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  • How should I track multi-valued page attributes (e.g. tags) using custom variables?

    - by Simon
    Our pages can each have many tags, e.g 'football', 'sms', 'nsfw', etc.. wich we would like to track in google analytics. We're already tracking things like category using google analytics custom variables. We've used three of the five available slots so far. How can we track tags the same way? If we just mush them all together - e.g. 'football, sms, nsfw' then can we track the ones that are tagged 'football'? What's the right way to track multi-valued page attributes using custom variables?

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  • How to suppress "Card not present / present" spam in syslog?

    - by vava
    I'm getting a lot of Dec 27 08:35:49 htpc kernel: [ 1552.153797] pciehp 0000:00:1c.5:pcie04: Card not present on Slot(0-2) Dec 27 08:35:49 htpc kernel: [ 1552.157744] pciehp 0000:00:1c.5:pcie04: Card present on Slot(0-2) messages in my syslog, about 10 every second. That just makes syslog unusable, can I somehow get rid of them? I don't know and don't really care about the reason of those messages being there, partly because my motherboard doesn't have pcie slots on it and partly because everything I care about works perfectly. That might be a WiFi chip I disabled in bios but hey, I don't want wifi to be powered on, I'm not using it. So can I just suppress those messages?

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  • MammothVPS launches Backups, DNS Management and more!!!

    - by stefan.sedich
    Yesterday we launched a bunch of new features over at MammothVPS, - All VPS' now have an on-site, off-server backup facility available to them. By default all customers will have 1 free weekly backup made available to them, and should you wish to you can purchase more slots which are available in daily, weekly and monthly schedules. - DNS hosting has been made available and will be free for all customers. You can find the new interface in your mPanel. - A cleanup of the menu system has been done to make it easier to navigate around both the site and mPanel. - You will find new sections on site, we now have more information about our services and have included things like a Knowledge Base, which will provide information on howto setup various applications on your VPS. - Added the ability to change the kernel your VPS is running on. So head on over to MammothVPS and check it out.

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  • Is there a way to suppress one specific message from syslog?

    - by vava
    I'm getting a lot of Dec 27 08:35:49 htpc kernel: [ 1552.153797] pciehp 0000:00:1c.5:pcie04: Card not present on Slot(0-2) Dec 27 08:35:49 htpc kernel: [ 1552.157744] pciehp 0000:00:1c.5:pcie04: Card present on Slot(0-2) messages in my syslog, about 10 every second. That just makes syslog unusable, can I somehow get rid of them? I don't know and don't really care about the reason of those messages being there, partly because my motherboard doesn't have pcie slots on it and partly because everything I care about works perfectly. That might be a WiFi chip I disabled in bios but hey, I don't want wifi to be powered on, I'm not using it. So can I just suppress those messages?

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  • how to install ubuntu on imac

    - by leviathan
    i need help! im still new to this. i really need help, i have an imac.. (it's corrupted. when i try to open it, it shows a question mark alternating with a smiley) Model Family: iMac G5 Processor: 1.8GHz G5 (PowerPC 970fx) Manufacturer: Motorola of CPUs: 1 Size: 17" Finish: Matte Resolution: 1440x900 Backlight: CCFL Base Memory: 256MB PC3200 DIMM Max Memory: 2GB Memory Slots: 2 Brand: Apple Original OS: Mac OS X 10.3.5 i think it's vintage. haha. but i want to fix it. first, i think the hard drive is broken (pretty much corrupted) but i tried to install a xubuntu os on it because i don't have any other disc. but i think xubuntu is not compatible because i can't seem to get pass through the partitioning part. could some one please help..

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  • How should I track multi-valued page attributes (e.g. tags) using custom variables?

    - by Simon
    Our pages can each have many tags, e.g 'football', 'sms', 'nsfw', etc.. wich we would like to track in google analytics. We're already tracking things like category using google analytics custom variables. We've used three of the five available slots so far. How can we track tags the same way? If we just mush them all together - e.g. 'football, sms, nsfw' then can we track the ones that are tagged 'football'? What's the right way to track multi-valued page attributes using custom variables?

