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  • codingstyle "blanking after open and before close brackets"

    - by Oops
    Hi, I really like the "blanking after open and before close brackets"-codingstyle in modern codes Java/C#/C++ . e.g. calling a function: foo(myparam); // versus foo( myparam ); Do you have a better name for this codingstyle? where does it come from? Do you like it either, what is the reason for you to use it or not use it? a few years ago people said "you are blanking" if one has used too much blank space characters in a forumspost or email. many thanks in advance regards Oops

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  • Best data recovery tools?

    - by Nonick
    So due to a recent act of stupidity and bravado, I uttered the words "backups! who needs backups?!" and what followed was the tragic loss of 260gb of data. This scenario in particular is requiring me to recover a repartitioned hard disk, but I was wondering what tools people here use in general to recover lost data. I'm sure everyone has been there, either accidentally rewriting files, resaving an old version, computer crash, hard disk death, user deletes an important document etc. So was thinking it might be an interesting point of discussion as to what you guys use to recover lost data. I appologise if this is considered irrelevant, but considering there has been a few recovery questions, I think this might be interesting.

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  • codingstyle "blanking after open and before close brackets"

    - by Oops
    I really like the "blanking after open and before close brackets"-codingstyle in modern codes Java/C#/C++ . e.g. calling a function: foo(myparam); // versus foo( myparam ); Do you have a better name for this codingstyle? where does it come from? Do you like it either, what is the reason for you to use it or not use it? a few years ago people said "you are blanking" if one has used too much blank space characters in a forumspost or email. many thanks in advance regards Oops edit: two cons, any pros out there?

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  • Same memory space being allocated again & again while using malloc()

    - by shadyabhi
    In each loop iteration, variable j is declared again and again. Then why is its address remaining same? Shouldn't it be given some random address each time? Is this compiler dependent? #include<stdio.h> #include<malloc.h> int main() { int i=3; while (i--) { int j; printf("%p\n", &j); } return 0; } Testrun:- shadyabhi@shadyabhi-desktop:~/c$ gcc test.c shadyabhi@shadyabhi-desktop:~/c$ ./a.out 0x7fffc0b8e138 0x7fffc0b8e138 0x7fffc0b8e138 shadyabhi@shadyabhi-desktop:~/c$

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  • Same memory space being allocated again & again

    - by shadyabhi
    In each loop iteration, variable j is declared again and again. Then why is its address remaining same? Shouldn't it be given some random address each time? Is this compiler dependent? #include<stdio.h> #include<malloc.h> int main() { int i=3; while (i--) { int j; printf("%p\n", &j); } return 0; } Testrun:- shadyabhi@shadyabhi-desktop:~/c$ gcc test.c shadyabhi@shadyabhi-desktop:~/c$ ./a.out 0x7fffc0b8e138 0x7fffc0b8e138 0x7fffc0b8e138 shadyabhi@shadyabhi-desktop:~/c$

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  • super-space-optimized code

    - by Will
    There are key self-contained algorithms - particularly cryptography-related such as AES, RSA, SHA1 etc - which you can find many implementations of for free on the internet. Some are written to be nice and portable clean C. Some are written to be fast - often with macros, and explicit unrolling. As far as I can tell, none are trying to be especially super-small - so I'm resigned to writing my own - explicitly AES128 decryption and SHA1 for ARM THUMB2. What patterns and tricks can I use to do so? Are there compilers/tools that can roll-up code?

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  • Space between 2 vertices on a heightmap

    - by Sietse
    First off, I am sorry for the crazy title. I couldn't really think of something else. I am working on a hobby project, it's a infinite world generated with Perlin Noise, Java and LWJGL. But I am having a problem, it is kinda hard to explain, so I made a video: http://youtu.be/D_NUBJZ_5Kw Obviously the problem is the black spaces in between all the pieces of ground. I have no idea what is causing it. I already tried making all the values doubles instead of floats, but that didn't fix it. Here is a piece of code I am using: float height2, height = (float)getHeight(x, y); height2 = (float) ((getHeight(x-1, y+1) + height) / 2); vertexhelper.addVertexColorAndTexture(x, height2, y+1, r, g, b, a, 0f, 1f); height2 = (float) ((getHeight(x+1, y+1) + height) / 2); vertexhelper.addVertexColorAndTexture(x+1, height2, y+1, r, g, b, a, 1f, 1f); height2 = (float) ((getHeight(x+1, y-1) + height) / 2); vertexhelper.addVertexColorAndTexture(x+1, height2, y, r, g, b, a, 1f, 0f); height2 = (float) ((getHeight(x-1, y-1) + height) / 2); vertexhelper.addVertexColorAndTexture(x, height2, y, r, g, b, a, 0f, 0f); I loop through this at the initialization of a chunk with x-16 and y-16. vertexhelper is a class I made that just puts everything in a array. (I am using floats here, but that's after doing the maths, so that shouldn't be a problem) I highly appreciate you reading this.

