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  • Is Python worth learning? Is it a useful tool?

    - by Kenneth
    I recently had a discussion with a professor of mine on the topic of web development. I had recently decided I would learn python to increase my arsenal of web tools which I mentioned to him at that time. He almost immediately asked why I would waste my time on that. I'm not certain but I think he recently started in on researching and studying web development so he could pick up the web development classes that haven't been taught for a while after the previous professor who taught those classes left. I've heard a lot about python and thought maybe he was mistaken about its usefulness. Is python a useful tool to have? What applications can it be used for? Is it better than other similar alternatives? Does it have useful applications outside of web development as well?

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  • Just graduated from the finest graduates of the NeoSmart Technologies Institute of BCD Learning.

    - by Leonard Mwangi
    My laptop housing my life in entirety decided to go south this last weekend, cant blame it because I wanted it to do things that not even normal people :)  but it corrupted and could not get it going no matter what I tried. Imagining what I would loose (my POC's, Couple of VM's and lots and lots of documentation) pushed me to try anything short of reinstall. After toiling for about an hour looking for solution, I ended up at  http://neosmart.net/wiki/display/EBCD/Recovering+the+Vista+Bootloader+from+the+DVD where the last solution is the one that worked for me. I am glad to be functional again :) Thanks NeoSmart guys

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  • Does learning to develop for iOS create a lock-in?

    - by Jungle Hunter
    If I begin my career (first job) with developing on the iOS platform, does that lock me in into iOS and Mac OS X development only? By locking me in I mean will that create barriers for me to switch technologies as I would be mainly working with Objective-C. If yes, does that make my career choices limited? I'm interested in comparing this with Android development, which if pursued will leave me with Java skills (correct me if I'm wrong) which I can use elsewhere.

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  • What resources do you recommend for learning more about TCP/IP, networking, and related areas?

    - by mkelley33
    As a relatively-new Python programmer, I'm finding more and more that networking as it relates to the web and web development is becoming increasingly important to understand. When I was an active C# ASP.NET programmer making smaller websites with less responsibility this knowledge seemed less important, since there was often a "networking" guy performing any tasks beyond acquiring a domain name for a client. Which books, websites, presentations, articles, or other resources would you recommend so that I best understand what's happening between the time a user types a URL and receives the rendered HTML? Thanks!

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  • Is Python worth learning? Is it a useful tool?

    - by Kenneth
    I recently had a discussion with a professor of mine on the topic of web development. I had recently decided I would learn python to increase my arsenal of web tools which I mentioned to him at that time. He almost immediately asked why I would waste my time on that. I'm not certain but I think he recently started in on researching and studying web development so he could pick up the web development classes that haven't been taught for a while after the previous professor who taught those classes left. I've heard a lot about python and thought maybe he was mistaken about its usefulness. Is python a useful tool to have? What applications can it be used for? Is it better than other similar alternatives? Does it have useful applications outside of web development as well?

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  • Is there a canonical book for learning Java as an experienced developer?

    - by Steven Elliott Jr
    I have been a .NET developer now for about the past 5/6 years give or take. I have never done any professional Java development and the last time I really touched it was probably back in college. I have been toying with the Scala language a little bit but nothing serious. Recently, I've been offered an opportunity to do some pretty cool work, but using Java instead of .NET. I think I can get by alright with my current skill set, meaning I already know how to program well and am familiar with languages such as C# and C++, etc. So, the syntax and all that language stuff are really not a problem. What I need is a really good reference book and a book about how to think in Java. Each language/Framework/Stack tries to address things a certain way and I'm sure Java is no different. What are some great Java books that you simply can't live without? Are there any books that talk about the most important parts of Java that must be understood before all else? As a side note, I will be doing mostly Java web development. Not really 100% on what types of stuff they are using for persistence, framework, server, etc.

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  • What is good for Asp.net developer alternative learning Android or Wordpress? [closed]

    - by satinder singh
    I am a .Net developer, having 2 years experience in ASP.net c#, sql, mysql, now my company provide me to learn new technology. They gave me two options ie Android or Wordpress (I know both are totally different things). Also I found Android (Java) syntax little same as in c#, Wordpress also have good advantage in today's market (freelancing). So I want someone to suggest me what to choose either to go for Android or Wordpress?

