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  • Why can't I renew my dynamic IP address?

    - by qwerty
    So, I'm going to explain this from the start. I've started a project with a friend of mine which includes a webspider, that crawls through all pages on a site and stores them in a DB. Since I've never done this before, I didn't think about the amount of requests I was actually sending to the site, and after a day or two I finally got my IP blocked. I need to be able to visit that site as it's very important to me. Not only for my project, but for other reasons too. (and if I'm able to renew my IP I'm going to set a delay on the crawler so I don't get blocked & DDOS the site) I have a dynamic IP address, at least that's what my router settings say. I've tried ipconfig /flushdns, ipconfig /release, restart computer. No result. I end up with the same IP address. I've also tried renewing it from the router, however, I think it uses the same method which isn't working. Is it possible that site has blocked my mac address? Can a site even access my mac address?

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  • GCC Dynamic library building problem

    - by Sirish Kumar
    I am new to linux, while compiling with dynamic library I am getting the segmentationfault error. I have two files ctest1.c void ctest1(int *i) { *i =10; } ctest2.c void ctest2(int *i) { *i =20; } I have compiled both files to a shared library named libtest.so using following command gcc -shared -W1,-soname,libtest.so.1 -o libtest.so.1.0.1 ctest1.o ctest2.o -lc And I have wrote another program prog.c which uses functions exported by this library prog.c #include void (ctest1)(int); void (ctest2)(int*); int main() { int a; ctest1(&a); printf("%d",a); return 0; } And when I have built the executable with following command gcc -Wall prog.c -L. -o prog But when I run the generated executable I get the SegmentationFault error. When I checked the header of prog with ldd it shows linux-vdso.so.1 = (0x00007f99dff000) libc.so.6 = /lib64/libc.so.6 (0x0007feeaa8c1000) /lib64/ld-linux-x86-64.so.2 (0x00007feeaac1c000) Can somebody tell what is the problem

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  • Dynamic Objects for ASPxGridview

    - by André Snede Hansen
    I have a dictionary that is populated with data from a table, we are doing this so we can hold multiple SQL tables inside this object. This approached cannot be discussed. The Dictionary is mapped as a , and contains SQL column name and the value, and each dictionary resembles one row entry in the Table. Now I need to display this on a editable gridview, preferably the ASPxGridView. I already figured out that I should use Dynamic Objects(C#), and everything worked perfectly, up to the part where I find out that the ASPxGridview is built in .NET 2.0 and not 4.0 where Dynamic objects where implemented, therefor I cannot use it... As you cannot, to my knowledge, add rows to the gridview programmatically, I am out of ideas, and seek your help guys! protected void Page_Load(object sender, EventArgs e) { UserValidationTableDataProvider uvtDataprovider = _DALFactory.getProvider<UserValidationTableDataProvider>(typeof(UserValidationTableEntry)); string[] tableNames = uvtDataprovider.TableNames; UserValidationTableEntry[] entries = uvtDataprovider.getAllrecordsFromTable(tableNames[0]); userValidtionTableGridView.Columns.Clear(); Dictionary<string, string> firstEntry = entries[0].Values; foreach (KeyValuePair<string, string> kvp in firstEntry) { userValidtionTableGridView.Columns.Add(new GridViewDataColumn(kvp.Key)); } var dynamicObjectList = new List<dynamic>(); foreach (UserValidationTableEntry uvt in entries) { //dynamic dynObject = new MyDynamicObject(uvt.Values); dynamicObjectList.Add(new MyDynamicObject(uvt.Values)); } } public class MyDynamicObject : DynamicObject { Dictionary<string, string> properties = new Dictionary<string, string>(); public MyDynamicObject(Dictionary<string, string> dictio) { properties = dictio; } // If you try to get a value of a property // not defined in the class, this method is called. public override bool TryGetMember(GetMemberBinder binder, out object result) { // Converting the property name to lowercase // so that property names become case-insensitive. string name = binder.Name.ToLower(); string RResult; // If the property name is found in a dictionary, // set the result parameter to the property value and return true. // Otherwise, return false. bool wasSuccesfull = properties.TryGetValue(name, out RResult); result = RResult; return wasSuccesfull; } // If you try to set a value of a property that is // not defined in the class, this method is called. public override bool TrySetMember(SetMemberBinder binder, object value) { // Converting the property name to lowercase // so that property names become case-insensitive. properties[binder.Name.ToLower()] = value.ToString(); // You can always add a value to a dictionary, // so this method always returns true. return true; } } Now, I am almost certain that his "Dynamic object" approach, is not the one I can go with from here on. I hope you guys can help me :)!

