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  • Android Game Development. Async Task. Loading Bitmap Images Sounds

    - by user2534694
    Im working on this game for android. And wanted to know if my thread architecture was right or wrong. Basically, what is happening is, i am loading All the bitmaps,sounds etc in the initializevariables() method. But sometimes the game crashes and sometimes it doesnt. So i decided to use async task. But that doesnt seem to work either (i too loads at times and crashes at times) @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setFullScreen(); initializeVariables(); new initVariables().execute(); // setContentView(ourV); } private void setFullScreen() { requestWindowFeature(Window.FEATURE_NO_TITLE); getWindow().setFlags(WindowManager.LayoutParams.FLAG_FULLSCREEN, WindowManager.LayoutParams.FLAG_FULLSCREEN); getWindow().setFlags(WindowManager.LayoutParams.FLAG_KEEP_SCREEN_ON, WindowManager.LayoutParams.FLAG_KEEP_SCREEN_ON ); } private void initializeVariables() { ourV=new OurView(this); stats = getSharedPreferences(filename, 0); ballPic = BitmapFactory.decodeResource(getResources(), R.drawable.ball5); platform = BitmapFactory.decodeResource(getResources(), R.drawable.platform3); gameB = BitmapFactory.decodeResource(getResources(), R.drawable.game_back2); waves = BitmapFactory.decodeResource(getResources(), R.drawable.waves); play = BitmapFactory.decodeResource(getResources(), R.drawable.play_icon); pause = BitmapFactory.decodeResource(getResources(), R.drawable.pause_icon); platform2 = BitmapFactory.decodeResource(getResources(), R.drawable.platform4); countdown = BitmapFactory.decodeResource(getResources(), R.drawable.countdown); bubbles = BitmapFactory.decodeResource(getResources(), R.drawable.waves_bubbles); backgroundMusic = MediaPlayer.create(this, R.raw.music); jump = MediaPlayer.create(this, R.raw.jump); click = MediaPlayer.create(this, R.raw.jump_crack); sm = (SensorManager) getSystemService(SENSOR_SERVICE); acc = sm.getDefaultSensor(Sensor.TYPE_ACCELEROMETER); sm.registerListener(this, acc, SensorManager.SENSOR_DELAY_GAME); ourV.setOnTouchListener(this); dialog = new Dialog(this,android.R.style.Theme_Translucent_NoTitleBar_Fullscreen); dialog.setContentView(R.layout.pausescreen); dialog.hide(); dialog.setOnDismissListener(this); resume = (Button) dialog.findViewById(R.id.bContinue); menu = (Button) dialog.findViewById(R.id.bMainMenu); newTry = (Button) dialog.findViewById(R.id.bNewTry); tv_time = (TextView) dialog.findViewById(R.id.tv_time); tv_day = (TextView) dialog.findViewById(R.id.tv_day); tv_date = (TextView) dialog.findViewById(R.id.tv_date); resume.setOnClickListener(this); menu.setOnClickListener(this); newTry.setOnClickListener(this); } @Override protected void onResume() { //if its running the first time it goes in the brackets if(firstStart) { ourV.onResume(); firstStart=false; } } Now what onResume in ourV does is , its responsible for starting the thread //this is ourV.onResume public void onResume() { t=new Thread(this); isRunning=true; t.start(); } Now what I want is to initialise all bitmaps sounds etc in the async background method public class initVariables extends AsyncTask<Void, Integer, Void> { ProgressDialog pd; @Override protected void onPreExecute() { pd = new ProgressDialog(GameActivity.this); pd.setProgressStyle(ProgressDialog.STYLE_HORIZONTAL); pd.setMax(100); pd.show(); } @Override protected Void doInBackground(Void... arg0) { synchronized (this) { for(int i=0;i<20;i++) { publishProgress(5); try { Thread.sleep(89); } catch (InterruptedException e) { // TODO Auto-generated catch block e.printStackTrace(); } } } return null; } @Override protected void onProgressUpdate(Integer... values) { pd.incrementProgressBy(values[0]); } @Override protected void onPostExecute(Void result) { pd.dismiss(); setContentView(ourV); } } Now since I am new to this. You could tellme maybe if async is not required for such stuff and there is another way of doing it normally.

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  • No access to Samba shares

    - by koanhead
    I have three shared folders in my local home directory- that is to say, on my Ubuntu desktop's /home/me/. All were set up using "Sharing Options" in Nautilus' right-click menu. The standard "Music" and "Videos" folders are configured identically: the "Guest Access" box is checked, but the "Allow others to create and delete" is not. The third folder, called "shared", is configured to not allow Guest access but to allow others to modify files. I have not altered /etc/samba/smb.conf by hand, I have only used Sharing Options to create and modify these so-called "shares". My roommates have two Windows 7 computers and one Ubuntu Netbook Remix netbook. I have the aforementioned desktop machine and laptop running 10.04. None of these machines can access any of the shares. Attempts to access the Guest shares result in the message \\machine\directory is not accessible. The network name could not be found. This is the error message generated by a VM running Windows 2000. The other Windows machines generate a similar error. The Ubuntu laptop gives the error Unable to mount location: Failed to mount Windows share. Hurrah, once again, for informative error messages. That really helps a lot. When attempting to browse the folder called "shared" from the laptop, I'm confronted with a password dialog. This behavior is the same will all machines I've tried in the situation. On entering my username and password for the account to which the shares belong, the password dialog briefly disappears and is replaced with an identical dialog. No error message, useful or not, appears. When attempting to browse this folder with the VM, the outcome is the same except that the password dialog helpfully states "incorrect username or password". My assumption is that the username and password in question is that of the user which owns the shares. I have tried all other username and password combinations available in this context and the outcome is the same. I would like to be able to share files. Sharing them with Windows machines is a nice feature, or would be if it was available. Really I consider sharing files between two machines with the same version of the same operating system kind of a minimum condition for network usability. Samba last functioned reliably for me more than ten years ago. I have attempted to use it on and off since then with only intermittent success. Oh, and "Personal File Sharing" from the Preferences menu does not result in an entry in Places → Network → my-server. In fact, the old entry "MY-SERVER" goes away and is replaced by "koanhead's public files on my-server", which when I attempt to open it from the laptop gives a "DBus.Error.NoReply: Message did not receive a reply." I know I come here and gripe about Ubuntu a lot, but on the other hand I spend literally hours every day trying to fix things in Ubuntu. It's a good system which aspires to greatness, which is why things like this either Need to work; or Be adequately documented. Ideally both would be the case. Anyway, rant over. Hopefully someone will have some insight on this issue. Thanks all who bother to read this wall o'text for your time.

