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  • Recommended approach for error handling with PHP and MYSQL

    - by iama
    I am trying to capture database (MYSQL) errors in my PHP web application. Currently, I see that there are functions like mysqli_error(), mysqli_errno() for capturing the last occurred error. However, this still requires me to check for error occurrence using repeated if/else statements in my php code. You may check my code below to see what I mean. Is there a better approach to doing this? (or) Should I write my own code to raise exceptions and catch them in one single place? What is the recommended approach? Also, does PDO raise exceptions? Thanks. function db_userexists($name, $pwd, &$dbErr) { $bUserExists = false; $uid = 0; $dbErr = ''; $db = new mysqli(SERVER, USER, PASSWORD, DB); if (!mysqli_connect_errno()) { $query = "select uid from user where uname = ? and pwd = ?"; $stmt = $db->prepare($query); if ($stmt) { if ($stmt->bind_param("ss", $name, $pwd)) { if ($stmt->bind_result($uid)) { if ($stmt->execute()) { if ($stmt->fetch()) { if ($uid) $bUserExists = true; } } } } if (!$bUserExists) $dbErr = $db->error(); $stmt->close(); } if (!$bUserExists) $dbErr = $db->error(); $db->close(); } else { $dbErr = mysqli_connect_error(); } return $bUserExists; }

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  • WCF - Error Handling

    - by inutan
    Hello there, I have my WCF Service hosted in Windows Service. The client application is a website project to which I added the Service reference. I was not using any error logging/tracing... but now I feel I should implement as it will help me not to make void guesses. Please guide me for the best practice so that I can quickly handle errors and pin point the exact issue. Thank you!

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  • Handling click events on z-index'd layers

    - by Alex
    I have 2 z-index layers in a map application I'm building. I have a problem when I click on the layers to zoom in. The click handler is on the underlying z-index layer and I don't want it to fire when a control in the overlying layer is clicked. The problem i have is that the event gets raised no matter what but the originalTarget property of the event is not the image in the underlying layer when something on the top layer is clicked. Is there anyway to change this?

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  • Can somebody explain the difference between exceptions and errors (specific to PHP)?

    - by letseatfood
    I am having trouble figuring the best way to display errors to my clients. Should I use exceptions or errors? For example, if the user's login information does not match the database, should I throw new Exception('Login information is incorrect. Please try again.') and catch it with an exception handler using set_exception_handler()? Or, should I use trigger_error() to display an error message to the user? I think the main issue is that I cannot differentiate between errors and exceptions. I have read a lot of "answers" to this question on the internet and in some books, but it seems that people are really divided or aren't sure. Thanks!

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  • javascript error handling

    - by pankaj
    I have a javascript function for checking errors which I am calling on OnClicentClick event of a button. Once it catch a error I want to stop execution of the click event. But in my case it always it always executes the onclick event. Following is my function: function DisplayError() { if (document.getElementById('<%=txtPassword.ClientID %>').value.length < 6 || document.getElementById('<%=txtPassword.ClientID %>').value.length > 12) { document.getElementById('<%=lblError.ClientID %>').innerText = "Password length must be between 6 to 12 characters"; return false; } var str = <%=PhoneNumber()%>; if(str.length <10) { alert('<%=phoneNum%>'.length); document.getElementById('<%=lblError.ClientID %>').innerText = "Phone Number not in correct format"; return false; } } button html code: <asp:Button runat="server" Text="Submit" ID="btnSubmit" ValidationGroup="submit" onclick="btnSubmit_Click" OnClientClick="DisplayError()"/> It should not execute the button click event once it satisfies any of the IF condition in the javascript function.

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  • CMD Execption Handling C/C++

    - by ciyo
    I will use some CMD commands in my program and these commands might throw some exceptions. And as you know, when an exception accours, CMD writes its own error message the screen. But, I want to write my own error message. My question is this: Is there a way to block CMD messages and write only my own error messages? P.S. This is not a complex program. It executes CMD commands using System(). Example: Let's say, the user can rename and copy any files in the program. As you know, if the user does not enter file's path properly, an error message is showed on the screen. And I want that this error message never appears on the screen. Only my own error message is showed. Thank you!