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  • Does an inventory limit in an MMORPG make sense?

    - by Philipp
    I am currently developing a simple 2d MMORPG. My current focus is the inventory system. I am currently wondering if I should implement a limit on what a player character can carry. Either in form of a maximum weight, a limited number of inventory slots, or a combination of both. Almost every MMORPG I ever played limits inventory space. But plausibility aside, is this really necessary from a gameplay point of view? Maybe it would in fact improve the game experience when I just let the players carry as much stuff as they want. tl;dr: What is the game development rationale behind limiting carrying capacity of player characters?

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  • What are the advantages and limitations of using Qt for game development? [on hold]

    - by Gagege
    I know there is already a thread asking for example 3d games written using Qt. What I'd like to have a discussion about is whether or not Qt is a good framework for game development. In my experience Qt is a joy to work with and thanks to QML and QML/3d it's looking like it could be a viable framework for game development. The thought of using signals and slots for gamedev is exciting. I'd like to hear some opinions on Qt in general as a game development platform. What are it's limitations? What are it's advantages? Edit: I found an official Qt game development forum.

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  • PASS Nomination Committee

    - by drsql
    Starting today you can vote for your choice for who should be on the Nomination Committee for SQL PASS (or perhaps some previous day if you aren't reading this on the 13, and if it is after noon on the 23, well, tough). There are 12 people who are up for vote with 3 slots available so this should be fun. There are a few people I know quite well on the list, and a few I don't really know at all. Looking at their qualifications I think one thing stands out. You probably can't make a bad choice. One...(read more)

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  • Xcache - No different after using it

    - by Charles Yeung
    Hi I have installed Xcache in my site(using xampp), I have tested more then 10 times on several page and the result is same as default(no any cache installed), is it something wrong with the configure? Updated [xcache-common] ;; install as zend extension (recommended), normally "$extension_dir/xcache.so" zend_extension = /usr/local/lib/php/extensions/non-debug-non-zts-xxx/xcache.so zend_extension_ts = /usr/local/lib/php/extensions/non-debug-zts-xxx/xcache.so ;; For windows users, replace xcache.so with php_xcache.dll zend_extension_ts = C:\xampp\php\ext\php_xcache.dll ;; or install as extension, make sure your extension_dir setting is correct ; extension = xcache.so ;; or win32: ; extension = php_xcache.dll [xcache.admin] xcache.admin.enable_auth = On xcache.admin.user = "mOo" ; xcache.admin.pass = md5($your_password) xcache.admin.pass = "" [xcache] ; ini only settings, all the values here is default unless explained ; select low level shm/allocator scheme implemenation xcache.shm_scheme = "mmap" ; to disable: xcache.size=0 ; to enable : xcache.size=64M etc (any size > 0) and your system mmap allows xcache.size = 60M ; set to cpu count (cat /proc/cpuinfo |grep -c processor) xcache.count = 1 ; just a hash hints, you can always store count(items) > slots xcache.slots = 8K ; ttl of the cache item, 0=forever xcache.ttl = 0 ; interval of gc scanning expired items, 0=no scan, other values is in seconds xcache.gc_interval = 0 ; same as aboves but for variable cache xcache.var_size = 4M xcache.var_count = 1 xcache.var_slots = 8K ; default ttl xcache.var_ttl = 0 xcache.var_maxttl = 0 xcache.var_gc_interval = 300 xcache.test = Off ; N/A for /dev/zero xcache.readonly_protection = Off ; for *nix, xcache.mmap_path is a file path, not directory. ; Use something like "/tmp/xcache" if you want to turn on ReadonlyProtection ; 2 group of php won't share the same /tmp/xcache ; for win32, xcache.mmap_path=anonymous map name, not file path xcache.mmap_path = "/dev/zero" ; leave it blank(disabled) or "/tmp/phpcore/" ; make sure it's writable by php (without checking open_basedir) xcache.coredump_directory = "" ; per request settings xcache.cacher = On xcache.stat = On xcache.optimizer = Off [xcache.coverager] ; per request settings ; enable coverage data collecting for xcache.coveragedump_directory and xcache_coverager_start/stop/get/clean() functions (will hurt executing performance) xcache.coverager = Off ; ini only settings ; make sure it's readable (care open_basedir) by coverage viewer script ; requires xcache.coverager=On xcache.coveragedump_directory = "" Thanks you

