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  • Neo4j Windows Plugin Installation desktop V2.M06

    - by user2904850
    I have downloaded and installed the latest Window V2 Community M06 build of Neo4j on a windows 7 64 bit machine (I have tried the 32bit and 64 bit installs). Installation proceeds without and problems and the system runs normally but there is no /plugins directory (on both versions):- \Program Files (x86)\Neo4j Community\ \Program Files (x86)\Neo4j Community\.install4j \Program Files (x86)\Neo4j Community\bin I am trying to install the Spatial plugin .. so I tried creating the \plugins directory. I extracted the zip file and left the zip file in the directory but the plugins are not found:- C:\Users\WFN44217>curl localhost:7474/db/data/ { "extensions" : { }, "node" : "http://localhost:7474/db/data/node", "reference_node" : "http://localhost:7474/db/data/node/0", "node_index" : "http://localhost:7474/db/data/index/node", "relationship_index" : "http://localhost:7474/db/data/index/relationship", "extensions_info" : "http://localhost:7474/db/data/ext", "relationship_types" : "http://localhost:7474/db/data/relationship/types", "batch" : "http://localhost:7474/db/data/batch", "cypher" : "http://localhost:7474/db/data/cypher", "transaction" : "http://localhost:7474/db/data/transaction", "neo4j_version" : "2.0.0-M06" } I have tried some other plugins, but these are also not found. Any idea what might be missing? Extract from the log files: 2013-10-17 11:19:31.881+0000 INFO [o.n.k.i.DiagnosticsManager]: VM Arguments: [-Dexe4j.semaphoreName=Local\c:_program_files_neo4j_community_bin_neo4j-community.exe, -Dexe4j.isInstall4j=true, -Dexe4j.moduleName=C:\Program Files\Neo4j Community\bin\neo4j-community.exe, -Dexe4j.processCommFile=C:\Users\WFN44217\AppData\Local\Temp\e4j_p6384.tmp, -Dexe4j.tempDir=, -Dexe4j.unextractedPosition=0, -Djava.library.path=C:\Windows\system32;C:\Windows;C:\Windows\System32\Wbem;C:\Windows\System32\WindowsPowerShell\v1.0\;C:\Program Files\Microsoft\Web Platform Installer\;C:\Program Files (x86)\Microsoft ASP.NET\ASP.NET Web Pages\v1.0\;C:\Program Files (x86)\Windows Kits\8.0\Windows Performance Toolkit\;C:\Program Files\Microsoft SQL Server\110\Tools\Binn\;C:\Program Files\Microsoft SQL Server\110\DTS\Binn\;C:\Program Files (x86)\Microsoft SQL Server\110\Tools\Binn\;C:\Program Files (x86)\Microsoft SQL Server\110\Tools\Binn\ManagementStudio\;C:\Program Files (x86)\Microsoft SQL Server\110\DTS\Binn\;C:\apache-maven-3.1.1-bin\apache-maven-3.1.1\bin\;C:\Program Files\Java\jdk1.7.0_40\bin\;C:\Program Files (x86)\Git\cmd;C:\Program Files (x86)\Git\bin;c:\ikvm-7.2.4630.5\bin;C:\Program Files\nodejs\;C:\Users\WFN44217\AppData\Roaming\npm;c:\program files\neo4j community\jre\bin, -Dexe4j.consoleCodepage=cp0, -Dinstall4j.launcherId=24, -Dinstall4j.swt=false] 2013-10-17 11:19:31.881+0000 INFO [o.n.k.i.DiagnosticsManager]: Java classpath: 2013-10-17 11:19:31.883+0000 INFO [o.n.k.i.DiagnosticsManager]: [loader.0] file:/C:/Program%20Files/Neo4j%20Community/bin/neo4j-desktop-2.0.0-M06.jar 2013-10-17 11:19:31.884+0000 INFO [o.n.k.i.DiagnosticsManager]: [bootstrap] C:\Program Files\Neo4j