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  • Corona SDK: Quality of support and resources?

    - by Nick Wiggill
    I've not used Corona SDK before and am looking into it for a friend. (He is also considering Unity.) I wonder what the support is like for Corona? While Unity has a great many customers and so the Unity team can often not address issues directly, the community at large is very helpful and there are many excellent resources: tutorials, forum posts, code resources. What is Corona like in this regard, and by comparison?

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  • Javascript SDK on Facebook

    - by Eamonn Fox
    I am trying to use the Javascript SDK for Facebook but I keep getting the message : Given URL is not permitted by the application configuration.: One or more of the given URLs is not allowed by the App's settings. It must match the Website URL or Canvas URL, or the domain must be a subdomain of one of the App's domains but I have copied and pasted my canvas URL from the settings section. Anyone any ideas whats up?

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  • Font Anti-Aliasing on iPad SDK

    - by Felix Khazin
    I'm using a custom pixel font on the iPad SDK, and I'm trying to find a way to disable font anti-aliasing for UIFont. Pixel fonts usually work best when they don't have Anti-aliasing. I disable it easily in Photoshop when I create static resources, but this time I need a dynamic output with the custom font. Any ideas? Thanks.

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  • How to switch versions of iPhone SDK?

    - by mobibob
    Now that I installed SDK 3.2 for my iPad development, I need to build with the previous version for my old iTouch. Is this possible to switch or do I have to uninstall 3.2, install 3.1.x and re-install 3.2 in a "versioned" folder?

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  • What would cause Google Music Manager to report different amounts of music between iTunes and My Music?

    - by Thomas Owens
    If I set Google Music Manager to scan iTunes, it reports that there are 3997 songs (which is also indicated if I were to open iTunes and look at my collection). However, if set Google Music Manager to scan My Music folder, it detects 3999 songs. I even deleted all of my songs from iTunes and reimported my My Music folder. iTunes is still reporting 3997 songs. Is there an easy way to find out what is causing the difference between the two counts? I could probably add all of my songs to a playlist, export the playlist into a text or XML file using iTunes, and compare that list against everything in My Music folder to see if iTunes is missing music. However, I was wondering if anyone could shed some light on this before I did that...

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  • Is there a free, lightweight iTunes replacement for Windows?

    - by elsni
    Related: Is there an alternative to iTunes? (for Windows or Mac) thats free? I'm looking for a free, lightweight iTunes replacement for my Windows XP Netbook. iTunes itself is slow and bloated. The software should be able to read the iTunes library, espeacially the ratings of the songs and the intelligent playlists. I don't need the sync to an iPod because I don't own one, I used iTunes only as a jukebox. I also don't need the store, the podcasts and all the other things iTunes provides. Does someone know a good alternative?

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  • Change/check minimum iPhone OS for Universal apps?

    - by Moshe
    The dropdown in XCode shows a base SDK of 3.2, but my iPod Touch (2nd generation), running OS 3.1.3, will run the app just fine in debug mode. (Command + Return/Enter) What is the actual base SDK of my iPhone/iPod touch version of the app and how can I change this? Changing it by right clicking on the project name in the "Groups and Files" pane and changing "Base SDK" under the "Build", doesn't do much. Edit: While writing this question, I found that scrolling down in "Build" and changing "iPhone OS Deployment Target" seems to be what I'm looking for, I'm posting this anyway. Perhaps someone has more insight into this...

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  • How to charge an iPhone on a Windows PC without Installing iTunes

    - by Martin Hollingsworth
    I want to be able to charge my iPhone on my work computer, which is running Windows Server 2008 SP1 64-Bit. When I plug the iPhone in with the USB cable, it will not charge. Windows attempts to locate a driver for the device but only comes up with a generic Camera device and even if I allow that to be installed, the iPhone still does not charge. I have checked the computer's BIOS settings and did not find anything relating to power on the USB devices. I also tried this on ports at the back of the computer in addition to those on the front. The PC is a Dell Optiplex 780. As far as I can tell USB devices do not charge unless Windows has installed an appropriate driver. Since it is a work computer I do not want to install iTunes which does include a driver. I have a workaround that I will post as an answer for reference.

