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  • Screen Snip/Capture Utility callable from API or command line?

    - by Raymond
    I am looking for a screen capture tool that is controllable from the command line. Ideally I would pass the filename, and possibly some options (capture mouse pointer or not, etc..), then it would take control, allow the user to select a region of the screen, and then save it to the specified file and disappear. screensnip.exe /output c:\users\public\pictures\screenshot.png /hidecursor user draws rectangle on screen control passes back to batch file, script, etc....

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  • Awesome WM: Goodbye UI

    - by Håvard Geithus
    Sometimes some of my UI's disappear, but the processes they belong to lives on. So far it has happened to gnome-terminal, emacs, eclipse and evince. I've only experienced this behavior with the Awesome Window Manager. Any ideas how to fix it? Update: It has also happened to a popped out Gmail chat window . When I close the main Gmail window, it warns me that the invisible chat window will also be closed.

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  • "log on as a batch job" user rights removed by what GPO?

    - by LarsH
    I am not much of a server administrator, but get my feet wet when I have to. Right now I'm running some COTS software on a Windows 2008 Server machine. The software installer creates a few user accounts for running its processes, and then gives those users the right to "log on as a batch job". Every so often (e.g. yesterday at 2:52pm and this morning at 7:50am), those rights disappear. The software then stops working. I can verify that the user rights are gone by using secedit /export /cfg e:\temp\uraExp.inf /areas USER_RIGHTS and I have a script that does this every 30 seconds and logs the results with a timestamp, so I know when the rights disappear. What I see from the export is that in the "good" state, i.e. after I install the software and it's working correctly, the line for SeBatchLogonRight from the secedit export includes the user accounts created by the software. But every few hours (sometimes more), those user accounts are removed from that line. The same thing can be seen by using the GUI tool Local Security Policy > Security Settings > Local Policies > User Rights Assignment > Log on as a batch job: in the "good" state, that policy includes the needed user accounts, and in the bad state, the policy does not. Based on the above-mentioned logging script and the timestamps at which the user rights are being removed, I can see clearly that some GPOs are causing the change. The GPO Operational log shows GPOs being processed at exactly the right times. E.g.: Starting Registry Extension Processing. List of applicable GPOs: (Changes were detected.) Local Group Policy I have run GPOs on demand using gpupdate /force, and was able to verify that this caused the User Rights to be removed. We have looked over local group policies till our eyes are crossed, trying to figure out which one might be stripping these User Rights to "log on as a batch job." We have not configured any local group policies on this machine, that we know of; so is there a default local group policy that might typically do such a thing? Are there typical domain policies that would do this? I have been working with our IT staff colleagues to troubleshoot the problem, but none of them are really GPO experts... They wear many hats, and they do what they need to do in order to keep most things running. Any suggestions would be greatly appreciated!

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  • Explorer is missing half tray icons in XP

    - by Ither
    Hi, lately and with no explanation half of the tray icons disappear every time I start up XP SP3. I use Process Explorer (procexp.exe) to look for the missing processes and they still there. When i kill and restart explorer.exe, the tray is complete again. I don't know how to diagnostic or repair the problem. Any suggestions? Thanks in advance.

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  • Where the heck is mod_login? (Joomla)

    - by Joey Adams
    I'm a Joomla newbie, and I'm trying to set up a site to require login access to certain articles. Simply setting the article's Access Level to Restricted makes it disappear rather than prompting for a login. I can't figure out how to make a login page because I can't find any menu items or documentation pertaining to mod_login. I want to set at least one page to require login access. Where do I start?

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  • mplayer timestamp not disappearing

    - by contagious
    I'm using Linux Mint 8 64bit with Google Chrome Unstable (same problem with beta). When a video is playing, the time elapsed and total time stay on the screen: Is there a way to make this disappear? I've tried all kinds of preferences, but to no avail.

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  • Why does my Windows Explorer no longer refresh itself?

    - by Markus
    Normally when you do a file operation in Windows Explorer then Explorer refreshes itself. So I delete a file, and it's gone. But since yesterday when I for example delete a file, the file entry doesn't disappear. It only disappears when closing and reopening the folder, or when pressing F5. What could that be?

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  • Chrome: Save as dialogue creates temp file in download directory, I want to change this location

    - by Gabardine
    I've set the download directory for Chrome to be my desktop, but that means that whenever I want to "Save As" it creates a temp file on my desktop until I select the final download destination and close the dialogue. This is deeply frustrating since I browse windowed and I keep seeing the damn things pop up and disappear in the corner of my eye, is there any way to change the directory in which temp files are created in this manner?

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  • How can I configure desktop notification display time in Google Chrome?

    - by netvope
    Recently Gmail introduced an HTML5-based desktop notification feature for Google Chrome users (see this). It's very useful, however, the notifications disappear too quickly (in about 5 seconds) and I couldn't find a way to change the display time. Ideally, I would like the notification to stay for a few minutes if there is no user activity (or about 15 seconds if there is user activity). Is that possible?

