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  • Why is F# member not found when used in subclass

    - by James Black
    I have a base type that I want to inherit from, for all my DAO objects, but this member gets the error further down about not being defined: type BaseDAO() = member v.ExecNonQuery2(conn)(sqlStr) = let comm = new MySqlCommand(sqlStr, conn, CommandTimeout = 10) comm.ExecuteNonQuery |> ignore comm.Dispose |> ignore I inherit in this type: type CreateDatabase() = inherit BaseDAO() member private self.createDatabase(conn) = self.ExecNonQuery2 conn "DROP DATABASE IF EXISTS restaurant" This is what I see when my script runs in the interactive shell: --> Referenced 'C:\Program Files\MySQL\MySQL Connector Net 6.2.3\Assemblies\MySql.Data.dll' [Loading C:\Users\jblack\Documents\Visual Studio 2010\Projects\RestaurantService\RestaurantDAO\BaseDAO.fs] namespace FSI_0106.RestaurantServiceDAO type BaseDAO = class new : unit -> BaseDAO member ExecNonQuery2 : conn:MySql.Data.MySqlClient.MySqlConnection -> sqlStr:string -> unit member execNonQuery : sqlStr:string -> unit member execQuery : sqlStr:string * selectFunc:(MySql.Data.MySqlClient.MySqlDataReader -> 'a list) -> 'a list member f : x:obj -> string member Conn : MySql.Data.MySqlClient.MySqlConnection end [Loading C:\Users\jblack\Documents\Visual Studio 2010\Projects\RestaurantService\RestaurantDAO\CreateDatabase.fs] C:\Users\jblack\Documents\Visual Studio 2010\Projects\RestaurantService\RestaurantDAO\CreateDatabase.fs(56,14): error FS0039: The field, constructor or member 'ExecNonQuery2' is not defined I am curious what I am doing wrong. I have tried not inheriting, and just instantiating the BaseDAO type in the function, but I get the same error. I started on this path because I had a property that had the same error, so it seems there may be a problem with how I am defining my BaseDAO type, but it compiles with no error, which further confuses me about this problem.

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  • Fortran pointer as an argument to interface procedure

    - by icarusthecow
    Im trying to use interfaces to call different subroutines with different types, however, it doesnt seem to work when i use the pointer attribute. for example, take this sample code MODULE ptr_types TYPE, abstract :: parent INTEGER :: q END TYPE TYPE, extends(parent) :: child INTEGER :: m END TYPE INTERFACE ptr_interface MODULE PROCEDURE do_something END INTERFACE CONTAINS SUBROUTINE do_something(atype) CLASS(parent), POINTER :: atype ! code determines that this allocation is correct from input ALLOCATE(child::atype) WRITE (*,*) atype%q END SUBROUTINE END MODULE PROGRAM testpass USE ptr_types CLASS(child), POINTER :: ctype CALL ptr_interface(ctype) END PROGRAM This gives error Error: There is no specific subroutine for the generic 'ptr_interface' at (1) however if i remove the pointer attribute in the subroutine it compiles fine. Now, normally this wouldnt be a problem, but for my use case i need to be able to treat that argument as a pointer, mainly so i can allocate it if necessary. Any suggestions? Mind you I'm new to fortran so I may have missed something edit: forgot to put the allocation in the parents subroutine, the initial input is unallocated EDIT 2 this is my second attempt, with caller side casting MODULE ptr_types TYPE, abstract :: parent INTEGER :: q END TYPE TYPE, extends(parent) :: child INTEGER :: m END TYPE TYPE, extends(parent) :: second INTEGER :: meow END TYPE CONTAINS SUBROUTINE do_something(this, type_num) CLASS(parent), POINTER :: this INTEGER type_num IF (type_num == 0) THEN ALLOCATE (child::this) ELSE IF (type_num == 1) THEN ALLOCATE (second::this) ENDIF END SUBROUTINE END MODULE PROGRAM testpass USE ptr_types CLASS(child), POINTER :: ctype SELECT TYPE(ctype) CLASS is (parent) CALL do_something(ctype, 0) END SELECT WRITE (*,*) ctype%q END PROGRAM however this still fails. in the select statement it complains that parent must extend child. Im sure this is due to restrictions when dealing with the pointer attribute, for type safety, however, im looking for a way to convert a pointer into its parent type for generic allocation. Rather than have to write separate allocation functions for every type and hope they dont collide in an interface or something. hopefully this example will illustrate a little more clearly what im trying to achieve, if you know a better way let me know

