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  • Is there a real difference between dynamic analysis and testing?

    - by user970696
    Often testing is regarded as a dynamic analysis of a software. Yet while writing my thesis, the reviewer noted to me that dynamic analysis is about analyzing the program behind the scenes - e.g. profiling and that it is not the same as testing because its "analysis" which looks inside and observes. I know that "static analysis" is not testing, should we then separate this "dynamic analysis" also from testing? Some books do refer to dynamic analysis in this sense. I would maybe say that testing is a one mean of dynamic analysis?

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  • Building a python module and linking it against a MacOSX framework

    - by madflo
    I'm trying to build a Python extension on MacOSX 10.6 and to link it against several frameworks (i386 only). I made a setup.py file, using distutils and the Extension object. I order to link against my frameworks, my LDFLAGS env var should look like : LDFLAGS = -lc -arch i386 -framework fwk1 -framework fwk2 As I did not find any 'framework' keyword in the Extension module documentation, I used the extra_link_args keyword instead. Extension('test', define_macros = [('MAJOR_VERSION', '1'), ,('MINOR_VERSION', '0')], include_dirs = ['/usr/local/include', 'include/', 'include/vitale'], extra_link_args = ['-arch i386', '-framework fwk1', '-framework fwk2'], sources = "testmodule.cpp", language = 'c++' ) Everything is compiling and linking fine. If I remove the -framework line from the extra_link_args, my linker fails, as expected. Here is the last two lines produced by a python setup.py build : /usr/bin/g++-4.2 -arch x86_64 -arch i386 -isysroot / -L/opt/local/lib -arch x86_64 -arch i386 -bundle -undefined dynamic_lookup build/temp.macosx-10.6-intel-2.6/testmodule.o -o build/lib.macosx-10.6-intel-2.6/test.so -arch i386 -framework sgdosx -framework srtosx -framework ssvosx -framework stsosx Unfortunately, the .so that I just produced is unable to find several symbols provided by this framework. I tried to check the linked framework with otool. None of them is appearing. $ otool -L test.so test.so: /usr/lib/libstdc++.6.dylib (compatibility version 7.0.0, current version 7.9.0) /usr/lib/libSystem.B.dylib (compatibility version 1.0.0, current version 125.0.1) There is the output of otool run on a test binary, made with g++ and ldd using the LDFLAGS described at the top of my post. On this example, the -framework did work. $ otool -L vitaosx vitaosx: /Library/Frameworks/sgdosx.framework/Versions/A/sgdosx (compatibility version 1.0.0, current version 1.0.0) /Library/Frameworks/ssvosx.framework/Versions/A/ssvosx (compatibility version 1.0.0, current version 1.0.0) /usr/lib/libstdc++.6.dylib (compatibility version 7.0.0, current version 7.9.0) /usr/lib/libSystem.B.dylib (compatibility version 1.0.0, current version 125.0.1) May this issue be linked to the "-undefined dynamic_lookup" flag on the linking step ? I'm a little bit confused by the few lines of documentation that I'm finding on Google. Cheers,

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  • XCode linking error when targeting armv7.

