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  • How to Loop & rename MySQL table in Perl

    - by Nano HE
    Hi, Could you plesae teach me how to Loop & rename MySQL table in Perl. Thanks. my code snippet attached use strict; use warnings; use DBI; my $dbh = DBI->connect( 'DBI:mysql:database=dbdev;host=localhost', 'dbdev', 'dbdevpw', { RaiseError => 1, AutoCommit => 1 }, ); my $sql = RENAME TABLE old_table TO new_table; my $sth = $dbh->prepare($sql); while (<DATA>){ chomp; // How to implement the Rename all the old tables with the while loop. $sth->execute(); }

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  • Good input validation loop using cin - C++

    - by Alex
    Hi there, I'm in my second OOP class, and my first class was taught in C#, so I'm new to C++ and currently I am practicing input validation using cin. So here's my question: Is this loop I constructed a pretty good way of validating input? Or is there a more common/accepted way of doing it? Thanks! Code: int taxableIncome; int error; // input validation loop do { error = 0; cout << "Please enter in your taxable income: "; cin >> taxableIncome; if (cin.fail()) { cout << "Please enter a valid integer" << endl; error = 1; cin.clear(); cin.ignore(80, '\n'); } }while(error == 1);

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  • Programming a loopback-device consisting of several files in Linux

    - by dubbaluga
    Hej, it is relatively easy to use a file for emulating a block-device using losetup in Linux: http://www.walkernews.net/2007/07/01/create-linux-loopback-file-system-on-disk-file/ Can anyone please give me a hint on what to look for in case I want to program my own block-device which is based on several files I'm taking content from? For your understanding, I would like to let's say take bytes 1-500 and 1.000-3.000 from file1 and bytes 501-999 and bytes 3.001 to 5.000 from file2 to offer them as a combined block-device. My prefered programming language is Python and I want to write my program in user-space as much as possible. For Windows I found such an implementation. It's called FileDisk and HttpDisk and it can be found here: http://www.acc.umu.se/~bosse/ Thanks in advance and regards, Rainer

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  • C - is it possible to decrement the max value of a for loop from within the for loop?

    - by hatorade
    for example: void decrement(int counter) { counter--; } int counter = 20; for (int i = 0; i < counter; i++) { for (int j = 0; j < counter, j++) { decrement(counter); } } ideally, what i'd like to see is the counter var being decremented every time the for loop is run, so that it runs fewer than 20 iterations. but gdb shows that within decrement() counter is decremented, but that going back to the for loop counter actually stays the same.

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  • PHP - Loop thru recordset and fire event each n rows

    - by Luciano
    I'm looking for the right logic to loop thru a recordset and fire an event each n times. Searching on Google i've found some discussion on similar situations, but it seems that solutions don't fits my needs. Let's say i have a recordset of 22 rows. I want to loop thru each row and launch a function on the 4th, the 8th, the 12th and so on... Using the modulus operator as shown in this answer, if($i % 4 == 0), i get the event fired each 4 rows, but 22 its not a multiple of 4 so the event is fired till the 20th row and then nothing. Maybe i need to make a division counting rows in 'excess'? Since the recordset will be between 50 and 200 rows i think its not necessary run multiple query of 4 rows, am I wrong? Thanks in advance!

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  • What does a linux device need to be seen by Hal?

    - by Jaime Soriano
    I'm trying to learn about device drivers on Linux Kernel, for that I've created three modules with: A bus type A device driver A fake device that does nothing now, only is registered Everything works fine, I can load the bus, the driver and the module that creates the device. Everything appears on sysfs, including the link between the device and the device driver that indicates that they are binded. And when the driver and device are loaded, I can see using udevadm monitor that also some events are provoked: KERNEL[1275564332.144997] add /module/bustest_driver (module) KERNEL[1275564332.145289] add /bus/bustest/drivers/bustest_example (drivers) UDEV [1275564332.157428] add /module/bustest_driver (module) UDEV [1275564332.157483] add /bus/bustest/drivers/bustest_example (drivers) KERNEL[1275564337.656650] add /module/bustest_device (module) KERNEL[1275564337.656817] add /devices/bustest_device (bustest) UDEV [1275564337.658294] add /module/bustest_device (module) UDEV [1275564337.664707] add /devices/bustest_device (bustest) But after everything, the device doesn't appear on hal. What else need a device to be seen by hal?

