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  • Why does using cons to create a pair of two lists produce a list and two elements?

    - by fingerprint211b
    I've started learning Scheme, for fun mostly, and because I've never used a functional language before. I chose Scheme because I wanted to read SICP for a long time. Anyway, I'm currently learning about lists, and before that I learned about cons, car and cdr. And there's an example that creates a list of lists with cons, like this : (cons (list 1 2) (list 3 4)) The resulting list is ((1 2) 3 4), which doesn't make sense to me, I would expect ((1 2)(3 4)) to be the result (a list made out of two lists). Why does it behave like that? I realize that if I were to use car, I would get (1 2), and cdr I'd get (3 4) becaue cdr always returns "the rest", but I don't understand why the list isn't made of two lists?

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  • What are cons if we use javascript to apply css property to that browser who do not support that pro

    - by metal-gear-solid
    What are cons if we use JavaScript to apply only CSS property to that browser who do not support that property by default? to keep my HTML semantic and keep free from Deprecated HTML. Is it against content, style and Behavior separation? How much it will effect to site accessibility, usability? What are cons? If I make accessible site then should i only use whatever i can do with pure css. shouldn't use JavaScript to apply CSS properties

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  • What is the pros and cons in using FormsAuthentication to persist login cookie?

    - by stacker
    What is the pros and cons in using FormsAuthentication to persist a login cookie? I see that StackOverflow ignore FormsAuthentication and instead implemented a different strategy to persist a login cookie. Pros Out of the box implementation for persistent login feature. Cons The login feature depends on the machine key which mean that I need to make sure that the machine key is the same on all the servers in the farm. The cookie contains wired encrypted values that don't really make sense to store in the cookie.

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  • Bypass network stack. Which options do we have? Pros and cons of each option [on hold]

    - by javapowered
    I'm writing trading application. I want to bypass network stack in Linux but I don't know how this can be done. I'm looking for complete list of options with pros and cons of each of them. The only option I know - is to buy solarflare network card which supports OpenOnLoad. What other options should I consider and what is pros and cons of each of them? Well the question is pretty simple - what is the best way to bypass network stack? upd: OpenOnload It achieves performance improvements in part by performing network processing at user-level, bypassing the OS kernel entirely on the data path. Intel DDIO to allow Intel® Ethernet Controllers and adapters to talk directly with the processor cache of the Intel® Xeon® processor E5. What's key difference between these techologies? Do they do roughly the same things? I much better like Intel DDIO because it's much easy to use, but OpenOnload required a lot of installation and tuning. If good OpenOnload application is much faster than good Intel DDIO application?

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  • "Progressive" JPEG: Why do many web sites avoid rendering JPEGs that way? Pros, cons?

    - by Chris W. Rea
    When JPEG images are used by a web page, they are typically rendered top-down ... but they can also be rendered using a mode called progressive JPEG, where the image starts out full-size, but blurry, and then gets sharper with successive passes, until it's fully loaded. Progressive loading requires the image have been saved that way. Why don't more web sites use progressive JPEG? What are the drawbacks? Is it simply a lack of tool support, or are these files somehow inferior to traditional top-down rendered JPEG images?

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  • What are the pros and cons about developing under MAC OS? [closed]

    - by user827992
    Sometimes i get the chance to program under MAC OS, i knew about this OS since Apple shipped its computers with a PowerPC by Motorola ( since Panther, more or less ), these days they are all X86 and i see no particular advantages about adopting this platform, also i see only downsides for the main part, i do not want to cause flames, please reply if you have a good answer or you can contribute in some constructive way. I'm trying to write a list of the natively supported languages, or the languages that comes only under MAC OS with some particular technology, my list is this: Objective C with Cocoa/Carbon I'm not considering personal preferences here, if a person X likes to code under Xcode it's probably ok to have a MAC, if a person Y likes to code under Visual Studio it's probably ok to not having a MAC, my purpose is to clarify what MAC OS is good for. I also do not get why people glorify the MAC for historical reasons, I mean a language like Java just comes for MAC only in the 7th edition of its JDK, things like GCC are just a porting and many technologies are out of the question like C# ( I'm sorry, i do not consider MonoDevelop like a serious alternative ) , .Net, ASP, DirectX, and many others are just, again, porting or free software, like PHP, MySQL, Javascript, XML, CSS, OpenGL, etc etc. My question is: what is so special about being a programmer under MAC OS? There is something that I have not seen? I also noticed that a significant portion of MAC users end up using their MAC like a normal Windows PC with Parallels or something like that. I can afford to buy a MAC, show me why this machine is so unique.

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  • What are the cons of using DrawableGameComponent for every instance of a game object?