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  • Nagging As A Strategy For Better Linking: -z guidance

    - by user9154181
    The link-editor (ld) in Solaris 11 has a new feature that we call guidance that is intended to help you build better objects. The basic idea behind guidance is that if (and only if) you request it, the link-editor will issue messages suggesting better options and other changes you might make to your ld command to get better results. You can choose to take the advice, or you can disable specific types of guidance while acting on others. In some ways, this works like an experienced friend leaning over your shoulder and giving you advice — you're free to take it or leave it as you see fit, but you get nudged to do a better job than you might have otherwise. We use guidance to build the core Solaris OS, and it has proven to be useful, both in improving our objects, and in making sure that regressions don't creep back in later. In this article, I'm going to describe the evolution in thinking and design that led to the implementation of the -z guidance option, as well as give a brief description of how it works. The guidance feature issues non-fatal warnings. However, experience shows that once developers get used to ignoring warnings, it is inevitable that real problems will be lost in the noise and ignored or missed. This is why we have a zero tolerance policy against build noise in the core Solaris OS. In order to get maximum benefit from -z guidance while maintaining this policy, I added the -z fatal-warnings option at the same time. Much of the material presented here is adapted from the arc case: PSARC 2010/312 Link-editor guidance The History Of Unfortunate Link-Editor Defaults The Solaris link-editor is one of the oldest Unix commands. It stands to reason that this would be true — in order to write an operating system, you need the ability to compile and link code. The original link-editor (ld) had defaults that made sense at the time. As new features were needed, command line option switches were added to let the user use them, while maintaining backward compatibility for those who didn't. Backward compatibility is always a concern in system design, but is particularly important in the case of the tool chain (compilers, linker, and related tools), since it is a basic building block for the entire system. Over the years, applications have grown in size and complexity. Important concepts like dynamic linking that didn't exist in the original Unix system were invented. Object file formats changed. In the case of System V Release 4 Unix derivatives like Solaris, the ELF (Extensible Linking Format) was adopted. Since then, the ELF system has evolved to provide tools needed to manage today's larger and more complex environments. Features such as lazy loading, and direct bindings have been added. In an ideal world, many of these options would be defaults, with rarely used options that allow the user to turn them off. However, the reality is exactly the reverse: For backward compatibility, these features are all options that must be explicitly turned on by the user. This has led to a situation in which most applications do not take advantage of the many improvements that have been made in linking over the last 20 years. If their code seems to link and run without issue, what motivation does a developer have to read a complex manpage, absorb the information provided, choose the features that matter for their application, and apply them? Experience shows that only the most motivated and diligent programmers will make that effort. We know that most programs would be improved if we could just get you to use the various whizzy features that we provide, but the defaults conspire against us. We have long wanted to do something to make it easier for our users to use the linkers more effectively. There have been many conversations over the years regarding this issue, and how to address it. They always break down along the following lines: Change ld Defaults Since the world would be a better place the newer ld features were the defaults, why not change things to make it so? This idea is simple, elegant, and impossible. Doing so would break a large number of existing applications, including those of ISVs, big customers, and a plethora of existing open source packages. In each case, the owner of that code may choose to follow our lead and fix their code, or they may view it as an invitation to reconsider their commitment to our platform. Backward compatibility, and our installed base of working software, is one of our greatest assets, and not something to be lightly put at risk. Breaking backward compatibility at this level of the system is likely to do more harm than good. But, it sure is tempting. New Link-Editor One might create a new linker command, not called 'ld', leaving the old command as it is. The new one could use the same code as ld, but would offer only modern options, with the proper defaults for features such as direct binding. The resulting link-editor would be a pleasure to use. However, the approach is doomed to niche status. There is a vast pile of exiting code in the world built around the existing ld command, that reaches back to the 1970's. ld use is embedded in large and unknown numbers of makefiles, and is used by name by compilers that execute it. A Unix link-editor that is not named ld will not find a majority audience no matter how good it might be. Finally, a new linker command will eventually cease to be new, and will accumulate its own burden of backward compatibility issues. An Option To Make ld Do The Right Things Automatically This line of reasoning is best summarized by a CR filed in 2005, entitled 6239804 make it easier for ld(1) to do what's best The idea is to have a '-z best' option that unchains ld from its backward compatibility commitment, and allows it to turn on the "best" set of features, as determined by the authors of ld. The specific set of features enabled by -z best would be subject to change over time, as requirements change. This idea is more realistic than the other two, but was never implemented because it has some important issues that we could never answer to our satisfaction: The -z best proposal assumes that the user can turn it on, and trust it to select good options without the user needing to be aware of the options being applied. This is a fallacy. Features such as direct bindings require the user to do some analysis to ensure that the resulting program will still operate properly. A user who is willing to do