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  • Hit Detection When rotating the camera

    - by SD1990
    This bug/feature has been plaguing me for a while and i want to know the best way to fix it. I'm testing simple hit detection with a wall, like: if (Forward button) if(Inv.w.z < -49 || Inv.w.z > 49) pos.z = 0.0f; else if(Inv.w.x < -49 || Inv.w.x > 49) pos.z = 0.0f; else pos.z = +1.0f; where Inv.w. is the camera positions. Now obviously when i now hit that certain point i can no longer move away from the wall or anywhere in fact. How can i change this code to allow for the camera to be turned away from the wall so therefore i should be allowed to move? for example, the player hits the wall and i cant move until i turn around or to the side? I know its something to do with velocity but im pretty new to this so please bare with me if this is easy.

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  • What could cause a sudden stop in Box2D?

    - by alexanderpine
    I'm using Box2d for a game, and I have a bug that's driving me nuts. I've simplified the situation down to a square player sliding back and forth frictionlessly on top of a floor composed of a series of square tiles, driven by the left and right keys (which apply a horizontal force). Works great, sliding back and forth across the whole floor. Except... Every once in a while, the player will suddenly stick at the edge of one of the tiles as if it is hitting a (nonexistent) wall. Further pushes in the same direction it was traveling will fail, but as soon as I push backwards once in the opposite direction, I can push forwards past the sticking point again. The sticking point seems to be random, except for being on the edge of a tile. Happens while going left or right. For debugging purposes, I keep the Positions/velocity values for the previous two update ticks and print them out when this stop occurs. As an example, here you see the player moving right, decelerating slightly; pos2 should be about 8.7, but it stops dead instead. tick0: pos= 8.4636 vel= 7.1875 tick1: pos= 8.5816 vel= 7.0833 tick2: pos= 8.5816 vel= 0.0000 So, as the player is 0.8 and the tiles 1.0 wide, the player is stopping just as it is about to cross onto the next tile (8.5816 + 0.8/2 = 8.9816). In fact, I get a collision message (which I ignore except noting that it happened). It only seems to happen at x.5816 (or -x.4184) while moving right, and x.4167 (or -x.5833) while moving left I said that it's like hitting a wall, but in fact, when it hits a wall, the numbers look more like: tick0: pos0= 12.4131 vel2= 8.4375 tick1: pos1= 12.5555 vel1= 8.5417 tick2: pos2= 12.5850 vel0= 0.0000 so it moves further right on the last tick, which puts it in contact with the wall. Anyone seen anything like this. Any suggestion on how I could be causing this behavior.

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  • Fedora 16 can connect to samba share using smbclient but not in nautilus 3.2.1