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  • December 2012 OTN Member Offers

    - by Cassandra Clark - OTN
    Our partners have answered the special offer call just in time for you to either shop for the tech professional in your life or share the list below with someone who keeps asking you what you want for the holidays.  Go right to the Oracle Technology Network Member Discount Page or read on for more details. Oracle  Store has extended their 10% Savings through December 31st 2012.Oracle Press - Oracle Technology Network members get 40% off the latest Oracle Press book by Oracle ACE Directors Ben Prusinski and Gustavo Gonzalez, Oracle E-Business Suite Financials Handbook, Third Edition in print and ebook format. CRC Press - Has added 3 NEW titles!  Get 20% off the below title at checkout. Secure Java: For Web Application Development Open Source Data Warehousing and Business Intelligence Developing Essbase Applications: Advanced Techniques for Finance and IT Professional Oracle Embedded Programming and Application Development Packt Publishing - Get 25% off the print books and get 35% off the eBooks listed below. You will need to be logged in for the discounts to apply at checkout and codes expire December 31st 2012. Getting Started with Oracle Data Integrator 11g: A Hands-On Tutorial Oracle Business Intelligence Enterprise Edition 11g: A Hands-On Tutorial Oracle Certified Associate, Java SE 7 Programmer Study Guide Safari Online-  Give the Gift of Knowledge This Holiday SeasonGive your friends and colleagues the gift of Safari Books Online! With an ever-expanding library of books and videos from more than 100 publishers (including Oracle Press), a subscription to Safari Books Online is the gift that always fits, helping your friends learn new skills and stay current. Starting at $42.99, gift subscriptions are available for 1, 3, 6 and 12 months. Get all of this and more at the Oracle Technology Network Member Discount Page!

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  • Matrices: Arrays or separate member variables?

    - by bjz
    I'm teaching myself 3D maths and in the process building my own rudimentary engine (of sorts). I was wondering what would be the best way to structure my matrix class. There are a few options: Separate member variables: struct Mat4 { float m11, m12, m13, m14, m21, m22, m23, m24, m31, m32, m33, m34, m41, m42, m43, m44; // methods } A multi-dimensional array: struct Mat4 { float[4][4] m; // methods } An array of vectors struct Mat4 { Vec4[4] m; // methods } I'm guessing there would be positives and negatives to each. From 3D Math Primer for Graphics and Game Development, 2nd Edition p.155: Matrices use 1-based indices, so the first row and column are numbered 1. For example, a12 (read “a one two,” not “a twelve”) is the element in the first row, second column. Notice that this is different from programming languages such as C++ and Java, which use 0-based array indices. A matrix does not have a column 0 or row 0. This difference in indexing can cause some confusion if matrices are stored using an actual array data type. For this reason, it’s common for classes that store small, fixed size matrices of the type used for geometric purposes to give each element its own named member variable, such as float a11, instead of using the language’s native array support with something like float elem[3][3]. So that's one vote for method one. Is this really the accepted way to do things? It seems rather unwieldy if the only benefit would be sticking with the conventional math notation.

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  • Remote mouse pointer not visible in VNC

    - by aef
    I used VNC desktops as a kind of collaboration server, as shared planning and pair programming environment for a long time. Now my latest iteration uses a KVM guest running Fedora 17 "Beefy Miracle", the Cinnamon desktop environment and an X11VNC server. The X11VNC server is automatically started with the desktop environment using the following command: x11vnc -localhost -many -shared -display :0 -bg My problem is that depending on the VNC client, the mouse pointer of the remote system which is shown through VNC is not synchronized to my client. I really need this, so I can see what my partner is doing on the desktop. When using Vinagre 3.2.1 on Ubuntu Oneiric Ocelot (11.10) or Vinagre 2.3.0.3 on Debian Squeeze (6.0) and I don't have my local mouse pointer inside the VNC view, I cannot see the mouse pointer of my remote system, nor its movement. When using TightVNC on Windows 7, I can recognize a mouse pointer trace for very short amounts of time after moving the mouse, but it is not clearly visible. Using UltraVNC on Windows 7 the mouse pointer is clearly visible all the time. With Gnome 2 I never had any problems with remote pointer synchronization, using exactly the same clients. I suspect this could have something to do with Cinnamon's dependency on 3D acceleration. On the other hand, it doesn't change anything to start Cinnamon's fallback environment Cinnamon 2D. Update: Same effect when I use Gnome 3.