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  • Stuck in Infinite Loop while PostInvalidating

    - by Nicholas Roge
    I'm trying to test something, however, the loop I'm using keeps getting stuck while running. It's just a basic lock thread while doing something else before continuing kind of loop. I've double checked that I'm locking AND unlocking the variable I'm using, but regardless it's still stuck in the loop. Here are the segments of code I have that cause the problem: ActualGame.java: Thread thread=new Thread("Dialogue Thread"){ @Override public void run(){ Timer fireTimer=new Timer(); int arrowSequence=0; gameHandler.setOnTouchListener( new OnTouchListener(){ @Override public boolean onTouch(View v, MotionEvent me) { //Do something. if(!gameHandler.fireTimer.getActive()){ exitLoop=true; } return false; } } ); while(!exitLoop){ while(fireTimer.getActive()||!gameHandler.drawn); c.drawBitmap(SpriteSheet.createSingleBitmap(getResources(), R.drawable.dialogue_box,240,48),-48,0,null); c.drawBitmap(SpriteSheet.createSingleBitmap(getResources(),R.drawable.dialogue_continuearrow,32,16,8,16,arrowSequence,0),-16,8,null); gameHandler.drawn=false; gameHandler.postInvalidate(); if(arrowSequence+1==4){ arrowSequence=0; exitLoop=true; }else{ arrowSequence++; } fireTimer.startWait(100); } gameHandler.setOnTouchListener(gameHandler.defaultOnTouchListener); } }; thread.run(); And the onDraw method of GameHandler: canvas.scale(scale,scale); canvas.translate(((screenWidth/2)-((terrainWidth*scale)/2))/scale,((screenHeight/2)-((terrainHeight*scale)/2))/scale); canvas.drawColor(Color.BLACK); for(int layer=0;layer(less than)tiles.length;layer++){ if(layer==playerLayer){ canvas.drawBitmap(playerSprite.getCurrentSprite(), playerSprite.getPixelLocationX(), playerSprite.getPixelLocationY(), null); continue; } for(int y=0;y(less than)tiles[layer].length;y++){ for(int x=0;x(less than)tiles[layer][y].length;x++){ if(layer==0&&tiles[layer][y][x]==null){ tiles[layer][y][x]=nullTile; } if(tiles[layer][y][x]!=null){ runningFromTileEvent=false; canvas.drawBitmap(tiles[layer][y][x].associatedSprite.getCurrentSprite(),x*tiles[layer][y][x].associatedSprite.spriteWidth,y*tiles[layer][y][x].associatedSprite.spriteHeight,null); } } } } for(int i=0;i(less than)canvasEvents.size();i++){ if(canvasEvents.elementAt(i).condition(this)){ canvasEvents.elementAt(i).run(canvas,this); } } Log.e("JapaneseTutor","Got here.[1]"); drawn=true; Log.e("JapaneseTutor","Got here.[2]"); If you need to see the Timer class, or the full length of the GameHandler or ActualGame classes, just let me know.

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  • zsh for loop exclusion

    - by ABach
    This is somewhat of a simple question, but for the life of me, I cannot figure out how to exclude something from a zsh for loop. For instance, let's say we have this: for $package in /home/user/settings/* do # do stuff done Let's say that in /home/user/settings/, there is a particular directory ("os") that I want to ignore. Logically, I tried the following variations: for $package in /home/user/settings/^os (works w/ "ls", but not with a foor loop) for $package in /home/user/settings/*^os for $package in /home/user/settings/^os* ...but none of those seem to work. Could someone steer my syntax in the right direction?

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  • Drupal and Login Toboggan -- infinite redirect loop

    - by Ian Silber
    I'm getting a redirect loop when using Login Toboggan. It doesn't happen all of the time and I think I've narrowed it down to something with the session, specifically the active-tabs[last-active-href] value. Since it's intermittent, I was able to print out a session of a working copy and a non-working copy. Here are both: WORKS -- Array ( [active-tabs] = Array ( [last-active-href] = index ) ) toboggan/denied DOESN'T WORK -- Array ( [active-tabs] = Array ( [last-active-href] = user/register [user] = user/register ) [wantsEvents] = [wantsResources] = [wantsSupport] = ) toboggan/denied I've also noticed that if I comment out the following line the redirection loop stops (although no page loads): $return = menu_execute_active_handler('user/register'); Any ideas? I'm at my wits end.