Community\jre\lib\charsets.jar 2013-10-17 11:19:31.884+0000 INFO [o.n.k.i.DiagnosticsManager]: [classpath] C:\Program Files\Neo4j Community\.install4j\i4jruntime.jar 2013-10-17 11:19:31.884+0000 INFO [o.n.k.i.DiagnosticsManager]: [loader.1] file:/C:/Program%20Files/Neo4j%20Community/jre/lib/ext/jaccess.jar 2013-10-17 11:19:31.884+0000 INFO [o.n.k.i.DiagnosticsManager]: [loader.1] file:/C:/Program%20Files/Neo4j%20Community/jre/lib/ext/zipfs.jar 2013-10-17 11:19:31.884+0000 INFO [o.n.k.i.DiagnosticsManager]: [bootstrap] C:\Program Files\Neo4j Community\jre\lib\resources.jar 2013-10-17 11:19:31.884+0000 INFO [o.n.k.i.DiagnosticsManager]: [bootstrap] C:\Program Files\Neo4j Community\jre\lib\jfr.jar 2013-10-17 11:19:31.884+0000 INFO [o.n.k.i.DiagnosticsManager]: [bootstrap] C:\Program Files\Neo4j Community\jre\lib\jsse.jar 2013-10-17 11:19:31.884+0000 INFO [o.n.k.i.DiagnosticsManager]: [classpath] C:\Program Files\Neo4j Community\bin\neo4j-desktop-2.0.0-M06.jar 2013-10-17 11:19:31.884+0000 INFO [o.n.k.i.DiagnosticsManager]: [loader.1] file:/C:/Program%20Files/Neo4j%20Community/jre/lib/ext/sunec.jar 2013-10-17 11:19:31.884+0000 INFO [o.n.k.i.DiagnosticsManager]: [bootstrap] C:\Program Files\Neo4j Community\jre\classes 2013-10-17 11:19:31.884+0000 INFO [o.n.k.i.DiagnosticsManager]: [bootstrap] C:\Program Files\Neo4j Community\jre\lib\rt.jar 2013-10-17 11:19:31.884+0000 INFO [o.n.k.i.DiagnosticsManager]: [loader.0] file:/C:/Program%20Files/Neo4j%20Community/bin/ 2013-10-17 11:19:31.884+0000 INFO [o.n.k.i.DiagnosticsManager]: [loader.1] file:/C:/Program%20Files/Neo4j%20Community/jre/lib/ext/sunmscapi.jar 2013-10-17 11:19:31.884+0000 INFO [o.n.k.i.DiagnosticsManager]: [loader.1] file:/C:/Program%20Files/Neo4j%20Community/jre/lib/ext/dns_sd.jar 2013-10-17 11:19:31.884+0000 INFO [o.n.k.i.DiagnosticsManager]: [loader.1] file:/C:/Program%20Files/Neo4j%20Community/jre/lib/ext/dnsns.jar 2013-10-17 11:19:31.884+0000 INFO [o.n.k.i.DiagnosticsManager]: [loader.1] file:/C:/Program%20Files/Neo4j%20Community/jre/lib/ext/sunjce_provider.jar 2013-10-17 11:19:31.884+0000 INFO [o.n.k.i.DiagnosticsManager]: [loader.1] file:/C:/Program%20Files/Neo4j%20Community/jre/lib/ext/localedata.jar 2013-10-17 11:19:31.884+0000 INFO [o.n.k.i.DiagnosticsManager]: [loader.1] file:/C:/Program%20Files/Neo4j%20Community/jre/lib/ext/access-bridge-64.jar 2013-10-17 11:19:31.884+0000 INFO [o.n.k.i.DiagnosticsManager]: [loader.0] file:/C:/Program%20Files/Neo4j%20Community/.install4j/i4jruntime.jar 2013-10-17 11:19:31.884+0000 INFO [o.n.k.i.DiagnosticsManager]: [bootstrap] C:\Program Files\Neo4j Community\jre\lib\sunrsasign.jar 2013-10-17 11:19:31.884+0000 INFO [o.n.k.i.DiagnosticsManager]: [bootstrap] C:\Program Files\Neo4j Community\jre\lib\jce.jar 2013-10-17 11:19:31.884+0000 INFO [o.n.k.i.DiagnosticsManager]: Library path: 2013-10-17 11:19:31.885+0000 INFO [o.n.k.i.DiagnosticsManager]: C:\Windows\System32 2013-10-17 11:19:31.885+0000 INFO [o.n.k.i.DiagnosticsManager]: C:\Windows 2013-10-17 11:19:31.885+0000 INFO [o.n.k.i.DiagnosticsManager]: C:\Windows\System32\wbem 2013-10-17 11:19:31.885+0000 INFO [o.n.k.i.DiagnosticsManager]: C:\Windows\System32\WindowsPowerShell\v1.0 