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  • European Interoperability Framework - a new beginning?

    - by trond-arne.undheim
    The most controversial document in the history of the European Commission's IT policy is out. EIF is here, wrapped in the Communication "Towards interoperability for European public services", and including the new feature European Interoperability Strategy (EIS), arguably a higher strategic take on the same topic. Leaving EIS aside for a moment, the EIF controversy has been around IPR, defining open standards and about the proper terminology around standardization deliverables. Today, as the document finally emerges, what is the verdict? First of all, to be fair to those among you who do not spend your lives in the intricate labyrinths of Commission IT policy documents on interoperability, let's define what we are talking about. According to the Communication: "An interoperability framework is an agreed approach to interoperability for organisations that want to collaborate to provide joint delivery of public services. Within its scope of applicability, it specifies common elements such as vocabulary, concepts, principles, policies, guidelines, recommendations, standards, specifications and practices." The Good - EIF reconfirms that "The Digital Agenda can only take off if interoperability based on standards and open platforms is ensured" and also confirms that "The positive effect of open specifications is also demonstrated by the Internet ecosystem." - EIF takes a productive and pragmatic stance on openness: "In the context of the EIF, openness is the willingness of persons, organisations or other members of a community of interest to share knowledge and stimulate debate within that community, the ultimate goal being to advance knowledge and the use of this knowledge to solve problems" (p.11). "If the openness principle is applied in full: - All stakeholders have the same possibility of contributing to the development of the specification and public review is part of the decision-making process; - The specification is available for everybody to study; - Intellectual property rights related to the specification are licensed on FRAND terms or on a royalty-free basis in a way that allows implementation in both proprietary and open source software" (p. 26). - EIF is a formal Commission document. The former EIF 1.0 was a semi-formal deliverable from the PEGSCO, a working group of Member State representatives. - EIF tackles interoperability head-on and takes a clear stance: "Recommendation 22. When establishing European public services, public administrations should prefer open specifications, taking due account of the coverage of functional needs, maturity and market support." - The Commission will continue to support the National Interoperability Framework Observatory (NIFO), reconfirming the importance of coordinating such approaches across borders. - The Commission will align its internal interoperability strategy with the EIS through the eCommission initiative. - One cannot stress the importance of using open standards enough, whether in the context of open source or non-open source software. The EIF seems to have picked up on this fact: What does the EIF says about the relation between open specifications and open source software? The EIF introduces, as one of the characteristics of an open specification, the requirement that IPRs related to the specification have to be licensed on FRAND terms or on a royalty-free basis in a way that allows implementation in both proprietary and open source software. In this way, companies working under various business models can compete on an equal footing when providing solutions to public administrations while administrations that implement the standard in their own software (software that they own) can share such software with others under an open source licence if they so decide. - EIF is now among the center pieces of the Digital Agenda (even though this demands extensive inter-agency coordination in the Commission): "The EIS and the EIF will be maintained under the ISA Programme and kept in line with the results of other relevant Digital Agenda actions on interoperability and standards such as the ones on the reform of rules on implementation of ICT standards in Europe to allow use of certain ICT fora and consortia standards, on issuing guidelines on essential intellectual property rights and licensing conditions in standard-setting, including for ex-ante disclosure, and on providing guidance on the link between ICT standardisation and public procurement to help public authorities to use standards to promote efficiency and reduce lock-in.