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  • Struggling with a loop

    - by Emil
    Hey. I am trying to make an integer match another integer by adding a number to one of them. I have tried several loop types, but none has worked. Take a look at the code: int favoriteLoop = [favoriteThing intValue]; if (favoriteLoop != [[[array objectAtIndex:favoriteLoop] description] intValue]){ NSLog(@"%d", [[[array objectAtIndex:favoriteLoop] description] intValue]); int favTemp = favoriteLoop; for (int x = favTemp; (favoriteLoop == [[[array objectAtIndex:favoriteLoop] description] intValue]); x++) { NSLog(@"Still not there.."); } } Could anyone help me clear up this mess? It just won't work! Could it have something to do with it allready being inside a for-loop?

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  • In .NET which loop runs faster for or foreach

    - by Binoj Antony
    In c#/VB.NET/.NET which loop runs faster for or foreach? Ever since I read that for loop works faster than foreach a long time ago I assumed it stood true for all collections, generic collection all arrays etc. I scoured google and found few articles but most of them are inconclusive (read comments on the articles) and open ended. What would be ideal is to have each scenarios listed and the best solution for the same e.g: (just example of how it should be) for iterating an array of 1000+ strings - for is better than foreach for iterating over IList (non generic) strings - foreach is better than for Few references found on the web for the same: Original grand old article by Emmanuel Schanzer CodeProject FOREACH Vs. FOR Blog - To foreach or not to foreach that is the question asp.net forum - NET 1.1 C# for vs foreach [Edit] Apart from the readability aspect of it I am really interested in facts and figures, there are applications where the last mile of performance optimization squeezed do matter.

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  • Install device driver silently on Windows XP

    - by mt_serg
    Is there a way to programmatically install device driver silently without cat file and without connecting the device on Windows Xp? I'm using DriverPackageInstall function from Windows Driver Kit. And I can install driver only if device is attached. In other case I get an error: ERROR_NO_SUCH_DEVINST. But that method works fine with Windows Vista. Another problem is warning dialog that asks user to continue or stop installation because cat file is missing . It shows on both OSes. Any ideas?

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  • Strange behaviour with fputs and a loop.

    - by Jonathan
    When running the following code I get no output but I cannot work out why. # include <stdio.h> int main() { fputs("hello", stdout); while (1); return 0; } Without the while loop it works perfectly but as soon as I add it in I get no output. Surely it should output before starting the loop? Is it just on my system? Do I have to flush some sort of buffer or something? Thanks in advance.

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  • Using a Loop to add objects to a list(python)

    - by Will
    Hey guys so im trying to use a while loop to add objects to a list. Heres bascially what i want to do: (ill paste actually go after) class x: blah blah choice = raw_input(pick what you want to do) while(choice!=0): if(choice==1): Enter in info for the class: append object to list (A) if(choice==2): print out length of list(A) if(choice==0): break ((((other options)))) as im doing this i can get the object to get added to the list, but i am stuck as to how to add multiple objects to the list in the loop. Here is my actual code i have so far... print "Welcome to the Student Management Program" class Student: def init (self, name, age, gender, favclass): self.name = name self.age = age self.gender = gender self.fac = favclass choice = int(raw_input("Make a Choice: " )) while (choice !=0): if (guess==1): print("STUDENT") namer = raw_input("Enter Name: ") ager = raw_input("Enter Age: ") sexer = raw_input("Enter Sex: ") faver = raw_input("Enter Fav: ") elif(guess==2): print "TESTING LINE" elif(guess==3): print(len(a)) guess=int(raw_input("Make a Choice: ")) s = Student(namer, ager, sexer, faver) a =[]; a.append(s) raw_input("Press enter to exit") any help would be greatly appreciated!