the work to verify that what -z best does will be OK for their application is capable of turning on those features directly, and therefore gains little added benefit from -z best. The intent is that when a user opts into -z best, that they understand that z best is subject to sometimes incompatible evolution. Experience teaches us that this won't work. People will use this feature, the meaning of -z best will change, code that used to build will fail, and then there will be complaints and demands to retract the change. When (not if) this occurs, we will of course defend our actions, and point at the disclaimer. We'll win some of those debates, and lose others. Ultimately, we'll end up with -z best2 (-z better), or other compromises, and our goal of simplifying the world will have failed. The -z best idea rolls up a set of features that may or may not be related to each other into a unit that must be taken wholesale, or not at all. It could be that only a subset of what it does is compatible with a given application, in which case the user is expected to abandon -z best and instead set the options that apply to their application directly. In doing so, they lose one of the benefits of -z best, that if you use it, future versions of ld may choose a different set of options, and automatically improve the object through the act of rebuilding it. I drew two conclusions from the above history: For a link-editor, backward compatibility is vital. If a given command line linked your application 10 years ago, you have every reason to expect that it will link today, assuming that the libraries you're linking against are still available and compatible with their previous interfaces. For an application of any size or complexity, there is no substitute for the work involved in examining the code and determining which linker options apply and which do not. These options are largely orthogonal to each other, and it can be reasonable not to use any or all of them, depending on the situation, even in modern applications. It is a mistake to tie them together. The idea for -z guidance came from consideration of these points. By decoupling the advice from the act of taking the advice, we can retain the good aspects of -z best while avoiding its pitfalls: -z guidance gives advice, but the decision to take that advice remains with the user who must evaluate its merit and make a decision to take it or not. As such, we are free to change the specific guidance given in future releases of ld, without breaking existing applications. The only fallout from this will be some new warnings in the build output, which can be ignored or dealt with at the user's convenience. It does not couple the various features given into a single "take it or leave it" option, meaning that there will never be a need to offer "-zguidance2", or other such variants as things change over time. Guidance has the potential to be our final word on this subject. The user is given the flexibility to disable specific categories of guidance without losing the benefit of others, including those that might be added to future versions of the system. Although -z fatal-warnings stands on its own as a useful feature, it is of particular interest in combination with -z guidance. Used together, the guidance turns from advice to hard requirement: The user must either make the suggested change, or explicitly reject the advice by specifying a guidance exception token, in order to get a build. This is valuable in environments with high coding standards. ld Command Line Options The guidance effort resulted in new link-editor options for guidance and for turning warnings into fatal errors. Before I reproduce that text here, I'd like to highlight the strategic decisions embedded in the guidance feature: In order to get guidance, you have to opt in. We hope you will opt in, and believe you'll get better objects if you do, but our default mode of operation will continue as it always has, with full backward compatibility, and without judgement. Guidance suggestions always offers specific advice, and not vague generalizations. You can disable some guidance without turning off the entire feature. When you get guidance warnings, you can choose to take the advice, or you can specify a keyword to disable guidance for just that category. This allows you to get guidance for things that are useful to you, without being bothered about things that you've already considered and dismissed. As the world changes, we will add new guidance to steer you in the right direction. All such new guidance will come with a keyword that let's you turn it off. In order to facilitate building your code on different versions of Solaris, we quietly ignore any guidance keywords we don't recognize, assuming that they are intended for newer versions of the link-editor. If you want to see what guidance tokens ld does and does not recognize on your system, you can use the ld debugging feature as follows: % ld -Dargs -z guidance=foo,nodefs debug: debug: Solaris Linkers: 5.11-1.2275 debug: debug: arg[1] option=-D: option-argument: args debug: arg[2] option=-z: option-argument: guidance=foo,nodefs debug: warning: unrecognized -z guidance item: foo The -z fatal-warning option is straightforward, and generally useful in environments with strict coding standards. Note that the GNU ld already had this feature, and we accept their option names as synonyms: -z fatal-warnings | nofatal-warnings --fatal-warnings | --no-fatal-warnings The -z fatal-warnings and the --fatal-warnings option cause the link-editor to treat warnings as fatal errors. The -z nofatal-warnings and the --no-fatal-warnings option cause the link-editor to treat warnings as non-fatal. This is the default behavior. The -z guidance option is defined as follows: -z guidance[=item1,item2,...] Provide guidance messages to suggest ld options that can improve the quality of the resulting object, or which are otherwise considered to be beneficial. The specific guidance offered is subject to change over time as the system evolves. Obsolete guidance offered by older versions of ld may be dropped in new versions. Similarly, new guidance may be added to new versions of ld. Guidance therefore always represents current best practices. It is possible to enable guidance, while preventing specific guidance messages, by providing a list of item tokens, representing the class of guidance to be suppressed. In this way, unwanted advice can be suppressed without losing the benefit of other guidance. Unrecognized item tokens are quietly ignored by ld, allowing a given