Search Results

Search found 2101 results on 85 pages for 'c str'.

Page 83/85 | < Previous Page | 79 80 81 82 83 84 85  | Next Page >

  • Paging, sorting and filtering in a stored procedure (SQL Server)

    - by Fruitbat
    I was looking at different ways of writing a stored procedure to return a "page" of data. This was for use with the asp ObjectDataSource, but it could be considered a more general problem. The requirement is to return a subset of the data based on the usual paging paremeters, startPageIndex and maximumRows, but also a sortBy parameter to allow the data to be sorted. Also there are some parameters passed in to filter the data on various conditions. One common way to do this seems to be something like this: [Method 1] ;WITH stuff AS ( SELECT CASE WHEN @SortBy = 'Name' THEN ROW_NUMBER() OVER (ORDER BY Name) WHEN @SortBy = 'Name DESC' THEN ROW_NUMBER() OVER (ORDER BY Name DESC) WHEN @SortBy = ... ELSE ROW_NUMBER() OVER (ORDER BY whatever) END AS Row, ., ., ., FROM Table1 INNER JOIN Table2 ... LEFT JOIN Table3 ... WHERE ... (lots of things to check) ) SELECT * FROM stuff WHERE (Row > @startRowIndex) AND (Row <= @startRowIndex + @maximumRows OR @maximumRows <= 0) ORDER BY Row One problem with this is that it doesn't give the total count and generally we need another stored procedure for that. This second stored procedure has to replicate the parameter list and the complex WHERE clause. Not nice. One solution is to append an extra column to the final select list, (SELECT COUNT(*) FROM stuff) AS TotalRows. This gives us the total but repeats it for every row in the result set, which is not ideal. [Method 2] An interesting alternative is given here (http://www.4guysfromrolla.com/articles/032206-1.aspx) using dynamic SQL. He reckons that the performance is better because the CASE statement in the first solution drags things down. Fair enough, and this solution makes it easy to get the totalRows and slap it into an output parameter. But I hate coding dynamic SQL. All that 'bit of SQL ' + STR(@parm1) +' bit more SQL' gubbins. [Method 3] The only way I can find to get what I want, without repeating code which would have to be synchronised, and keeping things reasonably readable is to go back to the "old way" of using a table variable: DECLARE @stuff TABLE (Row INT, ...) INSERT INTO @stuff SELECT CASE WHEN @SortBy = 'Name' THEN ROW_NUMBER() OVER (ORDER BY Name) WHEN @SortBy = 'Name DESC' THEN ROW_NUMBER() OVER (ORDER BY Name DESC) WHEN @SortBy = ... ELSE ROW_NUMBER() OVER (ORDER BY whatever) END AS Row, ., ., ., FROM Table1 INNER JOIN Table2 ... LEFT JOIN Table3 ... WHERE ... (lots of things to check) SELECT * FROM stuff WHERE (Row > @startRowIndex) AND (Row <= @startRowIndex + @maximumRows OR @maximumRows <= 0) ORDER BY Row (Or a similar method using an IDENTITY column on the table variable). Here I can just add a SELECT COUNT on the table variable to get the totalRows and put it into an output parameter. I did some tests and with a fairly simple version of the query (no sortBy and no filter), method 1 seems to come up on top (almost twice as quick as the other 2). Then I decided to test probably I needed the complexity and I needed the SQL to be in stored procedures. With this I get method 1 taking nearly twice as long as the other 2 methods. Which seems strange. Is there any good reason why I shouldn't spurn CTEs and stick with method 3? UPDATE - 15 March 2012 I tried adapting Method 1 to dump the page from the CTE into a temporary table so that I could extract the TotalRows and then select just the relevant columns for the resultset. This seemed to add significantly to the time (more than I expected). I should add that I'm running this on a laptop with SQL Server Express 2008 (all that I have available) but still the comparison should be valid. I looked again at the dynamic SQL method. It turns out I wasn't really doing it properly (just concatenating strings together). I set it up as in the documentation for sp_executesql (with a parameter description string and parameter list) and it's much more readable. Also this method runs fastest in my environment. Why that should be still baffles me, but I guess the answer is hinted at in Hogan's comment.

    Read the article

  • JOptionPane opening another JFrame

    - by mike_hornbeck
    So I'm continuing my fight with this : http://stackoverflow.com/questions/2923545/creating-java-dialogs/2926126 task. Now my JOptionPane opens new window with envelope overfiew, but I can't change size of this window. Also I wanted to have sender's data in upper left corner, and receiver's data in bottom right. How can I achieve that ? There is also issue with OptionPane itself. After I click 'OK' it opens small window in the upper left corner of the screen. What is this and why it's appearing ? My code: import java.awt.*; import java.awt.Font; import javax.swing.*; public class Main extends JFrame { private static JTextField nameField = new JTextField(20); private static JTextField surnameField = new JTextField(); private static JTextField addr1Field = new JTextField(); private static JTextField addr2Field = new JTextField(); private static JComboBox sizes = new JComboBox(new String[] { "small", "medium", "large", "extra-large" }); public Main(){ JPanel mainPanel = new JPanel(); mainPanel.setLayout(new BoxLayout(mainPanel, BoxLayout.Y_AXIS)); getContentPane().add(mainPanel); JPanel addrPanel = new JPanel(new GridLayout(0, 1)); addrPanel.setBorder(BorderFactory.createTitledBorder("Receiver")); addrPanel.add(new JLabel("Name")); addrPanel.add(nameField); addrPanel.add(new JLabel("Surname")); addrPanel.add(surnameField); addrPanel.add(new JLabel("Address 1")); addrPanel.add(addr1Field); addrPanel.add(new JLabel("Address 2")); addrPanel.add(addr2Field); mainPanel.add(addrPanel); mainPanel.add(new JLabel(" ")); mainPanel.add(sizes); String[] buttons = { "OK", "Cancel"}; int c = JOptionPane.showOptionDialog( null, mainPanel, "My Panel", JOptionPane.DEFAULT_OPTION, JOptionPane.PLAIN_MESSAGE, null, buttons, buttons[0] ); if(c ==0){ new Envelope(nameField.getText(), surnameField.getText(), addr1Field.getText() , addr2Field.getText(), sizes.getSelectedIndex()); } setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); pack(); setVisible(true); } public static void main(String[] args) { new Main(); } } class Envelope extends JFrame { private final int SMALL=0; private final int MEDIUM=1; private final int LARGE=2; private final int XLARGE=3; public Envelope(String n, String s, String a1, String a2, int i){ Container content = getContentPane(); JPanel mainPanel = new JPanel(); mainPanel.setLayout(new BoxLayout(mainPanel, BoxLayout.Y_AXIS)); mainPanel.add(new JLabel("John Doe")); mainPanel.add(new JLabel("FooBar str 14")); mainPanel.add(new JLabel("Newark, 45-99")); JPanel dataPanel = new JPanel(); dataPanel.setFont(new Font("sansserif", Font.PLAIN, 32)); //set size from i mainPanel.setLayout(new BoxLayout(mainPanel, BoxLayout.Y_AXIS)); mainPanel.setBackground(Color.ORANGE); mainPanel.add(new JLabel("Mr "+n+" "+s)); mainPanel.add(new JLabel(a1)); mainPanel.add(new JLabel(a2)); content.setSize(450, 600); content.setBackground(Color.ORANGE); content.add(mainPanel, BorderLayout.NORTH); content.add(dataPanel, BorderLayout.SOUTH); setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); pack(); setVisible(true); } }

    Read the article

  • Problem using easy_install on Windows 7, 64 bit. (cannot find python.exe)

    - by Rune
    Hi, I have just now installed Python 2.6 on my Windows 7 (64 bit) Lenovo t61p laptop. I have downloaded Sphinx and nose and apparently installed them correctly using python setup.py install (at least no errors were reported during the installation). Now I am trying to install pymongo using easy_install but I am not having much success. It seems that easy_install isn't working at all. I execute easy_install as administrator: C:\>easy_install Cannot find Python executable C:\Program Files\Python26\python.exe The path C:\Program Files\Python26\python.exe is correct. I have found this bug report on bugs.python.org which seems to be related, although its status is 'Resolved'. Do you have any ideas as to what may be wrong? Any pointers, hints or tips for diagnosing the problem further would be greatly appreciated. EDIT: This is the stacktrace I receive when trying to install pymongo: C:\Users\Rune Ibsen\Documents\Downloads\pymongo-1.4>python setup.py install running install running bdist_egg running egg_info writing pymongo.egg-info\PKG-INFO writing top-level names to pymongo.egg-info\top_level.txt writing dependency_links to pymongo.egg-info\dependency_links.txt reading manifest file 'pymongo.egg-info\SOURCES.txt' reading manifest template 'MANIFEST.in' writing manifest file 'pymongo.egg-info\SOURCES.txt' installing library code to build\bdist.win-amd64\egg running install_lib running build_py running build_ext building 'pymongo._cbson' extension Traceback (most recent call last): File "setup.py", line 166, in <module> "doc": doc}) File "C:\Program Files\Python26\lib\distutils\core.py", line 152, in setup dist.run_commands() File "C:\Program Files\Python26\lib\distutils\dist.py", line 975, in run_commands self.run_command(cmd) File "C:\Program Files\Python26\lib\distutils\dist.py", line 995, in run_command cmd_obj.run() File "C:\Program Files\Python26\lib\site-packages\setuptools-0.6c9-py2.6.egg\setuptools\command\install.py", line 76, in run File "C:\Program Files\Python26\lib\site-packages\setuptools-0.6c9-py2.6.egg\setuptools\command\install.py", line 96, in do_egg_install File "C:\Program Files\Python26\lib\distutils\cmd.py", line 333, in run_command self.distribution.run_command(command) File "C:\Program Files\Python26\lib\distutils\dist.py", line 995, in run_command cmd_obj.run() File "C:\Program Files\Python26\lib\site-packages\setuptools-0.6c9-py2.6.egg\setuptools\command\bdist_egg.py", line 174, in run File "C:\Program Files\Python26\lib\site-packages\setuptools-0.6c9-py2.6.egg\setuptools\command\bdist_egg.py", line 161, in call_command File "C:\Program Files\Python26\lib\distutils\cmd.py", line 333, in run_command self.distribution.run_command(command) File "C:\Program Files\Python26\lib\distutils\dist.py", line 995, in run_command cmd_obj.run() File "C:\Program Files\Python26\lib\site-packages\setuptools-0.6c9-py2.6.egg\setuptools\command\install_lib.py", line 20, in run File "C:\Program Files\Python26\lib\distutils\command\install_lib.py", line 113, in build self.run_command('build_ext') File "C:\Program Files\Python26\lib\distutils\cmd.py", line 333, in run_command self.distribution.run_command(command) File "C:\Program Files\Python26\lib\distutils\dist.py", line 995, in run_command cmd_obj.run() File "setup.py", line 107, in run build_ext.run(self) File "C:\Program Files\Python26\lib\distutils\command\build_ext.py", line 340, in run self.build_extensions() File "C:\Program Files\Python26\lib\distutils\command\build_ext.py", line 449, in build_extensions self.build_extension(ext) File "setup.py", line 117, in build_extension build_ext.build_extension(self, ext) File "C:\Program Files\Python26\lib\distutils\command\build_ext.py", line 499, in build_extension depends=ext.depends) File "C:\Program Files\Python26\lib\distutils\msvc9compiler.py", line 448, in compile self.initialize() File "C:\Program Files\Python26\lib\distutils\msvc9compiler.py", line 358, in initialize vc_env = query_vcvarsall(VERSION, plat_spec) File "C:\Program Files\Python26\lib\distutils\msvc9compiler.py", line 274, in query_vcvarsall raise ValueError(str(list(result.keys()))) ValueError: [u'path'] C:\Users\Rune Ibsen\Documents\Downloads\pymongo-1.4> PS.: I previously installed Python 3.1 but later installed 2.6 because I am not sure whether pymongo supports 3.1. PPS.: I have tried installing pymongo using the python setup.py install approach, but this resulted in a nasty-looking stack trace, so I thought I would try to let easy_install take care of it for me. PPPS.: I am completely new to Python, easy_install, eggs etc.

    Read the article

  • app not working

    - by pranay
    hi, i have written a simple app which would speak out to the user any incoming message. Both programmes seem to work perfectly when i lauched them as two separate pgms , but on keeping them in the same project/package only the speaker programme screen is seen and the receiver pgm doesn't seem to work . Can someone please help me out on it? the speaker pgm is: package com.example.TextSpeaker; import java.util.Locale; import android.app.Activity; import android.content.Intent; import android.os.Bundle; import android.speech.tts.TextToSpeech; import android.speech.tts.TextToSpeech.OnInitListener; import android.view.View; import android.view.View.OnClickListener; import android.widget.Button; import android.widget.Toast; // the following programme converts the msg user to speech public class TextSpeaker extends Activity implements OnInitListener { /** Called when the activity is first created. */ int MY_DATA_CHECK_CODE = 0; public TextToSpeech mtts; public Button button; //public EditText edittext; @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); button = (Button)findViewById(R.id.button); //edit text=(EditText)findViewById(R.id.edittext); button.setOnClickListener(new OnClickListener(){ @Override public void onClick(View v) { //mtts.speak(edittext.getText().toString(), TextToSpeech.QUEUE_FLUSH, null); Toast.makeText(getApplicationContext(), "The service has been started\n Every new message will now be read out", Toast.LENGTH_LONG).show(); } }); Intent myintent = new Intent(); myintent.setAction(TextToSpeech.Engine.ACTION_CHECK_TTS_DATA); startActivityForResult(myintent, MY_DATA_CHECK_CODE); } protected void onActivityResult(int requestcode,int resultcode,Intent data) { if(requestcode == MY_DATA_CHECK_CODE) { if(resultcode==TextToSpeech.Engine.CHECK_VOICE_DATA_PASS) { // success so create the TTS engine mtts = new TextToSpeech(this,this); mtts.setLanguage(Locale.ENGLISH); } else { //install the Engine Intent install = new Intent(); install.setAction(TextToSpeech.Engine.ACTION_INSTALL_TTS_DATA); startActivity(install); } } } public void onDestroy(Bundle savedInstanceStatBundle) { mtts.shutdown(); } public void onPause() { super.onPause(); // if our app has no focus if(mtts!=null) mtts.stop(); } @Override public void onInit(int status) { if(status==TextToSpeech.SUCCESS) button.setEnabled(true); } } and the Receiver programme is: package com.example.TextSpeaker; import android.content.BroadcastReceiver; import android.content.Context; import android.content.Intent; import android.os.Bundle; import android.speech.tts.TextToSpeech; import android.telephony.SmsMessage; // supports both gsm and cdma import android.widget.Toast; public class Receiver extends BroadcastReceiver{ @Override public void onReceive(Context context, Intent intent) { Bundle bundle = intent.getExtras(); SmsMessage[] msgs = null; String str=""; if(bundle!=null) { // retrive the sms received Object[] pdus = (Object[])bundle.get("pdus"); msgs = new SmsMessage[pdus.length]; for(int i=0;i } } }

    Read the article

  • How to write a bison grammer for WDI?

    - by Rizo
    I need some help in bison grammar construction. From my another question: I'm trying to make a meta-language for writing markup code (such as xml and html) wich can be directly embedded into C/C++ code. Here is a simple sample written in this language, I call it WDI (Web Development Interface): /* * Simple wdi/html sample source code */ #include <mySite> string name = "myName"; string toCapital(string str); html { head { title { mySiteTitle; } link(rel="stylesheet", href="style.css"); } body(id="default") { // Page content wrapper div(id="wrapper", class="some_class") { h1 { "Hello, " + toCapital(name) + "!"; } // Lists post ul(id="post_list") { for(post in posts) { li { a(href=post.getID()) { post.tilte; } } } } } } } Basically it is a C source with a user-friendly interface for html. As you can see the traditional tag-based style is substituted by C-like, with blocks delimited by curly braces. I need to build an interpreter to translate this code to html and posteriorly insert it into C, so that it can be compiled. The C part stays intact. Inside the wdi source it is not necessary to use prints, every return statement will be used for output (in printf function). The program's output will be clean html code. So, for example a heading 1 tag would be transformed like this: h1 { "Hello, " + toCapital(name) + "!"; } // would become: printf("<h1>Hello, %s!</h1>", toCapital(name)); My main goal is to create an interpreter to translate wdi source to html like this: tag(attributes) {content} = <tag attributes>content</tag> Secondly, html code returned by the interpreter has to be inserted into C code with printfs. Variables and functions that occur inside wdi should also be sorted in order to use them as printf parameters (the case of toCapital(name) in sample source). Here are my flex/bison files: id [a-zA-Z_]([a-zA-Z0-9_])* number [0-9]+ string \".*\" %% {id} { yylval.string = strdup(yytext); return(ID); } {number} { yylval.number = atoi(yytext); return(NUMBER); } {string} { yylval.string = strdup(yytext); return(STRING); } "(" { return(LPAREN); } ")" { return(RPAREN); } "{" { return(LBRACE); } "}" { return(RBRACE); } "=" { return(ASSIGN); } "," { return(COMMA); } ";" { return(SEMICOLON); } \n|\r|\f { /* ignore EOL */ } [ \t]+ { /* ignore whitespace */ } . { /* return(CCODE); Find C source */ } %% %start wdi %token LPAREN RPAREN LBRACE RBRACE ASSIGN COMMA SEMICOLON CCODE QUOTE %union { int number; char *string; } %token <string> ID STRING %token <number> NUMBER %% wdi : /* empty */ | blocks ; blocks : block | blocks block ; block : head SEMICOLON | head body ; head : ID | ID attributes ; attributes : LPAREN RPAREN | LPAREN attribute_list RPAREN ; attribute_list : attribute | attribute COMMA attribute_list ; attribute : key ASSIGN value ; key : ID {$$=$1} ; value : STRING {$$=$1} /*| NUMBER*/ /*| CCODE*/ ; body : LBRACE content RBRACE ; content : /* */ | blocks | STRING SEMICOLON | NUMBER SEMICOLON | CCODE ; %% I am having difficulties on defining a proper grammar for the language, specially in splitting WDI and C code . I just started learning language processing techniques so I need some orientation. Could someone correct my code or give some examples of what is the right way to solve this problem?

    Read the article

  • clojure.algo.monad strange m-plus behaviour with parser-m - why is second m-plus evaluated?

