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  • Should programming languages be strict or loose?

    - by Ralph
    In Python and JavaScript, semi-colons are optional. In PHP, quotes around array-keys are optional ($_GET[key] vs $_GET['key']), although if you omit them it will first look for a constant by that name. It also allows 2 different styles for blocks (colon, or brace delimited). I'm creating a programming language now, and I'm trying to decide how strict I should make it. There are a lot of cases where extra characters aren't really necessary and can be unambiguously interpreted due to priorities, but I'm wondering if I should still enforce them or not to encourage good programming habits. What do you think?

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  • RGB values from image into a one dimension array in c#

    - by velocityxyz
    I was wondering if there is a was a way to read rgb values from an image into a one dimensional array in C#. If it doesnt make sense, in java I would do something like this. int[] pixels; BufferedImage image = getClass().getResourceAsStream("asdfghjkl.png"); int w = image.getWidth(); int h = image.getHeight(); pixels = new int[w * h]; image.getRGB(0, 0, w, h, pixels, 0, w) ; So any help would be great, or if you can point me in the right direction, that'd be great

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  • Beginning android games, 2nd edition engine

    - by Benjamin Stephen
    I recently bought the book from Apress and have worked my way through it, unfortunately, it seems to just be dealing with side scrolling games and not Zelda-like top down games. I was wondering if anyone out there can tell me if it's possible to use their engine to create such a game? It doesn't go into how to build a top down tile map. Using the engine in their book, how can I make a tile map easily that has walls and things like that? Any help would be appreciated. Thanks in advance.

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  • How to show an "or includes" relationship - UML Use case diagram

    - by TheNewBlack
    I haven't come across this issue before and can't find it in my Schaum's Outline UML book and was wondering if someone here could help. I'm making a use case diagram for e-commerce, and in it I want to describe that in order to add a book to your shopping basket, you have to either search products (using the websites search engine) or browse products (using navigation). But the thing is that it can be either one, and not both. Is there a way to show that adding a product to the basket needs to include either this or that? Because otherwise it would look like it needs to include both. Or should I join the two use cases (search products and browse products) into one?

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  • Best Game Engine/Framework and Language for 2D actor/sprite intensive game

    - by Grungetastic
    I'm new to the game dev world. I have a rather large project in mind (I learn by setting myself challenges :P ) and I'm wondering what the best engine/framework/language is for a 2D game with thousands of sprites/actors on screen at a time. Bare metal type stuff. I need to still be able to zoom in and out with that many actors at once. This game will have no 3D elements. Any thoughts? Suggestions?

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  • Which Game Engine to Use for an Angry Bird style game? [JAVA] [on hold]

    - by Arch1tect
    Our team is building an Angry Bird Style game, and we have only about ten days. The game is a little more complex than Angry Bird because there are two players, they each have a castle with pigs to protect(not destroy:)). And the goal is to destroy the other player's pigs. I wonder what Game Engine would help us finish this game most efficiently. We at least need a physics engine but I guess game engine is more helpful since it usually includes physics engine. Correct me if I'm wrong. (So I'm wondering which game engine I should use, if it's just physics engine, I'll use box2d) Networking may or may not be added later depend on time we have. Thanks in advance for any advice! EDIT: image looks small, I'll add one:

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  • HTG Explains: What Is Open-Source Software and Why You Should Care

    - by Chris Hoffman
    Geeks often describe programs as being “open source” or “free software.” If you’re wondering exactly what these terms mean and why they matter, read on. (No, “free software” doesn’t just mean that you can download it for free.) Whether a program is open-source or not doesn’t just matter to developers, it ultimately matters for users, too. Open-source software licenses give users freedoms they would not otherwise have. Image Credit: Quinn Dombrowski on Flickr How To Use USB Drives With the Nexus 7 and Other Android Devices Why Does 64-Bit Windows Need a Separate “Program Files (x86)” Folder? Why Your Android Phone Isn’t Getting Operating System Updates and What You Can Do About It

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  • OOD: All classes at bottom of hierarchy contain the same field