2013-10-17 11:19:31.886+0000 INFO [o.n.k.i.DiagnosticsManager]: C:\Program Files\Microsoft\Web Platform Installer 2013-10-17 11:19:31.886+0000 INFO [o.n.k.i.DiagnosticsManager]: C:\Program Files (x86)\Microsoft ASP.NET\ASP.NET Web Pages\v1.0 2013-10-17 11:19:31.886+0000 INFO [o.n.k.i.DiagnosticsManager]: C:\Program Files (x86)\Windows Kits\8.0\Windows Performance Toolkit 2013-10-17 11:19:31.886+0000 INFO [o.n.k.i.DiagnosticsManager]: C:\Program Files\Microsoft SQL Server\110\Tools\Binn 2013-10-17 11:19:31.887+0000 INFO [o.n.k.i.DiagnosticsManager]: C:\Program Files\Microsoft SQL Server\110\DTS\Binn 2013-10-17 11:19:31.887+0000 INFO [o.n.k.i.DiagnosticsManager]: C:\Program Files (x86)\Microsoft SQL Server\110\Tools\Binn 2013-10-17 11:19:31.887+0000 INFO [o.n.k.i.DiagnosticsManager]: C:\Program Files (x86)\Microsoft SQL Server\110\Tools\Binn\ManagementStudio 2013-10-17 11:19:31.888+0000 INFO [o.n.k.i.DiagnosticsManager]: C:\Program Files (x86)\Microsoft SQL Server\110\DTS\Binn 2013-10-17 11:19:31.888+0000 INFO [o.n.k.i.DiagnosticsManager]: C:\apache-maven-3.1.1-bin\apache-maven-3.1.1\bin 2013-10-17 11:19:31.888+0000 INFO [o.n.k.i.DiagnosticsManager]: C:\Program Files\Java\jdk1.7.0_40\bin 2013-10-17 11:19:31.888+0000 INFO [o.n.k.i.DiagnosticsManager]: C:\Program Files (x86)\Git\cmd 2013-10-17 11:19:31.889+0000 INFO [o.n.k.i.DiagnosticsManager]: C:\Program Files (x86)\Git\bin 2013-10-17 11:19:31.889+0000 INFO [o.n.k.i.DiagnosticsManager]: C:\ikvm-7.2.4630.5\bin 2013-10-17 11:19:31.889+0000 INFO [o.n.k.i.DiagnosticsManager]: C:\Program Files\nodejs 2013-10-17 11:19:31.889+0000 INFO [o.n.k.i.DiagnosticsManager]: C:\Users\WFN44217\AppData\Roaming\npm 2013-10-17 11:19:31.890+0000 INFO [o.n.k.i.DiagnosticsManager]: C:\Program Files\Neo4j Community\jre\bin 2013-10-17 11:19:31.890+0000 INFO [o.n.k.i.DiagnosticsManager]: System.properties: 2013-10-17 11:19:31.890+0000 INFO [o.n.k.i.DiagnosticsManager]: exe4j.moduleName = C:\Program Files\Neo4j Community\bin\neo4j-community.exe 2013-10-17 11:19:31.890+0000 INFO [o.n.k.i.DiagnosticsManager]: exe4j.processCommFile = C:\Users\WFN44217\AppData\Local\Temp\e4j_p6384.tmp 2013-10-17 11:19:31.890+0000 INFO [o.n.k.i.DiagnosticsManager]: exe4j.semaphoreName = Local\c:_program_files_neo4j_community_bin_neo4j-community.exe 2013-10-17 11:19:31.890+0000 INFO [o.n.k.i.DiagnosticsManager]: sun.boot.library.path = c:\program files\neo4j community\jre\bin 2013-10-17 11:19:31.890+0000 INFO [o.n.k.i.DiagnosticsManager]: exe4j.consoleCodepage = cp0 2013-10-17 11:19:31.890+0000 INFO [o.n.k.i.DiagnosticsManager]: path.separator = ; 2013-10-17 11:19:31.890+0000 INFO [o.n.k.i.DiagnosticsManager]: file.encoding.pkg = sun.io 2013-10-17 11:19:31.890+0000 INFO [o.n.k.i.DiagnosticsManager]: user.country = GB 2013-10-17 11:19:31.890+0000 INFO [o.n.k.i.DiagnosticsManager]: user.script = 2013-10-17 11:19:31.890+0000 INFO [o.n.k.i.DiagnosticsManager]: sun.os.patch.level = Service Pack 1 2013-10-17 11:19:31.891+0000 INFO [o.n.k.i.DiagnosticsManager]: install4j.exeDir = C:\Program Files\Neo4j Community\bin\ 2013-10-17 11:19:31.891+0000 INFO [o.n.k.i.DiagnosticsManager]: user.dir = C:\Program Files\Neo4j Community\bin