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  • No access to Samba shares

    - by koanhead
    I have three shared folders in my local home directory- that is to say, on my Ubuntu desktop's /home/me/. All were set up using "Sharing Options" in Nautilus' right-click menu. The standard "Music" and "Videos" folders are configured identically: the "Guest Access" box is checked, but the "Allow others to create and delete" is not. The third folder, called "shared", is configured to not allow Guest access but to allow others to modify files. I have not altered /etc/samba/smb.conf by hand, I have only used Sharing Options to create and modify these so-called "shares". My roommates have two Windows 7 computers and one Ubuntu Netbook Remix netbook. I have the aforementioned desktop machine and laptop running 10.04. None of these machines can access any of the shares. Attempts to access the Guest shares result in the message \\machine\directory is not accessible. The network name could not be found. This is the error message generated by a VM running Windows 2000. The other Windows machines generate a similar error. The Ubuntu laptop gives the error Unable to mount location: Failed to mount Windows share. Hurrah, once again, for informative error messages. That really helps a lot. When attempting to browse the folder called "shared" from the laptop, I'm confronted with a password dialog. This behavior is the same will all machines I've tried in the situation. On entering my username and password for the account to which the shares belong, the password dialog briefly disappears and is replaced with an identical dialog. No error message, useful or not, appears. When attempting to browse this folder with the VM, the outcome is the same except that the password dialog helpfully states "incorrect username or password". My assumption is that the username and password in question is that of the user which owns the shares. I have tried all other username and password combinations available in this context and the outcome is the same. I would like to be able to share files. Sharing them with Windows machines is a nice feature, or would be if it was available. Really I consider sharing files between two machines with the same version of the same operating system kind of a minimum condition for network usability. Samba last functioned reliably for me more than ten years ago. I have attempted to use it on and off since then with only intermittent success. Oh, and "Personal File Sharing" from the Preferences menu does not result in an entry in Places → Network → my-server. In fact, the old entry "MY-SERVER" goes away and is replaced by "koanhead's public files on my-server", which when I attempt to open it from the laptop gives a "DBus.Error.NoReply: Message did not receive a reply." I know I come here and gripe about Ubuntu a lot, but on the other hand I spend literally hours every day trying to fix things in Ubuntu. It's a good system which aspires to greatness, which is why things like this either Need to work; or Be adequately documented. Ideally both would be the case. Anyway, rant over. Hopefully someone will have some insight on this issue. Thanks all who bother to read this wall o'text for your time.

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  • People not respecting good practices at workplace

    - by VexXtreme
    Hi There are some major issues in my company regarding practices, procedures and methodologies. First of all, we're a small firm and there are only 3-4 developers, one of which is our boss who isn't really a programmer, he just chimes in now and then and tries to do code some simple things. The biggest problems are: Major cowboy coding and lack of methodologies. I've tried explaining to everyone the benefits of TDD and unit testing, but I only got weird looks as if I'm talking nonsense. Even the boss gave me the reaction along the lines of "why do we need that? it's just unnecessary overhead and a waste of time". Nobody uses design patterns. I have to tell people not to write business logic in code behind, I have to remind them not to hardcode concrete implementations and dependencies into classes and cetera. I often feel like a nazi because of this and people think I'm enforcing unnecessary policies and use of design patterns. The biggest problem of all is that people don't even respect common sense security policies. I've noticed that college students who work on tech support use our continuous integration and source control server as a dump to store their music, videos, series they download from torrents and so on. You can imagine the horror when I realized that most of the partition reserved for source control backups was used by entire seasons of TV series and movies. Our development server isn't even connected to an UPS and surge protection. It's just plugged straight into the wall outlet. I asked the boss to buy surge protection, but he said it's unnecessary. All in all, I like working here because the atmosphere is very relaxed, money is good and we're all like a family (so don't advise me to quit), but I simply don't know how to explain to people that they need to stick to some standards and good practices in IT industry and that they can't behave so irresponsibly. Thanks for the advice

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  • Passing a string in Html.ActionLink in MVC 2

    - by 109221793
    I have completed the MVC Music Store application, and now am making my own modifications for practice, and also to prepare me to do similar tasks in my job. What I have done, is create a view that displays the current list of users. I have done this as I want to be able to change the passwords of users should they forget them. Here is a snippet from my view: <% foreach (MembershipUser user in Model) { %> <tr> <td><%: Html.ActionLink(user.UserName, "changeUserPassword", "StoreManager", new { username = user.UserName }) %></td> <td><%: user.LastActivityDate %></td> <td><%: user.IsLockedOut %></td> </tr> <% }%> What I want to know, is it possible to pass the username through the actionlink as I have done above. I have registered the following route in the global.asax.cs file, however I am unsure if I have done it correctly: routes.MapRoute( "AdminPassword", //Route name "{controller}/{action}/{username}", //URL with parameters new { controller = "StoreManager", action = "changeUserPassword", username = UrlParameter.Optional }); Here is my GET action: public ActionResult changeUserPassword(string username) { ViewData["username"] = username; return View(); } I have debugged through the code to find that ViewData["username"] = username doesn't populate so it looks like either I have not registered the routes properly, or I simply cannot pass the username using the actionlink like I have. I'd be grateful if someone could point me in the right direction.

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  • Why is my Android app camera preview running out of memory on my AVD?