    - by Tom
    I've already spent countless hours puzzling over this, utilizing Google searches and other Stack Overflow questions to no avail. I have an iPhone/iPad universal application, which seems to compile fine when the target is armv6. However, when the device is iPad, I get this warning: warning: building for SDK 'Device - iPhone OS 3.2' requires an armv7 architecture. Oddly enough, the app still runs great on iPad in spite of this warning. However, I do want to do things the "right way" what ever that means in this case. When I switch the target architecture to armv7, I get linking errors: "___restore_vfp_d8_d15_regs", referenced from: *redacted* "___save_vfp_d8_d15_regs", referenced from: *redacted* ld: symbol(s) not found collect2: ld returned 1 exit status The "redacted" portions of the errors are references to the static library to which I'm trying to link. Here's what I've tried from the many suggestions online. Each of these were suggested more than once without any explanation, which leads me to believe nobody quite understands this problem: "Never use the drop down menu in the upper left of the XCode window to choose the target. Instead, set this to Base SDK and then the Base SDK to iPhone OS 3.0 in the target configuration. Set the target device to your preferred target (iPad, iPhone OS 3.2 in my situation.)" This yields the error "Library not found for -lcrt1.3.1.o" "Make sure that GCC isn't linking against the wrong version of the standard library. (You'll have to make sure the LIBRARY_SEARCH_PATH doesn't have the wrong path in it.)" My LIBRARY_SEARCH_PATH is already empty, so this doesn't seem relevant. "Try compiling with GCC 4.0 rather than GCC 4.2." I get a syntax error inside a UIKit header file. The error is "Syntax error before 'AT_NAME' token." The line is "UIKIT_EXTERN @interface UILocalizedIndexedCollation : NSObject." Another project compiles just fine with the same target settings, which is really making me question my sanity. Could I be dealing with a corrupt XCode project? If anyone knows what's actually happening and has a reference or doesn't mind explaining it, I would be so very grateful. Cheers!

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  • Alternatives to weak linking in iPhone SDK?

    - by Moshe
    I'm looking to make my app compatible with older versions of iPhone OS. I did see weak linking mentioned as an option. Can I use OS version detection code to avoid code blocks that the OS can't handle? (Say iAD?) if(OS >= 4.0){ //set up iADs using "NDA code"... } If yes, what goes in place of if(OS >= 4.0)?

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  • OSX Weak Linking - check if a class exists and use that class

    - by psychotik
    I'm trying to create a universal iPhone app, but it uses a class defined only in a newer version of the SDK. The framework exists on older systems, but a class defined in the framework doesn't. I know I want to use some kind of weak linking, but any documentation I can find talks about runtime checks for function existence - how do I check that a class exists?

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  • Two method for linking a object using GCC ?

    - by bluewater
    I've known that I should use -l option for liking objects using GCC. that is gcc -o test test.c -L./ -lmy But I found that "gcc -o test2 test.c libmy.so" is working, too. When I use readelf for those two executable I can't find any difference. Then why people use -l option for linking objects? Does it have any advantage?

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  • Role of linking, object files and executables

    - by Tim
    For a C or assembly program that does not require any other library, will linking be necessary? In other words, will conversion from C to Assembly and/or from Assembly to an object file be enough without being followed by linking? If linking is still needed, what will it do, given that there is just one object file which doesn't need a library to link to? Relatedly, how different are object files and executable files, given that in Linux, both have file format ELF? Are object files those ELF files that are not runnable? Are there some executable files that can be linked to object files? If yes, does it mean dynamical linking of executables to shared libraries?

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  • Stopping duplicate H1 and title from dynamic content

    - by codemonkey
    I have a web site where there are lots of dynamically (database driven) created pages. These pages are basically used to show uploaded images The pages look a bit like this URL: http://www.mywebsite.com/page-id/page-title/ H1: View from the sea This is a big issue because I might have 10 other pages with the title: 'View from the sea'. I know the simple solution would be to make sure the pages are named differently but I have lots of users on the web site so it's not that simple. What do you guys think to putting the page-id with the page-title in the H1 tag? So it might read 437 - View from the sea. I need to differentiate the h1 titles. I think using the page-id would help but if anyone has a better solution that would be great! Thanks in advance

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  • adding tagged / dynamic pages in sitemap

    - by sam
    ive got a blog thats been running for about a year ive made about 200 posts, and there should be about 220 pages to index (additional pages for about / contact ect). When i go to crawl the site i get 1900 pages because of all the pages that are related to tags ive used in my blogs these 70% of these pages only contain one blog post. When submitting my site map to google should i exclude all pages with /tagged/ in the url so ill only be submitting unqiue pages, or should i submit the full site map ?