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  • Creating a podcast feed for iTunes & BlackBerry users using WCF Syndication

    - by brian_ritchie
     In my previous post, I showed how to create a RSS feed using WCF Syndication.  Next, I'll show how to add the additional tags needed to turn a RSS feed into an iTunes podcast.   A podcast is merely a RSS feed with some special characteristics: iTunes RSS tags.  These are additional tags beyond the standard RSS spec.  Apple has a good page on the requirements. Audio file enclosure.  This is a link to the audio file (such as mp3) hosted by your site.  Apple doesn't host the audio, they just read the meta-data from the RSS feed into their system. The SyndicationFeed class supports both AttributeExtensions & ElementExtensions to add custom tags to the RSS feeds. A couple of points of interest in the code below: The imageUrl below provides the album cover for iTunes (170px × 170px) Each SyndicationItem corresponds to an audio episode in your podcast So, here's the code: .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: Consolas, "Courier New", Courier, Monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; } 1: XNamespace itunesNS = "http://www.itunes.com/dtds/podcast-1.0.dtd"; 2: string prefix = "itunes"; 3:   4: var feed = new SyndicationFeed(title, description, new Uri(link)); 5: feed.Categories.Add(new SyndicationCategory(category)); 6: feed.AttributeExtensions.Add(new XmlQualifiedName(prefix, 7: "http://www.w3.org/2000/xmlns/"), itunesNS.NamespaceName); 8: feed.Copyright = new TextSyndicationContent(copyright); 9: feed.Language = "en-us"; 10: feed.Copyright = new TextSyndicationContent(DateTime.Now.Year + " " + ownerName); 11: feed.ImageUrl = new Uri(imageUrl); 12: feed.LastUpdatedTime = DateTime.Now; 13: feed.Authors.Add(new SyndicationPerson() {Name=ownerName, Email=ownerEmail }); 14: var extensions = feed.ElementExtensions; 15: extensions.Add(new XElement(itunesNS + "subtitle", subTitle).CreateReader()); 16: extensions.Add(new XElement(itunesNS + "image", 17: new XAttribute("href", imageUrl)).CreateReader()); 18: extensions.Add(new XElement(itunesNS + "author", ownerName).CreateReader()); 19: extensions.Add(new XElement(itunesNS + "summary", description).CreateReader()); 20: extensions.Add(new XElement(itunesNS + "category", 21: new XAttribute("text", category), 22: new XElement(itunesNS + "category", 23: new XAttribute("text", subCategory))).CreateReader()); 24: extensions.Add(new XElement(itunesNS + "explicit", "no").CreateReader()); 25: extensions.Add(new XDocument( 26: new XElement(itunesNS + "owner", 27: new XElement(itunesNS + "name", ownerName), 28: new XElement(itunesNS + "email", ownerEmail))).CreateReader()); 29:   30: var feedItems = new List<SyndicationItem>(); 31: foreach (var i in Items) 32: { 33: var item = new SyndicationItem(i.title, null, new Uri(link)); 34: item.Summary = new TextSyndicationContent(i.summary); 35: item.Id = i.id; 36: if (i.publishedDate != null) 37: item.PublishDate = (DateTimeOffset)i.publishedDate; 38: item.Links.Add(new SyndicationLink() { 39: Title = i.title, Uri = new Uri(link), 40: Length = i.size, MediaType = i.mediaType }); 41: var itemExt = item.ElementExtensions; 42: itemExt.Add(new XElement(itunesNS + "subtitle", i.subTitle).CreateReader()); 43: itemExt.Add(new XElement(itunesNS + "summary", i.summary).CreateReader()); 44: itemExt.Add(new XElement(itunesNS + "duration", 45: string.Format("{0}:{1:00}:{2:00}", 46: i.duration.Hours, i.duration.Minutes, i.duration.Seconds) 47: ).CreateReader()); 48: itemExt.Add(new XElement(itunesNS + "keywords", i.keywords).CreateReader()); 49: itemExt.Add(new XElement(itunesNS + "explicit", "no").CreateReader()); 50: itemExt.Add(new XElement("enclosure", new XAttribute("url", i.url), 51: new XAttribute("length", i.size), new XAttribute("type", i.mediaType))); 52: feedItems.Add(item); 53: } 54:   55: feed.Items = feedItems; If you're hosting your podcast feed within a MVC project, you can use the code from my previous post to stream it. Once you have created your feed, you can use the Feed Validator tool to make sure it is up to spec.  Or you can use iTunes: Launch iTunes. In the Advanced menu, select Subscribe to Podcast. Enter your feed URL in the text box and click OK. After you've verified your feed is solid & good to go, you can submit it to iTunes.  Launch iTunes. In the left navigation column, click on iTunes Store to open the store. Once the store loads, click on Podcasts along the top navigation bar to go to the Podcasts page. In the right column of the Podcasts page, click on the Submit a Podcast link. Follow the instructions on the Submit a Podcast page. Here are the full instructions.  Once they have approved your podcast, it will be available within iTunes. RIM has also gotten into the podcasting business...which is great for BlackBerry users.  They accept the same enhanced-RSS feed that iTunes uses, so just create an account with them & submit the feed's URL.  It goes through a similar approval process to iTunes.  BlackBerry users must be on BlackBerry 6 OS or download the Podcast App from App World. In my next post, I'll show how to build the podcast feed dynamically from the ID3 tags within the MP3 files.