    - by Bryan
    I have yet to try this on an actual device, but expect similar results. Anyway, long story short, whenever I run my app on the emulator, it crashes due to an out of memory exception. My code really is essentially the same as the camera preview API demo from google, which runs perfectly fine. The only file in the app (that I created/use) is as below- package berbst.musicReader; import java.io.IOException; import android.app.Activity; import android.content.Context; import android.hardware.Camera; import android.os.Bundle; import android.view.SurfaceHolder; import android.view.SurfaceView; /********************************* * Music Reader v.0001 * Still VERY under construction. * @author Bryan * *********************************/ public class MusicReader extends Activity { private MainScreen main; @Override //Begin activity public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); main = new MainScreen(this); setContentView(main); } class MainScreen extends SurfaceView implements SurfaceHolder.Callback { SurfaceHolder sHolder; Camera cam; MainScreen(Context context) { super(context); //Set up SurfaceHolder sHolder = getHolder(); sHolder.addCallback(this); sHolder.setType(SurfaceHolder.SURFACE_TYPE_PUSH_BUFFERS); } public void surfaceCreated(SurfaceHolder holder) { // Open the camera and start viewing cam = Camera.open(); try { cam.setPreviewDisplay(holder); } catch (IOException exception) { cam.release(); cam = null; } } public void surfaceDestroyed(SurfaceHolder holder) { // Kill all our crap with the surface cam.stopPreview(); cam.release(); cam = null; } public void surfaceChanged(SurfaceHolder holder, int format, int w, int h) { // Modify parameters to match size. Camera.Parameters params = cam.getParameters(); params.setPreviewSize(w, h); cam.setParameters(params); cam.startPreview(); } } }

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  • Post on a logged in users facebook wall

    - by Matt Nathanson
    Hey all, I've created a widget that will essentially unlock a music track, providing you post to either your twitter account, or facebook wall. I've signed up through facebook connect and I am able to successfully post onto my own wall... but the functionality I'm looking for is to be able to take ones username and password and automatically log in to facebook, and send my desired message. Like I said, it posts on my wall successfully, it's just not using the username and password from the field to log in to their respective facebooks and post. <?php $facename = $_POST['facename']; $facepass = $_POST['facepass']; define('FB_APIKEY', 'my_api_key'); define('FB_SECRET', 'my_secret_phrase_'); define('FB_SESSION', 'my_session_id'); require_once('facebook.php'); echo "post on wall"; try { $facebook = new Facebook(FB_APIKEY, FB_SECRET); $facebook->api_client->session_key = FB_SESSION; $fetch = array('friends' => array('pattern' => '.*', 'query' => "select uid2 from friend where uid1={$facename}")); echo $facebook->api_client->admin_setAppProperties(array('preload_fql' => json_encode($fetch))); $message = 'I downloaded Automatic Loveletter\'s new single \'To Die For\' here!'; if( $facebook->api_client->stream_publish($message)) echo "Added on FB Wall"; } catch(Exception $e) { echo $e . "<br />"; } ?> Any help in the right direction is greatly appreciated! Thanks, Matt

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  • How to sort linq result by most similarity/equality

    - by aNui
    I want to do a search for Music instruments which has its informations Name, Category and Origin as I asked in my post. But now I want to sort/group the result by similarity/equality to the keyword such as. If I have the list { Drum, Grand Piano, Guitar, Guitarrón, Harp, Piano} << sorted by name and if I queried "p" the result should be { Piano, Grand Piano, Harp } but it shows Harp first because of the source list's sequence and if I add {Grand Piano} to the list and query "piano" the result shoud be like { Piano, Grand Piano } or query "guitar" it should be { Guitar, Guitarrón } here's my code static IEnumerable<MInstrument> InstrumentsSearch(IEnumerable<MInstrument> InstrumentsList, string query, MInstrument.Category[] SelectedCategories, MInstrument.Origin[] SelectedOrigins) { var result = InstrumentsList .Where(item => SelectedCategories.Contains(item.category)) .Where(item => SelectedOrigins.Contains(item.origin)) .Where(item => { if ( (" " + item.Name.ToLower()).Contains(" " + query.ToLower()) || item.Name.IndexOf(query) != -1 ) { return true; } return false; } ) .Take(30); return result.ToList<MInstrument>(); } Or the result may be like my old self-invented algorithm that I called "by order of occurence", that is just OK to me. And the further things to do is I need to search the Name, Category or Origin such as. If i type "Italy" it should found Piano or something from Italy. Or if I type "string" it should found Guitar. Is there any way to do those things, please tell me. Thanks in advance.

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  • Stop all sounds permanently in AS3

    - by Fahim Akhter
    Hi, I have a main swf which has sound on/off buttons. It has many SWF's which are loaded into different placeholders at different time. All of them have different sounds in them. In addition to that there is a music loop going on in the background. Now, this perticular swf lets call it Father will be placed in some swf later on. What I'm trying to do right now is when the sound off button is pressed turn off all the sounds permanently so the child swf's and their sounds stop too. I have found a way in AS2 : global = new Sound( ) //no movie clip target path. and add the following code to your off button. on(release){ global.setVolume(0); //mutes all sound } and for on button on(release){ global.setVolume(100); //un mutes all sound } which ofcourse does not work for AS3. So how can I stop all sounds permanently in AS3? Secondly what if I have one sound (my background loop) which I want to keep going on. Would be a lot of help, been searching for a while now without a appropriate answer.

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  • possible to have a 'publish to facebook' button on my site?

    - by Haroldo
    I'm building a music events website and want to have a 'share this event' button which publishes the event details on facebook. this tool looks like exactly what i want: http://developers.facebook.com/tools.php?connect_wizard&wizard=stream_publish however, if i copy the code snippet to new file on my site, it doesn't work. I'm assuming there's a few lines of extra php/js i need somewhere? so far i have <body> <script src="http://static.ak.connect.facebook.com/js/api_lib/v0.4/FeatureLoader.js.php" type="text/javascript"></script> <script src="http://static.ak.connect.facebook.com/connect.php/en_GB" type="text/javascript"></script> <script type="text/javascript">FB.init("89bb37189bede9e30eb07a66b9a1c52a");</script> <script type="text/javascript"> function callPublish(msg, attachment, action_link) { FB.ensureInit(function () { FB.Connect.streamPublish('', attachment, action_link); }); } </script> <input type="button" onclick="callPublish('',{'name':'jkhkjhkjh','href':'http://www.headfirstbristol.co.uk/','description':'jhfg jkdfgkjdfgjkdfkgdfg df gdg dfg dfg dfg dfg dfg dfg dfg','media':[{'type':'image','src':'http://www.headfirstbristol.co.uk/site_files/images/hf-logo.jpg','href':'http://www.headfirstbristol.co.uk/'}]},null);return false;" value="Preview Dialog" />

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  • Tablet as Car Computer

    - by Austin Fitzpatrick
    Okay, so forward this off to the right place if this isn't the right place to ask this question. I want to use a tablet computer as a car-computer. Minimum features would be to run my music (through iPod, Pandora, whatever I want) and GPS Navigation, watch TV or movies while I'm parked waiting for people, and the hard one: it needs to answer my phone calls with a pleasant interface much like in-dash systems do. It needs to detect that my phone is ringing in my pocket and provide an on-screen answer/ignore and then route the audio through the cars speakers. It would be nice to dial out and have address book access, but that is somewhat secondary. I have an iPhone myself and I figured that an iPad with 3G might make a good system for this - but I'm open to other options if an iPad can't do everything I need. I'm willing to write code, and I'm willing to jailbreak one or both devices. I haven't done much work in Obj-C, but I'm not opposed to learning a new language for this project. It's self enrichment for the most part, as I'm sure I can buy an indash entertainment system for less. Does anyone have experience with the iPhone/iPad SDK that can tell me whether or not it would be possible to get it an iPad to answer my calls in the car? What about an Android tablet? (that Adam looks promising, too).