    - by Nathan Jones
    I have a machine running Ubuntu 11.10 Server acting as a Samba server to share my home directory. Everything works fine on my Windows 7 machine, but on my Fedora 16 laptop, if I use Nautilus to try to access the share using smb://192.168.0.8/nathan in the location bar, it just has the loading cursor and does nothing. It never shows any errors, nothing. Using smbclient works just fine, but I'd like to get it working in Nautilus. I know that there can be problems with SELinux and Samba, so I created a file called booleans.local that contains samba_enable_home_dirs=1. My smb.conf file looks like this: # For Unix password sync to work on a Debian GNU/Linux system, the following # parameters must be set (thanks to Ian Kahan <<[email protected]> for # sending the correct chat script for the passwd program in Debian Sarge). passwd program = /usr/bin/passwd %u passwd chat = *Enter\snew\s*\spassword:* %n\n *Retype\snew\s*\spassword:* %n\n *password\supdated\ssuccessfully* . # This boolean controls whether PAM will be used for password changes # when requested by an SMB client instead of the program listed in # 'passwd program'. The default is 'no'. pam password change = yes # This option controls how unsuccessful authentication attempts are mapped # to anonymous connections map to guest = bad user ########## Domains ########### # Is this machine able to authenticate users. Both PDC and BDC # must have this setting enabled. If you are the BDC you must # change the 'domain master' setting to no # ; domain logons = yes # # The following setting only takes effect if 'domain logons' is set # It specifies the location of the user's profile directory # from the client point of view) # The following required a [profiles] share to be setup on the # samba server (see below) ; logon path = \\%N\profiles\%U # Another common choice is storing the profile in the user's home directory # (this is Samba's default) # logon path = \\%N\%U\profile # The following setting only takes effect if 'domain logons' is set # It specifies the location of a user's home directory (from the client # point of view) ; logon drive = H: # logon home = \\%N\%U # The following setting only takes effect if 'domain logons' is set # It specifies the script to run during logon. The script must be stored # in the [netlogon] share # NOTE: Must be store in 'DOS' file format convention ; logon script = logon.cmd # This allows Unix users to be created on the domain controller via the SAMR # RPC pipe. The example command creates a user account with a disabled Unix # password; please adapt to your needs ; add user script = /usr/sbin/adduser --quiet --disabled-password --gecos "" %u # This allows machine accounts to be created on the domain controller via the # SAMR RPC pipe. # The following assumes a "machines" group exists on the system ; add machine script = /usr/sbin/useradd -g machines -c "%u machine account" -d /var/lib/samba -s /bin/false %u # This allows Unix groups to be created on the domain controller via the SAMR # RPC pipe. ; add group script = /usr/sbin/addgroup --force-badname %g ########## Printing ########## # If you want to automatically load your printer list rather # than setting them up individually then you'll need this # load printers = yes # lpr(ng) printing. You may wish to override the location of the # printcap file ; printing = bsd ; printcap name = /etc/printcap # CUPS printing. See also the cupsaddsmb(8) manpage in the # cupsys-client package. ; printing = cups ; printcap name = cups ############ Misc ############ # Using the following line enables you to customise your configuration # on a per machine basis. The %m gets replaced with the netbios name # of the machine that is connecting ; include = /home/samba/etc/smb.conf.%m # Most people will find that this option gives better performance. # See smb.conf(5) and /usr/share/doc/samba-doc/htmldocs/Samba3-HOWTO/speed.html # for details # You may want to add the following on a Linux system: # SO_RCVBUF=8192 SO_SNDBUF=8192 # socket options = TCP_NODELAY # The following parameter is useful only if you have the linpopup package # installed. The samba maintainer and the linpopup maintainer are # working to ease installation and configuration of linpopup and samba. ; message command = /bin/sh -c '/usr/bin/linpopup "%f" "%m" %s; rm %s' & # Domain Master specifies Samba to be the Domain Master Browser. If this # machine will be configured as a BDC (a secondary logon server), you # must set this to 'no'; otherwise, the default behavior is recommended. # domain master = auto # Some defaults for winbind (make sure you're not using the ranges # for something else.) ; idmap uid = 10000-20000 ; idmap gid = 10000-20000 ; template shell = /bin/bash # The following was the default behaviour in sarge, # but samba upstream reverted the default because it might induce # performance issues in large organizations. # See Debian bug #368251 for some of the consequences of *not* # having this setting and smb.conf(5) for details. ; winbind enum groups = yes ; winbind enum users = yes # Setup usershare options to enable non-root users to share folders # with the net usershare command. # Maximum number of usershare. 0 (default) means that usershare is disabled. ; usershare max shares = 100 # Allow users who've been granted usershare privileges to create # public shares, not just authenticated ones usershare allow guests = yes #======================= Share Definitions ======================= # Un-comment the following (and tweak the other settings below to suit) # to enable the default home directory shares. This will share each # user's home director as \\server\username [homes] comment = Home Directories browseable = yes # By default, the home directories are exported read-only. Change the # next parameter to 'no' if you want to be able to write to them. read only = no # File creation mask is set to 0700 for security reasons. If you want to # create files with group=rw permissions, set next parameter to 0775. ; create mask = 0775 # Directory creation mask is set to 0700 for security reasons. If you want to # create dirs. with group=rw permissions, set next parameter to 0775. ; directory mask = 0775 # By default, \\server\username shares can be connected to by anyone # with access to the samba server. Un-comment the following parameter # to make sure that only "username" can connect to \\server\username # The following parameter makes sure that only "username" can connect # # This might need tweaking when using external authentication schemes valid users = %S # Un-comment the following and create the netlogon directory for Domain Logons # (you need to configure Samba to act as a domain controller too.) ;[netlogon] ; comment = Network Logon Service ; path = /home/samba/netlogon ; guest ok = yes ; read only = yes # Un-comment the following and create the profiles directory to store # users profiles (see the "logon path" option above) # (you need to configure Samba to act as a domain controller too.) # The path below should be writable by all users so that their # profile directory may be created the first time they log on ;[profiles] ; comment = Users profiles ; path = /home/samba/profiles ; guest ok = no ; browseable = no ; create mask = 0600 ; directory mask = 0700 [printers] comment = All Printers browseable = no path = /var/spool/samba printable = yes guest ok = no read only = no create mask = 0700 # Windows clients look for this share name as a source of downloadable # printer drivers [print$] comment = Printer Drivers path = /var/lib/samba/printers browseable = yes read only = yes guest ok = no # Uncomment to allow remote administration of Windows print drivers. # You may need to replace 'lpadmin' with the name of the group your # admin users are members of. # Please note that you also need to set appropriate Unix permissions # to the drivers directory for these users to have write rights in it ; write list = root, @lpadmin # A sample share for sharing your CD-ROM with others. ;[cdrom] ; comment = Samba server's CD-ROM ; read only = yes ; locking = no ; path = /cdrom ; guest ok = yes # The next two parameters show how to auto-mount a CD-ROM when the # cdrom share is accesed. For this to work /etc/fstab must contain # an entry like this: # # /dev/scd0 /cdrom iso9660 defaults,noauto,ro,user 0 0 # # The CD-ROM gets unmounted automatically after the connection to the # # If you don't want to use auto-mounting/unmounting make sure the CD # is mounted on /cdrom # ; preexec = /bin/mount /cdrom ; postexec = /bin/umount /cdrom smbusers: <nathan> = <"nathan"> Any help would be very much appreciated! Thanks!