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  • How would you rank these programming skills in order of learning them? [closed]

    - by mumtaz
    As a general purpose programmer, what should you learn first and what should you learn later on? Here are some skills I wonder about... SQL Regular Expressions Multi-threading / Concurrency Functional Programming Graphics The mastery of your mother programming language's syntax/semantics/featureset The mastery of your base class framework libraries Version Control System Unit Testing XML Do you know other important ones? Please specify them... On which skills should I focus first?

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  • What are some good resources for learning about file systems? [closed]

    - by Daniel
    I'd like to learn about file system design at a very detailed level. I'm currently in a graduate level operating systems course, and we're currently going over file systems. We mostly discuss papers and such, but our semester long project is to implement a log-structured file system using fuse and a virtual disk. Are there any good books that focus heavily on file system design and implementation? I have some conceptual clouding on things that seem very basic such as "when we say that an inode has pointers to blocks, do we mean anything besides the inode keeping track of block numbers? Is there any other format for 'disk pointers'?" I'm actually looking at file system design to start my career, so I'm probably going to try to implement a more traditional file system with fuse and our virtual disk format after this course is over.

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  • C: What is a good source to teach standard/basic code conventions to someone newly learning the language ?

    - by shan23
    I'm tutoring someone who can be described as a rank newcomer in C. Understandably, she does not know much about coding conventions generally practiced, and hence all her programs tend to use single letter vars, mismatched spacing/indentation and the like, making it very difficult to read/debug her endeavors. My question is, is there a link/set of guidelines and examples which she can use for adopting basic code conventions ? It should not be too arcane as to scare her off, yet inclusive enough to have the basics covered (so that no one woulc wince looking at the code). Any suggestions ?

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  • What Precalculus knowledge is required before learning Discrete Math Computer Science topics?

    - by Ein Doofus
    Below I've listed the chapters from a Precalculus book as well as the author recommended Computer Science chapters from a Discrete Mathematics book. Although these chapters are from two specific books on these subjects I believe the topics are generally the same between any Precalc or Discrete Math book. What Precalculus topics should one know before starting these Discrete Math Computer Science topics?: Discrete Mathematics CS Chapters 1.1 Propositional Logic 1.2 Propositional Equivalences 1.3 Predicates and Quantifiers 1.4 Nested Quantifiers 1.5 Rules of Inference 1.6 Introduction to Proofs 1.7 Proof Methods and Strategy 2.1 Sets 2.2 Set Operations 2.3 Functions 2.4 Sequences and Summations 3.1 Algorithms 3.2 The Growths of Functions 3.3 Complexity of Algorithms 3.4 The Integers and Division 3.5 Primes and Greatest Common Divisors 3.6 Integers and Algorithms 3.8 Matrices 4.1 Mathematical Induction 4.2 Strong Induction and Well-Ordering 4.3 Recursive Definitions and Structural Induction 4.4 Recursive Algorithms 4.5 Program Correctness 5.1 The Basics of Counting 5.2 The Pigeonhole Principle 5.3 Permutations and Combinations 5.6 Generating Permutations and Combinations 6.1 An Introduction to Discrete Probability 6.4 Expected Value and Variance 7.1 Recurrence Relations 7.3 Divide-and-Conquer Algorithms and Recurrence Relations 7.5 Inclusion-Exclusion 8.1 Relations and Their Properties 8.2 n-ary Relations and Their Applications 8.3 Representing Relations 8.5 Equivalence Relations 9.1 Graphs and Graph Models 9.2 Graph Terminology and Special Types of Graphs 9.3 Representing Graphs and Graph Isomorphism 9.4 Connectivity 9.5 Euler and Hamilton Ptahs 10.1 Introduction to Trees 10.2 Application of Trees 10.3 Tree Traversal 11.1 Boolean Functions 11.2 Representing Boolean Functions 11.3 Logic Gates 11.4 Minimization of Circuits 12.1 Language and Grammars 12.2 Finite-State Machines with Output 12.3 Finite-State Machines with No Output 12.4 Language Recognition 12.5 Turing Machines Precalculus Chapters R.1 The Real-Number System R.2 Integer Exponents, Scientific Notation, and Order of Operations R.3 Addition, Subtraction, and Multiplication of Polynomials R.4 Factoring R.5 Rational Expressions R.6 Radical Notation and Rational Exponents R.7 The Basics of Equation Solving 1.1 Functions, Graphs, Graphers 1.2 Linear Functions, Slope, and Applications 1.3 Modeling: Data Analysis, Curve Fitting, and Linear Regression 1.4 More on Functions 1.5 Symmetry and Transformations 1.6 Variation and Applications 1.7 Distance, Midpoints, and Circles 2.1 Zeros of Linear Functions and Models 2.2 The Complex Numbers 2.3 Zeros of Quadratic Functions and Models 2.4 Analyzing Graphs of Quadratic Functions 2.5 Modeling: Data Analysis, Curve Fitting, and Quadratic Regression 2.6 Zeros and More Equation Solving 2.7 Solving Inequalities 3.1 Polynomial Functions and Modeling 3.2 Polynomial Division; The Remainder and Factor Theorems 3.3 Theorems about Zeros of Polynomial Functions 3.4 Rational Functions 3.5 Polynomial and Rational Inequalities 4.1 Composite and Inverse Functions 4.2 Exponential Functions and Graphs 4.3 Logarithmic Functions and Graphs 4.4 Properties of Logarithmic Functions 4.5 Solving Exponential and Logarithmic Equations 4.6 Applications and Models: Growth and Decay 5.1 Systems of Equations in Two Variables 5.2 System of Equations in Three Variables 5.3 Matrices and Systems of Equations 5.4 Matrix Operations 5.5 Inverses of Matrices 5.6 System of Inequalities and Linear Programming 5.7 Partial Fractions 6.1 The Parabola 6.2 The Circle and Ellipse 6.3 The Hyperbola 6.4 Nonlinear Systems of Equations