ld command line to be executed on a variety of older or newer versions of Solaris. The guidance offered by the current version of ld, and the item tokens used to disable these messages, are as follows. Specify Required Dependencies Dynamic executables and shared objects should explicitly define all of the dependencies they require. Guidance recommends the use of the -z defs option, should any symbol references remain unsatisfied when building dynamic objects. This guidance can be disabled with -z guidance=nodefs. Do Not Specify Non-Required Dependencies Dynamic executables and shared objects should not define any dependencies that do not satisfy the symbol references made by the dynamic object. Guidance recommends that unused dependencies be removed. This guidance can be disabled with -z guidance=nounused. Lazy Loading Dependencies should be identified for lazy loading. Guidance recommends the use of the -z lazyload option should any dependency be processed before either a -z lazyload or -z nolazyload option is encountered. This guidance can be disabled with -z guidance=nolazyload. Direct Bindings Dependencies should be referenced with direct bindings. Guidance recommends the use of the -B direct, or -z direct options should any dependency be processed before either of these options, or the -z nodirect option is encountered. This guidance can be disabled with -z guidance=nodirect. Pure Text Segment Dynamic objects should not contain relocations to non-writable, allocable sections. Guidance recommends compiling objects with Position Independent Code (PIC) should any relocations against the text segment remain, and neither the -z textwarn or -z textoff options are encountered. This guidance can be disabled with -z guidance=notext. Mapfile Syntax All mapfiles should use the version 2 mapfile syntax. Guidance recommends the use of the version 2 syntax should any mapfiles be encountered that use the version 1 syntax. This guidance can be disabled with -z guidance=nomapfile. Library Search Path Inappropriate dependencies that are encountered by ld are quietly ignored. For example, a 32-bit dependency that is encountered when generating a 64-bit object is ignored. These dependencies can result from incorrect search path settings, such as supplying an incorrect -L option. Although benign, this dependency processing is wasteful, and might hide a build problem that should be solved. Guidance recommends the removal of any inappropriate dependencies. This guidance can be disabled with -z guidance=nolibpath. In addition, -z guidance=noall can be used to entirely disable the guidance feature. See Chapter 7, Link-Editor Quick Reference, in the Linker and Libraries Guide for more information on guidance and advice for building better objects. Example The following example demonstrates how the guidance feature is intended to work. We will build a shared object that has a variety of shortcomings: Does not specify all it's dependencies Specifies dependencies it does not use Does not use direct bindings Uses a version 1 mapfile Contains relocations to the readonly allocable text (not PIC) This scenario is sadly very common — many shared objects have one or more of these issues. % cat hello.c #include <stdio.h> #include <unistd.h> void hello(void) { printf("hello user %d\n", getpid()); } % cat mapfile.v1 # This version 1 mapfile will trigger a guidance message % cc hello.c -o hello.so -G -M mapfile.v1 -lelf As you can see, the operation completes without error, resulting in a usable object. However, turning on guidance reveals a number of things that could be better: % cc hello.c -o hello.so -G -M mapfile.v1 -lelf -zguidance ld: guidance: version 2 mapfile syntax recommended: mapfile.v1 ld: guidance: -z lazyload option recommended before first dependency ld: guidance: -B direct or -z direct option recommended before first dependency Undefined first referenced symbol in file getpid hello.o (symbol belongs to implicit dependency /lib/libc.so.1) printf hello.o (symbol belongs to implicit dependency /lib/libc.so.1) ld: warning: symbol referencing errors ld: guidance: -z defs option recommended for shared objects ld: guidance: removal of unused dependency recommended: libelf.so.1 warning: Text relocation remains referenced against symbol offset in file .rodata1 (section) 0xa hello.o getpid 0x4 hello.o printf 0xf hello.o ld: guidance: position independent (PIC) code recommended for shared objects ld: guidance: see ld(1) -z guidance for more information Given the explicit advice in the above guidance messages, it is relatively easy to modify the example to do the right things: % cat mapfile.v2 # This version 2 mapfile will not trigger a guidance message $mapfile_version 2 % cc hello.c -o hello.so -Kpic -G -Bdirect -M mapfile.v2 -lc -zguidance There are situations in which the guidance does not fit the object being built. For instance, you want to build an object without direct bindings: % cc -Kpic hello.c -o hello.so -G -M mapfile.v2 -lc -zguidance ld: guidance: -B direct or -z direct option recommended before first dependency ld: guidance: see ld(1) -z guidance for more information It is easy to disable that specific guidance warning without losing the overall benefit from allowing the remainder of the guidance feature to operate: % cc -Kpic hello.c -o hello.so -G -M mapfile.v2 -lc -zguidance=nodirect Conclusions The linking guidelines enforced by the ld guidance feature correspond rather directly to our standards for building the core Solaris OS. I'm sure that comes as no surprise. It only makes sense that we would want to build our own product as well as we know how. Solaris is usually the first significant test for any new linker feature. We now enable guidance by default for all builds, and the effect has been very positive. Guidance helps us find suboptimal objects more quickly. Programmers get concrete advice for what to change instead of vague generalities. Even in the cases where we override the guidance, the makefile rules to do so serve as documentation of the fact. Deciding to use guidance is likely to cause some up front work for most code, as it forces you to consider using new features such as direct bindings. Such investigation is worthwhile, but does not come for free. However, the guidance suggestions offer a structured and straightforward way to tackle modernizing your objects, and once that work is done, for keeping them that way. The investment is often worth it, and will replay you in terms of better performance and fewer problems. I hope that you find guidance to be as useful as we have.