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  • Javascript replace query string + with a space

    - by BruceClark
    I'm grabbing the query string parameters and trying to do this: var hello = unescape(helloQueryString); and it returns: this+is+the+string instead of: this is the string Works great if %20's were in there, but it's +'s. Any way to decode these properly so they + signs move to be spaces? Thanks.

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  • replacing space with %20

    - by Codenotguru
    The following program replaces all spaces with %20.the compilation works fine but the program terminates during the runtime.Any help??? #include<iostream> #include<string> using namespace std; void removeSpaces(string url){ int len=url.length(); int i,count=0; while(i<=len){ if(url[i]==' ') count++; i++; } int length2=len+(count*2); string newarr[length2]; for(int j=len-1;j>=0;j--){ if(url[j]==' ') { newarr[length2-1]='0'; newarr[length2-2]='2'; newarr[length2-3]='%'; length2=length2-3; } else { newarr[length2-1]=url[j]; length2=length2-1; } } cout<<"\nThe number of spaces in the url is:"<<count; cout<<"\nThe replaced url is:"<<newarr; } int main(){ string url="http://www.ya h o o.com/"; removeSpaces(url); }

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  • sIFR encoding the non-breaking space char - %20

    - by Jay Carroll
    Gotta be something I'm doing wrong when converting the ttf with OpensIFRr, but I'm seeing %20 chars for non-breaking spaces in all sIFR'd text. I'm using the jQuery sIFR plugin (3.04) with the following: <div><h1>My Example Text</h1></div> ... <script type="text/javascript"> <!-- var $j = jQuery; $j(document).ready(function(){ $j('h1').sifr({ path: '/fonts/', font: 'fancy_script' }); }); //--> </script> Happens no matter which font I use, TIA... -Jay

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  • Why do XSLT editors insert tab or space characters into XSLT to format it?

    - by pgfearo
    All XSLT editors I've tried till now add tab or space characters to the XSLT to indent it for formatting. This is done even in places within the XSLT where these characters are significant to the XSLT processor. XSLT modified for formatting in this way can produce output very different to that of the original XSLT if it had no formatting. To prevent this, xsl:text elements or other XSLT must be added to a sequence constructor to help separate formatting from content, this additional XSLT impacts on maintainability. Formatting characters also adversely impact on general usability of the tool in a number of ways (this is why word-processors don't use them I guess) and add to the size of the file. As part of a larger project I've had to develop a light-weight XSLT editor, it's designed to format XSLT properly, but without tab or space characters, just a dynamic left-margin for each new line. The XSLT therefore doesn't need additional elements to separate formatting tab or space characters from content. The problem with this is that if XSLT from this editor is opened in other XSLT editors, characters will be added for formatting reasons and the XSLT may therefore no longer behave as intended. Why then do existing XSLT editors use tabs or spaces for formatting in the first place? I feel there must be valid reasons, perhaps historical, perhaps practical. An answer will help me understand whether I need to put compatibility options in place in my XSLT editor somehow, whether I should simply revert to using tabs or spaces for both XSLT content and formatting (though this seems like a backwards step to me), or even whether enough XSLT users might be able to persuade their tools vendors to include alternative formatting methods to tabs or spaces. Note: I provided an XSLT sample demonstrating formatting differences in this answer to the question: Tabs versus spaces—what is the proper indentation character for everything, in every situation, ever?

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  • How to partition Seagate FreeAgent GoFlex 2TB hard disk?

    - by balki
    Hi I bought a new Seagate 2TB external hard disk. I opened the drive's application in my virtual windows, did product registration using the application present in it. I have few questions on how best to use it. The drive by default has some files and folders - setup.exe, System Volume Information, USB 3.0 PC Card Adapter etc,. I copied all the files to my laptop. Is it safe to delete these files? It has a dash board for windows which allows to tune power options, test the drive etc. Will I be able to use the dash board if I put back all these files and mount on windows again? I want to partition and format the hard disk. Data I like to store is Around 10 to 20 GB Files - Virtual box images. Around 4GB Files - Dvd images. Other Movies and personal Files. What is the best filesystem to store very huge files like 10 to 20GB files. So that they are written and accessed fast also best uses the drive's capacity. If I leave one of the partition as ntfs and others to different files systems, will it be able to mount on windows and Will I be able to use the device's dash board? Note: I dont need any encryption for my data. Any other advice on using the hard disk is also welcome.