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  • What are the most common stumbling blocks when it comes to learning programming, in order of difficulty?

    - by blueberryfields
    I seem to remember that linked lists, recursion, pointers, and memory management are all good examples of stumbling blocks - places where the aspiring programmer typically ends up spending significant time trying to understand a concept before moving on and improving, and many end up giving up and not improving. I'm looking for a complete/comprehensive list of these types of stumbling blocks, in rough estimated order of difficulty to learn, with the goal of making sure that an educational program for programmers is structured to properly guide students through them Is this information available somewhere? Ideally, the difficulty to learn will be measured in some sort of objective manner (ie, % of students which consistently fail to learn the concept) What sources are most appropriate for obtaining this information?

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  • What are the recommended resources for learning about the Actor model of concurrent systems?

    - by Larry OBrien
    The Actor concurrency model is clearly gaining favor. Is there a good book that presents the patterns and pitfalls of the model? I am thinking about something that would discuss, for instance, the problems of consistency and correctness in the context of hundreds or thousands of independent Actors. It would be okay if it were associated with a specific language (Erlang, I would imagine, since that seems universally regarded as the proven implementation of Actors), but I am hoping for something more than an introductory chapter or two. I'm actually most interested in Actors as they are implemented in Scala, if there are any such resources available.

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  • What economic books would you suggest for learning about economic valuation of goods and simulations thereof?

    - by Rushyo
    I'm looking to create an economic model for a game based on goods created procedurally. Every natural resource and produced good would be procedurally generated, with certain goods being assigned certain uses. Fakesium might be used for the production of Weapon A and produced from Fakesium factories which use Dilithium and Widgets as reagents, where Widgets are also the product of Foo and Bar The problem is not creating the resources and their various production utlities - but getting the game's AI empires and merchants to (Addendum: somewhat) correctly value the goods according to their scarcity, utility and production costs. I need to create a simulation of goods which allows the various game factions to assign a common value denominator (credits) to each resource, depending on how much its worth to that empire. I see the simulation being something like: "I have a high requirement for Weapon A. Since I don't have much of Fakesium, which is needed for Weapon A - I must have a high demand for Fakesium. If I can acquire Fakesium, devalue it. If not, increase its value - and also increase demand for Dilithium and Widgets too." This is very naive - because it may be much much cheaper for the empire to simply purchase Dilithium and Widgets directly rather than purchasing Fakesium, for example. Another example is two resources might allow the creation of Weapon A (Fakesium and Lieron), so we'd need to consider that. I've been scratching my head over the problem and it keeps growing. By the time the player joins the world, I'd expect enough iterations of this process to have occurred that prices would have largely normalised - and would then only trigger rarely to compensate for major changes (eg. if the player blows up the world's only Foo mine!) Could anyone suggest resources (books, largely) which outline this style of modelling, preferably in the context of simulations? Since this problem would never occur outside fantasy worlds, I figured this is probably the most likely place to find people who have encountered similar problems and I'm sure there's people who know of good places for Games Developers to start looking at less specific economic theory too. Additionally, does anyone know of any developers with blogs whose games or research applications perform similar modelling? EDIT: I think I should underline that I'm not looking for optimal solutions. I'm looking to make the actors impulsive - making rudimentary decisions based on fuzzy inputs about what they care about or don't. I'm aiming to understand the problem area better not derive answers. All the textbooks I've found seem to be about real-world economics or how to solve complex theoretical problems, neither of which are terribly relevant to the actor's decision making.