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  • Problems with tk85.dll when shutting down an application that embeds the Python interpreter.

    - by George Edison
    My C++ application embeds the Python interpreter, but seems to be having some trouble when it shuts down. Right after the main window closes, I get a segmentation fault (this is Windows, but we'll call it a segmentation fault anyway). The stack trace is below: #0 102AD580 tk85!Tk_MainWindow() (C:\Users\Nathan\Documents\Projects\PowerPad 1.3\bin\Debug\lib\tk85.dll:??) #1 103082DD tk85!XSetStipple() (C:\Users\Nathan\Documents\Projects\PowerPad 1.3\bin\Debug\lib\tk85.dll:??) #2 102214A3 ??() (C:\Users\Nathan\Documents\Projects\PowerPad 1.3\bin\Debug\lib\tk85.dll:??) #3 10220000 ??() (??:??) #4 00000000 ??() (??:??) Where would I even begin to debug this problem?

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  • Transparency in XNA-4 primitives

    - by Shashwat
    I'm using XNA 4 with Visual Studio 2010. I'm trying to create a simple 3D world with walls and doors in which the user to free to roam around. A wall is just a rectangle which is currently being rendered with four vertices using triangle strips. But to create a door, I'd have to split it into three rectangles as shown in the figure. Four quadrilaterals if I want to have the following door-style It will become more complex to have multiple doors on the same wall or if I have windows. Is there any shorter way to handle this? I am looking for something that will just make the wall transparent wherever I want. I found a solution but facing a problem here

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  • Typical collision detection

    - by marcg11
    I would like to know how is the typical collision detection of most games. For example, you control a character which can move in 2 dimensional directions (except up and down). Now lets asume he walks into a wall, most of the games depending on character angle and the BB normal face will only stop the player in one axis, but will continue moving in the other along the wall axis. How is that done? I've only managed to stop the character from going through the wall by seting the position to the last one in the past frame if the new position colllisions the bounding box. But this just makes the player stop sharply and unrealisticly.

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  • Self learning automated movement

    - by Super1
    I am trying to make a small demo in Javascript, I have a black border and a car the car travels randomly and a line is drawn of its trail. When the user click inside the area it creates an object (we'll call this the wall). If the car hits the wall then it goes back 3 paces and tries a different route. When its hit the wall it needs to log down its location so it does NOT make that mistake again. Here is my example: http://jsfiddle.net/Jtq3E/ How can I get the car to move by itself and create a trail?

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  • Low CPU/Memory/Memory-bandwith Pathfinding (maybe like in Warcraft 1)

    - by Valmond
    Dijkstra and A* are all nice and popular but what kind of algorithm was used in Warcraft 1 for pathfinding? I remember that the enemy could get trapped in bowl-like caverns which means there were (most probably) no full-path calculations from "start to end". If I recall correctly, the algorithm could be something like this: A) Move towards enemy until success or hitting a wall B) If blocked by a wall, follow the wall until you can move towards the enemy without being blocked and then do A) But I'd like to know, if someone knows :-) [edit] As explained to Byte56, I'm searching for a low cpu/mem/mem-bandwidth algo and wanted to know if Warcraft had some special secrets to deliver (never seen that kind of pathfinding elsewhere), I hope that that is more concordant with the stackexchange rules.

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  • How to design 2D collision callback methods?