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  • How to Stop the Window Animation in Win XP SP3 Permanently??

    - by epale
    Hi everyone, May I know how I can get rid of the Window Animation (seen when you minimise or maximise a window) in Win XP SP3 Permanently?? I have tried using windows powertoys tweakUI as well as going to control panel---adjust visual effects--- then unchecking the "Animate windows when maximising and minimising" option. Problem is that the window animation will disappear at first but returns again some time later. Thank you very much

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  • UITableView: Juxtaposing row, header, and footer insertions/deletions

    - by jdandrea
    Consider a very simple UITableView with one of two states. First state: One (overall) table footer One section containing two rows, a section header, and a section footer Second state: No table footer One section containing four rows and no section header/footer In both cases, each row is essentially one of four possible UITableViewCell objects, each containing its own UITextField. We don't even bother with reuse or caching, since we're only dealing with four known cells in this case. They've been created in an accompanying XIB, so we already have them all wired up and ready to go. Now consider we want to toggle between the two states. Sounds easy enough. Let's suppose our view controller's right bar button item provides the toggling support. We'll also track the current state with an ivar and enumeration. To be explicit for a sec, here's how one might go from state 1 to 2. (Presume we handle the bar button item's title as well.) In short, we want to clear out our table's footer view, then insert the third and fourth rows. We batch this inside an update block like so: // Brute forced references to the third and fourth rows in section 0 NSUInteger row02[] = {0, 2}; NSUInteger row03[] = {0, 3}; [self.tableView beginUpdates]; state = tableStateTwo; // 'internal' iVar, not a property self.tableView.tableFooterView = nil; [self.tableView insertRowsAtIndexPaths:[NSArray arrayWithObjects: [NSIndexPath indexPathWithIndexes:row02 length:2], [NSIndexPath indexPathWithIndexes:row03 length:2], nil] withRowAnimation:UITableViewRowAnimationFade]; [self.tableView endUpdates]; For the reverse, we want to reassign the table footer view (which, like the cells, is in the XIB ready and waiting), and remove the last two rows: // Use row02 and row03 from earlier snippet [self.tableView beginUpdates]; state = tableStateOne; self.tableView.tableFooterView = theTableFooterView; [self.tableView deleteRowsAtIndexPaths:[NSArray arrayWithObjects: [NSIndexPath indexPathWithIndexes:row02 length:2], [NSIndexPath indexPathWithIndexes:row03 length:2], nil] withRowAnimation:UITableViewRowAnimationFade]; [self.tableView endUpdates]; Now, when the table asks for rows, it's very cut and dry. The first two cells are the same in both cases. Only the last two appear/disappear depending on the state. The state ivar is consulted when the Table View asks for things like number of rows in a section, height for header/footer in a section, or view for header/footer in a section. This last bit is also where I'm running into trouble. Using the above logic, section 0's header/footer does not disappear. Specifically, the footer stays below the inserted rows, but the header now overlays the topmost row. If we switch back to state one, the section footer is removed, but the section header remains. How about using [self.tableView reloadData] then? Sure, why not. We take care not to use it inside the update block, per Apple's advisement, and simply add it after endUpdates. This time, good news! The section 0 header/footer disappears. :) However ... Toggling back to state one results in a most exquisite mess! The section 0 header returns, only to overlay the first row once again (instead of appear above it). The section 0 footer is placed below the last row just fine, but the overall table footer - now reinstated - overlays the section footer. Waaaaaah … now what? Just to be sure, let's toggle back to state two again. Yep, that looks fine. Coming back to state one? Yecccch. I also tried sprinkling in a few other stunts like using reloadSections:withRowAnimation:, but that only serves to make things worse. NSRange range = {0, 1}; NSIndexSet *indexSet = [NSIndexSet indexSetWithIndexesInRange:range]; ... [self.tableView reloadSections:indexSet withRowAnimation:UITableViewRowAnimationFade]; Case in point: If we invoke reloadSections... just before the end of the update block, changing to state two hides the first two rows from view, even though the space they would otherwise occupy remains. Switching back to state one returns section 0's header/footer to normal, but those first two rows remain invisible. Case two: Moving reloadSections... to just after the update block but before reloadData results in all rows becoming invisible! (I refer to the row as being invisible because, during tracing, tableView:cellForRowAtIndexPath: is returning bona-fide cell objects for those rows.) Case three: Moving reloadSections... after tableView:cellForRowAtIndexPath: brings us a bit closer, but the section 0 header/footer never returns when switching back to state one. Hmm. Perhaps it's a faux pas using both reloadSections... and reloadData, based on what I'm seeing at trace-time, which brings us to: Case four: Replacing reloadData with reloadSections... outright. All cells in state two disappear. All cells in state one remain missing as well (though the space is kept). So much for that theory. :) Tracing through the code, the cell and view objects, as well as the section heights, are all where they should be at the opportune times. They just aren't rendering sanely. So, how to crack this case? Clues welcome/appreciated!