(Communication, p.7)" All in all, quite a few good things have happened to the document in the two years it has been on the shelf or was being re-written, depending on your perspective, in any case, awaiting the storms to calm. The Bad - While a certain pragmatism is required, and governments cannot migrate to full openness overnight, EIF gives a bit too much room for governments not to apply the openness principle in full. Plenty of reasons are given, which should maybe have been put as challenges to be overcome: "However, public administrations may decide to use less open specifications, if open specifications do not exist or do not meet functional interoperability needs. In all cases, specifications should be mature and sufficiently supported by the market, except if used in the context of creating innovative solutions". - EIF does not use the internationally established terminology: open standards. Rather, the EIF introduces the notion of "formalised specification". How do "formalised specifications" relate to "standards"? According to the FAQ provided: The word "standard" has a specific meaning in Europe as defined by Directive 98/34/EC. Only technical specifications approved by a recognised standardisation body can be called a standard. Many ICT systems rely on the use of specifications developed by other organisations such as a forum or consortium. The EIF introduces the notion of "formalised specification", which is either a standard pursuant to Directive 98/34/EC or a specification established by ICT fora and consortia. The term "open specification" used in the EIF, on the one hand, avoids terminological confusion with the Directive and, on the other, states the main features that comply with the basic principle of openness laid down in the EIF for European Public Services. Well, this may be somewhat true, but in reality, Europe is 30 year behind in terminology. Unless the European Standardization Reform gets completed in the next few months, most Member States will likely conclude that they will go on referencing and using standards beyond those created by the three European endorsed monopolists of standardization, CEN, CENELEC and ETSI. Who can afford to begin following the strict Brussels rules for what they can call open standards when, in reality, standards stemming from global standardization organizations, so-called fora/consortia, dominate in the IT industry. What exactly is EIF saying? Does it encourage Member States to go on using non-ESO standards as long as they call it something else? I guess I am all for it, although it is a bit cumbersome, no? Why was there so much interest around the EIF? The FAQ attempts to explain: Some Member States have begun to adopt policies to achieve interoperability for their public services. These actions have had a significant impact on the ecosystem built around the provision of such services, e.g. providers of ICT goods and services, standardisation bodies, industry fora and consortia, etc... The Commission identified a clear need for action at European level to ensure that actions by individual Member States would not create new electronic barriers that would hinder the development of interoperable European public services. As a result, all stakeholders involved in the delivery of electronic public services in Europe have expressed their opinions on how to increase interoperability for public services provided by the different public administrations in Europe. Well, it does not take two years to read 50 consultation documents, and the EU Standardization Reform is not yet completed, so, more pragmatically, you finally had to release the document. Ok, let's leave some of that aside because the document is out and some people are happy (and others definitely not). The Verdict Considering the controversy, the delays, the lobbying, and the interests at stake both in the EU, in Member States and among vendors large and small, this document is pretty impressive. As with a good wine that has not yet come to full maturity, let's say that it seems to be coming in in the 85-88/100 range, but only a more fine-grained analysis, enjoyment in good company, and ultimately, implementation, will tell. The European Commission has today adopted a significant interoperability initiative to encourage public administrations across the EU to maximise the social and economic potential of information and communication technologies. Today, we should rally around this achievement. Tomorrow, let's sit down and figure out what it means for the future.

