Search Results

Search found 12283 results on 492 pages for 'tcp port'.

Page 79/492 | < Previous Page | 75 76 77 78 79 80 81 82 83 84 85 86  | Next Page >

  • Update the Progress bar using winforms c#

    - by karthik
    There is a functionality in my module, where the user can scan the number of serial ports in the system and when the user clicks "Auto scan" button, the code will have to go through each serial port and send a test message and wait for the reply. I am using Progress bar control to show process of autoscan. For which i need to pass the value to "x" and "Y" in my code to update the bar. How can i pass the value since my code is already in a foreach loop for getting the serialports. Y = should pass the value of total number of serial ports X = should iterate through each port and pass the value Hope i am clear with req. private void backgroundWorker1_DoWork(object sender, DoWorkEventArgs e) { string strAckData = ""; foreach (SerialPort sp in comPortsList) { sp.Open(); string sendData = "Auto scan"; sp.Write(sendData); strAckData += "Connection live on port " + sp.ReadExisting() + "\n"; sp.Close(); double dIndex = (double)x; **//How to pass the value here ?** double dTotal = (double)y; **//How to pass the value here ?** double dProgressPercentage = (dIndex / dTotal); int iProgressPercentage = (int)(dProgressPercentage * 100); // update the progress bar backgroundWorker1.ReportProgress(iProgressPercentage); } richTextBox1.Invoke(new MethodInvoker(delegate { richTextBox1.Text = strAckData; })); } private void backgroundWorker1_ProgressChanged(object sender, ProgressChangedEventArgs e) { ProgressBar.Value = e.ProgressPercentage; } private void backgroundWorker1_RunWorkerCompleted(object sender, RunWorkerCompletedEventArgs e) { StatusLabel.Text = "Auto Scan completed"; }

    Read the article

  • How to install Huawei Mobile broadband EC306?

    - by serviteur
    How to install Huawei Mobile Broadband EC 306 EVDO RevB in Ubuntu 12.04 LTS 64bit ? Best Regards Excuses me for my bad english When I connect the modem on ubuntu, it fails to mount system and furthermore it is not recognized as a CD-ROM. I is not installed Windows on my computer, but I try to open the modem under Windows on a PC friend, There is no script file called "Linux", but only Windows. lsusb : serviteur@creation:~$ lsusb Bus 001 Device 001: ID 1d6b:0002 Linux Foundation 2.0 root hub Bus 002 Device 001: ID 1d6b:0002 Linux Foundation 2.0 root hub Bus 003 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub Bus 004 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub Bus 005 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub Bus 006 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub Bus 007 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub Bus 008 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub Bus 007 Device 002: ID 15d9:0a4c Trust International B.V. USB+PS/2 Optical Mouse Bus 001 Device 007: ID 12d1:1506 Huawei Technologies Co., Ltd. E398 LTE/UMTS/GSM Modem/Networkcard dmesg Q: 0 ANSI: 2 [16619.060771] sr1: scsi-1 drive [16619.060955] sr 13:0:0:0: Attached scsi CD-ROM sr1 [16619.061099] sr 13:0:0:0: Attached scsi generic sg3 type 5 [16619.061358] sd 14:0:0:0: Attached scsi generic sg4 type 0 [16619.063654] sd 14:0:0:0: [sdc] Attached SCSI removable disk [16634.224923] usb 1-6: USB disconnect, device number 6 [16638.468041] usb 1-6: new high-speed USB device number 7 using ehci_hcd [16638.586210] option 1-6:1.0: GSM modem (1-port) converter detected [16638.586316] usb 1-6: GSM modem (1-port) converter now attached to ttyUSB0 [16638.586435] option 1-6:1.1: GSM modem (1-port) converter detected [16638.586517] usb 1-6: GSM modem (1-port) converter now attached to ttyUSB1 [16638.586607] option 1-6:1.2: GSM modem (1-port) converter detected [16638.586676] usb 1-6: GSM modem (1-port) converter now attached to ttyUSB2 [16638.586752] option 1-6:1.3: GSM modem (1-port) converter detected [16638.586828] usb 1-6: GSM modem (1-port) converter now attached to ttyUSB3 [16638.586929] option 1-6:1.4: GSM modem (1-port) converter detected [16638.586997] usb 1-6: GSM modem (1-port) converter now attached to ttyUSB4 [16638.587114] option 1-6:1.5: GSM modem (1-port) converter detected [16638.587187] usb 1-6: GSM modem (1-port) converter now attached to ttyUSB5 [16638.646686] option1 ttyUSB5: GSM modem (1-port) converter now disconnected from ttyUSB5 [16638.646706] option 1-6:1.5: device disconnected [16638.660755] scsi15 : usb-storage 1-6:1.5 [16638.663284] option1 ttyUSB4: GSM modem (1-port) converter now disconnected from ttyUSB4 [16638.663301] option 1-6:1.4: device disconnected [16638.689043] scsi16 : usb-storage 1-6:1.4

