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  • Custom annotations to configure tests

    - by ace
    First of al let me start off by saying I think custom annotations can be used for this but i'm not totally sure. I would like to have a set of annotations that I can decorate some test classes with. The annotations would allow me to configure the test for different environments. Example: public class Atest extends BaseTest{ private String env; @Login(environment=env) public void testLogin(){ //do something } @SignUp(environment=env) public void testSignUp(){ //do something } } The idea here would be that the login annotation would then be used to lookup the username and password to be used in the testLogin method for testing a login process for a particular environment. So my question(s) is this possible to do with annotations? If so I have not been able to find a decent howto online to do something like this. Everything out there seems to be your basic here's how to do your custom annotations and a basic processor but I haven't found anything for a situation like this. Ideas?

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  • Google App Engine - Cannot See Children in Datastore Viewer

    - by Taylor L
    I have the following kinds/relationships in my datastore: UserAccount 1-to-1 PersistentLogin 1-to-many PersistentLogins They are all in the same entity group and UserAccount is the parent. Should I expect to see the other kinds in the datastore viewer? Currently, I only see UserAccount entities, but I'm pretty confident the other entities are there because my code is working as expected. Is this just a nuance of the datastore viewer?

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  • How do I remove implementing types from GWT’s Serialization Policy?

    - by Bluu
    The opposite of this question: http://stackoverflow.com/questions/138099/how-do-i-add-a-type-to-gwts-serialization-policy-whitelist GWT is adding undesired types to the serialization policy and bloating my JS. How do I trim my GWT whitelist by hand? Or should I at all? For example, if I put the interface List on a GWT RPC service class, GWT has to generate Javascript that handles ArrayList, LinkedList, Stack, Vector, ... even though my team knows we're only ever going to return an ArrayList. I could just make the method's return type ArrayList, but I like relying on an interface rather than a specific implementation. After all, maybe one day we will switch it up and return e.g. a LinkedList. In that case, I'd like to force the GWT serialization policy to compile for only ArrayList and LinkedList. No Stacks or Vectors. These implicit restrictions have one huge downside I can think of: a new member of the team starts returning Vectors, which will be a runtime error. So besides the question in the title, what is your experience designing around this?

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  • vlcj not displaying the video

    - by Cássio Eudardo
    I'm using vlcj to play video, but the video doesn't display on some computers(i tested in 4 and worked on 2, all windows), on 1 it displays the button but not the video and on the other it just display a gray background without the button. I tested .wmv and .avi files. I'm using the following code: public class Video extends JFrame implements WindowListener{ private JPanel contentPane; private JButton btnClose; private Dimension size; private float aspectRatio; private EmbeddedMediaPlayer mediaPlayer; public Video() { try { size = Toolkit.getDefaultToolkit().getScreenSize(); aspectRatio = (float)size.width/size.height; String file = "..."; btnClose = new JButton("X"); btnClose.addActionListener(new ActionListener() {...}); btnClose.setBounds(640 - 50, 10, 40, 40); setBounds(size.width/2 - 320, (int)(size.height - 40*aspectRatio) - 250, 640, 200); contentPane = new JPanel(); contentPane.setLayout(null); setContentPane(contentPane); WindowsCanvas surface = new WindowsCanvas(); contentPane.setBounds(0, 0, 640, 200); surface.setBounds(0, 0, 640, 200); MediaPlayerFactory factory = new MediaPlayerFactory(new String("--no-video-title-show")); mediaPlayer = factory.newEmbeddedMediaPlayer(); surface.addMouseListener(new MouseListener() {...}); contentPane.add(btnClose); contentPane.add(surface); setVisible(true); mediaPlayer.setVideoSurface(factory.newVideoSurface(surface)); mediaPlayer.setRepeat(true); mediaPlayer.playMedia(file); } catch(Exception e) { } }}

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  • How to solve docbuiler saxexception: unexpected end of document?

    - by user211992
    I have a service that gives some car information in an xml format. <?xml version="1.0" encoding='UTF-8'?> <car> <id>5</id> <name>qwer</name> </car> <car> <id>6</id> <name>qwert</name> </car> Now the problem that I'm having is that my DocumentBuilderFactory docBuilderFactory = DocumentBuilderFactory.newInstance(); DocumentBuilder docBuilder = docBuilderFactory.newDocumentBuilder(); Document doc = docBuilder.parse(xml); Sometimes throws a SAXException (sometimes it works just fine, but when I reboot the server (still in development) I sometimes keep getting it) with as cause SAXException: unexpected end of document. But when I place a bufferreader there to see what it's receiving and I copy the value into an xml document and I open it in firefox/ie it looks just fine.