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  • Asp.Net MVC Error Handling & logging

    - by Navish Rampal
    I am trying to Catch exceptions and log it. Presently I have written a Utility method and Passing the Exception to it in the catch block and finally logging the application using MS Enterprise Library 4.0. I want to know is there any other better way to log errors. Show exception message in the same view for some type of exceptions for rest navigate to error page. If someone can help me on this! Navish

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  • Subterranean IL: Exception handling 1

    - by Simon Cooper
    Today, I'll be starting a look at the Structured Exception Handling mechanism within the CLR. Exception handling is quite a complicated business, and, as a result, the rules governing exception handling clauses in IL are quite strict; you need to be careful when writing exception clauses in IL. Exception handlers Exception handlers are specified using a .try clause within a method definition. .try <TryStartLabel> to <TryEndLabel> <HandlerType> handler <HandlerStartLabel> to <HandlerEndLabel> As an example, a basic try/catch block would be specified like so: TryBlockStart: // ... leave.s CatchBlockEndTryBlockEnd:CatchBlockStart: // at the start of a catch block, the exception thrown is on the stack callvirt instance string [mscorlib]System.Object::ToString() call void [mscorlib]System.Console::WriteLine(string) leave.s CatchBlockEnd CatchBlockEnd: // method code continues... .try TryBlockStart to TryBlockEnd catch [mscorlib]System.Exception handler CatchBlockStart to CatchBlockEnd There are four different types of handler that can be specified: catch <TypeToken> This is the standard exception catch clause; you specify the object type that you want to catch (for example, [mscorlib]System.ArgumentException). Any object can be thrown as an exception, although Microsoft recommend that only classes derived from System.Exception are thrown as exceptions. filter <FilterLabel> A filter block allows you to provide custom logic to determine if a handler block should be run. This functionality is exposed in VB, but not in C#. finally A finally block executes when the try block exits, regardless of whether an exception was thrown or not. fault This is similar to a finally block, but a fault block executes only if an exception was thrown. This is not exposed in VB or C#. You can specify multiple catch or filter handling blocks in each .try, but fault and finally handlers must have their own .try clause. We'll look into why this is in later posts. Scoped exception handlers The .try syntax is quite tricky to use; it requires multiple labels, and you've got to be careful to keep separate the different exception handling sections. However, starting from .NET 2, IL allows you to use scope blocks to specify exception handlers instead. Using this syntax, the example above can be written like so: .try { // ... leave.s EndSEH}catch [mscorlib]System.Exception { callvirt instance string [mscorlib]System.Object::ToString() call void [mscorlib]System.Console::WriteLine(string) leave.s EndSEH}EndSEH:// method code continues... As you can see, this is much easier to write (and read!) than a stand-alone .try clause. Next time, I'll be looking at some of the restrictions imposed by SEH on control flow, and how the C# compiler generated exception handling clauses.

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  • Improving exception handling ?

    - by n00b
    Hello, I am a newbie programmer and I recently started learning about exception handling in Java. I know what try, catch and finally blocks do, but I really need to understand how to use them well and where to handle something in the call stack... I have a project right now that involves I/O and all I'm doing is handling the exception in the lowest possible method in the call stack. I'm sure my exception handling can be improved, so I'm asking you guys how you think of exception handling? How did you guys get good at this and how can I better wrap my head around this idea?

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  • What's the difference between hardware and software interrupt?

    - by robotrobert
    I'm gonna sketch my understanding of both. I've googled around but i'm not sure about my knowledge. Please correct me! Hardware interrupt is generated by the operation system event scheduler to reassign the cpu time for another process. Is this true? Software interrupt can be generated from a running program who wants for example to read a file, and for that we need to reassign the cpu for the appropriate operation system call. Is this true? Is there other kind of software/hardware interrupts?