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  • Cheap Wifi enabled Android or other programmable device

    - by Darran
    Does anyone know of a cheap Android or programmable device that has wifi? I need it for a project for a company that needs a wifi handheld device for the shop floor. Im not too fussed about the language the device uses though Im not really interested in the iTouch as theres no intention to release the app in the app store and I don`t really want to jail break everybodys iTouch. Ideally it would be small , iTouch size for example and relatively cheap $100 or less. Nothing fancy just ability to write a simple UI and have wifi. Voice is not needed. Not too fussed about touch or qwerty keyboard either.

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  • Technical non-terminating condition in a loop

    - by Snarfblam
    Most of us know that a loop should not have a non-terminating condition. For example, this C# loop has a non-terminating condition: any even value of i. This is an obvious logic error. void CountByTwosStartingAt(byte i) { // If i is even, it never exceeds 254 for(; i < 255; i += 2) { Console.WriteLine(i); } } Sometimes there are edge cases that are extremely unlikeley, but technically constitute non-exiting conditions (stack overflows and out-of-memory errors aside). Suppose you have a function that counts the number of sequential zeros in a stream: int CountZeros(Stream s) { int total = 0; while(s.ReadByte() == 0) total++; return total; } Now, suppose you feed it this thing: class InfiniteEmptyStream:Stream { // ... Other members ... public override int Read(byte[] buffer, int offset, int count) { Array.Clear(buffer, offset, count); // Output zeros return count; // Never returns -1 (end of stream) } } Or more realistically, maybe a stream that returns data from external hardware, which in certain cases might return lots of zeros (such as a game controller sitting on your desk). Either way we have an infinite loop. This particular non-terminating condition stands out, but sometimes they don't. A completely real-world example as in an app I'm writing. An endless stream of zeros will be deserialized into infinite "empty" objects (until the collection class or GC throws an exception because I've exceeded two billion items). But this would be a completely unexpected circumstance (considering my data source). How important is it to have absolutely no non-terminating conditions? How much does this affect "robustness?" Does it matter if they are only "theoretically" non-terminating (is it okay if an exception represents an implicit terminating condition)? Does it matter whether the app is commercial? If it is publicly distributed? Does it matter if the problematic code is in no way accessible through a public interface/API? Edit: One of the primary concerns I have is unforseen logic errors that can create the non-terminating condition. If, as a rule, you ensure there are no non-terminating conditions, you can identify or handle these logic errors more gracefully, but is it worth it? And when? This is a concern orthogonal to trust.

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  • Mystery regarding for-loop.

    - by primalpop
    Hi, I am stuck with this mystery regarding for loop. int abc[3], i, j; for(j=0; j<3; j++); printf("%d\n", j); abc[j] = abc[j] + 3; printf("%d \n", j); Output: 3 6 Output should have been 3,3 as I've not changed value of j. Adding 3 to the jth value of abc has resulted in change of value of j by 3. This happens only while exiting from a for loop and then trying to change the value of abc[j]. Maybe I am missing something pretty obvious. Any help would be much appreciated.

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  • int and float increment condition in for loop [on hold]

    - by Mazaya Jamil
    I am doing a program that involves integer and float number.Let say I want to calculate atx={1,1/2,2,3,4} and want to use for-loop. But I know the condition of increment for(x=1;x<=4;x++) as x++=x+1. I want to find the iteration at x={1,2,3,4} and at x={1/2}. But I do not have idea how to modify the for-loop statement; either to make the increment of 0.5 or 1. But if I set 0.5, I will get the answers for 5/2 and 7/2 instead.

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  • Problems with 'while' loop and 'for' loop when reading through file

    - by David Beckham
    I wasted plenty of hours trying to figure out the problem but no luck. Tried asking the TA at my school, but he was useless. I am a beginner and I know there are a lot of mistakes in it, so it would be great if I can get some detail explanation as well. Anyways, basically what I am trying to do with the following function is: Use while loop to check and see if random_string is in TEXT, if not return NoneType if yes, then use a for loop to read lines from that TEXT and put it in list, l1. then, write an if statement to see if random_string is in l1. if it is, then do some calculations. else read the next line Finally, return the calculations as a whole. TEXT = open('randomfile.txt') def random (TEXT, random_string): while random_string in TEXT: for lines in TEXT: l1=TEXT.readline().rsplit() if random_string in l1: ''' do some calculations ''' else: TEXT.readline() #read next line??? return #calculations return None