    Read the article

  • HP LoadRunner - measurements to watch outbound active TCP ports

    - by user57555
    I am trying to find out if there are any relevant measurements that LoadRunner can track, when running a load test - where it can allow me to monitor the number of active outbound ports from a given windows 2003 box. i am seeing that there are various measurements specific to CLR and IIS - such as current connections, but i am looking for something that can show the active outbound ports, at any given time, during the load test. thank you.

    Read the article

  • C# TCP Async EndReceive() throws InvalidOperationException ONLY on Windows XP 32-bit

    - by James Farmer
    I have a simple C# Async Client using a .NET socket that waits for timed messages from a local Java server used for automating commands. The messages come in asynchronously and is written to a ring buffer. This implementation seems to work fine on Windows Vista/7/8 and OSX, but will randomly throw this exception while it's receiving a message from the local Java server: Unhandled Exception: System.InvalidOperationException: EndReceive can only be called once for each asynchronous operation.     at System.Net.Sockets.Socket.EndReceive(IAsyncResult asyncResult, SocketError& errorCode)     at System.Net.Sockets.Socket.EndReceive(IAsyncResult asyncResult)     at SocketTest.Controller.RecvAsyncCallback(IAsyncResult ar)     at System.Net.LazyAsyncResult.Complete(IntPtr userToken)     ... I've looked online for this error, but have found nothing really helpful. This is the code where it seems to break: /// <summary> /// Callback to receive socket data /// </summary> /// <param name="ar">AsyncResult to pass to End</param> private void RecvAsyncCallback(IAsyncResult ar) { // The exception will randomly happen on this call int bytes = _socket.EndReceive(_recvAsyncResult); // check for connection closed if (bytes == 0) { return; } _ringBuffer.Write(_buffer, 0, bytes); // Checks buffer CheckBuffer(); _recvAsyncResult = _sock.BeginReceive(_buffer, 0, _buffer.Length, SocketFlags.None, RecvAsyncCallback, null); } The error doesn't happen on any particular moment except in the middle of receiving a message. The message itself can be any length for this to happen, and the exception can happen right away, or sometimes even up to a minute of perfect communication. I'm pretty new with sockets and network communication, and I feel I might be missing something here. I've tested on at least 8 different computers, and the only similarity with the computers that throw this exception is that their OS is Windows XP 32-bit.

    Read the article

  • PayPal IPN on port other than 80

    - by Ian Silber
    As anybody tried using Paypal's IPN on a port other than 80? I'm trying to specify a URL like http://domain.com:8080/url/to/ipn.php but the IPN request isn't getting through. If I hit the URL directly from my browser it works fine.

    Read the article

  • How can I make WinXP bind to ports other than 1025-5000 for outgoing TCP connections?

    - by Chris Dolan
    (I originally posted a similar question on StackOverflow but readers recommended I post here instead) When you create outgoing TCP connections, most applications let the operating system choose which port to use. Most OSes use the IANA recommended dynamic port range of 49152-65535 for this purpose. But in Windows 2003 and earlier (including XP) Microsoft uses ports 1025-5000. Microsoft lets you change the high end of this range via the MaxUserPort TcpIP registry setting, but I see no way to change the low end. I need to have port 4160 free for incoming connections and on rare occasions an outgoing connection steals that port from me before I bind that port.

