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  • UITextField for Phone Number

    Hello everyone, I was wondering how I can format the textField that I'm using for a phone number (ie like the "Add New Contact" page on the iPhone. When I enter in a new mobile phone, ex. 1236890987 it formats it as (123) 689-0987.) I already have the keyboard set as the number pad. Thanks!

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  • UITextField with numbers and default keyboard

    - by n35
    Created a UITextField for "Postal Code/ZIP" field with a keyboardType of UIKeyboardTypeDefault. I would like to use the default keyboard but want the numbers & symbols to be shown by default as apposed to letters. Apple does this when you are entering addresses in the Contacts.app. Anyone know how to get this accomplished?

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  • How to read file.xml from resources to NSString with format?

    - by falkon
    Actually I have such a code: NSString *path = [[NSBundle mainBundle] pathForResource: @"connect" ofType: @"xml"]; NSError *error = nil; NSString *data = [NSString stringWithContentsOfFile: path encoding: NSUTF8StringEncoding error: &error]; NSString *message = [NSString stringWithFormat:data, KEY, COUNTRY_ID]; which reads the connect.xml from resources. But on the formating the string (message) APP quits without displaying any errors. How can I read file.xml from resources to NSString with format?

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  • Which icons/buttons to use for help, about, info?

    - by 4thSpace
    I use the info button to display a settings page. This page is a modal. I need another button from here to display "About" info, since I've already used "info" for something. I have a search form that is accessed only from the modal. On the search form, I need a help icon. I can use the info button but that seems confusing, since I already use the info button from the main view to access the modal. What else can I do for help and about icons/buttons?

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  • Application to download video from youtube

    - by Nidal Saed
    I making an application to view videos form youtube, and I think it is very easy to write a code to make the user be able download the videos and save it in the documents folder of the application, my questions are: 1) is it legal to do this, and is there any concern of the application being rejected? 2) is it possible to make the user watch the video and when he finish (watched all the video) get this data and save it, (not to download it again since he already watched the video and downloaded it).

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  • UIButton At Run Time

    - by rami
    I want to create UIButton At Run Time. I Have main view in which I have Table View when I select Row it Open Sub View with Toolbar and in that I Click on Add Button on tool Bar it opens the another view in which I add My value(like name)now when I press save Button It goes back to the sub View with Toolbar and it create button with name which I save and add it in sub view But problem is when I do it again all things done well But The Button Which created previous is not seen in sub view.It display only button with name Which I save Last.

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  • deleteRowsAtIndexPaths- crahes application [closed]

    - by Tushar Chutani
    (void)tableView:(UITableView *)tableView commitEditingStyle:(UITableViewCellEditingStyle)editingStyle forRowAtIndexPath:(NSIndexPath *)indexPath { if (editingStyle == UITableViewCellEditingStyleDelete) { NSLog(@"delet it"); // Delete the row from the data source. [tableView deleteRowsAtIndexPaths:[NSArray arrayWithObject:indexPath] withRowAnimation:YES]; } else if (editingStyle == UITableViewCellEditingStyleInsert) { // Create a new instance of the appropriate class, insert it into the array, and add a new row to the table view. } } why is this crashing my application

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  • Delegate Method only Firing after 5 or so Button Presses?

    - by CoDEFRo
    I'm having the most bizarre problem which I'm not even close to figuring out. I have a button which fires a delegate method. Once upon a time it was working fine, but after making some changes to my code, now the delegate method only fires after I push the button x amount of times (the changes I made to the code had nothing to do with the infrastructure that connects the delegate together). It varies, it can be 5 times to 10 times. I used the analyzer to check for memory leaks and there aren't any. There is too much code for me to paste here (I don't even know where to start or where the problem could be), but I'm wondering if anyone has experienced this problem before, or what could be causing it? This is very odd and have no clue what could be causing it.