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  • Interrupting `while loop` with keyboard in Cython

    - by linello
    I want to be able to interrupt a long function with cython, using the usual CTRL+C interrupt command. My C++ long function is repeatedly called inside a while loop from Cython code, but I want to be able, during the loop, to send an "interrupt" and block the while loop. The interrupt also should wait the longFunction() to finish, so that no data are lost or kept in unknown status. This is one of my first implementation, which obviously doesn't work: computed=0; print "Computing long function..." while ( computed==0 ): try: computed = self.thisptr.aLongFunction() except (KeyboardInterrupt, SystemExit): computed=1 print '\n! Received keyboard interrupt.\n' break; (p.s. self.thisptr is the pointer to the current class which implements aLongFunction() )

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  • Organizations &amp; Architecture UNISA Studies &ndash; Chap 7

    - by MarkPearl
    Learning Outcomes Name different device categories Discuss the functions and structure of I/.O modules Describe the principles of Programmed I/O Describe the principles of Interrupt-driven I/O Describe the principles of DMA Discuss the evolution characteristic of I/O channels Describe different types of I/O interface Explain the principles of point-to-point and multipoint configurations Discuss the way in which a FireWire serial bus functions Discuss the principles of InfiniBand architecture External Devices An external device attaches to the computer by a link to an I/O module. The link is used to exchange control, status, and data between the I/O module and the external device. External devices can be classified into 3 categories… Human readable – e.g. video display Machine readable – e.g. magnetic disk Communications – e.g. wifi card I/O Modules An I/O module has two major functions… Interface to the processor and memory via the system bus or central switch Interface to one or more peripheral devices by tailored data links Module Functions The major functions or requirements for an I/O module fall into the following categories… Control and timing Processor communication Device communication Data buffering Error detection I/O function includes a control and timing requirement, to coordinate the flow of traffic between internal resources and external devices. Processor communication involves the following… Command decoding Data Status reporting Address recognition The I/O device must be able to perform device communication. This communication involves commands, status information, and data. An essential task of an I/O module is data buffering due to the relative slow speeds of most external devices. An I/O module is often responsible for error detection and for subsequently reporting errors to the processor. I/O Module Structure An I/O module functions to allow the processor to view a wide range of devices in a simple minded way. The I/O module may hide the details of timing, formats, and the electro mechanics of an external device so that the processor can function in terms of simple reads and write commands. An I/O channel/processor is an I/O module that takes on most of the detailed processing burden, presenting a high-level interface to the processor. There are 3 techniques are possible for I/O operations Programmed I/O Interrupt[t I/O DMA Access Programmed I/O When a processor is executing a program and encounters an instruction relating to I/O it executes that instruction by issuing a command to the appropriate I/O module. With programmed I/O, the I/O module will perform the requested action and then set the appropriate bits in the I/O status register. The I/O module takes no further actions to alert the processor. I/O Commands To execute an I/O related instruction, the processor issues an address, specifying the particular I/O module and external device, and an I/O command. There are four types of I/O commands that an I/O module may receive when it is addressed by a processor… Control – used to activate a peripheral and tell it what to do Test – Used to test various status conditions associated with an I/O module and its peripherals Read – Causes the I/O module to obtain an item of data from the peripheral and place it in an internal buffer Write – Causes the I/O module to take an item of data form the data bus and subsequently transmit that data item to the peripheral The main disadvantage of this technique is it is a time consuming process that keeps the processor busy needlessly I/O Instructions With programmed I/O there is a close correspondence between the I/O related instructions that the processor fetches from memory and the I/O commands that the processor issues to an I/O module to execute the instructions. Typically there will be many I/O devices connected through I/O modules to the system – each device is given a unique identifier or address – when the processor issues an I/O command, the command contains the address of the address of the desired device, thus each I/O module must interpret the address lines to determine if the command is for itself. When the processor, main memory and I/O share a common bus, two modes of addressing are possible… Memory mapped I/O Isolated I/O (for a detailed explanation read page 245 of book) The advantage of memory mapped I/O over isolated I/O is that it has a large repertoire of instructions that can be used, allowing more efficient programming. The disadvantage of memory mapped I/O over isolated I/O is that valuable memory address space is sued up. Interrupts driven I/O Interrupt driven I/O works as follows… The processor issues an I/O command to a module and then goes on to do some other useful work The I/O module will then interrupts the processor to