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  • Objective-C "if" statements not retaining

    - by seanny94
    I know the title of this question is a bit confusing, but here it goes anyway: I'm creating an NSString after an if statement but it just doesn't seem to want to retain outside of the statement. My conditional looks like this: if ([[password stringValue] isEqualToString:@""]) { NSString *pwd = [[NSString alloc]initWithString:@"password"]; } else { NSString *pwd = [[NSString alloc]initWithFormat:@"%@", [password stringValue]]; } ... and I call pwd later in the script like this: NSArray *arguments; arguments = [NSArray arrayWithObjects: ip, pwd, nil]; [task setArguments: arguments]; But when I do so in this way, the first snippet returns a warning of Unused variable 'pwd' and the latter call ends up in an error of 'pwd' undeclared. What am I doing wrong here? Thanks in advance. ;)

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  • DTGridView losting content while scrolling

    - by Wim Haanstra
    I am using DTGridView from the DTKit by Daniel Tull. I implemented it in a very simple ViewController and the test I am doing is to place a button in the last row of the grid, which should add another row to the grid (and therefor moving the button to a row beneath it). The problem is, when I click the button a couple of times and then start scrolling, the grid seems to lose its content. As I am not completly sure this is a bug in the grid, but more in my code, I hope you guys can help me out and track down the bug. First I have my header file, which is quite simple, because this is a test: #import <UIKit/UIKit.h> #import "DTGridView.h" @interface TestController : UIViewController <DTGridViewDelegate, DTGridViewDataSource> { DTGridView* thumbGrid; } @end I declare a DTGridView, which will be my grid, where I want to put content in. Now, my code file: #import "TestController.h" @implementation TestController int rows = 1; - (NSInteger)numberOfRowsInGridView:(DTGridView *)gridView { return rows; } - (NSInteger)numberOfColumnsInGridView:(DTGridView *)gridView forRowWithIndex:(NSInteger)index { if (index == rows - 1) return 1; else return 3; } - (CGFloat)gridView:(DTGridView *)gridView heightForRow:(NSInteger)rowIndex { return 57.0f; } - (CGFloat)gridView:(DTGridView *)gridView widthForCellAtRow:(NSInteger)rowIndex column:(NSInteger)columnIndex { if (rowIndex == rows - 1) return 320.0f; else return 106.6f; } - (DTGridViewCell *)gridView:(DTGridView *)gridView viewForRow:(NSInteger)rowIndex column:(NSInteger)columnIndex { DTGridViewCell *view = [[gridView dequeueReusableCellWithIdentifier:@"thumbcell"] retain]; if (!view) view = [[DTGridViewCell alloc] initWithReuseIdentifier:@"thumbcell"]; if (rowIndex == rows - 1) { UIButton* btnLoadMoreItem = [[UIButton alloc] initWithFrame:CGRectMake(10, 0, 301, 57)]; [btnLoadMoreItem setTitle:[NSString stringWithFormat:@"Button %d", rowIndex] forState:UIControlStateNormal]; [btnLoadMoreItem.titleLabel setFont:[UIFont boldSystemFontOfSize:20]]; [btnLoadMoreItem setBackgroundImage:[[UIImage imageNamed:@"big-green-button.png"] stretchableImageWithLeftCapWidth:10.0 topCapHeight:0.0] forState:UIControlStateNormal]; [btnLoadMoreItem addTarget:self action:@selector(selectLoadMoreItems:) forControlEvents:UIControlEventTouchUpInside]; [view addSubview:btnLoadMoreItem]; [btnLoadMoreItem release]; } else { UILabel* label = [[UILabel alloc] initWithFrame:CGRectMake(10,0,100,57)]; label.text = [NSString stringWithFormat:@"%d x %d", rowIndex, columnIndex]; [view addSubview:label]; [label release]; } return [view autorelease]; } - (void) selectLoadMoreItems:(id) sender { rows++; [thumbGrid setNeedsDisplay]; } - (void)viewDidLoad { [super viewDidLoad]; thumbGrid = [[DTGridView alloc] initWithFrame:CGRectMake(0,0, 320, 320)]; thumbGrid.dataSource = self; thumbGrid.gridDelegate = self; [self.view addSubview:thumbGrid]; } - (void)viewDidUnload { [super viewDidUnload]; } - (void)dealloc { [super dealloc]; } @end I implement all the methods for the DataSource, which seem to work. The grid is filled with as many rows as my int 'rows' ( +1 ) has. The last row does NOT contain 3 columns, but just one. That cell contains a button which (when pressed) adds 1 to the 'rows' integer. The problem starts, when it starts reusing cells (I am guessing) and content start disappearing. When I scroll back up, the UILabels I am putting in the cells are gone. Is there some bug, code error, mistake, dumb-ass-move I am missing here? Hope anyone can help.

