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  • Java game applet development

    - by RomZes
    I'm getting 4 sec delay when sending objects over UDP. Working on small game and trying to implement multiplayer. For now just trying to synchronize movements of 2 balls on the screen. StartingPoint.java is my server(first player), that receiving serialized objects (coordinates). SecondPlayer.java is client that sending serialized objects to

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  • Problems with MGCP proxy creation

    - by Popof
    Hi, I'm trying to bypass my ISP router with my FreeBSD server (I've an optical connection so I've a RJ45 used to connect the box to WAN) Internet and TV are working fine (Using igmpproxy to forward TV stream) but I've a problem with phone. ISP's box is connected to the server which gives it a LAN address. The problem is that when the box

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  • Cisco IOS BVI ACL: Only allow established UDP

    - by George Bailey
    Related: Cisco IOS ACL: Don't permit incoming connections just because they are from port 80 I know we can use the established keyword for TCP.. but what can we do for UDP (short of replacing a Bridge or BVI with a NAT)? Answer I found out what "UDP has no connection" means. DNS uses UDP for example.. named (DNS server) is

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  • pf not execute udp port specific block rule

    - by seaquest
    The traffic I want to block can be sniffed as below with tcpdump: 19:16:22.391164 IP 95.95.95.95.2036 > 10.10.10.10.443: UDP, length 8192 So I wanted to write a rule block any udp destination port 443 traffic. block drop quick on igb3 inet proto udp to any port 443 Traffic does not match and does not blocked. However, It

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  • iptables syn flood countermeasure

    - by Penegal
    I'm trying to adjust my iptables firewall to increase the security of my server, and I found something a bit problematic here : I have to set INPUT policy to ACCEPT and, in addition, to have a rule saying iptables -I INPUT -i eth0 -j ACCEPT. Here comes my script (launched manually for tests) : #!/bin/sh IPT=/sbin/iptables echo

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  • UDP traffic to be routed through linux server

    - by Ahmed Serry
    how to redirect user's internet traffic (UDP & TCP) to an server that locate in another country . as the current route is bad . What software would you recommend on the remote Ubuntu server to make this possible? i have tried squid3 but i don't need 95% of its future plus its complicated. i just need a simple server able to

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  • Game Engine that allows for objects being placed in-game

    - by user185812
    I am looking for a game engine with multiplayer support that allows for players to place objects in the terrain. (eg. in TF2 one can place teleporters, etc...or in minecraft one can place blocks). I don't need the placeable objects to be interactive like in TF2, but I just need an engine that won't make me code this from scratch.

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  • Server-side Input

    - by Thomas
    Currently in my game, the client is nothing but a renderer. When input state is changed, the client sends a packet to the server and moves the player as if it were processing the input, but the server has the final say on the position. This generally works really well, except for one big problem: falling off edges. Basically,

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  • SSH stops at "using username" with IPTables in effect

    - by Rautamiekka
    We used UFW but couldn't make the Source Dedicated ports open, which was weird, so we purged UFW and switched to IPTables, using Webmin to configure. If the inbound chain is on DENY and SSH port open [judged from Webmin], PuTTY will say using username "root" and stops at that instead of asking for public key pw. Inbound chain

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  • Sending changes to a terrain heightmap over UDP

    - by Floomi
    This is a more conceptual, thinking-out-loud question than a technical one. I have a 3D heightmapped terrain as part of a multiplayer RTS that I would like to terraform over a network. The terraforming will be done by units within the gameworld; the player will paint a "target heightmap" that they'd like the current terrain to

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  • why udp client work when wirshark capture?

    - by herzl shemuelian
    I have two machine A,B windows 7 os .I connect them end to end and try run a performance test by using tcpreplay. step 1) I check conectivity between to point by netcat In A i run nc -lvup 5432 when I run on B nc -u 1.2.3.4 5432 I can send data from B to A step 2) when in I run tcpreplay in B tcpreplay -i %0

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  • Windows Server 2008: Limit UDP/TCP packets per IP or ban

    - by WBAR
    How I can limit UDP/TCP packets per IP send to my host (or better PORT) per second or minute ? Would be nice to ban that IP for 12/24 hours or even for ever. I got Windows Server 2008 and I'm very poor in Windows administration but quite good in Linux. EDIT: By basic problem is that They sending a lot of rubbish UPD and

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  • Socket error 10052 on UDP socket

    - by Jesper
    We have a .NET 2.0 desktop application which sends and receives network packets over UDP. Several users have reported an occasional socket error 10052 which happens when the code calls socket.BeginReceiveFrom on a the UDP socket. What does this mean? The official MS documentation for socket error 10052 says - quote:

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  • Iptables REDIRECT + openvpn problem

    - by Emilio
    I want to redirect connection to port 22 to my openvpn binded port, on 60001. Openvpn is running on server on 60001 server:~$ sudo netstat -apn | grep openvpn udp 0 0 67.xx.xx.137:60001 0.0.0.0:* 4301/openvpn I redirect on server port 22 to 60001 server:~$ sudo iptables -F -t nat server:~$ sudo iptables

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  • How to transfer data between two networks efficiently

    - by Tono Nam
    I would like to transfer files between two places over the internet. Right now I have a VPN and I am able to browse, download and transfer files. So my question is not really how to transfer the files; Instead, I would like to use the most efficient approach because the two places constantly share a lot of data. The

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  • How to transfer data between two netowks efficiently

    - by Tono Nam
    I will like to transfer files between two places over the internet. Right now I have a VPN and I am able to browse, download and transfer files. So my question is not really how to transfer the files; Instead, I will like to use the most efficient approach because the two places constantly share a lot of data. The

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  • UDP Code client server architecture

    - by GameBuilder
    Hi I have developed a game on android.Now I want to play it on wifi or 3G. I have game packets which i want to send it form client(mobile) to server then to another client2(mobile). I don't know how to write code in Java to send the playPackets continuously to server and receive the playPacket continuously

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  • UDP Code client server architecture

    - by GameBuilder
    Hi I have developed a game on android.Now I want to play it on wifi or 3G. I have game packets which i want to send it form client(mobile) to server then to another client2(mobile). I don't know how to write code in Java to send the playPackets continuously to server and receive the playPacket continuously

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