    - by Kensai
    I've read in many places that DrawableGameComponents should be saved for things like "levels" or some kind of managers instead of using them, for example, for characters or tiles (Like this guy says here). But I don't understand why this is so. I read this post and it made a lot of sense to me, but these are the minority. I usually wouldn't pay too much attention to things like these, but in this case I would like to know why the apparent majority believes this is not the way to go. Maybe I'm missing something.

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  • Sécurité des mobiles pros : BlackBerry met la concurrence KO d'après Trend Micro, Boeing sort son Android ultra-sécurisé

    Sécurité des mobiles professionnels : BlackBerry met la concurrence KO D'après Trend Micro, Boeing sort son Android ultra-sécurisé Quelles que soient les turbulences qu'il traverse, Research In Motion, le constructeur derrière BlackBerry, garde une réputation exceptionnelle dans la sécurité mobile. La semaine dernière, le canadien présentait par exemple une nouvelle fonctionnalité pour sa tablette PlayBook. Celle-ci intègre désormais des « caténaires », sorte d'espaces protégés inspirés des partitions disques, pour faire cohabiter sur un même appareil des contenus privés (non chiffrés et libres) et professionnels (chiffrés et gérer de manière centralisée par un administrateur).

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  • What are the pros and cons of non-unique display names?

    - by Davy8
    I know of at least big title game (Starcraft II) that doesn't require unique display names, so it would seem like it can work in at least some circumstance. Under what situations does allowing non-unique display names work well? When does it not work well? Does it come down to whether or not impersonation of someone else is a problem? The reasons I believe it works for Starcraft II is that there isn't any kind of in-game trading of virtual goods and other than "for kicks" there isn't much incentive to impersonate someone else in the game. There's also ladder rankings so even trying to impersonate a pro is easily detectable unless you're on a similar skill level. What are some other cases where it makes sense to specifically allow or disallow duplicate display names?

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  • What are the pros and cons of a non-fixed-interval update loop?

    - by akonsu
    I am studying various approaches to implementing a game loop and I have found this article. In the article the author implements a loop which, if the processing falls behind in time, skips frame renderings and just updates the game in a loop (the last variant called "Constant Game Speed independent of Variable FPS"). I do not understand why it is acceptable to call update_game() in a loop without making sure the update function is called at a particular interval. I do not see any value in doing this. I would think that in my game I want to be sure the game is updated periodically with a known period. So maybe it is worthwhile to have two threads, one would call update periodically, and the other one would redraw the game, also periodically? Would this be a good and practical approach? Of course I would need to synchronise the threads.

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  • How to Get Help With a Command from the Linux Terminal: 8 Tricks for Beginners & Pros Alike

    - by Chris Hoffman
    Whether you’re an inexperienced terminal user or a grizzled veteran, you won’t always know the right thing to type into the Linux terminal. There are quite a few tools built into the terminal to help you along. These tricks will help you find the command to use, figure out how to install it, learn how to use it, and view detailed information about it. None of these tricks require an Internet connection. Make Your Own Windows 8 Start Button with Zero Memory Usage Reader Request: How To Repair Blurry Photos HTG Explains: What Can You Find in an Email Header?

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  • Pros and cons of PHP vs C,C++ as language in a programming interview ?

    - by DhruvPathak
    Hi All, Though this is a matter of personal choice and comfort. I would want your views on a situation like this. Programmer A has been working on PHP for some years, and has had prior experience in C.C++ during algorithm courses in university. The current fluency is good is PHP,but C,C++ can also be brushed up. So for interviews with major companies who put lot of emphasis on algorithms and data structures in programming interview e.g. binary trees, linked lists, arrays , strings . What should programmer A do ? Try to implement those things in PHP ( which is generally more suited for web development rather than programming contests/interviews ) or Or brush up the C,C++ skills and keep them as primary tool for tackling interview questions. What are advantages/ disadvantages of each language for an environment like programming contest or an interview ? Why would you recommend,not recommend Programmer A to participate in a contest like google code Jam/ ACM ICPC using PHP instead of C++ ? ( assuming PHP is allowed as a language there)

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  • What are pros and cons of native checkout for an ecommerce app (mobile)?

    - by Raj
    Looking at some of the ecommerce apps, I am guessing that some use native checkout process, and some use webviews. Would request the community to share some guidelines.. is there a security concern using native checkout ? Are Google Wallet and Paypal checkouts worth trying on native ? This is my first application which deals with money, and I am a little scared. I don't want to use in-app billing some reasons.

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  • What are the pros and cons of public sector vs private sector software development? [closed]

    - by j.i.h.
    I'm currently considering a job working for my state of residence. However, besides the obvious drawback of far less compensation than I could get in the private sector, are there any other drawbacks? Are there any upsides to public work, besides helping society at large and benefits? My main concern is that if I work in the public sector, I might be stained with the perception that I "got along" in an uncompetitive environment. I have no idea if this would be the actual environment, but it seems to be the preconception about government work--unionized workers who are simply there because the union keeps them from being fired. So, does anyone have experience working for the government? Do you have experiences working with people transitioning from public to private sector?