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  • Laggy interface with NSSearchField hooked up to an NSArrayController via bindings

    - by Simone Manganelli
    So I've got an NSSearchField hooked up directly to an NSArrayController via bindings, attached to the filterPredicate, so that without any code, the user can just type in the NSSearchField and filter the list of objects in the NSArrayController presented to him in the interface (an NSCollectionView, to be specific). The NSSearchField is hooked up to provide live searching, so that the NSCollectionView is filtered instantly as the user types, not after waiting for a short period for the user to stop typing. However, the problem is that this makes the interface really laggy. Typing is delayed significantly, by 0.5-1 seconds, and it seems like the NSCollectionView is trying to animate each and every rearrangement of items for each portion of the search string that the user enters. What I'd like is for the searching to be live, but the typing in the search field to be fluid, and the results to filter as fast as possible. Is there a way to do this via bindings, or will I need to put in some custom code that triggers the filterPredicate on a separate thread? (Note that I've got a custom sorting algorithm set up on the NSArrayController, and removing it seems to help a bit with the laggyness, but not completely.)

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  • Core Animation performance on iphone

    - by nico
    I'm trying to do some animations using Core Animation on the iphone. I'm using CABasicAnimation on CALayer. It's a straight forward animation from a random place at the top of the screen to the bottom of the screen at random speed, I have 30 elements that doing the same animation continuously until another action happens. But the performance on the iPhone 3G is very sluggish when the animations start. The image is only 8k. Is this the right approach? How should I change so it performs better. // image cached somewhere else. CGImageRef imageRef = [[UIImage imageWithContentsOfFile:[[NSBundle mainBundle] pathForResource:name ofType:@"png"]] CGImage]; - (void)animate:(NSTimer *)timer { int startX = round(radom() % 320); float speed = 1 / round(random() % 100 + 2); CALayer *layer = [CALayer layer]; layer.name = @"layer"; layer.contents = imageRef; // cached image layer.frame = CGRectMake(0, 0, CGImageGetWidth(imageRef), CGImageGetHeight(imageRef)); int width = layer.frame.size.width; int height = layer.frame.size.height; layer.frame = CGRectMake(startX, self.view.frame.origin.y, width, height); [effectLayer addSublayer:layer]; CGPoint start = CGPointMake(startX, 0); CGPoint end = CGPointMake(startX, self.view.frame.size.height); float repeatCount = 1e100; CABasicAnimation *animation = [CABasicAnimation animationWithKeyPath:@"position"]; animation.delegate = self; animation.fromValue = [NSValue valueWithCGPoint:start]; animation.toValue = [NSValue valueWithCGPoint:end]; animation.duration = speed; animation.repeatCount = repeatCount; animation.autoreverses = NO; animation.removedOnCompletion = YES; animation.fillMode = kCAFillModeForwards; [layer addAnimation:animation forKey:@"position"]; } The animations are fired off using a NSTimer. animationTimer = [NSTimer timerWithTimeInterval:0.2 target:self selector:@selector(animate:) userInfo:nil repeats:YES]; [[NSRunLoop currentRunLoop] addTimer:animationTimer forMode:NSDefaultRunLoopMode];

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  • Observing an NSMutableArray for insertion/removal