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  • what is the best way to stream a audio file to website users/listners

    - by Naveen Chamikara Gamage
    I'm developing a music site which will stream audio files stored in a server to users, audio files will be played through flash player placed in a webpage.. As I heard I need to use a streaming media server for streaming audio files ( like 2mb to 3mb in size).. Do I need to use one? I found some streaming media server softwares like http://www.icecast.org - but as in their documentation, It is used for streaming radio stations and live streaming purposes, but I just need to stream audio files faster and in low size (low bandwidth) with good quality.. I heard I need to encode the audio files first and then send them to listeners and in their end audio files need to be decoded again. Is that true? How can I do that? if I need to use a special web server, where should I host my files? Any good hosting providers? if I host audio files in a normal web server, they will use HTTP or TCP to deliver my audio files to users/ listners but I found that HTTP and TCP are not good ways to use for multi media purposes like streaming audio and video files, and they are used for delivering HTML and stuff. I found I should use RSTP or UDP for streaming audio files.. What should I use? I know that .MP3 files has much better quality than the other formats but it also gives huge size to the audio files.. which format should I use for audio files? Most of the best quality audio files are more than 7mb so I'm planning to convert them my self using a software so I could get low size files with some level of good quality. If I'm converting my audio files what is the good BITRATE I should use for my files? Any known best softwares for converting audio files while keeping quality in a good level? Note** - I know that I will not need complex requirements at the beginning of the site but I wanted to what are the best ways like they are using for soundcloud.com

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  • Problems playing multiple sounds using AVPlayer (NOT AVAudioPlayer)

    - by myetter37
    I'm trying to play a background song in my iPhone game and also have sound effects, using the AVFoundation framework and AVPlayerItem. I've scoured the Internet for help with AVPlayerItem and AVPlayer but I'm only finding stuff about AVAudioPlayer. The background song plays fine, but when the character jumps, I have 2 problems: 1) On the initial jump ([player play] inside jump method), the jump sound effect interrupts the background music. 2) If I try to jump again, the game crashes with the error "AVPlayerItem cannot be associated with more than one instance of AVPlayer" My professor told me to create a new instance of AVPlayer for each sound I want to play, so I'm confused. I'm doing data driven design, so my sound files are listed in a .txt and then loaded into a NSDictionary. Here's my code: - (void) storeSoundNamed:(NSString *) soundName withFileName:(NSString *) soundFileName { NSURL *assetURL = [[NSURL alloc] initFileURLWithPath:[[NSBundle mainBundle] pathForResource:soundName ofType:soundFileName]]; AVURLAsset *mAsset = [[AVURLAsset alloc] initWithURL:assetURL options:nil]; AVPlayerItem *mPlayerItem = [AVPlayerItem playerItemWithAsset:mAsset]; [soundDictionary setObject:mPlayerItem forKey:soundName]; NSLog(@"Sound added."); } - (void) playSound:(NSString *) soundName { // from .h: @property AVPlayer *mPlayer; // from .m: @synthesize mPlayer = _mPlayer; _mPlayer = [[AVPlayer alloc] initWithPlayerItem:[soundDictionary valueForKey:soundName]]; [_mPlayer play]; NSLog(@"Playing sound."); } If I move this line from the second method into the first: _mPlayer = [[AVPlayer alloc] initWithPlayerItem:[soundDictionary valueForKey:soundName]]; The game does not crash, and the background song will play perfectly, but the jump sound effect does not play, even though the console is showing "Playing sound." on each jump. Thank you

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  • Media Kind in iTunes COM for Windows SDK

    - by Joel Verhagen
    I recently found out about the awesomeness of the iTunes COM for Windows SDK. I am using Python with win32com to talk to my iTunes library. Needless to say, my head is in the process of exploding. This API rocks. I have one issue though, how do I access the Media Kind attribute of the track? I looked through the help file provided in the SDK and saw no sign of it. If you go into iTunes, you can modify the track's media kind. This way if you have an audiobook that is showing up in your music library, you can set the Media Kind to Audiobook and it will appear in the Books section in iTunes. Pretty nifty. The reason I ask is because I have a whole crap load of audiobooks that are showing up in my LibraryPlaylist. Here is my code thus far. import win32com.client iTunes = win32com.client.gencache.EnsureDispatch('iTunes.Application') track = win32com.client.CastTo(iTunes.LibraryPlaylist.Tracks.Item(1), 'IITFileOrCDTrack') print track.Artist, '-', track.Name print print 'Is this track an audiobook?' print 'How the hell should I know?' Thanks in advance.

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  • Routing audio from GSM module to a Bluetooth HandsFree device

    - by Shaihi
    I have a system with the following setup: I use: Windows CE 6 R3 Microsoft's Bluetooth stack including all profiles Motorola H500 The Audio Gateway service is up and running (checked through services list in cmd) GSM Module is functional - I am able to set outgoing calls and to answer calls. Bluetooth is functional - the A2DP profile plays music to Motorola headphones (can't remember the model right now) I want to hold a conversation using a headset device. I have included all Bluetooth components in the catalog. I pair the device using the Control Panel applet. When I press the button on the Motorla device to answer a call I get a print by the Audio Gateway: BTAGSVC: ConnectionEvent. BTAGSVC: SCOListenThread_Int - Connection Event. BTAGSVC: ConnectionEvent. BTAGSVC: SCOListenThread_Int - Connection Event. BTAGSVC: ConnectionEvent. BTAGSVC: A Bluetooth peer device has connected to the Audio Gateway. BTAGSVC: Could not open registry key for BT Addr: 2. BTAGSVC: The peer device was not accepted since the user has never confirmed it as a device to be used. So my questions are as follows: What do I need to do to pair the device with the Audio Gateway? Once my device is paired, do I need to set anything else up? (except for the GSM module of course)

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  • Can a single developer still make money with shareware?

