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  • Panda Antivirus Pro 2012 and Secunia Windows Updater

    As with other offerings in the Panda Security portfolio, the core of Panda Antivirus Pro 2012's reliability comes from its innovative Collective Intelligence technology. This security model automatically analyzes, classifies, and fixes the approximately 73,000 files PandaLabs receives on a daily basis to offer users the highest protection possible against malware that is not only known, but also unknown. Best of all, the protection is provided with little impact on system performance to ensure a user-friendly experience. Speaking of user-friendly, Panda Antivirus Pro 2012 is described as the...

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  • The Know Series - What is SEO?

    Search Engine Optimization or SEO as it has come to be popularly known has gained immense popularity in recent times. Described simply SEO are ways to increase website traffic by adding to the internal and external attributes through search engines. It is a free of cost method of improving the volume of traffic directed to a website. Since search engines have become one of the best ways to look for things on the internet, SEO practices work on the simple theory of displaying the highest ranked search sites in any given search.

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  • Geforce(410m with CUDA) screen resolution on Ubuntu 12.04 issue

    - by Marco K
    I made a succesful installation of Ubuntu 12.04 64-bit on my Sony Vaio PCG-71811M. I have a Geforce 410M with CUDA,it seems works fine and i have already installed packages nvidia-current and nvidia-settings at version 302.17 (I think it's the latest in this moment), but my maximum screen resolution is 1366x768(and in the native display settings it's the same thing). How can I switch it to an highest resolution, like 1920x1080?

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  • ACPI 30k+ interrupts per second

    - by ultimatebuster
    My computer is currently doing something like 30k+ interrupts per second. This causes battery issues as well as the CPU being always stuck at the highest speed, making it very hot (overheating.. 75C at IDLE) Powertop info: 99.4% (32052.4) [acpi] <interrupt> 0.3% (115.9) [iwlagn] <interrupt> Just to clarify this started suddenly a couple of days ago. It didn't have this issue before (though I had a tonne of headaches with Linux on my computer in general..)

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  • Search Engine Placement Optimization - Methods and Practices That Work

    Proper utilization of search engine optimization is pertinent to the success of Internet related businesses. In order for SEO (search engine optimization) to be effective it must utilize methods and practices that have proven to be successful. The process involves knowing the proper keywords connected to using these keywords in order to provide a highest possible hit rate.

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  • Guaranteed Success With the Best Organic Search Engine Optimization

    The best organic search engine optimization is going to be quite like the regular SEO protocol, in that you are going to design your website so that people searching for terms that you can help them with will inevitably end up on your site. When you have the right keywords, and are using the keyword search engine optimization tool, you are going to be ending up with the highest rankings of the non-paid sites, and therefore more people are going to end up at your site when they search.

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  • SQLServerCentral Best Practices Clinic: Part 1

    We exposed the SQLServerCentral cluster for monitoring with SQL Monitor. Just like other companies, we have constraints on resources, and we have more work that needs to be done. Help us configure SQLServerCentral’s database servers with your suggestions on what is the highest priority for a website database back end. NEW! SQL Monitor 2.0Monitor SQL Server Central's servers withRed Gate's new SQL Monitor.No installation required. Find out more.

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  • How to Find Good Link Partners

    People in the SEO world know that Google calculates the search engine ranking through the highest number of quality backlinks. Webmasters make use of different SEO methods to acquire backlinks legally. Finding good link partners is one of the SEO techniques.

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  • What To Keep In Mind When You Design A Logo?

    Do you want your business to reach the highest peak of success no matter how big your competitors are? If yes, then you can?t afford to be slow or lazy. Realistically speaking, running your business ... [Author: Sha Amen - Web Design and Development - May 19, 2010]

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  • Exadata X3 launch webcast - Available on-demand

    - by Javier Puerta
    Available on-demand, this webcast covers everything partners need to know about Oracle’s next-generation database machine. You will learn how to improve performance by storing multiple databases in memory, lower power and cooling costs by 30%, and easily deploy a cloud based database service. Exadata X3 combines massive memory and low-cost disks to deliver the highest performance at the lowest cost. View here!

