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  • Coded ui to measure performance

    - by Mike Weber
    I have been tasked with using coded UI to measure performance on a proprietary windows desktop application. The need is to measure how long it takes for the next page/screen to display after a user clicks on a control. For example - a user enters their ID and PW and clicks sign-in. The need is to measure how long it takes for the next screen to

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  • Poor mobile performance when running from Eclipse

    - by Yajirobe_LOL
    So after weeks of thinking my rendering code was bad, I accidentally discovered the following: Running my game on a Nexus S From Eclipse (Debug as - Android application): 12fps From the device while still attached to USB (getting log info in Eclipse still): 24fps From the device while not attached via USB: 56fps I was wondering if anyone else

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  • Setter Validation can affect performance?

    - by TiagoBrenck
    Whitin a scenario where you use an ORM to map your entities to the DB, and you have setter validations (nullable, date lower than today validation, etc) every time the ORM get a result, it will pass into the setter to instance the object. If I have a grid that usually returns 500 records, I assume that for each record it passes on all

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  • Will having many timers affect my game performance?

    - by iQue
    I'm making a game for android, and earlier today I was trying to add some cool stuff to my game. The problem is this thing needs like 5 timers. I build my timers like this: timer += deltaTime; if(timer >= 2.0f){ doStuff; timer -= 2.0f; } // this timers gets stuff done every 2 secs Will having to many timers like this,

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  • Performance tracking/monitoring in games

    - by vitaliy kotik
    Let's say I have an online game with a downloadable client / browser plugin. I want to track performance of my software and automatically send summary to the server. Let it be fps, latency, load time, physics step calc. time, whatever... I also want tools to perform data analysis: per session stats, per hardware stats, avgs,

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  • Improving grepping over a huge file performance

    - by rogerio_marcio
    I have FILE_A which has over 300K lines and FILE_B which has over 30M lines. I created a bash script that greps each line in FILE_A over in FILE_B and writes the result of the grep to a new file. This whole process is taking over 5+ hours. I'm looking for suggestions on whether you see any way of improving the

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  • game performance

    - by iQue
    I'm making a game for android, and earlier today I was trying to add some cool stuff to my game. The problem is this thing needs like 5 timers. I build my timers like this: timer += deltaTime; if(timer >= 2.0f){ doStuff; timer -= 2.0f; } // this timers gets stuff done every 2 secs

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  • Video capture Performance

    - by volting
    I have noticed high CPU utilization in a number of applications (except mplayer) which read from the embedded webcam on my laptop. Bizarrely CPU utilization varies proportionately to the level of illumination present. I know that that high CPU usage has nothing to do with rendering the video, as I have written

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  • perf tuning for ESX vmfs3 on RAID

    - by maruti
    looking for recommendations on ESX4 OS - VMFS version3: RAID-5 : matching the stripe size with VMFS block size? (64K, 128K etc) RAID controller options: "adaptive read ahead, write-back" on PERC 6i 90% VMs on server are Windows (2008, 2003, Vista etc, SQL 2005 etc) i have read that smaller stipes are good

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  • perf tuning for vmfs3 on RAID

    - by maruti
    recommendations for ESX4 OS - VMFS version3: matching: RAID-5 stripe size with VMFS block size? (64K, 128K etc) enabled "adaptive read ahead, write-back" on PERC 6i 90% VMs on server are Windows (2008, 2003, Vista etc, SQL 2005 etc) i have read that smaller stipes are good for writes and larger for reads.

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  • What causes bad performance in consumer apps?

    - by Crashworks
    My Comcast DVR takes at least three seconds to respond to every remote control keypress, making the simple task of watching television into a frustrating button-mashing experience. My iPhone takes at least fifteen seconds to display text messages and crashes ¼ of the times I try to bring up the

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  • android game performance regarding timers

    - by iQue
    Im new to the game-dev world and I have a tendancy to over-simplify my code, and sometimes this costs me alot fo memory. Im using a custom TimerTask that looks like this: public class Task extends TimerTask { private MainGamePanel panel; public Task(MainGamePanel panel) {

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  • 12.10 visual performance using nvidia driver

    - by user100485
    My fresh ubuntu 12.10 install is slow, not something extreme but dragging windows, switching workspaces and things like that are just slow and look horrible. it feels like the fps is dropping in a game. Doing some photoshop work in windows was even a relief! This effect gets worse if I

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  • Increase application performance

    - by Prayos
    I'm writing a program for a company that will generate a daily report for them. All of the data that they use for this report is stored in a local SQLite database. For this report, the utilize pretty much every bit of the information in the database. So currently, when I query

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  • JVM tuning on Amazon EC2

    - by Shadowman
    We will be deploying a production application to Amazon EC2 very shortly. Initially, we'll just be using a "small" instance, but have plans to scale up not long afterwards. My question is, has any investigation been done on JVM tuning for the EC2 environment? Are there

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