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  • Setting the Panel Owner

    - by babyangel86
    Hi, I've got an application that allows a panel to popup to allow the user to edit some properties. How do I set the panel owner so that it is on top of all the other components on the page without actually disabling them like you do with an alert box?

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  • Download a file with Adobe AIR

    - by AlexH
    How do I download a file from the internet in a Flex based AIR application. I tried using a file with url set to the address, but I got a file does not exist error when I tried to save it. And it is really hard to google for help on this issue.

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  • How to get a bytearray from file stream in Adobe AIR?

    - by Ole Jak
    How to get a bytearray from file stream in Adobe AIR? So I have a function protected function fileOpenSelected(event:Event):void { currentFile = event.target as File; stream = new FileStream(); stream.openAsync(currentFile, FileMode.READ); } How to get a full bytearray from stream to use it as normal bytearray?

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  • flash.media.Sound.play takes long time to return

    - by Fire Lancer
    I'm trying to play some sounds in my flash project through action script. However for some reason in my code the call to Sound.play takes from 40ms to over 100ms in extreme cases, which is obviously more than enough to be very noticeable whenever a sound is played. This happens every time a sound is played, not just when that sound is first played, so I dont think its because the Sound object is still loading data or anything like that... At the start I have this to load the sound: class MyClass { [Embed(source='data/test_snd.mp3')] private var TestSound:Class; private var testSound:Sound;//flash.media.Sound public function MyClass() { testSound = new TestSound(); } Then im just using the play method of the sound object to play it later on. testSound.play();//seems to take a long time to return This as far as I can tell is following the same process as other Flash programs I found, however none of them seem to have this problem. Is there something that I've missed that would cause the play() method to be so slow?

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  • Should I use Flash or Java?

    - by cable729
    I want to make some 2d games that I may want to submit to a game site, such as newgrounds.com. Even if I decide not to submit, I'd still like to know which is a better choice. Which has a faster startup time? Which performs faster in a 2d game? Which IDE should I use? Thanks in advance!

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  • Flash: Loadmovie() in a specific width and height ?

    - by Axel
    Hi, i'm using loadmovie() to load a youtube video player inside my flash website but i want to specify the width and height so it can fit my box. This is my code: vloader.loadMovie("http://www.youtube.com/v/Alw5hs0chj0&hl=fr&fs=1hJ-mPcGtC"); I have an empty CLIP called "vloader" where i load the video player. Note: it is recommended that i get a code in Action script 1.0 Thanks

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  • FMS: Stream.play on server side makes video choppy

    - by Tinelise
    I have an *.flv file on a FMS. When I play it on the client side the video plays just fine, but when I call Stream.play(filename, 0, -1, false) on the server side the video turns out really choppy. I both cases I use NetConnection to connect to an rtmp and NetStream to play the stream, but in one case I connect to a stream and request the server to play my file on that stream. Apparently that doesn't work with files? It works just fine for live streams. I really don't get why this should differ at all. Any suggestions?

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  • How can I trigger a transition effect when a child control is added or removed in flex?

    - by Jason Towne
    I've got a custom component that has children components dynamically added and removed to it depending on what button the user clicks. What I would like to do is trigger a transition effect that moves the child component onto the stage when it's added and then moves it off when it's removed. Does anyone have a good example on how to accomplish this? Edit: I figured it out and left my solution below. I hope it helps someone else!

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  • call inline function and pass in current item as the argument - Flex 3

    - by wcpro
    Im trying to create a loop of items like this... for each (var btn:Object in ViewButtonData) { // build element var box:HBox = new HBox(); box.styleName = "lefttab"; box.width = "100%"; box.addEventListener("rollOver", HoverTab(btn.id, 1)); box.addEventListener("rollOut", HoverTab(btn.id, 0)); // add element to list } I would like to pass in current HBox to the 'HoverTab' function. Is there a way to do that?

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  • How to correct the objection about dymanic Object type by FlexPMD?

    - by sanjoy roy
    I have the code in one of my flex file used as labelFunction in a DataGrid. When I run the FlexPMD to do the code review , it generates objection about the dynamic type object used in method signature "public function getFormattedCreatedTime(item:Object, column:DataGridColumn):String", it suggests to use strongly type object. Does anyone how to rectify it? public function getFormattedCreatedTime(item:Object, column:DataGridColumn):String { var value:Date=item[column.dataField]; return dateFormatter.format(value); } ]] Thanks

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  • Measuring time taken to display an object in Flex

    - by dta
    For e.g. function showIt():void { something.visible = true; } function init():void { time1 = flash.utils.getTimer(); showIt(); time2 = flash.utils.getTimer(); } <mx:st id="something" visible="false"/> <mx:Button click="init()"/> In the above code, I want to measure the time taken to display st on screen. Is it enough to compute time2 - time1? Or should I put an event handler on render? Or some other way?

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  • Swiz mandates weak encapsulation.

    - by Faisal
    I just started using Swiz, and, it seems like Swiz forces you to create classes with weak encapsulation. Swiz requires all event handlers to be public in order to mediate events. Assume that component 'A' dispatches a few events, which I want to listen to in component 'B'. Traditionally, I'll just add event listeners on 'A' in 'B' and all the event handlers in 'B' can be kept private. However, if, I am using Swiz, I need to make all the handlers, mediating events, public. Am I missing something here, is there a way to bypass this problem. I really, don't want to pollute the public interface of my class. Thanks.

