also delete psess files and files larger than a specific file size. Single-pass, auto-delete multiple bin, obj, and backup directories. Developer Guidance - Onboarding Windows Phone 7: The Developer Guidance for Windows Phone 7 includes end-to-end application scenarios, code examples, documentation, and best practices.EncryptConfig: EncryptConfig is a simple form application that encrypts app config connection strings for deployment in non-secure environments. EncryptConfig will also decrypt the app config file in case you need to update the connection string information.Graphic MUD: My personal MUD project.lcsunit: Lightweight C# Unit Test Framework. Keep unit testing as simple as possible. Features: * only 1 source file * Assert, AssertEqual support Embed in your code, no XML, no GUI or separate console runnersLightweight Accounting System: Nothing yetLog4Net Demo for Enterprise Applications: Single class which is useful for logging logs into database, file etc. It also sends an emails about the errors. All these can be done using configuration. Very useful to log information in a file and/or in a database within a business class. MapWinGIS ActiveX Map and GIS Component: MapWinGIS.ocx is a C++ based geographic information system programming ActiveX Control and application programmer interface (API) that can be added to a Windows Form in Visual Basic, C#, Delphi, or other languages that support ActiveX, providing your app with a map.nau: nau cmsnewhxbProject: Something about my project.NTypeClasses: This project is an attempt to bring type class feature to .NETPhoto Stream: Need to add it laterSharePoint 2010 Workflow History List: This project hosts a customized version of the Workflow History List for SharePoint 2010. The Description column on this list can handle messages up to 1024 characters.Silverlight Organization Chart: A Silverlight organization ChartSlovníkár: Cílem projektu je vytvorit aplikaci pro PC a PDA, postavenou na platforme Microsoft .NET Framework. Hlavní funkcí aplikace bude vyhledávání v dvojjazycných prekladových slovnících (databázích), predevším ve formátu UDN. S aplikací bude distribuováno 18 slovníku.The Letters Are Falling!: The Letters Are Falling is a XAML project for three year olds. No, I mean the GAME is for three year olds. The project is a prototype I am building to see about incorporating XAML into VB for Dummies. The game is to help learning your alphabet!Tip Calc for Windows Phone 7: Tip Calc makes it easier for Windows Phone users to calculate tips. . It's developed in C# + Silverlight for WP7.Universities managment information system: Universities managment information systemUsersMOSS: UsersMOSS est une petite application permettant de consulter sur un serveur MOSS les sites web (SPWeb) les users (SPUser), et les groupes (SPGroup). Cette application utilise le modèle objet de MOSS pour inspecter le contenu des objets d'un serveur MOSS. Cette application est loin d'être professionnelle, ou même terminée, mais elle me rend très souvent service. Surtout ne l'utilisez pas sur un serveur de production car le gestion du GC n'est pas faite, ce qui peut provoquer des plantages de v...Windows 7 To Go: Windows 7 Beispielanwendungen, Apps, Videos, Präsentationen und Anleitungen Eine Bibliothek mit Demos, Sourcecodes, Präsentationen und Videos für das Demonstrieren, Verwenden und Erlernen von Windows 7 Features.

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  • Graphics.MeasureCharacterRanges giving wrong size calculations in C#.Net?

    - by Owen Blacker
    I'm trying to render some text into a specific part of an image in a Web Forms app. The text will be user entered, so I want to vary the font size to make sure it fits within the bounding box. I have code that was doing this fine on my proof-of-concept implementation, but I'm now trying it against the assets from the designer, which are larger, and I'm getting some odd results. I'm running the size calculation as follows: StringFormat fmt = new StringFormat(); fmt.Alignment = StringAlignment.Center; fmt.LineAlignment = StringAlignment.Near; fmt.FormatFlags = StringFormatFlags.NoClip; fmt.Trimming = StringTrimming.None; int size = __startingSize; Font font = __fonts.GetFontBySize(size); while (GetStringBounds(text, font, fmt).IsLargerThan(__textBoundingBox)) { context.Trace.Write("MyHandler.ProcessRequest", "Decrementing font size to " + size + ", as size is " + GetStringBounds(text, font, fmt).Size() + " and limit is " + __textBoundingBox.Size()); size--; if (size < __minimumSize) { break; } font = __fonts.GetFontBySize(size); } context.Trace.Write("MyHandler.ProcessRequest", "Writing " + text + " in " + font.FontFamily.Name + " at " + font.SizeInPoints + "pt, size is " + GetStringBounds(text, font, fmt).Size() + " and limit is " + __textBoundingBox.Size()); I then use the following line to render the text onto an image I'm pulling from the filesystem: g.DrawString(text, font, __brush, __textBoundingBox, fmt); where: __fonts is a PrivateFontCollection, PrivateFontCollection.GetFontBySize is an extension method that returns a FontFamily RectangleF __textBoundingBox = new RectangleF(150, 110, 212, 64); int __minimumSize = 8; int __startingSize = 48; Brush __brush = Brushes.White; int size starts out at 48 and decrements within that loop Graphics g has SmoothingMode.AntiAlias and TextRenderingHint.AntiAlias set context is a System.Web.HttpContext (this is an excerpt from the ProcessRequest method of an IHttpHandler) The other methods are: private static RectangleF GetStringBounds(string text, Font font, StringFormat fmt) { CharacterRange[] range = { new CharacterRange(0, text.Length) }; StringFormat myFormat = fmt.Clone() as StringFormat; myFormat.SetMeasurableCharacterRanges(range); using (Graphics g = Graphics.FromImage(new Bitmap( (int) __textBoundingBox.Width - 1, (int) __textBoundingBox.Height - 1))) { g.SmoothingMode = System.Drawing.Drawing2D.SmoothingMode.AntiAlias; g.TextRenderingHint = System.Drawing.Text.TextRenderingHint.AntiAlias; Region[] regions = g.MeasureCharacterRanges(text, font, __textBoundingBox, myFormat); return regions[0].GetBounds(g); } } public static string Size(this RectangleF rect) { return rect.Width + "×" + rect.Height; } public static bool IsLargerThan(this RectangleF a, RectangleF b) { return (a.Width > b.Width) || (a.Height > b.Height); } Now I have two problems. Firstly, the text sometimes insists on wrapping by inserting a line-break within a word, when it should just fail to fit and cause the while loop to decrement again. I can't see why it is that Graphics.MeasureCharacterRanges thinks that this fits within the box when it shouldn't be word-wrapping within a word. This behaviour is exhibited irrespective of the character set used (I get it in Latin alphabet words, as well as other parts of the Unicode range, like Cyrillic, Greek, Georgian and Armenian). Is there some setting I should be using to force Graphics.MeasureCharacterRanges only to be word-wrapping at whitespace characters (or hyphens)? This first problem is the same as post 2499067. Secondly, in scaling up to the new image and font size, Graphics.MeasureCharacterRanges is giving me heights that are wildly off. The RectangleF I am drawing within corresponds to a visually apparent area of the image, so I can easily see when the text is being decremented more than is necessary. Yet when I pass it some text, the GetBounds call is giving me a height that is almost double what it's actually taking. Using trial and error to set the __minimumSize to force an exit from the while loop, I can see that 24pt text fits within the bounding box, yet Graphics.MeasureCharacterRanges is reporting that the height of that text, once rendered to the image, is 122px (when the bounding box is 64px tall and it fits within that box). Indeed, without forcing the matter, the while loop iterates to 18pt, at which point Graphics.MeasureCharacterRanges returns a value that fits. The trace log excerpt is as follows: Decrementing font size to 24, as size is 193×122 and limit is 212×64 Decrementing font size to 23, as size is 191×117 and limit is 212×64 Decrementing font size to 22, as size is 200×75 and limit is 212×64 Decrementing font size to 21, as size is 192×71 and limit is 212×64 Decrementing font size to 20, as size is 198×68 and limit is 212×64 Decrementing font size to 19, as size is 185×65 and limit is 212×64 Writing VENNEGOOR of HESSELINK in DIN-Black at 18pt, size is 178×61 and limit is 212×64 So why is Graphics.MeasureCharacterRanges giving me a wrong result? I could understand it being, say, the line height of the font if the loop stopped around 21pt (which would visually fit, if I screenshot the results and measure it in Paint.Net), but it's going far further than it should be doing because, frankly, it's returning the wrong damn results. Any and all help gratefully received. Thanks!