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  • Serialize C# dynamic object to JSON object to be consumed by javascript

    - by Jeff Jin
    Based on the example c# dynamic with XML, I modified DynamicXml.cs and parsed my xml string. the modified part is as follows public override bool TryGetMember(GetMemberBinder binder, out object result) { result = null; if (binder.Name == "Controls") result = new DynamicXml(_elements.Elements()); else if (binder.Name == "Count") result = _elements.Count; else { var attr = _elements[0].Attribute( XName.Get(binder.Name)); if (attr != null) result = attr.Value; else { var items = _elements.Descendants( XName.Get(binder.Name)); if (items == null || items.Count() == 0) return false; result = new DynamicXml(items); } } return true; } The xml string to parse: "< View runat='server' Name='Doc111'>" + "< Caption Name='Document.ConvertToPdf' Value='Allow Conversion to PDF'></ Caption>" + "< Field For='Document.ConvertToPdf' ReadOnly='False' DisplayAs='checkbox' EditAs='checkbox'></ Field>" + "< Field For='Document.Abstract' ReadOnly='False' DisplayAs='label' EditAs='textinput'></ Field>" + "< Field For='Document.FileName' ReadOnly='False' DisplayAs='label' EditAs='textinput'></ Field>" + "< Field For='Document.KeyWords' ReadOnly='False' DisplayAs='label' EditAs='textinput'></ Field>" + "< FormButtons SaveCaption='Save' CancelCaption='Cancel'></ FormButtons>" + "</ View>"; dynamic form = new DynamicXml(markup_fieldsOnly); is there a way to serialize the content of this dynamic object(name value pairs inside dynamic) form as JSON object and sent to client side(browser)?

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  • NHibernate: Mapping different dynamic components based on a discriminator

    - by George Mauer
    My domain entities each have a set of "fixed" properties and a set of "dynamic" properties which can be added at runtime. I handle this by using NHibernate's dynamic-component functionality. public class Product { public virtual Guid Id { get; } public virtual string Name { get; set;} public virtual IDictionary DynamicComponents { get; } } Now I have the following situation public class Customer { public virtual Guid Id { get; } public virtual string Type { get; set;} public virtual IDictionary DynamicProperties { get; } } Where a CustomerType is something like "Online" or "InPerson". Furthermore an Online customer has dynamic properties "Name" and "IPAddress" and an InPerson Customer has dynamic properties "Name" and "Salesman". Which customer types are available and the extra properties on them are configured in meta-data which is used to generate hbm files on application start. I could figure out some way to knock this together using an intermediate DTO layer, but is there any support in NHibernate for this scenario? The only difficulty seems to be that all the different "types" of customer map to the same Customer class.

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  • Sesame Data Browser: filtering, sorting, selecting and linking