    - by Mark Fisher
    I'm getting unexpected behaviour in some monads I'm writing. I've created a parser-m monad with (def parser-m (state-t maybe-m)) which is pretty much the example given everywhere (here, here and here) I'm using m-plus to act a kind of fall-through query mechanism, in my case, it first reads values from a cache (database), if that returns nil, the next method is to read from "live" (a REST call). However, the second value in the m-plus list is always called, even though its value is disgarded (if the cache hit was good) and the final return is that of the first monadic function. Here's a cutdown version of the issue i'm seeing, and some solutions I found, but I don't know why. My questions are: Is this expected behaviour or a bug in m-plus? i.e. will the 2nd method in a m-plus list always be evaluated if the first item returns a value? Minor in comparison to the above, but if i remove the call _ (fetch-state) from checker, when i evaluate that method, it prints out the messages for the functions the m-plus is calling (when i don't think it should). Is this also a bug? Here's a cut-down version of the code in question highlighting the problem. It simply checks key/value pairs passed in are same as the initial state values, and updates the state to mark what it actually ran. (ns monods.monad-test (:require [clojure.algo.monads :refer :all])) (def parser-m (state-t maybe-m)) (defn check-k-v [k v] (println "calling with k,v:" k v) (domonad parser-m [kv (fetch-val k) _ (do (println "k v kv (= kv v)" k v kv (= kv v)) (m-result 0)) :when (= kv v) _ (do (println "passed") (m-result 0)) _ (update-val :ran #(conj % (str "[" k " = " v "]"))) ] [k v])) (defn filler [] (println "filler called") (domonad parser-m [_ (fetch-state) _ (do (println "filling") (m-result 0)) :when nil] nil)) (def checker (domonad parser-m [_ (fetch-state) result (m-plus ;; (filler) ;; intitially commented out deliberately (check-k-v :a 1) (check-k-v :b 2) (check-k-v :c 3))] result)) (checker {:a 1 :b 2 :c 3 :ran []}) When I run this as is, the output is: > (checker {:a 1 :b 2 :c 3 :ran []}) calling with k,v: :a 1 calling with k,v: :b 2 calling with k,v: :c 3 k v kv (= kv v) :a 1 1 true passed k v kv (= kv v) :b 2 2 true passed [[:a 1] {:a 1, :b 2, :c 3, :ran ["[:a = 1]"]}] I don't expect the line k v kv (= kv v) :b 2 2 true to show at all. The first function to m-plus (as seen in the final output) is what is returned from it. Now, I've found if I pass a filler into m-plus that does nothing (i.e. uncomment the (filler) line) then the output is correct, the :b value isn't evaluated. If I don't have the filler method, and make the first method test fail (i.e. change it to (check-k-v :a 2) then again everything is good, I don't get a call to check :c, only a and b are tested. From my understanding of what the state-t maybe-m transformation is giving me, then the m-plus function should look like: (defn m-plus [left right] (fn [state] (if-let [result (left state)] result (right state)))) which would mean that right isn't called unless left returns nil/false. I'd be interested to know if my understanding is correct or not, and why I have to put the filler method in to stop the extra evaluation (whose effects I don't want to happen). Apologies for the long winded post!

    Read the article

  • Dynamically loading modules in Python (+ multi processing question)

    - by morpheous
    I am writing a Python package which reads the list of modules (along with ancillary data) from a configuration file. I then want to iterate through each of the dynamically loaded modules and invoke a do_work() function in it which will spawn a new process, so that the code runs ASYNCHRONOUSLY in a separate process. At the moment, I am importing the list of all known modules at the beginning of my main script - this is a nasty hack I feel, and is not very flexible, as well as being a maintenance pain. This is the function that spawns the processes. I will like to modify it to dynamically load the module when it is encountered. The key in the dictionary is the name of the module containing the code: def do_work(work_info): for (worker, dataset) in work_info.items(): #import the module defined by variable worker here... # [Edit] NOT using threads anymore, want to spawn processes asynchronously here... #t = threading.Thread(target=worker.do_work, args=[dataset]) # I'll NOT dameonize since spawned children need to clean up on shutdown # Since the threads will be holding resources #t.daemon = True #t.start() Question 1 When I call the function in my script (as written above), I get the following error: AttributeError: 'str' object has no attribute 'do_work' Which makes sense, since the dictionary key is a string (name of the module to be imported). When I add the statement: import worker before spawning the thread, I get the error: ImportError: No module named worker This is strange, since the variable name rather than the value it holds are being used - when I print the variable, I get the value (as I expect) whats going on? Question 2 As I mentioned in the comments section, I realize that the do_work() function written in the spawned children needs to cleanup after itself. My understanding is to write a clean_up function that is called when do_work() has completed successfully, or an unhandled exception is caught - is there anything more I need to do to ensure resources don't leak or leave the OS in an unstable state? Question 3 If I comment out the t.daemon flag statement, will the code stil run ASYNCHRONOUSLY?. The work carried out by the spawned children are pretty intensive, and I don't want to have to be waiting for one child to finish before spawning another child. BTW, I am aware that threading in Python is in reality, a kind of time sharing/slicing - thats ok Lastly is there a better (more Pythonic) way of doing what I'm trying to do? [Edit] After reading a little more about Pythons GIL and the threading (ahem - hack) in Python, I think its best to use separate processes instead (at least IIUC, the script can take advantage of multiple processes if they are available), so I will be spawning new processes instead of threads. I have some sample code for spawning processes, but it is a bit trivial (using lambad functions). I would like to know how to expand it, so that it can deal with running functions in a loaded module (like I am doing above). This is a snippet of what I have: def do_mp_bench(): q = mp.Queue() # Not only thread safe, but "process safe" p1 = mp.Process(target=lambda: q.put(sum(range(10000000)))) p2 = mp.Process(target=lambda: q.put(sum(range(10000000)))) p1.start() p2.start() r1 = q.get() r2 = q.get() return r1 + r2 How may I modify this to process a dictionary of modules and run a do_work() function in each loaded module in a new process?

    Read the article

  • sendto: Network unreachable

    - by devin
    Hello. I have two machines I'm testing my code on, one works fine, the other I'm having some problems and I don't know why it is. I'm using an object (C++) for the networking part of my project. On the server side, I do this: (error checking removed for clarity) res = getaddrinfo(NULL, port, &hints, &server)) < 0 for(p=server; p!=NULL; p=p->ai_next){ fd = socket(p->ai_family, p->ai_socktype, p->ai_protocol); if(fd<0){ continue; } if(bind(fd, p->ai_addr, p->ai_addrlen)<0){ close(fd); continue; } break; } This all works. I then make an object with this constructor net::net(int fd, struct sockaddr *other, socklen_t *other_len){ int counter; this->fd = fd; if(other != NULL){ this->other.sa_family = other->sa_family; for(counter=0;counter<13;counter++) this->other.sa_data[counter]=other->sa_data[counter]; } else cerr << "Networking error" << endl; this->other_len = *other_len; } void net::gsend(string s){ if(sendto(this->fd, s.c_str(), s.size()+1, 0, &(this->other), this->other_len)<0){ cerr << "Error Sending, " << s << endl; cerr << strerror(errno) << endl; } return; } string net::grecv(){ stringstream ss; string s; char buf[BUFSIZE]; buf[BUFSIZE-1] = '\0'; if(recvfrom(this->fd, buf, BUFSIZE-1, 0, &(this->other), &(this->other_len))<0){ cerr << "Error Recieving\n"; cerr << strerror(errno) << endl; } // convert to c++ string and if there are multiple trailing ';' remove them ss << buf; s=ss.str(); while(s.find(";;", s.size()-2) != string::npos) s.erase(s.size()-1,1); return s; } So my problem is, is that on one machine, everything works fine. On another, everything works fine until I call my server's gsend() function. In which I get a "Error: Network Unreachable." I call gercv() first before calling gsend() too. Can anyone help me? I would really appreciate it.

    Read the article

  • trie reg exp parse step over char and continue

    - by forest.peterson
    Setup: 1) a string trie database formed from linked nodes and a vector array linking to the next node terminating in a leaf, 2) a recursive regular expression function that if A) char '*' continues down all paths until string length limit is reached, then continues down remaining string paths if valid, and B) char '?' continues down all paths for 1 char and then continues down remaining string paths if valid. 3) after reg expression the candidate strings are measured for edit distance against the 'try' string. Problem: the reg expression works fine for adding chars or swapping ? for a char but if the remaining string has an error then there is not a valid path to a terminating leaf; making the matching function redundant. I tried adding a 'step-over' ? char if the end of the node vector was reached and then followed every path of that node - allowing this step-over only once; resulted in a memory exception; I cannot find logically why it is accessing the vector out of range - bactracking? Questions: 1) how can the regular expression step over an invalid char and continue with the path? 2) why is swapping the 'sticking' char for '?' resulting in an overflow? Function: void Ontology::matchRegExpHelper(nodeT *w, string inWild, Set<string> &matchSet, string out, int level, int pos, int stepover) { if (inWild=="") { matchSet.add(out); } else { if (w->alpha.size() == pos) { int testLength = out.length() + inWild.length(); if (stepover == 0 && matchSet.size() == 0 && out.length() > 8 && testLength == tokenLength) {//candidate generator inWild[0] = '?'; matchRegExpHelper(w, inWild, matchSet, out, level, 0, stepover+1); } else return; //giveup on this path } if (inWild[0] == '?' || (inWild[0] == '*' && (out.length() + inWild.length() ) == level ) ) { //wild matchRegExpHelper(w->alpha[pos].next, inWild.substr(1), matchSet, out+w->alpha[pos].letter, level, 0, stepover);//follow path -> if ontology is full, treat '*' like a '?' } else if (inWild[0] == '*') matchRegExpHelper(w->alpha[pos].next, '*'+inWild.substr(1), matchSet, out+w->alpha[pos].letter, level, 0, stepover); //keep adding chars if (inWild[0] == w->alpha[pos].letter) //follow self matchRegExpHelper(w->alpha[pos].next, inWild.substr(1), matchSet, out+w->alpha[pos].letter, level, 0, stepover); //follow char matchRegExpHelper(w, inWild, matchSet, out, level, pos+1, stepover);//check next path } } Error Message: +str "Attempt to access index 1 in a vector of size 1." std::basic_string<char,std::char_traits<char>,std::allocator<char> > +err {msg="Attempt to access index 1 in a vector of size 1." } ErrorException Note: this function works fine for hundreds of test strings with '*' wilds if the extra stepover gate is not used Semi-Solved: I place a pos < w->alpha.size() condition on each path that calls w->alpha[pos]... - this prevented the backtrack calls from attempting to access the vector with an out of bounds index value. Still have other issues to work out - it loops infinitely adding the ? and backtracking to remove it, then repeat. But, moving forward now. Revised question: why during backtracking is the position index accumulating and/or not deincrementing - so at somepoint it calls w->alpha[pos]... with an invalid position that is either remaining from the next node or somehow incremented pos+1 when passing upward?

    Read the article

  • Split a Large File In C++

    - by wdow88
    Hey all, I'm trying to write a program that takes a large file (of any time) and splits it into many smaller "chunks". I think I have the basic idea down, but for some reason I cannot create a chunk size over 12,000 bites. I know there are a few solutions on google, etc. but I am more interested in learning what the origin of this limitation is then actually using the program to split files. //This file splits are larger into smaller files of a user inputted size. #include<iostream> #include<fstream> #include<string> #include<sstream> #include <direct.h> #include <stdlib.h> using namespace std; void GetCurrentPath(char* buffer) { _getcwd(buffer, _MAX_PATH); } int main() { // use the function to get the path char CurrentPath[_MAX_PATH]; GetCurrentPath(CurrentPath);//Get the current directory (used for displaying output) fstream bigFile; string filename; int partsize; cout << "Enter a file name: "; cin >> filename; //Recieve target file cout << "Enter the number of bites in each smaller file: "; cin >> partsize; //Recieve volume size bigFile.open(filename.c_str(),ios::in | ios::binary); bigFile.seekg(0, ios::end); // position get-ptr 0 bytes from end int size = bigFile.tellg(); // get-ptr position is now same as file size bigFile.seekg(0, ios::beg); // position get-ptr 0 bytes from beginning for (int i = 0; i <= (size / partsize); i++) { //Build File Name string partname = filename; //The original filename string charnum; //archive number stringstream out; //stringstream object out, used to build the archive name out << "." << i; charnum = out.str(); partname.append(charnum); //put the part name together //Write new file part fstream filePart; filePart.open(partname.c_str(),ios::out | ios::binary); //Open new file with the name built above //Check if near the end of file if (bigFile.tellg() < (size - (size%partsize))) { filePart.write(reinterpret_cast<char *>(&bigFile),partsize); //Write the selected amount to the file filePart.close(); //close file bigFile.seekg(partsize, ios::cur); //move pointer to next position to be written } //Changes the size of the last volume because it is the end of the file else { filePart.write(reinterpret_cast<char *>(&bigFile),(size%partsize)); //Write the selected amount to the file filePart.close(); //close file } cout << "File " << CurrentPath << partname << " produced" << endl; //display the progress of the split } bigFile.close(); cout << "Split Complete." << endl; return 0; } Any ideas? Thanks!

    Read the article

  • PHP Ajax not working

    - by Kostis
    I have 3 buttons on my page and depending on which one the user is clickingi want to run through ajax call a delete query in my database. When the user clicks on a button the javascript function seems to work but it doesn't run the query in php script. The html page: <?php session_start(); ?> <!DOCTYPE HTML> <html> <head> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-7"> <script> function myFunction(name) { var r=confirm("Are you sure? This action cannot be undone!"); if (r==true) { alert(name); // check if is getting in if statement and confirm the parameter's value var xmlhttp; if (str.length==0) { document.getElementById("clearMessage").innerHTML=""; return; } if (window.XMLHttpRequest) {// code for IE7+, Firefox, Chrome, Opera, Safari xmlhttp=new XMLHttpRequest(); } else {// code for IE6, IE5 xmlhttp=new ActiveXObject("Microsoft.XMLHTTP"); } xmlhttp.onreadystatechange=function() { if (xmlhttp.readyState==4 && xmlhttp.status==200) { document.getElementById("clearMessage").innerHTML= responseText; } } xmlhttp.open("GET","clearDatabase.php?q="+name,true); xmlhttp.send(); } else alert('pff'); } </script> </head> <body> <div id="wrapper"> <div id="header"></div> <div id="main"> <?php if (session_is_registered("username")){ ?> <!--<a href="#">???a????s? pa?a??? µ???µ?t??</a><br /> <a href="#">???a????s? pa?a??? s??ed????</a><br /> <a href="#">???a????s? push notifications</a><br />--> <input type="button" value="???a????s? pa?a??? µ???µ?t??" onclick="myFunction('messages')" /> <input type="button" value="???a????s? pa?a??? s??ed????" onclick="myFunction('conferences')" /> <input type="button" value="???a????s? push notifications" onclick="myFunction('notifications')" /> <div id="clearMessage"></div> <?php } else echo "Login first."; ?> </div> <div id="footer"></div> </div> </body> </html> and the php script: <?php if (isset($_GET["q"])) $q=$_GET["q"]; $host = "localhost"; $database = "dbname"; $user = "dbuser"; $pass = "dbpass"; $con = mysql_connect($host,$user,$pass) or die(mysql_error()); mysql_select_db($database,$con) or die(mysql_error()); if ($q=="messages") $query = "DELETE FROM push_message WHERE time_sent IS NOT NULL"; else if ($q=="conferences") $query = "DELETE FROM push_message WHERE time_sent IS NOT NULL"; else if ($q=="notifications") { $query = "DELETE FROM push_friend WHERE time_sent IS NOT NULL"; } $res = mysql_query($query,$con) or die(mysql_error()); if ($res) echo "success"; else echo "failed"; mysql_close($con); ?>

    Read the article

  • C++ - getline() keeps reading the same line over and over again for some reason

    - by Jammanuser
    I am wondering WTF my while loop which calls istream& getline ( istream& is, string& str ); keeps reading the same line again. I have the following while loop (nested down several levels of other while loops and if statements) which calls getline, but my output statement which is the first code line in the while loop's block of code tells me it is reading the same line over and over again, which explains why my output file doesn't contain the right data when my program is finished. while (getline(file_handle, buffer_str)) { cout<< buffer_str <<endl; cin.get(); if ((buffer_str.find(';', 0) != string::npos) && (buffer_str.find('\"', 0) != string::npos)) { //we're now at the end of the 'exc' initialiation statement buffer_str.erase(buffer_str.size() - 2, 1); buffer_str += '\n'; for (size_t i = 0; i < pos; i++) { buffer_str += ' '; } buffer_str += "throw(exc);\n"; for (size_t i = 0; i < (pos - 3); i++) { buffer_str += ' '; } buffer_str += '}'; } else if (buffer_str.find(search_str6, 0) != string::npos) { //we're now at the second problem line of the first case buffer_str += " {\n"; output_str += buffer_str; output_str += '\n'; getline(file_handle, buffer_str); //We're now at the beginning of the 'exc' initialiation statement output_str += buffer_str; output_str += '\n'; while (getline(file_handle, buffer_str)) { if ((buffer_str.find(';', 0) != string::npos) && (buffer_str.find('\"', 0) != string::npos)) { //we're now at the end of the 'exc' initialiation statement buffer_str.erase(buffer_str.size() - 2, 1); buffer_str += '\n'; for (size_t i = 0; i < pos; i++) { buffer_str += ' '; } buffer_str += "throw(exc);\n"; for (size_t i = 0; i < (pos - 3); i++) { buffer_str += ' '; } buffer_str += '}'; } output_str += buffer_str; output_str += '\n'; if (buffer_str.find("return", 0) != string::npos) { getline(file_handle, buffer_str); output_str += buffer_str; output_str += '\n'; about_to_break = true; break; //out of this while loop } } } if (about_to_break) { break; //out of the level 3 while loop (execution then goes back up to beginning of level 2 while loop) } output_str += buffer_str; output_str += '\n'; } Because of this problem, my if statement and then my else statement in my loop are not functioning as they should, and it doesn't break out of that loop when it should (though it eventually does break out of it, but I don't know exactly how yet). Anyone have any idea what could be causing this problem?? Thanks in advance.

    Read the article

  • Why does my program not read full files?