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  • Accessing frame info in gdb

    - by Maelstrom
    In gdb, is there a way to access the contents of info frame in a script? I'm debugging a problem somewhere between Apache, PHP, APC and my own code, and I have about a hundred cores to choose from. Following the instructions here http://bugs.php.net/bugs-generating-backtrace.php I end up with a stacktrace like: #0 0x0121a31a in do_bind_function (opline=0xa94dd750, function_table=0x9b9cf98, compile_time=0 '\0') at /usr/src/debug/php-5.2.7/Zend/zend_compile.c:2407 #1 0x0124bb2e in ZEND_DECLARE_FUNCTION_SPEC_HANDLER (execute_data=0xbfef7990) at /usr/src/debug/php-5.2.7/Zend/zend_vm_execute.h:498 #2 0x01249dfa in execute (op_array=0xb79d5d3c) at /usr/src/debug/php-5.2.7/Zend/zend_vm_execute.h:92 #3 0x01261e31 in ZEND_INCLUDE_OR_EVAL_SPEC_VAR_HANDLER (execute_data=0xbfef80d0) at /usr/src/debug/php-5.2.7/Zend/zend_vm_execute.h:7809 #4 0x01249dfa in execute (op_array=0xb79d55ec) at /usr/src/debug/php-5.2.7/Zend/zend_vm_execute.h:92 ... #26 0x09caa894 in ?? () #27 0x00000000 in ?? () The stack will always look similar, with function execute and ZEND_something interleaved several times. I need to go up to the last instance of execute (up 2 in this case) and print myVar. Obviously gdb knows the function names, but does it surface them in any user variables I could access? Typing frame 2 shows a one-line version, and info frame shows a single stackframe in detail. I want to do something like while ($current_frame.function_name != "execute") {up;} print myVar but I don't see how to do it strictly within gdb. Is there a variable / structure / special memory location / something that allows access to gdb's information on either the whole stack (like bt) or to the current stack frame (like info frame)?

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  • C# Entity FrameWork MySQL Slow Queries Count()

    - by Matthew M.
    Hello, I'm having a serious issue with MySQL and Entity Framework 4.0. I have dropped a Table onto the EF Designer surface, and everything seems OK. However, when I perform a query in the following fashion: using(entityContext dc = new entityContext()) { int numRows = dc.myTable.Count(); } The query that is generated looks something like this: SELECT `GroupBy1`.`A1` AS `C1` FROM (SELECT Count(1) AS `A1` FROM (SELECT `pricing table`.`a`, `pricing table`.`b`, `pricing table`.`c`, `pricing table`.`d`, `pricing table`.`e`, `pricing table`.`f`, `pricing table`.`g`, `pricing table`.`h`, `pricing table`.`i` FROM `pricing table` AS `pricing table`) AS `Extent1`) AS `GroupBy1` As should be evident, this is an excruciatingly unoptimized query. It is selecting every single row! This is not optimal, nor is it even possible for me to use MySQL + EF at this point. I have tried both the MySQL 6.3.1 [that was fun to install] and DevArt's dotConnect for MySQL and both produce the same results. This table has 1.5 million records.. and takes 6-11s to execute! What am I doing wrong ? Is there any way to optimize this [and other queries] to produce sane code like: SELECT COUNT(*) FROM table ? Generating the same query using SQLServer takes virtually no time and produces sane code. Help! Thanks! Matthew

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  • How can I stop an auto-generated Linq to SQL class from loading ALL data?