    - by Adam Ernst
    A class has a property (and instance var) of type NSMutableArray with synthesized accessors (via @property). If you observe this array using: [myObj addObserver:self forKeyPath:@"theArray" options:0 context:NULL]; And then insert an object in the array like this: [[myObj theArray] addObject:[NSString string]]; An observeValueForKeyPath... notification is not sent. However, the following does send the proper notification: [[myObj mutableArrayValueForKey:@"theArray"] addObject:[NSString string]]; This is because mutableArrayValueForKey returns a proxy object that takes care of notifying observers. But shouldn't the synthesized accessors automatically return such a proxy object? What's the proper way to work around this--should I write a custom accessor that just invokes [super mutableArrayValueForKey...]?

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  • Changing the language for NSLocalizedString() in run time

    - by user117758
    I have an iPhone application which has a button to change display language in run time. I have looked at NSLocalizedString() which will return the appropriate strings according to system preference. What are my options rather than hard coding all the display strings and return according to user language selection in run time? Any pointers will be much appreciated.

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  • Select no tabs in a UITabBar

    - by Tom
    Hi, I'm trying to select no tabs at all in my application. At first the first tab is selected, but I'd like to deselect it so no tabs at all would be selected. Don't ask me why, it's just that way the client wants it! hehe Thanks for your help! PS: I already tried: // rootController = UITabBarController rootController.tabBar.selectedItem = 0; rootController.tabBar.selectedItem = nil; [rootController setSelectedIndex:[rootController.items objectAtIndex:0]]; [rootController setSelectedIndex:nil]; [rootController setSelectedIndex:0]; // That one works : (but I can't select 0 or -1 for instance) [rootController setSelectedIndex:2]; Any ideas? Thanks again!

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  • Xcode: Using a custom framework

    - by Robert
    The error I'm getting: in /Users/robert/Documents/funWithFrameworks/build/Debug-iphonesimulator/funWithFrameworks.framework/funWithFrameworks, can't link with a main executable Cliff notes: trying to include framework doesn't want to link More detail: I'm developing for a mobile device... hint, hint using Xcode and I'm trying to make my own custom framework which I can include from another application. So far, I've done the following: Create a new project; an iPhone OS window based app. Go to target info- under packaging, change the wrapper extension from app to framework Go to Action-new build phase - copy headers. Change roles of headers to 'public' From my application, I add the framework to the frameworks group.

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  • Problem getting IM information from an ABRecord

    - by bend0r
    Hello, I'm trying to get the IM account information from existing contacts (adressbook) on iPhone. I walk through the contacts and I get the contacts which have an entry in IM but I can't read the jabber-address. abArray = (NSArray *)ABAddressBookCopyArrayOfAllPeople(ABAddressBookCreate()); for(int i=0 ; i<[abArray count];i++) { ABRecordRef record = [abArray objectAtIndex:i]; ABMutableMultiValueRef multi = ABRecordCopyValue(record, kABPersonInstantMessageProperty); for(CFIndex x=0;x<ABMultiValueGetCount(multi);x++) { CFDictionaryRef dict = ABMultiValueCopyValueAtIndex(multi, x); CFStringRef jabber = CFDictionaryGetValue(dict, kABPersonInstantMessageServiceJabber); if(CFDictionaryContainsKey(dict, kABPersonInstantMessageServiceJabber)) { NSLog(@"yes"); } else { NSLog(@"no"); } // only to make it possible to log to console NSString *jaab = (NSString *)jabber; NSLog(@"jabber adress: %@" , jaab); } CFRelease(dict); } } what I'm doing wrong?

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  • Open a PDF file in an external app on iPad

    - by Yuji
    I'd like to make my app to open a specified PDF by an external app of the user's choice on the iPad. How can I do that? Or, is there any open-source PDF reader framework available so that I can put it into my app? My situation in more detail: I'm thinking of porting to the iPad from OS X / rewriting from scratch for the iPad an app which manages lots of PDFs (journal articles, etc.), but I don't want to write the PDF reader part, because there are many good ones already out there; I don't want to reinvent the wheels. (You might say you shouldn't reinvent pdf management apps, but I'd like to make one as a front end to SPIRES, and there isn't one so far.) As the app would be a front end to a serious reading activity, UIWebView's pdf capability is not enough. Also, users of my app would have various preferences which app to use. That's the background behind my question. Thanks in advance!