    - by Wouter van Nifterick
    I'm wondering if the shareware concept is dead nowadays. Like most developers, I've built up quite a collection of self-made tools and code libraries that help me to be productive. Some examples to give you an idea of the type of thing I'm talking about: A self-learning program that renames and orders all my mp3 files and adds information to the id3 tags; A Delphi component that wraps the Google Maps API; A text-to-singing-voice converter for musical purposes; A program to control a music synthesizer; A Gps-log <- KML <- ESRI-shapefile converter; I've got one of these already freely downloadable on my website, and on average it gets downloaded about a 150 times per month. Let's say I'd start charging 15 euro's for it; would there actually be people who buy it? How many? What would it depend on? If I could get some money for some of these, I'd finish them up a bit and put them online, but without that, I probably won't bother. Maintaining a SourceForge project is not very rewarding by itself. Is there anyone who is making money with shareware? How much? Any tips?

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  • Flash AS2.0 and JavaScript/jQuery (ExternalInterface) Communication

    - by abysslogic
    Hi there, Im trying to use JS to send data to my Flash AS2.0 music player with ExternalInterface, except there are no good tutorials or guides on ExternalInterface that I can find. I want to be able to change the current song in the player by clicking a JavaScript link, and on page / window load without clicking, play a default song. I dont need a super complicated answer on loading sounds in flash, etc., I am just having a lot of difficulties getting JS to send anything to Flash, and when I get that to work - would I need to put some if / else into the flash to determine if the link has been clicked or not? Thanks edit heres the code as of now: AS 2.0 import flash.external.ExternalInterface; ExternalInterface.addCallback('loadSong', null, flashFunction); function flashFunction (val) { extra = val; } JavaScript var flashObj = document.getElementById('VSPLAYER'); function loadSong(val) { return val } HTML <a href="javascript:loadSong('2')">Play song 2</a> <object id="VSPLAYER" type="application/x-shockwave-flash" data="vs_player.swf" width="280" height="90"> <param name="movie" value="vs_player.swf" /> <param name="allowscriptaccess" value="always" /> </object>

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  • My sample app is getting crash while registering to Filechangeinfo notification