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  • breakpoint inside QComboBox subclass not working

    - by yan bellavance
    I have subclassed QComboBox to customize it for special needs. The subclass is used to promote QComboBoxes in a ui file from QtDesigner. Everything works except that when I put a break point in a slot, the program does not stop at the breakpoint. I do however know that it is being called from the result it generates. I checked other slots in my program and they work fine with breakpoints. Doing a clean and rebuild all did not fix it. What could be causing this and is there anything I can do about it? The slot in question is the only one in the subclass and is called "do_indexChanged()". You can find the slot on line 37 of the class header below and the signal-slot connection on line 10 of the class source file. CLASS HEADER: #ifndef WVQCOMBOBOX_H #define WVQCOMBOBOX_H #include <QWidget> #include <QObject> #include <QComboBox> #include <QVariant> class wvQComboBox : public QComboBox { Q_OBJECT //Q_PROPERTY(bool writeEnable READ writeEnable WRITE setWriteEnable) public: explicit wvQComboBox(QWidget *parent = 0); bool writeEnable() { return this->property("writeEnable").toBool(); } void setWriteEnable(const bool & writeEnable){ this->setProperty("writeEnable",writeEnable); } bool newValReady() { return this->property("newValReady").toBool(); } void setNewValReady(const bool & newValReady){ this->setProperty("newValReady",newValReady); } QString getNewVal(); int getNewValIndex(); int oldVal; //comboBox Index before user edit began private slots: void do_indexChanged(){ this->setWriteEnable(true); if(oldVal!=currentIndex()){ this->setNewValReady(true); oldVal=currentIndex(); } } protected: void focusInEvent ( QFocusEvent * event ); //void focusOutEvent ( QFocusEvent * event );//dont need because of currentIndexChanged(int) }; #endif // WVQCOMBOBOX_H #include "wvqcombobox.h" wvQComboBox::wvQComboBox(QWidget *parent) : QComboBox(parent) { this->setWriteEnable(true); this->setNewValReady(false); oldVal=this->currentIndex(); connect(this,SIGNAL(currentIndexChanged(int)),this,SLOT(do_indexChanged())); } void wvQComboBox::focusInEvent ( QFocusEvent * event ) { this->setWriteEnable(false); oldVal=this->currentIndex(); } QString wvQComboBox::getNewVal(){ setNewValReady(false); return this->currentText(); } int wvQComboBox::getNewValIndex(){ setNewValReady(false); return this->currentIndex(); }

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  • Qt, can't display child widget

    - by Blin
    I have two widgets defined as follows class mainWindow : public QWidget { Q_OBJECT public: mainWindow(); void readConfig(); private: SWindow *config; QVector <QString> filePath; QVector <QLabel*> alias,procStatus; QVector <int> delay; QGridLayout *mainLayout; QVector<QPushButton*> stopButton,restartButton; QVector<QProcess*> proc; QSignalMapper *stateSignalMapper, *stopSignalMapper, *restartSignalMapper; public slots: void openSettings(); void startRunning(); void statusChange(int); void stopProc(int); void restartProc(int); void renew(); }; class SWindow : public QWidget { Q_OBJECT public: SWindow(QWidget *parent=0); void readConfig(); void addLine(int); private: QVector<QPushButton*> selectButton; QVector<QLabel*> filePath; QVector<QLineEdit*> alias; QSignalMapper *selectSignalMapper; QVector<QSpinBox*> delay; QGridLayout *mainLayout; public slots: void selectFile(int); void saveFile(); void addLineSlot(); }; when i create and display SWindow object from mainWindow like this void mainWindow::openSettings() { config = new SWindow(); config->show(); } everything is ok, but now i need to access the mainWindow from SWindow, and void mainWindow::openSettings() { config = new SWindow(this); config->show(); } doesn't display SWindow. How can i display SWindow? How do i call a function on widget close?