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  • How to convert CFStringRef to NSString?

    - by papr
    NSString *aNSString; CFStringRef aCFString; aCFString = CFStringCreateWithCString(NULL, [aNSString UTF8String], NSUTF8StringEncoding); aCFString = CFXMLCreateStringByUnescapingEntities(NULL, aCFString, NULL); How can I get a new NSString from aCFString?

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  • NSTask executed only once

    - by Eimantas
    I'm having trouble executing different NSTask's. Same launchPath, different arguments. I have a class who's instances administer own NSTask objects and depending on arguments those instances were initialized with - dependent NSTask object is being created. I have two initializers: // Method for finished task - (void)taskFinished:(NSNotification *)aNotification { [myTask release]; myTask = nil; [self createTask]; } // Designated initializer - (id) init { self = [super init]; if (self != nil) { [[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(taskFinished:) name:NSTaskDidTerminateNotification object:nil]; [self createTask]; } return self; } // Convenience initializer - (id)initWithCommand:(NSString *)subCommand { self = [self init]; if (self) { [self setCommand:subCommand]; } return self; } And here 's the createTask method: - (void)createTask { // myTask is a property defined as NSTask* myTask = [[NSTask alloc] init]; [myTask setLaunchPath:@"/usr/bin/executable"]; } Say I have 3 buttons. Each one creates different class instance with different NSTask objects. But problem is that only first one gets executed. The second ones does not even triger "click" event (via target-action). I think it could be cause of launchPath I'm trying to use, 'cause simple /bin/ls works fine. The same command in terminal has 0 return value (i.e. all is fine). Any guides or gotchas are much appreciated.

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  • Whats the maximum key length in NSDictionary?

    - by x3ro
    Hey there, I'm currently working on an app which displays a bunch of files in a table, and you can add and remove them and whatsoever. To prevent duplicates in the table, I'd like to create a NSDictionary using the files full path as keys for another NSDictionary which contains all the file information, but I am a little concerned about the maximum key length of NSDictionary, and also whether this solution would be performance killer or not... Looking forward to your answers. Best regards, x3ro

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  • Presenting UIModalViews in Landscap mode

    - by Dominik
    Hello, I'm trying to present some UIModalFormSheets in a my iPad application. It's working without any problems, except one thing: When I have my iPad in landscape mode my modal form sheet is moving to the center of the screen and THEN rotates into the appropiate angle. All I want is to present the modal form sheet in the right angle according to the view mode (portrait or landscape), BEFORE it is displayed, so that the user doesn't see this rotation. I have tried all the modes for modalTransitionStyle and modalPresentationStyle, but nothing seems to prevent the modal form sheet from rotating after it is displayed. This is what I'm doing: NewFavouriteSheet *newFavouriteSheet = [[NewFavouriteSheet alloc] initWithNibName:@"NewFavouriteSheet" bundle:nil]; newFavouriteSheet.modalPresentationStyle = UIModalPresentationFormSheet; [self presentModalViewController:newFavouriteSheet animated:NO]; Does anyone has a suggestion on how to show the modal view in a correct way? Thanks for help. Dominik

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  • UITableViewCell is transparent when not supposed to be

    - by David Liu
    My UITableViewCell is being transparent when it's not supposed to be. My table view has a background color and it shows through the table cell, even though they're supposed to be opaque. I'm not sure why this is. Relevant code: UITableViewCell *cell = [table dequeueReusableCellWithIdentifier:emptyIdentifier]; if (cell == nil) { cell = [[[UITableViewCell alloc] initWithFrame:CGRectZero reuseIdentifier:emptyIdentifier] autorelease]; } cell.textLabel.text = @"Empty"; cell.textLabel.textAlignment = UITextAlignmentCenter; cell.textLabel.backgroundColor = [UIColor whiteColor]; return cell;