    - by My Head Hurts
    I am creating a class diagram for what I thought was a fairly simple problem. However, when I get to the bottom of the hierarchy, all of the classes only contain one field and it is the same one. This to me looks very wrong, but this field does not belong in any of the parent classes. I was wondering if there are any suggested design patterns in a situation like this? A simplified version of the class diagram can be found below. Note, fields named differently cannot belong to any other class +------------------+ | ObjectA | |------------------| | String one | | String two | | | +---------+--------+ | +---------------+----------------+ | | +--------|--------+ +--------|--------+ | ObjectAA | | ObjectAB | |-----------------| |-----------------| | String three | | String four | | | | | +--------+--------+ +--------+--------+ | | | | +--------|--------+ +--------|--------+ | ObjectAAA | | ObjectABA | |-----------------| |-----------------| | String five | | String five | | | | | +-----------------+ +-----------------+ ASCII tables drawn using http://www.asciiflow.com/

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  • Development on Terminal or IDE [on hold]

    - by Taylor Flores
    I've been using nano, make, gcc, and gdb for 6 months now and I've found it much easier than using VS or Codeblocks. But I'm wondering now: Is development on a terminal more/less efficient that using an IDE? In what situations is one preferred more sensible than the other? I'm not asking about opinions, I want to know if there's specific reasons to use one over the other. From what I can gather: terminals can be used on environments where a GUI is not available terminal projects can be created and configured more quickly IDEs contain better syntax highlighters (ie identity highlighters) This question is C biased, but I think it's relevant to other languages as well.

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  • Checking is sides of cubes are solid

    - by Christian Frantz
    In relation to this question: http://gamedev.stackexchange.com/a/28524/31664 And a question I asked earlier: Creating a DrawableGameComponent And also because my internet is too slow to get on chat. I'm wondering how to check if the sides of a cube are solid. I've created 12 methods, each one creating indices and vertices for sides of a cube. Now when I use these methods, the cube creates how it should. All 6 sides show up and its like I didnt change a thing. How can use if statements to check if the side of a cube is solid? The pseudocode from the question above shows this: if(!isSolidAt(x+1,y,z)) verticesToDraw += AddXPlusFace(x,y,z) But in my case is would be: if(!sideIsSolid) SetUpFrontFaceIndices(); My method simply takes these index and vertex values and adds them to a list indicesToDraw and verticesToDraw, as shown in the answer above

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  • Android - Rendering HUD View to SurfaceView

    - by Jon
    I have developed a relatively simple game in android, to get my head around it all, and on the back of it developed a crude game engine (in the loosest sense!). I use a SurfaceView and canvas (no OpenGL) - I'll cross that bridge another time! I have implemented a game HUD, title screens etc. by overlaying standard Android view widgets over my SurfaceView. This all works reasonably well maintaining an acceptable frame-rate, but it is a simple game with not a lot happening on or off screen. What I am wondering now is whether one could (and whether one would get any advantage by) drawing all my views to the one SurfaceView, all controlled by the main game thread. At the moment I have handlers flinging messages around and runOnUiThreads here, there and everywhere. Quite cumbersome. Any thoughts on this would be much appreciated (before I perhaps waste time trying to do it!)

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  • Can we set up svn server on a local computer without any network access?

    - by Aitezaz Abdullah
    I want to set up an SVN repository on my computer without any network access. I am working on a code without any collaborator, so I don't want it to be publicly available. I read the following post. http://stackoverflow.com/questions/6001445/local-source-control-repository-cross-platform but this post suggests using online svn repository services that give free repositories. In that case, my code will be publicly available (as is included in the terms of free plans). So I was wondering if I can set up a local server on my windows xp machine that only I access even when I don't have any internet connection?

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  • Will Swift or any upcoming Apple developer tools be incompatible with .xibs? [on hold]

    - by user
    I'm still letting the sudden announcement of a language change (Swift) sink in, and I'm wondering if the upcoming platform changes will still be highly compatible with using .xibs for interface development. I've used Storyboards in multiple production projects but I don't feel very productive with them, and I get tired of managing multiple storyboards, links, and xib connections for complex views. I don't see why Swift and Xcode 6 wouldn't cooperate with Xibs indefinitely if it still allows @IBOutlets and @IBActions, but I have realized that Apple purposely shuns old methodologies for the sake of doing so. If there's any reasons to turn away from xibs in iOS8 besides the use-the-new-stuff conventional wisdom, I'd like to know before its too late.