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  • [iTunes] Using custom ID3-Tags?

    - by shox
    Hi guys, I hope I am in the right forum for this question. I love foobar2000 on windows and have 2 custom Tags for my mp3s Rate and mood. Now I have to use a Mac to play my music and emulating foobar won't work, because foobar has to recreate its database every time it starts... ans thats about 2h of hahsing - no good. So is there any way to read out, order by and write custom tags with iTunes or any other, if possible free, mac app? Thanks for your answers.

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  • My iPhone is stuck at screen with USB cable and iTunes logo

    - by alex
    I just tried updating the iPhone's firmware, and things went haywire. iTunes informed the update had failed and linked me to this page. The iPhone is stuck on the image from the top of that page. I held down the sleep and home buttons until it turned off and turned it back on, and then went through the iPhone's 'restore' mode. It then error'd again and I'm stuck back with the logos on the iPhone. Does anyone know how to fix this? Thanks

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  • i[Pod|Phone|Pad|*] backups in iTunes

    - by Maroloccio
    iTunes <- iPhone. At sync time, a back-up is performed. Which data is included, which data is not? i.e. are songs (potentially redundant) backed-up so that a computer ends up having both the source file on the filesystem and the copy within the device back-up? Is anything on the iPhone filesystem not backed up? (i.e. on a Mac using Time Machine, some files are excluded from the back-up even if not all of them can be recreated upon restore - I lost my postfix config this way..)

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  • How to charge an iPhone on a Windows PC without Installaing iTunes

    - by Martin Hollingsworth
    I want to be able to charge my iPhone on my work computer, which is running Windows Server 2008 SP1 64-Bit. When I plug the iPhone in with the USB cable, it will not charge. Windows attempts to locate a driver for the device but only comes up with a generic Camera device and even if I allow that to be installed, the iPhone still does not charge. I have checked the computer's BIOS settings and did not find anything relating to power on the USB devices. I also tried this on ports at the back of the computer in addition to those on the front. The PC is a Dell Optiplex 780. As far as I can tell USB devices do not charge unless Windows has installed an appropriate driver. Since it is a work computer I do not want to install iTunes which does include a driver. I have a workaround that I will post as an answer for reference.

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  • iTunes want to remove my existing apps on iPad

    - by Pablo
    Here is the situation. I connected my iPad to some new PC, Synced, then ticking Sync Apps from Devices-Apps will give me warning that all existing apps on my iPad will be replaced with those from Library-Apps. But in Library I have just couple old apps, which long time ago I used. So how I can sync the library in iTunes with my existing apps from iPad? EDIT: I have tried to click on Transfer Purchases, but not all of the items went to the library, just few of them.

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  • How to charge an iPhone on a Windows PC without Installing iTunes

    - by Martin Hollingsworth
    I want to be able to charge my iPhone on my work computer, which is running Windows Server 2008 SP1 64-Bit. When I plug the iPhone in with the USB cable, it will not charge. Windows attempts to locate a driver for the device but only comes up with a generic Camera device and even if I allow that to be installed, the iPhone still does not charge. I have checked the computer's BIOS settings and did not find anything relating to power on the USB devices. I also tried this on ports at the back of the computer in addition to those on the front. The PC is a Dell Optiplex 780. As far as I can tell USB devices do not charge unless Windows has installed an appropriate driver. Since it is a work computer I do not want to install iTunes which does include a driver. I have a workaround that I will post as an answer for reference.

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  • iTunes want to remove my existing apps on iPad

    - by Michael
    Here is the situation. I connected my iPad to some new PC, Synced, then ticking Sync Apps from Devices-Apps will give me warning that all existing apps on my iPad will be replaced with those from Library-Apps. But in Library I have just couple old apps, which long time ago I used. So how I can sync the library in iTunes with my existing apps from iPad? EDIT: I have tried to click on Transfer Purchases, but not all of the items went to the library, just few of them.