    - by Solitaire
    public partial class Form1 : Form { [DllImport("coredll.dll")] static extern int SetWindowLong(IntPtr hWnd, int nIndex, IntPtr dwNewLong); [DllImport("coredll.dll")] static extern IntPtr CallWindowProc(IntPtr lpPrevWndFunc, IntPtr hWnd, int Msg, IntPtr wParam, IntPtr lParam); [DllImport("coredll.dll")] public static extern IntPtr GetWindowLong(IntPtr hWnd, int nIndex); //public struct tagSHCHANGENOTIFYENTRY //{ // [MarshalAs(UnmanagedType.SysUInt)] // public ulong dwEventMask; // [MarshalAs(UnmanagedType.ByValTStr, SizeConst = 4096)] // public string WatchDir; // [MarshalAs(UnmanagedType.Bool)] // public bool fRecursive; //} //tagSHCHANGENOTIFYENTRY test; //[DllImport("aygshell.dll")] //static extern bool SHChangeNotifyRegister(IntPtr hwnd, ref tagSHCHANGENOTIFYENTRY test); const int GWL_WNDPROC = -4; public delegate int WindProc(IntPtr hWnd, int msg, IntPtr Wparam, IntPtr lparam); static private WindProc SampleProc; IntPtr OldDefProc = IntPtr.Zero; public enum SHCNE : uint { SHCNE_RENAMEITEM = 0x00000001, SHCNE_CREATE = 0x00000002, SHCNE_DELETE = 0x00000004, SHCNE_MKDIR = 0x00000008, SHCNE_RMDIR = 0x00000010, SHCNE_MEDIAINSERTED = 0x00000020, SHCNE_MEDIAREMOVED = 0x00000040, SHCNE_DRIVEREMOVED = 0x00000080, SHCNE_DRIVEADD = 0x00000100, SHCNE_NETSHARE = 0x00000200, SHCNE_NETUNSHARE = 0x00000400, SHCNE_ATTRIBUTES = 0x00000800, SHCNE_UPDATEDIR = 0x00001000, SHCNE_UPDATEITEM = 0x00002000, SHCNE_SERVERDISCONNECT = 0x00004000, SHCNE_UPDATEIMAGE = 0x00008000, SHCNE_DRIVEADDGUI = 0x00010000, SHCNE_RENAMEFOLDER = 0x00020000, SHCNE_FREESPACE = 0x00040000, SHCNE_EXTENDED_EVENT = 0x04000000, SHCNE_ASSOCCHANGED = 0x08000000, SHCNE_DISKEVENTS = 0x0002381F, SHCNE_GLOBALEVENTS = 0x0C0581E0, SHCNE_ALLEVENTS = 0x7FFFFFFF, SHCNE_INTERRUPT = 0x80000000, } public enum SHCNF { SHCNF_IDLIST = 0x0000, SHCNF_PATHA = 0x0001, SHCNF_PRINTERA = 0x0002, SHCNF_DWORD = 0x0003, SHCNF_PATHW = 0x0005, SHCNF_PRINTERW = 0x0006, SHCNF_TYPE = 0x00FF, SHCNF_FLUSH = 0x1000, SHCNF_FLUSHNOWAIT = 0x2000 } public const uint WM_SHNOTIFY = 0x0401; private const int WM_FILECHANGEINFO = (0x8000 + 0x101); public struct SHChangeNotifyEntry { public IntPtr pIdl; [MarshalAs(UnmanagedType.Bool)] public Boolean Recursively; } [DllImport("coredll.dll", EntryPoint = "#2", CharSet = CharSet.Auto)] private static extern uint SHChangeNotifyRegister( IntPtr hWnd, SHCNF fSources, SHCNE fEvents, uint wMsg, int cEntries, ref SHChangeNotifyEntry pFsne); [DllImport("Ceshell.dll", CharSet = CharSet.Auto)] private static extern uint SHGetSpecialFolderLocation( IntPtr hWnd, CSIDL nFolder, out IntPtr Pidl); public enum CSIDL { /// <summary> /// Desktop /// </summary> CSIDL_DESKTOP = 0x0000, /// <summary> /// Internet Explorer (icon on desktop) /// </summary> CSIDL_INTERNET = 0x0001, /// <summary> /// Start Menu\Programs /// </summary> CSIDL_PROGRAMS = 0x0002, /// <summary> /// My Computer\Control Panel /// </summary> CSIDL_CONTROLS = 0x0003, /// <summary> /// My Computer\Printers /// </summary> CSIDL_PRINTERS = 0x0004, /// <summary> /// My Documents /// </summary> CSIDL_PERSONAL = 0x0005, /// <summary> /// user name\Favorites /// </summary> CSIDL_FAVORITES = 0x0006, /// <summary> /// Start Menu\Programs\Startup /// </summary> CSIDL_STARTUP = 0x0007, /// <summary> /// user name\Recent /// </summary> CSIDL_RECENT = 0x0008, /// <summary> /// user name\SendTo /// </summary> CSIDL_SENDTO = 0x0009, /// <summary> /// desktop\Recycle Bin /// </summary> CSIDL_BITBUCKET = 0x000a, /// <summary> /// user name\Start Menu /// </summary> CSIDL_STARTMENU = 0x000b, /// <summary> /// logical "My Documents" desktop icon /// </summary> CSIDL_MYDOCUMENTS = 0x000c, /// <summary> /// "My Music" folder /// </summary> CSIDL_MYMUSIC = 0x000d, /// <summary> /// "My Videos" folder /// </summary> CSIDL_MYVIDEO = 0x000e, /// <summary> /// user name\Desktop /// </summary> CSIDL_DESKTOPDIRECTORY = 0x0010, /// <summary> /// My Computer /// </summary> CSIDL_DRIVES = 0x0011, /// <summary> /// Network Neighborhood (My Network Places) /// </summary> CSIDL_NETWORK = 0x0012, /// <summary> /// user name>nethood /// </summary> CSIDL_NETHOOD = 0x0013, /// <summary> /// windows\fonts /// </summary> CSIDL_FONTS = 0x0014, CSIDL_TEMPLATES = 0x0015, /// <summary> /// All Users\Start Menu /// </summary> CSIDL_COMMON_STARTMENU = 0x0016, /// <summary> /// All Users\Start Menu\Programs /// </summary> CSIDL_COMMON_PROGRAMS = 0X0017, /// <summary> /// All Users\Startup /// </summary> CSIDL_COMMON_STARTUP = 0x0018, /// <summary> /// All Users\Desktop /// </summary> CSIDL_COMMON_DESKTOPDIRECTORY = 0x0019, /// <summary> /// user name\Application Data /// </summary> CSIDL_APPDATA = 0x001a, /// <summary> /// user name\PrintHood /// </summary> CSIDL_PRINTHOOD = 0x001b, /// <summary> /// user name\Local Settings\Applicaiton Data (non roaming) /// </summary> CSIDL_LOCAL_APPDATA = 0x001c, /// <summary> /// non localized startup /// </summary> CSIDL_ALTSTARTUP = 0x001d, /// <summary> /// non localized common startup /// </summary> CSIDL_COMMON_ALTSTARTUP = 0x001e, CSIDL_COMMON_FAVORITES = 0x001f, CSIDL_INTERNET_CACHE = 0x0020, CSIDL_COOKIES = 0x0021, CSIDL_HISTORY = 0x0022, /// <summary> /// All Users\Application Data /// </summary> CSIDL_COMMON_APPDATA = 0x0023, /// <summary> /// GetWindowsDirectory() /// </summary> CSIDL_WINDOWS = 0x0024, /// <summary> /// GetSystemDirectory() /// </summary> CSIDL_SYSTEM = 0x0025, /// <summary> /// C:\Program Files /// </summary> CSIDL_PROGRAM_FILES = 0x0026, /// <summary> /// C:\Program Files\My Pictures /// </summary> CSIDL_MYPICTURES = 0x0027, /// <summary> /// USERPROFILE /// </summary> CSIDL_PROFILE = 0x0028, /// <summary> /// x86 system directory on RISC /// </summary> CSIDL_SYSTEMX86 = 0x0029, /// <summary> /// x86 C:\Program Files on RISC /// </summary> CSIDL_PROGRAM_FILESX86 = 0x002a, /// <summary> /// C:\Program Files\Common /// </summary> CSIDL_PROGRAM_FILES_COMMON = 0x002b, /// <summary> /// x86 Program Files\Common on RISC /// </summary> CSIDL_PROGRAM_FILES_COMMONX86 = 0x002c, /// <summary> /// All Users\Templates /// </summary> CSIDL_COMMON_TEMPLATES = 0x002d, /// <summary> /// All Users\Documents /// </summary> CSIDL_COMMON_DOCUMENTS = 0x002e, /// <summary> /// All Users\Start Menu\Programs\Administrative Tools /// </summary> CSIDL_COMMON_ADMINTOOLS = 0x002f, /// <summary> /// user name\Start Menu\Programs\Administrative Tools /// </summary> CSIDL_ADMINTOOLS = 0x0030, /// <summary> /// Network and Dial-up Connections /// </summary> CSIDL_CONNECTIONS = 0x0031, /// <summary> /// All Users\My Music /// </summary> CSIDL_COMMON_MUSIC = 0x0035, /// <summary> /// All Users\My Pictures /// </summary> CSIDL_COMMON_PICTURES = 0x0036, /// <summary> /// All Users\My Video /// </summary> CSIDL_COMMON_VIDEO = 0x0037, /// <summary> /// Resource Direcotry /// </summary> CSIDL_RESOURCES = 0x0038, /// <summary> /// Localized Resource Direcotry /// </summary> CSIDL_RESOURCES_LOCALIZED = 0x0039, /// <summary> /// Links to All Users OEM specific apps /// </summary> CSIDL_COMMON_OEM_LINKS = 0x003a, /// <summary> /// USERPROFILE\Local Settings\Application Data\Microsoft\CD Burning /// </summary> CSIDL_CDBURN_AREA = 0x003b, /// <summary> /// Computers Near Me (computered from Workgroup membership) /// </summary> CSIDL_COMPUTERSNEARME = 0x003d, /// <summary> /// combine with CSIDL_ value to force folder creation in SHGetFolderPath() /// </summary> CSIDL_FLAG_CREATE = 0x8000, /// <summary> /// combine with CSIDL_ value to return an unverified folder path /// </summary> CSIDL_FLAG_DONT_VERIFY = 0x4000, /// <summary> /// combine with CSIDL_ value to insure non-alias versions of the pidl /// </summary> CSIDL_FLAG_NO_ALIAS = 0x1000, /// <summary> /// combine with CSIDL_ value to indicate per-user init (eg. upgrade) /// </summary> CSIDL_FLAG_PER_USER_INIT = 0x0800, /// <summary> /// mask for all possible /// </summary> CSIDL_FLAG_MASK = 0xFF00, } public enum SHGetFolderLocationReturnValues : uint { /// <summary> /// Success /// </summary> S_OK = 0x00000000, /// <summary> /// The CSIDL in nFolder is valid but the folder does not exist /// </summary> S_FALSE = 0x00000001, /// <summary> /// The CSIDL in nFolder is not valid /// </summary> E_INVALIDARG = 0x80070057 } public static IntPtr GetPidlFromFolderID(IntPtr hWnd, CSIDL Id) { IntPtr pIdl = IntPtr.Zero; SHGetFolderLocationReturnValues res = (SHGetFolderLocationReturnValues) SHGetSpecialFolderLocation( hWnd, Id, out pIdl); return (pIdl); } public Form1() { InitializeComponent(); SampleProc = new WindProc (SubclassWndProc); OldDefProc = GetWindowLong(this.Handle, GWL_WNDPROC); SetWindowLong(this.Handle, GWL_WNDPROC, Marshal.GetFunctionPointerForDelegate(SampleProc)/*SampleProc.Method.MethodHandle.Value.ToInt32()*/); //tagSHCHANGENOTIFYENTRY changeentry = new tagSHCHANGENOTIFYENTRY(); //changeentry.dwEventMask = (ulong)SHCNE.SHCNE_ALLEVENTS; //changeentry.fRecursive = true; //changeentry.WatchDir = null; //SHChangeNotifyRegister(this.Handle, ref changeentry); SHChangeNotifyEntry changeentry = new SHChangeNotifyEntry(); changeentry.pIdl = GetPidlFromFolderID(this.Handle, CSIDL.CSIDL_DESKTOP); changeentry.Recursively = true; try { uint notifyid = SHChangeNotifyRegister( this.Handle, SHCNF.SHCNF_TYPE | SHCNF.SHCNF_IDLIST, SHCNE.SHCNE_ALLEVENTS, WM_FILECHANGEINFO, 1, ref changeentry); } catch (Exception ee) { } i am failing in SHChangeNotifyRegister please help me.. tell me the reason why i am crashing..same code work fine for desktop.. please help Thanks.