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  • Is it good or bad to have dynamic content in page titles and/or description

    - by Gunjan
    In a local listing website, I append number of search results found in the description(not in title currntly) meta tag of the page as I think this is valuable for users for e.g. "Find address, phone numbers, blah blah blah for 21 outlets in locality. some more stuff after this..." as more places are added to the database, the description for the same page will change frequently. is this good or bad for SEO how about doing the same for title tags?

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  • Are dynamic languages at disadvantage for agile development?

    - by Gerenuk
    From what I've read agile development often involves refactoring or reverse engineering code into diagrams. Of course there is much more than that, but if we consider the practices that rely on these two methods, are dynamically typed languages at disadvantage? It seem static typing would make refactoring and reverse engineering much easier? Refactoring or (automated) reverse engineering is hard if not impossible in dynamically typed languages? What does real world projects tell about usage of dynamically typed languages for agile methodology?

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  • C# 4.0 'dynamic' and foreach statement

    - by ControlFlow
    Not long time before I've discovered, that new dynamic keyword doesn't work well with the C#'s foreach statement: using System; sealed class Foo { public struct FooEnumerator { int value; public bool MoveNext() { return true; } public int Current { get { return value++; } } } public FooEnumerator GetEnumerator() { return new FooEnumerator(); } static void Main() { foreach (int x in new Foo()) { Console.WriteLine(x); if (x >= 100) break; } foreach (int x in (dynamic)new Foo()) { // :) Console.WriteLine(x); if (x >= 100) break; } } } I've expected that iterating over the dynamic variable should work completely as if the type of collection variable is known at compile time. I've discovered that the second loop actually is looked like this when is compiled: foreach (object x in (IEnumerable) /* dynamic cast */ (object) new Foo()) { ... } and every access to the x variable results with the dynamic lookup/cast so C# ignores that I've specify the correct x's type in the foreach statement - that was a bit surprising for me... And also, C# compiler completely ignores that collection from dynamically typed variable may implements IEnumerable<T> interface! The full foreach statement behavior is described in the C# 4.0 specification 8.8.4 The foreach statement article. But... It's perfectly possible to implement the same behavior at runtime! It's possible to add an extra CSharpBinderFlags.ForEachCast flag, correct the emmited code to looks like: foreach (int x in (IEnumerable<int>) /* dynamic cast with the CSharpBinderFlags.ForEachCast flag */ (object) new Foo()) { ... } And add some extra logic to CSharpConvertBinder: Wrap IEnumerable collections and IEnumerator's to IEnumerable<T>/IEnumerator<T>. Wrap collections doesn't implementing Ienumerable<T>/IEnumerator<T> to implement this interfaces. So today foreach statement iterates over dynamic completely different from iterating over statically known collection variable and completely ignores the type information, specified by user. All that results with the different iteration behavior (IEnumarble<T>-implementing collections is being iterated as only IEnumerable-implementing) and more than 150x slowdown when iterating over dynamic. Simple fix will results a much better performance: foreach (int x in (IEnumerable<int>) dynamicVariable) { But why I should write code like this? It's very nicely to see that sometimes C# 4.0 dynamic works completely the same if the type will be known at compile-time, but it's very sadly to see that dynamic works completely different where IT CAN works the same as statically typed code. So my question is: why foreach over dynamic works different from foreach over anything else?

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  • Weak-linking with static libraries

    - by Jaakko L.
    I have declared an external function with a GCC weak attribute in a .c file: extern int weakFunction( ) __attribute__ ((weak)); Compiled object file has weakFunction defined as a weak symbol. Output of nm: 1791: w weakFunction I am calling the weak defined function as follows: if (weakFunction != NULL) { weakFunction(); } When I link the program by defining the object files as parameters to GCC (gcc main.o weakf.o -o main.exe) weak symbols work fine. If I leave the weakf.o out of linking, the function address is NULL in main.c and the function won't be called. Problem is, when weakf.o is inside a static library, for some reason the linker doesn't find the function and the function address always ends up being NULL. Static library is created with ar: ar rcs weaklibrary weakf.o Anyone had similar problems?