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  • How to count the letters in a text with Javascript?

    - by Doguhanca
    I am currently trying to write a ''web application'' that has a simple text area inside, in which I want the letters of the text written to be pointed out. For example, if I write: ''How old are you? I am 19 years old'' I need a code to tell me how many 'A's and 'Y's and 'D's (and all letters of the alphabet from 0-26) are used in this sentence when I press a button on a HTML/ CSS page. Could you please tell me what I must write into my .JS file and what I should write into my .HTML file to do this with a click of a button when something is written in the ? I hope my explanation was detailed enough. Thanks! Edit (I'm very sorry for the problems I caused) - What I have done so far looks like this: HTML: <link rel="stylesheet" type="text/css" href="theme.css"> <meta charset="utf-8"> <script src="test.js" type="text/javascript"></script> <div class='header'> Al.Fa.Be </div> <div class='yaz'> <textarea></textarea> </div> <div class='description'> <a href='http://www.google.com'>Ara</a> </div> <div class='description2'> <input id="clickMe" type="button" value="Hesapla" onclick="doFunction();" /> </div> CSS: body{ background:white; } selection{ background:#CCC; } #clickMe{ background:#CCC; border:1px solid #333; } .header{ font-size:70px; font-weight:bold; font-family:Arial; color:#333; margin-left:580px; padding-top:200px; } textarea{ width:1210px; height:40px; color:black; margin-top:20px; margin-left:100px; padding-left:10px; padding-top:10px; font-size:18px; font-family:Arial; } .description{ background:#f2f2f2; padding:6px; width:50px; text-align:center; border:1px solid #ddd; font-family:Arial; margin-left:620px; margin-top:20px; font-size:14px; } .description a{ color:#555; text-decoration:none; } .description2{ background:#f2f2f2; padding:6px; width:60px; text-align:center; border:1px solid #ddd; font-family:Arial; margin-left:750px; margin-top:-30px; font-size:14px; } .description2 a{ color:#555; text-decoration:none; } .yaz{ color:white; } Javascript: // Input name. Count number of alphabets a-z class program                                                          {     public static void main(String[] args)     {         String name = args[0];         int count[] = new int[29];         int i,p;         int n = name.length();         name = name.toUpperCase();         char c;         for (i=0; i<29; i++)         {             count[i] = 0;           }         for (i=0; i<n; i++)         {             c = name.charAt(i);             p = (int) c;             count[p-65]++;         }         for (i=0; i<29 ; i++)         {             if (count[i] >0)             {                 System.out.println((char)(i+65) + " occurs " + count[i] + " times");             }         }     } }

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  • Loop crashing program having to do with 2D arrays

    - by user450062
    I am creating an encoding program and when I instruct the program to create a 5X5 grid based on the alphabet while skipping over letters that match up to certain pre-defined variables(which are given values by user input during runtime). I have a loop that instructs the loop to keep running until the values that access the array are out of bounds, the loop seems to cause the problem. This code is standardized so there shouldn't be much trouble compiling it in another compiler. Also would it be better to seperate my program into functions? here is the code: #include<iostream> #include<fstream> #include<cstdlib> #include<string> #include<limits> using namespace std; int main(){ while (!cin.fail()) { char type[81]; char filename[20]; char key [5]; char f[2] = "q"; char g[2] = "q"; char h[2] = "q"; char i[2] = "q"; char j[2] = "q"; char k[2] = "q"; char l[2] = "q"; int a = 1; int b = 1; int c = 1; int d = 1; int e = 1; string cipherarraytemplate[5][5]= { {"a","b","c","d","e"}, {"f","g","h","i","j"}, {"k","l","m","n","o"}, {"p","r","s","t","u"}, {"v","w","x","y","z"} }; string cipherarray[5][5]= { {"a","b","c","d","e"}, {"f","g","h","i","j"}, {"k","l","m","n","o"}, {"p","r","s","t","u"}, {"v","w","x","y","z"} }; cout<<"Enter the name of a file you want to create.\n"; cin>>filename; ofstream outFile; outFile.open(filename); outFile<<fixed; outFile.precision(2); outFile.setf(ios_base::showpoint); cin.ignore(std::numeric_limits<int>::max(),'\n'); cout<<"enter your codeword(codeword can have no repeating letters)\n"; cin>>key; while (key[a] != '\0' ){ while(b < 6){ cipherarray[b][c] = key[a]; if ( f == "q" ) { cipherarray[b][c] = f; } if ( f != "q" && g == "q" ) { cipherarray[b][c] = g; } if ( g != "q" && h == "q" ) { cipherarray[b][c] = h; } if ( h != "q" && i == "q" ) { cipherarray[b][c] = i; } if ( i != "q" && j == "q" ) { cipherarray[b][c] = j; } if ( j != "q" && k == "q" ) { cipherarray[b][c] = k; } if ( k != "q" && l == "q" ) { cipherarray[b][c] = l; } a++; b++; } c++; b = 1; } while (c < 6 || b < 6){ if (cipherarraytemplate[d][e] == f || cipherarraytemplate[d][e] == g || cipherarraytemplate[d][e] == h || cipherarraytemplate[d][e] == i || cipherarraytemplate[d][e] == j || cipherarraytemplate[d][e] == k || cipherarraytemplate[d][e] == l){ d++; } else { cipherarray[b][c] = cipherarraytemplate[d][e]; d++; b++; } if (d == 6){ d = 1; e++; } if (b == 6){ c++; b = 1; } } cout<<"now enter some text."<<endl<<"To end this program press Crtl-Z\n"; while(!cin.fail()){ cin.getline(type,81); outFile<<type<<endl; } outFile.close(); } } I know there is going to be some mid-forties guy out there who is going to stumble on to this post, he's have been programming for 20-some years and he's going to look at my code and say: "what is this guy doing".