    - by Ahmed Fakhry
    In a 2D game where you have a lot of possible combination of collision between objects, such as: object A vs object B = object B vs A; object A vs object C = object C vs A; object A vs object D = object D vs A; and so on ... Do we need to create callback methods for all single type of collision? and do we need to create the same method twice? Like, say a bullet hits a wall, now I need a method to penetrate the wall for the wall, and a method to destroy the bullet for the bullet!! At the same time, a bullet can hit many objects in the game, and hence, more different callback methods!!! Is there a design pattern for that?

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  • Tokyo Tyrant ulog / update log management.

    - by Nathan Milford
    I'm testing Tokyo Tyrant in a master-master setup and have found the ulog grows out of control and locks up the disk. At first I found the -ulim option useful and limited the logfile size, however it simply rolls over to a new log, leaving the old ones to clutter up the partition. I suppose I'll write a shell script that will delete ulogs older than X, once I find out how far back Tokyo Tyrant needs in the update log in order to failover. Does anyone have any experience with this Tokyo Tyrant? Do you have a feel (acknowledging that every install is different based on what is being stored) for the optimal ulog size vs how far back a Tokyo Tyrant instance needs to look in the ulog to assume master status? Thanks, nathan

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  • Windows XP won't boot after drive transplant

    - by Nathan
    Hi all, I moved my hard drive from my Lenovo laptop into my Asus Eee PC netbook. When I started the netbook, after POST all I got was a black screen with a cursor in the upper left corner. I thought that the migration should work OK because this was a 32-bit version of Windows XP, and the Atom processor in the Asus should support the x86 instruction set. However, I don't know much about Windows, so maybe this was a dumb thought. I did verify that the BIOS can find the drive. It required major surgery to replace the drive, so any solution requiring me to remove the transplant drive is not going to fly. Keeping in mind that the netbook has no optical drive and that I have no other Windows computers (all my other computers run Linux), is there any way I can fix this problem? Thanks! Nathan

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  • Blinking cursor after repair install on Win XP

    - by Nathan
    I have an Asus Eee PC netbook which I upgraded the drive of. After some shenanigans, I was able to do a repair install from my Windows XP CD. However, I still have a blinking cursor in the upper-left-hand corner after POST. I tried going into the recovery console and doing chkdsk/fixboot/fixmbr with no effect. Any suggestions would be appreciated! (Sorry if it's inappropriate to post a followup as a new question; I'm not sure how I should do it in a way that will cause it to actually be seen). Thanks, Nathan

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  • Using returned XML from an authorised HTTP request in vb.NET

    - by Nathan
    Hi, How can I use the returned XML from the reader in a xmltextreader? ' Create the web request request = DirectCast(WebRequest.Create("https://mobilevikings.com/api/1.0/rest/mobilevikings/sim_balance.xml"), HttpWebRequest) ' Add authentication to request request.Credentials = New NetworkCredential("username", "password") ' Get response response = DirectCast(request.GetResponse(), HttpWebResponse) ' Get the response stream into a reader reader = New StreamReader(response.GetResponseStream()) Thanks in advance, Nathan.

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  • Rails ActiveRecord: Select Posts WITHOUT comments

    - by Nathan
    I have a a Comments table and a Posts table, where a Post has many comments and a comment belongs to a post (i.e. it has a post_id in the table). How can I efficiently select the last ten Posts that DO NOT have comments. I can't seem to accomplish this without first selecting all the posts and checking each for a 0 comment count. Thanks in advance for any help. -Nathan

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  • Avoiding denormal values in C++

    - by Nathan
    Hi, After search a long time for a performance bug, I read abut denormal foating point values. I have an Intel Core 2 Duo and I am compiling with gcc, using "-O2". So what do I do? Can I somehow instruct g++ to avoid denormal values? If not, can I somehow test if a float is denormal? Thanks! Nathan

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  • Apache mod_rewrite and mod_vhost_alias Virtual Hosts and %1