request service when is is ready to exchange data with the processor The processor then executes the data transfer and then resumes its former processing Interrupt Processing The occurrence of an interrupt triggers a number of events, both in the processor hardware and in software. When an I/O device completes an I/O operations the following sequence of hardware events occurs… The device issues an interrupt signal to the processor The processor finishes execution of the current instruction before responding to the interrupt The processor tests for an interrupt – determines that there is one – and sends an acknowledgement signal to the device that issues the interrupt. The acknowledgement allows the device to remove its interrupt signal The processor now needs to prepare to transfer control to the interrupt routine. To begin, it needs to save information needed to resume the current program at the point of interrupt. The minimum information required is the status of the processor and the location of the next instruction to be executed. The processor now loads the program counter with the entry location of the interrupt-handling program that will respond to this interrupt. It also saves the values of the process registers because the Interrupt operation may modify these The interrupt handler processes the interrupt – this includes examination of status information relating to the I/O operation or other event that caused an interrupt When interrupt processing is complete, the saved register values are retrieved from the stack and restored to the registers Finally, the PSW and program counter values from the stack are restored. Design Issues Two design issues arise in implementing interrupt I/O Because there will be multiple I/O modules, how does the processor determine which device issued the interrupt? If multiple interrupts have occurred, how does the processor decide which one to process? Addressing device recognition, 4 general categories of techniques are in common use… Multiple interrupt lines Software poll Daisy chain Bus arbitration For a detailed explanation of these approaches read page 250 of the textbook. Interrupt driven I/O while more efficient than simple programmed I/O still requires the active intervention of the processor to transfer data between memory and an I/O module, and any data transfer must traverse a path through the processor. Thus is suffers from two inherent drawbacks… The I/O transfer rate is limited by the speed with which the processor can test and service a device The processor is tied up in managing an I/O transfer; a number of instructions must be executed for each I/O transfer Direct Memory Access When large volumes of data are to be moved, an efficient technique is direct memory access (DMA) DMA Function DMA involves an additional module on the system bus. The DMA module is capable of mimicking the processor and taking over control of the system from the processor. It needs to do this to transfer data to and from memory over the system bus. DMA must the bus only when the processor does not need it, or it must force the processor to suspend operation temporarily (most common – referred to as cycle stealing). When the processor wishes to read or write a block of data, it issues a command to the DMA module by sending to the DMA module the following information… Whether a read or write is requested using the read or write control line between the processor and the DMA module The address of the I/O device involved, communicated on the data lines The starting location in memory to read from or write to, communicated on the data lines and stored by the DMA module in its address register The number of words to be read or written, communicated via the data lines and stored in the data count register The processor then continues with other work, it delegates the I/O operation to the DMA module which transfers the entire block of data, one word at a time, directly to or from memory without going through the processor. When the transfer is complete, the DMA module sends an interrupt signal to the processor, this the processor is involved only at the beginning and end of the transfer. I/O Channels and Processors Characteristics of I/O Channels As one proceeds along the evolutionary path, more and more of the I/O function is performed without CPU involvement. The I/O channel represents an extension of the DMA concept. An I/O channel ahs the ability to execute I/O instructions, which gives it complete control over I/O operations. In a computer system with such devices, the CPU does not execute I/O instructions – such instructions are stored in main memory to be executed by a special purpose processor in the I/O channel itself. Two types of I/O channels are common A selector channel controls multiple high-speed devices. A multiplexor channel can handle I/O with multiple characters as fast as possible to multiple devices. The external interface: FireWire and InfiniBand Types of Interfaces One major characteristic of the interface is whether it is serial or parallel parallel interface – there are multiple lines connecting the I/O module and the peripheral, and multiple bits are transferred simultaneously serial interface – there is only one line used to transmit data, and bits must be transmitted one at a time With new generation serial interfaces, parallel interfaces are becoming less common. In either case, the I/O module must engage in a dialogue with the peripheral. In general terms the dialog may look as follows… The I/O module sends a control signal requesting permission to send data The peripheral acknowledges the request The I/O module transfers data The peripheral acknowledges receipt of data For a detailed explanation of FireWire and InfiniBand technology read page 264 – 270 of the textbook