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  • UIWebView from Navigation Bar button

    - by Dixit
    Im having issue with button on a top right hand side of naviogation bar on iOS: I have a button that can launch a app.html file from app itself and show on top of current view and That popup webview can be minimize with dDone button on it, Im having issues doing this, How can i call UIWebView on top of current view and allow it to launch app.html page from app directory. Currently i have: - (BOOL)webView:(UIWebView *)webViewer shouldStartLoadWithRequest:(NSURLRequest *)request navigationType:(UIWebViewNavigationType)navigationType{ } and this is a button that call that function UIBarButtonItem *showAppMenu = [[UIBarButtonItem alloc] initWithTitle:@"Help" style:UIBarButtonItemStylePlain target:self action:@selector(webView)];

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  • iOS - How to pass information from the VIEW to the Controller?

    - by user1720503
    I am fairly new to programming in general, and have been following the CS193p videos on iTunesU. I am currently doing assignment 3, and am having trouble getting a bit of information from the View sent to the View Controller. I believe I have set up the whole delegation thing correctly, so the question really is to how to get my View Controller to see a bit of information (such as self.bounds.size.width), which is a property that only the View has. Would this involve using self.dataSource? And if so, through what means could I pass this bit of information? Thanks!!

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  • multiple touches: touchend event fired only when a touchmove occurs

    - by dridri
    I would like to add some multitouch features to my javascript application when it is accessed from an ios device (and maybe android later). I want to provide a shiftkey-like functionality: the user may hold a button on the screen with one finger, and while this button is pressed, the behavior for a tap action on the rest of the screen is slightly different from the classic tap. The problem i'm running into is that i do not receive any touchend event for the tapping finger unless a touchmove is fired for the first finger holding the shiftkey button. Because the screen is very sensitive, touchmove events gets easily fired and in most cases everything works fine. But when the user's finger is a bit too still, the tapping is not detected until the user moves his finger a bit. This induces a variable 'delay' between the tapping and the action that occurs on the screen (the delay may vary and last a few seconds if the user is very calm). My guess is that this delay will cause the user to tap again and thus fire the action a second time, which is something that i don't want ! You can test it here with your ipad/iphone : http://jsfiddle.net/jdeXH/8/ Try to make the body remain green for a few seconds by holding your finger very still on the cyan div while tapping on the red div. Is this behavior to be expected ? Is there some known workaround for the problem ? I would have expected the touchend event to be fired right away when the finger is removed from the screen. i tested this with iOS 5.1.1 (ipad1 and iphone4s) edit: found a similar question Multitouch touchEvents not triggered as they should on Safari Mobile

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  • Setting up an independent delegate?

    - by fuzzygoat
    Its common for the dataSource and delegate to be the same object, its also common for this object to be the viewController. In all the info/tutorials that I have seen online delegates are always setup as above. If I wanted to create my own class instead can anyone give me any pointers as to how I might do that. Where does that object get instantiated, how do you connect the dataSource and delegate items etc. I am using UITableView to test this.

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  • Protecting from crashes (beyond bounds) with [object objectAtIndex:]

    - by Tom
    Hi! I'd like to know if there's a way to verify if an index exists before getting it. So it'd be way to protect my code against: *** Terminating app due to uncaught exception 'NSRangeException', reason: '*** -[NSCFArray objectAtIndex:]: index (2) beyond bounds (0)' Like in PHP you can do: isset($object[10]); and it'll return true if it exists. Is there such a method in Objective-C/Cocoa? Thanks!

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  • UITabBarController for main & about views?

    - by fuzzygoat
    I have two screens on my app that I want to present to users, the first is the main screen and the second is an about screen, brief instructions / credits. Currently I have this setup as a UITabBarController with two buttons and two views. Is this approach acceptable?