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  • How can I get the width/height of a loaded swf's stage in AS2?

    - by loopj
    I'm using MovieClipLoader to load an external as2 swf file into my as2 flash project, and I'm having trouble getting the original stage size of the loaded swf. When I run the following code: var popup:MovieClip = _root.createEmptyMovieClip("popup", 1); var loader:MovieClipLoader = new MovieClipLoader(); var loadHandler:Object = new Object(); loader.addListener(loadHandler); loader.loadClip(url, popup); loadHandler.onLoadInit = function(mc:MovieClip) { trace(mc._width + ", " + mc._height); } I get strange width/height values (mc._width=601.95, mc._height=261.15) when what I actually want is the stage size of the loaded swf file, which in this case I know to be 300px x 250px. Any suggestions appreciated! Thanks

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  • How to combine several movieclips into one scene?

    - by NKelly
    Hi everyone, I'm creating a website that allows kids to designs a tshirt. I will have four section, colour, graphic, text and print. I have created these sections on demos and they are all working. I now need to properly create them all on one movie clip. I'm having problems with it, when i select the chosen tshirt colour and move onto the graphic section the shirt is white again and hasnt came through blue. Its the same for every section, when I select a grahic they dont come through either etc when I click the next button it refreshs the page. Does anyone know how to create this kind of design on one movie clip using different frames and so that the colour etc transfers onto each new page? PLEASE HELP!!!

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  • moving between states I get an error in Flex.

    - by Adam
    ArgumentError: Error #2025: The supplied DisplayObject must be a child of the caller. so i have a function that runs in state1 and has a while(myCanvas.rawChildren.numChildren > 0){ myCanvas.rawChildren.removeChildAt(0); } //this code is definitely the problem.... I can move to state2, but when I move back to state1 i get the error. why? the function that has the while loop only runs when something is searched in state1, so why is it running when coming back from state2?

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  • RadioButtonGroup with each RadioButton added in components?

    - by futureal
    Hi, Working in Flex 3, I have a series of components being rendered on a canvas, each of which should represent a single potential selection, ideally in a RadioButtonGroup. So in my parent canvas I am defining the RadioButtonGroup, and each component provides a single RadioButton. However, this doesn't seem to work. Suppose there is a component called aComponent defined as such: <mx:Canvas ...> ... <mx:RadioButton id="someButton" groupName="myRadioButtonGroup" ... /> </mx:Canvas> The outer canvas: <mx:Canvas ...> ... <mx:Script> public function doesSomething():void { var myComponent:aComponent = new aComponent(); outerCanvas.addChild(myComponent); } </mx:Script> ... <mx:RadioButtonGroup id="myRadioButtonGroup" /> </mx:Canvas> So my guess was that at this point if, say, four of these components were added, the radio buttons would behave in mutually exclusive fashion and I'd be able to access myRadioButtonGroup.selectedValue to get the current selection. However, it doesn't seem to work that way. Is what I'm trying to do even possible, or have I maybe just missed something? Thanks!

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  • DOUBLE_CLIC dont work in actionscript3

    - by ScarX
    I have MyMovie.addEventListener(MouseEvent.CLICK, goClick) function goClick(e:MouseEvent):void { trace("Trololo"); } It's work. Why don't work? MyMovie.addEventListener(MouseEvent.DOUBLE_CLICK, goDouble) function goDouble(e:MouseEvent):void { trace("Trololo"); }

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  • Flash - can't access classes in another SWF

    - by Ashley Muller
    Hi, I'm trying to load a local SWF file and use the classes in that SWF (its a code only SWF, nothing in library). Here's the code that loads the library: var AD:ApplicationDomain = ApplicationDomain.currentDomain; var context:LoaderContext = new LoaderContext(false, AD); SA_gamecore_loader = new Loader(); SA_gamecore_loader.contentLoaderInfo.addEventListener(Event.COMPLETE, onGameCoreLibraryDataComplete); SA_gamecore_loader.load(new URLRequest("GameCore.swf"), context); Here's the code that tries to instantiate a class from GameCore.swf: var test:Class = GetClassFromDefinition("MenuArt") as Class; var testInstance:Object = new test(); public function GetClassFromDefinition(theStr:String):Object { var theClass:Object; try { theClass = GameCoreLibraryData.applicationDomain.getDefinition(theStr); } catch(e:ReferenceError) { trace(e); return null; } return theClass; } And this is the message that's traced: ReferenceError: Error #1065: Variable MenuArt is not defined. The GameCore.swf is in the same location as the parent swf. I'm using Flash Develop if that helps. Anyone able to point out what I'm doing wrong?

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  • addChild in the same layer

    - by CEAFDC
    I'm doing an application that puts tons of sprites on the screen in random position, like throwing cards on a table, but after a while it starts to drop the fps, because all the sprites still there. What I would like to do is adding the sprites but like an image, what's behind isn't stored. There are some way to do that? the code looks like this: var mySprite:MySprite = new MySprite(); mySprite.x = random; mySprite.y = random; mySprite.rotation = random; addChild(mySprite); Ps: I will not have to mess with them after they are on the screen.

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  • tiny URL api Automati in flex 3

    - by Oscar Navidad
    hello i am working in application of twitter in flex 3 and action script 3 , this in the text area when the user write my application automatically change http address to a short address but i don't know find the address within the text you can help me please.. thanks in advance

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