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  • CATransaction: Layer Changes But Does Not Animate

    - by macinjosh
    I'm trying to animate part of UI in an iPad app when the user taps a button. I have this code in my action method. It works in the sense that the UI changes how I expect but it does not animate the changes. It simply immediately changes. I must be missing something: - (IBAction)someAction:(id)sender { UIViewController *aViewController = <# Get an existing UIViewController #>; UIView *viewToAnimate = aViewController.view; CALayer *layerToAnimate = viewToAnimate.layer; [CATransaction begin]; [CATransaction setAnimationDuration:1.0f]; CATransform3D rotateTransform = CATransform3DMakeRotation(0.3, 0, 0, 1); CATransform3D scaleTransform = CATransform3DMakeScale(0.10, 0.10, 0.10); CATransform3D positionTransform = CATransform3DMakeTranslation(24, 423, 0); CATransform3D combinedTransform = CATransform3DConcat(rotateTransform, scaleTransform); combinedTransform = CATransform3DConcat(combinedTransform, positionTransform); layerToAnimate.transform = combinedTransform; [CATransaction commit]; // rest of method... } I've tried simplifying the animation to just change the opacity (for example) and it still will not animate. The opacity just changes instantly. That leads me to believe something is not setup properly. Any clues would be helpful!

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  • Get CALayers view

    - by eaigner
    Hi, is it somehow possible to get the nearest "container" NSView of a CALayer? My problem is I'm managing tracking areas in my "container" NSView, and those need to be updated if a layer is moved/added etc. and i would like to automate that somehow instead of calling my -updateTrackingAreas function manually. Regards, Erik

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  • Tinting iPhone application screen red

    - by btschumy
    I'm trying to place a red tint on all the screens of my iPhone application. I've experimented on a bitmap and found I get the effect I want by compositing a dark red color onto the screen image using Multiply (kCGBlendModeMultiply). So the question is how to efficiently do this in real time on the iPhone? One dumb way might be to grab a bitmap of the current screen, composite into the bitmap and then write the composited bitmap back to the screen. This seems like it would almost certainly be too slow. In addition, I need some way of knowing when part of the screen has been redrawn so I can update the tinting. I can almost get the effect I want by putting a red, translucent, fullscreen UIView above everything. That tints everything red within further intervention on my part, but the effect is much "muddier" than results from the composite. So do any wizards out there know of some mechanism I can use to automatically composite the red over the app in similar fashion to what the translucent red UIView does?

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  • Resize image with blue dots like in copy/Paste Function?

    - by Dominik
    Hello, I want to add a resize function to my app which works like the integrated copy feature on the iPhone. When the user opens the view he should see the image with the four blue dots which enable him to resize it. Is there an available example for this? Or has anyone the keywords for this functionality, which i can use for my further Search? Thanks for all tips and hints

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  • Is Md5 Encryption Symmetric or Asymmetric?

    - by PF1
    For my iPhone application, Apple wants to know if my password encryption (md5) is greater then 64-bit symmetric or greater then 1024-bit symmetric. I have not been able to find it online, so I am wondering if anyone knows the answer. In addition, is this considered an appropriate encryption technology for passwords, or should I use something different? Thanks for any help!

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  • Using images and css file for a generated HTML UIWebView

    - by Tom
    Hi! I'm generating an HTML file for an app, and in this HTML file there's a link to a stylesheet and one to an image. Here's what I tried so far: NSMutableString *toReturn = [NSMutableString stringWithCapacity:100]; NSString *cssPath = [[NSBundle mainBundle] pathForResource:@"etapes.css" ofType:nil]; [toReturn appendFormat:@"<html><head><title></title><link href=\"%@\" media=\"all\" rel=\"stylesheet\" type=\"text/css\" /></head><body>", cssPath]; It generates the right full path to the right file, this is okay if I want to access it on my mac, but on the simulator or my iPhone it doesn't point to the right place at all... Do you have any idea of how could I make this? Thanks

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