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  • Ajax/PHP contact form not able to send mail

    - by Steph
    The funny thing is it did work for one evening. I contacted my host, and they are saying there's no reason it should not be working. I have also attempted to test it in Firebug, but it seemed to be sending. And I specifically put the email address (hosted in my domain) on my email safe list, so that is not the culprit either. Would anyone here take a look at it for me? I'd be so grateful. In the header I have: <script type="text/javascript"> $(document).ready(function() { var options = { target: '#alert' }; $('#contactForm').ajaxForm(options); }); $.fn.clearForm = function() { return this.each(function() { var type = this.type, tag = this.tagName.toLowerCase(); if (tag == 'form') return $(':input',this).clearForm(); if (type == 'text' || type == 'password' || tag == 'textarea') this.value = ''; else if (type == 'checkbox' || type == 'radio') this.checked = false; else if (tag == 'select') this.selectedIndex = -1; }); }; </script> Here is the actual form: <form id="contactForm" method="post" action="sendmail.php"> <fieldset> <p>Email Me</p> <div id="fieldset_container"> <label for="name">Your Name:</label> <input type="text" name="name" id="name" /><br /><br /> <label for="email">Email:</label> <input type="text" name="email" id="email" /><br /><br /> <span style="display:none;"> <label for="last">Honeypot:</label> <input type="text" name="last" value="" id="last" /> </span><br /><br /> <label for="message">Comments &amp; Inquiries:</label> <textarea name="message" id="message" cols="" rows=""></textarea><br/> </div> <div id="submit_button"> <input type="submit" name="submit" id="submit" value="Send It" /> </div> </fieldset> </form> <div class="message"><div id="alert"></div></div> Here is the code from my validating page, sendmail.php: <?php // Who you want to recieve the emails from the form. (Hint: generally you.) $sendto = '[email protected]'; // The subject you'll see in your inbox $subject = 'SH Contact Form'; // Message for the user when he/she doesn't fill in the form correctly. $errormessage = 'There seems to have been a problem. May I suggest...'; // Message for the user when he/she fills in the form correctly. $thanks = "Thanks for the email!"; // Message for the bot when it fills in in at all. $honeypot = "You filled in the honeypot! If you're human, try again!"; // Various messages displayed when the fields are empty. $emptyname = 'Entering your name?'; $emptyemail = 'Entering your email address?'; $emptymessage = 'Entering a message?'; // Various messages displayed when the fields are incorrectly formatted. $alertname = 'Entering your name using only the standard alphabet?'; $alertemail = 'Entering your email in this format: <i>[email protected]</i>?'; $alertmessage = "Making sure you aren't using any parenthesis or other escaping characters in the message? Most URLS are fine though!"; //Setting used variables. $alert = ''; $pass = 0; // Sanitizing the data, kind of done via error messages first. Twice is better! ;-) function clean_var($variable) { $variable = strip_tags(stripslashes(trim(rtrim($variable)))); return $variable; } //The first if for honeypot. if ( empty($_REQUEST['last']) ) { // A bunch of if's for all the fields and the error messages. if ( empty($_REQUEST['name']) ) { $pass = 1; $alert .= "<li>" . $emptyname . "</li>"; } elseif ( ereg( "[][{}()*+?.\\^$|]", $_REQUEST['name'] ) ) { $pass = 1; $alert .= "<li>" . $alertname . "</li>"; } if ( empty($_REQUEST['email']) ) { $pass = 1; $alert .= "<li>" . $emptyemail . "</li>"; } elseif ( !eregi("^[_a-z0-9-]+(.[_a-z0-9-]+)*@[a-z0-9-]+(.[a-z0-9-]+)*(.[a-z]{2,3})$", $_REQUEST['email']) ) { $pass = 1; $alert .= "<li>" . $alertemail . "</li>"; } if ( empty($_REQUEST['message']) ) { $pass = 1; $alert .= "<li>" . $emptymessage . "</li>"; } elseif ( ereg( "[][{}()*+?\\^$|]", $_REQUEST['message'] ) ) { $pass = 1; $alert .= "<li>" . $alertmessage . "</li>"; } //If the user err'd, print the error messages. if ( $pass==1 ) { //This first line is for ajax/javascript, comment it or delete it if this isn't your cup o' tea. echo "<script>$(\".message\").hide(\"slow\").show(\"slow\"); </script>"; echo "<b>" . $errormessage . "</b>"; echo "<ul>"; echo $alert; echo "</ul>"; // If the user didn't err and there is in fact a message, time to email it. } elseif (isset($_REQUEST['message'])) { //Construct the message. $message = "From: " . clean_var($_REQUEST['name']) . "\n"; $message .= "Email: " . clean_var($_REQUEST['email']) . "\n"; $message .= "Message: \n" . clean_var($_REQUEST['message']); $header = 'From:'. clean_var($_REQUEST['email']); //Mail the message - for production mail($sendto, $subject, $message, $header, "[email protected]"); //This is for javascript, echo "<script>$(\".message\").hide(\"slow\").show(\"slow\").animate({opacity: 1.0}, 4000).hide(\"slow\"); $(':input').clearForm() </script>"; echo $thanks; die(); //Echo the email message - for development echo "<br/><br/>" . $message; } //If honeypot is filled, trigger the message that bot likely won't see. } else { echo "<script>$(\".message\").hide(\"slow\").show(\"slow\"); </script>"; echo $honeypot; } ?>