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  • How to format a function pointer?

    - by Longpoke
    Is there any way to print a pointer to a function in ANSI C? Of course this means you have to cast the function pointer to void pointer, but it appears that's not possible?? #include <stdio.h> int main() { int (*funcptr)() = main; printf("%p\n", (void* )funcptr); printf("%p\n", (void* )main); return 0; } $ gcc -ansi -pedantic -Wall test.c -o test test.c: In function 'main': test.c:6: warning: ISO C forbids conversion of function pointer to object pointer type test.c:7: warning: ISO C forbids conversion of function pointer to object pointer type $ ./test 0x400518 0x400518 It's "working", but non-standard...

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  • runtime error: invalid memory address or nil pointer dereference

    - by Klink
    I want to learn OpenGL 3.0 with golang. But when i try to compile some code, i get many errors. package main import ( "os" //"errors" "fmt" //gl "github.com/chsc/gogl/gl33" //"github.com/jteeuwen/glfw" "github.com/go-gl/gl" "github.com/go-gl/glfw" "runtime" "time" ) var ( width int = 640 height int = 480 ) var ( points = []float32{0.0, 0.8, -0.8, -0.8, 0.8, -0.8} ) func initScene() { gl.Init() gl.ClearColor(0.0, 0.5, 1.0, 1.0) gl.Enable(gl.CULL_FACE) gl.Viewport(0, 0, 800, 600) } func glfwInitWindowContext() { if err := glfw.Init(); err != nil { fmt.Fprintf(os.Stderr, "glfw_Init: %s\n", err) glfw.Terminate() } glfw.OpenWindowHint(glfw.FsaaSamples, 1) glfw.OpenWindowHint(glfw.WindowNoResize, 1) if err := glfw.OpenWindow(width, height, 0, 0, 0, 0, 32, 0, glfw.Windowed); err != nil { fmt.Fprintf(os.Stderr, "glfw_Window: %s\n", err) glfw.CloseWindow() } glfw.SetSwapInterval(1) glfw.SetWindowTitle("Title") } func drawScene() { for glfw.WindowParam(glfw.Opened) == 1 { gl.Clear(gl.COLOR_BUFFER_BIT) vertexShaderSrc := `#version 120 attribute vec2 coord2d; void main(void) { gl_Position = vec4(coord2d, 0.0, 1.0); }` vertexShader := gl.CreateShader(gl.VERTEX_SHADER) vertexShader.Source(vertexShaderSrc) vertexShader.Compile() fragmentShaderSrc := `#version 120 void main(void) { gl_FragColor[0] = 0.0; gl_FragColor[1] = 0.0; gl_FragColor[2] = 1.0; }` fragmentShader := gl.CreateShader(gl.FRAGMENT_SHADER) fragmentShader.Source(fragmentShaderSrc) fragmentShader.Compile() program := gl.CreateProgram() program.AttachShader(vertexShader) program.AttachShader(fragmentShader) program.Link() attribute_coord2d := program.GetAttribLocation("coord2d") program.Use() //attribute_coord2d.AttribPointer(size, typ, normalized, stride, pointer) attribute_coord2d.EnableArray() attribute_coord2d.AttribPointer(0, 3, false, 0, &(points[0])) //gl.DrawArrays(gl.TRIANGLES, 0, len(points)) gl.DrawArrays(gl.TRIANGLES, 0, 3) glfw.SwapBuffers() inputHandler() time.Sleep(100 * time.Millisecond) } } func inputHandler() { glfw.Enable(glfw.StickyKeys) if glfw.Key(glfw.KeyEsc) == glfw.KeyPress { //gl.DeleteBuffers(2, &uiVBO[0]) glfw.Terminate() } if glfw.Key(glfw.KeyF2) == glfw.KeyPress { glfw.SetWindowTitle("Title2") fmt.Println("Changed to 'Title2'") fmt.Println(len(points)) } if glfw.Key(glfw.KeyF1) == glfw.KeyPress { glfw.SetWindowTitle("Title1") fmt.Println("Changed to 'Title1'") } } func main() { runtime.LockOSThread() glfwInitWindowContext() initScene() drawScene() } And after that: panic: runtime error: invalid memory address or nil pointer dereference [signal 0xb code=0x1 addr=0x0 pc=0x41bc6f74] goroutine 1 [syscall]: github.com/go-gl/gl._Cfunc_glDrawArrays(0x4, 0x7f8500000003) /tmp/go-build463568685/github.com/go-gl/gl/_obj/_cgo_defun.c:610 +0x2f github.com/go-gl/gl.DrawArrays(0x4, 0x3, 0x0, 0x45bd70) /tmp/go-build463568685/github.com/go-gl/gl/_obj/gl.cgo1.go:1922 +0x33 main.drawScene() /home/klink/Dev/Go/gogl/gopher/exper.go:85 +0x1e6 main.main() /home/klink/Dev/Go/gogl/gopher/exper.go:116 +0x27 goroutine 2 [syscall]: created by runtime.main /build/buildd/golang-1/src/pkg/runtime/proc.c:221 exit status 2

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  • mouse pointer doesn't move

    - by Alessandro Cosentino
    From one week ago, I am experiencing this issue with a USB mouse on Kubuntu 12.04: the mouse pointer doesn't move unless I hit a click on the left button. After the click, it moves regularly, but as soon as I stop it, it needs another click to reactivate. The weird thing is that the same mouse behaves normally on my desktop computer, which has the same linux distribution with the same updates. Update: I realized that on my laptop this happens only when the machine runs on battery.

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  • Launcher Disappears, Mouse Pointer Stops Moving

    - by Zachary Rogers
    Quite frequently, when using Ubuntu 12.04 I will have a problem where the launcher disappears and at the same time the mouse cursor will appear to stop moving. However I can actually click on things on other parts of the screen and the pointer will change shape appropriate for what it's actually pointing at. I can left click on things and a menu will appear as normal. I do not have the launcher set to automatically disappear.