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  • Make process run on non EDT (event dispatch thread) thread from EDT

    - by Aly
    I have a method running on the EDT and within that I want to make it execute something on a new (non EDT) thread. My current code is follows: @Override public void actionPerformed(ActionEvent arg0) { //gathering parameters from GUI //below code I want to run in new Thread and then kill this thread/(close the JFrame) new GameInitializer(userName, player, Constants.BLIND_STRUCTURE_FILES.get(blindStructure), handState); }

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  • Displaying NON-ASCII Characters using HttpClient

    - by Abdullah Gheith
    So, i am using this code to get the whole HTML of a website. But i dont seem to get non-ascii characters with me. all i get is diamonds with question mark. characters like this: å, appears like this: ? I doubt its because of the charset, what could it then be? Log.e("HTML", "henter htmlen.."); String url = "http://beep.tv2.dk"; HttpClient client = new DefaultHttpClient(); client.getParams().setParameter(CoreProtocolPNames.PROTOCOL_VERSION, HttpVersion.HTTP_1_1); client.getParams().setParameter(CoreProtocolPNames.HTTP_ELEMENT_CHARSET, "UTF-8"); HttpGet request = new HttpGet(url); HttpResponse response = client.execute(request); Header h = HeaderValueFormatter response.addHeader(header) String html = ""; InputStream in = response.getEntity().getContent(); BufferedReader reader = new BufferedReader(new InputStreamReader(in)); StringBuilder str = new StringBuilder(); String line = null; while((line = reader.readLine()) != null) { str.append(line); } in.close(); //b = false; html = str.toString();

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  • Collision problems with drag-n-drop puzzle game.