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  • Pros and Cons of Facebook's React vs. Web Components (Polymer)

    - by CletusW
    What are the main benefits of Facebook's React over the upcoming Web Components spec and vice versa (or perhaps a more apples-to-apples comparison would be to Google's Polymer library)? According to this JSConf EU talk and the React homepage, the main benefits of React are: Decoupling and increased cohesion using a component model Abstraction, Composition and Expressivity Virtual DOM & Synthetic events (which basically means they completely re-implemented the DOM and its event system) Enables modern HTML5 event stuff on IE 8 Server-side rendering Testability Bindings to SVG, VML, and <canvas> Almost everything mentioned is being integrated into browsers natively through Web Components except this virtual DOM concept (obviously). I can see how the virtual DOM and synthetic events can be beneficial today to support old browsers, but isn't throwing away a huge chunk of native browser code kind of like shooting yourself in the foot in the long term? As far as modern browsers are concerned, isn't that a lot of unnecessary overhead/reinventing of the wheel? Here are some things I think React is missing that Web Components will care of. Correct me if I'm wrong. Native browser support (read "guaranteed to be faster") Write script in a scripting language, write styles in a styling language, write markup in a markup language. Style encapsulation using Shadow DOM React instead has this, which requires writing CSS in JavaScript. Not pretty. Two-way binding

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  • What are the pro and cons of having localization files vs hard coded variables in source code?

    - by corgrath
    Definitions: Files: Having the localization phrases stored in a physical file that gets read at application start-up and the phrases are stored in the memory to be accessed via util-methods. The phrases are stored in key-value format. One file per language. Variables: The localization texts are stored as hard code variables in the application's source code. The variables are complex data types and depending on the current language, the appropriate phrase is returned. Background: The application is a Java Servlet and the developers use Eclipse as their primary IDE. Some brief pro and cons: Since Eclipse is use, tracking and finding unused localizations are easier when they are saved as variables, compared to having them in a file. However the application's source code becomes bigger and bloated. What are the pro and cons of having localization text in files versus hard coded varibles in source code? What do you do and why?

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  • What are the pros & cons of these MySQL engines for OLTP -- XtraDB, PBXT, or TokuDB?

    - by Continuation
    I'm working on a social website with an approximate read/write split of 90/10. Trying to decide on a MySQL engine. The ones I'm interested in are: XtraDB PBXT TokuDB What are the pros and cons of them for my use case? A few specific questions: PBXT uses log-based structure that avoids double-writes. It sounds very elegant, but the benchmark I've seen doesn't show any/much advantages over XtraDB. Do you have any experience with PBXT/XtraDB you can share? TokuDB sounds VERY interesting. But all the benchmarks I've seen are about single-threaded bulk inserts - inserting 100M rows for example. that's not very relevant for OLTP. What about its performance with large number of concurrent threads writing and reading at the same time? Anyone has tried that?

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  • Recommended storage scheme for home server? (LVM/JBOD/RAID 5...)

    - by j-g-faustus
    Are there any guidelines for which storage scheme(s) makes most sense for a multiple-disk home server? I am assuming a separate boot/OS disk (so bootability is not a concern, this is for data storage only) and 4-6 storage disks of 1-2 TB each, for a total storage capacity in the range 4-12 TB. The file system is ext4, I expect there will be only one big partition spanning all disks. As far as I can tell, the alternatives are individual disks pros: works with any combination of disk sizes; losing a disk loses only the data on that disk; no need for volume management. cons: data management is clumsy when logical units (like a "movies" folder) are larger than the capacity of any single drive. JBOD span pros: can merge disks of any size. cons: losing a disk loses all data on all disks LVM pros: can merge disks of any size; relatively simple to add and remove disks. cons: losing a disk loses all data on all disks RAID 0 pros: speed cons: losing one drive loses all data; disks must be same size RAID 5 pros: data survives losing one disk cons: gives up one disk worth of capacity; disks must be same size RAID 6 pros: data survives losing two disks cons: gives up two disks worth of capacity; disks must be same size I'm primarily considering either LVM or JBOD span simply because it will let me reuse older, smaller-capacity disks when I upgrade the system. The runner-up is RAID 0 for speed. I'm planning on having full backups to a separate system, so I expect the extra redundancy from RAID levels 5 or 6 won't be important. Is this a fair representation of the alternatives? Are there other considerations or alternatives I have missed? And what would you recommend?

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  • What is the pro and cons using Heredoc Notation in your PHP ?

    - by justjoe
    i'm never see something like this before. So, it's confuse me for a while. But now i understand and use it sometimes. So, after brief experience, can anybody tell me What is the pro and cons using Heredoc Notation in your PHP ? $stringval = Personally, How do you use this PHP feature ? is it a bad way of coding or good way ?

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