    - by Gary McGill
    DUPLICATE of http://stackoverflow.com/questions/2433422/how-can-i-stop-an-auto-generated-linq-to-sql-class-from-loading-all-data post answers there! I have an ASP.NET MVC project, much like the NerdDinner tutorial example. (I'm using MVC 2, but followed the NerdDinner tutorial in order to create it). As per the instructions in part 3 of the tutorial, I've created a Linq-to-SQL model of my database by creating a "Linq to SQL Classes" (.dbml) surface, and dropping my database tables onto it. The designer has automatically added relationships between the generated classes based on my database tables. Let's say that my classes are as per the NerdDinner example, so I have Dinner and RSVP tables, where each Dinner record is associated with many RSVP records - hence in the generated classes, the Dinner object has a RSVPs property which is a list of RSVP objects. My problem is this: it appears (and I'd be gladly proved wrong on this) that as soon as I access a Dinner object, it's loading all of the corresponding RSVP objects, even if I don't use the RSVPs member. First question: is this really the default behavior for the generated classes? In my particular situation, the object graph contains many more tables (which have an order of magnitude more records), and so this is disastrous behaviour - I'd be loading tons of data when all I want to do is show the details of a single parent record. Second question: are there any properties exposed through the designer UI that would let me modify this behavior? (I can't find any). Third question: I've seen a description of how to control the loading of related records in a DataContext by using a DataShape object associated with the DataContext. Is that what I'm meant to do, and if so are there any tutorials like the NerdDinner one that would show not only how to do it, but also suggest a 'pattern' for normal use?

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  • How can I stop an auto-generated Linq to SQL class from loading ALL data?

    - by Gary McGill
    I have an ASP.NET MVC project, much like the NerdDinner tutorial example. (I'm using MVC 2, but followed the NerdDinner tutorial in order to create it). As per the instructions in part 3 of the tutorial, I've created a Linq-to-SQL model of my database by creating a "Linq to SQL Classes" (.dbml) surface, and dropping my database tables onto it. The designer has automatically added relationships between the generated classes based on my database tables. Let's say that my classes are as per the NerdDinner example, so I have Dinner and RSVP tables, where each Dinner record is associated with many RSVP records - hence in the generated classes, the Dinner object has a RSVPs property which is a list of RSVP objects. My problem is this: it appears (and I'd be gladly proved wrong on this) that as soon as I access a Dinner object, it's loading all of the corresponding RSVP objects, even if I don't use the RSVPs member. First question: is this really the default behavior for the generated classes? In my particular situation, the object graph contains many more tables (which have an order of magnitude more records), and so this is disastrous behaviour - I'd be loading tons of data when all I want to do is show the details of a single parent record. Second question: are there any properties exposed through the designer UI that would let me modify this behavior? (I can't find any). Third question: I've seen a description of how to control the loading of related records in a DataContext by using a DataShape object associated with the DataContext. Is that what I'm meant to do, and if so are there any tutorials like the NerdDinner one that would show not only how to do it, but also suggest a 'pattern' for normal use?

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  • What are the most interesting equivalences arising from the Curry-Howard Isomorphism?

    - by Tom
    I came upon the Curry-Howard Isomorphism relatively late in my programming life, and perhaps this contributes to my being utterly fascinated by it. It implies that for every programming concept there exists a precise analogue in formal logic, and vice versa. Here's an "obvious" list of such analogies, off the top of my head: program/definition | proof type/declaration | proposition inhabited type | theorem function | implication function argument | hypothesis/antecedent function result | conclusion/consequent function application | modus ponens recursion | induction identity function | tautology non-terminating function | absurdity tuple | conjunction (and) disjoint union | exclusive disjunction (xor) parametric polymorphism | universal quantification So, to my question: what are some of the more interesting/obscure implications of this isomorphism? I'm no logician so I'm sure I've only scratched the surface with this list. For example, here are some programming notions for which I'm unaware of pithy names in logic: currying | "((a & b) => c) iff (a => (b => c))" scope | "known theory + hypotheses" And here are some logical concepts which I haven't quite pinned down in programming terms: primitive type? | axiom set of valid programs? | theory ? | disjunction (or)

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  • OpenGL depth buffer on Android