    - by Matt Wall
    I have put the main bits of my httpd.conf down below. I am using %1 to get the host field so I can dynamically add vhosts by just creating dns/folders. One problem is I need to reference this: HttpStreamingLiveEventPath "D:/FMSApps/%1" HttpStreamingContentPath "D:/FMSApps/%1" In Apache when I try say to do this: http://test.domain.com/hds-vod/myfile.mp4.f4m it sees the %1 in the logs, and fails. Apache gives me this: [error] mod_jithttp [403]: No access to D:/Content/%1/DefaultContent/eve.mp4 What I'm looking for is the D:/Content/%1/DefaultContent/eve.mp4 to become D:/Content/test/DefaultContent/eve.mp4 Anyone have any useful resources / hints etc. to help me? Meanwhile my Google searching continues...! Listen 80 ServerName main1.rtmphost.com AccessFileName .htaccess ServerSignature On UseCanonicalName Off HostnameLookups Off Timeout 120 KeepAlive On MaxKeepAliveRequests 100 KeepAliveTimeout 15 RewriteLogLevel 0 RewriteLog logs/rewrite.log DocumentRoot D:/Content LoadModule vhost_alias_module modules/mod_vhost_alias.so VirtualDocumentRoot "D:/Content/%1" RewriteEngine On <Directory /> Options None AllowOverride None Order allow,deny Allow from all Satisfy all </Directory> <IfModule f4fhttp_module> <Location /vod> HttpStreamingEnabled true HttpStreamingContentPath "D:/FMSApps/%1" Options FollowSymLinks </Location> Redirect 301 /live/events/livepkgr/events /hds-live/livepkgr <Location /hds-live> HttpStreamingEnabled true HttpStreamingLiveEventPath "D:/FMSApps/%1" HttpStreamingContentPath "D:/FMSApps/%1" HttpStreamingF4MMaxAge 2 HttpStreamingBootstrapMaxAge 2 HttpStreamingFragMaxAge -1 Options FollowSymLinks </Location> </IfModule>

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  • Server to server replication and CPU and 32k\ corrupt doc

    - by nick wall
    Summary: if database contains a doc with 32K issue or corrupt, on server to server replication it causes marked increase in CPU in nserver.exe task, which effectively causes our server(s) to slow right down. We have a 5 server cluster (1 "hub" and 4 HTTP servers accessed via reverse proxy and SSO for load balancing and redundancy). All are physically located next to each other on network, they don't have dedicated network\ ports for cluster or replication. I realise IBM recommendation is dedicated port for cluster. Cluster queues are in tolerance and under heavy application user load, i.e. the maximum number of documents are being created, edited, deleted, the replication times between servers are negligible. Normally, all is well. Of the servers in the cluster, 1 is considered the "hub", and imitates a PUSH-PULL replication with it's cluster mates every 60mins, so that the replication load is taken by the hub and not cluster mates. The problem we have: every now and then we get a slow replication time from the hub to a cluster mate, sometimes up to 30mins. This maxes out the nserver.exe task on the "cluster mate" which causes it to respond to http requests very slowly. In the past, we have found that if a corrupt document is in the DB, it can have this affect, but on those occasions, the server log will show the corrupt doc noteId, we run fixup, all well. But we are not now seeing any record of corrupt docs. What we have noticed is if a doc with the 32K issue is present, the same thing can happen. Our only solution in that case is to run a : fixup mydb.nsf -V, which shows it is purging a 32K doc. Luckily we run a reverse proxy, so we can shut HTTP servers down without users noticing, but users do notice when a server has the problem! Has anyone else seen this occur? I have set up DDM event handlers for many of the replication events. I have set the replication time out limit to 5 mins (the max we usually see under full user load is 0.1min), to prevent it rep'ing for 30mins as before. This ia a temporary work around. Does anyone know of a DDM event to trap the 32K issue? we could at least then send alert. Regarding 32K issue: this prob needs another thread, but we are finding this relatively hard to find the source of the issue as the 32K event is fairly rare. Our app is fairly complex, interacting with various other external web services, with 2 way data transfer. But if we do encounter a 32K doc, we can't look at field properties, so we can't work out which field has issue which would give us a clue as to which process is culprit. As above, we run a fixup -V. Any help\ comments on this would be gratefully received.

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  • Compiling scipy on Windows 32-bit: linker error with libf77blas.a