    Read the article

  • silverlight Socket: Unhandled Error in Silverlight Application An attempt was made to access a sock

    - by Yang
    I basically try to reproduce the Socket example from here: http://www.silverlightshow.net/items/Sockets-and-their-implementation-in-SL2-Beta-1-including-a-chat-like-example.aspx I only made a small change in the client side, i.e., String safeHost = "127.0.0.1"; int port = 4509; Then I got this permission error? Any idea why? Unhandled Error in Silverlight Application An attempt was made to access a socket in a way forbidden by its access permissions.

    Read the article

  • How do I combine static and dynamic DHCP leases on a Cisco router?

    - by Brad
    Basically, what I need is super similar to the unanswered cisco forum question below: https://supportforums.cisco.com/message/3139749#3139749 I have a Cisco 850 Series router. I have configured a DHCP pool for the 10.0.0.0/24 network. I have excluded 10.0.0.1 - 10.0.0.99 from the DHCP pool. I want to add a static DHCP pool for stuff and I want DHCP to statically assign them the addresses of my choice below 100. Actually, I don't care what addresses I statically assign. They can be anything in the pool for all I care, I just want it to work. Why are you doing this? Just statically assign the IPs on the devices! I don't want to do this because I have some laptop users. They could obviously only use that static IP here. This isn't a problem if they could be bothered to change any location setting or something. They can't. So it HAS to be DHCP. It also has to be static IPs because I need to forward ports to them. I know, I know, this is weird but it's an apartment LAN/WLAN so this isn't exactly a typical use case. Relevant sections of config below: ip dhcp excluded-address 10.0.0.1 10.0.0.99 ! ip dhcp pool Internal-net import all network 10.0.0.0 255.255.255.0 default-router 10.0.0.1 domain-name 1770.local lease 7 ! ip dhcp pool static-pool import all origin file flash://staticmap default-router 10.0.0.1 domain-name 1770.local Contents of staticmap: *time* Aug 5 2010 09:00 AM *version* 2 !IP address Type Hardware address Lease expiration 10.0.0.100/24 1 001f.5b3e.d50a Infinite *end* You can see here I was trying addresses outside the excluded-address range to see if that would make any difference. My testing machine's MAC: mainframe:~ brad$ ifconfig en1 en1: flags=8863<UP,BROADCAST,SMART,RUNNING,SIMPLEX,MULTICAST> mtu 1500 ether 00:1f:5b:3e:d5:0a What shows up in the DHCP binding table: basestar#show ip dhcp binding Bindings from all pools not associated with VRF: IP address Client-ID/ Lease expiration Type Hardware address/ User name 10.0.0.112 0100.1f5b.3ed5.0a Aug 12 2010 10:06 AM Automatic What's up with the funny looking MAC in the DHCP binding table?? Is what I'm trying to accomplish basically impossible? Am I going about this the wrong way? All I want to to be able to port forward some ports to specific devices. The way I would do this with a consumer router is to do what I'm trying to do here; assign static DHCP to those devices then configure PAT for ports on those addresses.

    Read the article

  • Direct TCP/IP connections in P2P apps

    - by Greg Roberts
    From a Joel's post on Copilot: Direct Connect! We’ve always done everything we can to make sure that Fog Creek Copilot can connect in any networking situation, no matter what firewalls or NATs are in place. To make this happen, both parties make outbound connections to our server, which relays traffic on their behalf. Well, in many cases, this isn’t necessary. So version 2.0 does something rather clever: it sets up the initial connection through our servers, so you get connected right away with 100% reliability. But then once you’re all connected, it quietly, in the background, looks for a way to make a direct connection. If it can’t, no big deal: you just keep relaying through our server. If you can make a direct peer-to-peer connection, it silently shifts your data onto the direct connection. You won’t notice anything except, probably, much faster communication. How do they change the server connection to a P2P connection?

    Read the article

  • ASP.NET MVC framework port for Java EE?

