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  • Programmatically convert a video to FLV

    - by Raibaz
    i am currently working on a web application that needs to accept video uploaded by users in any format (.avi, .mov, etc.) and convert them to flv for playing in a flash-based player. Since the site is OpenCms-based, the best solution would be a ready-made plugin for OpenCms that allowed to upload and play videos doing the transcode operation in background, but just a set of Java classes to do the transcode would be great and then i could make the uploading form and playback part on my own.

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  • Real-time wmv video encoding in C#

    - by Greg Roberts
    How to encode video on the fly and send it trough the network from C#? Can't find a suitable library. I need to encode in WMV and don't mind if the actual encoding is made in C++ as long as the library has a .NET assembly available. Thanks

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  • Game enemy move towards player

    - by Chris
    I'm creating a game in c++ and OpenGL and want an enemy to move towards the player. I tried finding the length of the hypotenuse between the player and the enemy. how could i get the enemy to move down that line?

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  • Suggest a Game Idea for my 3D World

    - by mrlinx
    Been creating a 3D complete world in OpenGL. For now, it features navigation like Google Earth, making possible the zooming from outter space to meter like level. My question is: How do you suggest I make this a fun and interesting game? My initial tought was to have a kind of moon lander where the user simply navigated the lander around the world. Anything better to suggest?

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  • embeding youtube video to content in wysiwyg editor

    - by Y.G.J
    i have an editor that is basic microsoft actions: "createlink" "bold" etc. i made page to handle the youtube embeding and it works fine on the website. but in the editor all i can see is the rectangle of the video with nothing in it. the editor is an iframe editable that get the content from another page - if i load that page the youtube is there but inside the editor - is not working. did anybody got that somewhen?

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  • dynamic video streaming in flash

    - by Madhusmita Mansingh
    Hello, Is there any way to do dynamic video streaming in flash without using Flash Media Server (FMS) 3.5 as it's a very expensive software but using some open-source software or in any other way. It will be really helpful if you can provide me the solution as quickly as possible. It's really very urgent.

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  • Is html5 video ready for primetime yet?

    - by Galen
    I've been asked to develop a website for the iPad. It's going to have a couple videos on it. I'd like to try out html5. I'd really only be using the new video part of html5 (with flash fallback for browsers that don't yet support it). Would it be a mistake to do this on a fairly traffic heavy site?

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  • Is the board game "Go" NP complete?

    - by sharkin
    There are plenty of Chess AI's around, and evidently some are good enough to beat some of the world's greatest players. I've heard that many attempts have been made to write successful AI's for the board game Go, but so far nothing has been conceived beyond average amateur level. Could it be that the task of mathematically calculating the optimal move at any given time in Go is an NP-complete problem?

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  • Overlay 2d weapon sprite over character sprite ?

    - by Mr.Gando
    Hello, I'm working on a game where my character needs to be able to have different weapons. For that I think that somehow overlaying the weapon over the moving sprite would be the correct choice, but I'm not sure about how could I do this. Assuming my Character spritesheet looks like this: And my preliminar weapon spritesheet ( haven't decided on a fixed square size for the weapon yet ), looks like this: How would you make the overlay to set the weapon correctly over the character hand for each of his frames? I know that one way would be just to have a weapon frame the same size as my character sprites, and overlay those too, but I think that if the game has way too much weapons (say 15 different kinds of one hand weaps) this could get pretty insane ( having one weapon sprite sheet the same size as the character sprite sheet for each type of weapon ) Do you guys have any advice on how to implement this? (supporting overlaying the weapon sprites over the character sprites) Thanks!

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  • Trying to Make mini Jeopardy flash game button help pls

    - by Jinnra
    Hey im a noob in flash cs3 and i want to create a jeopardy game where when a button is pressed we go in to the main question scene and when we come back the button the we pressed is now disabled via 'button._visible=flase'...pls any help...any suggestions or links to tutorials or tutorials from you guys or girls will grateful thanx...

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  • video processing with opencv

    - by mithila
    i'm trying to detect car in a video file.i can do background subtraction and the moving cars are visible as foreground object. but i can't draw rectangle around the car. how can i do it? or how can i say in a particular area of the frame there is a car/or there is no car now.please help.

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  • Programmatically convert a video to FLV

    - by Raibaz
    Hi all, i am currently working on a web application that needs to accept video uploaded by users in any format (.avi, .mov, etc.) and convert them to flv for playing in a flash-based player. Since the site is OpenCms-based, the best solution would be a ready-made plugin for OpenCms that allowed to upload and play videos doing the transcode operation in background, but just a set of Java classes to do the transcode would be great and then i could make the uploading form and playback part on my own.

    Read the article

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