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  • How to set up QoS on ADSL router (terracom) for prioritizing browsing

    - by DBZ_A
    I want to configure the ADSL router which connects 10+ machines to the internet. I want to give maximum priority to browsing (ports 80,443) and set low priority for bittorrent etc.(port 42180) I have been experimenting with settings , but with no luck. There are three settings which confuse me, along with my understanding. 802.1 Priority - Related to LAN level, possible values 0-7 , higher numbers means higher priority. 'Mark traffic priority' - clueless about this. IPP/DS - IP Precedence - possible values 0-7 ; 6 & 7 are reserved, so set 5 for highest priority. Or when using DSCP - set 46 for highest priority. Please help me in getting this done... Similer question for another model of router here , but with less number of confusing options :) How to configure QoS on home router Update: from discussion on another thread, QoS can control only upstream traffic (from router to the internet) , while this may in turn affect downstream traffic rate, there is no direct control over data coming into the router.

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  • How do hdparm's -S and -B options interact?

    - by user697683
    These two options seem confusing. For example: according to the man page -B 254 "does not permit spin-down". However, testing with -B 254 -S 1 the drive does spin down after 5 seconds. -B Query/set Advanced Power Management feature, if the drive supports it. A low value means aggressive power management and a high value means better performance. Possible settings range from values 1 through 127 (which permit spin-down), and values 128 through 254 (which do not permit spin-down). The highest degree of power management is attained with a setting of 1, and the highest I/O performance with a setting of 254. A value of 255 tells hdparm to disable Advanced Power Management altogether on the drive (not all drives support disabling it, but most do). -S Put the drive into idle (low-power) mode, and also set the standby (spindown) timeout for the drive. This timeout value is used by the drive to determine how long to wait (with no disk activity) before turning off the spindle motor to save power. Under such circumstances, the drive may take as long as 30 seconds to respond to a subsequent disk access, though most drives are much quicker. The encoding of the timeout value is somewhat peculiar. A value of zero means "timeouts are disabled": the device will not automatically enter standby mode. Values from 1 to 240 specify multiples of 5 seconds, yielding timeouts from 5 seconds to 20 minutes. Values from 241 to 251 specify from 1 to 11 units of 30 minutes, yielding timeouts from 30 minutes to 5.5 hours. A value of 252 signifies a timeout of 21 minutes. A value of 253 sets a vendor-defined timeout period between 8 and 12 hours, and the value 254 is reserved. 255 is interpreted as 21 minutes plus 15 seconds. Note that some older drives may have very different interpretations of these values.

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  • What does the 'Burst Rate' stat mean in HDTune?

    - by UpTheCreek
    I recently upgraded my laptop's v slow hard drive to a seagate momentus 7200. Everything is working fine, but I'm a bit confused by these benchmark results: The burst rate is significantly less than the Maximim transfer rate, and not much higher than the normal minimum (if you ignore the spikes). What's going on here? On the HDtune website it defines Burst Rate as: ...the highest speed (in megabytes per second) at which data can be transferred from the drive interface (IDE or SCSI for example) to the operating system. Which begs some questions... e.g. if this is the highest, then how did the bechmarking tool record the 103MB/sec maximum? And if this really is the true maximum, then where is the bottleneck? The laptops SATA interface is on an Intel 82801GBM southbridge controller. When I check in hardware manager, I see that it's driver is iaStor.sys from 2005. Maybe that's the issue? I'll look for a newever version, but any insights would be appreciated. Thanks

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  • Low 'Burst Rate' from SATA drive in HDTune?

    - by UpTheCreek
    I recently upgraded my laptop's v slow hard drive to a seagate momentus 7200. Everything is working fine, but I'm a bit confused by these benchmark results: The burst rate is significantly less than the Maximim transfer rate, and not much higher than the normal minimum (if you ignore the spikes). What's going on here? On the HDtune website it defines Burst Rate as: ...the highest speed (in megabytes per second) at which data can be transferred from the drive interface (IDE or SCSI for example) to the operating system. Which begs some questions... e.g. if this is the highest, then how did the bechmarking tool record the 103MB/sec maximum? And if this really is the true maximum, then where is the bottleneck? The laptops SATA interface is on an Intel 82801GBM southbridge controller. When I check in hardware manager, I see that it's driver is iaStor.sys from 2005. Maybe that's the issue? I'll look for a newever version, but any insights would be appreciated. Thanks UPDATE: Acorting to this page on the HDTune website... An important parameter of the test is the Burst Rate. This value should always be higher than the maximum transfer rate. A lower value is usually an indication of a configuration problem. So what might be the configuration problem?