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  • Optimized OCR black/white pixel algorithm

    - by eagle
    I am writing a simple OCR solution for a finite set of characters. That is, I know the exact way all 26 letters in the alphabet will look like. I am using C# and am able to easily determine if a given pixel should be treated as black or white. I am generating a matrix of black/white pixels for every single character. So for example, the letter I (capital i), might look like the following: 01110 00100 00100 00100 01110 Note: all points, which I use later in this post, assume that the top left pixel is (0, 0), bottom right pixel is (4, 4). 1's represent black pixels, and 0's represent white pixels. I would create a corresponding matrix in C# like this: CreateLetter("I", new List<List<bool>>() { new List<bool>() { false, true, true, true, false }, new List<bool>() { false, false, true, false, false }, new List<bool>() { false, false, true, false, false }, new List<bool>() { false, false, true, false, false }, new List<bool>() { false, true, true, true, false } }); I know I could probably optimize this part by using a multi-dimensional array instead, but let's ignore that for now, this is for illustrative purposes. Every letter is exactly the same dimensions, 10px by 11px (10px by 11px is the actual dimensions of a character in my real program. I simplified this to 5px by 5px in this posting since it is much easier to "draw" the letters using 0's and 1's on a smaller image). Now when I give it a 10px by 11px part of an image to analyze with OCR, it would need to run on every single letter (26) on every single pixel (10 * 11 = 110) which would mean 2,860 (26 * 110) iterations (in the worst case) for every single character. I was thinking this could be optimized by defining the unique characteristics of every character. So, for example, let's assume that the set of characters only consists of 5 distinct letters: I, A, O, B, and L. These might look like the following: 01110 00100 00100 01100 01000 00100 01010 01010 01010 01000 00100 01110 01010 01100 01000 00100 01010 01010 01010 01000 01110 01010 00100 01100 01110 After analyzing the unique characteristics of every character, I can significantly reduce the number of tests that need to be performed to test for a character. For example, for the "I" character, I could define it's unique characteristics as having a black pixel in the coordinate (3, 0) since no other characters have that pixel as black. So instead of testing 110 pixels for a match on the "I" character, I reduced it to a 1 pixel test. This is what it might look like for all these characters: var LetterI = new OcrLetter() { Name = "I", BlackPixels = new List<Point>() { new Point (3, 0) } } var LetterA = new OcrLetter() { Name = "A", WhitePixels = new List<Point>() { new Point(2, 4) } } var LetterO = new OcrLetter() { Name = "O", BlackPixels = new List<Point>() { new Point(3, 2) }, WhitePixels = new List<Point>() { new Point(2, 2) } } var LetterB = new OcrLetter() { Name = "B", BlackPixels = new List<Point>() { new Point(3, 1) }, WhitePixels = new List<Point>() { new Point(3, 2) } } var LetterL = new OcrLetter() { Name = "L", BlackPixels = new List<Point>() { new Point(1, 1), new Point(3, 4) }, WhitePixels = new List<Point>() { new Point(2, 2) } } This is challenging to do manually for 5 characters and gets much harder the greater the amount of letters that are added. You also want to guarantee that you have the minimum set of unique characteristics of a letter since you want it to be optimized as much as possible. I want to create an algorithm that will identify the unique characteristics of all the letters and would generate similar code to that above. I would then use this optimized black/white matrix to identify characters. How do I take the 26 letters that have all their black/white pixels filled in (e.g. the CreateLetter code block) and convert them to an optimized set of unique characteristics that define a letter (e.g. the new OcrLetter() code block)? And how would I guarantee that it is the most efficient definition set of unique characteristics (e.g. instead of defining 6 points as the unique characteristics, there might be a way to do it with 1 or 2 points, as the letter "I" in my example was able to). An alternative solution I've come up with is using a hash table, which will reduce it from 2,860 iterations to 110 iterations, a 26 time reduction. This is how it might work: I would populate it with data similar to the following: Letters["01110 00100 00100 00100 01110"] = "I"; Letters["00100 01010 01110 01010 01010"] = "A"; Letters["00100 01010 01010 01010 00100"] = "O"; Letters["01100 01010 01100 01010 01100"] = "B"; Now when I reach a location in the image to process, I convert it to a string such as: "01110 00100 00100 00100 01110" and simply find it in the hash table. This solution seems very simple, however, this still requires 110 iterations to generate this string for each letter. In big O notation, the algorithm is the same since O(110N) = O(2860N) = O(N) for N letters to process on the page. However, it is still improved by a constant factor of 26, a significant improvement (e.g. instead of it taking 26 minutes, it would take 1 minute). Update: Most of the solutions provided so far have not addressed the issue of identifying the unique characteristics of a character and rather provide alternative solutions. I am still looking for this solution which, as far as I can tell, is the only way to achieve the fastest OCR processing. I just came up with a partial solution: For each pixel, in the grid, store the letters that have it as a black pixel. Using these letters: I A O B L 01110 00100 00100 01100 01000 00100 01010 01010 01010 01000 00100 01110 01010 01100 01000 00100 01010 01010 01010 01000 01110 01010 00100 01100 01110 You would have something like this: CreatePixel(new Point(0, 0), new List<Char>() { }); CreatePixel(new Point(1, 0), new List<Char>() { 'I', 'B', 'L' }); CreatePixel(new Point(2, 0), new List<Char>() { 'I', 'A', 'O', 'B' }); CreatePixel(new Point(3, 0), new List<Char>() { 'I' }); CreatePixel(new Point(4, 0), new List<Char>() { }); CreatePixel(new Point(0, 1), new List<Char>() { }); CreatePixel(new Point(1, 1), new List<Char>() { 'A', 'B', 'L' }); CreatePixel(new Point(2, 1), new List<Char>() { 'I' }); CreatePixel(new Point(3, 1), new List<Char>() { 'A', 'O', 'B' }); // ... CreatePixel(new Point(2, 2), new List<Char>() { 'I', 'A', 'B' }); CreatePixel(new Point(3, 2), new List<Char>() { 'A', 'O' }); // ... CreatePixel(new Point(2, 4), new List<Char>() { 'I', 'O', 'B', 'L' }); CreatePixel(new Point(3, 4), new List<Char>() { 'I', 'A', 'L' }); CreatePixel(new Point(4, 4), new List<Char>() { }); Now for every letter, in order to find the unique characteristics, you need to look at which buckets it belongs to, as well as the amount of other characters in the bucket. So let's take the example of "I". We go to all the buckets it belongs to (1,0; 2,0; 3,0; ...; 3,4) and see that the one with the least amount of other characters is (3,0). In fact, it only has 1 character, meaning it must be an "I" in this case, and we found our unique characteristic. You can also do the same for pixels that would be white. Notice that bucket (2,0) contains all the letters except for "L", this means that it could be used as a white pixel test. Similarly, (2,4) doesn't contain an 'A'. Buckets that either contain all the letters or none of the letters can be discarded immediately, since these pixels can't help define a unique characteristic (e.g. 1,1; 4,0; 0,1; 4,4). It gets trickier when you don't have a 1 pixel test for a letter, for example in the case of 'O' and 'B'. Let's walk through the test for 'O'... It's contained in the following buckets: // Bucket Count Letters // 2,0 4 I, A, O, B // 3,1 3 A, O, B // 3,2 2 A, O // 2,4 4 I, O, B, L Additionally, we also have a few white pixel tests that can help: (I only listed those that are missing at most 2). The Missing Count was calculated as (5 - Bucket.Count). // Bucket Missing Count Missing Letters // 1,0 2 A, O // 1,1 2 I, O // 2,2 2 O, L // 3,4 2 O, B So now we can take the shortest black pixel bucket (3,2) and see that when we test for (3,2) we know it is either an 'A' or an 'O'. So we need an easy way to tell the difference between an 'A' and an 'O'. We could either look for a black pixel bucket that contains 'O' but not 'A' (e.g. 2,4) or a white pixel bucket that contains an 'O' but not an 'A' (e.g. 1,1). Either of these could be used in combination with the (3,2) pixel to uniquely identify the letter 'O' with only 2 tests. This seems like a simple algorithm when there are 5 characters, but how would I do this when there are 26 letters and a lot more pixels overlapping? For example, let's say that after the (3,2) pixel test, it found 10 different characters that contain the pixel (and this was the least from all the buckets). Now I need to find differences from 9 other characters instead of only 1 other character. How would I achieve my goal of getting the least amount of checks as possible, and ensure that I am not running extraneous tests?