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  • LOB Pointer Indexing Proposal

    - by jchang
    My observations are that IO to lob pages (and row overflow pages as well?) is restricted to synchronous IO, which can result in serious problems when these reside on disk drive storage. Even if the storage system is comprised of hundreds of HDDs, the realizable IO performance to lob pages is that of a single disk, with some improvement in parallel execution plans. The reason for this appears to be that each thread must work its way through a page to find the lob pointer information, and then generates...(read more)

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  • Returning a struct pointer

    - by idealistikz
    Suppose I have the following struct and function returning a pointer: typedef struct { int num; void *nums; int size; } Mystruct; Mystruct *mystruct(int num, int size) { .... } I want to define any Mystruct pointer using the above function. Should I declare a Mystruct variable, define the properties of Mystruct, assign a pointer to it, and return the pointer or define the properties of a mystruct property through a pointer immediately?

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  • How does compiler understand the pointer type?

    - by Narek
    How c++ compiler understands the pointer type? As I know pointer has a size equal to WORD of the OS (32 or 64). So does it store dome info in that 32(or 64) bits about type? Just because you can not have a pointer on one type and assign to that pointer another pointer with a different type.

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  • SpriteBatch.end() generating null pointer exception

    - by odaymichael
    I am getting a null pointer exception using libGDX that the debugger points as the SpriteBatch.end() line. I was wondering what would cause this. Here is the offending code block, specifically the batch.end() line: batch.begin(); for (int j = 0; j < 3; j++) for (int i = 0; i < 3; i++) if (zoomgrid[i][j].getPiece().getImage() != null) zoomgrid[i][j].getPiece().getImage().draw(batch); batch.end(); The top of the stack is actually a line that calls lastTexture.bind(); In the flush() method of com.badlogic.gdx.graphics.g2d.SpriteBatch. I appreciate any input, let me know if I haven't included enough information.

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  • Mouse pointer size problem

    - by Rasmus Pedersen
    My mouse cursor is double the normal size. Its only the default pointer that is enlarged. Variations like resize, busy and so on are the correct size. The problem persists even when I change cursor theme. If I move the cursor inside a Firefox window it changes to the correct size. My resolution is 2560x1440, its a single screen setup. Nvidia-settings reports my DPI to be: 108x107. I've tired to force that DPI in the LightDM conf, since I figured it must have something to-do with the DPI calculation. I have tried to change the cursor size through dconf but the problem still remains. I haven't seen this problem before, it arrived after the upgrade from Beta 2 to release version of Ubuntu 11.10. Anybody got any idea what the problem might be, its pretty annoying with the huge cursor.

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  • Pointer initialization doubt

    - by Jestin Joy
    We could initialize a character pointer like this in C. char *c="test"; Where c points to the first character(t). But when I gave code like below. It gives segmentation fault. #include<stdio.h> #include<stdlib.h> main() { int *i; *i=0; printf("%d",*i); } But when I give #include<stdio.h> #include<stdlib.h> main() { int *i; i=(int *)malloc(2); *i=0; printf("%d",*i); } It works( gives output 0). Also when I give malloc(0), It also works( gives output 0). Please tell what is happening

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  • Analysing Group & Individual Member Performance -RUP

    - by user23871
    I am writing a report which requires the analysis of performance of each individual team member. This is for a software development project developed using the Unified Process (UP). I was just wondering if there are any existing group & individual appraisal metrics used so I don't have to reinvent the wheel... EDIT This is by no means correct but something like: Individual Contribution (IC) = time spent (individual) / time spent (total) = Performance = ? (should use individual contribution (IC) combined with something to gain a measure of overall performance).... Maybe I am talking complete hash and I know generally its really difficult to analyse performance with numbers but any mathematicians out there that can lend a hand or know a somewhat more accurate method of analysing performance than arbitrary marking (e.g. 8 out 10)

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  • Choppy/unresponsive keyboard and mouse pointer until suspend

    - by Stefan Thyberg
    I had a problem where my mouse and keyboard would be choppy, the mouse pointer would work at 1-2 fps and the keyboard would keep missing letters as I was typing them. Since they were both USB I suspected there was a problem there immediately. Whenever I got this problem I would suspend the computer and start it again and the problem would be gone. The problem started appearing when I plugged the mouse and keyboard directly into the computer rather than the USB hub in the screen. I'm using a Logitech UltraX Flat and a Razer Lachesis, but I'm not sure if that matters.