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  • Are JSP and Java still relevant?

    - by dyyyy
    I've been working so long in java and jsp, that for me it's a no-brainer to use it. But now as I'm starting to do my own framework for web applications, I'm wondering if jsp is the right choice. Seing how much php is popular (as well as other languages as ruby and python) Is JSP still a relevant language. Does it have any clear advantage over other languages ? I don't want to use it just because i know it better. So please considering I know nothing, is there a reason to use JSP and JAVA? Thank you

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  • Strange javascript error when using Kongregates API

    - by Phil
    In the hopes of finding a fellow unity3d developer also aiming for the Kongregate contest.. I've implemented the Kongregate API and can see that the game receives a call with my username and presents it ingame. I'm using Application.ExternalCall("kongregate.stats.submit",type,amount); where type is a string "Best Score" and amount is an int (1000 or something). This is the error I'm getting: You are trying to call recursively into the Flash Player which is not allowed. In most cases the JavaScript setTimeout function, can be used as a workaround. callASFunction:function(a,b){if(FABrid...tion, can be used as a workaround."); I'm wondering, has anyone else had this error or am I somehow doing something stupid? Thanks!

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  • HTG Explains: Why Do Hard Drives Show the Wrong Capacity in Windows?

    - by Chris Hoffman
    If you’ve ever purchased a computer with a hard disk capacity of 500 GB and opened Windows Explorer only to find that its capacity looked more like 440 GB, you may be wondering where all those gigabytes went. There are several reasons Windows could display the wrong amount of available space, from invisible shadow files, formatting overhead, and hidden recovery partitions to misleading (though technically accurate) storage capacities advertised by hard drive manufacturers. Image Credit: Norlando Pobre HTG Explains: Why Do Hard Drives Show the Wrong Capacity in Windows? Java is Insecure and Awful, It’s Time to Disable It, and Here’s How What Are the Windows A: and B: Drives Used For?

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  • Having trouble compiling UnrealScript with defaultproperties

    - by Enchanter
    Have just started scripting in Unreal Script and am following the instructions of the opening chapter of a book on the subject. I have set the development tools up as described in the book such that it is now possible to compile the scripts for UDK before adding them to a level. My issue is: the very first script the book asks you to compile is the following: class AwesomeActor extends Actor placeable; defaultproperties { Begin Object Class=SpriteComponent Name = Sprite Sprite = Texture2D'EditorResources.S_NavP' End Object Components.Add(Sprite) } And when I hit F9 in the compiler I get the following error message: Error, BEGIN OBJECT: Must specify valid name for suboject/copmponent: Begin Object class=SpriteComponent name = Sprite My question: As far as I'm aware I've copied the code from the book veribatim including capital and smaller case letters but I'm getting this error and I was wondering if anyone knew why and if so how I would fix it?

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  • What is the role of C++ today?

    - by hades
    Currently I'm an IT student and I'm wondering what is still important in C++ today, what for is it used? I completed basic C++ course in my university but I can't imagine where can I use my knowledge and in which direction should I go learning C++. In other words what should I learn to become a successful C++ programmer? Currently I'm learning Java just because I don't see clearly in which area C++ could be useful today, but I clearly know which kind of work I'll be doing as a Java programmer. But I still hope that C++ isn't dead.

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  • Recommended method towards making custom maps for a 2d game?

    - by Qasim
    I am planning on making a 2D game, however different from my last personal projects I want this one to have enhanced graphics, with custom-designed levels. My previous 2d platformers were tile-based, in which I made a map editor for to create levels. However, I am wondering the best way to implement custom designed maps? For say, some grass is a litter higher than others, flowers here and there, cool drawings and structures along the way, etc. instead of just the same old tiles over and over again. I am thinking but I just can't grasp the idea of how to implement it. I have seen it done in other games and am interested to see how they accomplish it, but can't get my hands on some source code. :(

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  • Will Unity allow users to change the color/appearance of the top-Panel?