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  • Computer will freeze/ lock up after doing relatively stressful things

    - by GrowingCode247
    I'll first start off by saying that the issue GENERALLY doesn't occur unless I'm doing something remotely stressful for my computer. This issue used to occur whenever it felt it was necessary, however has not occurred completely randomly for a while now (thankfully) My computer's specs: CPU: AMD Phenom II X4 960T GPU: GeForce GTX 760 Memory: 16 GB RAM Resolution Used: 1680x1050, 59Hz (strange number for refresh rate?) res is highest for monitor Nvidia Driver version: 331.65 OS: Microsoft Windows 7 Ultimate (64-bit) Sometimes I will be able to go 2-3 games (about an hour, depending) and sometimes it will go maybe one game (20-30 minutes) and then my computer will run sluggishly and leave me unable to do much of anything. I can sometimes interact with programs at a very basic level (maximizing, minimizing), and I usually cannot close them in any way, not even through Task Manager. The highest temperature my GPU reaches is 76C, with the average being around 73C. During the time the temperatures are around 73C, my GPU's RAM usage is anywhere between 1250-1300 (out of 2GB). My CPU's temperature never goes over 60C, thankfully. The PSU should be fine. It's very mildly dusty but I feel as though that would not be causing this problem... I will clean it out as soon as everything else has been ruled out. Honestly I have no clue how to test the PSU for problems - same goes for my Motherboard. I cannot really think of what could be causing these freezes otherwise. Event Viewer details: EventID: 1 - VDS Basic Provider (I've no clue what this is) EventID: 3 - Kernel-EventTracing (Again, lost) EventID: 8003 - bowser (this seems fishy) and the one critical that I know others have been dealing with as I've browsed some other responses on the web: EventID: 41 - Kernel-Power any help to solve this problem would be GREATLY appreciated.

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  • Using UIScreen to drive a VGA display - doesn't seem to show the UIWindow?

    - by Peter Hajas
    HI there, I'm trying to use UIScreen to drive a separate screen with the VGA dongle on my iPad. Here's what I've got in my root view controller's viewDidLoad: //Code to detect if an external display is connected to the iPad. NSLog(@"Number of screens: %d", [[UIScreen screens]count]); //Now, if there's an external screen, we need to find its modes, itereate through them and find the highest one. Once we have that mode, break out, and set the UIWindow. if([[UIScreen screens]count] > 1) //if there are more than 1 screens connected to the device { CGSize max; UIScreenMode *maxScreenMode; for(int i = 0; i < [[[[UIScreen screens] objectAtIndex:1] availableModes]count]; i++) { UIScreenMode *current = [[[[UIScreen screens]objectAtIndex:1]availableModes]objectAtIndex:i]; if(current.size.width > max.width); { max = current.size; maxScreenMode = current; } } //Now we have the highest mode. Turn the external display to use that mode. UIScreen *external = [[UIScreen screens] objectAtIndex:1]; external.currentMode = maxScreenMode; //Boom! Now the external display is set to the proper mode. We need to now set the screen of a new UIWindow to the external screen external_disp = [externalDisplay alloc]; external_disp.drawImage = drawViewController.drawImage; UIWindow *newwindow = [UIWindow alloc]; [newwindow addSubview:external_disp.view]; newwindow.screen = external; }

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  • Sync Vs. Async Sockets Performance in C#

    - by Michael Covelli
    Everything that I read about sockets in .NET says that the asynchronous pattern gives better performance (especially with the new SocketAsyncEventArgs which saves on the allocation). I think this makes sense if we're talking about a server with many client connections where its not possible to allocate one thread per connection. Then I can see the advantage of using the ThreadPool threads and getting async callbacks on them. But in my app, I'm the client and I just need to listen to one server sending market tick data over one tcp connection. Right now, I create a single thread, set the priority to Highest, and call Socket.Receive() with it. My thread blocks on this call and wakes up once new data arrives. If I were to switch this to an async pattern so that I get a callback when there's new data, I see two issues The threadpool threads will have default priority so it seems they will be strictly worse than my own thread which has Highest priority. I'll still have to send everything through a single thread at some point. Say that I get N callbacks at almost the same time on N different threadpool threads notifying me that there's new data. The N byte arrays that they deliver can't be processed on the threadpool threads because there's no guarantee that they represent N unique market data messages because TCP is stream based. I'll have to lock and put the bytes into an array anyway and signal some other thread that can process what's in the array. So I'm not sure what having N threadpool threads is buying me. Am I thinking about this wrong? Is there a reason to use the Async patter in my specific case of one client connected to one server?