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  • Force deletion of slot in boost::signals2

    - by villintehaspam
    Hi! I have found that boost::signals2 uses sort of a lazy deletion of connected slots, which makes it difficult to use connections as something that manages lifetimes of objects. I am looking for a way to force slots to be deleted directly when disconnected. Any ideas on how to work around the problem by designing my code differently are also appreciated! This is my scenario: I have a Command class responsible for doing something that takes time asynchronously, looking something like this (simplified): class ActualWorker { public: boost::signals2<void ()> OnWorkComplete; }; class Command : boost::enable_shared_from_this<Command> { public: ... void Execute() { m_WorkerConnection = m_MyWorker.OnWorkDone.connect(boost::bind(&Command::Handle_OnWorkComplete, shared_from_this()); // launch asynchronous work here and return } boost::signals2<void ()> OnComplete; private: void Handle_OnWorkComplete() { // get a shared_ptr to ourselves to make sure that we live through // this function but don't keep ourselves alive if an exception occurs. shared_ptr<Command> me = shared_from_this(); // Disconnect from the signal, ideally deleting the slot object m_WorkerConnection.disconnect(); OnComplete(); // the shared_ptr now goes out of scope, ideally deleting this } ActualWorker m_MyWorker; boost::signals2::connection m_WorkerConnection; }; The class is invoked about like this: ... boost::shared_ptr<Command> cmd(new Command); cmd->OnComplete.connect( foo ); cmd->Execute(); // now go do something else, forget all about the cmd variable etcetera. the Command class keeps itself alive by getting a shared_ptr to itself which is bound to the ActualWorker signal using boost::bind. When the worker completes, the handler in Command is invoked. Now, since I would like the Command object to be destroyed, I disconnect from the signal as can be seen in the code above. The problem is that the actual slot object is not deleted when disconnected, it is only marked as invalid and then deleted at a later time. This in turn appears to depend on the signal to fire again, which it doesn't do in my case, leading to the slot never expiring. The boost::bind object thus never goes out of scope, holding a shared_ptr to my object that will never get deleted. I can work around this by binding using the this pointer instead of a shared_ptr and then keeping my object alive using a member shared_ptr which I then release in the handler function, but it kind of makes the design feel a bit overcomplicated. Is there a way to force signals2 to delete the slot when disconnecting? Or is there something else I could do to simplify the design? Any comments are appreciated!

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  • read the dictionary value from array

    - by ben martin
    CALORIES = \ { 'Beef' : 200, \ 'Chicken' : 140, \ } class Food(): __slots__ = ( 'cal' # Calories ) def mkFood( name ): """Create and return a newly initialized Food item""" result = Food() result.cal = calorie in dict(CALORIES[1]) return result Is that a proper way to the value of the target item in Calories? Like getting 200, 140, such like that. result.cal = calorie in dict(CALORIES[1])

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  • slot booking problem

    - by pradeep
    Hi, I am making a doctor appointment slot booking mechanism,where in doctor appointment slots will be divided into 30 mins slot each...i have achieved all the working code.. 1 problem i am facing is that..this booking is made at 2 places i.e 2 receptions..so when 1 selects a slot(radio button) not yet confirmed and saved in DB.other reception must not be able to select .how do i do it.any help on this...how do i go abt it.

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  • QT List of Callbacks

    - by Talguy
    I am trying to make a real-time data collection application that has timed task. Each task can have a different or the same update period. I would like to store the task with the common update period in a list where I can iterate through it and call the function that I registered in the list. How would I go about adding callbacks to a data structure like a list or vector? Can I store slots in them?

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  • How to add MousePressEvent?