    - by Sam
    I'm very excited by the functional design principles and keyboard shortcuts that are being implemented for Unity. And function of use is more important to me than looks. However, after experiencing the aesthetic beauty of the display of the top panel in gnome-shell, I was wondering if users would be able to alter the color of Unity's top panel? IMHO it does not look as good as the gnome-shell implementation (or mac OS X/iPad). I think if an alternate color/appearance were chosen for the panel, it would make a big difference aesthetically. Is there a way to make it Black like gnome-shell? Or are the color choices limited to theme-designs as pointed out in this answer? For efficiency and clarity, the Panel should be better differentiated from application controls. The panel should be a different color because it has a "constant (always present) state," unlike application controls. For contrast and easy-recognition, I would like to make the Panel black (like gnome-shell) but make the application controls (e.g., those of Firefox) "Inverted"

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  • Splitting Graph into distinct polygons in O(E) complexity

    - by Arthur Wulf White
    If you have seen my last question: trapped inside a Graph : Find paths along edges that do not cross any edges How do you split an entire graph into distinct shapes 'trapped' inside the graph(like the ones described in my last question) with good complexity? What I am doing now is iterating over all edges and then starting to traverse while always taking the rightmost turn. This does split the graph into distinct shapes. Then I eliminate all the excess shapes (that are repeats of previous shapes) and return the result. The complexity of this algorithm is O(E^2). I am wondering if I could do it in O(E) by removing edges I already traversed previously. My current implementation of that returns unexpected results.

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  • Translating an Object to a certain Vector 3 in OpenGL and Java LWJGL

    - by aliasmk
    So after almost two hours, I got the hang of using glTranslated() (with Java and LWJGL). If I am correct, applying glTranslated on an object moves that object with the x,y,z relative to the previously moved object. I believe the correct term for this is local vs global, global being the one I want. I was wondering if there was a way to translate an object to a specific XYZ position, or relative to the origin. Thanks! (Code or other details can be supplied if it helps, just let me know. Also sorry if this is a noob comment, Im very new to OpenGL.)

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  • FlasCC requirements and limitations?

    - by Arthur Wulf White
    It is now available for download. It says you need twice* as many bits as I have. Why would you need more bits to compile code? Does that mean you need more bits to run flash games writtes with flasCC Did anyone try it out and happens to know the answers? http://gaming.adobe.com/technologies/flascc/ Minimum system requirements Flash Player 11 or higher Flex SDK 4.6 or higher Java Virtual Machine (64-bit) Windows Microsoft® Windows® 7 (64-bit edition) Cygwin (included) *This is meant as a joke. however I do own a 32-bit laptop and I am wondering why you need 64-bit. Afaik - You only need 64-bit if you want to run a system that has more than 4gigs of memory. Why would any flash game require more than 4 gigs of memory. The only system that is 64-bits and does not have 4gigs of memory that I can quickly recall is that hilarious Nintendo that came ages ago with a Motorola CPU.

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  • Is there some application to download files from popular file hosting websites?

    - by Tim
    I was wondering if there are some applications for downloading files from some popular hosting websites, automating the procedure of waiting and fetching links and downloading files, once we give the applications the links? Examples of such websites are Rapidshare, Uploading, Megaupload, Filesonic, Fileserver, Hotfiles, Depositefiles, iFile. But the applications are not necessarily applicable to all of them. Thanks and regards! ADDED: I just tried slimrat. It failed to download files from rapidshare. Can it be because the website of rapidshare has changed recently and the parsing functionality for their website by slimrat is not up-to-date yet.

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  • On-the-fly graphical representation of code

    - by dukeofgaming
    I know about Omondo's plugin for live code-UML synchronization in Eclipse, but I was wondering if there was any other tool/IDE/IDE-extension that has some form of live graphical code representaiton (structural, flow, call-stacks, dependencies, etc.). I'm essentially looking for richer visual feedback on code while programming, not really looking for purely graphical code editors, though round-trips would be nice (edit graphically, code gets modified; edit code, representation gets modified). If you don't know about any graphical live documentation tool for code, maybe someone that can coexist with code, such as MySQL Workbench or Enterprise Architect.

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