    - by user593395
    I have written code in Java to read the content of a file. But it is working for small line of file only not for more than 1000 line of file. Please tell me me what error I have made in the below program. program: import java.io.DataInputStream; import java.io.DataOutputStream; import java.io.File; import java.io.FileInputStream; import java.io.FileNotFoundException; import java.io.FileOutputStream; import java.util.regex.Matcher; import java.util.regex.Pattern; public class aaru { public static void main(String args[]) throws FileNotFoundException { File sourceFile = new File("E:\\parser\\parse3.txt"); File destinationFile = new File("E:\\parser\\new.txt"); FileInputStream fileIn = new FileInputStream(sourceFile); FileOutputStream fileOut = new FileOutputStream(destinationFile); DataInputStream dataIn = new DataInputStream(fileIn); DataOutputStream dataOut = new DataOutputStream(fileOut); String str=""; String[] st; String sub[]=null; String word=""; String contents=""; String total=""; String stri="";; try { while((contents=dataIn.readLine())!=null) { total = contents.replaceAll(",",""); String str1=total.replaceAll("--",""); String str2=str1.replaceAll(";","" ); String str3=str2.replaceAll("&","" ); String str4=str3.replaceAll("^","" ); String str5=str4.replaceAll("#","" ); String str6=str5.replaceAll("!","" ); String str7=str6.replaceAll("/","" ); String str8=str7.replaceAll(":","" ); String str9=str8.replaceAll("]","" ); String str10=str9.replaceAll("\\?",""); String str11=str10.replaceAll("\\*",""); String str12=str11.replaceAll("\\'",""); Pattern pattern = Pattern.compile("\\s+", Pattern.CASE_INSENSITIVE | Pattern.DOTALL | Pattern.MULTILINE); Matcher matcher = pattern.matcher(str12); //boolean check = matcher.find(); String result=str12; Pattern p=Pattern.compile("^www\\.|\\@"); Matcher m=p.matcher(result); stri = m.replaceAll(" "); int i; int j; st=stri.split("\\."); for(i=0;i<st.length;i++) { st[i]=st[i].trim(); /*if(st[i].startsWith(" ")) st[i]=st[i].substring(1,st[i].length);*/ sub=st[i].split(" "); if(sub.length>1) { for(j=0;j<sub.length-1;j++) { word = word+sub[j]+","+sub[j+1]+"\r\n"; } } else { word = word+st[i]+"\r\n"; } } } System.out.println(word); dataOut.writeBytes(word+"\r\n"); fileIn.close(); fileOut.close(); dataIn.close(); dataOut.close(); } catch(Exception e) { System.out.print(e); } } }

    Read the article

  • Parallelism in .NET – Part 3, Imperative Data Parallelism: Early Termination

    - by Reed
    Although simple data parallelism allows us to easily parallelize many of our iteration statements, there are cases that it does not handle well.  In my previous discussion, I focused on data parallelism with no shared state, and where every element is being processed exactly the same. Unfortunately, there are many common cases where this does not happen.  If we are dealing with a loop that requires early termination, extra care is required when parallelizing. Often, while processing in a loop, once a certain condition is met, it is no longer necessary to continue processing.  This may be a matter of finding a specific element within the collection, or reaching some error case.  The important distinction here is that, it is often impossible to know until runtime, what set of elements needs to be processed. In my initial discussion of data parallelism, I mentioned that this technique is a candidate when you can decompose the problem based on the data involved, and you wish to apply a single operation concurrently on all of the elements of a collection.  This covers many of the potential cases, but sometimes, after processing some of the elements, we need to stop processing. As an example, lets go back to our previous Parallel.ForEach example with contacting a customer.  However, this time, we’ll change the requirements slightly.  In this case, we’ll add an extra condition – if the store is unable to email the customer, we will exit gracefully.  The thinking here, of course, is that if the store is currently unable to email, the next time this operation runs, it will handle the same situation, so we can just skip our processing entirely.  The original, serial case, with this extra condition, might look something like the following: foreach(var customer in customers) { // Run some process that takes some time... DateTime lastContact = theStore.GetLastContact(customer); TimeSpan timeSinceContact = DateTime.Now - lastContact; // If it's been more than two weeks, send an email, and update... if (timeSinceContact.Days > 14) { // Exit gracefully if we fail to email, since this // entire process can be repeated later without issue. if (theStore.EmailCustomer(customer) == false) break; customer.LastEmailContact = DateTime.Now; } } .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; } Here, we’re processing our loop, but at any point, if we fail to send our email successfully, we just abandon this process, and assume that it will get handled correctly the next time our routine is run.  If we try to parallelize this using Parallel.ForEach, as we did previously, we’ll run into an error almost immediately: the break statement we’re using is only valid when enclosed within an iteration statement, such as foreach.  When we switch to Parallel.ForEach, we’re no longer within an iteration statement – we’re a delegate running in a method. This needs to be handled slightly differently when parallelized.  Instead of using the break statement, we need to utilize a new class in the Task Parallel Library: ParallelLoopState.  The ParallelLoopState class is intended to allow concurrently running loop bodies a way to interact with each other, and provides us with a way to break out of a loop.  In order to use this, we will use a different overload of Parallel.ForEach which takes an IEnumerable<T> and an Action<T, ParallelLoopState> instead of an Action<T>.  Using this, we can parallelize the above operation by doing: Parallel.ForEach(customers, (customer, parallelLoopState) => { // Run some process that takes some time... DateTime lastContact = theStore.GetLastContact(customer); TimeSpan timeSinceContact = DateTime.Now - lastContact; // If it's been more than two weeks, send an email, and update... if (timeSinceContact.Days > 14) { // Exit gracefully if we fail to email, since this // entire process can be repeated later without issue. if (theStore.EmailCustomer(customer) == false) parallelLoopState.Break(); else customer.LastEmailContact = DateTime.Now; } }); There are a couple of important points here.  First, we didn’t actually instantiate the ParallelLoopState instance.  It was provided directly to us via the Parallel class.  All we needed to do was change our lambda expression to reflect that we want to use the loop state, and the Parallel class creates an instance for our use.  We also needed to change our logic slightly when we call Break().  Since Break() doesn’t stop the program flow within our block, we needed to add an else case to only set the property in customer when we succeeded.  This same technique can be used to break out of a Parallel.For loop. That being said, there is a huge difference between using ParallelLoopState to cause early termination and to use break in a standard iteration statement.  When dealing with a loop serially, break will immediately terminate the processing within the closest enclosing loop statement.  Calling ParallelLoopState.Break(), however, has a very different behavior. The issue is that, now, we’re no longer processing one element at a time.  If we break in one of our threads, there are other threads that will likely still be executing.  This leads to an important observation about termination of parallel code: Early termination in parallel routines is not immediate.  Code will continue to run after you request a termination. This may seem problematic at first, but it is something you just need to keep in mind while designing your routine.  ParallelLoopState.Break() should be thought of as a request.  We are telling the runtime that no elements that were in the collection past the element we’re currently processing need to be processed, and leaving it up to the runtime to decide how to handle this as gracefully as possible.  Although this may seem problematic at first, it is a good thing.  If the runtime tried to immediately stop processing, many of our elements would be partially processed.  It would be like putting a return statement in a random location throughout our loop body – which could have horrific consequences to our code’s maintainability. In order to understand and effectively write parallel routines, we, as developers, need a subtle, but profound shift in our thinking.  We can no longer think in terms of sequential processes, but rather need to think in terms of requests to the system that may be handled differently than we’d first expect.  This is more natural to developers who have dealt with asynchronous models previously, but is an important distinction when moving to concurrent programming models. As an example, I’ll discuss the Break() method.  ParallelLoopState.Break() functions in a way that may be unexpected at first.  When you call Break() from a loop body, the runtime will continue to process all elements of the collection that were found prior to the element that was being processed when the Break() method was called.  This is done to keep the behavior of the Break() method as close to the behavior of the break statement as possible. We can see the behavior in this simple code: var collection = Enumerable.Range(0, 20); var pResult = Parallel.ForEach(collection, (element, state) => { if (element > 10) { Console.WriteLine("Breaking on {0}", element); state.Break(); } Console.WriteLine(element); }); If we run this, we get a result that may seem unexpected at first: 0 2 1 5 6 3 4 10 Breaking on 11 11 Breaking on 12 12 9 Breaking on 13 13 7 8 Breaking on 15 15 What is occurring here is that we loop until we find the first element where the element is greater than 10.  In this case, this was found, the first time, when one of our threads reached element 11.  It requested that the loop stop by calling Break() at this point.  However, the loop continued processing until all of the elements less than 11 were completed, then terminated.  This means that it will guarantee that elements 9, 7, and 8 are completed before it stops processing.  You can see our other threads that were running each tried to break as well, but since Break() was called on the element with a value of 11, it decides which elements (0-10) must be processed. If this behavior is not desirable, there is another option.  Instead of calling ParallelLoopState.Break(), you can call ParallelLoopState.Stop().  The Stop() method requests that the runtime terminate as soon as possible , without guaranteeing that any other elements are processed.  Stop() will not stop the processing within an element, so elements already being processed will continue to be processed.  It will prevent new elements, even ones found earlier in the collection, from being processed.  Also, when Stop() is called, the ParallelLoopState’s IsStopped property will return true.  This lets longer running processes poll for this value, and return after performing any necessary cleanup. The basic rule of thumb for choosing between Break() and Stop() is the following. Use ParallelLoopState.Stop() when possible, since it terminates more quickly.  This is particularly useful in situations where you are searching for an element or a condition in the collection.  Once you’ve found it, you do not need to do any other processing, so Stop() is more appropriate. Use ParallelLoopState.Break() if you need to more closely match the behavior of the C# break statement. Both methods behave differently than our C# break statement.  Unfortunately, when parallelizing a routine, more thought and care needs to be put into every aspect of your routine than you may otherwise expect.  This is due to my second observation: Parallelizing a routine will almost always change its behavior. This sounds crazy at first, but it’s a concept that’s so simple its easy to forget.  We’re purposely telling the system to process more than one thing at the same time, which means that the sequence in which things get processed is no longer deterministic.  It is easy to change the behavior of your routine in very subtle ways by introducing parallelism.  Often, the changes are not avoidable, even if they don’t have any adverse side effects.  This leads to my final observation for this post: Parallelization is something that should be handled with care and forethought, added by design, and not just introduced casually.

    Read the article

  • Parallelism in .NET – Part 7, Some Differences between PLINQ and LINQ to Objects

    - by Reed
    In my previous post on Declarative Data Parallelism, I mentioned that PLINQ extends LINQ to Objects to support parallel operations.  Although nearly all of the same operations are supported, there are some differences between PLINQ and LINQ to Objects.  By introducing Parallelism to our declarative model, we add some extra complexity.  This, in turn, adds some extra requirements that must be addressed. In order to illustrate the main differences, and why they exist, let’s begin by discussing some differences in how the two technologies operate, and look at the underlying types involved in LINQ to Objects and PLINQ . LINQ to Objects is mainly built upon a single class: Enumerable.  The Enumerable class is a static class that defines a large set of extension methods, nearly all of which work upon an IEnumerable<T>.  Many of these methods return a new IEnumerable<T>, allowing the methods to be chained together into a fluent style interface.  This is what allows us to write statements that chain together, and lead to the nice declarative programming model of LINQ: double min = collection .Where(item => item.SomeProperty > 6 && item.SomeProperty < 24) .Min(item => item.PerformComputation()); .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; } Other LINQ variants work in a similar fashion.  For example, most data-oriented LINQ providers are built upon an implementation of IQueryable<T>, which allows the database provider to turn a LINQ statement into an underlying SQL query, to be performed directly on the remote database. PLINQ is similar, but instead of being built upon the Enumerable class, most of PLINQ is built upon a new static class: ParallelEnumerable.  When using PLINQ, you typically begin with any collection which implements IEnumerable<T>, and convert it to a new type using an extension method defined on ParallelEnumerable: AsParallel().  This method takes any IEnumerable<T>, and converts it into a ParallelQuery<T>, the core class for PLINQ.  There is a similar ParallelQuery class for working with non-generic IEnumerable implementations. This brings us to our first subtle, but important difference between PLINQ and LINQ – PLINQ always works upon specific types, which must be explicitly created. Typically, the type you’ll use with PLINQ is ParallelQuery<T>, but it can sometimes be a ParallelQuery or an OrderedParallelQuery<T>.  Instead of dealing with an interface, implemented by an unknown class, we’re dealing with a specific class type.  This works seamlessly from a usage standpoint – ParallelQuery<T> implements IEnumerable<T>, so you can always “switch back” to an IEnumerable<T>.  The difference only arises at the beginning of our parallelization.  When we’re using LINQ, and we want to process a normal collection via PLINQ, we need to explicitly convert the collection into a ParallelQuery<T> by calling AsParallel().  There is an important consideration here – AsParallel() does not need to be called on your specific collection, but rather any IEnumerable<T>.  This allows you to place it anywhere in the chain of methods involved in a LINQ statement, not just at the beginning.  This can be useful if you have an operation which will not parallelize well or is not thread safe.  For example, the following is perfectly valid, and similar to our previous examples: double min = collection .AsParallel() .Select(item => item.SomeOperation()) .Where(item => item.SomeProperty > 6 && item.SomeProperty < 24) .Min(item => item.PerformComputation()); However, if SomeOperation() is not thread safe, we could just as easily do: double min = collection .Select(item => item.SomeOperation()) .AsParallel() .Where(item => item.SomeProperty > 6 && item.SomeProperty < 24) .Min(item => item.PerformComputation()); In this case, we’re using standard LINQ to Objects for the Select(…) method, then converting the results of that map routine to a ParallelQuery<T>, and processing our filter (the Where method) and our aggregation (the Min method) in parallel. PLINQ also provides us with a way to convert a ParallelQuery<T> back into a standard IEnumerable<T>, forcing sequential processing via standard LINQ to Objects.  If SomeOperation() was thread-safe, but PerformComputation() was not thread-safe, we would need to handle this by using the AsEnumerable() method: double min = collection .AsParallel() .Select(item => item.SomeOperation()) .Where(item => item.SomeProperty > 6 && item.SomeProperty < 24) .AsEnumerable() .Min(item => item.PerformComputation()); Here, we’re converting our collection into a ParallelQuery<T>, doing our map operation (the Select(…) method) and our filtering in parallel, then converting the collection back into a standard IEnumerable<T>, which causes our aggregation via Min() to be performed sequentially. This could also be written as two statements, as well, which would allow us to use the language integrated syntax for the first portion: var tempCollection = from item in collection.AsParallel() let e = item.SomeOperation() where (e.SomeProperty > 6 && e.SomeProperty < 24) select e; double min = tempCollection.AsEnumerable().Min(item => item.PerformComputation()); This allows us to use the standard LINQ style language integrated query syntax, but control whether it’s performed in parallel or serial by adding AsParallel() and AsEnumerable() appropriately. The second important difference between PLINQ and LINQ deals with order preservation.  PLINQ, by default, does not preserve the order of of source collection. This is by design.  In order to process a collection in parallel, the system needs to naturally deal with multiple elements at the same time.  Maintaining the original ordering of the sequence adds overhead, which is, in many cases, unnecessary.  Therefore, by default, the system is allowed to completely change the order of your sequence during processing.  If you are doing a standard query operation, this is usually not an issue.  However, there are times when keeping a specific ordering in place is important.  If this is required, you can explicitly request the ordering be preserved throughout all operations done on a ParallelQuery<T> by using the AsOrdered() extension method.  This will cause our sequence ordering to be preserved. For example, suppose we wanted to take a collection, perform an expensive operation which converts it to a new type, and display the first 100 elements.  In LINQ to Objects, our code might look something like: // Using IEnumerable<SourceClass> collection IEnumerable<ResultClass> results = collection .Select(e => e.CreateResult()) .Take(100); If we just converted this to a parallel query naively, like so: IEnumerable<ResultClass> results = collection .AsParallel() .Select(e => e.CreateResult()) .Take(100); We could very easily get a very different, and non-reproducable, set of results, since the ordering of elements in the input collection is not preserved.  To get the same results as our original query, we need to use: IEnumerable<ResultClass> results = collection .AsParallel() .AsOrdered() .Select(e => e.CreateResult()) .Take(100); This requests that PLINQ process our sequence in a way that verifies that our resulting collection is ordered as if it were processed serially.  This will cause our query to run slower, since there is overhead involved in maintaining the ordering.  However, in this case, it is required, since the ordering is required for correctness. PLINQ is incredibly useful.  It allows us to easily take nearly any LINQ to Objects query and run it in parallel, using the same methods and syntax we’ve used previously.  There are some important differences in operation that must be considered, however – it is not a free pass to parallelize everything.  When using PLINQ in order to parallelize your routines declaratively, the same guideline I mentioned before still applies: Parallelization is something that should be handled with care and forethought, added by design, and not just introduced casually.