    - by John Son
    In qt: I create a class based on QToolButton to display icon and text. How can I add 'mousePressEvent' to the class? Thank you. bool IconLabel::event (QEvent* e ) { if ( e->type() == QEvent::Paint) { return QToolButton::event(e); } return true; } The class is: class IconLabel : public QToolButton { Q_OBJECT public: explicit IconLabel(QWidget *parent = 0); bool event (QEvent* e ); signals: public slots: };

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  • Inventory Management concepts in XNA game

    - by user1332755
    I am trying to code the inventory system in my first real game so I have very little experience in both c# and game engine development. Basically, I need some general guidance and tips with how to structure and organize these sorts of systems. Please tell me if I am on the right track or not before I get too deep into making some badly structured system. It's fine if you don't feel like looking through my code, suggestions about general structure would also be appreciated. What I am aiming to end up with is some sort of system like Minecraft or Terraria. It must include: main inventory GUI (items can be dragged and placed in whatever slot desired Itembar outside of the main inventory which can be assigned to certain items the ability to use items from either location So far, I have 4 main classes: Inventory holds the general info and methods, inventoryslot holds info for individual slots, Itembar holds all info and methods for itself, and finally, ItemManager to manage interactions between the two and hold a master list of items. So far, my itembar works perfectly and interacts well with mousedragging items into and out of it as well as activating the item effect. Here is the code I have so far: (there is a lot but I will try to keep it relevant) This is the code for the itembar on the main screen: class Itembar { public Texture2D itembarfull, iSelected; public static Rectangle itembar = new Rectangle(5, 218, 40, 391); public Rectangle box1 = new Rectangle(itembar.X, 218, 40, 40); //up to 10 Rectangles for each slot public int Selected = 0; private ItemManager manager; public Itembar(Texture2D texture, Texture2D texture3, ItemManager mann) { itembarfull = texture; iSelected = texture3; manager = mann; } public void Update(GameTime gametime) { } public void Draw(SpriteBatch spriteBatch) { spriteBatch.Draw( itembarfull, new Vector2 (itembar.X, itembar.Y), null, Color.White, 0.0f, Vector2.Zero, 1.0f, SpriteEffects.None, 1.0f); if (Selected == 1) spriteBatch.Draw(iSelected, new Rectangle(box1.X-3, box1.Y-3, box1.Width+6, box1.Height+6), Color.White); //goes up to 10 slots } public int Box1Query() { foreach (Item item in manager.items) { if(box1.Contains(item.BoundingBox)) return manager.items.IndexOf(item); } return 999; } //10 different box queries It is working fine right now. I just put an Item in there and the box will query things like the item's effects, stack number, consumable or not etc...This one is basically almost complete. Here is the main inventory class: class Inventory { public bool isActive; public List<Rectangle> mainSlots = new List<Rectangle>(24); public List<InventorySlot> mainSlotscheck = new List<InventorySlot>(24); public static Rectangle inv = new Rectangle(841, 469, 156, 231); public