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  • g++ not linking header files properly

    - by cambr
    I am using cygwin libraries to run C and C++ programs on Windows. gcc runs fine, but with g++, I get a long list of errors. I think these erros are because of linking problems with C libraries. Can you suggest what I need to do to fix this? beginning error lines: In file included from testgpp.cpp:1: /cygdrive/c/cygwin/bin/../lib/gcc/i686-pc-cygwin/3.4.4/include/c++/cstdio:52:19: stdio.h: No such file or directory In file included from testgpp.cpp:1: /cygdrive/c/cygwin/bin/../lib/gcc/i686-pc-cygwin/3.4.4/include/c++/cstdio:99: error: `::FILE' has not been declared /cygdrive/c/cygwin/bin/../lib/gcc/i686-pc-cygwin/3.4.4/include/c++/cstdio:100: error: `::fpos_t' has not been declared /cygdrive/c/cygwin/bin/../lib/gcc/i686-pc-cygwin/3.4.4/include/c++/cstdio:102: error: `::clearerr' has not been declared /cygdrive/c/cygwin/bin/../lib/gcc/i686-pc-cygwin/3.4.4/include/c++/cstdio:103: error: `::fclose' has not been declared /cygdrive/c/cygwin/bin/../lib/gcc/i686-pc-cygwin/3.4.4/include/c++/cstdio:104: error: `::feof' has not been declared the whole error dump: PasteBin

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  • C++ linking issue on Visual Studio 2008 when crosslinking different projects on same solution

    - by Luís Guilherme
    I'm using Google Test Framework to set some unit tests. I have got three projects in my solution: FN (my project) FN_test (my tests) gtest (Google Test Framework) I set FN_test to have FN and gtest as references (dependencies), and then I think I'm ready to set up my tests (I've already set everyone to /MTd (not doing this was leading me to linking errors before)). Particularly, I define a class called Embark in FN I would like to test using FN_test. So far, so good. Thus I write a classe called EmbarkTest using googletest, declare a member Embark* and write inside the constructor: EmbarkTest() { e = new Embark(900,2010); } Then , F7 pressed, I get the following: 1>FN_test.obj : error LNK2019: unresolved external symbol "public: __thiscall Embark::Embark(int,int)" (??0Embark@@QAE@HH@Z) referenced in function "protected: __thiscall EmbarkTest::EmbarkTest(void)" (??0EmbarkTest@@IAE@XZ) 1>D:\Users\lg\Product\code\FN\Debug\FN_test.exe : fatal error LNK1120: 1 unresolved externals Does someone know what have I done wrong and/or what can I do to settle this?

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  • Linking Libraries in Xcode

    - by Dan
    Hey all, I'm using a powerbook (osx 10.5) and recently downloaded and installed FFTW 3.2 (link text). I've been able to compile and run some simple programs based on the online tutorial using the terminal: g++ main.cpp -lfftw3 -lm however, I can't get the same program to compile in Xcode. I get a linking error, "symbol(s) not found". There is a file called libfftw3.a in /usr/local/lib. How can this be linked? Furthermore, apparently the libraries have to be linked in a particular order, i.e. see: link text thanks for any help

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  • Linking javascript BASEDIR

    - by Azzyh
    Hello. So continue from this: http://stackoverflow.com/questions/2715295/linking-how-php-html Please check the answer i accepted, and i used the "BASEDIR" solution zneak came with. Now i ran onto another problem.. in my ajax_framework.js i have: $.ajax({url: "session.php", success: function(data){ how should i include BASEDIR onto this? i was thinking something about: $.ajax({url: "'.BASEDIR.'session.php", success: function(data){ but this isnt PHP, so i think you cant? no? any help or maybe another method to come around this?

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  • Converting dynamic to basic disk

    - by Josip Medved
    I converted basic disk to dynamic on my laptop. However, now I cannot install Windows 7 on another partition. I just get message that installing them on dynamic disk is not supported. Is there a way to convert dynamic disk to basic without losing data on already existing partition?

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  • How to avoid XCode framework weak-linking problems?