    Read the article

  • Parallelism in .NET – Part 9, Configuration in PLINQ and TPL

    - by Reed
    Parallel LINQ and the Task Parallel Library contain many options for configuration.  Although the default configuration options are often ideal, there are times when customizing the behavior is desirable.  Both frameworks provide full configuration support. When working with Data Parallelism, there is one primary configuration option we often need to control – the number of threads we want the system to use when parallelizing our routine.  By default, PLINQ and the TPL both use the ThreadPool to schedule tasks.  Given the major improvements in the ThreadPool in CLR 4, this default behavior is often ideal.  However, there are times that the default behavior is not appropriate.  For example, if you are working on multiple threads simultaneously, and want to schedule parallel operations from within both threads, you might want to consider restricting each parallel operation to using a subset of the processing cores of the system.  Not doing this might over-parallelize your routine, which leads to inefficiencies from having too many context switches. In the Task Parallel Library, configuration is handled via the ParallelOptions class.  All of the methods of the Parallel class have an overload which accepts a ParallelOptions argument. We configure the Parallel class by setting the ParallelOptions.MaxDegreeOfParallelism property.  For example, let’s revisit one of the simple data parallel examples from Part 2: Parallel.For(0, pixelData.GetUpperBound(0), row => { for (int col=0; col < pixelData.GetUpperBound(1); ++col) { pixelData[row, col] = AdjustContrast(pixelData[row, col], minPixel, maxPixel); } }); .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; } Here, we’re looping through an image, and calling a method on each pixel in the image.  If this was being done on a separate thread, and we knew another thread within our system was going to be doing a similar operation, we likely would want to restrict this to using half of the cores on the system.  This could be accomplished easily by doing: var options = new ParallelOptions(); options.MaxDegreeOfParallelism = Math.Max(Environment.ProcessorCount / 2, 1); Parallel.For(0, pixelData.GetUpperBound(0), options, row => { for (int col=0; col < pixelData.GetUpperBound(1); ++col) { pixelData[row, col] = AdjustContrast(pixelData[row, col], minPixel, maxPixel); } }); Now, we’re restricting this routine to using no more than half the cores in our system.  Note that I included a check to prevent a single core system from supplying zero; without this check, we’d potentially cause an exception.  I also did not hard code a specific value for the MaxDegreeOfParallelism property.  One of our goals when parallelizing a routine is allowing it to scale on better hardware.  Specifying a hard-coded value would contradict that goal. Parallel LINQ also supports configuration, and in fact, has quite a few more options for configuring the system.  The main configuration option we most often need is the same as our TPL option: we need to supply the maximum number of processing threads.  In PLINQ, this is done via a new extension method on ParallelQuery<T>: ParallelEnumerable.WithDegreeOfParallelism. Let’s revisit our declarative data parallelism sample from Part 6: double min = collection.AsParallel().Min(item => item.PerformComputation()); Here, we’re performing a computation on each element in the collection, and saving the minimum value of this operation.  If we wanted to restrict this to a limited number of threads, we would add our new extension method: int maxThreads = Math.Max(Environment.ProcessorCount / 2, 1); double min = collection .AsParallel() .WithDegreeOfParallelism(maxThreads) .Min(item => item.PerformComputation()); This automatically restricts the PLINQ query to half of the threads on the system. PLINQ provides some additional configuration options.  By default, PLINQ will occasionally revert to processing a query in parallel.  This occurs because many queries, if parallelized, typically actually cause an overall slowdown compared to a serial processing equivalent.  By analyzing the “shape” of the query, PLINQ often decides to run a query serially instead of in parallel.  This can occur for (taken from MSDN): Queries that contain a Select, indexed Where, indexed SelectMany, or ElementAt clause after an ordering or filtering operator that has removed or rearranged original indices. Queries that contain a Take, TakeWhile, Skip, SkipWhile operator and where indices in the source sequence are not in the original order. Queries that contain Zip or SequenceEquals, unless one of the data sources has an originally ordered index and the other data source is indexable (i.e. an array or IList(T)). Queries that contain Concat, unless it is applied to indexable data sources. Queries that contain Reverse, unless applied to an indexable data source. If the specific query follows these rules, PLINQ will run the query on a single thread.  However, none of these rules look at the specific work being done in the delegates, only at the “shape” of the query.  There are cases where running in parallel may still be beneficial, even if the shape is one where it typically parallelizes poorly.  In these cases, you can override the default behavior by using the WithExecutionMode extension method.  This would be done like so: var reversed = collection .AsParallel() .WithExecutionMode(ParallelExecutionMode.ForceParallelism) .Select(i => i.PerformComputation()) .Reverse(); Here, the default behavior would be to not parallelize the query unless collection implemented IList<T>.  We can force this to run in parallel by adding the WithExecutionMode extension method in the method chain. Finally, PLINQ has the ability to configure how results are returned.  When a query is filtering or selecting an input collection, the results will need to be streamed back into a single IEnumerable<T> result.  For example, the method above returns a new, reversed collection.  In this case, the processing of the collection will be done in parallel, but the results need to be streamed back to the caller serially, so they can be enumerated on a single thread. This streaming introduces overhead.  IEnumerable<T> isn’t designed with thread safety in mind, so the system needs to handle merging the parallel processes back into a single stream, which introduces synchronization issues.  There are two extremes of how this could be accomplished, but both extremes have disadvantages. The system could watch each thread, and whenever a thread produces a result, take that result and send it back to the caller.  This would mean that the calling thread would have access to the data as soon as data is available, which is the benefit of this approach.  However, it also means that every item is introducing synchronization overhead, since each item needs to be merged individually. On the other extreme, the system could wait until all of the results from all of the threads were ready, then push all of the results back to the calling thread in one shot.  The advantage here is that the least amount of synchronization is added to the system, which means the query will, on a whole, run the fastest.  However, the calling thread will have to wait for all elements to be processed, so this could introduce a long delay between when a parallel query begins and when results are returned. The default behavior in PLINQ is actually between these two extremes.  By default, PLINQ maintains an internal buffer, and chooses an optimal buffer size to maintain.  Query results are accumulated into the buffer, then returned in the IEnumerable<T> result in chunks.  This provides reasonably fast access to the results, as well as good overall throughput, in most scenarios. However, if we know the nature of our algorithm, we may decide we would prefer one of the other extremes.  This can be done by using the WithMergeOptions extension method.  For example, if we know that our PerformComputation() routine is very slow, but also variable in runtime, we may want to retrieve results as they are available, with no bufferring.  This can be done by changing our above routine to: var reversed = collection .AsParallel() .WithExecutionMode(ParallelExecutionMode.ForceParallelism) .WithMergeOptions(ParallelMergeOptions.NotBuffered) .Select(i => i.PerformComputation()) .Reverse(); On the other hand, if are already on a background thread, and we want to allow the system to maximize its speed, we might want to allow the system to fully buffer the results: var reversed = collection .AsParallel() .WithExecutionMode(ParallelExecutionMode.ForceParallelism) .WithMergeOptions(ParallelMergeOptions.FullyBuffered) .Select(i => i.PerformComputation()) .Reverse(); Notice, also, that you can specify multiple configuration options in a parallel query.  By chaining these extension methods together, we generate a query that will always run in parallel, and will always complete before making the results available in our IEnumerable<T>.

    Read the article

  • Parallelism in .NET – Part 2, Simple Imperative Data Parallelism

    - by Reed
    In my discussion of Decomposition of the problem space, I mentioned that Data Decomposition is often the simplest abstraction to use when trying to parallelize a routine.  If a problem can be decomposed based off the data, we will often want to use what MSDN refers to as Data Parallelism as our strategy for implementing our routine.  The Task Parallel Library in .NET 4 makes implementing Data Parallelism, for most cases, very simple. Data Parallelism is the main technique we use to parallelize a routine which can be decomposed based off data.  Data Parallelism refers to taking a single collection of data, and having a single operation be performed concurrently on elements in the collection.  One side note here: Data Parallelism is also sometimes referred to as the Loop Parallelism Pattern or Loop-level Parallelism.  In general, for this series, I will try to use the terminology used in the MSDN Documentation for the Task Parallel Library.  This should make it easier to investigate these topics in more detail. Once we’ve determined we have a problem that, potentially, can be decomposed based on data, implementation using Data Parallelism in the TPL is quite simple.  Let’s take our example from the Data Decomposition discussion – a simple contrast stretching filter.  Here, we have a collection of data (pixels), and we need to run a simple operation on each element of the pixel.  Once we know the minimum and maximum values, we most likely would have some simple code like the following: for (int row=0; row < pixelData.GetUpperBound(0); ++row) { for (int col=0; col < pixelData.GetUpperBound(1); ++col) { pixelData[row, col] = AdjustContrast(pixelData[row, col], minPixel, maxPixel); } } .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; } This simple routine loops through a two dimensional array of pixelData, and calls the AdjustContrast routine on each pixel. As I mentioned, when you’re decomposing a problem space, most iteration statements are potentially candidates for data decomposition.  Here, we’re using two for loops – one looping through rows in the image, and a second nested loop iterating through the columns.  We then perform one, independent operation on each element based on those loop positions. This is a prime candidate – we have no shared data, no dependencies on anything but the pixel which we want to change.  Since we’re using a for loop, we can easily parallelize this using the Parallel.For method in the TPL: Parallel.For(0, pixelData.GetUpperBound(0), row => { for (int col=0; col < pixelData.GetUpperBound(1); ++col) { pixelData[row, col] = AdjustContrast(pixelData[row, col], minPixel, maxPixel); } }); Here, by simply changing our first for loop to a call to Parallel.For, we can parallelize this portion of our routine.  Parallel.For works, as do many methods in the TPL, by creating a delegate and using it as an argument to a method.  In this case, our for loop iteration block becomes a delegate creating via a lambda expression.  This lets you write code that, superficially, looks similar to the familiar for loop, but functions quite differently at runtime. We could easily do this to our second for loop as well, but that may not be a good idea.  There is a balance to be struck when writing parallel code.  We want to have enough work items to keep all of our processors busy, but the more we partition our data, the more overhead we introduce.  In this case, we have an image of data – most likely hundreds of pixels in both dimensions.  By just parallelizing our first loop, each row of pixels can be run as a single task.  With hundreds of rows of data, we are providing fine enough granularity to keep all of our processors busy. If we parallelize both loops, we’re potentially creating millions of independent tasks.  This introduces extra overhead with no extra gain, and will actually reduce our overall performance.  This leads to my first guideline when writing parallel code: Partition your problem into enough tasks to keep each processor busy throughout the operation, but not more than necessary to keep each processor busy. Also note that I parallelized the outer loop.  I could have just as easily partitioned the inner loop.  However, partitioning the inner loop would have led to many more discrete work items, each with a smaller amount of work (operate on one pixel instead of one row of pixels).  My second guideline when writing parallel code reflects this: Partition your problem in a way to place the most work possible into each task. This typically means, in practice, that you will want to parallelize the routine at the “highest” point possible in the routine, typically the outermost loop.  If you’re looking at parallelizing methods which call other methods, you’ll want to try to partition your work high up in the stack – as you get into lower level methods, the performance impact of parallelizing your routines may not overcome the overhead introduced. Parallel.For works great for situations where we know the number of elements we’re going to process in advance.  If we’re iterating through an IList<T> or an array, this is a typical approach.  However, there are other iteration statements common in C#.  In many situations, we’ll use foreach instead of a for loop.  This can be more understandable and easier to read, but also has the advantage of working with collections which only implement IEnumerable<T>, where we do not know the number of elements involved in advance. As an example, lets take the following situation.  Say we have a collection of Customers, and we want to iterate through each customer, check some information about the customer, and if a certain case is met, send an email to the customer and update our instance to reflect this change.  Normally, this might look something like: foreach(var customer in customers) { // Run some process that takes some time... DateTime lastContact = theStore.GetLastContact(customer); TimeSpan timeSinceContact = DateTime.Now - lastContact; // If it's been more than two weeks, send an email, and update... if (timeSinceContact.Days > 14) { theStore.EmailCustomer(customer); customer.LastEmailContact = DateTime.Now; } } Here, we’re doing a fair amount of work for each customer in our collection, but we don’t know how many customers exist.  If we assume that theStore.GetLastContact(customer) and theStore.EmailCustomer(customer) are both side-effect free, thread safe operations, we could parallelize this using Parallel.ForEach: Parallel.ForEach(customers, customer => { // Run some process that takes some time... DateTime lastContact = theStore.GetLastContact(customer); TimeSpan timeSinceContact = DateTime.Now - lastContact; // If it's been more than two weeks, send an email, and update... if (timeSinceContact.Days > 14) { theStore.EmailCustomer(customer); customer.LastEmailContact = DateTime.Now; } }); Just like Parallel.For, we rework our loop into a method call accepting a delegate created via a lambda expression.  This keeps our new code very similar to our original iteration statement, however, this will now execute in parallel.  The same guidelines apply with Parallel.ForEach as with Parallel.For. The other iteration statements, do and while, do not have direct equivalents in the Task Parallel Library.  These, however, are very easy to implement using Parallel.ForEach and the yield keyword. Most applications can benefit from implementing some form of Data Parallelism.  Iterating through collections and performing “work” is a very common pattern in nearly every application.  When the problem can be decomposed by data, we often can parallelize the workload by merely changing foreach statements to Parallel.ForEach method calls, and for loops to Parallel.For method calls.  Any time your program operates on a collection, and does a set of work on each item in the collection where that work is not dependent on other information, you very likely have an opportunity to parallelize your routine.

    Read the article

  • Parallelism in .NET – Part 4, Imperative Data Parallelism: Aggregation

    - by Reed
    In the article on simple data parallelism, I described how to perform an operation on an entire collection of elements in parallel.  Often, this is not adequate, as the parallel operation is going to be performing some form of aggregation. Simple examples of this might include taking the sum of the results of processing a function on each element in the collection, or finding the minimum of the collection given some criteria.  This can be done using the techniques described in simple data parallelism, however, special care needs to be taken into account to synchronize the shared data appropriately.  The Task Parallel Library has tools to assist in this synchronization. The main issue with aggregation when parallelizing a routine is that you need to handle synchronization of data.  Since multiple threads will need to write to a shared portion of data.  Suppose, for example, that we wanted to parallelize a simple loop that looked for the minimum value within a dataset: double min = double.MaxValue; foreach(var item in collection) { double value = item.PerformComputation(); min = System.Math.Min(min, value); } .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; } This seems like a good candidate for parallelization, but there is a problem here.  If we just wrap this into a call to Parallel.ForEach, we’ll introduce a critical race condition, and get the wrong answer.  Let’s look at what happens here: // Buggy code! Do not use! double min = double.MaxValue; Parallel.ForEach(collection, item => { double value = item.PerformComputation(); min = System.Math.Min(min, value); }); This code has a fatal flaw: min will be checked, then set, by multiple threads simultaneously.  Two threads may perform the check at the same time, and set the wrong value for min.  Say we get a value of 1 in thread 1, and a value of 2 in thread 2, and these two elements are the first two to run.  If both hit the min check line at the same time, both will determine that min should change, to 1 and 2 respectively.  If element 1 happens to set the variable first, then element 2 sets the min variable, we’ll detect a min value of 2 instead of 1.  This can lead to wrong answers. Unfortunately, fixing this, with the Parallel.ForEach call we’re using, would require adding locking.  We would need to rewrite this like: // Safe, but slow double min = double.MaxValue; // Make a "lock" object object syncObject = new object(); Parallel.ForEach(collection, item => { double value = item.PerformComputation(); lock(syncObject) min = System.Math.Min(min, value); }); This will potentially add a huge amount of overhead to our calculation.  Since we can potentially block while waiting on the lock for every single iteration, we will most likely slow this down to where it is actually quite a bit slower than our serial implementation.  The problem is the lock statement – any time you use lock(object), you’re almost assuring reduced performance in a parallel situation.  This leads to two observations I’ll make: When parallelizing a routine, try to avoid locks. That being said: Always add any and all required synchronization to avoid race conditions. These two observations tend to be opposing forces – we often need to synchronize our algorithms, but we also want to avoid the synchronization when possible.  Looking at our routine, there is no way to directly avoid this lock, since each element is potentially being run on a separate thread, and this lock is necessary in order for our routine to function correctly every time. However, this isn’t the only way to design this routine to implement this algorithm.  Realize that, although our collection may have thousands or even millions of elements, we have a limited number of Processing Elements (PE).  Processing Element is the standard term for a hardware element which can process and execute instructions.  This typically is a core in your processor, but many modern systems have multiple hardware execution threads per core.  The Task Parallel Library will not execute the work for each item in the collection as a separate work item. Instead, when Parallel.ForEach executes, it will partition the collection into larger “chunks” which get processed on different threads via the ThreadPool.  This helps reduce the threading overhead, and help the overall speed.  In general, the Parallel class will only use one thread per PE in the system. Given the fact that there are typically fewer threads than work items, we can rethink our algorithm design.  We can parallelize our algorithm more effectively by approaching it differently.  Because the basic aggregation we are doing here (Min) is communitive, we do not need to perform this in a given order.  We knew this to be true already – otherwise, we wouldn’t have been able to parallelize this routine in the first place.  With this in mind, we can treat each thread’s work independently, allowing each thread to serially process many elements with no locking, then, after all the threads are complete, “merge” together the results. This can be accomplished via a different set of overloads in the Parallel class: Parallel.ForEach<TSource,TLocal>.  The idea behind these overloads is to allow each thread to begin by initializing some local state (TLocal).  The thread will then process an entire set of items in the source collection, providing that state to the delegate which processes an individual item.  Finally, at the end, a separate delegate is run which allows you to handle merging that local state into your final results. To rewriting our routine using Parallel.ForEach<TSource,TLocal>, we need to provide three delegates instead of one.  The most basic version of this function is declared as: public static ParallelLoopResult ForEach<TSource, TLocal>( IEnumerable<TSource> source, Func<TLocal> localInit, Func<TSource, ParallelLoopState, TLocal, TLocal> body, Action<TLocal> localFinally ) The first delegate (the localInit argument) is defined as Func<TLocal>.  This delegate initializes our local state.  It should return some object we can use to track the results of a single thread’s operations. The second delegate (the body argument) is where our main processing occurs, although now, instead of being an Action<T>, we actually provide a Func<TSource, ParallelLoopState, TLocal, TLocal> delegate.  This delegate will receive three arguments: our original element from the collection (TSource), a ParallelLoopState which we can use for early termination, and the instance of our local state we created (TLocal).  It should do whatever processing you wish to occur per element, then return the value of the local state after processing is completed. The third delegate (the localFinally argument) is defined as Action<TLocal>.  This delegate is passed our local state after it’s been processed by all of the elements this thread will handle.  This is where you can merge your final results together.  This may require synchronization, but now, instead of synchronizing once per element (potentially millions of times), you’ll only have to synchronize once per thread, which is an ideal situation. Now that I’ve explained how this works, lets look at the code: // Safe, and fast! double min = double.MaxValue; // Make a "lock" object object syncObject = new object(); Parallel.ForEach( collection, // First, we provide a local state initialization delegate. () => double.MaxValue, // Next, we supply the body, which takes the original item, loop state, // and local state, and returns a new local state (item, loopState, localState) => { double value = item.PerformComputation(); return System.Math.Min(localState, value); }, // Finally, we provide an Action<TLocal>, to "merge" results together localState => { // This requires locking, but it's only once per used thread lock(syncObj) min = System.Math.Min(min, localState); } ); Although this is a bit more complicated than the previous version, it is now both thread-safe, and has minimal locking.  This same approach can be used by Parallel.For, although now, it’s Parallel.For<TLocal>.  When working with Parallel.For<TLocal>, you use the same triplet of delegates, with the same purpose and results. Also, many times, you can completely avoid locking by using a method of the Interlocked class to perform the final aggregation in an atomic operation.  The MSDN example demonstrating this same technique using Parallel.For uses the Interlocked class instead of a lock, since they are doing a sum operation on a long variable, which is possible via Interlocked.Add. By taking advantage of local state, we can use the Parallel class methods to parallelize algorithms such as aggregation, which, at first, may seem like poor candidates for parallelization.  Doing so requires careful consideration, and often requires a slight redesign of the algorithm, but the performance gains can be significant if handled in a way to avoid excessive synchronization.