    - by Sridhar Ratnakumar
    Has anyone tried compiling SciPy 0.7.1 on Windows using numpy-1.3.0 that was built with the pre-built ATLAS libraries (atlas3.6.0_WinNT_P4SSE2.zip) linked in the installation document. I get the following linker error, and have no ideas as to how to fix this issue. $ python setup.py config --compiler=mingw32 build --compiler=mingw32 install --root=i [...] creating build\temp.win32-2.6\Release creating build\temp.win32-2.6\Release\scipy creating build\temp.win32-2.6\Release\scipy\integrate compile options: '-DNO_ATLAS_INFO=2 -I"C:\Documents and Settings\apy\Application Data\Python\Python26\site-packages\numpy\core\inc lude" -IC:\Python26\include -IC:\Python26\PC -c' gcc -mno-cygwin -O2 -Wall -Wstrict-prototypes -DNO_ATLAS_INFO=2 -I"C:\Documents and Settings\apy\Application Data\Python\Python26\ site-packages\numpy\core\include" -IC:\Python26\include -IC:\Python26\PC -c scipy\integrate\_odepackmo dule.c -o build\temp.win32-2.6\Release\scipy\integrate\_odepackmodule.o C:\MinGW\bin\g77.exe -g -Wall -mno-cygwin -g -Wall -mno-cygwin -shared build\temp.win32-2.6\Release\scipy\integrate\_odepackmodule .o -LC:\atlas3.6.0_WinNT_P4SSE2 -LC:\MinGW\lib -LC:\MinGW\lib\gcc\mingw32\3.4.5 -LC:\Python26\libs -LC:\Act ivePython32Python26\PCbuild -Lbuild\temp.win32-2.6 -lodepack -llinpack_lite -lmach -latlas -lcblas -lf77blas -llapack -lpython26 - lg2c -o build\lib.win32-2.6\scipy\integrate\_odepack.pyd C:\atlas3.6.0_WinNT_P4SSE2/libf77blas.a(ATL_F77wrap_daxpy.o):ATL_F77wrap_axpy.c:(.text+0x3c): undefined reference to `ATL _daxpy' C:\atlas3.6.0_WinNT_P4SSE2/libf77blas.a(ATL_F77wrap_dscal.o):ATL_F77wrap_scal.c:(.text+0x26): undefined reference to `ATL _dscal' C:\atlas3.6.0_WinNT_P4SSE2/libf77blas.a(ATL_F77wrap_dcopy.o):ATL_F77wrap_copy.c:(.text+0x3d): undefined reference to `ATL _dcopy' C:\atlas3.6.0_WinNT_P4SSE2/libf77blas.a(ATL_F77wrap_idamax.o):ATL_F77wrap_amax.c:(.text+0x1e): undefined reference to `AT L_idamax' C:\atlas3.6.0_WinNT_P4SSE2/libf77blas.a(ATL_F77wrap_ddot.o):ATL_F77wrap_dot.c:(.text+0x36): undefined reference to `ATL_d dot' collect2: ld returned 1 exit status error: Command "C:\MinGW\bin\g77.exe -g -Wall -mno-cygwin -g -Wall -mno-cygwin -shared build\temp.win32-2.6\Release\scipy\integrat e\_odepackmodule.o -LC:\atlas3.6.0_WinNT_P4SSE2 -LC:\MinGW\lib -LC:\MinGW\lib\gcc\mingw32\3.4.5 -LC:\Python 26\libs -LC:\Python26\PCbuild -Lbuild\temp.win32-2.6 -lodepack -llinpack_lite -lmach -latlas -lcblas -lf77blas -llap ack -lpython26 -lg2c -o build\lib.win32-2.6\scipy\integrate\_odepack.pyd" failed with exit status 1 Does anyone know what could have gone wrong here? Looking for ATL_daxpy, for example, in libf77blas.a resulted in: $ strings libf77blas.a | grep -i daxpy _daxpy_ _atl_f77wrap_daxpy_ ATL_F77wrap_daxpy.o/ daxpy.o/ 1081731936 1003 513 100755 420 ` daxpy.f _daxpy_ _atl_f77wrap_daxpy_ _atl_f77wrap_daxpy_ _ATL_daxpy There is _ATL_daxpy, but no ATL_daxpy.

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  • Maze Navigation in Player Stage with Roomba

    - by Scott
    Here is my code: /* Scott Landau Robot Lab Assignment 1 */ // Standard Java Libs import java.io.*; // Player/Stage Libs import javaclient2.*; import javaclient2.structures.*; import javaclient2.structures.sonar.*; // Begin public class SpinningRobot { public static Position2DInterface pos = null; public static LaserInterface laser = null; public static void main(String[] args) { PlayerClient robot = new PlayerClient("localhost", 6665); laser = robot.requestInterfaceLaser(0, PlayerConstants.PLAYER_OPEN_MODE); pos = robot.requestInterfacePosition2D(0,PlayerConstants.PLAYER_OPEN_MODE); robot.runThreaded (-1, -1); pos.setSpeed(0.5f, -0.25f); // end pos float x, y; x = 46.0f; y = -46.0f; boolean done = false; while( !done ){ if(laser.isDataReady()) { float[] laser_data = laser.getData().getRanges(); System.out.println("== IR Sensor =="); System.out.println("Left Wall Distance: "+laser_data[360]); System.out.println("Right Wall Distance: " +laser_data[0]); // if laser doesn't reach left wall, move to detect it // so we can guide using left wall if ( laser_data[360] < 0.6f ) { while ( laser_data[360] < 0.6f ) { pos.setSpeed(0.5f, -0.5f); } } else if ( laser_data[0] < 0.6f ) { while(laser_data[0<0.6f) { pos.setSpeed(0.5f, 0.5f); } } pos.setSpeed(0.5f, -0.25f); // end pos? done = ( (pos.getX() == x) && (pos.getY() == y) ); } } } } // End I was trying to have the Roomba go continuously at a slight right curve, quickly turning away from each wall it came to close to if it recognized it with it's laser. I can only use laser_data[360] and laser_data[0] for this one robot. I think this would eventually navigate the maze. However, I am using the Player Stage platform, and Stage freezes when the Roomba comes close to a wall using this code, I have no idea why. Also, if you can think of a better maze navigation algorithm, please let me know. Thank you!