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  • Does learning a functional language make a better OOP programmer?

    - by GavinH
    As a Java/C#/C++ programmer I hear a lot of talk about functional languages, but have never found a need to learn one. I've also heard that the higher level of thinking introduced in functional languages makes you a better OOP/procedural language programmer. Can anyone confirm this? In what ways does it improve your programming skills? What is a good choice of language to learn with the goal of improving skills in a less sophisticated language?

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  • What is a good resource for learning how the .Net Framework works? [on hold]

    - by Till Death Developer
    I've been developing web apps, for a while now so i know how to get the job done, what i don't know is how every thing really works, i know some but the rest i can't get a grasp on like how abstract works, what happens when i instantiate an object from a class that inherits from an abstract class?, where things get stored Heap vs Stack?, in other words the Interview questions that i suck at, so any advice would be great, books, videos, online courses, whatever you can provide would really help me.

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  • C: What is a good source to teach standard/basic code conventions to someone newly learning the language?

    - by shan23
    I'm tutoring someone who can be described as a rank newcomer in C. Understandably, she does not know much about coding conventions generally practiced, and hence all her programs tend to use single letter vars, mismatched spacing/indentation and the like, making it very difficult to read/debug her endeavors. My question is, is there a link/set of guidelines and examples which she can use for adopting basic code conventions ? It should not be too arcane as to scare her off, yet inclusive enough to have the basics covered (so that no one woulc wince looking at the code). Any suggestions ?

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  • Advice Required Regarding Creating a Self Learning, Self Organizing Programming Team....

    - by tGilani
    Hello I'm a senior student at my university and chairperson of IEEE Student Branch there. Recently I was thinking of some idea to acquaint students with the professional environment, how software is produced in the industry and get a practical experience.. Obviously trips to software houses are not enough and we cannot provide this many internships. So the idea of simulating a software house within the university popped in. Resources at my disposal are students with their own laptops, university UPS and lan network with internet access, and a reasonably sized room with a whiteboard and three hours free time daily.. :) However, I have absolutely no idea where to begin with. Milestones or whatever it may be called, are Requirements Document generation, sharing of resources, delegation of tasks, version controlling etc... I'd really appreciate some advice, programming tools (for JAVA), communication tools etc and other things used in a decent software house... Technologies to be targeted shall be random possibly starting with J2EE Spring Hibernate and Later Visual Programming in .NET C# and ASP.NET MVC as well as Android or iPhone development....

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  • Premera Blue Cross Deploys PeopleSoft Enterprise 9.1 Human Capital Management, Financial Management, Enterprise Learning Management and Enterprise Portal Solutions

    - by jay.richey
    Optimum Solutions Implements Oracle's PeopleSoft Enterprise 9.1 at Premera Blue Cross Premera chose to upgrade to the latest version of PeopleSoft to help the company achieve its strategic goals, which include building and maintaining a skilled employee team that enables the company to deliver highly efficient and valuable service to plan subscribers, sponsors, and healthcare providers. Its decision was influenced by the key capabilities in PeopleSoft Talent Management 9.1, as well as the common technology enhancements for the PeopleSoft PeopleTools 8.50 toolset across all business process areas, which has helped Premera to maximize process automation, increased ease of use, and minimize long term IT support overhead. Read more...