    - by Amplify91
    I am working on an Android game similar to the Rush Hour/Traffic Jam/Blocked puzzle games. The board is a square containing rectangular pieces. Long pieces may only move horizontally, and tall pieces may only move vertically. The object is to free the red piece and move it out of the board. This game is only my second ever programming project in any language, so any tips or best practices would be appreciated along with your answer. I have a class for the game pieces called Pieces that describes how they are sized and drawn to the screen, gives them drag-and-drop functionality, and detects and handles collisions. I then have an activity class called GameView which creates my layout and creates Pieces objects to add to a RelativeLayout called Board. I have considered making Board its own class, but haven't needed to yet. Here's what my work in progress looks like: My Question: Most of this works perfectly fine except for my collision handling. It seems to be detecting collisions well but instead of pushing the pieces outside of each other when there is a collision, it frantically snaps back and forth between (what seems to be) where the piece is being dragged to and where it should be. It looks something like this: Another oddity: when the dragged piece collides with a piece to its left, the collision handling seems to work perfectly. Only piece above, below, and to the right cause problems. Here's the collision code: @Override public boolean onTouchEvent(MotionEvent event){ float eventX = event.getX(); float eventY = event.getY(); switch (event.getAction()) { case MotionEvent.ACTION_DOWN: //check if touch is on piece if (eventX > x && eventX < (x+width) && eventY > y && eventY < (y+height)){ initialX=x; initialY=y; break; }else{ return false; } case MotionEvent.ACTION_MOVE: //determine if piece should move horizontally or vertically if(width>height){ for (Pieces piece : aPieces) { //if object equals itself in array, skip to next object if(piece==this){ continue; } //if next to another piece, //do not allow to move any further towards said piece if(eventX<x&&(x==piece.right+1)){ return false; }else if(eventX>x&&(x==piece.x-width-1)){ return false; } //move normally if no collision //if collision, do not allow to move through other piece if(collides(this,piece)==false){ x = (eventX-(width/2)); }else if(collidesLeft(this,piece)){ x = piece.right+1; break; }else if(collidesRight(this,piece)){ x = piece.x-width-1; break; } } break; }else if(height>width){ for (Pieces piece : aPieces) { if(piece==this){ continue; }else if(collides(this,piece)==false){ y = (eventY-(height/2)); }else if(collidesUp(this,piece)){ y = piece.bottom+1; break; }else if(collidesDown(this,piece)){ y = piece.y-height-1; break; } } } invalidate(); break; case MotionEvent.ACTION_UP: // end move if(this.moves()){ GameView.counter++; } initialX=x; initialY=y; break; } // parse puzzle invalidate(); return true; } This takes place during onDraw: width = sizedBitmap.getWidth(); height = sizedBitmap.getHeight(); right = x+width; bottom = y+height; My collision-test methods look like this with different math for each: private boolean collidesDown(Pieces piece1, Pieces piece2){ float x1 = piece1.x; float y1 = piece1.y; float r1 = piece1.right; float b1 = piece1.bottom; float x2 = piece2.x; float y2 = piece2.y; float r2 = piece2.right; float b2 = piece2.bottom; if((y1<y2)&&(y1<b2)&&(b1>=y2)&&(b1<b2)&&((x1>=x2&&x1<=r2)||(r1>=x2&&x1<=r2))){ return true; }else{ return false; } } private boolean collides(Pieces piece1, Pieces piece2){ if(collidesLeft(piece1,piece2)){ return true; }else if(collidesRight(piece1,piece2)){ return true; }else if(collidesUp(piece1,piece2)){ return true; }else if(collidesDown(piece1,piece2)){ return true; }else{ return false; } } As a second question, should my x,y,right,bottom,width,height variables be ints instead of floats like they are now? Also, any suggestions on how to implement things better would be greatly appreciated, even if not relevant to the question! Thanks in advance for the help and for sitting through such a long question! Update: I have gotten it working almost perfectly with the following code (this doesn't include the code for vertical pieces): @Override public boolean onTouchEvent(MotionEvent event){ float eventX = event.getX(); float eventY = event.getY(); switch (event.getAction()) { case MotionEvent.ACTION_DOWN: //check if touch is on piece if (eventX > x && eventX < (x+width) && eventY > y && eventY < (y+height)){ initialX=x; initialY=y; break; }else{ return false; } case MotionEvent.ACTION_MOVE: //determine if piece should move horizontally or vertically if(width>height){ for (Pieces piece : aPieces) { //if object equals itself in array, skip to next object if(piece==this){ continue; } //check if there the possibility for a horizontal collision if(this.isAllignedHorizontallyWith(piece)){ //check for and handle collisions while moving left if(this.isRightOf(piece)){ if(eventX>piece.right+(width/2)){ x = (int)(eventX-(width/2)); //move normally }else{ x = piece.right+1; } } //check for and handle collisions while moving right if(this.isLeftOf(piece)){ if(eventX<piece.x-(width/2)){ x = (int)(eventX-(width/2)); }else{ x = piece.x-width-1; } } break; }else{ x = (int)(eventX-(width/2)); } The only problem with this code is that it only detects collisions between the moving piece and one other (with preference to one on the left). If there is a piece to collide with on the left and another on the right, it will only detect collisions with the one on the left. I think this is because once it finds a possible collision, it handles it without finishing looping through the array holding all the pieces. How do I get it to check for multiple possible collisions at the same time?

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  • Method Overloading for NULL parameter

    - by Phani
    I have added three methods with parameters: public static void doSomething(Object obj) { System.out.println("Object called"); } public static void doSomething(char[] obj) { System.out.println("Array called"); } public static void doSomething(Integer obj) { System.out.println("Array called"); } When I am calling doSomething(null) , then compiler throws error as ambiguous methods. So Is the issue because Integer and char[] methods or Integer and Object methods?

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  • How do I change content of ComboFieldEditor?

    - by fastcodejava
    I want to change the values on one ComboFieldEditor depending on another ComboFieldEditor in an eclipse plugin. E.g. if the user changes the package, different classes need to be populated in the second ComboFieldEditor. The ComboFieldEditor class does not seem to to have a way to change the items on the fly.

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  • No Hibernate Exception on the same insert of data

    - by Mark Estrada
    Hi All, Hibernate Newbie here. I am quite unsure why I am not getting any exception when I am executing below code. On first attempt, this code creates the Book Entry on my Book Table. But my concern is that when I execute below code again, no error was pop out by Hibernate. I was in fact expecting some sort of Violation of Primary Key Constraints as what I have bee doing in JDBC code. public class BookDao { public void createBook(Book bookObj) { Session session = HibernateUtil.getSessionFactory() .getCurrentSession(); session.beginTransaction(); session.saveOrUpdate(bookObj); session.getTransaction().commit(); } } public class HibernateUtil { private static final SessionFactory sessionFactory = buildSessionFactory(); private static SessionFactory buildSessionFactory() { try { // Create the SessionFactory from hibernate.cfg.xml return new AnnotationConfiguration().configure() .buildSessionFactory(); } catch (Throwable ex) { // Make sure you log the exception, as it might be swallowed ex.printStackTrace(); throw new ExceptionInInitializerError(ex); } } public static SessionFactory getSessionFactory() { return sessionFactory; } } public class BookDBStarter { public static void main(String[] args) { Book bookHF = new Book(); bookHF.setIsbn("HF-12345"); bookHF.setName("Head First HTML"); bookHF.setPublishDate(new Date()); BookDao daoBook = new BookDao(); daoBook.createBook(bookHF); } } Is this normal hibernate way? And how will I know if my insert is successful? Any thoughts?