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  • Actionscript 3 Sprite AddChild

    - by Amy
    Im new to actionscript 3 and am a little confused about how the addchild function works. I want to draw 5 houses. each house has a roof and wall. Each wall has a door and a window. I have the following classes and this is how I grouped them class Main class House class Roof //a triangle class Wall //a rectangle class Door //a rectangle class Window //a square Im having trouble with inheritance of the classes. I cant made the wall class show up with a window and a door. Can someone point me to the right direction?

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  • Facebook Connect Publish to Stream: how do I tag a user?

    - by Sean Cannon
    I have an application that allows martial arts trickers to 'battle' each other by initiating challenges and submitting videos and whatnot. When user A challenges user B, the application posts to the user's wall (the one who initiated the challenge). My question is how do I tag user B in the wall post? It essentially says "challenged John Do to a battle". I'd like "John Do" to link to his profile just like when you manually post something on your wall and use the @ symbol. I hope this makes sense. I've tried standard html for a link, and I've tried FBML. Neither are parsed and only render as plain text on the wall post. Thanks for any help!

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  • Undefined Variable in Matlab

    - by OrangeRind
    The Following is the basic skeleton for my MATLAB program. Each box is a class definition. Scroll down for the error. Note: Each Class has a custom constructor which does not require an external parameter The Error Undefined function or variable 'Troom'. Error in == wallwall.wall at 31 function o = wall(Tr) Error in == mainfile at 5 w1 = wall(); This comes when I create an object of Class wall from another file "mainfile" Question Why is this happening? Am I getting wrong in the concepts of OOP for Matlab specific? How do I resolve this? Thanks in Advance!

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  • How to do this Python / MySQL manipulation (match) more efficiently?

    - by NJTechie
    Following is my data : Company Table : ID Company Address City State Zip Phone 1 ABC 123 Oak St Philly PA 17542 7329878901 2 CDE 111 Joe St Newark NJ 08654 3 GHI 211 Foe St Brick NJ 07740 7321178901 4 JAK 777 Wall Ocean NJ 07764 7322278901 5 KLE 87 Ilk St Plains NY 07654 7376578901 6 AB 1 W.House SField PA 87656 7329878901 Branch Office Table : ID Address City State Zip Phone 1 323 Alk St Philly PA 17542 7329832221 1 171 Joe St Newark NJ 08654 3 287 Foe St Brick NJ 07740 7321178901 3 700 Wall Ocean NJ 07764 7322278901 1 89 Blk St Surrey NY 07154 7376222901 File to be Matched (In MySQL): ID Company Address City State Zip Phone 1 ABC 123 Oak St Philly PA 17542 7329878901 2 AB 171 Joe St Newark NJ 08654 3 GHI 211 Foe St Brick NJ 07740 7321178901 4 JAK 777 Wall Ocean NJ 07764 7322278901 5 K 87 Ilk St Plains NY 07654 7376578901 Resulting File : ID Company Address City State Zip Phone appendedID 1 ABC 123 Oak St Philly PA 17542 7329878901 [Original record, field always empty] 1 ABC 171 Joe St Newark NJ 08654 1 [Company Table] 1 ABC 323 Alk St Philly PA 17542 7329832221 1 [Branch Office Table] 1 AB 1 W.House SField PA 87656 7329878901 6 [Partial firm and State, Zip match] 2 CDE 111 Joe St Newark NJ 08654 3 GHI 211 Foe St Brick NJ 07740 7321178901 3 GHI 700 Wall Ocean NJ 07764 7322278901 3 3 GHI 287 Foe St Brick NJ 07740 7321178901 3 4 JAK 777 Wall Ocean NJ 07764 7322278901 5 KLE 87 Ilk St Surrey NY 07654 7376578901 5 KLE 89 Blk St Surrey NY 07154 7376222901 5 Requirement : 1) I have to match each firm on the 'File to be Matched' to that of Company and Branch Office tables (MySQL). 2) If there are multiple exact/partial matches, then the ID from Company, Branch Office table is inserted as a new row in the resulting file. 3) Not all the firms will be matched perfectly, in that case I have to match on partial Company names (like 5/8th of the company name) and any of the address fields and insert them in the resulting file. Please help me out in the most efficient solution for this problem.