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  • Playing a sequence of sounds without gaps (iPhone)

    - by Fiire
    I thought maybe the fastest way was to go with Sound Services. It is quite efficient, but I need to play sounds in a sequence, not overlapped. Therefore I used a callback method to check when the sound has finished. This cycle produces around 0.3 seconds in lag. I know this sounds very strict, but it is basically the main axis of the program. EDIT: I now tried using AVAudioPlayer, but I can't play sounds in a sequence without using audioPlayerDidFinishPlaying since that would put me in the same situation as with the callback method of SoundServices. EDIT2: I think that if I could somehow get to join the parts of the sounds I want to play into a large file, I could get the whole audio file to sound continuously. EDIT3: I thought this would work, but the audio overlaps: waitTime = player.deviceCurrentTime; for (int k = 0; k < [colores count]; k++) { player.currentTime = 0; [player playAtTime:waitTime]; waitTime += player.duration; } Thanks

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  • Where i set touch effect when a spawn Srite are comming on the screen?

    - by shihab_returns
    I just create a scene where create a spawn spirit that comes from above screen height in Landscape mode. Now i want to remove spirits when i touch on it. I tried but seems the code not works and crashed also after a while. here is my code: /** TimerHandler for collision detection and cleaning up */ IUpdateHandler detect = new IUpdateHandler() { @Override public void reset() { } @Override public void onUpdate(float pSecondsElapsed) { Iterator<AnimatedSprite> targets = targetLL.iterator(); AnimatedSprite _target; while (targets.hasNext()) { _target = targets.next(); if (_target.getY() >= cameraHeight) { // removeSprite(_target, targets); tPool.recyclePoolItem(_target); targets.remove(); Log.d("ok", "---------Looop Inside-----"); // fail(); break; } } targetLL.addAll(TargetsToBeAdded); TargetsToBeAdded.clear(); } }; /** adds a target at a random location and let it move along the y-axis */ public void addTarget() { Random rand = new Random(); int minX = mTargetTextureRegion.getWidth(); int maxX = (int) (mCamera.getWidth() - mTargetTextureRegion.getWidth()); int rangeX = maxX - minX; Log.d("----point----", "minX:" + minX + "maxX:" + maxX + "rangeX:" + rangeX); int rX = rand.nextInt(rangeX) + minX; int rY = (int) mCamera.getHeight() + mTargetTextureRegion.getHeight(); Log.d("---Random x----", "Random x" + rX + "Random y" + rY); target = tPool.obtainPoolItem(); target.setPosition(rX, rY); target.animate(100); mMainScene.attachChild(target, 1); mMainScene.registerTouchArea(target); int minDuration = 2; int maxDuration = 32; int rangeDuration = maxDuration - minDuration; int actualDuration = rand.nextInt(rangeDuration) + minDuration; // MoveXModifier mod = new MoveXModifier(actualDuration, target.getX(), // -target.getWidth()); MoveYModifier mody = new MoveYModifier(actualDuration, -target.getHeight(), cameraHeight + 10); target.registerEntityModifier(mody.deepCopy()); TargetsToBeAdded.add(target); } @Override public boolean onAreaTouched(final TouchEvent pSceneTouchEvent, final ITouchArea pTouchArea, final float pTouchAreaLocalX, final float pTouchAreaLocalY) { if (pTouchArea == target) { Toast.makeText(getApplicationContext(), "Yoooooooo", Toast.LENGTH_LONG).show(); } return true; } ** My question is where i implements IOnAreaTouchListener in My code. ? ** Thanks in Advance.