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  • o write a C++ program to encrypt and decrypt certain codes.

    - by Amber
    Step 1: Write a function int GetText(char[],int); which fills a character array from a requested file. That is, the function should prompt the user to input the filename, and then read up to the number of characters given as the second argument, terminating when the number has been reached or when the end of file is encountered. The file should then be closed. The number of characters placed in the array is then returned as the value of the function. Every character in the file should be transferred to the array. Whitespace should not be removed. When testing, assume that no more than 5000 characters will be read. The function should be placed in a file called coding.cpp while the main will be in ass5.cpp. To enable the prototypes to be accessible, the file coding.h contains the prototypes for all the functions that are to be written in coding.cpp for this assignment. (You may write other functions. If they are called from any of the functions in coding.h, they must appear in coding.cpp where their prototypes should also appear. Do not alter coding.h. Any other functions written for this assignment should be placed, along with their prototypes, with the main function.) Step 2: Write a function int SimplifyText(char[],int); which simplifies the text in the first argument, an array containing the number of characters as given in the second argument, by converting all alphabetic characters to lower case, removing all non-alpha characters, and replacing multiple whitespace by one blank. Any leading whitespace at the beginning of the array should be removed completely. The resulting number of characters should be returned as the value of the function. Note that another array cannot appear in the function (as the file does not contain one). For example, if the array contained the 29 characters "The 39 Steps" by John Buchan (with the " appearing in the array), the simplified text would be the steps by john buchan of length 24. The array should not contain a null character at the end. Step 3: Using the file test.txt, test your program so far. You will need to write a function void PrintText(const char[],int,int); that prints out the contents of the array, whose length is the second argument, breaking the lines to exactly the number of characters in the third argument. Be warned that, if the array contains newlines (as it would when read from a file), lines will be broken earlier than the specified length. Step 4: Write a function void Caesar(const char[],int,char[],int); which takes the first argument array, with length given by the second argument and codes it into the third argument array, using the shift given in the fourth argument. The shift must be performed cyclicly and must also be able to handle negative shifts. Shifts exceeding 26 can be reduced by modulo arithmetic. (Is C++'s modulo operations on negative numbers a problem here?) Demonstrate that the test file, as simplified, can be coded and decoded using a given shift by listing the original input text, the simplified text (indicating the new length), the coded text and finally the decoded text. Step 5: The permutation cypher does not limit the character substitution to just a shift. In fact, each of the 26 characters is coded to one of the others in an arbitrary way. So, for example, a might become f, b become q, c become d, but a letter never remains the same. How the letters are rearranged can be specified using a seed to the random number generator. The code can then be decoded, if the decoder has the same random number generator and knows the seed. Write the function void Permute(const char[],int,char[],unsigned long); with the same first three arguments as Caesar above, with the fourth argument being the seed. The function will have to make up a permutation table as follows: To find what a is coded as, generate a random number from 1 to 25. Add that to a to get the coded letter. Mark that letter as used. For b, generate 1 to 24, then step that many letters after b, ignoring the used letter if encountered. For c, generate 1 to 23, ignoring a or b's codes if encountered. Wrap around at z. Here's an example, for only the 6 letters a, b, c, d, e, f. For the letter a, generate, from 1-5, a 2. Then a - c. c is marked as used. For the letter b, generate, from 1-4, a 3. So count 3 from b, skipping c (since it is marked as used) yielding the coding of b - f. Mark f as used. For c, generate, from 1-3, a 3. So count 3 from c, skipping f, giving a. Note the wrap at the last letter back to the first. And so on, yielding a - c b - f c - a d - b (it got a 2) e - d f - e Thus, for a given seed, a translation table is required. To decode a piece of text, we need the table generated to be re-arranged so that the right hand column is in order. In fact you can just store the table in the reverse way (e.g., if a gets encoded to c, put a opposite c is the table). Write a function called void DePermute(const char[],int,char[], unsigned long); to reverse the permutation cypher. Again, test your functions using the test file. At this point, any main program used to test these functions will not be required as part of the assignment. The remainder of the assignment uses some of these functions, and needs its own main function. When submitted, all the above functions will be tested by the marker's own main function. Step 6: If the seed number is unknown, decoding is difficult. Write a main program which: (i) reads in a piece of text using GetText; (ii) simplifies the text using SimplifyText; (iii) prints the text using PrintText; (iv) requests two letters to swap. If we think 'a' in the text should be 'q' we would type aq as input. The text would be modified by swapping the a's and q's, and the text reprinted. Repeat this last step until the user considers the text is decoded, when the input of the same letter twice (requesting a letter to be swapped with itself) terminates the program. Step 7: If we have a large enough sample of coded text, we can use knowledge of English to aid in finding the permutation. The first clue is in the frequency of occurrence of each letter. Write a function void LetterFreq(const char[],int,freq[]); which takes the piece of text given as the first two arguments (same as above) and returns in the 26 long array of structs (the third argument), the table of the frequency of the 26 letters. This frequency table should be in decreasing order of popularity. A simple Selection Sort will suffice. (This will be described in lectures.) When printed, this summary would look something like v x r s z j p t n c l h u o i b w d g e a q y k f m 168106 68 66 59 54 48 45 44 35 26 24 22 20 20 20 17 13 12 12 4 4 1 0 0 0 The formatting will require the use of input/output manipulators. See the header file for the definition of the struct called freq. Modify the program so that, before each swap is requested, the current frequency of the letters is printed. This does not require further calls to LetterFreq, however. You may use the traditional order of regular letter frequencies (E T A I O N S H R D L U) as a guide when deciding what characters to exchange. Step 8: The decoding process can be made more difficult if blank is also coded. That is, consider the alphabet to be 27 letters. Rewrite LetterFreq and your main program to handle blank as another character to code. In the above frequency order, space usually comes first.