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  • Should You Delete Windows 7 Service Pack Backup Files to Save Space?

    - by The Geek
    After you install the Windows 7 Service Pack 1 that we mentioned yesterday, you might be wondering how to reclaim some of the lost drive space—which we’ll show you how today—but should you actually do it? Note: If you haven’t installed the new SP1 release yet, be sure to read our post explaining what it entails before you do. Spoiler: it’s mostly bugfixes. Latest Features How-To Geek ETC Should You Delete Windows 7 Service Pack Backup Files to Save Space? What Can Super Mario Teach Us About Graphics Technology? Windows 7 Service Pack 1 is Released: But Should You Install It? How To Make Hundreds of Complex Photo Edits in Seconds With Photoshop Actions How to Enable User-Specific Wireless Networks in Windows 7 How to Use Google Chrome as Your Default PDF Reader (the Easy Way) Read On Phone Pushes Data from Your Desktop to the Appropriate Android App MetroTwit is a Sleek Native Twitter Client for Your Windows System Make Efficient Use of Tab Bar Space by Customizing Tab Width in Firefox See the Geeky Work Done Behind the Scenes to Add Sounds to Movies [Video] Use a Crayon to Enhance Engraved Lettering on Electronics Adult Swim Brings Their Programming Lineup to iOS Devices

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  • How to write code that communicates with an accelerator in the real address space (real mode)?

    - by ysap
    This is a preliminary question for the issue, where I was asked to program a host-accelerator program on an embedded system we are building. The system is comprised of (among the standard peripherals) an ARM core and an accelerator processor. Both processors access the system bus via their bus interfaces, and share the same 32-bit global physical memory space. Both share access to the system's DRAM through the system bus. (The computer concept is similar to Beagleboard/raspberry Pie, but with a specialized accelerator added) The accelerator has its own internal memory (SRAM) which is exposed to the system and occupies a portion of the global address space (as opposed to how a graphics card would talk to teh CPU via a "small" aperture in the system memory space). On the ARM core (the host) we plan on running Ubuntu 12.04. The mode of operation of communicating between the processors should be that the host issues memory transactions on the system bus that are targeted at the accelerator internal memory. As far as my understanding goes, if I write a program for the host that simply writes to the physical address of the accelerator, most chances are that the program will crash due to a segmentation violation. So, I assume that I need some way of communicating with the device in real mode. What is the easiest way to achieve this mode of operation?

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  • Building (simple) stellar systems

    - by space borg
    hi I'm currently looking at how to simulate easily some stellar systems (meaning some central stars and then some planets with maybe satellites), in order to allow later some space based strategy game (hence with space ships moving around). This should all be based around time (so the state of each system differs through time) I'm quite struggling with the math behind this topic, like for example: - ellipse related math, - creating the path from planet A to B having time in mind (respective positions will change over time)... Do you know of any resources for that ? I wouldn't mind even buying books about it... thanks in advance best space borg side note: how to display all this stuff isn't a matter at this point in time, I'll simple plans for that (basically sticking to 2D and a "high level view" with no space ships/planets details, just markers)

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  • Package upgrade on Ubuntu raid server and grub setup issue