    - by kayahr
    I'm currently learning OpenGL ES programming on Android (2.1). I started with the obligatory rotating cube. It's rotating fine but I can't get the depth buffer to work. The polygons are always displayed in the order the GL commands render them. I do this during initialization of GL: gl.glClearColor(.5f, .5f, .5f, 1); gl.glShadeModel(GL10.GL_SMOOTH); gl.glClearDepthf(1f); gl.glEnable(GL10.GL_DEPTH_TEST); gl.glDepthFunc(GL10.GL_LEQUAL); gl.glHint(GL10.GL_PERSPECTIVE_CORRECTION_HINT, GL10.GL_NICEST); On surface-change I do this: gl.glViewport(0, 0, width, height); gl.glMatrixMode(GL10.GL_PROJECTION); gl.glLoadIdentity(); GLU.gluPerspective(gl, 45.0f, (float) width / (float) height, 0.1f, 100f); When I enable backface culling then everything looks correct. But backface culling is only a speed-optimization so it should also work with only the depth buffer or not? So what is missing here?

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  • how to tile 3D mesh with image brush in XAML

    - by MC9000
    I have a 2D square in a ViewPort3D that I want to do a tiling of an image (like a checkerboard or flooring with "tiles" effect). I've created an image brush (the image is 50x50 pixels, the surface 250x550 pixels) and a viewport (trying to follow MS's site - though their example is for 2D), but only 1 of the colors in the "tile" image shows up and no tiling is seen. I can't find a single example on the Internet and MS's site has no info (that I can find) on 3D XAML anywhere, so I'm stumped as how to actually do this. <Viewport3D> <Viewport3D.Camera> <PerspectiveCamera Position="125,790,120" LookDirection="0,-.7,-0.25" UpDirection="0,0,1" /> </Viewport3D.Camera> <ModelVisual3D> <ModelVisual3D.Content> <Model3DGroup> <AmbientLight Color="white" /> <GeometryModel3D> <GeometryModel3D.Geometry> <MeshGeometry3D Positions="0,0,0 250,0,0 250,550,0 0,550,0 " TriangleIndices="0 1 3 1 2 3 "/> </GeometryModel3D.Geometry> <GeometryModel3D.Material> <DiffuseMaterial> <DiffuseMaterial.Brush> <ImageBrush ViewportUnits="Absolute" TileMode="Tile" ImageSource="testsquare.gif" Viewport="0,0,50,50" Stretch="None" ViewboxUnits="Absolute" /> </DiffuseMaterial.Brush> </DiffuseMaterial> </GeometryModel3D.Material> </GeometryModel3D> </Model3DGroup> </ModelVisual3D.Content> </ModelVisual3D> </Viewport3D>

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  • Which linear programming package should I use for high numbers of constraints and "warm starts"

    - by davidsd
    I have a "continuous" linear programming problem that involves maximizing a linear function over a curved convex space. In typical LP problems, the convex space is a polytope, but in this case the convex space is piecewise curved -- that is, it has faces, edges, and vertices, but the edges aren't straight and the faces aren't flat. Instead of being specified by a finite number of linear inequalities, I have a continuously infinite number. I'm currently dealing with this by approximating the surface by a polytope, which means discretizing the continuously infinite constraints into a very large finite number of constraints. I'm also in the situation where I'd like to know how the answer changes under small perturbations to the underlying problem. Thus, I'd like to be able to supply an initial condition to the solver based on a nearby solution. I believe this capability is called a "warm start." Can someone help me distinguish between the various LP packages out there? I'm not so concerned with user-friendliness as speed (for large numbers of constraints), high-precision arithmetic, and warm starts. Thanks!

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  • .NET WebBrowser control with Adobe SVG Viewer

    I'm having problems with SVG files loading in a .NET 2.0 WebBrowser control. If I create a new WinForms application project, drag a WebBrowser control and a button onto the Form1.cs design surface, and add a line to the button's on-click handler to set the Url property of the WebBrowser control to an SVG file, I get two IE script errors at runtime (as in, the dialog you get when there is a Javascript problem). The only line of code I'm writing is therefore: webBrowser1.Url = new Uri(@"http://wiki.allegro.cc/pub/f/fb/Grozilla.svg"); This SVG file loads fine if I browse directly to the link with IE; the errors I get via my test app are: line 2, char 1, error: Invalid character, followed by line 1, char 1, error: Object expected (assuming I answer yes to the prompt to 'continue running scripts on this page'). I'm using IE 7.0.5730.13, Adobe SVG Viewer 3.03 build 94, Visual Studio 2008. Can anyone replicate this? Has anyone seen it/got any idea how to fix it? (edit: previously setting the URL in the constructor for the purposes of the example, but this raised the question of whether or not the control had finished initialising, so have changed the example to use a button - the problem still occurs. This bug originally appeared in production code so the example program I wrote was an attempt to isolate the issue and reproduce it as simply as possible.) (edit 2: having tested on several different machines, this problems seems to be related to IE7 - run IE6, and everything works fine.)