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  • Write a C++ program to encrypt and decrypt certain codes.

    - by Amber
    Step 1: Write a function int GetText(char[],int); which fills a character array from a requested file. That is, the function should prompt the user to input the filename, and then read up to the number of characters given as the second argument, terminating when the number has been reached or when the end of file is encountered. The file should then be closed. The number of characters placed in the array is then returned as the value of the function. Every character in the file should be transferred to the array. Whitespace should not be removed. When testing, assume that no more than 5000 characters will be read. The function should be placed in a file called coding.cpp while the main will be in ass5.cpp. To enable the prototypes to be accessible, the file coding.h contains the prototypes for all the functions that are to be written in coding.cpp for this assignment. (You may write other functions. If they are called from any of the functions in coding.h, they must appear in coding.cpp where their prototypes should also appear. Do not alter coding.h. Any other functions written for this assignment should be placed, along with their prototypes, with the main function.) Step 2: Write a function int SimplifyText(char[],int); which simplifies the text in the first argument, an array containing the number of characters as given in the second argument, by converting all alphabetic characters to lower case, removing all non-alpha characters, and replacing multiple whitespace by one blank. Any leading whitespace at the beginning of the array should be removed completely. The resulting number of characters should be returned as the value of the function. Note that another array cannot appear in the function (as the file does not contain one). For example, if the array contained the 29 characters "The 39 Steps" by John Buchan (with the " appearing in the array), the simplified text would be the steps by john buchan of length 24. The array should not contain a null character at the end. Step 3: Using the file test.txt, test your program so far. You will need to write a function void PrintText(const char[],int,int); that prints out the contents of the array, whose length is the second argument, breaking the lines to exactly the number of characters in the third argument. Be warned that, if the array contains newlines (as it would when read from a file), lines will be broken earlier than the specified length. Step 4: Write a function void Caesar(const char[],int,char[],int); which takes the first argument array, with length given by the second argument and codes it into the third argument array, using the shift given in the fourth argument. The shift must be performed cyclicly and must also be able to handle negative shifts. Shifts exceeding 26 can be reduced by modulo arithmetic. (Is C++'s modulo operations on negative numbers a problem here?) Demonstrate that the test file, as simplified, can be coded and decoded using a given shift by listing the original input text, the simplified text (indicating the new length), the coded text and finally the decoded text. Step 5: The permutation cypher does not limit the character substitution to just a shift. In fact, each of the 26 characters is coded to one of the others in an arbitrary way. So, for example, a might become f, b become q, c become d, but a letter never remains the same. How the letters are rearranged can be specified using a seed to the random number generator. The code can then be decoded, if the decoder has the same random number generator and knows the seed. Write the function void Permute(const char[],int,char[],unsigned long); with the same first three arguments as Caesar above, with the fourth argument being the seed. The function will have to make up a permutation table as follows: To find what a is coded as, generate a random number from 1 to 25. Add that to a to get the coded letter. Mark that letter as used. For b, generate 1 to 24, then step that many letters after b, ignoring the used letter if encountered. For c, generate 1 to 23, ignoring a or b's codes if encountered. Wrap around at z. Here's an example, for only the 6 letters a, b, c, d, e, f. For the letter a, generate, from 1-5, a 2. Then a - c. c is marked as used. For the letter b, generate, from 1-4, a 3. So count 3 from b, skipping c (since it is marked as used) yielding the coding of b - f. Mark f as used. For c, generate, from 1-3, a 3. So count 3 from c, skipping f, giving a. Note the wrap at the last letter back to the first. And so on, yielding a - c b - f c - a d - b (it got a 2) e - d f - e Thus, for a given seed, a translation table is required. To decode a piece of text, we need the table generated to be re-arranged so that the right hand column is in order. In fact you can just store the table in the reverse way (e.g., if a gets encoded to c, put a opposite c is the table). Write a function called void DePermute(const char[],int,char[], unsigned long); to reverse the permutation cypher. Again, test your functions using the test file. At this point, any main program used to test these functions will not be required as part of the assignment. The remainder of the assignment uses some of these functions, and needs its own main function. When submitted, all the above functions will be tested by the marker's own main function. Step 6: If the seed number is unknown, decoding is difficult. Write a main program which: (i) reads in a piece of text using GetText; (ii) simplifies the text using SimplifyText; (iii) prints the text using PrintText; (iv) requests two letters to swap. If we think 'a' in the text should be 'q' we would type aq as input. The text would be modified by swapping the a's and q's, and the text reprinted. Repeat this last step until the user considers the text is decoded, when the input of the same letter twice (requesting a letter to be swapped with itself) terminates the program. Step 7: If we have a large enough sample of coded text, we can use knowledge of English to aid in finding the permutation. The first clue is in the frequency of occurrence of each letter. Write a function void LetterFreq(const char[],int,freq[]); which takes the piece of text given as the first two arguments (same as above) and returns in the 26 long array of structs (the third argument), the table of the frequency of the 26 letters. This frequency table should be in decreasing order of popularity. A simple Selection Sort will suffice. (This will be described in lectures.) When printed, this summary would look something like v x r s z j p t n c l h u o i b w d g e a q y k f m 168106 68 66 59 54 48 45 44 35 26 24 22 20 20 20 17 13 12 12 4 4 1 0 0 0 The formatting will require the use of input/output manipulators. See the header file for the definition of the struct called freq. Modify the program so that, before each swap is requested, the current frequency of the letters is printed. This does not require further calls to LetterFreq, however. You may use the traditional order of regular letter frequencies (E T A I O N S H R D L U) as a guide when deciding what characters to exchange. Step 8: The decoding process can be made more difficult if blank is also coded. That is, consider the alphabet to be 27 letters. Rewrite LetterFreq and your main program to handle blank as another character to code. In the above frequency order, space usually comes first.