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  • Compiling scipy on Windows 32-bit

    - by Sridhar Ratnakumar
    Has anyone tried compiling SciPy on Windows using numpy-1.3.0 that was built with the pre-built ATLAS libraries (atlas3.6.0_WinNT_P4SSE2.zip) linked in the installation document. I get the following linker error, and have no ideas as to how to fix this issue. $ python setup.py config --compiler=mingw32 build --compiler=mingw32 install --root=i [...] creating build\temp.win32-2.6\Release creating build\temp.win32-2.6\Release\scipy creating build\temp.win32-2.6\Release\scipy\integrate compile options: '-DNO_ATLAS_INFO=2 -I"C:\Documents and Settings\apy\Application Data\Python\Python26\site-packages\numpy\core\inc lude" -IC:\Python26\include -IC:\Python26\PC -c' gcc -mno-cygwin -O2 -Wall -Wstrict-prototypes -DNO_ATLAS_INFO=2 -I"C:\Documents and Settings\apy\Application Data\Python\Python26\ site-packages\numpy\core\include" -IC:\Python26\include -IC:\Python26\PC -c scipy\integrate\_odepackmo dule.c -o build\temp.win32-2.6\Release\scipy\integrate\_odepackmodule.o C:\MinGW\bin\g77.exe -g -Wall -mno-cygwin -g -Wall -mno-cygwin -shared build\temp.win32-2.6\Release\scipy\integrate\_odepackmodule .o -LC:\atlas3.6.0_WinNT_P4SSE2 -LC:\MinGW\lib -LC:\MinGW\lib\gcc\mingw32\3.4.5 -LC:\Python26\libs -LC:\Act ivePython32Python26\PCbuild -Lbuild\temp.win32-2.6 -lodepack -llinpack_lite -lmach -latlas -lcblas -lf77blas -llapack -lpython26 - lg2c -o build\lib.win32-2.6\scipy\integrate\_odepack.pyd C:\atlas3.6.0_WinNT_P4SSE2/libf77blas.a(ATL_F77wrap_daxpy.o):ATL_F77wrap_axpy.c:(.text+0x3c): undefined reference to `ATL _daxpy' C:\atlas3.6.0_WinNT_P4SSE2/libf77blas.a(ATL_F77wrap_dscal.o):ATL_F77wrap_scal.c:(.text+0x26): undefined reference to `ATL _dscal' C:\atlas3.6.0_WinNT_P4SSE2/libf77blas.a(ATL_F77wrap_dcopy.o):ATL_F77wrap_copy.c:(.text+0x3d): undefined reference to `ATL _dcopy' C:\atlas3.6.0_WinNT_P4SSE2/libf77blas.a(ATL_F77wrap_idamax.o):ATL_F77wrap_amax.c:(.text+0x1e): undefined reference to `AT L_idamax' C:\atlas3.6.0_WinNT_P4SSE2/libf77blas.a(ATL_F77wrap_ddot.o):ATL_F77wrap_dot.c:(.text+0x36): undefined reference to `ATL_d dot' collect2: ld returned 1 exit status error: Command "C:\MinGW\bin\g77.exe -g -Wall -mno-cygwin -g -Wall -mno-cygwin -shared build\temp.win32-2.6\Release\scipy\integrat e\_odepackmodule.o -LC:\atlas3.6.0_WinNT_P4SSE2 -LC:\MinGW\lib -LC:\MinGW\lib\gcc\mingw32\3.4.5 -LC:\Python 26\libs -LC:\Python26\PCbuild -Lbuild\temp.win32-2.6 -lodepack -llinpack_lite -lmach -latlas -lcblas -lf77blas -llap ack -lpython26 -lg2c -o build\lib.win32-2.6\scipy\integrate\_odepack.pyd" failed with exit status 1 Does anyone know what could have gone wrong here?

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