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  • UItabBarItem highlight state image

    - by Paul Solomon
    I'd like to be able to change the highlighted state image on an UITabBarItem when it is selected? Is it possible to subclass and access this? or do I need to roll my own navigation code? - start edit I didn't articulate what I was looking for earlier. I am looking for the semi-transparent white overlay reference that the device adds to the selected state/image of the UITabBar. See image! http://solomon71.com/images/UITabBarItem.png

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  • Algorithm for heat map?

    - by eshan
    I have a list of values each with latitude and longitude. I'm looking to create a translucent heatmap image to overlay on Google Maps. I know there are server side and flash based solutions already, but I want to build this in javascript using the canvas tag. However, I can't seem to find a concise description of the algorithm used to turn coordinates and values into a heatmap. Can anyone provide or link to one? Thanks.

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  • Flash - Firefox issue

    - by Manish
    I realised that if I do have a flash object and do not include a 'wmode' attribute, I will not be able to overlay HTML because the flash will always play on top. But if I do include a 'wmode:transparent' , the flash object completely disappears in firefox, whereas if I use 'wmode:opaque' , I get a white box in place of the Flash object. I've looked at many forums - many questions - but somehow everyone's problem gets resolved when they use one of the aforementioned attributes. So....HELP !!! Note: using either attribute works in IE.

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  • Hooking DirectX EndScene from an injected DLL

    - by Etan
    I want to detour EndScene from an arbitrary DirectX 9 application to create a small overlay. As an example, you could take the frame counter overlay of FRAPS, which is shown in games when activated. I know the following methods to do this: Creating a new d3d9.dll, which is then copied to the games path. Since the current folder is searched first, before going to system32 etc., my modified DLL gets loaded, executing my additional code. Downside: You have to put it there before you start the game. Same as the first method, but replacing the DLL in system32 directly. Downside: You cannot add game specific code. You cannot exclude applications where you don't want your DLL to be loaded. Getting the EndScene offset directly from the DLL using tools like IDA Pro 4.9 Free. Since the DLL gets loaded as is, you can just add this offset to the DLL starting address, when it is mapped to the game, to get the actual offset, and then hook it. Downside: The offset is not the same on every system. Hooking Direct3DCreate9 to get the D3D9, then hooking D3D9-CreateDevice to get the device pointer, and then hooking Device-EndScene through the virtual table. Downside: The DLL cannot be injected, when the process is already running. You have to start the process with the CREATE_SUSPENDED flag to hook the initial Direct3DCreate9. Creating a new Device in a new window, as soon as the DLL gets injected. Then, getting the EndScene offset from this device and hooking it, resulting in a hook for the device which is used by the game. Downside: as of some information I have read, creating a second device may interfere with the existing device, and it may bug with windowed vs. fullscreen mode etc. Same as the third method. However, you'll do a pattern scan to get EndScene. Downside: doesn't look that reliable. How can I hook EndScene from an injected DLL, which may be loaded when the game is already running, without having to deal with different d3d9.dll's on other systems, and with a method which is reliable? How does FRAPS for example perform it's DirectX hooks? The DLL should not apply to all games, just to specific processes where I inject it via CreateRemoteThread.

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  • Show jQModal window on page load

    - by Machi
    Hi there, I'm playing with jQModal plugin and trying to display its window right after the page is loaded. I used this code in $(document).ready(function(): $('#letak').jqm({ overlay: 70, autofire: true }); autofire setting should do the trick but unfortunately it doesn't work. Works perfectly fine when I click at trigger link. Example: http://bz.machi.cz/ Am I doing something wrong? Thanks a lot, Jakub

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  • Opensource like Camtasia Studio

    - by vernomcrp
    i used to create a tutorial video with camtasia studio, but curious to know if opensource have application that provide abilities like camtasia studio have such as - keep track action happen during recording. can produce video that zoom to part i want. - Display the text of screencast as an overlay or below the video. - With just one click, video is on its way to YouTube .

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  • Detect marker with opencv and python

    - by Mitch
    Hi im trying to detect a marker in a webcam video feed and overlay it with a 3d object - pretty much exactly like this: http://www.morethantechnical.com/2009/06/28/augmented-reality-with-nyartoolkit-opencv-opengl/ i know artoolkit is the best module for this, but i was hoping to just use opencv in python since i dont know nearly enough c/c++ to be able to use artoolkit. im hoping someone will be able to get me on the right track towards detecting the marker and determining its location and orientation etc since i have no idea how best to go about this or what functions i should be using thanks mitch

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