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  • October OTN Member Offers

    - by Cassandra Clark - OTN
    Oracle OpenWorld and JavaOne were GREAT!  Thanks to all who dropped by one or both OTN Lounges (Howard St Tent and Java DemoGrounds).  Don't think we forgot about the OTN Discounts for October.  Read on to see what was added or just go to the OTN Member Discount page. Oracle Store is back with a 10% discount! Oracle Press added some new titles - 40% Off Latest Titles! OCA Java SE 7 Programmer I Study Guide (Exam 1Z0-803)  Oracle Solaris 11 System Administration: The Complete Reference Packt Publishing, Apress, Manning and Safari all extended their September offers!   Happy buying!

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  • Choppy/unresponsive keyboard and mouse pointer until suspend

    - by Stefan Thyberg
    I had a problem where my mouse and keyboard would be choppy. The mouse pointer would work at "1-2 fps" and the keyboard would keep missing letters as i was typing them. Since both are USB-Devices, i suspected a problem there immediately, so whenever i got this problem, i would suspend the computer and start it again, for the problem to be gone. The problem started appearing when I plugged the mouse and keyboard directly into the computer rather than the USB-Hub in the screen. I'm using a Logitech UltraX Flat and a Razer Lachesis, on a Dell Latitude E6510.

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  • What Is The Relationship Between Software Architect and Team Member

    - by Steve Peng
    I work for a small company which has less than 100 persons. Several months ago, this company offered me position of SA and I accepted. There are three teams in this company, and I work for one of them. This is the first time I work as a SA. During the past months, I find I don't have any power of management, I even can't let the team member do things (coding-related) in the way which is correct and more efficient. The team members argue with me on very very basic technical questions and I have to explain to them again and again. Though some members did take my advice, other members stubbornly program in their way which frequently proved wrong finally. Recently I feel a little tired and confused. I wonder what is correct relationship between a Software Architect and team members including the team leader? Besides, is software architect also leaded by the Team Leader?

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  • Unable to Call Instantiate in Class Member Function

    - by onguarde
    The following javascript is attached to a gameObject. var instance : GameObject; class eg_class { function eg_func(){ var thePrefab : GameObject; instance = Instantiate(thePrefab); } } Error, Unknown identifier: 'instance'. Unknown identifier: 'Instantiate'. Questions, 1) Why is it that "instance" cannot be accessed within a class? Isn't it supposed to be a public variable? 2) "Instantiate" function works in Start()/Update() root functions. Is there a way to make it work from within member functions? Thanks in advance!

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  • Unity 3D - Error BCE0019 , " 'paused' is not a member of PauseScript"

    - by user3666251
    I am trying to make a game for Android in Unity. Came to the part where I have to make a pause menu option. Made a GUITexture and placed it on the top right side of the screen then I attached this script to it : #pragma strict function OnMouseDown(){ this.paused = !this.paused; } function OnGUI(){ if(this.paused){ if (GUI.Button(Rect(10,10,100,50),"Restart")){ Application.LoadLevel(Application.loadedLevel); } // Insert the rest of the pause menu logic } } It gives me this error : "Assets/Scripts/PauseScript.js(4,10): BCE0019: 'paused' is not a member of 'PauseScript'. " "PauseScript" is the name of my pause script. Thank you.

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  • Take Camera Phone Macro Photos with a Cheap Laser Pointer Lens

    - by Jason Fitzpatrick
    Inside those cheap laser pointers you see in the grocery store checkout line there’s a handy little plastic lens that, when slapped on your phone’s camera, makes it easy to take macro photographs. In this tutorial, they take the lens from a laser point and secure it using tape and a bobby pin. An alternative method to achieve the same end (and with a higher quality lens) is to dismantle a CD/DVD drive to source the lens and use painter’s tape to hold the lens in place–this is the technique I used several years ago, check out the tutorial video here. Laser Pointer Macro Lens [via Apartment Therapy] How to Get Pro Features in Windows Home Versions with Third Party Tools HTG Explains: Is ReadyBoost Worth Using? HTG Explains: What The Windows Event Viewer Is and How You Can Use It

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  • Mouse pointer position to screen space

    - by Ylisar
    If I have a mouse pointer position in pixels of canvas, I can easily convert it to the -1..1 range for both X & Y by lerping by dividing with canvas dimensions. However, the problem is what I should put in Z & W if I want my screen space position to be on the near plane? The step afterwards would be for me to multiply by the inverse of view-projection to take me to world space, where I easily can construct a ray from the cameras world space position.

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