    - by Adam Asham
    So I've played some with the new, not yet final release of ASP.NET MVC framework and I find it to be very nice and elegant. However at work we are tied to Java for the time being, so I'm wondering this: is there a port of the framework out there for Java people like myself? I realize that webforms isn't going to be available unfortunately but what about the routing framework? /Adam

    Read the article

  • DIRECTOR "TCP/IP Socket sever/client"

    - by VideoDnd
    Would Director be an option for creating a socket client? My client needs to accept server commands; frame rate, start etc. Director seems like it was made for controlling movies. I've got Director 11.5 at the office. Any lingo experts that could advise? Please post examples if you have any. I'm fed up with Flex and as3 at the moment. SERVER==XML PACKET==CLIENT==swf plays on given frame and duration

    Read the article

  • Port iPhone application to Android

    - by wgpubs
    What is the most efficient way to port an iPhone app to Android? I know Apple doesn't like 3rd-party, non-Objective C platforms generating code for their platform ... but is there something out there that can take an iPhone app and convert it to Android friendly code? If not, how have folks out there been creating Android versions of their existing iPhone apps? Thanks

    Read the article

  • How to do UDP without port forwarding

    - by igor
    Hi all, I am creating an application in C#, It should send data with UDP. Everything works fine until, I try to communicate with a PC that is on the internet behind a router. How do I fix this so that I can use UDP without port forwarding?

    Read the article

  • Port Flash to iPhone

    - by LaGrad
    How hard would it be to port a flash game to the iPhone. Obviously Flash CS5 is no longer an options, I still would like to know if there's anything that can be reused? or do I have to write everything from scratch (Is Obj-C that different than ActionScript?) Is there any other shortcuts? Also, if anyone has done this before please share your experience.

    Read the article

  • Perl not closing TCP sockets if clients are no longer connected?

    - by LM
    The purpose of the application is to listen for a specific UDP multicast and then to forward the data to any TCP clients connected to the server. The code works fine, but I have a problem with the sockets not closing after the TCP clients disconnects. A socketsniffer utility shows the the sockets remain open and all the UDP data continues to be forwarded to the clients. The problem I believe is with the "if ($write-connected())" block as it always return true, even if the TCP client is no longer connected. I use standard Windows Telnet to connect to the server and to see the data. When I close telnet, the TCP socket is suppose to close on the server. Any reason why connected() show the connections as active even if they are not? Also, what alternative should I use then? Code: #!/usr/bin/perl use IO::Socket::Multicast; use IO::Socket; use IO::Select; my $tcp_port = "4550"; my $tcp_socket = IO::Socket::INET->new( Listen => SOMAXCONN, LocalAddr => '0.0.0.0', LocalPort => $tcp_port, Proto => 'tcp', ReuseAddr => 1, ); use Socket qw(IPPROTO_TCP TCP_NODELAY); setsockopt( $tcp_socket, IPPROTO_TCP, TCP_NODELAY, 1); use constant GROUP => '239.2.0.81'; use constant PORT => '6550'; my $udp_socket= IO::Socket::Multicast->new(Proto=>'udp',LocalPort=>PORT); $udp_socket->mcast_add(GROUP) || die "Couldn't set group: $!\n"; my $read_select = IO::Select->new(); my $write_select = IO::Select->new(); $read_select->add($tcp_socket); $read_select->add($udp_socket); ## Loop forever, reading data from the UDP socket and writing it to the ## TCP socket(s). while (1) { ## No timeout specified (see docs for IO::Select). This will block until a TCP ## client connects or we have data. my @read = $read_select->can_read(); foreach my $read (@read) { if ($read == $tcp_socket) { ## Handle connect from TCP client. Note that UDP connections are ## stateless (no accept necessary)... my $new_tcp = $read->accept(); $write_select->add($new_tcp); } elsif ($read == $udp_socket) { ## Handle data received from UDP socket... my $recv_buffer; $udp_socket->recv($recv_buffer, 1024, undef); ## Write the data read from UDP out to the TCP client(s). Again, no ## timeout. This will block until a TCP socket is writable. my @write = $write_select->can_write(); foreach my $write (@write) { ## Make sure the socket is still connected before writing. if ($write->connected()) { $write->send($recv_buffer); } else { $write_select->remove($write); close $write; } } } } }