    - by Fabrice Marguerie
    I have deferred the post about how Sesame is built in favor of publishing a new update.This new release offers major features such as the ability to quickly filter and sort data, select columns, and create hyperlinks to OData. Filtering, sorting, selecting In order to filter data, you just have to use the filter row, which becomes available when you click on the funnel button: You can then type some text and select an operator: The data grid will be refreshed immediately after you apply a filter. It works in the same way for sorting. Clicking on a column will immediately update the query and refresh the grid.Note that multi-column sorting is possible by using SHIFT-click: Viewing data is not enough. You can also view and copy the query string that returns that data: One more thing you can to shape data is to select which columns are displayed. Simply use the Column Chooser and you'll be done: Again, this will update the data and query string in real time: Linking to Sesame, linking to OData The other main feature of this release is the ability to create hyperlinks to Sesame. That's right, you can ask Sesame to give you a link you can display on a webpage, send in an email, or type in a chat session. You can get a link to a connection: or to a query: You'll note that you can also decide to embed Sesame in a webpage... Here are some sample links created via Sesame: Netflix movies with high ratings, sorted by release year Netflix horror movies from the 21st century Northwind discontinued products with remaining stock Netflix empty connection I'll give more examples in a post to follow. There are many more minor improvements in this release, but I'll let you find out about them by yourself :-)Please try Sesame Data Browser now and let me know what you think! PS: if you use Sesame from the desktop, please use the "Remove this application" command in the context menu of the destkop app and then "Install on desktop" again in your web browser. I'll activate automatic updates with the next release.

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  • Linking Libraries in iOS?

    - by Joey Green
    This is probably a totally noob question but I have missing links in my mind when thinking about linking libraries in iOS. I usually just add a new library that's been cross compiled and set the build and linker paths without really know what I'm doing. I'm hoping someone can help me fill in some gaps. Let's take the OpenCV library for instance. I have this totally working btw because of a really well written tutorial( http://niw.at/articles/2009/03/14/using-opencv-on-iphone/en ), but I'm just wanting to know what is exactly going on. What I'm thinking is happening is that when I build OpenCV for iOS is that your creating object code that gets placed in the .a files. This object code is just the implementation files( .m ) compiled. One reason you would want to do this is to make it hard to see the source code and so that you don't have to compile that source code every time. The .h files won't be put in the library ( .a ). You include the .h in your source files and these header files communicate with the object code library ( .a ) in some way. You also have to include the header files for your library in the Build Path and the Library itself in the Linker Path. So, is the way I view linking libraries correct? If , not can someone correct me on this ?

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  • Linking Libraries in iOS?

    - by Bob Dole
    This is probably a totally noob question but I have missing links in my mind when thinking about linking libraries in iOS. I usually just add a new library that's been cross compiled and set the build and linker paths without really know what I'm doing. I'm hoping someone can help me fill in some gaps. Let's take the OpenCV library for instance. I have this totally working btw because of a really well written tutorial( http://niw.at/articles/2009/03/14/using-opencv-on-iphone/en ), but I'm just wanting to know what is exactly going on. What I'm thinking is happening is that when I build OpenCV for iOS is that your creating object code that gets placed in the .a files. This object code is just the implementation files( .m ) compiled. One reason you would want to do this is to make it hard to see the source code and so that you don't have to compile that source code every time. The .h files won't be put in the library ( .a ). You include the .h in your source files and these header files communicate with the object code library ( .a ) in some way. You also have to include the header files for your library in the Build Path and the Library itself in the Linker Path. So, is the way I view linking libraries correct? If , not can someone correct me on this ?

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  • Can I automate the finding of -l parameter I use when linking based on header files (gcc)?

    - by kavic
    Normally when linking against a static library, I have to specify a library directory and the name of a libX.so (or its symbolic link) as -lX flag for linking [and its directory with -L flag]. Can I automate this based on my header files (in c/c++) only? Or maybe it is not a good idea? Is there a software for locating the -L and -l parameters automatically? Is some table stored somewhere on the system about this on popular linux systems or even cygwin?

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  • asp.NET Dynamic Data Site and asp.NET MVC-2 site together

    - by loviji
    Hi, I have created firstly ASP.NET MVC 2. and write more functionality. After I create asp.NET Dynamic Data Site. now, when I click on run button in Visual Studio, mvc app. opened in browser as http://localhost:50062. and asp.NET Dynamic Data Site as http://localhost:58395/cms/. but i want to merge this app. in one. can I use asp.NET Dynamic Data Site and asp.NET MVC-2 at the same time?

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  • Dynamic programming - Coin change decision problem?

    - by Tony
    I'm reviewing some old notes from my algorithms course and the dynamic programming problems are seeming a bit tricky to me. I have a problem where we have an unlimited supply of coins, with some denominations x1, x2, ... xn and we want to make change for some value X. We are trying to design a dynamic program to decide whether change for X can be made or not (not minimizing the number of coins, or returning which coins, just true or false). I've done some thinking about this problem, and I can see a recursive method of doing this where it's something like... MakeChange(X, x[1..n this is the coins]) for (int i = 1; i < n; i++) { if ( (X - x[i] ==0) || MakeChange(X - x[i]) ) return true; } return false; Converting this a dynamic program is not coming so easily to me. How might I approach this?