    Read the article

  • Parallelism in .NET – Part 11, Divide and Conquer via Parallel.Invoke

    - by Reed
    Many algorithms are easily written to work via recursion.  For example, most data-oriented tasks where a tree of data must be processed are much more easily handled by starting at the root, and recursively “walking” the tree.  Some algorithms work this way on flat data structures, such as arrays, as well.  This is a form of divide and conquer: an algorithm design which is based around breaking up a set of work recursively, “dividing” the total work in each recursive step, and “conquering” the work when the remaining work is small enough to be solved easily. Recursive algorithms, especially ones based on a form of divide and conquer, are often a very good candidate for parallelization. This is apparent from a common sense standpoint.  Since we’re dividing up the total work in the algorithm, we have an obvious, built-in partitioning scheme.  Once partitioned, the data can be worked upon independently, so there is good, clean isolation of data. Implementing this type of algorithm is fairly simple.  The Parallel class in .NET 4 includes a method suited for this type of operation: Parallel.Invoke.  This method works by taking any number of delegates defined as an Action, and operating them all in parallel.  The method returns when every delegate has completed: Parallel.Invoke( () => { Console.WriteLine("Action 1 executing in thread {0}", Thread.CurrentThread.ManagedThreadId); }, () => { Console.WriteLine("Action 2 executing in thread {0}", Thread.CurrentThread.ManagedThreadId); }, () => { Console.WriteLine("Action 3 executing in thread {0}", Thread.CurrentThread.ManagedThreadId); } ); .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; } Running this simple example demonstrates the ease of using this method.  For example, on my system, I get three separate thread IDs when running the above code.  By allowing any number of delegates to be executed directly, concurrently, the Parallel.Invoke method provides us an easy way to parallelize any algorithm based on divide and conquer.  We can divide our work in each step, and execute each task in parallel, recursively. For example, suppose we wanted to implement our own quicksort routine.  The quicksort algorithm can be designed based on divide and conquer.  In each iteration, we pick a pivot point, and use that to partition the total array.  We swap the elements around the pivot, then recursively sort the lists on each side of the pivot.  For example, let’s look at this simple, sequential implementation of quicksort: public static void QuickSort<T>(T[] array) where T : IComparable<T> { QuickSortInternal(array, 0, array.Length - 1); } private static void QuickSortInternal<T>(T[] array, int left, int right) where T : IComparable<T> { if (left >= right) { return; } SwapElements(array, left, (left + right) / 2); int last = left; for (int current = left + 1; current <= right; ++current) { if (array[current].CompareTo(array[left]) < 0) { ++last; SwapElements(array, last, current); } } SwapElements(array, left, last); QuickSortInternal(array, left, last - 1); QuickSortInternal(array, last + 1, right); } static void SwapElements<T>(T[] array, int i, int j) { T temp = array[i]; array[i] = array[j]; array[j] = temp; } Here, we implement the quicksort algorithm in a very common, divide and conquer approach.  Running this against the built-in Array.Sort routine shows that we get the exact same answers (although the framework’s sort routine is slightly faster).  On my system, for example, I can use framework’s sort to sort ten million random doubles in about 7.3s, and this implementation takes about 9.3s on average. Looking at this routine, though, there is a clear opportunity to parallelize.  At the end of QuickSortInternal, we recursively call into QuickSortInternal with each partition of the array after the pivot is chosen.  This can be rewritten to use Parallel.Invoke by simply changing it to: // Code above is unchanged... SwapElements(array, left, last); Parallel.Invoke( () => QuickSortInternal(array, left, last - 1), () => QuickSortInternal(array, last + 1, right) ); } This routine will now run in parallel.  When executing, we now see the CPU usage across all cores spike while it executes.  However, there is a significant problem here – by parallelizing this routine, we took it from an execution time of 9.3s to an execution time of approximately 14 seconds!  We’re using more resources as seen in the CPU usage, but the overall result is a dramatic slowdown in overall processing time. This occurs because parallelization adds overhead.  Each time we split this array, we spawn two new tasks to parallelize this algorithm!  This is far, far too many tasks for our cores to operate upon at a single time.  In effect, we’re “over-parallelizing” this routine.  This is a common problem when working with divide and conquer algorithms, and leads to an important observation: When parallelizing a recursive routine, take special care not to add more tasks than necessary to fully utilize your system. This can be done with a few different approaches, in this case.  Typically, the way to handle this is to stop parallelizing the routine at a certain point, and revert back to the serial approach.  Since the first few recursions will all still be parallelized, our “deeper” recursive tasks will be running in parallel, and can take full advantage of the machine.  This also dramatically reduces the overhead added by parallelizing, since we’re only adding overhead for the first few recursive calls.  There are two basic approaches we can take here.  The first approach would be to look at the total work size, and if it’s smaller than a specific threshold, revert to our serial implementation.  In this case, we could just check right-left, and if it’s under a threshold, call the methods directly instead of using Parallel.Invoke. The second approach is to track how “deep” in the “tree” we are currently at, and if we are below some number of levels, stop parallelizing.  This approach is a more general-purpose approach, since it works on routines which parse trees as well as routines working off of a single array, but may not work as well if a poor partitioning strategy is chosen or the tree is not balanced evenly. This can be written very easily.  If we pass a maxDepth parameter into our internal routine, we can restrict the amount of times we parallelize by changing the recursive call to: // Code above is unchanged... SwapElements(array, left, last); if (maxDepth < 1) { QuickSortInternal(array, left, last - 1, maxDepth); QuickSortInternal(array, last + 1, right, maxDepth); } else { --maxDepth; Parallel.Invoke( () => QuickSortInternal(array, left, last - 1, maxDepth), () => QuickSortInternal(array, last + 1, right, maxDepth)); } We no longer allow this to parallelize indefinitely – only to a specific depth, at which time we revert to a serial implementation.  By starting the routine with a maxDepth equal to Environment.ProcessorCount, we can restrict the total amount of parallel operations significantly, but still provide adequate work for each processing core. With this final change, my timings are much better.  On average, I get the following timings: Framework via Array.Sort: 7.3 seconds Serial Quicksort Implementation: 9.3 seconds Naive Parallel Implementation: 14 seconds Parallel Implementation Restricting Depth: 4.7 seconds Finally, we are now faster than the framework’s Array.Sort implementation.

    Read the article

  • Building and Deploying Windows Azure Web Sites using Git and GitHub for Windows

    - by shiju
    Microsoft Windows Azure team has released a new version of Windows Azure which is providing many excellent features. The new Windows Azure provides Web Sites which allows you to deploy up to 10 web sites  for free in a multitenant shared environment and you can easily upgrade this web site to a private, dedicated virtual server when the traffic is grows. The Meet Windows Azure Fact Sheet provides the following information about a Windows Azure Web Site: Windows Azure Web Sites enable developers to easily build and deploy websites with support for multiple frameworks and popular open source applications, including ASP.NET, PHP and Node.js. With just a few clicks, developers can take advantage of Windows Azure’s global scale without having to worry about operations, servers or infrastructure. It is easy to deploy existing sites, if they run on Internet Information Services (IIS) 7, or to build new sites, with a free offer of 10 websites upon signup, with the ability to scale up as needed with reserved instances. Windows Azure Web Sites includes support for the following: Multiple frameworks including ASP.NET, PHP and Node.js Popular open source software apps including WordPress, Joomla!, Drupal, Umbraco and DotNetNuke Windows Azure SQL Database and MySQL databases Multiple types of developer tools and protocols including Visual Studio, Git, FTP, Visual Studio Team Foundation Services and Microsoft WebMatrix Signup to Windows and Enable Azure Web Sites You can signup for a 90 days free trial account in Windows Azure from here. After creating an account in Windows Azure, go to https://account.windowsazure.com/ , and select to preview features to view the available previews. In the Web Sites section of the preview features, click “try it now” which will enables the web sites feature Create Web Site in Windows Azure To create a web sites, login to the Windows Azure portal, and select Web Sites from and click New icon from the left corner  Click WEB SITE, QUICK CREATE and put values for URL and REGION dropdown. You can see the all web sites from the dashboard of the Windows Azure portal Set up Git Publishing Select your web site from the dashboard, and select Set up Git publishing To enable Git publishing , you must give user name and password which will initialize a Git repository Clone Git Repository We can use GitHub for Windows to publish apps to non-GitHub repositories which is well explained by Phil Haack on his blog post. Here we are going to deploy the web site using GitHub for Windows. Let’s clone a Git repository using the Git Url which will be getting from the Windows Azure portal. Let’s copy the Git url and execute the “git clone” with the git url. You can use the Git Shell provided by GitHub for Windows. To get it, right on the GitHub for Windows, and select open shell here as shown in the below picture. When executing the Git Clone command, it will ask for a password where you have to give password which specified in the Windows Azure portal. After cloning the GIT repository, you can drag and drop the local Git repository folder to GitHub for Windows GUI. This will automatically add the Windows Azure Web Site repository onto GitHub for Windows where you can commit your changes and publish your web sites to Windows Azure. Publish the Web Site using GitHub for Windows We can add multiple framework level files including ASP.NET, PHP and Node.js, to the local repository folder can easily publish to Windows Azure from GitHub for Windows GUI. For this demo, let me just add a simple Node.js file named Server.js which handles few request handlers. 1: var http = require('http'); 2: var port=process.env.PORT; 3: var querystring = require('querystring'); 4: var utils = require('util'); 5: var url = require("url"); 6:   7: var server = http.createServer(function(req, res) { 8: switch (req.url) { //checking the request url 9: case '/': 10: homePageHandler (req, res); //handler for home page 11: break; 12: case '/register': 13: registerFormHandler (req, res);//hamdler for register 14: break; 15: default: 16: nofoundHandler (req, res);// handler for 404 not found 17: break; 18: } 19: }); 20: server.listen(port); 21: //function to display the html form 22: function homePageHandler (req, res) { 23: console.log('Request handler home was called.'); 24: res.writeHead(200, {'Content-Type': 'text/html'}); 25: var body = '<html>'+ 26: '<head>'+ 27: '<meta http-equiv="Content-Type" content="text/html; '+ 28: 'charset=UTF-8" />'+ 29: '</head>'+ 30: '<body>'+ 31: '<form action="/register" method="post">'+ 32: 'Name:<input type=text value="" name="name" size=15></br>'+ 33: 'Email:<input type=text value="" name="email" size=15></br>'+ 34: '<input type="submit" value="Submit" />'+ 35: '</form>'+ 36: '</body>'+ 37: '</html>'; 38: //response content 39: res.end(body); 40: } 41: //handler for Post request 42: function registerFormHandler (req, res) { 43: console.log('Request handler register was called.'); 44: var pathname = url.parse(req.url).pathname; 45: console.log("Request for " + pathname + " received."); 46: var postData = ""; 47: req.on('data', function(chunk) { 48: // append the current chunk of data to the postData variable 49: postData += chunk.toString(); 50: }); 51: req.on('end', function() { 52: // doing something with the posted data 53: res.writeHead(200, "OK", {'Content-Type': 'text/html'}); 54: // parse the posted data 55: var decodedBody = querystring.parse(postData); 56: // output the decoded data to the HTTP response 57: res.write('<html><head><title>Post data</title></head><body><pre>'); 58: res.write(utils.inspect(decodedBody)); 59: res.write('</pre></body></html>'); 60: res.end(); 61: }); 62: } 63: //Error handler for 404 no found 64: function nofoundHandler(req, res) { 65: console.log('Request handler nofound was called.'); 66: res.writeHead(404, {'Content-Type': 'text/plain'}); 67: res.end('404 Error - Request handler not found'); 68: } .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; } If there is any change in the local repository folder, GitHub for Windows will automatically detect the changes. In the above step, we have just added a Server.js file so that GitHub for Windows will detect the changes. Let’s commit the changes to the local repository before publishing the web site to Windows Azure. After committed the all changes, you can click publish button which will publish the all changes to Windows Azure repository. The following screen shot shows deployment history from the Windows Azure portal.   GitHub for Windows is providing a sync button which can use for synchronizing between local repository and Windows Azure repository after making any commit on the local repository after any changes. Our web site is running after the deployment using Git Summary Windows Azure Web Sites lets the developers to easily build and deploy websites with support for multiple framework including ASP.NET, PHP and Node.js and can easily deploy the Web Sites using Visual Studio, Git, FTP, Visual Studio Team Foundation Services and Microsoft WebMatrix. In this demo, we have deployed a Node.js Web Site to Windows Azure using Git. We can use GitHub for Windows to publish apps to non-GitHub repositories and can use to publish Web SItes to Windows Azure.

    Read the article

  • Can static methods be called using object/instance in .NET

    Ans is Yes and No   Yes in C++, Java and VB.NET No in C#   This is only compiler restriction in c#. You might see in some websites that we can break this restriction using reflection and delegates, but we can’t, according to my little research J I shall try to explain you…   Following is code sample to break this rule using reflection, it seems that it is possible to call a static method using an object, p1 using System; namespace T {     class Program     {         static void Main()         {             var p1 = new Person() { Name = "Smith" };             typeof(Person).GetMethod("TestStatMethod").Invoke(p1, new object[] { });                     }         class Person         {             public string Name { get; set; }             public static void TestStatMethod()             {                 Console.WriteLine("Hello");             }         }     } } but I do not think so this method is being called using p1 rather Type Name “Person”. I shall try to prove this… look at another example…  Test2 has been inherited from Test1. Let’s see various scenarios… Scenario1 using System; namespace T {     class Program     {         static void Main()         {             Test1 t = new Test1();            typeof(Test2).GetMethod("Method1").Invoke(t,                                  new object[] { });         }     }     class Test1     {         public static void Method1()         {             Console.WriteLine("At test1::Method1");         }     }       class Test2 : Test1     {         public static void Method1()         {             Console.WriteLine("At test1::Method2");         }     } } Output:   At test1::Method2 Scenario2         static void Main()         {             Test2 t = new Test2();            typeof(Test2).GetMethod("Method1").Invoke(t,                                          new object[] { });         }   Output:   At test1::Method2   Scenario3         static void Main()         {             Test1 t = new Test2();            typeof(Test2).GetMethod("Method1").Invoke(t,                             new object[] { });         }   Output: At test1::Method2 In all above scenarios output is same, that means, Reflection also not considering the object what you pass to Invoke method in case of static methods. It is always considering the type which you specify in typeof(). So, what is the use passing instance to “Invoke”. Let see below sample using System; namespace T {     class Program     {         static void Main()         {            typeof(Test2).GetMethod("Method1").                Invoke(null, new object[] { });         }     }       class Test1     {         public static void Method1()         {             Console.WriteLine("At test1::Method1");         }     }     class Test2 : Test1     {         public static void Method1()         {             Console.WriteLine("At test1::Method2");         }     } }   Output is   At test1::Method2   I was able to call Invoke “Method1” of Test2 without any object.  Yes, there no wonder here as Method1 is static. So we may conclude that static methods cannot be called using instances (only in c#) Why Microsoft has restricted it in C#? Ans: Really there Is no use calling static methods using objects because static methods are stateless. but still Java and C++ latest compilers allow calling static methods using instances. Java sample class Test {      public static void main(String str[])      {            Person p = new Person();            System.out.println(p.GetCount());      } }   class Person {   public static int GetCount()   {      return 100;   } }   Output          100 span.fullpost {display:none;}