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  • Windows xp media center, iTunes, Home sharing problem with app Remote and Apple tv2

    - by Amador
    Hello everybody, greetings from Mexico, sorry about my english but here it goes: I recently bought and apple tv 2nd generation it works just fine, i can see you tube videos but i cant see my library. My pc is conected to the same wi-fi than my apple tv. I have the latest software. I have my firewall off. I turned off and on my router. Search for iphone, ipad remotes on, sharing my library on my local network on, in itunes. Ive checked that my id was the same. On top of that the Remote app doesnt seem to work either. Please help, im kinda loosing my mind over this

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  • iPhone SDK 3.2 and UIAppFonts

    - by tarmo
    I've added my custom font to UIAppFonts and it's loaded just fine: (shows up in [UIFont familyNames] ). When I manually set the font in viewDidLoad { [myLabel setFont: [UIFont fontWithName:@"CustomFont" size: 65.0]]; } everything works and the font is rendered. However doing the same thing in IB doesn't (some other default font is used instead). Having to create IBOutlets for each label and fixing up the fonts manually in viewDidLoad is pretty painful. Anyone else had problems getting the custom font support to work with 3.2 SDK and IB?

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  • IPhone SDK 4 background process for incoming call

    - by shaimagz
    I would like to track (run some code - or invoke function) when the user get an incoming call. for example: for every call the user receive I want to save the number, and check something during or before the call is answered (with a background process..) until now without the background processing I couldn't find a way to do this. But I'm still not sure it is possible. I'll be grate full if anyone with information about the new sdk 4 or a good idea to solve it can help me please. Thanks. Shai.

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  • OpenXML SDK Spreadsheet starter kits

    - by JWendel
    I am trying to start working with excel documents through the OpenXML SDK Spreadsheet API. But I havent found any good guides or even examples on how to create a xlsx file from scratch. Only how to open an existing document and modify it. I have been thinking on having a empty template document and make a copy of it an then begin my proccessing on it. But it doesent feel right. It might be easier but I not comfortable using a technique I dont feel that I understand "pretty" good atleast. So my question is: Anyone has any god tips on articles or books or any other type of resource that explains the API. Thanks in advance. /johan

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  • iPhone SDK - Implement Tap to Scroll feature on ImageScrollView

    - by NobodyNobody
    SDK: xCode 3.2 Device: iPhone 3GS OS 3.13 / iPad Case: In Apple Sample Library [ScrollViewSuite]. The [2_Autoscroll] project. In [ThumbImageView], We can drag and drop to scroll the view. So that we can see any menu item by touch the screen and do moving. How to implement this feature in [TagDetectingImageView] ? I have try to copy [touch event] function from [ThumbImageView], modify it and implement to [TagDetectingImageView]. (Just rename the [ThumbImageView] to [TagDetectingImageView] inside those function) But when i touch and move on the [TagDetectingImageView], the view will moved out of the screen (Don't know where is it) Source - Please find the 2_Autoscroll source code in: http://developer.apple.com/iPhone/library/samplecode/ScrollViewSuite/Introduction/Intro.html Thanks

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  • Corona SDK (Lua) vs Native Obj-C for iPhone only word puzzle type game [closed]

    - by dodgy_coder
    I am trying to decide on whether to use the Corona SDK & Lua versus native Objective-C to develop an iOS app. This will be the first game on any smartphone I have developed and so its not that ambitious - a single player word puzzle type game - something sort of like scrabble. The advantages of Corona I can see are: Lua is probably easier to learn than Obj-C (shorter learning curve) meaning a possibly quicker development time Possibility to port to Android once its finished Advantages of native Obj-C are: Access to all and latest features of iOS More / faster available libraries Has anyone made this decision before? Are there any major advantages or disadvantages I've missed or got wrong here? Thanks.

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  • Android performance/issues with Corona SDK?

    - by B5Fan74
    I know this is a fairly broad question. We are looking to develop a mobile game and want to use a multi-platform engine/SDK. We like what we see with Corona but in doing some reading, we are seeing a lot of references to poor performance on the 'droid platforms. I am unsure how much of this is still relevant? Many of the articles/posts/references/discussions vary in date from 18 months ago to earlier this year. Is there a reason we should not pursue Corona if Android support is important to us? The game is going to be 2D isometric view. Thanks!

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  • ipad video format

    - by Mike
    When you use iTunes to sync your videos with the iPhone the videos are always saved with no more than 640 pixels wide, if I am not wrong. What about the iPad? What is the size of videos iTunes syncs with iPad? 1024x768? and what if the video has a dimension below 1024x768? Will it scale up? or will it keep the video at low res and scale when you play? The question is because I am using the MPMoviePlayerController and I need to know what resolutions to expect, so I can adjust the interface. thanks.

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  • ipad vide format

    - by Mike
    When you use iTunes to sync your videos with the iPhone the videos are always saved with no more than 640 pixels wide, if I am not wrong. What about the iPad? What is the size of videos iTunes syncs with iPad? 1024x768? and what if the video has a dimension below 1024x768? Will it scale up? or will it keep the video at low res and scale when you play? thanks.

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