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  • Cookies not present after using XMLHttpRequest

    - by Joe B
    I'm trying to make a bookmarklet to download videos off of YouTube, but I've come across a little problem. To detect the highest quality video available, I use a sort of brute force method, in which I make requests using the XMLHttpRequest object until a 404 isn't returned (I can't do it until a 200 ok is returned because YouTube redirects to a different server if the video is available, and the cross-domain policy won't allow me to access any of that data). Once a working URL is found, I simply set window.location to the URL and the download should start, right? Wrong. A request is made, but for reasons unknown to me, the cookies are stripped and YouTube returns a 403 access denied. This does not happen if the XML requests aren't made before it, i.e. if I just set the window.location to the URL everything works fine, it's when I do the XMLHttpRequest that the cookies aren't sent. It's hard to explain so here's the script: var formats = ["37", "22", "35", "34", "18", ""]; var url = "/get_video?video_id=" + yt.getConfig('SWF_ARGS')['video_id'] + "&t=" + (unescape(yt.getConfig('SWF_ARGS')['t'])) + "&fmt="; for (var i = 0; i < formats.length; i++) { xmlhttp = new XMLHttpRequest; xmlhttp.open("HEAD", url + formats[i], false); xmlhttp.send(null); if (xmlhttp.status != 404) { document.location = url + formats[i]; break } } That script does not send the cookies after setting the document.location and thus does not work. However, simply doing this: document.location = /get_video?video_id=" + yt.getConfig('SWF_ARGS')['video_id'] + "&t=" + (unescape(yt.getConfig('SWF_ARGS')['t'])) DOES send the cookies along with the request, and does work. The only downside is I can't automatically detect the highest quality, I just have to try every "fmt" parameter manually until I get it right. So my question is: why is the XMLHttpRequest object removing cookies from subsequent requests? This is the first time I've ever done anything in JS by the way, so please, go easy on me. ;)

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  • Bubble Breaker Game Solver better than greedy?

    - by Gregory
    For a mental exercise I decided to try and solve the bubble breaker game found on many cell phones as well as an example here:Bubble Break Game The random (N,M,C) board consists N rows x M columns with C colors The goal is to get the highest score by picking the sequence of bubble groups that ultimately leads to the highest score A bubble group is 2 or more bubbles of the same color that are adjacent to each other in either x or y direction. Diagonals do not count When a group is picked, the bubbles disappear, any holes are filled with bubbles from above first, ie shift down, then any holes are filled by shifting right A bubble group score = n * (n - 1) where n is the number of bubbles in the bubble group The first algorithm is a simple exhaustive recursive algorithm which explores going through the board row by row and column by column picking bubble groups. Once the bubble group is picked, we create a new board and try to solve that board, recursively descending down Some of the ideas I am using include normalized memoization. Once a board is solved we store the board and the best score in a memoization table. I create a prototype in python which shows a (2,15,5) board takes 8859 boards to solve in about 3 seconds. A (3,15,5) board takes 12,384,726 boards in 50 minutes on a server. The solver rate is ~3k-4k boards/sec and gradually decreases as the memoization search takes longer. Memoization table grows to 5,692,482 boards, and hits 6,713,566 times. What other approaches could yield high scores besides the exhaustive search? I don't seen any obvious way to divide and conquer. But trending towards larger and larger bubbles groups seems to be one approach Thanks to David Locke for posting the paper link which talks above a window solver which uses a constant-depth lookahead heuristic.