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  • i am using winsock2.h in c language the following errors are unuderstandable help required?

    - by moon
    i am going to paste here my code an errors :::: #include "stdio.h" #include "winsock2.h" #define SIO_RCVALL _WSAIOW(IOC_VENDOR,1) //this removes the need of mstcpip.h void StartSniffing (SOCKET Sock); //This will sniff here and there void ProcessPacket (unsigned char* , int); //This will decide how to digest void PrintIpHeader (unsigned char* , int); void PrintUdpPacket (unsigned char* , int); void ConvertToHex (unsigned char* , unsigned int); void PrintData (unsigned char* , int); //IP Header Structure typedef struct ip_hdr { unsigned char ip_header_len:4; // 4-bit header length (in 32-bit words) normally=5 (Means 20 Bytes may be 24 also) unsigned char ip_version :4; // 4-bit IPv4 version unsigned char ip_tos; // IP type of service unsigned short ip_total_length; // Total length unsigned short ip_id; // Unique identifier unsigned char ip_frag_offset :5; // Fragment offset field unsigned char ip_more_fragment :1; unsigned char ip_dont_fragment :1; unsigned char ip_reserved_zero :1; unsigned char ip_frag_offset1; //fragment offset unsigned char ip_ttl; // Time to live unsigned char ip_protocol; // Protocol(TCP,UDP etc) unsigned short ip_checksum; // IP checksum unsigned int ip_srcaddr; // Source address unsigned int ip_destaddr; // Source address } IPV4_HDR; //UDP Header Structure typedef struct udp_hdr { unsigned short source_port; // Source port no. unsigned short dest_port; // Dest. port no. unsigned short udp_length; // Udp packet length unsigned short udp_checksum; // Udp checksum (optional) } UDP_HDR; //ICMP Header Structure typedef struct icmp_hdr { BYTE type; // ICMP Error type BYTE code; // Type sub code USHORT checksum; USHORT id; USHORT seq; } ICMP_HDR; FILE *logfile; int tcp=0,udp=0,icmp=0,others=0,igmp=0,total=0,i,j; struct sockaddr_in source,dest; char hex[2]; //Its free! IPV4_HDR *iphdr; UDP_HDR *udpheader; int main() { SOCKET sniffer; struct in_addr addr; int in; char hostname[100]; struct hostent *local; WSADATA wsa; //logfile=fopen("log.txt","w"); //if(logfile==NULL) printf("Unable to create file."); //Initialise Winsock printf("\nInitialising Winsock..."); if (WSAStartup(MAKEWORD(2,2), &wsa) != 0) { printf("WSAStartup() failed.\n"); return 1; } printf("Initialised"); //Create a RAW Socket printf("\nCreating RAW Socket..."); sniffer = socket(AF_INET, SOCK_RAW, IPPROTO_IP); if (sniffer == INVALID_SOCKET) { printf("Failed to create raw socket.\n"); return 1; } printf("Created."); //Retrive the local hostname if (gethostname(hostname, sizeof(hostname)) == SOCKET_ERROR) { printf("Error : %d",WSAGetLastError()); return 1; } printf("\nHost name : %s \n",hostname); //Retrive the available IPs of the local host local = gethostbyname(hostname); printf("\nAvailable Network Interfaces : \n"); if (local == NULL) { printf("Error : %d.\n",WSAGetLastError()); return 1; } for (i = 0; local->h_addr_list[i] != 0; ++i) { memcpy(&addr, local->h_addr_list[i], sizeof(struct in_addr)); printf("Interface Number : %d Address : %s\n",i,inet_ntoa(addr)); } printf("Enter the interface number you would like to sniff : "); scanf("%d",&in); memset(&dest, 0, sizeof(dest)); memcpy(&dest.sin_addr.s_addr,local->h_addr_list[in],sizeof(dest.sin_addr.s_addr)); dest.sin_family = AF_INET; dest.sin_port = 0; printf("\nBinding socket to local system and port 0 ..."); if (bind(sniffer,(struct sockaddr *)&dest,sizeof(dest)) == SOCKET_ERROR) { printf("bind(%s) failed.\n", inet_ntoa(addr)); return 1; } printf("Binding successful"); //Enable this socket with the power to sniff : SIO_RCVALL is the key Receive ALL ;) j=1; printf("\nSetting socket to sniff..."); if (WSAIoctl(sniffer, SIO_RCVALL,&j, sizeof(j), 0, 0,(LPDWORD)&in,0, 0) == SOCKET_ERROR) { printf("WSAIoctl() failed.\n"); return 1; } printf("Socket set."); //Begin printf("\nStarted Sniffing\n"); printf("Packet Capture Statistics...\n"); StartSniffing(sniffer); //Happy Sniffing //End closesocket(sniffer); WSACleanup(); return 0; } void StartSniffing(SOCKET sniffer) { unsigned char *Buffer = ( unsigned char *)malloc(65536); //Its Big! int mangobyte; if (Buffer == NULL) { printf("malloc() failed.\n"); return; } do { mangobyte = recvfrom(sniffer,(char *)Buffer,65536,0,0,0); //Eat as much as u can if(mangobyte > 0) ProcessPacket(Buffer, mangobyte); else printf( "recvfrom() failed.