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  • Online Learning Library free BPM training for everybody partners, customers and freelancer!

    - by JuergenKress
    BPM Product Library - Special Topics Tab A portal to free resources to help you learn about Oracle BPM Employee Onboarding Process Accelerator Demo All organizations hire new employees, and helping new hires become productive immediately is important for the organization’s ROI and for the individual’s motivation as well. To do that, an organization needs to have a process in place to help determine what services the new hire needs, and to track that all of the activities needed to prepare for the new hire are performed on time. This video demonstrates how the Oracle BPM Employee Onboarding Process Accelerator helps ensure that new hires hit the ground running from their first day on the job SOA & BPM Partner Community For regular information on Oracle SOA Suite become a member in the SOA & BPM Partner Community for registration please visit www.oracle.com/goto/emea/soa (OPN account required) If you need support with your account please contact the Oracle Partner Business Center. Blog Twitter LinkedIn Facebook Wiki Technorati Tags: BPM training,BPM education,process accelerator,SOA Community,Oracle SOA,Oracle BPM,Community,OPN,Jürgen Kress

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  • How do you kill unwanted feelings that stops you from learning? [closed]

    - by Goma
    Sometimes I find myself want to learn PHP and sometimes I say no no I should learn ASP.NET and C#. This is my situation since a year maybe and I did not learn that much! I like to focus on one thing and love it and give it most of my time. However, as you can see I keep asking questions about the two PHP and .NET and I am still lost!. Which one should I choose from the two? How can I choose it? I want to be seen as a professional in one of them and I want to work as a freelancer to get money. Please tell me how can I solve my personal problem in choosing the right way! Help plz!

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  • Is there a canonical source for learning C# and .NET internals?

    - by ta269uec
    I have been a C++ programmer for last several years with a bit of C# here and there. In my latest job, I work heavily on C#. I picked most of my C# by following the code-base or random google searches on what I wanted to do at that point (like threading in C#). I feel a time has come to invest some time into understanding the language internals and also understanding the .NET framework from an architectural point of view. Can someone recommend the "gold standard" text/resource for accomplishing these? What about that resource makes it the best? What were your experiences with it?

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  • Good resources for learning modern OpenGL (3.0 or later)?

    - by MatterGoal
    I stumble upon the search of a good resource to start with OpenGL (3.0 or later) . Well, I found a lot of books but none of them can be considered a good resource! Here two examples: OpenGL Programming Guide (7th edition) http://www.amazon.com/exec/obidos/ASIN/0321552628/khongrou-20 This is FULL of deprecated material! Almost every chapters begin with a note about that. OpenGL Superbible (5th Edition) http://www.amazon.com/exec/obidos/ASIN/0321712617/khongrou-20 This book uses a library created by the author to explain the main arguments, hiding what you want to learn! I don't want to learn how to use your library! I want to learn OpenGL! I hope that you understand this is not the same question like "hey I'm not able to use Google... tell me how to learn OpenGL". I've just finished a full and deep search but I can't find a good and complete resource to learn the "new" OpenGL avoiding deprecated topics. Can someone heading me in the right direction? I know C++ and I have 10 years of experience in development... where I can find a good resource?! I want to spend time on it and I want to learn deeply. (please feel free to edit my question, my English is terrible!)

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  • Do you think that GAE alone is enough to justify learning Python over Ruby?

    - by Cue
    Considering the fact that you don't have to get involved in setting up/buying a server or even buying a domain, do you think that fact alone is enough to choose one over the other? I don't necessarily want to work on Google App Engine, I just find it convenient when it comes to hosting/environment/etc. and wondering if that's a good enough reason to learn python. In any case, I'm not looking for a debate between python and ruby but more on Google App Engine and whether its value is enough to dictate the language you should learn.

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  • Is IronScheme complete enough or stable enough to be worth learning?

    - by World Engineer
    IronScheme is mentioned on Wikipedia as a successor to a failed project called IronLisp, bringing Lisp to CLR and .NET, the way Clojure does for the JVM. Does anyone have experience with this language? It looks fairly complete (99%) but I'm not sure how to judge whether it's worth my time to fiddle with getting it set up or not. By stable or complete, I mean using it for actual projects rather than just fiddling with tools and Project Euler style problems.

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