    Read the article

  • CodePlex Daily Summary for Sunday, May 25, 2014

    CodePlex Daily Summary for Sunday, May 25, 2014Popular ReleasesClosedXML - The easy way to OpenXML: ClosedXML 0.71.0: Major improvement when saving large files.SimCityPak: SimCityPak 0.3.1.0: Main New Features: Fixed Importing of Instance Names (get rid of the Dutch translations) Added advanced editor for Decal Dictionaries Added possibility to import .PNG to generate new decals Added advanced editor for Path display entriesTiny Deduplicator: Tiny Deduplicator 1.0.1.0: Increased version number to 1.0.1.0 Moved all options to a separate 'Options' dialog window. Allows the user to specify a selection strategy which will help when dealing with large numbers of duplicate files. Available options are "None," "Keep First," and "Keep Last"SEToolbox: SEToolbox 01.031.009 Release 1: Added mirroring of ConveyorTubeCurved. Updated Ship cube rotation to rotate ship back to original location (cubes are reoriented but ship appears no different to outsider), and to rotate Grouped items. Repair now fixes the loss of Grouped controls due to changes in Space Engineers 01.030. Added export asteroids. Rejoin ships will merge grouping and conveyor systems (even though broken ships currently only maintain the Grouping on one part of the ship). Installation of this version wi...Player Framework by Microsoft: Player Framework for Windows and WP v2.0: Support for new Universal and Windows Phone 8.1 projects for both Xaml and JavaScript projects. See a detailed list of improvements, breaking changes and a general overview of version 2 ADDITIONAL DOWNLOADSSmooth Streaming Client SDK for Windows 8 Applications Smooth Streaming Client SDK for Windows 8.1 Applications Smooth Streaming Client SDK for Windows Phone 8.1 Applications Microsoft PlayReady Client SDK for Windows 8 Applications Microsoft PlayReady Client SDK for Windows 8.1 Applicat...TerraMap (Terraria World Map Viewer): TerraMap 1.0.6: Added support for the new Terraria v1.2.4 update. New items, walls, and tiles Added the ability to select multiple highlighted block types. Added a dynamic, interactive highlight opacity slider, making it easier to find highlighted tiles with dark colors (and fixed blurriness from 1.0.5 alpha). Added ability to find Enchanted Swords (in the stone) and Water Bolt books Fixed Issue 35206: Hightlight/Find doesn't work for Demon Altars Fixed finding Demon Hearts/Shadow Orbs Fixed inst...DotNet.Highcharts: DotNet.Highcharts 4.0 with Examples: DotNet.Highcharts 4.0 Tested and adapted to the latest version of Highcharts 4.0.1 Added new chart type: Heatmap Added new type PointPlacement which represents enumeration or number for the padding of the X axis. Changed target framework from .NET Framework 4 to .NET Framework 4.5. Closed issues: 974: Add 'overflow' property to PlotOptionsColumnDataLabels class 997: Split container from JS 1006: Series/Categories with numeric names don't render DotNet.Highcharts.Samples Updated s...51Degrees - Device Detection and Redirection: 3.1.1.12: Version 3.1 HighlightsDevice detection algorithm is over 100 times faster. Regular expressions and levenshtein distance calculations are no longer used. The device detection algorithm performance is no longer limited by the number of device combinations contained in the dataset. Two modes of operation are available: Memory – the detection data set is loaded into memory and there is no continuous connection to the source data file. Slower initialisation time but faster detection performanc...VisioAutomation: Visio PowerShell Module (VisioPS) 1.2.0: DocumentationDocumentation is here http://sdrv.ms/11AWkp7 Screencasthttp://vimeo.com/61329170 FilesFor easy installation, download and run the MSI file. If you want to manually install, a ZIP file is provided. ChangeLogInvoke-* cmdlets replaced with more specific PowerShell Verbs Enhanced handling of values in User-Defined Cells Get-VisioShape works more unituitivelyNino Seisei Code Generator: Nino Seisei v2.1.1: Mejoras en la interfaz, posibilidad de ejecutar instrucciones Berta cíclicas una dentro de otra con la nueva instrucción @BSETRECURSIVITY_ON. GUI Improvements, posibility of running ciclic Berta instructions one inside another with the new @BSETRECURSIVITY_ON instruction.PowerShell App Deployment Toolkit: PowerShell App Deployment Toolkit v3.1.3: Added CompressLogs option to the config file. Each Install / Uninstall creates a timestamped zip file with all MSI and PSAppDeployToolkit logs contained within Added variable expansion to all paths in the configuration file Added documentation for each of the Toolkit internal variables that can be used Changed Install-MSUpdates to continue if any errors are encountered when installing updates Implement /Force parameter on Update-GroupPolicy (ensure that any logoff message is ignored) ...ULS Log Viewer: Alpha 0.2: Changeset CI&T ULS Log 22/05/2014 - Inclusão do botão de limpar filtro - Inclusão da possibilidade de filtrar as entradas pelo texto da mensagem; - Inclusão da opção de abrir mais de um arquivo de log no mesmo grid para análise; - Inclusão da tela de Sobre. - Campo de Filtro Rápido Level carrega somente os Levels encontrados no arquivo de log carregado; - Campo de exibição rápida de mensagem setado para somente leitura; - Inclusão da Barra de Status com informações do nome do arquivo ...Application Parameters for Microsoft Dynamics CRM: Application Parameters (1.2.0.1): Fix plugin when updating parameters without changing parameter typeWordMat: WordMat v. 1.07: A quick fix because scientific notation was broken in v. 1.06 read more at http://wordmat.blogspot.com????: 《????》: 《????》(c???)??“????”???????,???????????????C?????????。???????,???????????????????????. ??????????????????????????????????;????????????????????????????。Mini SQL Query: Mini SQL Query (1.0.72.457): Apologies for the previous update! FK issue fixed and also a template data cache issue.Wsus Package Publisher: Release v1.3.1405.17: Add Russian translation (thanks to VSharmanov) Fix a bug that make WPP to crash if the user click on "Connect/Reload" while the Report Tab is loading. Enhance the way WPP store the password for remote computers command.MoreTerra (Terraria World Viewer): More Terra 1.12.9: =========== = Compatibility = =========== Updated to account for new format 1.2.4.1 =========== = Issues = =========== all items have not been added. Some colors for new tiles may be off. I wanted to get this out so people have a usable program.LINQ to Twitter: LINQ to Twitter v3.0.3: Supports .NET 4.5x, Windows Phone 8.x, Windows 8.x, Windows Azure, Xamarin.Android, and Xamarin.iOS. New features include Status/Lookup, Mute APIs, and bug fixes. 100% Twitter API v1.1 coverage, Async, Portable Class Library (PCL).CS-Script for Notepad++ (C# intellisense and code execution): Release v1.0.26.0: Added access to the Release Notes during 'Check for Updates...'' Debug panels Added support for generic types members Members are grouped into 'Raw View' and 'Non-Public members' categories Implemented dedicated (array-like) view for Lists and Dictionaries http://download-codeplex.sec.s-msft.com/Download?ProjectName=csscriptnpp&DownloadId=846498New Projects2111110107: Thanh Loi2111110152: Nguy?n Doãn Tu?nASP.NET MVC4 Warehouse management system: WMSNet is an easy to use warehouse management solution for manually operated warehouses and can smoothly be customized according to your requirements. Code Snippets: Code snippets to empower the developers to write quality code faster while adhering to the industry standards.CRM 2011 / CRM 2013 Form Helper: Library of CRM 2011 / CRM 2013 Web Resources that can be used on Forms for making input simpler; ex Automatic title case Kinect Translation Tool: From Sign Language to spoken text and vice versa: Software System Component 1. Kinect SDKver.1.7 for the Kinect sensor. 2. Windows 7 standard APIs- The audio, speech, and media APIs in Windows 7MDriven Getting started - MVC: This is the suggested getting started template for doing MVC with MDriven. Fork it and begin to fill up with your model. Rules Engine Validator: A simple rules validator. It's based on a rule manager component (an implementation of the Command GoF pattern), with a main method called Validate().Simple Connect To Db: ????? ???? ?? ??????? ?? ????? ??? ? ??????? ????? ??z3-str-purdue: test geekchina.com

    Read the article

  • ??11.2 RAC??OCR?Votedisk??ASM Diskgroup?????

    - by Liu Maclean(???)
    ????????Oracle Allstarts??????????ocr?votedisk?ASM diskgroup??11gR2 RAC cluster?????????,????«?11gR2 RAC???ASM DISK Path????»??????,??????CRS??????11.2??ASM???????, ????????????”crsctl start crs -excl -nocrs “; ?????????,??ASM????ocr?????votedisk?????,??11.2????ocr?votedisk???ASM?,?ASM???????ocr?votedisk,?????ocr?votedisk????????cluter??????;???????????CRS????,?????diskgroup??????????,?????????????????? ??:?????????????????ASM LUN DISK,???OCR?????,????????4??????????,???????$GI_HOME,?????????;????votedisk?? ????: ??dd????ocr?votedisk??diskgroup header,??diskgroup corruption: 1. ??votedisk? ocr?? [root@vrh1 ~]# crsctl query css votedisk ## STATE File Universal Id File Name Disk group -- ----- ----------------- --------- --------- 1. ONLINE a853d6204bbc4feabfd8c73d4c3b3001 (/dev/asm-diskh) [SYSTEMDG] 2. ONLINE a5b37704c3574f0fbf21d1d9f58c4a6b (/dev/asm-diskg) [SYSTEMDG] 3. ONLINE 36e5c51ff0294fc3bf2a042266650331 (/dev/asm-diski) [SYSTEMDG] 4. ONLINE af337d1512824fe4bf6ad45283517aaa (/dev/asm-diskj) [SYSTEMDG] 5. ONLINE 3c4a349e2e304ff6bf64b2b1c9d9cf5d (/dev/asm-diskk) [SYSTEMDG] Located 5 voting disk(s). su - grid [grid@vrh1 ~]$ ocrconfig -showbackup PROT-26: Oracle Cluster Registry backup locations were retrieved from a local copy vrh1 2012/08/09 01:59:56 /g01/11.2.0/maclean/grid/cdata/vrh-cluster/backup00.ocr vrh1 2012/08/08 21:59:56 /g01/11.2.0/maclean/grid/cdata/vrh-cluster/backup01.ocr vrh1 2012/08/08 17:59:55 /g01/11.2.0/maclean/grid/cdata/vrh-cluster/backup02.ocr vrh1 2012/08/08 05:59:54 /g01/11.2.0/grid/cdata/vrh-cluster/day.ocr vrh1 2012/08/08 05:59:54 /g01/11.2.0/grid/cdata/vrh-cluster/week.ocr PROT-25: Manual backups for the Oracle Cluster Registry are not available 2. ??????????clusterware ,OHASD crsctl stop has -f 3. GetAsmDH.sh ==> GetAsmDH.sh?ASM disk header????? ????????,????????asm header [grid@vrh1 ~]$ ./GetAsmDH.sh ############################################ 1) Collecting Information About the Disks: ############################################ SQL*Plus: Release 11.2.0.3.0 Production on Thu Aug 9 03:28:13 2012 Copyright (c) 1982, 2011, Oracle. All rights reserved. SQL> Connected. SQL> SQL> SQL> SQL> SQL> SQL> SQL> 1 0 /dev/asm-diske 1 1 /dev/asm-diskd 2 0 /dev/asm-diskb 2 1 /dev/asm-diskc 2 2 /dev/asm-diskf 3 0 /dev/asm-diskh 3 1 /dev/asm-diskg 3 2 /dev/asm-diski 3 3 /dev/asm-diskj 3 4 /dev/asm-diskk SQL> SQL> Disconnected from Oracle Database 11g Enterprise Edition Release 11.2.0.3.0 - 64bit Production With the Real Application Clusters and Automatic Storage Management options -rw-r--r-- 1 grid oinstall 1048 Aug 9 03:28 /tmp/HC/asmdisks.lst ############################################ 2) Generating asm_diskh.sh script. ############################################ -rwx------ 1 grid oinstall 666 Aug 9 03:28 /tmp/HC/asm_diskh.sh ############################################ 3) Executing asm_diskh.sh script to generate dd dumps. ############################################ -rw-r--r-- 1 grid oinstall 1048576 Aug 9 03:28 /tmp/HC/dsk_1_0.dd -rw-r--r-- 1 grid oinstall 1048576 Aug 9 03:28 /tmp/HC/dsk_1_1.dd -rw-r--r-- 1 grid oinstall 1048576 Aug 9 03:28 /tmp/HC/dsk_2_0.dd -rw-r--r-- 1 grid oinstall 1048576 Aug 9 03:28 /tmp/HC/dsk_2_1.dd -rw-r--r-- 1 grid oinstall 1048576 Aug 9 03:28 /tmp/HC/dsk_2_2.dd -rw-r--r-- 1 grid oinstall 1048576 Aug 9 03:28 /tmp/HC/dsk_3_0.dd -rw-r--r-- 1 grid oinstall 1048576 Aug 9 03:28 /tmp/HC/dsk_3_1.dd -rw-r--r-- 1 grid oinstall 1048576 Aug 9 03:28 /tmp/HC/dsk_3_2.dd -rw-r--r-- 1 grid oinstall 1048576 Aug 9 03:28 /tmp/HC/dsk_3_3.dd -rw-r--r-- 1 grid oinstall 1048576 Aug 9 03:28 /tmp/HC/dsk_3_4.dd ############################################ 4) Compressing dd dumps in the next format: (asm_dd_header_all_.tar) ############################################ /tmp/HC/dsk_1_0.dd /tmp/HC/dsk_1_1.dd /tmp/HC/dsk_2_0.dd /tmp/HC/dsk_2_1.dd /tmp/HC/dsk_2_2.dd /tmp/HC/dsk_3_0.dd /tmp/HC/dsk_3_1.dd /tmp/HC/dsk_3_2.dd /tmp/HC/dsk_3_3.dd /tmp/HC/dsk_3_4.dd ./GetAsmDH.sh: line 81: compress: command not found ls: /tmp/HC/*.Z: No such file or directory [grid@vrh1 ~]$ 4. ??dd ?? ??ocr?votedisk??diskgroup [root@vrh1 ~]# dd if=/dev/zero of=/dev/asm-diskh bs=1024k count=1 1+0 records in 1+0 records out 1048576 bytes (1.0 MB) copied, 0.00423853 seconds, 247 MB/s [root@vrh1 ~]# dd if=/dev/zero of=/dev/asm-diskg bs=1024k count=1 1+0 records in 1+0 records out 1048576 bytes (1.0 MB) copied, 0.0045179 seconds, 232 MB/s [root@vrh1 ~]# dd if=/dev/zero of=/dev/asm-diski bs=1024k count=1 1+0 records in 1+0 records out 1048576 bytes (1.0 MB) copied, 0.00469976 seconds, 223 MB/s [root@vrh1 ~]# dd if=/dev/zero of=/dev/asm-diskj bs=1024k count=1 1+0 records in 1+0 records out 1048576 bytes (1.0 MB) copied, 0.00344262 seconds, 305 MB/s [root@vrh1 ~]# dd if=/dev/zero of=/dev/asm-diskk bs=1024k count=1 1+0 records in 1+0 records out 1048576 bytes (1.0 MB) copied, 0.0053518 seconds, 196 MB/s 5. ????????????HAS [root@vrh1 ~]# crsctl start has CRS-4123: Oracle High Availability Services has been started. ????ocr?votedisk??diskgroup??,??CSS???????,???????: alertvrh1.log [cssd(5162)]CRS-1714:Unable to discover any voting files, retrying discovery in 15 seconds; Details at (:CSSNM00070:) in /g01/11.2.0/grid/log/vrh1/cssd/ocssd.log 2012-08-09 03:35:41.207 [cssd(5162)]CRS-1714:Unable to discover any voting files, retrying discovery in 15 seconds; Details at (:CSSNM00070:) in /g01/11.2.0/grid/log/vrh1/cssd/ocssd.log 2012-08-09 03:35:56.240 [cssd(5162)]CRS-1714:Unable to discover any voting files, retrying discovery in 15 seconds; Details at (:CSSNM00070:) in /g01/11.2.0/grid/log/vrh1/cssd/ocssd.log 2012-08-09 03:36:11.284 [cssd(5162)]CRS-1714:Unable to discover any voting files, retrying discovery in 15 seconds; Details at (:CSSNM00070:) in /g01/11.2.0/grid/log/vrh1/cssd/ocssd.log 2012-08-09 03:36:26.305 [cssd(5162)]CRS-1714:Unable to discover any voting files, retrying discovery in 15 seconds; Details at (:CSSNM00070:) in /g01/11.2.0/grid/log/vrh1/cssd/ocssd.log 2012-08-09 03:36:41.328 ocssd.log 2012-08-09 03:40:26.662: [ CSSD][1078700352]clssnmReadDiscoveryProfile: voting file discovery string(/dev/asm*) 2012-08-09 03:40:26.662: [ CSSD][1078700352]clssnmvDDiscThread: using discovery string /dev/asm* for initial discovery 2012-08-09 03:40:26.662: [ SKGFD][1078700352]Discovery with str:/dev/asm*: 2012-08-09 03:40:26.662: [ SKGFD][1078700352]UFS discovery with :/dev/asm*: 2012-08-09 03:40:26.665: [ SKGFD][1078700352]Fetching UFS disk :/dev/asm-diskf: 2012-08-09 03:40:26.665: [ SKGFD][1078700352]Fetching UFS disk :/dev/asm-diskb: 2012-08-09 03:40:26.665: [ SKGFD][1078700352]Fetching UFS disk :/dev/asm-diskj: 2012-08-09 03:40:26.665: [ SKGFD][1078700352]Fetching UFS disk :/dev/asm-diskh: 2012-08-09 03:40:26.665: [ SKGFD][1078700352]Fetching UFS disk :/dev/asm-diskc: 2012-08-09 03:40:26.665: [ SKGFD][1078700352]Fetching UFS disk :/dev/asm-diskd: 2012-08-09 03:40:26.665: [ SKGFD][1078700352]Fetching UFS disk :/dev/asm-diske: 2012-08-09 03:40:26.665: [ SKGFD][1078700352]Fetching UFS disk :/dev/asm-diskg: 2012-08-09 03:40:26.665: [ SKGFD][1078700352]Fetching UFS disk :/dev/asm-diski: 2012-08-09 03:40:26.665: [ SKGFD][1078700352]Fetching UFS disk :/dev/asm-diskk: 2012-08-09 03:40:26.665: [ SKGFD][1078700352]OSS discovery with :/dev/asm*: 2012-08-09 03:40:26.665: [ SKGFD][1078700352]Handle 0xdf22a0 from lib :UFS:: for disk :/dev/asm-diskf: 2012-08-09 03:40:26.665: [ SKGFD][1078700352]Handle 0xf412a0 from lib :UFS:: for disk :/dev/asm-diskb: 2012-08-09 03:40:26.666: [ SKGFD][1078700352]Handle 0xf3a680 from lib :UFS:: for disk :/dev/asm-diskj: 2012-08-09 03:40:26.666: [ SKGFD][1078700352]Handle 0xf93da0 from lib :UFS:: for disk :/dev/asm-diskh: 2012-08-09 03:40:26.667: [ CSSD][1078700352]clssnmvDiskVerify: Successful discovery of 0 disks 2012-08-09 03:40:26.667: [ CSSD][1078700352]clssnmCompleteInitVFDiscovery: Completing initial voting file discovery 2012-08-09 03:40:26.667: [ CSSD][1078700352]clssnmvFindInitialConfigs: No voting files found 2012-08-09 03:40:26.667: [ CSSD][1078700352](:CSSNM00070:)clssnmCompleteInitVFDiscovery: Voting file not found. Retrying discovery in 15 seconds ?????ocr?votedisk??diskgroup?????: 1. ?-excl -nocrs ????cluster,??????ASM?? ????CRS [root@vrh1 vrh1]# crsctl start crs -excl -nocrs CRS-4123: Oracle High Availability Services has been started. CRS-2672: Attempting to start 'ora.mdnsd' on 'vrh1' CRS-2676: Start of 'ora.mdnsd' on 'vrh1' succeeded CRS-2672: Attempting to start 'ora.gpnpd' on 'vrh1' CRS-2676: Start of 'ora.gpnpd' on 'vrh1' succeeded CRS-2672: Attempting to start 'ora.cssdmonitor' on 'vrh1' CRS-2672: Attempting to start 'ora.gipcd' on 'vrh1' CRS-2676: Start of 'ora.cssdmonitor' on 'vrh1' succeeded CRS-2676: Start of 'ora.gipcd' on 'vrh1' succeeded CRS-2672: Attempting to start 'ora.cssd' on 'vrh1' CRS-2672: Attempting to start 'ora.diskmon' on 'vrh1' CRS-2676: Start of 'ora.diskmon' on 'vrh1' succeeded CRS-2676: Start of 'ora.cssd' on 'vrh1' succeeded CRS-2679: Attempting to clean 'ora.cluster_interconnect.haip' on 'vrh1' CRS-2672: Attempting to start 'ora.ctssd' on 'vrh1' CRS-2681: Clean of 'ora.cluster_interconnect.haip' on 'vrh1' succeeded CRS-2672: Attempting to start 'ora.cluster_interconnect.haip' on 'vrh1' CRS-2676: Start of 'ora.ctssd' on 'vrh1' succeeded CRS-2676: Start of 'ora.cluster_interconnect.haip' on 'vrh1' succeeded CRS-2672: Attempting to start 'ora.asm' on 'vrh1' CRS-2676: Start of 'ora.asm' on 'vrh1' succeeded 2.???ocr?votedisk??diskgroup,??compatible.asm???11.2: [root@vrh1 vrh1]# su - grid [grid@vrh1 ~]$ sqlplus / as sysasm SQL*Plus: Release 11.2.0.3.0 Production on Thu Aug 9 04:16:58 2012 Copyright (c) 1982, 2011, Oracle. All rights reserved. Connected to: Oracle Database 11g Enterprise Edition Release 11.2.0.3.0 - 64bit Production With the Real Application Clusters and Automatic Storage Management options SQL> create diskgroup systemdg high redundancy disk '/dev/asm-diskh','/dev/asm-diskg','/dev/asm-diski','/dev/asm-diskj','/dev/asm-diskk' ATTRIBUTE 'compatible.rdbms' = '11.2', 'compatible.asm' = '11.2'; 3.?ocr backup???ocr??ocrcheck??: [root@vrh1 ~]# ocrconfig -restore /g01/11.2.0/grid/cdata/vrh-cluster/backup00.ocr [root@vrh1 ~]# ocrcheck Status of Oracle Cluster Registry is as follows : Version : 3 Total space (kbytes) : 262120 Used space (kbytes) : 3180 Available space (kbytes) : 258940 ID : 1238458014 Device/File Name : +systemdg Device/File integrity check succeeded Device/File not configured Device/File not configured Device/File not configured Device/File not configured Cluster registry integrity check succeeded Logical corruption check succeeded 4. ????votedisk ,??????????: [grid@vrh1 ~]$ crsctl replace votedisk +SYSTEMDG CRS-4602: Failed 27 to add voting file 2e4e0fe285924f86bf5473d00dcc0388. CRS-4602: Failed 27 to add voting file 4fa54bb0cc5c4fafbf1a9be5479bf389. CRS-4602: Failed 27 to add voting file a109ead9ea4e4f28bfe233188623616a. CRS-4602: Failed 27 to add voting file 042c9fbd71b54f5abfcd3ab3408f3cf3. CRS-4602: Failed 27 to add voting file 7b5a8cd24f954fafbf835ad78615763f. Failed to replace voting disk group with +SYSTEMDG. CRS-4000: Command Replace failed, or completed with errors. ????????ASM???,???ASM: SQL> alter system set asm_diskstring='/dev/asm*'; System altered. SQL> create spfile from memory; File created. SQL> startup force mount; ORA-32004: obsolete or deprecated parameter(s) specified for ASM instance ASM instance started Total System Global Area 283930624 bytes Fixed Size 2227664 bytes Variable Size 256537136 bytes ASM Cache 25165824 bytes ASM diskgroups mounted SQL> show parameter spfile NAME TYPE VALUE ------------------------------------ ----------- ------------------------------ spfile string /g01/11.2.0/grid/dbs/spfile+AS M1.ora [grid@vrh1 trace]$ crsctl replace votedisk +SYSTEMDG CRS-4256: Updating the profile Successful addition of voting disk 85edc0e82d274f78bfc58cdc73b8c68a. Successful addition of voting disk 201ffffc8ba44faabfe2efec2aa75840. Successful addition of voting disk 6f2a25c589964faabf6980f7c5f621ce. Successful addition of voting disk 93eb315648454f25bf3717df1a2c73d5. Successful addition of voting disk 3737240678964f88bfbfbd31d8b3829f. Successfully replaced voting disk group with +SYSTEMDG. CRS-4256: Updating the profile CRS-4266: Voting file(s) successfully replaced 5. ??has??,??cluster????: [root@vrh1 ~]# crsctl check crs CRS-4638: Oracle High Availability Services is online CRS-4537: Cluster Ready Services is online CRS-4529: Cluster Synchronization Services is online CRS-4533: Event Manager is online [root@vrh1 ~]# crsctl query css votedisk ## STATE File Universal Id File Name Disk group -- ----- ----------------- --------- --------- 1. ONLINE 85edc0e82d274f78bfc58cdc73b8c68a (/dev/asm-diskh) [SYSTEMDG] 2. ONLINE 201ffffc8ba44faabfe2efec2aa75840 (/dev/asm-diskg) [SYSTEMDG] 3. ONLINE 6f2a25c589964faabf6980f7c5f621ce (/dev/asm-diski) [SYSTEMDG] 4. ONLINE 93eb315648454f25bf3717df1a2c73d5 (/dev/asm-diskj) [SYSTEMDG] 5. ONLINE 3737240678964f88bfbfbd31d8b3829f (/dev/asm-diskk) [SYSTEMDG] Located 5 voting disk(s). [root@vrh1 ~]# crsctl stat res -t -------------------------------------------------------------------------------- NAME TARGET STATE SERVER STATE_DETAILS -------------------------------------------------------------------------------- Local Resources -------------------------------------------------------------------------------- ora.BACKUPDG.dg ONLINE ONLINE vrh1 ora.DATA.dg ONLINE ONLINE vrh1 ora.LISTENER.lsnr ONLINE ONLINE vrh1 ora.LSN_MACLEAN.lsnr ONLINE ONLINE vrh1 ora.SYSTEMDG.dg ONLINE ONLINE vrh1 ora.asm ONLINE ONLINE vrh1 Started ora.gsd OFFLINE OFFLINE vrh1 ora.net1.network ONLINE ONLINE vrh1 ora.ons ONLINE ONLINE vrh1 -------------------------------------------------------------------------------- Cluster Resources -------------------------------------------------------------------------------- ora.LISTENER_SCAN1.lsnr http://www.askmaclean.com 1 ONLINE ONLINE vrh1 ora.cvu 1 OFFLINE OFFLINE ora.oc4j 1 OFFLINE OFFLINE ora.scan1.vip 1 ONLINE ONLINE vrh1 ora.vprod.db 1 ONLINE OFFLINE 2 ONLINE OFFLINE ora.vrh1.vip 1 ONLINE ONLINE vrh1 ora.vrh2.vip 1 ONLINE INTERMEDIATE vrh1 FAILED OVER