    - by RecNes
    I have remote Ubuntu 10.10 server running on raid system. I did package upgrade yesterday night for security reasons. During the upgrade, grub installation screen appeared and asked me which partition I wanted to install grub. Options are sda,sdb,md1 and md2. I decide to install them on both sda and sdb partitions. I wondering, was I make true decision? If machine get reboot is it can be boot up safely? You can find fdisk output and fstab mount points below: Fstab: proc /proc proc defaults 0 0 none /dev/pts devpts gid=5,mode=620 0 0 /dev/md0 none swap sw 0 0 /dev/md1 /boot ext3 defaults 0 0 /dev/md2 / ext3 defaults 0 0 Fdisk: Disk /dev/sda: 750.2 GB, 750156374016 bytes 255 heads, 63 sectors/track, 91201 cylinders Units = cylinders of 16065 * 512 = 8225280 bytes Sector size (logical/physical): 512 bytes / 512 bytes I/O size (minimum/optimal): 512 bytes / 512 bytes Disk identifier: 0x00029bb5 Device Boot Start End Blocks Id System /dev/sda1 1 262 2102562 fd Linux raid autodetect /dev/sda2 263 295 265072+ fd Linux raid autodetect /dev/sda3 296 91201 730202445 fd Linux raid autodetect Disk /dev/md0: 2152 MB, 2152923136 bytes 2 heads, 4 sectors/track, 525616 cylinders Units = cylinders of 8 * 512 = 4096 bytes Sector size (logical/physical): 512 bytes / 512 bytes I/O size (minimum/optimal): 512 bytes / 512 bytes Disk identifier: 0x00000000 Disk /dev/md0 doesn't contain a valid partition table Disk /dev/md1: 271 MB, 271319040 bytes 2 heads, 4 sectors/track, 66240 cylinders Units = cylinders of 8 * 512 = 4096 bytes Sector size (logical/physical): 512 bytes / 512 bytes I/O size (minimum/optimal): 512 bytes / 512 bytes Disk identifier: 0x00000000 Disk /dev/md1 doesn't contain a valid partition table Disk /dev/md2: 747.7 GB, 747727224832 bytes 2 heads, 4 sectors/track, 182550592 cylinders Units = cylinders of 8 * 512 = 4096 bytes Sector size (logical/physical): 512 bytes / 512 bytes I/O size (minimum/optimal): 512 bytes / 512 bytes Disk identifier: 0x00000000 Disk /dev/md2 doesn't contain a valid partition table Disk /dev/sdb: 750.2 GB, 750156374016 bytes 255 heads, 63 sectors/track, 91201 cylinders Units = cylinders of 16065 * 512 = 8225280 bytes Sector size (logical/physical): 512 bytes / 512 bytes I/O size (minimum/optimal): 512 bytes / 512 bytes Disk identifier: 0x00088969 Device Boot Start End Blocks Id System /dev/sdb1 1 262 2102562 fd Linux raid autodetect /dev/sdb2 263 295 265072+ fd Linux raid autodetect /dev/sdb3 296 91201 730202445 fd Linux raid autodetect

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  • Should I use "Raid 5 + spare" or "Raid 6"?

    - by Trevor Boyd Smith
    What is "Raid 5 + Spare" (excerpt from User Manual, Sect 4.17.2, P.54): RAID5+Spare: RAID 5+Spare is a RAID 5 array in which one disk is used as spare to rebuild the system as soon as a disk fails (Fig. 79). At least four disks are required. If one physical disk fails, the data remains available because it is read from the parity blocks. Data from a failed disk is rebuilt onto the hot spare disk. When a failed disk is replaced, the replacement becomes the new hot spare. No data is lost in the case of a single disk failure, but if a second disk fails before the system can rebuild data to the hot spare, all data in the array will be lost. What is "Raid 6" (excerpt from User Manual, Sect 4.17.2, P.54): RAID6: In RAID 6, data is striped across all disks (minimum of four) and a two parity blocks for each data block (p and q in Fig. 80) is written on the same stripe. If one physical disk fails, the data from the failed disk can be rebuilt onto a replacement disk. This Raid mode can support up to two disk failures with no data loss. RAID 6 provides for faster rebuilding of data from a failed disk. Both "Raid 5 + spare" and "Raid 6" are SO similar ... I can't tell the difference. When would "Raid 5 + Spare" be optimal? And when would "Raid 6" be optimal"? The manual dumbs down the different raid with 5 star ratings. "Raid 5 + Spare" only gets 4 stars but "Raid 6" gets 5 stars. If I were to blindly trust the manual I would conclude that "Raid 6" is always better. Is "Raid 6" always better?

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  • How to get two TD cells side by side WITHOUT using css

    - by Joe
    Hi, in the following HTML snippet, I would like the two cells be placed side by side with NO spaces between them; without using css if possible. If the leftmost position of the 2nd one is the rightmost position of the 1st, why WOULD they have any space between? thx. <TR> <TD style="position:absolute; top:98px; left:0px; right:56px; bottom:126px; font-size: 7pt; background-color:Lime; text-align: center; font-family: Arial;" cellpadding="0" cellspacing="0">ABC</TD> <TD style="position:absolute; top:98px; left:56px; right:112px; bottom:126px; font-size: 7pt; background-color:Lime; text-align: center; font-family: Arial;" cellpadding="0" cellspacing="0">123</TD>

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  • Why does OS X insist on spinning up all external drives when loading a file from the local drive?

    - by Phillip Oldham
    Why does OS X insist on spinning up all the attached external drives (firewire, usb) when loading a file from the local (internal) drive? It's driving me insane that I have to wait for 3 attached drives (1 back-up, 2 media) to spin up -- a total of 20s -- to access a file that is located only on my local/internal drive. There is no obvious need to access the other drives; nothing is being read from them and nothing need be written. Examples: Quicktime X opening a file from the local HDD. Starting Caffeine, an app which doesn't access any other files at all. Can I tell OS X to only spin those drives up when actually accessing them?