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  • F# and .Net versions

    - by rwallace
    I'm writing a program in F# at the moment, which I specified in the Visual Studio project setup to target .Net 3.5, this being the highest offered, on the theory that I might as well get the best available. Then I tried just now running the compiled program on an XP box, not expecting it to work, but just to see what would happen. Unsurprisingly I just got an error message demanding an appropriate version of the framework, but surprisingly it wasn't 3.5 it demanded, but 2.0.50727. An additional puzzle is the version of MSBuild I'm using to compile the release version of the program, which I found in the framework 3.5 directory but claims to be framework 2.0 and build engine 3.5. I just guessed it was the right version of MSBuild to use because it seemed to correspond with the highest framework version F# seems to be able to target, but should I be using a different version? Anyone have any idea what's going on? C:\Windows>dir/s msbuild.exe Volume in drive C is OS Volume Serial Number is 0422-C2D0 Directory of C:\Windows\Microsoft.NET\Framework\v2.0.50727 27/07/2008 19:03 69,632 MSBuild.exe 1 File(s) 69,632 bytes Directory of C:\Windows\Microsoft.NET\Framework\v3.5 29/07/2008 23:40 91,136 MSBuild.exe 1 File(s) 91,136 bytes Directory of C:\Windows\Microsoft.NET\Framework\v4.0.30319 18/03/2010 16:47 132,944 MSBuild.exe 1 File(s) 132,944 bytes Directory of C:\Windows\winsxs\x86_msbuild_b03f5f7f11d50a3a_6.0.6000.16386_none_815e96e1b0e084be 20/10/2006 02:14 69,632 MSBuild.exe 1 File(s) 69,632 bytes Directory of C:\Windows\winsxs\x86_msbuild_b03f5f7f11d50a3a_6.0.6000.16720_none_81591d45b0e55432 27/07/2008 19:00 69,632 MSBuild.exe 1 File(s) 69,632 bytes Directory of C:\Windows\winsxs\x86_msbuild_b03f5f7f11d50a3a_6.0.6000.20883_none_6a9133e9ca879925 27/07/2008 18:55 69,632 MSBuild.exe 1 File(s) 69,632 bytes C:\Windows>cd Microsoft.NET\Framework\v3.5 C:\Windows\Microsoft.NET\Framework\v3.5>msbuild /ver Microsoft (R) Build Engine Version 3.5.30729.1 [Microsoft .NET Framework, Version 2.0.50727.3053] Copyright (C) Microsoft Corporation 2007. All rights reserved. 3.5.30729.1

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  • Sync Vs. Async Sockets Performance in .NET

    - by Michael Covelli
    Everything that I read about sockets in .NET says that the asynchronous pattern gives better performance (especially with the new SocketAsyncEventArgs which saves on the allocation). I think this makes sense if we're talking about a server with many client connections where its not possible to allocate one thread per connection. Then I can see the advantage of using the ThreadPool threads and getting async callbacks on them. But in my app, I'm the client and I just need to listen to one server sending market tick data over one tcp connection. Right now, I create a single thread, set the priority to Highest, and call Socket.Receive() with it. My thread blocks on this call and wakes up once new data arrives. If I were to switch this to an async pattern so that I get a callback when there's new data, I see two issues The threadpool threads will have default priority so it seems they will be strictly worse than my own thread which has Highest priority. I'll still have to send everything through a single thread at some point. Say that I get N callbacks at almost the same time on N different threadpool threads notifying me that there's new data. The N byte arrays that they deliver can't be processed on the threadpool threads because there's no guarantee that they represent N unique market data messages because TCP is stream based. I'll have to lock and put the bytes into an array anyway and signal some other thread that can process what's in the array. So I'm not sure what having N threadpool threads is buying me. Am I thinking about this wrong? Is there a reason to use the Async patter in my specific case of one client connected to one server?

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  • Should programmers do Pro Bono work? where are the code public defenders?

    - by Tj Kellie
    How many projects are people doing based on the Bro Bono publico ideals versus working for the highest wage or potential for a cash-in-buy-out payday? For years lawyers have been called out for excessive gathering of wealth from high bill rates and huge settlement deals, hiring out their knowledge and skills to the highest bidders. People call for them to do more for free, use the laws and their time to defend or further some cause thats in the public's best interest. Is professional software development that different? So many bright people and so much knowledge of complex systems. Do you think that there is enough of a "Pro Bono" movement to solve the social and public problems in the industry right now? If so what are the examples to point to? OLPC? NOTE: Saying that open source software is the same as pro bono misses the point completely. I was looking for specific projects with a social context, not just group-sourcing for free software. Just because your not making anyone pay for your software does not mean its doing anyone any good. I'm not calling out manual enforcement of pro bono work for programmers, really just want some objective opinions and concrete examples of social-minded software/tech development projects like the One Laptop Per Child project. I'm sure open source would be a natural tie-in for some.

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