    Read the article

  • ??11.2 RAC??OCR?Votedisk??ASM Diskgroup?????

    - by Liu Maclean(???)
    ????????Oracle Allstarts??????????ocr?votedisk?ASM diskgroup??11gR2 RAC cluster?????????,????«?11gR2 RAC???ASM DISK Path????»??????,??????CRS??????11.2??ASM???????, ????????????”crsctl start crs -excl -nocrs “; ?????????,??ASM????ocr?????votedisk?????,??11.2????ocr?votedisk???ASM?,?ASM???????ocr?votedisk,?????ocr?votedisk????????cluter??????;???????????CRS????,?????diskgroup??????????,?????????????????? ??:?????????????????ASM LUN DISK,???OCR?????,????????4??????????,???????$GI_HOME,?????????;????votedisk?? ????: ??dd????ocr?votedisk??diskgroup header,??diskgroup corruption: 1. ??votedisk? ocr?? [root@vrh1 ~]# crsctl query css votedisk ## STATE File Universal Id File Name Disk group -- ----- ----------------- --------- --------- 1. ONLINE a853d6204bbc4feabfd8c73d4c3b3001 (/dev/asm-diskh) [SYSTEMDG] 2. ONLINE a5b37704c3574f0fbf21d1d9f58c4a6b (/dev/asm-diskg) [SYSTEMDG] 3. ONLINE 36e5c51ff0294fc3bf2a042266650331 (/dev/asm-diski) [SYSTEMDG] 4. ONLINE af337d1512824fe4bf6ad45283517aaa (/dev/asm-diskj) [SYSTEMDG] 5. ONLINE 3c4a349e2e304ff6bf64b2b1c9d9cf5d (/dev/asm-diskk) [SYSTEMDG] Located 5 voting disk(s). su - grid [grid@vrh1 ~]$ ocrconfig -showbackup PROT-26: Oracle Cluster Registry backup locations were retrieved from a local copy vrh1 2012/08/09 01:59:56 /g01/11.2.0/maclean/grid/cdata/vrh-cluster/backup00.ocr vrh1 2012/08/08 21:59:56 /g01/11.2.0/maclean/grid/cdata/vrh-cluster/backup01.ocr vrh1 2012/08/08 17:59:55 /g01/11.2.0/maclean/grid/cdata/vrh-cluster/backup02.ocr vrh1 2012/08/08 05:59:54 /g01/11.2.0/grid/cdata/vrh-cluster/day.ocr vrh1 2012/08/08 05:59:54 /g01/11.2.0/grid/cdata/vrh-cluster/week.ocr PROT-25: Manual backups for the Oracle Cluster Registry are not available 2. ??????????clusterware ,OHASD crsctl stop has -f 3. GetAsmDH.sh ==> GetAsmDH.sh?ASM disk header????? ????????,????????asm header [grid@vrh1 ~]$ ./GetAsmDH.sh ############################################ 1) Collecting Information About the Disks: ############################################ SQL*Plus: Release 11.2.0.3.0 Production on Thu Aug 9 03:28:13 2012 Copyright (c) 1982, 2011, Oracle. All rights reserved. SQL> Connected. SQL> SQL> SQL> SQL> SQL> SQL> SQL> 1 0 /dev/asm-diske 1 1 /dev/asm-diskd 2 0 /dev/asm-diskb 2 1 /dev/asm-diskc 2 2 /dev/asm-diskf 3 0 /dev/asm-diskh 3 1 /dev/asm-diskg 3 2 /dev/asm-diski 3 3 /dev/asm-diskj 3 4 /dev/asm-diskk SQL> SQL> Disconnected from Oracle Database 11g Enterprise Edition Release 11.2.0.3.0 - 64bit Production With the Real Application Clusters and Automatic Storage Management options -rw-r--r-- 1 grid oinstall 1048 Aug 9 03:28 /tmp/HC/asmdisks.lst ############################################ 2) Generating asm_diskh.sh script. ############################################ -rwx------ 1 grid oinstall 666 Aug 9 03:28 /tmp/HC/asm_diskh.sh ############################################ 3) Executing asm_diskh.sh script to generate dd dumps. ############################################ -rw-r--r-- 1 grid oinstall 1048576 Aug 9 03:28 /tmp/HC/dsk_1_0.dd -rw-r--r-- 1 grid oinstall 1048576 Aug 9 03:28 /tmp/HC/dsk_1_1.dd -rw-r--r-- 1 grid oinstall 1048576 Aug 9 03:28 /tmp/HC/dsk_2_0.dd -rw-r--r-- 1 grid oinstall 1048576 Aug 9 03:28 /tmp/HC/dsk_2_1.dd -rw-r--r-- 1 grid oinstall 1048576 Aug 9 03:28 /tmp/HC/dsk_2_2.dd -rw-r--r-- 1 grid oinstall 1048576 Aug 9 03:28 /tmp/HC/dsk_3_0.dd -rw-r--r-- 1 grid oinstall 1048576 Aug 9 03:28 /tmp/HC/dsk_3_1.dd -rw-r--r-- 1 grid oinstall 1048576 Aug 9 03:28 /tmp/HC/dsk_3_2.dd -rw-r--r-- 1 grid oinstall 1048576 Aug 9 03:28 /tmp/HC/dsk_3_3.dd -rw-r--r-- 1 grid oinstall 1048576 Aug 9 03:28 /tmp/HC/dsk_3_4.dd ############################################ 4) Compressing dd dumps in the next format: (asm_dd_header_all_.tar) ############################################ /tmp/HC/dsk_1_0.dd /tmp/HC/dsk_1_1.dd /tmp/HC/dsk_2_0.dd /tmp/HC/dsk_2_1.dd /tmp/HC/dsk_2_2.dd /tmp/HC/dsk_3_0.dd /tmp/HC/dsk_3_1.dd /tmp/HC/dsk_3_2.dd /tmp/HC/dsk_3_3.dd /tmp/HC/dsk_3_4.dd ./GetAsmDH.sh: line 81: compress: command not found ls: /tmp/HC/*.Z: No such file or directory [grid@vrh1 ~]$ 4. ??dd ?? ??ocr?votedisk??diskgroup [root@vrh1 ~]# dd if=/dev/zero of=/dev/asm-diskh bs=1024k count=1 1+0 records in 1+0 records out 1048576 bytes (1.0 MB) copied, 0.00423853 seconds, 247 MB/s [root@vrh1 ~]# dd if=/dev/zero of=/dev/asm-diskg bs=1024k count=1 1+0 records in 1+0 records out 1048576 bytes (1.0 MB) copied, 0.0045179 seconds, 232 MB/s [root@vrh1 ~]# dd if=/dev/zero of=/dev/asm-diski bs=1024k count=1 1+0 records in 1+0 records out 1048576 bytes (1.0 MB) copied, 0.00469976 seconds, 223 MB/s [root@vrh1 ~]# dd if=/dev/zero of=/dev/asm-diskj bs=1024k count=1 1+0 records in 1+0 records out 1048576 bytes (1.0 MB) copied, 0.00344262 seconds, 305 MB/s [root@vrh1 ~]# dd if=/dev/zero of=/dev/asm-diskk bs=1024k count=1 1+0 records in 1+0 records out 1048576 bytes (1.0 MB) copied, 0.0053518 seconds, 196 MB/s 5. ????????????HAS [root@vrh1 ~]# crsctl start has CRS-4123: Oracle High Availability Services has been started. ????ocr?votedisk??diskgroup??,??CSS???????,???????: alertvrh1.log [cssd(5162)]CRS-1714:Unable to discover any voting files, retrying discovery in 15 seconds; Details at (:CSSNM00070:) in /g01/11.2.0/grid/log/vrh1/cssd/ocssd.log 2012-08-09 03:35:41.207 [cssd(5162)]CRS-1714:Unable to discover any voting files, retrying discovery in 15 seconds; Details at (:CSSNM00070:) in /g01/11.2.0/grid/log/vrh1/cssd/ocssd.log 2012-08-09 03:35:56.240 [cssd(5162)]CRS-1714:Unable to discover any voting files, retrying discovery in 15 seconds; Details at (:CSSNM00070:) in /g01/11.2.0/grid/log/vrh1/cssd/ocssd.log 2012-08-09 03:36:11.284 [cssd(5162)]CRS-1714:Unable to discover any voting files, retrying discovery in 15 seconds; Details at (:CSSNM00070:) in /g01/11.2.0/grid/log/vrh1/cssd/ocssd.log 2012-08-09 03:36:26.305 [cssd(5162)]CRS-1714:Unable to discover any voting files, retrying discovery in 15 seconds; Details at (:CSSNM00070:) in /g01/11.2.0/grid/log/vrh1/cssd/ocssd.log 2012-08-09 03:36:41.328 ocssd.log 2012-08-09 03:40:26.662: [ CSSD][1078700352]clssnmReadDiscoveryProfile: voting file discovery string(/dev/asm*) 2012-08-09 03:40:26.662: [ CSSD][1078700352]clssnmvDDiscThread: using discovery string /dev/asm* for initial discovery 2012-08-09 03:40:26.662: [ SKGFD][1078700352]Discovery with str:/dev/asm*: 2012-08-09 03:40:26.662: [ SKGFD][1078700352]UFS discovery with :/dev/asm*: 2012-08-09 03:40:26.665: [ SKGFD][1078700352]Fetching UFS disk :/dev/asm-diskf: 2012-08-09 03:40:26.665: [ SKGFD][1078700352]Fetching UFS disk :/dev/asm-diskb: 2012-08-09 03:40:26.665: [ SKGFD][1078700352]Fetching UFS disk :/dev/asm-diskj: 2012-08-09 03:40:26.665: [ SKGFD][1078700352]Fetching UFS disk :/dev/asm-diskh: 2012-08-09 03:40:26.665: [ SKGFD][1078700352]Fetching UFS disk :/dev/asm-diskc: 2012-08-09 03:40:26.665: [ SKGFD][1078700352]Fetching UFS disk :/dev/asm-diskd: 2012-08-09 03:40:26.665: [ SKGFD][1078700352]Fetching UFS disk :/dev/asm-diske: 2012-08-09 03:40:26.665: [ SKGFD][1078700352]Fetching UFS disk :/dev/asm-diskg: 2012-08-09 03:40:26.665: [ SKGFD][1078700352]Fetching UFS disk :/dev/asm-diski: 2012-08-09 03:40:26.665: [ SKGFD][1078700352]Fetching UFS disk :/dev/asm-diskk: 2012-08-09 03:40:26.665: [ SKGFD][1078700352]OSS discovery with :/dev/asm*: 2012-08-09 03:40:26.665: [ SKGFD][1078700352]Handle 0xdf22a0 from lib :UFS:: for disk :/dev/asm-diskf: 2012-08-09 03:40:26.665: [ SKGFD][1078700352]Handle 0xf412a0 from lib :UFS:: for disk :/dev/asm-diskb: 2012-08-09 03:40:26.666: [ SKGFD][1078700352]Handle 0xf3a680 from lib :UFS:: for disk :/dev/asm-diskj: 2012-08-09 03:40:26.666: [ SKGFD][1078700352]Handle 0xf93da0 from lib :UFS:: for disk :/dev/asm-diskh: 2012-08-09 03:40:26.667: [ CSSD][1078700352]clssnmvDiskVerify: Successful discovery of 0 disks 2012-08-09 03:40:26.667: [ CSSD][1078700352]clssnmCompleteInitVFDiscovery: Completing initial voting file discovery 2012-08-09 03:40:26.667: [ CSSD][1078700352]clssnmvFindInitialConfigs: No voting files found 2012-08-09 03:40:26.667: [ CSSD][1078700352](:CSSNM00070:)clssnmCompleteInitVFDiscovery: Voting file not found. Retrying discovery in 15 seconds ?????ocr?votedisk??diskgroup?????: 1. ?-excl -nocrs ????cluster,??????ASM?? ????CRS [root@vrh1 vrh1]# crsctl start crs -excl -nocrs CRS-4123: Oracle High Availability Services has been started. CRS-2672: Attempting to start 'ora.mdnsd' on 'vrh1' CRS-2676: Start of 'ora.mdnsd' on 'vrh1' succeeded CRS-2672: Attempting to start 'ora.gpnpd' on 'vrh1' CRS-2676: Start of 'ora.gpnpd' on 'vrh1' succeeded CRS-2672: Attempting to start 'ora.cssdmonitor' on 'vrh1' CRS-2672: Attempting to start 'ora.gipcd' on 'vrh1' CRS-2676: Start of 'ora.cssdmonitor' on 'vrh1' succeeded CRS-2676: Start of 'ora.gipcd' on 'vrh1' succeeded CRS-2672: Attempting to start 'ora.cssd' on 'vrh1' CRS-2672: Attempting to start 'ora.diskmon' on 'vrh1' CRS-2676: Start of 'ora.diskmon' on 'vrh1' succeeded CRS-2676: Start of 'ora.cssd' on 'vrh1' succeeded CRS-2679: Attempting to clean 'ora.cluster_interconnect.haip' on 'vrh1' CRS-2672: Attempting to start 'ora.ctssd' on 'vrh1' CRS-2681: Clean of 'ora.cluster_interconnect.haip' on 'vrh1' succeeded CRS-2672: Attempting to start 'ora.cluster_interconnect.haip' on 'vrh1' CRS-2676: Start of 'ora.ctssd' on 'vrh1' succeeded CRS-2676: Start of 'ora.cluster_interconnect.haip' on 'vrh1' succeeded CRS-2672: Attempting to start 'ora.asm' on 'vrh1' CRS-2676: Start of 'ora.asm' on 'vrh1' succeeded 2.???ocr?votedisk??diskgroup,??compatible.asm???11.2: [root@vrh1 vrh1]# su - grid [grid@vrh1 ~]$ sqlplus / as sysasm SQL*Plus: Release 11.2.0.3.0 Production on Thu Aug 9 04:16:58 2012 Copyright (c) 1982, 2011, Oracle. All rights reserved. Connected to: Oracle Database 11g Enterprise Edition Release 11.2.0.3.0 - 64bit Production With the Real Application Clusters and Automatic Storage Management options SQL> create diskgroup systemdg high redundancy disk '/dev/asm-diskh','/dev/asm-diskg','/dev/asm-diski','/dev/asm-diskj','/dev/asm-diskk' ATTRIBUTE 'compatible.rdbms' = '11.2', 'compatible.asm' = '11.2'; 3.?ocr backup???ocr??ocrcheck??: [root@vrh1 ~]# ocrconfig -restore /g01/11.2.0/grid/cdata/vrh-cluster/backup00.ocr [root@vrh1 ~]# ocrcheck Status of Oracle Cluster Registry is as follows : Version : 3 Total space (kbytes) : 262120 Used space (kbytes) : 3180 Available space (kbytes) : 258940 ID : 1238458014 Device/File Name : +systemdg Device/File integrity check succeeded Device/File not configured Device/File not configured Device/File not configured Device/File not configured Cluster registry integrity check succeeded Logical corruption check succeeded 4. ????votedisk ,??????????: [grid@vrh1 ~]$ crsctl replace votedisk +SYSTEMDG CRS-4602: Failed 27 to add voting file 2e4e0fe285924f86bf5473d00dcc0388. CRS-4602: Failed 27 to add voting file 4fa54bb0cc5c4fafbf1a9be5479bf389. CRS-4602: Failed 27 to add voting file a109ead9ea4e4f28bfe233188623616a. CRS-4602: Failed 27 to add voting file 042c9fbd71b54f5abfcd3ab3408f3cf3. CRS-4602: Failed 27 to add voting file 7b5a8cd24f954fafbf835ad78615763f. Failed to replace voting disk group with +SYSTEMDG. CRS-4000: Command Replace failed, or completed with errors. ????????ASM???,???ASM: SQL> alter system set asm_diskstring='/dev/asm*'; System altered. SQL> create spfile from memory; File created. SQL> startup force mount; ORA-32004: obsolete or deprecated parameter(s) specified for ASM instance ASM instance started Total System Global Area 283930624 bytes Fixed Size 2227664 bytes Variable Size 256537136 bytes ASM Cache 25165824 bytes ASM diskgroups mounted SQL> show parameter spfile NAME TYPE VALUE ------------------------------------ ----------- ------------------------------ spfile string /g01/11.2.0/grid/dbs/spfile+AS M1.ora [grid@vrh1 trace]$ crsctl replace votedisk +SYSTEMDG CRS-4256: Updating the profile Successful addition of voting disk 85edc0e82d274f78bfc58cdc73b8c68a. Successful addition of voting disk 201ffffc8ba44faabfe2efec2aa75840. Successful addition of voting disk 6f2a25c589964faabf6980f7c5f621ce. Successful addition of voting disk 93eb315648454f25bf3717df1a2c73d5. Successful addition of voting disk 3737240678964f88bfbfbd31d8b3829f. Successfully replaced voting disk group with +SYSTEMDG. CRS-4256: Updating the profile CRS-4266: Voting file(s) successfully replaced 5. ??has??,??cluster????: [root@vrh1 ~]# crsctl check crs CRS-4638: Oracle High Availability Services is online CRS-4537: Cluster Ready Services is online CRS-4529: Cluster Synchronization Services is online CRS-4533: Event Manager is online [root@vrh1 ~]# crsctl query css votedisk ## STATE File Universal Id File Name Disk group -- ----- ----------------- --------- --------- 1. ONLINE 85edc0e82d274f78bfc58cdc73b8c68a (/dev/asm-diskh) [SYSTEMDG] 2. ONLINE 201ffffc8ba44faabfe2efec2aa75840 (/dev/asm-diskg) [SYSTEMDG] 3. ONLINE 6f2a25c589964faabf6980f7c5f621ce (/dev/asm-diski) [SYSTEMDG] 4. ONLINE 93eb315648454f25bf3717df1a2c73d5 (/dev/asm-diskj) [SYSTEMDG] 5. ONLINE 3737240678964f88bfbfbd31d8b3829f (/dev/asm-diskk) [SYSTEMDG] Located 5 voting disk(s). [root@vrh1 ~]# crsctl stat res -t -------------------------------------------------------------------------------- NAME TARGET STATE SERVER STATE_DETAILS -------------------------------------------------------------------------------- Local Resources -------------------------------------------------------------------------------- ora.BACKUPDG.dg ONLINE ONLINE vrh1 ora.DATA.dg ONLINE ONLINE vrh1 ora.LISTENER.lsnr ONLINE ONLINE vrh1 ora.LSN_MACLEAN.lsnr ONLINE ONLINE vrh1 ora.SYSTEMDG.dg ONLINE ONLINE vrh1 ora.asm ONLINE ONLINE vrh1 Started ora.gsd OFFLINE OFFLINE vrh1 ora.net1.network ONLINE ONLINE vrh1 ora.ons ONLINE ONLINE vrh1 -------------------------------------------------------------------------------- Cluster Resources -------------------------------------------------------------------------------- ora.LISTENER_SCAN1.lsnr http://www.askmaclean.com 1 ONLINE ONLINE vrh1 ora.cvu 1 OFFLINE OFFLINE ora.oc4j 1 OFFLINE OFFLINE ora.scan1.vip 1 ONLINE ONLINE vrh1 ora.vprod.db 1 ONLINE OFFLINE 2 ONLINE OFFLINE ora.vrh1.vip 1 ONLINE ONLINE vrh1 ora.vrh2.vip 1 ONLINE INTERMEDIATE vrh1 FAILED OVER