Rectangle invfull = new Rectangle(inv.X, inv.Y, inv.Width, inv.Height); public Rectangle inv1 = new Rectangle(inv.X + 4, inv.Y +3, 32, 32); //goes up to inv24 resulting in a 6x4 grid of Rectangles public Inventory() { mainSlots.Add(inv1); mainSlots.Add(inv2); mainSlots.Add(inv3); mainSlots.Add(inv4); //goes up to 24 foreach (Rectangle slot in mainSlots) mainSlotscheck.Add(new InventorySlot(slot)); } //update and draw methods are empty because im not too sure what to put there public int LookforfreeSlot() { int slotnumber = 999; for (int x = 0; x < mainSlots.Count; x++) { if (mainSlotscheck[x].isFree) { slotnumber = x; break; } } return slotnumber; } } } LookforFreeSlot() method is meant to be called when I do AddtoInventory(). I'm kinda stumped about what other things I need to put in this class. Here is the inventorySlot class: (its main purpose is to check the bool "isFree" to see whether or not something already occupies the slot. But i guess it can also do other stuff like get item info.) class InventorySlot { public int X, Y; public int Width = 32, Height = 32; public Vector2 Position; public int slotnumber; public bool free = true; public int? content = null; public bool isFree { get { return free; } set { free = value; } } public InventorySlot(Rectangle slot) { slot = new Rectangle(X, Y, Width, Height); } } } Finally, here is the ItemManager (I am omitting the master list because it is too long) class ItemManager { public List<Item> items = new List<Item>(20); public List<Item> inventory1 = new List<Item>(24); public List<Item> inventory2 = new List<Item>(24); public List<Item> inventory3 = new List<Item>(24); public List<Item> inventory4 = new List<Item>(24); public Texture2D icon, filta; private Rectangle msRect; MouseState mouseState; public int ISelectedIndex; Inventory inventory; SpriteFont font; public void GenerateItems() { items.Add(new Item(new Rectangle(0, 0, 32, 32), icon, font)); items[0].name = "Grass Chip"; items[0].itemID = 0; items[0].consumable = true; items[0].stackable = true; items[0].maxStack = 99; items.Add(new Item(new Rectangle(32, 0, 32, 32), icon, font)); //master list continues. it will generate all items in the game; } public ItemManager(Inventory inv, Texture2D itemsheet, Rectangle mouseRectt, MouseState ms, Texture2D fil, SpriteFont f) { icon = itemsheet; msRect = mouseRectt; filta = fil; mouseState = ms; inventory = inv; font = f; } //once again, no update or draw public void mousedrag() { items[0].DestinationRect = new Rectangle (msRect.X, msRect.Y, 32, 32); items[0].dragging = true; } public void AddtoInventory(Item item) { int index = inventory.LookforfreeSlot(); if (index == 999) return; item.DestinationRect = inventory.mainSlots[index]; inventory.mainSlotscheck[index].content = item.itemID; inventory.mainSlotscheck[index].isFree = false; item.IsActive = true; } } } The mousedrag works pretty well. AddtoInventory doesn't work because LookforfreeSlot doesn't work. Relevant code from the main program: When I want to add something to the main inventory, I do something like this: foreach (Particle ether in ether1.ethers) { if (ether.isCollected) itemmanager.AddtoInventory(itemmanager.items[14]); } This turned out to be much longer than I had expected :( But I hope someone is interested enough to comment.

