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  • How can I use net.tcp without ISS?

    - by user351025
    I have a web site and build a wcf service in it. I can run the code by calling it from a test page in the web site. The web site is ran by the vs2010 development server. I do have IIS 7 but never use it. Now I want to use the NetTcpBinding instead of BasicHttpBinding, everyone says it should be enabled in IIS, but how can this be done without using IIS? Thanks for any help

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  • nagios: trouble using check_smtps command

    - by ethrbunny
    I'm trying to use this command to check on port 587 for my postfix server. Using nmap -P0 mail.server.com I see this: Starting Nmap 5.51 ( http://nmap.org ) at 2013-11-04 05:01 PST Nmap scan report for mail.server.com (xx.xx.xx.xx) Host is up (0.0016s latency). rDNS record for xx.xx.xx.xx: another.server.com Not shown: 990 closed ports PORT STATE SERVICE 22/tcp open ssh 25/tcp open smtp 110/tcp open pop3 111/tcp open rpcbind 143/tcp open imap 465/tcp open smtps 587/tcp open submission 993/tcp open imaps 995/tcp open pop3s 5666/tcp open nrpe So I know the relevant ports for smtps (465 or 587) are open. When I use openssl s_client -connect mail.server.com:587 -starttls smtp I get a connection with all the various SSL info. (Same for port 465). But when I try libexec/check_ssmtp -H mail.server.com -p587 I get: CRITICAL - Cannot make SSL connection. 140200102082408:error:140770FC:SSL routines:SSL23_GET_SERVER_HELLO:unknown protocol:s23_clnt.c:699: What am I doing wrong?

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  • question about PORT

    - by user222820
    I have written a program in C# that sends text to COMx. I wish to test it using HyperTerminal, meaning I want to read the text that I send with my program. When I set the WAIT FOR CALL in HyperTerminal, my program is refused access to the given port. How can I test my program? Is it possible?

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  • a free logging proxy anybody (HTTP or TCP)?

    - by zvolkov
    I need to debug a web service. I want to point my client app to the proxy URL and point the proxy to the real service URL and see all requests/responses. I know I could do network sniffing (Wireshark/Ethereal) but isn't there a simple "proxy" app that can do this? I found trivialproxy but the links are broken :(

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  • multiple clients - one server connection with sockets tcp/ip c# .net

    - by jagse
    Hello guys, I need to develop a client server system where I can have multiple clients communicating with one server at the same time. I want to communicate xml serialized objects and also need to send and receive other commands to invoke methods. Now, I am just starting with socket programming in C# and .Net and found that the asynchronous I/O is the way to go so that the methods dont block the execution of code. Also there are many examples of how to make a simple client server system. So I have a basic understanding of how that works. Anyway, what still is not clear to me is how I can set up a server which can manage connections to multiple clients? Can I just create a new socket per connection and then store those in some kind of list? Do I need some kind of multiplexing to achieve this? Do I have to listen at multiple ports? What`s the best way here? And the other thing is if I need to develop my own protocol to differentiate between what I am actually sending over the network -- xml serialized object or a command which might be just a string encoded in ascII or something. Or would I develop my own protocol just to send these commands? Any kind of help is apreciated! If someone knows a good book which covers this sort of stuff, let me know. Cheers I forgot to mention that some of my clients which are supposed to communicate with my server will be pda and I therefore use the compact framework... So this might bring in some restrictions...

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  • n00b: receive input over TCP/IP and use it to update HTML

    - by mawg
    This has got to be a FAQ, so can someone please just direct me to a "network programming for dummies" URL? The server wants to push information to a client or broadcast to all, when an event happens - as opposed to the clients constantly polling the server "just in case". The client then updates a browser page display. How do I do that? (toldya it was a n00b question) Should I have a thread which receives info on a socket and then writes it to a database which the browser display (PHP) can process with an HTML refresh tag, or what? Sorry to sound so dumb.

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  • Send array of string using tcp

    - by user2798455
    I'm not sure if this is possible but here it goes. Usually I send strings like this... Connection.IOHandler.WriteLn('alpha'); Connection.IOHandler.WriteLn('bravo'); Connection.IOHandler.WriteLn('charley'); //and so on.. But what if I want to send it in just one go, just send it all at once. Maybe I could put it on an array of strings then send the array. someStr : array[1..3] of string = ('alpha','bravo','charley');//this could be more ... StrListMem := TMemoryStream.Create; try StrListMem.WriteBuffer(someStr[0], Length(someStr)); StrListMem.Position:=0; Connection.IOHandler.Write(StrListMem, 0, True); finally StrListMem.Free; end; I just have no idea how to this right, maybe somebody can give an example? and how the receiver(client) will read it.