    Read the article

  • Openvpn plugin openvpn-auth-ldap does not bind to Active Directory

    - by Selivanov Pavel
    I'm trying to configure OpenVPN with openvpn-auth-ldap plugin to authorize users via Active Directory LDAP. When I use the same server config without plugin option, and add client config with generated client key and cert, connection is successful, so problem is in the plugin. server.conf: plugin /usr/lib/openvpn/openvpn-auth-ldap.so "/etc/openvpn-test/openvpn-auth-ldap.conf" port 1194 proto tcp dev tun keepalive 10 60 topology subnet server 10.0.2.0 255.255.255.0 tls-server ca ca.crt dh dh1024.pem cert server.crt key server.key #crl-verify crl.pem persist-key persist-tun user nobody group nogroup verb 3 mute 20 openvpn-auth-ldap.conf: <LDAP> URL ldap://dc1.domain:389 TLSEnable no BindDN cn=bot_auth,cn=Users,dc=domain Password bot_auth Timeout 15 FollowReferrals yes </LDAP> <Authorization> BaseDN "cn=Users,dc=domain" SearchFilter "(sAMAccountName=%u)" RequireGroup false # <Group> # BaseDN "ou=groups,dc=mycompany,dc=local" # SearchFilter "(|(cn=developers)(cn=artists))" # MemberAttribute uniqueMember # </Group> </Authorization> Top-level domain in AD is used by historical reasons. Analogue configuration is working for Apache 2.2 in mod-authzn-ldap. User and password are correct. client.conf: remote server_name port 1194 proto tcp client pull remote-cert-tls server dev tun resolv-retry infinite nobind ca ca.crt ; with keys - works fine #cert test.crt #key test.key ; without keys - by password auth-user-pass persist-tun verb 3 mute 20 In server log there is string PLUGIN_INIT: POST /usr/lib/openvpn/openvpn-auth-ldap.so '[/usr/lib/openvpn/openvpn-auth-ldap.so] [/etc/openvpn-test/openvpn-auth-ldap.conf]' which indicates, that plugin failed. I can telnet to dc1.domain:389, so this is not network/firewall problem. Later server says TLS Error: TLS object -> incoming plaintext read error TLS handshake failed - without plugin it tryes to do usal key authentification. server log: Tue Nov 22 03:06:20 2011 OpenVPN 2.1.3 i486-pc-linux-gnu [SSL] [LZO2] [EPOLL] [PKCS11] [MH] [PF_INET6] [eurephia] built on Oct 21 2010 Tue Nov 22 03:06:20 2011 NOTE: OpenVPN 2.1 requires '--script-security 2' or higher to call user-defined scripts or executables Tue Nov 22 03:06:20 2011 PLUGIN_INIT: POST /usr/lib/openvpn/openvpn-auth-ldap.so '[/usr/lib/openvpn/openvpn-auth-ldap.so] [/etc/openvpn-test/openvpn-auth-ldap.conf]' intercepted=PLUGIN_AUTH_USER_PASS_VERIFY|PLUGIN_CLIENT_CONNECT|PLUGIN_CLIENT_DISCONNECT Tue Nov 22 03:06:20 2011 Diffie-Hellman initialized with 1024 bit key Tue Nov 22 03:06:20 2011 /usr/bin/openssl-vulnkey -q -b 1024 -m <modulus omitted> Tue Nov 22 03:06:20 2011 Control Channel Authentication: using 'ta.key' as a OpenVPN static key file Tue Nov 22 03:06:20 2011 Outgoing Control Channel Authentication: Using 160 bit message hash 'SHA1' for HMAC authentication Tue Nov 22 03:06:20 2011 Incoming Control Channel Authentication: Using 160 bit message hash 'SHA1' for HMAC authentication Tue Nov 22 03:06:20 2011 TLS-Auth MTU parms [ L:1543 D:168 EF:68 EB:0 ET:0 EL:0 ] Tue Nov 22 03:06:20 2011 Socket Buffers: R=[87380->131072] S=[16384->131072] Tue Nov 22 03:06:20 2011 TUN/TAP device tun1 opened Tue Nov 22 03:06:20 2011 TUN/TAP TX queue length set to 100 Tue Nov 22 03:06:20 2011 /sbin/ifconfig tun1 10.0.2.1 netmask 255.255.255.0 mtu 1500 broadcast 10.0.2.255 Tue Nov 22 03:06:20 2011 Data Channel MTU parms [ L:1543 D:1450 EF:43 EB:4 ET:0 EL:0 ] Tue Nov 22 03:06:20 2011 GID set to nogroup Tue Nov 22 03:06:20 2011 UID set to nobody Tue Nov 22 03:06:20 2011 Listening for incoming TCP connection on [undef] Tue Nov 22 03:06:20 2011 TCPv4_SERVER link local (bound): [undef] Tue Nov 22 03:06:20 2011 TCPv4_SERVER link remote: [undef] Tue Nov 22 03:06:20 2011 MULTI: multi_init called, r=256 v=256 Tue Nov 22 03:06:20 2011 IFCONFIG POOL: base=10.0.2.2 size=252 Tue Nov 22 03:06:20 2011 MULTI: TCP INIT maxclients=1024 maxevents=1028 Tue Nov 22 03:06:20 2011 Initialization Sequence Completed Tue Nov 22 03:07:10 2011 MULTI: multi_create_instance called Tue Nov 22 03:07:10 2011 Re-using SSL/TLS context Tue Nov 22 03:07:10 2011 Control Channel MTU parms [ L:1543 D:168 EF:68 EB:0 ET:0 EL:0 ] Tue Nov 22 03:07:10 2011 Data Channel MTU parms [ L:1543 D:1450 EF:43 EB:4 ET:0 EL:0 ] Tue Nov 22 03:07:10 2011 Local Options hash (VER=V4): 'c413e92e' Tue Nov 22 03:07:10 2011 Expected Remote Options hash (VER=V4): 'd8421bb0' Tue Nov 22 03:07:10 2011 TCP connection established with [AF_INET]10.0.0.9:47808 Tue Nov 22 03:07:10 2011 TCPv4_SERVER link local: [undef] Tue Nov 22 03:07:10 2011 TCPv4_SERVER link remote: [AF_INET]10.0.0.9:47808 Tue Nov 22 03:07:11 2011 10.0.0.9:47808 TLS: Initial packet from [AF_INET]10.0.0.9:47808, sid=a2cd4052 84b47108 Tue Nov 22 03:07:11 2011 10.0.0.9:47808 TLS_ERROR: BIO read tls_read_plaintext error: error:140890C7:SSL routines:SSL3_GET_CLIENT_CERTIFICATE:peer did not return a certificate Tue Nov 22 03:07:11 2011 10.0.0.9:47808 TLS Error: TLS object -> incoming plaintext read error Tue Nov 22 03:07:11 2011 10.0.0.9:47808 TLS Error: TLS handshake failed Tue Nov 22 03:07:11 2011 10.0.0.9:47808 Fatal TLS error (check_tls_errors_co), restarting Tue Nov 22 03:07:11 2011 10.0.0.9:47808 SIGUSR1[soft,tls-error] received, client-instance restarting Tue Nov 22 03:07:11 2011 TCP/UDP: Closing socket client log: Tue Nov 22 03:06:18 2011 OpenVPN 2.1.3 x86_64-pc-linux-gnu [SSL] [LZO2] [EPOLL] [PKCS11] [MH] [PF_INET6] [eurephia] built on Oct 22 2010 Enter Auth Username:user Enter Auth Password: Tue Nov 22 03:06:25 2011 NOTE: OpenVPN 2.1 requires '--script-security 2' or higher to call user-defined scripts or executables Tue Nov 22 03:06:25 2011 Control Channel Authentication: using 'ta.key' as a OpenVPN static key file Tue Nov 22 03:06:25 2011 Outgoing Control Channel Authentication: Using 160 bit message hash 'SHA1' for HMAC authentication Tue Nov 22 03:06:25 2011 Incoming Control Channel Authentication: Using 160 bit message hash 'SHA1' for HMAC authentication Tue Nov 22 03:06:25 2011 Control Channel MTU parms [ L:1543 D:168 EF:68 EB:0 ET:0 EL:0 ] Tue Nov 22 03:06:25 2011 Socket Buffers: R=[87380->131072] S=[16384->131072] Tue Nov 22 03:06:25 2011 Data Channel MTU parms [ L:1543 D:1450 EF:43 EB:4 ET:0 EL:0 ] Tue Nov 22 03:06:25 2011 Local Options hash (VER=V4): 'd8421bb0' Tue Nov 22 03:06:25 2011 Expected Remote Options hash (VER=V4): 'c413e92e' Tue Nov 22 03:06:25 2011 Attempting to establish TCP connection with [AF_INET]10.0.0.2:1194 [nonblock] Tue Nov 22 03:06:26 2011 TCP connection established with [AF_INET]10.0.0.2:1194 Tue Nov 22 03:06:26 2011 TCPv4_CLIENT link local: [undef] Tue Nov 22 03:06:26 2011 TCPv4_CLIENT link remote: [AF_INET]10.0.0.2:1194 Tue Nov 22 03:06:26 2011 TLS: Initial packet from [AF_INET]10.0.0.2:1194, sid=7a3c2a0f bd35bca7 Tue Nov 22 03:06:26 2011 WARNING: this configuration may cache passwords in memory -- use the auth-nocache option to prevent this Tue Nov 22 03:06:26 2011 VERIFY OK: depth=1, /C=US/ST=CA/L=SanFrancisco/O=Fort-Funston/CN=Fort-Funston_CA/[email protected] Tue Nov 22 03:06:26 2011 Validating certificate key usage Tue Nov 22 03:06:26 2011 ++ Certificate has key usage 00a0, expects 00a0 Tue Nov 22 03:06:26 2011 VERIFY KU OK Tue Nov 22 03:06:26 2011 Validating certificate extended key usage Tue Nov 22 03:06:26 2011 ++ Certificate has EKU (str) TLS Web Server Authentication, expects TLS Web Server Authentication Tue Nov 22 03:06:26 2011 VERIFY EKU OK Tue Nov 22 03:06:26 2011 VERIFY OK: depth=0, /C=US/ST=CA/L=SanFrancisco/O=Fort-Funston/CN=server/[email protected] Tue Nov 22 03:06:26 2011 Connection reset, restarting [0] Tue Nov 22 03:06:26 2011 TCP/UDP: Closing socket Tue Nov 22 03:06:26 2011 SIGUSR1[soft,connection-reset] received, process restarting Tue Nov 22 03:06:26 2011 Restart pause, 5 second(s) ^CTue Nov 22 03:06:27 2011 SIGINT[hard,init_instance] received, process exiting Does anybody know how to get openvpn-auth-ldap wirking?

    Read the article

< Previous Page | 79 80 81 82 83 84 85  | Next Page >