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  • 10 tape technology features that make you go hmm.

    - by Karoly Vegh
    A week ago an Oracle/StorageTek Tape Specialist, Christian Vanden Balck, visited Vienna, and agreed to visit customers to do techtalks and update them about the technology boom going around tape. I had the privilege to attend some of his sessions and noted the information and features that took the customers by surprise and made them think. Allow me to share the top 10: I. StorageTek as a brand: StorageTek is one of he strongest names in the Tape field. The brand itself was valued so much by customers that even after Sun Microsystems acquiring StorageTek and the Oracle acquiring Sun the brand lives on with all the Oracle tapelibraries are officially branded StorageTek.See http://www.oracle.com/us/products/servers-storage/storage/tape-storage/overview/index.html II. Disk information density limitations: Disk technology struggles with information density. You haven't seen the disk sizes exploding lately, have you? That's partly because there are physical limits on a disk platter. The size is given, the number of platters is limited, they just can't grow, and are running out of physical area to write to. Now, in a T10000C tape cartridge we have over 1000m long tape. There you go, you have got your physical space and don't need to stuff all that data crammed together. You can write in a reliable pattern, and have space to grow too. III. Oracle has a market share of 62% worldwide in recording head manufacturing. That's right. If you are running LTO drives, with a good chance you rely on StorageTek production. That's two out of three LTO recording heads produced worldwide.  IV. You can store 1 Exabyte data in a single tape library. Yes, an Exabyte. That is 1000 Petabytes. Or, a million Terabytes. A thousand million GigaBytes. You can store that in a stacked StorageTek SL8500 tapelibrary. In one SL8500 you can put 10.000 T10000C cartridges, that store 10TB data (compressed). You can stack 10 of these SL8500s together. Boom. 1000.000 TB.(n.b.: stacking means interconnecting the libraries. Yes, cartridges are moved between the stacked libraries automatically.)  V. EMC: 'Tape doesn't suck after all. We moved on.': Do you remember the infamous 'Tape sucks, move on' Datadomain slogan? Of course they had to put it that way, having only had disk products. But here's a fun fact: on the EMCWorld 2012 there was a major presence of a Tape-tech company - EMC, in a sudden burst of sanity is embracing tape again. VI. The miraculous T10000C: Oracle StorageTek has developed an enterprise-grade tapedrive and cartridge, the T10000C. With awesome numbers: The Cartridge: Native 5TB capacity, 10TB with compression Over a kilometer long tape within the cartridge. And it's locked when unmounted, no rattling of your data.  Replaced the metalparticles datalayer with BaFe (bariumferrite) - metalparticles lose around 7% of magnetism within 30 days. BaFe does not. Yes we employ solid-state physicists doing R&D on demagnetisation in our labs. Can be partitioned, storage tiering within the cartridge!  The Drive: 2GB Cache Encryption implemented in HW - no performance hit 252 MB/s native sustained data rate, beats disk technology by far. Not to mention peak throughput.  Leading the tape while never touching the data side of it, protecting your data physically too Data integritiy checking (CRC recalculation) on tape within the drive without having to read it back to the server reordering data from tape-order, delivering it back in application-order  writing 32 tracks at once, reading them back for CRC check at once VII. You only use 20% of your data on a regular basis. The rest 80% is just lying around for years. On continuously spinning disks. Doubly consuming energy (power+cooling), blocking diskstorage capacity. There is a solution called SAM (Storage Archive Manager) that provides you a filesystem unifying disk and tape, moving data on-demand and for clients transparently between the different storage tiers. You can share these filesystems with NFS or CIFS for clients, and enjoy the low TCO of tape. Tapes don't spin. They sit quietly in their slots, storing 10TB data, using no energy, producing no heat, automounted when a client accesses their data.See: http://www.oracle.com/us/products/servers-storage/storage/storage-software/storage-archive-manager/overview/index.html VIII. HW supported for three decades: Did you know that the original PowderHorn library was released in '87 and has been only discontinued in 2010? That is over two decades of supported operation. Tape libraries are - just like the data carrying on tapecartridges - built for longevity. Oh, and the T10000C cartridge has 30-year archival life for long-term retention.  IX. Tape is easy to manage: Have you heard of Tape Storage Analytics? It is a central graphical tool to summarize, monitor, analyze dataflow, health and performance of drives and libraries, see: http://www.oracle.com/us/products/servers-storage/storage/tape-storage/tape-analytics/overview/index.html X. The next generation: The T10000B drives were able to reuse the T10000A cartridges and write on them even more data. On the same cartridges. We call this investment protection, and this is very important for Oracle for the future too. We usually support two generations of cartridges together. The current drive is a T10000C. (...I know I promised to enlist 10, but I got still two more I really want to mention. Allow me to work around the problem: ) X++. The TallBots, the robots moving around the cartridges in the StorageTek library from tapeslots to the drives are cableless. Cables, belts, chains running to moving parts in a library cause maintenance downtimes. So StorageTek eliminated them. The TallBots get power, commands, even firmwareupgrades through the rails they are running on. Also, the TallBots don't just hook'n'pull the tapes out of their slots, they actually grip'n'lift them out. No friction, no scratches, no zillion little plastic particles floating around in the library, in the drives, on your data. (X++)++: Tape beats SSDs and Disks. In terms of throughput (252 MB/s), in terms of TCO: disks cause around 290x more power and cooling, in terms of capacity: 10TB on a single media and soon more.  So... do you need to store large amounts of data? Are you legally bound to archive it for dozens of years? Would you benefit from automatic storage tiering? Have you got large mediachunks to be streamed at times? Have you got power and cooling issues in the growing datacenters? Do you find EMC's 180° turn of tape attitude interesting, but appreciate it at the same time? With all that, you aren't alone. The most data on this planet is stored on tape. Tape is coming. Big time.