    Read the article

  • Generate Makefile from Xcode Project for port of project to other UNIX systems

    - by Manfred R. Koethe
    (This was asked before but the answers were not conclusive) While I love development using Xcode (3.2.1), I have the need to port some projects to other UNIX systems, and even Windows. The code is all C++ but fairly complex. I'm looking for a way to automated / semi-automated generation of equivalent Makefiles out of my Xcode projects, after getting tired to do this by manual trial-and-error. Thanks for any hints. Manfred

    Read the article

  • Searching for patterns to create a TCP Connection Pool for high performance messaging

    - by JoeGeeky
    I'm creating a new Client / Server application in C# and expect to have a fairly high rate of connections. That made me think of database connection pools which help mitigate the expense of creating and disposing connections between the client and database. I would like to create a similar capability for my application and haven't been able to find any good examples of how to apply this pattern. Do I really need to spin up an instance of a TcpClient every time I want to send a message to the server and receive a receipt message? Each connection is expected to transport between 1-5KB with each receiving a 1KB response message. I realize this question is somewhat vague, but I am starting from scratch so I am open to suggestions. Even if that means my suppositions are all wrong.

    Read the article

  • Webserver Responses Hanging

    - by drscroogemcduck
    From some networks requesting certain images on our webserver is very flakey. I've looked at tcpdumps on both sides and the server sends back part of the file and the client ACKs the TCP packet but the server never receives the ACK. The servers view: 41 19.941136 212.169.34.114 209.20.73.85 TCP 52456 > http [SYN] Seq=0 Win=8192 Len=0 MSS=1460 WS=2 42 19.941136 209.20.73.85 212.169.34.114 TCP http > 52456 [SYN, ACK] Seq=0 Ack=1 Win=5440 Len=0 MSS=1360 46 20.041142 212.169.34.114 209.20.73.85 TCP 52456 > http [ACK] Seq=1 Ack=1 Win=65280 Len=0 47 20.045142 212.169.34.114 209.20.73.85 HTTP GET /map/map/s+74-WBkWk0aR28Yy-YjXA== HTTP/1.1 48 20.045142 209.20.73.85 212.169.34.114 TCP http > 52456 [ACK] Seq=1 Ack=522 Win=6432 Len=0 49 20.045142 209.20.73.85 212.169.34.114 TCP [TCP segment of a reassembled PDU] (Part of the content of the image 2720 bytes. i assume it is reassembled in tcpdump and it is fragmented over the wire.) ** never receives the ACK sent in frame 282 and will eventually resend the tcp segment ** The clients view: 274 26.161773 10.0.16.67 209.20.73.85 TCP 52456 > http [SYN] Seq=0 Win=8192 Len=0 MSS=1460 WS=2 276 26.262867 209.20.73.85 10.0.16.67 TCP http > 52456 [SYN, ACK] Seq=0 Ack=1 Win=5440 Len=0 MSS=1360 277 26.263255 10.0.16.67 209.20.73.85 TCP 52456 > http [ACK] Seq=1 Ack=1 Win=65280 Len=0 278 26.265193 10.0.16.67 209.20.73.85 HTTP GET /map/map/s+74-WBkWk0aR28Yy-YjXA== HTTP/1.1 279 26.365562 209.20.73.85 10.0.16.67 TCP http > 52456 [ACK] Seq=1 Ack=522 Win=6432 Len=0 280 26.368002 209.20.73.85 10.0.16.67 TCP [TCP segment of a reassembled PDU] (Part of the content of the image. Only 1400 bytes.) 282 26.571380 10.0.16.67 209.20.73.85 TCP 52456 > http [ACK] Seq=522 Ack=1361 Win=65280 Len=0 The network we are having trouble with is NATd. Is there any kind of explanation for this weirdness?

    Read the article

< Previous Page | 75 76 77 78 79 80 81 82 83 84 85 86  | Next Page >