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  • Dynamic attributes with Rails and Mongoid

    - by japancheese
    Hello, I'm learning MongoDB through the Mongoid Ruby gem with Rails (Rails 3 beta 3), and I'm trying to come up with a way to create dynamic attributes on a model based on fields from another model, which I thought a schema-less database would be a good choice for. So for example, I'd have the models: class Account include Mongoid::Document field :name, :type => String field :token, :type => String field :info_needed, :type => Array embeds_many :members end class Member include Mongoid::Document embedded_in :account, :inverse_of => :members end I'm looking to take the "info_needed" attribute of the Account model and created dynamic attributes on the Member model based on what's inside. If club.info_needed was ["first_name", "last_name"], I'm trying to create a form that would save first_name and last_name attributes to the Member model. However, upon practice, I just keep getting "undefined method first_name=" errors on the Member model when trying to do this. I know MongoDB can handle dynamic attributes per record, but how can I get Mongoid to do this without an undefined method error?

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  • how to make dynamic xaml in silverlight

    - by lina
    Good day! I want to make a form - a set of questions with different answer types: some questions have a number of answers and you can check one of the answers using radiobutton, other questions you should answer using a textbox, some answers have a datetime type and you choose answer for them using a DatePicker and so on. I get all information about the questions and answer types from a WCF service. I want to make this form using making a dynamic xaml but i've naver made dynamic xaml and I don't know exactly how to make it. Please, can you give me a council about dynamic xaml or maybe you have any other ideas about how to make this form? Thank you.

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  • how to create local dynamic varables

    - by xielingyun
    this is my code, i want to use eval() to get the rule status and eval() nead local varables, there is many classes inherit class base, so i should to rewrite get_stat() in every class.i just want to avoid this, an idea is to create dynamic varables in get_stat(),eg. in class b it dynamic create var a and b how to create dynamic varables in function? or any other way to avoid this stupid idea i use python 3.2.3, locals() does not work class base(object): def check(self): stat = get_stat() def get_stat(self): pass class b(base): rule = 'a > 5 and b < 3' a = 0 b = 0 def update_data(self, a, b): self.a = a self.b = b def get_stat(self): a = self.a b = self.b return eval(rule) class b(base): rule = 'd > 5 and e < 3' d = 0 e = 0 def update_data(self, d, e): self.d = d self.e = e def get_stat(self): d = self.d e = self.e return eval(rule)

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  • Pass dynamic data to mvc controller with AJAX

    - by Yustme
    How can I pass dynamic data with an AJAX call to an MVC Controller? Controller: public JsonResult ApplyFilters(dynamic filters){ return null; } The AJAX call: $(':checkbox').click(function (event) { var serviceIds = $('input[type="checkbox"]:checked').map(function () { return $(this).val(); }).toArray(); //alert(serviceIds); $.ajax({ type: 'GET', url: '/home/ApplyFilters', data: JSON.stringify({ name: serviceIds }), contentType: 'application/json', success: function (data) { alert("succeeded"); }, error: function (err, data) { alert("Error " + err.responseText); } }); //return false; }); Ideally would be that the filters would contain the serviceIds as a property For example like this: filters.ServiceIds. I got another filter for a date range and that one would be added like so: filters.DateRange. And server side get the filter as a dynamic object in the ApplyFilters()

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  • Error in Using Dynamic Data Entities WebSite in VS2012

    - by amin behzadi
    I decided to use Dynamic Data Entities website in vs2012. So, I created this website,then added App_Code directory and added a new edmx to it and named it myDB.edmx. After that I uncommented the code line in global.asax which registers the entity context : DefaultModel.RegisterContext(typeof(myDBEntities), new ContextConfiguration() { ScaffoldAllTables = true }); But when I run the website this error occurs : The context type 'myDBEntities' is not supported. how can I fix it? p.s: You now there are some differences between using L2S by Dynamic Data L2S website AND using entity framework by Dynamic Data Entities website.

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  • dynamic? I'll never use that ... or then again, maybe it could ...