    - by Frank R.
    Hi, I'm building an application that takes advantage of Mac OS X 10.6-only technologies, but without giving up backwards compatibility to 10.5 Leopard. The way I do this is by setting the 10.6 SDK as the base SDK, weak-linking all frameworks and setting the deployment target to 10.5 as described in: http://developer.apple.com/mac/library/DOCUMENTATION/MacOSX/Conceptual/BPFrameworks/Concepts/WeakLinking.html This works fine; before making a call that is Snow Leopard-only I need to check that the selector or indeed the class actually exist. Or I can just check the OS version before making the call. The problem is that this is incredibly fragile. If I make a single call that is 10.6 only I blow Leopard-compatibility. So using even the normal code code completion feature can be dangerous. My question: is there any way of checking which calls are not defined on 10.5 before doing a release build? Some kind of static analysis, or even just a trick (a target set the other SDK?) would do. I obviously should test on a Leopard machine before releasing anything, but even so I can't possibly go through all paths of the program before every release. Any advice would be appreciated. Best regards, Frank

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  • Weak linking on iPhone refuses to work

    - by Jonathan Grynspan
    I've got an iPhone app that's mainly targetting 3.0, but which takes advantage of newer APIs when they're available. Code goes something like this: if (UIApplicationDidEnterBackgroundNotification != NULL) [nc addObserver: self selector: @selector(irrelelvantCallbackName:) name: UIApplicationDidEnterBackgroundNotification object: nil]; Now, according to everything Apple's ever said, if the relevant APIs are weakly linked, that will work fine because the dynamic linker will evaluate UIApplicationDidEnterBackgroundNotification to NULL. Except that it doesn't. The application compiles, but as soon as it hits "if (UIApplicationDidEnterBackgroundNotification != NULL)" it crashes with EXC_BAD_ACCESS. Is this simply a matter of a compiler flag I need to set? Or am I going about this the wrong way?

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  • What is common case for @dynamic usage ?

    - by Forrest
    There is previous post about difference of @synthesize and @dynamic. I wanna to know more about dynamic from the perspective of how to use @dynamic usually. Usually we use @dynamic together with NSManagedObject // Movie.h @interface Movie : NSManagedObject { } @property (retain) NSString* title; @end // Movie.m @implementation Movie @dynamic title; @end Actually there are no generated getter/setter during compiler time according to understanding of @dynamic, so it is necessary to implement your own getter/setter. My question is that in this NSManagedObject case, what is the rough implementation of getter/setter in super class NSManagedObject ? Except above case, how many other cases to use @dynamic ? Thanks,

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  • Error while linking libvorbisfile.dylib into Mac application

    - by computergeek6
    I'm working on a program that loads sounds from Ogg Vorbis files, but whatever I do, the XCode project just doesn't seem to want to link libvorbisfile.a into my program. I keep getting linking errors: "_ov_read", referenced from: GSound::GSound(GWorld*, std::basic_string<char, std::char_traits<char>, std::allocator<char> >)in GSound.o GSound::GSound(GWorld*, std::basic_string<char, std::char_traits<char>, std::allocator<char> >)in GSound.o "_ov_clear", referenced from: GSound::GSound(GWorld*, std::basic_string<char, std::char_traits<char>, std::allocator<char> >)in GSound.o GSound::GSound(GWorld*, std::basic_string<char, std::char_traits<char>, std::allocator<char> >)in GSound.o "_ov_info", referenced from: GSound::GSound(GWorld*, std::basic_string<char, std::char_traits<char>, std::allocator<char> >)in GSound.o GSound::GSound(GWorld*, std::basic_string<char, std::char_traits<char>, std::allocator<char> >)in GSound.o "_ov_open", referenced from: GSound::GSound(GWorld*, std::basic_string<char, std::char_traits<char>, std::allocator<char> >)in GSound.o GSound::GSound(GWorld*, std::basic_string<char, std::char_traits<char>, std::allocator<char> >)in GSound.o ld: symbol(s) not found

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