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  • Uniquely identify a mobile device

    - by Sahil Malik
    SharePoint, WCF and Azure Trainings: more information Sometimes you need to identify every device your app is installed on uniquely. This is for instance important where you have per-device licensing restrictions. For Win8 store apps, You can use ASHWID (Application Specific Hardware Identifier). ASHWID will be different app to app and device to device. Any hardware changes to the device will cause the unique id to change. You can also detect minor change vs. major change to build custom level of tolerance in what is considered a change. For instance, ejecting a USB stick is a minor change. The below code snippet shows you how to get the unique device id, Read full article ....

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  • while(true) and loop-breaking - anti-pattern?

    - by KeithS
    Consider the following code: public void doSomething(int input) { while(true) { TransformInSomeWay(input); if(ProcessingComplete(input)) break; DoSomethingElseTo(input); } } Assume that this process involves a finite but input-dependent number of steps; the loop is designed to terminate on its own as a result of the algorithm, and is not designed to run indefinitely (until cancelled by an outside event). Because the test to see if the loop should end is in the middle of a logical set of steps, the while loop itself currently doesn't check anything meaningful; the check is instead performed at the "proper" place within the conceptual algorithm. I was told that this is bad code, because it is more bug-prone due to the ending condition not being checked by the loop structure. It's more difficult to figure out how you'd exit the loop, and could invite bugs as the breaking condition might be bypassed or omitted accidentally given future changes. Now, the code could be structured as follows: public void doSomething(int input) { TransformInSomeWay(input); while(!ProcessingComplete(input)) { DoSomethingElseTo(input); TransformInSomeWay(input); } } However, this duplicates a call to a method in code, violating DRY; if TransformInSomeWay were later replaced with some other method, both calls would have to be found and changed (and the fact that there are two may be less obvious in a more complex piece of code). You could also write it like: public void doSomething(int input) { var complete = false; while(!complete) { TransformInSomeWay(input); complete = ProcessingComplete(input); if(!complete) { DoSomethingElseTo(input); } } } ... but you now have a variable whose only purpose is to shift the condition-checking to the loop structure, and also has to be checked multiple times to provide the same behavior as the original logic. For my part, I say that given the algorithm this code implements in the real world, the original code is the most readable. If you were going through it yourself, this is the way you'd think about it, and so it would be intuitive to people familiar with the algorithm. So, which is "better"? is it better to give the responsibility of condition checking to the while loop by structuring the logic around the loop? Or is it better to structure the logic in a "natural" way as indicated by requirements or a conceptual description of the algorithm, even though that may mean bypassing the loop's built-in capabilities?

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  • Windows Media Player Device Sync in VB.NET using WMPLIB

    - by Jack Hayter
    The MSDN documentation for WMPLIB states that syncing to device is not supported in .NET programming, only C++. Is there, however, a simple wrapper class or DLL that can be used to interface between a .NET program and the nescessary C++ code? Or is there a better way to sync files to a device using VB.NET? Are all devices suited/compatible with just a simple filesystem.copyfile ?

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  • usb device identification

    - by omrihsan
    hello all i am using python on ubuntu 9.04 say i have two usb devices connected to a single PC. how can i identify the devices in python code.....for example like if usb port id == A write data to device 1 if usb port id == B write data to device 2 any ideas....

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  • Understanding Device Contexts

    - by Smashery
    As a relative newcomer to MFC, I see Device Contexts (DCs) a lot. I vaguely understand that it's something to do with drawing, but the specifics are not very well explained anywhere that I can find. What does creating a "compatible Device Context" mean, and why is it important? What does SelectObject do, and how must I make a DC compatible first?

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  • Connecting CoreData to my App on an iPhone Device

    - by Lauren Quantrell
    I apologize ahead of time for what I'm sure is a complete newbie lapse. Running my iPhone app on iPhone simulator - no problem. But I loaded the app on an iPhone device for the first time and it appears as if the SQLite database I'm using (NSManagedObjectContext) isn't connected or didn't upload. The app installs but with no data. How do I get it all to upload and work on the device? I appreciate any help. lq

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