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  • Sun Storage 2500-M2 Array and Sun Fire X4470 M2 Server

    - by nospam(at)example.com (Joerg Moellenkamp)
    There is some new hardware in the Oracle portfolio. The first one is the Sun Fire X4470 M2 Server. There was a lot of talk about the system before because of benchmark results, but now it's finally announced. Two or four Intel Xeon E7-4800. Up to 1 TB as the system provides 64 DIMM slots with 16 GB DDR DIMMs. The memory is placed on those riser cards right behind the fans of this chassis. Up to 6 internal drives. In a 3 RU package. Another announcement was the Sun Storage 2500 M2 announced yesterday: From 5 to 48 drives (the later number with three expansion trays) for up to 28.8 TB of storage. The array is SAS based internally. You can put 300GB and 600 GB in it. The 2540-M2 provides 4 (8 optional) FC ports with up to 8 GB/sec. The 2530-M2 has 4 SAS2 ports with up to 6 GBit/s. It has 2 integrated controllers providing 2 GB cache protected by a power backup for 72 hours. The controller enables the arrays to deliver 0, 1, 10, 3, 5, 6, (P+Q) RAID levels.

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  • dotnet Cologne 2010

    - by WeigeltRo
    Am 28.5 findet in Köln die dotnet Cologne 2010 statt, eine von der .NET User Group Köln und der von mir geleiteten Gruppe Bonn-to-Code.Net gemeinsam organisierten Konferenz zum Launch von Visual Studio 2010 und .NET Framework 4. Die Registrierung ist seit Anfang März möglich, und obwohl es bisher kaum konkrete Details zu den Sprechern und Vorträgen gab, haben sich bereits über 250 Teilnehmer angemeldet. Das zeugt von hervorragender Mund-zu-Mund-Propaganda, nicht zuletzt ein klares Zeichen für den Erfolg der letztjährigen dotnet Cologne 2009. Hinter den Kulissen brach ein wahrer Sturm von Vortragsvorschlägen über das Orga-Team (bestehend aus Stefan Lange, Albert Weinert und mir) herein. In mehreren Runden versuchten wir, die richtige Mischung zwischen einführenden und tiefgehenden Themen zu finden. Dabei wurde schnell klar, dass wir nicht mit den ursprünglich geplanten drei Tracks auskommen würden. Deshalb haben wir nach reiflicher Überlegung einen vierten Track eingerichtet, darüber hinaus bieten wir - nach dem Vorbild anderer Konferenzen - dieses Jahr auch Lunch-Sessions an. Seit heute steht nun ein Großteil der Vorträge offiziell fest, nur noch einige wenige Slots sind noch frei. Wer bisher mit der Anmeldung gezögert hat, sollte schnell einen Blick hineinwerfen und sich entscheiden. Denn ab einer der Marke von 300 Teilnehmern wird eine Warteliste eingerichtet. Zwar werden erfahrungsgemäß später einige Plätze wieder frei, aber wer ganz sicher einen Platz bei der dotnet Cologne 2010 haben möchte, sollte sich bald anmelden. Denn: Ein ganzer Tag vollgepackt mit Informationen, viele bekannte Namen der deutschen .NET-Community nicht nur auf der Sprecherliste-, sondern auch unter den Teilnehmern – und am Abend dann noch die Grillfete des dotnet Forum. Wer da nicht dabei ist, der wird wird echt etwas verpassen…

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  • Ubuntu keyboard detection from bash script

    - by Ryan Brubaker
    Excuse my ignorance of linux OS/hardware issues...I'm just a programmer :) I have an application that calls out to some bash scripts to launch external applications, in this case Firefox. The application runs on a kiosk with touch screen capability. When launching Firefox, I also launch a virtual keyboard application that allows the user to have keyboard input. However, the kiosk also has both PS/2 and USB slots that would allow a user to plug-in a keyboard. If a keyboard were plugged in, it would be nice if I didn't have to launch the virtual keyboard and provide more screen space for the Firefox window. Is there a way for me to detect if a keyboard is plugged in from the bash script? Would it show up in /dev, and if so, would it show up at a consistent location? Would it make a difference if the user used a PS/2 or USB keyboard? Thanks!

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