\n"); } while (mangobyte > 0); free(Buffer); } void ProcessPacket(unsigned char* Buffer, int Size) { iphdr = (IPV4_HDR *)Buffer; ++total; switch (iphdr->ip_protocol) //Check the Protocol and do accordingly... { case 1: //ICMP Protocol ++icmp; //PrintIcmpPacket(Buffer,Size); break; case 2: //IGMP Protocol ++igmp; break; case 6: //TCP Protocol ++tcp; //PrintTcpPacket(Buffer,Size); break; case 17: //UDP Protocol ++udp; PrintUdpPacket(Buffer,Size); break; default: //Some Other Protocol like ARP etc. ++others; break; } printf("TCP : %d UDP : %d ICMP : %d IGMP : %d Others : %d Total : %d\r",tcp,udp,icmp,igmp,others,total); } void PrintIpHeader (unsigned char* Buffer, int Size) { unsigned short iphdrlen; iphdr = (IPV4_HDR *)Buffer; iphdrlen = iphdr->ip_header_len*4; memset(&source, 0, sizeof(source)); source.sin_addr.s_addr = iphdr->ip_srcaddr; memset(&dest, 0, sizeof(dest)); dest.sin_addr.s_addr = iphdr->ip_destaddr; fprintf(logfile,"\n"); fprintf(logfile,"IP Header\n"); fprintf(logfile," |-IP Version : %d\n",(unsigned int)iphdr->ip_version); fprintf(logfile," |-IP Header Length : %d DWORDS or %d Bytes\n",(unsigned int)iphdr->ip_header_len); fprintf(logfile," |-Type Of Service : %d\n",(unsigned int)iphdr->ip_tos); fprintf(logfile," |-IP Total Length : %d Bytes(Size of Packet)\n",ntohs(iphdr->ip_total_length)); fprintf(logfile," |-Identification : %d\n",ntohs(iphdr->ip_id)); fprintf(logfile," |-Reserved ZERO Field : %d\n",(unsigned int)iphdr->ip_reserved_zero); fprintf(logfile," |-Dont Fragment Field : %d\n",(unsigned int)iphdr->ip_dont_fragment); fprintf(logfile," |-More Fragment Field : %d\n",(unsigned int)iphdr->ip_more_fragment); fprintf(logfile," |-TTL : %d\n",(unsigned int)iphdr->ip_ttl); fprintf(logfile," |-Protocol : %d\n",(unsigned int)iphdr->ip_protocol); fprintf(logfile," |-Checksum : %d\n",ntohs(iphdr->ip_checksum)); fprintf(logfile," |-Source IP : %s\n",inet_ntoa(source.sin_addr)); fprintf(logfile," |-Destination IP : %s\n",inet_ntoa(dest.sin_addr)); } void PrintUdpPacket(unsigned char *Buffer,int Size) { unsigned short iphdrlen; iphdr = (IPV4_HDR *)Buffer; iphdrlen = iphdr->ip_header_len*4; udpheader = (UDP_HDR *)(Buffer + iphdrlen); fprintf(logfile,"\n\n***********************UDP Packet*************************\n"); PrintIpHeader(Buffer,Size); fprintf(logfile,"\nUDP Header\n"); fprintf(logfile," |-Source Port : %d\n",ntohs(udpheader->source_port)); fprintf(logfile," |-Destination Port : %d\n",ntohs(udpheader->dest_port)); fprintf(logfile," |-UDP Length : %d\n",ntohs(udpheader->udp_length)); fprintf(logfile," |-UDP Checksum : %d\n",ntohs(udpheader->udp_checksum)); fprintf(logfile,"\n"); fprintf(logfile,"IP Header\n"); PrintData(Buffer,iphdrlen); fprintf(logfile,"UDP Header\n"); PrintData(Buffer+iphdrlen,sizeof(UDP_HDR)); fprintf(logfile,"Data Payload\n"); PrintData(Buffer+iphdrlen+sizeof(UDP_HDR) ,(Size - sizeof(UDP_HDR) - iphdr->ip_header_len*4)); fprintf(logfile,"\n###########################################################"); } void PrintData (unsigned char* data , int Size) { for(i=0 ; i < Size ; i++) { if( i!=0 && i%16==0) //if one line of hex printing is complete... { fprintf(logfile," "); for(j=i-16 ; j<i ; j++) { if(data[j]>=32 && data[j]<=128) fprintf(logfile,"%c",(unsigned char)data[j]); //if its a number or alphabet else fprintf(logfile,"."); //otherwise print a dot } fprintf(logfile,"\n"); } if(i%16==0) fprintf(logfile," "); fprintf(logfile," %02X",(unsigned int)data[i]); if( i==Size-1) //print the last spaces { for(j=0;j<15-i%16;j++) fprintf(logfile," "); //extra spaces fprintf(logfile," "); for(j=i-i%16 ; j<=i ; j++) { if(data[j]>=32 && data[j]<=128) fprintf(logfile,"%c",(unsigned char)data[j]); else fprintf(logfile,"."); } fprintf(logfile,"\n"); } } } following are the errors Error 1 error LNK2019: unresolved external symbol __imp__WSACleanup@0 referenced in function _main sniffer.obj sniffer test Error 2 error LNK2019: unresolved external symbol __imp__closesocket@4 referenced in function _main sniffer.obj sniffer test Error 3 error LNK2019: unresolved external symbol __imp__WSAIoctl@36 referenced in function _main sniffer.obj sniffer test Error 4 error LNK2019: unresolved external symbol __imp__bind@12 referenced in function _main sniffer.obj sniffer test Error 5 error LNK2019: unresolved external symbol __imp__inet_ntoa@4 referenced in function _main sniffer.obj sniffer test Error 6 error LNK2019: unresolved external symbol __imp__gethostbyname@4 referenced in function _main sniffer.obj sniffer test Error 7 error LNK2019: unresolved external symbol __imp__WSAGetLastError@0 referenced in function _main sniffer.obj sniffer test Error 8 error LNK2019: unresolved external symbol __imp__gethostname@8 referenced in function _main sniffer.obj sniffer test Error 9 error LNK2019: unresolved external symbol __imp__socket@12 referenced in function _main sniffer.obj sniffer test Error 10 error LNK2019: unresolved external symbol __imp__WSAStartup@8 referenced in function _main sniffer.obj sniffer test Error 11 error LNK2019: unresolved external symbol __imp__recvfrom@24 referenced in function "void __cdecl StartSniffing(unsigned int)" (?StartSniffing@@YAXI@Z) sniffer.obj sniffer test Error 12 error LNK2019: unresolved external symbol __imp__ntohs@4 referenced in function "void __cdecl PrintIpHeader(unsigned char *,int)" (?PrintIpHeader@@YAXPAEH@Z) sniffer.obj sniffer test Error 13 fatal error LNK1120: 12 unresolved externals E:\CWM\sniffer test\Debug\sniffer test.exe sniffer test

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