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  • Facebook Graph Api doesn't redirect to my callback

    - by Pentium10
    I am following the steps to do the authorization as described here, but I am not redirected to my callback url. I get the following five steps after calling the first one: https://graph.facebook.com/oauth/authorize?display=touch&client_id=...&redirect_uri=... https://www.facebook.com/connect/uiserver.php?display=touch&client_id=...&redirect_uri=...&next=https://graph.facebook.com/oauth/authorize_success?display=touch&client_id=...&redirect_uri=...&type=web_server&cancel_url=https://graph.facebook.com/oauth/authorize_cancel?display=touch&client_id=...&redirect_uri=...&method=permissions.request&return_session=1 http://www.facebook.com/ http://touch.facebook.com/?w2m http://touch.facebook.com/login.php?next=http://touch.facebook.com/?w2m&cancel=http://touch.facebook.com/?w2m&fbconnect=0&r39c26cf0&refid=108 As you see the 5th steps just displays the login screen. If I log in, or I am already logged in I am presented with the home page. I use my application key, and the connect url of the app I've setup in FB Developers page. What I am doing wrong, why I am not redirected to my url?

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  • How do I increase Relevance value in an advanced MySQL query?

    - by morgant
    I've got a MySQL query similar to the following: SELECT *, MATCH (`Description`) AGAINST ('+ipod +touch ' IN BOOLEAN MODE) * 8 + MATCH(`Description`) AGAINST ('ipod touch' IN BOOLEAN MODE) AS Relevance FROM products WHERE ( MATCH (`Description`) AGAINST ('+ipod +touch' IN BOOLEAN MODE) OR MATCH(`LongDescription`) AGAINST ('+ipod +touch' IN BOOLEAN MODE) ) HAVING Relevance > 1 ORDER BY Relevance DESC Now, I've made the query more advanced by also searching for UPC: SELECT *, MATCH (`Description`) AGAINST ('+ipod +touch ' IN BOOLEAN MODE) * 8 + MATCH(`Description`) AGAINST ('ipod touch' IN BOOLEAN MODE) + `UPC` = '123456789012' * 16 AS Relevance FROM products WHERE ( MATCH (`Description`) AGAINST ('+ipod +touch' IN BOOLEAN MODE) OR MATCH(`LongDescription`) AGAINST ('+ipod +touch' IN BOOLEAN MODE) ) AND `UPC` = '123456789012' HAVING Relevance > 1 ORDER BY Relevance DESC That'll return results, but the fact that I had a successful match on the UPC does not increase the value of Relevance. Can I only do that kind of calculation w/full text searches like MATCH() AGAINST()? Clarification: Okay, so my real question is, why does the following not have a Relevance = 16? SELECT `UPC`, `UPC` = '123456789012' * 16 AS Relevance FROM products WHERE `UPC` = '123456789012' HAVING Relevance > 1 ORDER BY Relevance DESC

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  • Is the Zune HD's audio card better or worse than the iPod touch's?

    - by MatthewThepc
    Firstly, if this is the wrong site to ask this question I apologize, but I didn't see one for "music players" on the stack exchange website :) After reading a few people online say that music playing from a Zune HD sounds better to them than that on an iPod touch, I was wondering whether there's any truth to that? From what I can tell, the Zune HD uses a Wolfson Microelectronics WM8352, while the first-generation iPod Touch (which the Zune HD was competing with) used a Wolfson Microelectronics WM8758BG, and newer models use the Cirrus Logic CS4398 and CS42L61. Which ones are better (to make the question less subjective, let's say in terms of quality, range, & accuracy of output)? Admittedly, I have almost no idea how everything compares and works together, but it would seem to me that, just by looking at the version numbers, the iPod has been better since it's launch. Is there anything else that effects sound quality? Thanks!

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  • iPhone:How to find the control interaction under Touch?

    - by user187532
    Hello friends, I have a UILabel control in a view. I want to detect touch event occurred when this label touched. I added the following code, which should work whenever touch happens on the view. - (void)touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event { // This should be called only when the label is touched, not all the time.. [ [UIApplication sharedApplication] openURL:[NSURL URLWithString:@"http://www.mywebsite.com"] ]; } Whenever that particular label is touched my code should do the process further, not when the touch is happening anywhere in the view. How do i find out the particular label (or) any control is touched under touchesEnded function ? Could someone guide me on this? Thank you.

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