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  • Database design for credit based purchases

    - by FreshCode
    I need an elegant way to implement credit-based purchases for an online store with a small variety of products which can be purchased using virtual credit or real currency. Alternatively, products could only be priced in credits. Previous work I have implemented credit-based purchasing before using different product types (eg. Credit, Voucher or Music) with post-order processing to assign purchased credit to users in the form of real currency, which could subsequently be used to discount future orders' charge totals. This worked fairly well as a makeshift solution, but did not succeed in disconnecting the virtual currency from the real currency, which is what I'd like to do, since spending credits is psychologically easier for customers than spending real currency. Design I need guidance on designing the database correctly with support for the simultaneous bulk purchase of credits at a discount along with real currency products. Alternatively, should all products be priced in credits and only credit have a real currency value? Existing Database Design Partial Products table: ProductId Title Type UnitPrice SalePrice Partial Orders table: OrderId UserId (related to Users table, not shown) Status Value Total Partial OrderItems table (similar to CartItems table): OrderItemId OrderId (related to Orders table) ProductId (related to Products table) Quantity UnitPrice SalePrice Prospective UserCredits table: CreditId UserId (related to Users table, not shown) Value (+/- value. Summed over time to determine saldo.) Date I'm using ASP.NET MVC and LINQ-to-SQL on a SQL Server database.

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  • Is there a programming toolkit for converting "any file type" to a TIFF image?

    - by Ryan
    Hello, I've written several variations of a program. The purpose of the program is to convert "any file type" to a TIFF image represenation of that file, as if it were being printed using a printer. I'm currently using a third party printer driver that I send files to, and it outputs a TIFF image. This is nice, but it requires me to use Office Interop files, and interact with each individual processing application in order to print the files. I had previously tried a toolkit, called Apose .NET, which did not rely on Office Interop, and did not require any printer driver. It did the conversion all on its own and would create a TIFF image. The problem with Aspose .NET was that it did not support a wide variety of input file types. Most notably, it can't do Visio files. My project calls for the ability to create a TIFF image for virtually "any file type". (excluding exes, music files, and stuff) I know that finding something that handles literally any file type is probably not a very feasible task, so I figure if it can at least handle all the Office file types, Adobe types, and other major standard file types, then I can write a custom extension parsing module that uses those processing applications to do the printing of any file type that can be viewed using those applications. So, does anyone know of a toolkit that can do this? Preferably one that does not rely on Office or a printer driver. It does not have to be free, or open source. Or, if you know of an amazing printer driver that does this, I'm open to that too. Thanks in advance, Ryan

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  • Send a public broadcast from an AppWidget in Android

    - by greve
    I have a widget for a music player and want to be able to send broadcasts when pushing the different buttons. What I want to do is when a button is pushed, the widget sends a public broadcast to another BroadcastReceiver so it can handle the different actions. In my activity class with the BroadcastReceiver: private BroadcastReceiver broadcastReceiver = new BroadcastReceiver() { @Override public void onReceive(Context context, Intent intent) { String action = intent.getAction(); if (action.equals(Constants.ACTION_NEXT)) { Log.d("RECEIVER", "ACTION_NEXT"); } } }; @Override protected void onStart() { super.onStart(); IntentFilter filter = new IntentFilter(); //Widget actions filter.addAction(Constants.ACTION_NEXT); registerReceiver(broadcastReceiver, new IntentFilter(filter)); } In my Widget: public void onUpdate(Context context, AppWidgetManager appWidgetManager, int[] appWidgetIds) { RemoteViews views = new RemoteViews(context.getPackageName(), R.layout.widget); PendingIntent pendingIntent = PendingIntent.getBroadcast(context, 0, new Intent(Constants.ACTION_NEXT), 0); views.setOnClickPendingIntent(R.id.WidgetNextButton, pendingIntent); appWidgetManager.updateAppWidget(appWidgetId, views); } Any help or other solutions are very much appreciated!