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  • How to make "Open File..." window in netbeans PLATFORM?

    - by joseph
    Hello, I need to create something like internal frame in netbeans platform, which loads file from any location. I tried it by jInternalFrame, but I was not able to find some container to which I can add my frame. I am working in netbeans platform, which has own pre-created main window. Pease help me by any advice, I am dealing with this about 10 hours, still without result.

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  • Do Hibernate table classes need to be Serializable?

    - by Scott Leis
    I have inherited a Websphere Portal project that uses Hibernate 3.0 to connect to a SQL Server database. There are about 130 Hibernate table classes in this project. They all implement Serializable. None of them declare a serialVersionUID field, so the Eclipse IDE shows a warning for all of these classes. Is there any actual need for these classes to implement Serializable? If so, is there any tool to add a generated serialVersionUID field to a large number of classes at once (just to make the warnings go away) ?

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  • Will this SQL screw up

    - by Joshua
    I'm sure everyone knows the joys of concurrency when it comes to threading. Imagine the following scenario on every page-load on a noobily set up MySQL db: UPDATE stats SET visits = (visits+1) If a thousand users load the page at same time, will the count screw up? is this that table locking/row locking crap? Which one mysql use.

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  • How can I display a dialog box for making a choice before a CALL is processed in android?

    - by jsight
    I would like to intercept outgoing calls and pass them to a VOIP application. I see that the Google Voice application has a feature for displaying a question before each call is actually initiated. It provides the user with the choice: Initiate call via Google Voice Initiate call via standard call I would like a way to do something similar with my application (so that not all calls have to be routed through it). At the moment, I can intercept CALL events via a BroadcastReceiver, however, these are not allowed to open dialogs (thus making it possible to display the choice). What is the best way of achieving this goal?

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  • Two entities with @ManyToOne should join the same table

    - by Ivan Yatskevich
    I have the following entities Student @Entity public class Student implements Serializable { @Id @GeneratedValue(strategy = GenerationType.AUTO) private Long id; //getter and setter for id } Teacher @Entity public class Teacher implements Serializable { @Id @GeneratedValue(strategy = GenerationType.AUTO) private Long id; //getter and setter for id } Task @Entity public class Task implements Serializable { @Id @GeneratedValue(strategy = GenerationType.AUTO) private Long id; @ManyToOne(optional = false) @JoinTable(name = "student_task", inverseJoinColumns = { @JoinColumn(name = "student_id") }) private Student author; @ManyToOne(optional = false) @JoinTable(name = "student_task", inverseJoinColumns = { @JoinColumn(name = "teacher_id") }) private Teacher curator; //getters and setters } Consider that author and curator are already stored in DB and both are in the attached state. I'm trying to persist my Task: Task task = new Task(); task.setAuthor(author); task.setCurator(curator); entityManager.persist(task); Hibernate executes the following SQL: insert into student_task (teacher_id, id) values (?, ?) which, of course, leads to null value in column "student_id" violates not-null constraint Can anyone explain this issue and possible ways to resolve it?

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  • Encrypt string with public key only

    - by vlahovic
    i'm currently working on a android project where i need to encrypt a string using 128 bit AES, padding PKCS7 and CBC. I don't want to use any salt for this. I've tried loads of different variations including PBEKey but i can't come up with working code. This is what i currently have: String plainText = "24124124123"; String pwd = "BobsPublicPassword"; byte[] key = pwd.getBytes(); key = cutArray(key, 16); byte[] input = plainText.getBytes(); byte[] output = null; SecretKeySpec keySpec = null; keySpec = new SecretKeySpec(key, "AES"); Cipher cipher = Cipher.getInstance("AES/CBC/PKCS7Padding"); cipher.init(Cipher.ENCRYPT_MODE, keySpec); output = cipher.doFinal(input); private static byte[] cutArray(byte[] arr, int length){ byte[] resultArr = new byte[length]; for(int i = 0; i < length; i++ ){ resultArr[i] = arr[i]; } return resultArr; } Any help appreciated //Vlahovic

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