    - by adweigert
    So, I don't know about you, but I was highly skeptical of the dynamic keywork when it was announced. I thought to myself, oh great, just another move towards VB compliance. Well after seeing it being used in things like DynamicXml (which I use for this example) I then was working with a MVC controller and wanted to move some things like operation timeout of an action to a configuration file. Thinking big picture, it'd be really nice to have configuration for all my controllers like that. Ugh, I don't want to have to create all those ConfigurationElement objects... So, I started thinking self, use what you know and do something cool ... Well after a bit of zoning out, self came up with use a dynamic object duh! I was thinking of a config like this ...<controllers> <add type="MyApp.Web.Areas.ComputerManagement.Controllers.MyController, MyApp.Web"> <detail timeout="00:00:30" /> </add> </controllers> So, I ended up with a couple configuration classes like this ...blic abstract class DynamicConfigurationElement : ConfigurationElement { protected DynamicConfigurationElement() { this.DynamicObject = new DynamicConfiguration(); } public DynamicConfiguration DynamicObject { get; private set; } protected override bool OnDeserializeUnrecognizedAttribute(string name, string value) { this.DynamicObject.Add(name, value); return true; } protected override bool OnDeserializeUnrecognizedElement(string elementName, XmlReader reader) { this.DynamicObject.Add(elementName, new DynamicXml((XElement)XElement.ReadFrom(reader))); return true; } } public class ControllerConfigurationElement : DynamicConfigurationElement { [ConfigurationProperty("type", Options = ConfigurationPropertyOptions.IsRequired | ConfigurationPropertyOptions.IsKey)] public string TypeName { get { return (string)this["type"]; } } public Type Type { get { return Type.GetType(this.TypeName, true); } } } public class ControllerConfigurationElementCollection : ConfigurationElementCollection { protected override ConfigurationElement CreateNewElement() { return new ControllerConfigurationElement(); } protected override object GetElementKey(ConfigurationElement element) { return ((ControllerConfigurationElement)element).Type; } } And then had to create the meat of the DynamicConfiguration class which looks like this ...public class DynamicConfiguration : DynamicObject { private Dictionary<string, object> properties = new Dictionary<string, object>(StringComparer.CurrentCultureIgnoreCase); internal void Add<T>(string name, T value) { this.properties.Add(name, value); } public override bool TryGetMember(GetMemberBinder binder, out object result) { var propertyName = binder.Name; result = null; if (this.properties.ContainsKey(propertyName)) { result = this.properties[propertyName]; } return true; } } So all being said, I made a base controller class like a good little MVC-itizen ...public abstract class BaseController : Controller { protected BaseController() : base() { var configuration = ManagementConfigurationSection.GetInstance(); var controllerConfiguration = configuration.Controllers.ForType(this.GetType()); if (controllerConfiguration != null) { this.Configuration = controllerConfiguration.DynamicObject; } } public dynamic Configuration { get; private set; } } And used it like this ...public class MyController : BaseController { static readonly string DefaultDetailTimeout = TimeSpan.MaxValue.ToString(); public MyController() { this.DetailTimeout = TimeSpan.Parse(this.Configuration.Detail.Timeout ?? DefaultDetailTimeout); } public TimeSpan DetailTimeout { get; private set; } } And there I have an actual use for the dynamic keyword ... never thoguht I'd see the day when I first heard of it as I don't do much COM work ... oh dont' forget this little helper extension methods to find the controller configuration by the controller type.public static ControllerConfigurationElement ForType<T>(this ControllerConfigurationElementCollection collection) { Contract.Requires(collection != null); return ForType(collection, typeof(T)); } public static ControllerConfigurationElement ForType(this ControllerConfigurationElementCollection collection, Type type) { Contract.Requires(collection != null); Contract.Requires(type != null); return collection.Cast<ControllerConfigurationElement>().Where(element => element.Type == type).SingleOrDefault(); } Sure, it isn't perfect and I'm sure I can tweak it over time, but I thought it was a pretty cool way to take advantage of the dynamic keyword functionality. Just remember, it only validates you did it right at runtime, which isn't that bad ... is it? And yes, I did make it case-insensitive so my code didn't have to look like my XML objects, tweak it to your liking if you dare to use this creation.

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  • Trade offs of linking versus skinning geometry

    - by Jeff
    What are the trade offs between inherent in linking geometry to a node versus using skinned geometry? Specifically: What capabilities do you gain / lose from using each method? What are the performance impacts of doing one over the other? What are the specific situations where you would want to do one over the other? In addition, do the answers to these questions tend to be engine specific? If so, how much?

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  • Every Linking Strategy Starts with Great Content

    Having great content is at the core of every effective linking strategy. In order to develop back links you absolutely must give other sites a reason to link to you in the first place. Having some ty... [Author: TJ Philpott - Web Design and Development - May 20, 2010]

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  • The Power of Heading Tags and Internal Linking

    When it comes to SEO (search engine optimization) and your website the proper keywords in your heading tags will make a significant difference in your page ranking. Then when you combine internal linking to relevant content within you site using anchor text links your site becomes a search engine magnet.

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  • Internal Linking Structure - Getting Ahead in SEO

    Would you like to get more from your website? Internal Linking is something that gets over looked and there is a lot you can do to benefit from it. In This article we take a look at a couple of ways you can gain some leverage from building internal link plans.

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