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  • ARMv6 FIQ, acknowledge interrupt

    - by fastmonkeywheels
    I'm working with an i.mx35 armv6 core processor. I have Interrupt 62 configured as a FIQ with my handler installed and being called. My handler at the moment just toggles an output pin so I can test latency with a scope. With the code below, once I trigger the FIQ it continues forever as fast as it can, apparently not being acknowledged. I'm triggering the FIQ by means of the Interrupt Force Register so I'm assured that the source isn't triggering it this fast. If I disable Interrupt 62 in the AVIC in my FIQ routine the interrupt only triggers once. I have read the sections on the VIC Port in the ARM1136JF-S and ARM1136J-S Technical Reference Manual and it covers proper exit procedure. I'm only having one FIQ handler so I have no need to branch. The line that I don't understand is: STR R0, [R8,#AckFinished] I'm not sure what AckFinished is supposed to be or what this command is supposed to do. My FIQ handler is below: ldr r9, IOMUX_ADDR12 ldr r8, [r9] orr r8, #0x08 @ top LED str r8,[r9] @turn on LED bic r8, #0x08 @ top LED str r8,[r9] @turn off LED subs pc, r14, #4 IOMUX_ADDR12: .word 0xFC2A4000 @remapped IOMUX addr My handler returns just fine and normal system operation resumes if I disable it after the first go, otherwise it triggers constantly and the system appears to hang. Do you think my assumption is right that the core isn't acknowledging the AVIC or could there be another cause of this FIQ triggering?

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  • How can I make exception handling for all existing SQL server 2005 Stored Procedures, view and funct

    - by Space Cracker
    we have a portal that have SQL server 2005 database that contain about 1750 stored procedures , 250 view and 200 function and 95% of them not have handling exception in their code .. we search about any way that allow us making such a global exception handling in SQL that receive any exception happen in any SP,view or function and stored it in a table we made .. is there something like this in SQL server 2005 or we must write exception handling code on each item ?

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  • How to teach Exception Handling for New Programmers?

    - by Kanini
    How do you go about teaching Exception Handling to Programmers. All other things are taught easily - Data Structures, ASP.NET, WinForms, WPF, WCF - you name it, everything can be taught easily. With Exception Handling, teaching them try-catch-finally is just the syntactic nature of Exception Handling. What should be taught however is - What part of your code do you put in the try block? What do you do in the catch block? Let me illustrate it with an example. You are working on a Windows Forms Project (a small utility) and you have designed it as below with 3 different projects. UILayer BusinessLayer DataLayer If an Exception (let us say of loading an XDocument throws an exception) is raised at DataLayer (the UILayer calls BusinessLayer which in turns calls the DataLayer), do you just do the following //In DataLayer try { XDocument xd_XmlDocument = XDocument.Load("systems.xml"); } catch(Exception ex) { throw ex; } which gets thrown again in the BusinessLayer and which is caught in UILayer where I write it to the log file? Is this how you go about Exception Handling?

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  • AMD Opteron BSOD - A clock interrupt was not received on a secondary processor within the allocatio

    - by laurens
    On one of our servers we got an -for me new- BSOD with the error message: "A clock interrupt was not received on a secondary processor within the allocation time interval" The server's specs: HP XW9400 2x Dual-Core AMD Opeteron 2224 SE 3,20Ghz (4CPUs) 16GB HP ECC RAM Windows 2008 R2 Enterprise 64bit Nvidia Quadro 4xxx graphics (?) Sounds familiar to someone ? Thanks in advance

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  • How to interrupt software raid resync?

    - by Adam5
    I want to interrupt a running resync operation on an ubuntu 10.04 software raid. (This is the regular scheduled compare resync) How to stop it while it is running? Another raid array is "resync pending", I want a complete stop of all resyncing. [Edit: "sudo kill -9 1010" doesn't do anything, 1010 is the PID of the md2_resync process] I would also like to know how I can control the intervals between resyncs and the remainig time till the next one.

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  • ArrayBlockingQueue - How to "interrupt" a thread that is wating on .take() method

    - by bernhard
    I use an ArrayBlockingQueue in my code. Clients will wait untill an element becomes available: myBlockingQueue.take(); How can I "shutdown" my service in case no elements are present in the queue and the take() ist wating indefenitely for an element to become available? This method throws an InterruptedException. My question is, how can I "evoke" an Interrupted Exception so that take() will quit? (I also tought about notify(), but it seems I doesnt help here..) I know I could insert an special "EOF/QUIT" marker Element but is this really the only solution? UPDATE (regarding the comment, that points to another question with two solutions: one mentioned above using a "Poisoning Pill Object" and the second one is Thread.interrupt(): The myBlockingQueue.take() is used NOT in a Thread (extending Thread) but rather implements Runnable. It seems a Runnable does not provide the .interrupt() method? How could I interrupt the Runnable? Million Thanks Bernhard

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