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  • Can the Flash CS4 [embed] tag be made to export assets to frame 2 rather than frame 1?

    - by Tim Knauf
    We're working on a Flash CS4 project where the main .fla file has ballooned in size and 'Publish' is taking forever. I suspect a large amount of the size (and at least some of the compile time) is due to the quantity of audio symbols in the library. I would love to remove this unnecessary bloat from the .fla file. I've experimented with removing an audio symbol from the library and using the [embed] metadata tag instead, like so: [Embed(source="audio/music/EndOfLevelDitty.mp3")] public var EndOfLevelDitty:Class The resulting published file works perfectly, but there is a problem. Our game uses a preloader on the first frame of the timeline, so all other classes need to be exported in frame 2 (as set in Publish Settings ActionScript 3.0 Settings). So a size report normally begins like this: Frame # Frame Bytes Total Bytes Scene ------- ----------- ----------- ---------------- 1 284515 284515 Scene 1 2 5485305 5769820 (AS 3.0 Classes Export Frame) However, if I use an [embed] tag on a small sound, my size report is now: Frame # Frame Bytes Total Bytes Scene ------- ----------- ----------- ---------------- 1 363320 363320 Scene 1 2 5407240 5770560 (AS 3.0 Classes Export Frame) As you can see, the embedded sound has been exported into frame 1 rather than frame 2. If I were to embed all sounds in this manner, the size of frame 1 would grow to be huge, and users would be looking at a white screen for ages before the preloader frame even loaded. So my question is this: can I use an [embed] tag but have the embedded asset export in frame 2 instead of frame 1? Project constraints: Our team composition means we can't change to pure Flex at this stage. The compiled .swf needs to be 'all in one', so we can't split the preloader into a separate file, and we can't access external resources. Edit: I'd also settle for having the audio in an embedded library SWC, but there seems to be no way to make that embed in frame 2 either; it always ends up in frame 1.

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  • Collaborative filtering in MySQL ?

    - by user281434
    Hi I'm trying to develop a site that recommends items(fx. books) to users based on their preferences. So far, I've read O'Reilly's "Collective Intelligence" and numerous other online articles. They all, however, seem to deal with single instances of recommendation, for example if you like book A then you might like book B. What I'm trying to do is to create a set of 'preference-nodes' for each user on my site. Let's say a user likes book A,B and C. Then, when they add book D, I don't want the system to recommend other books based solely other users experience with book D. I wan't the system to look up similar 'preference-nodes' and recommend books based on that. Here's an example of 4 nodes: User1: 'book A'->'book B'->'book C' User2: 'book A'->'book B'->'book C'->'book D' user3: 'book X'->'book Y'->'book C'->'book Z' user4: 'book W'->'book Q'->'book C'->'book Z' So a recommendation system, as described in the material I've read, would recommend book Z to User 1, because there are two people who recommends Z in conjuction with liking C (ie. Z weighs more than D), even though a user with a similar 'preference-node', User2, would be more qualified to recommend book D because he has a more similar interest-pattern. So does any of you have any experience with this sort of thing? Is there some things I should try to read or does there exist any open source systems for this? Thanks for your time! Small edit: I think last.fm's algorithm is doing exactly what I my system to do. Using the preference-trees of people to recommmend music more personally to people. Instead of just saying "you might like B because you liked A"

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  • iphone certain PDFs rendering as black image

    - by skantner
    I'm trying to draw the pages of a PDF using the code below. Some PDF's render correctly, but others simply show as a completely black image, or have partial portions rendered and the rest black. In comparing what's going on, the ones that show OK seem to have always have "regular" text in them along with some graphics (diagrams, etc.), while the ones that come out black are typically all graphics (like a page of sheet music, for example). Can anyone point me in the right direction on this? I building this on the new 3.2 SDK. Thanks! // PDF page drawing expects a Lower-Left coordinate system, so we flip the coordinate system // before we start drawing. CGContextTranslateCTM(context, 0.0, self.bounds.size.height); CGContextScaleCTM(context, 1.0, -1.0); // Grab the first PDF page CGPDFPageRef page = CGPDFDocumentGetPage(myPDF, pageNo); // We're about to modify the context CTM to draw the PDF page where we want it, so save the graphics state in case we want to do more drawing CGContextSaveGState(context); // CGPDFPageGetDrawingTransform provides an easy way to get the transform for a PDF page. It will scale down to fit, including any // base rotations necessary to display the PDF page correctly. CGAffineTransform pdfTransform = CGPDFPageGetDrawingTransform(page, kCGPDFCropBox, self.bounds, 0, true); // And apply the transform. CGContextConcatCTM(context, pdfTransform); // Finally, we draw the page and restore the graphics state for further manipulations! CGContextDrawPDFPage(context, page); CGContextRestoreGState(context);

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  • Categories of tags

    - by Peter Rowell
    I'm starting a pro bono project that is the web interface to the world's largest collection of lute music and it's a challenging collection from several points of view. The pieces are largely from 1400 to 1600, but they range from the mid-1200's to present day. Needless to say, there is tremendous variability in how the pieces are categorized and who they are attributed to. It is obvious that any sort of rigid, DB-enforced hierarchy isn't going to work with this collection, so my thoughts turn to tags. But not all tags are the same. I'll have tags that represent a person/role (composer, translator, entabulator, etc.), tags that represent the instrument(s) the piece in written for, and tags that represent how the piece has been classified by any one of half a dozen different classification systems used over the centuries. We will be using a semi-controlled tag vocabulary to prevent runaway tag proliferation (e.g. del.icio.us), but I want to treat the tags as belonging to different groups. People tags should not be offered when the editor is doing instrument tagging, etc. Has anyone done something like this? I have several ways I can think of to do it, but if there is an existing system that is well-done it would save me time implementing/debugging. FWIW: This is a Django system and I'm looking at starting with Django-tagging and then hacking from there, possibly adding a category field or ...

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