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  • i want to block my http port using .net application [closed]

    - by prasad
    I want to block port 80 in such a way that whenever user clicks on Internet Explorer the pop-up window should display to enter required information and once he enter's required information and if it is valid then and then only user will be able to access internet so anybody help me to create application in c#.net....................using C#.NET

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  • Receive input over TCP/IP and use it to update HTML

    - by mawg
    This has got to be a FAQ, so can someone please just direct me to a "network programming for dummies" URL? The server wants to push information to a client or broadcast to all, when an event happens - as opposed to the clients constantly polling the server "just in case". The client then updates a browser page display. How do I do that? (toldya it was a n00b question) Should I have a thread which receives info on a socket and then writes it to a database which the browser display (PHP) can process with an HTML refresh tag, or what? Sorry to sound so dumb.

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  • Reading data from a COM port

    - by Demonick
    I want to get input from a barcode-scanner, which is connected to a CHD cash register, which is connected to a Windows XP PC trough a COM port. I want to read the data from the scanner and the cash register, and send the data to a program, which has a table with items in a shop. And provide a function which removes items, too. Where should I start? Is there a code in Delphi or Java, that can get that data into a program?

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  • Store SMS received/sent on/from a port(other than 0)

    - by sourabh0612
    I have configured my J2ME application to send/receive SMS on a specific port.Is there any special way to store such SMS, sent/received by the application, on a RecordStore created by the application? PS-Special way is in the context that the entire SMS with all its attributes are stored in 1 entry and any the attributes can be retrieved back easily.

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  • problem with a string's format in c++ while doing tcp communication

    - by james t
    hi, i am building a simple c++ client, i am splitting the info i get from the server to frames, and pass each frame to a function that processes it, i split the frame into lines using Poco::StringTokenizer tokenizer(frame, "\n"); i take the first line of the tokenizer which represents the type of frame StmpCommand command(tokenizer[0]); a StmpCommand is an enum with the different types of messages and the constructor works as follows : StmpCommand(std::string command): commandType_() { bool x=command=="CONNECTED"; std::cout<<x<<std::endl; if ("SUBSCRIBE" == command) commandType_ = SUBSCRIBE; else if ("UNSUBSCRIBE" == command) commandType_ = UNSUBSCRIBE; else if ("SEND" == command) commandType_ = SEND; else if ("BEGIN" == command) commandType_ = BEGIN; else if ("COMMIT" == command) commandType_ = COMMIT; else if ("CONNECT" == command) commandType_ = CONNECT; else if ("MESSAGE" == command) commandType_ = MESSAGE; else if ("RECEIPT" == command) commandType_ = RECEIPT; else if ("CONNECTED" == command) commandType_ = CONNECTED; else if ("DISCONNECT" == command) commandType_ = DISCONNECT; else if ("ERROR" == command) commandType_ = ERROR; else { std::cerr<<"Error in building StmpCommand object, unknown type - "<<command<<std::endl; } } the first frame i am trying to proccess is a CONNECTED frame therefor i try to create a StmpCommand with CONNECTED as the constructor's only argument and for some reason i am getting an : Error in building StmpCommand object, unknown type - CONNECTED i am clearly passing a string containing CONNECTED but i'm guessing there is something else there that isn't allowing the condition else if ("CONNECTED" == command) to hap

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  • Is select function internaly call tcp connect ?

    - by Syedsma
    Code Sinnpet: int CreateaTCPSocket() { int iSockID = ACE_OS::socket(......); ACE_OS::set_flags(iSockID,O_NONBLOCK); ACE_OS::bind(); if (ACE_OS::connect(iSockID ,....) < 0) { if (ACE_OS::select(.....,timeout) <= 0) { return INVALID_HANDLE; } } return iSockID; } My question is when connect is failed for non-block error and select is called and say select return success then again we need to call connect or select function internal do connect?

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  • Port Android App to Desktop?

    - by CodeJustin.com
    I'm just wondering if it would be possible (and legal) to port an Android app to desktop? I'm creating an android game that would work well on PC too (even with the cellphone like layout) and was thinking that maybe I could 'embed' an android emulator with an installer or would that process be a bit hard for a novice Java coder?

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