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  • CloneZilla PXE Boot Without NFS

    - by John
    I am trying to setup CloneZilla to be bootable via PXE without using NFS. I do not have NFS running on our PXE server and would like to keep it that way. However, most of the information that I have found online indicates that you need to setup NFS in order to PXE boot CloneZilla. I believe that I am pretty close in getting it to work, but am not sure where to go next. Listed below are the different PXE menu option configurations that I have used so far. LABEL Clonezilla Live MENU LABEL Clonezilla Live KERNEL utilities/clonezilla/vmlinuz APPEND initrd=utilities/clonezilla/initrd.img boot=live live-config noswap nolocales edd=on nomodeset ocs_live_run="ocs-live-general" ocs_live_extra_param="" ocs_live_keymap="" ocs_live_batch="no" o$ I have also tried the following append lines, without success: APPEND initrd=utilities/clonezilla/initrd.img boot=live union=aufs noswap noprompt vga=788 fetch=tftp://10.130.155.23/filesystem.squashfs APPEND initrd=utilities/clonezilla/initrd.img boot=live union=aufs noswap noprompt vga=normal nomodeset nosplash fetch=tftp://10.130.155.23/filesystem.squashfs Each of them have resulted in a no go with the following error: "Unable to find a live file system on the network". It looks like it gets to the point of trying to load the filesystem.squashfs file, hangs, and then throws the error. Any help would be greatly appreciated.

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  • MD3200 - 3 to 4x less throughput than MD1220. Am I missing something here?

    - by Igor Polishchuk
    I have two R710 servers with similar configuration. One in my office has MD1220 attached. Another one in the datacenter of my hosting services vendor has MD3200. I'm getting significantly worse throughput from MD3200 at my vendors setup. I'm mostly interested in sequential writes, and I'm getting these results in bonnie++ and dd tests: Seq. writes on MD1220 in my office: 1.1 GB/s - bonnie++, 1.3GB/s - dd Seq. writes on MD3200 at my vendor's: 240MB/s - bonnie++, 310MB/s - dd Unfortunately, I could not test the exactly the same configurations, but the two I have should be comparable. If anything, my good performing environment is cheaper than the bad performing. I expect at least similar throughput from these two setups. My vendor cannot really help me. Hopefully, somebody more familiar with the DAS performance can look at it and tell if I'm missing something here and my expectations are too high. To summarize, the question here is it reasonable to expect about 100MB/s of sequential write throughput per each couple of drives in RAID10 on MD3200? Is there any trick to enable such performance in MD3200 with dual controller as opposed to simple MD1220 with a single H800 adapter? More details about the configurations: A good one in my office: Dell R710 2CPU X5650 @ 2.67GHz 12 cores 96GB DDR3, OS: RHEL 5.5, kernel 2.6.18-194.26.1.el5 x86_64 20x300GB 2.5" SAS 10K in a single RAID10 1MB chunk size on MD1220 + Dell H800 I/O controller with 1GB cache in the host Not so good one at my vendor's: Dell R710 2CPU L5520 @ 2.27GHz 8 cores 144GB DDR3, OS: RHEL 5.5, kernel 2.6.18-194.11.4.el5 x86_64 20x146GB 2.5" SAS 15K in a single RAID10 512KB chunk size, Dell MD3200, 2 I/O controllers in array with 1GB cache each Additional information. I've also ran the same tests on the same vendor's host, but the storage was: two raids of 14x146GB 15K RPM drives RAID 10, striped together on the OS level on MD3000+MD1000. The performance was about 25% worse than on MD3200 despite having more drives. When I ran similar tests on the internal storage of my vendor's host (2x146GB 15K RPM drives RAID1, Perc 6i) I've got about 128MB/s seq. writes. Just two internal drives gave me about a half of 20 drives' throughput on MD3200. The random I/O performance of the MD3200 setup is ok, it gives me at least 1300 IOPS. I'm mostly have problems with sequentioal I/O throughput. Thank you for looking into it. Regards Igor

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  • The difference between desktop-series HDD drives and server-series

    - by FractalizeR
    Hello. What are the main differences between desktop-series hard disks and server-series? The obvious things I can see are: durability (server hardware mostly more qualitative and have more warranty) and power consumption (server hardware more focused on performance, than on power economy). Also server disks are usually a little faster, but it seems, that it is not always the case. May be there are some other reasons, that make you choose server-oriented series (Seagate ES drives, for example) over desktop-oriented ones (Seagate Barracuda series)? What are they?

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