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  • "Exclusive" DirectDraw palette isn't actually exclusive

    - by CyberShadow
    We're maintaining an old video game that uses a full-screen 256-color graphics mode with DirectDraw. The problem is, some applications running in the background sometimes try to change the system palette while the game is running, which results in corrupted graphics. We can (sometimes) detect when this happens by processing the WM_PALETTECHANGED message. A few update versions ago we added logging (just log the window title/class/process name), which helped users identify offending applications and close them. MSN Live Messenger was a common culprit. The problem got worse when we found out that Windows Vista (and 7) does it "by itself". The WM_PALETTECHANGED parameters point towards CSRSS and the desktop window. In Vista, a workaround that often worked was to open any folder (Computer, Documents, etc.) and leave it open while running the game. Sounds ridiculous, but it worked - in most cases. In Windows 7, not even this workaround worked any more. Users found that stopping some services (Windows Update and the indexing service) also resolved the problem on some configurations. Some time ago I just started trying random things in hope of finding a solution. I found that setting the GDI palette (using Create/SelectPalette) before setting the DirectDraw palette (using IDirectDrawPalette::SetEntries) would restore the palette after it became corrupted (WM_PALETTECHANGED handler). SetSystemPaletteUse and calling SetPalette on the primary surface helped some more. However, there is still perceivable flickering when an application tries to steal the palette, which is especially prominent during fades. Question: is there a way to get a "real" exclusive palette, which completely disallows other applications changing the Windows palette as long as our game retains focus?

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  • How to contain the Deepwater Horizon oil spill? [closed]

    - by Yarin
    This is obviously not programming, but it's important and we're smart people, so let's give it a shot. (BP has actually begun soliciting suggestions for how to deal with the crisis http://www.deepwaterhorizonresponse.com/go/doc/2931/546759/, confirming that they don't have a clue) I'll start with my own proposal... Anchored Chute: A large-diameter, collapsible, flexible tube/hose with a wide mouth on one end is anchored over the leak. There's no need for a hermetic seal, the opening just needs to be big enough to form a canopy over the leak area. The rest of the tubing can just be dumped on the sea floor. Since oil is denser than water, the oily water that flows into the mouth eventually inflates the tube and raises the opposite end to the surface, where it can be collected (Like those inflatable dancing air socks at car dealerships). Further buoyancy could be added with floats attached to the tube at intervals. I think this method would not be as susceptible to the problems BP had with the containment dome, where a rigid, metal casing froze up with crystallized hydrates, as we would not be trying to contain the full pressure of the well, but would be using the natural buoyancy of the oil to channel its flow, and with a much larger opening.

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  • What is faster with PictureBox? Many small redraws or complete redraw.

    - by kornelijepetak
    I have a PictureBox (WinMobile 6 WinForm) on which I draw some images. There is a background image that goes in the background and it does not change. However objects that are drawn on the picturebox are moving during the application so I need to refresh the background. Since items that are redrawn fill from 50% to 80% of the surface, the question is which of the two is faster: 1) Redraw only parts of the background image that have been changed (previous+next location of the moving object). 2) Redraw complete background and then draw all the objects in their current position. Now, the reason for asking is because I am not sure how much of processor power is needed for a single drawImage operation and what are the time consuming factors. I am aware if there is almost complete coverage of the background, it would be stupid to redraw portions of it, because by drawing portions I will have drawn the complete picture. But since sometimes only half of the image had changed (some objects remained in their old position), it may (perhaps) be benefitial to redraw only those regions. But I need your insight on this... Thanks.

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  • is it possible to display video information from an rtsp stream in an android app UI

    - by Joseph Cheung
    I have managed to get a working video player that can stream rtsp links, however im not sure how to display the videos current time position in the UI, i have used the getDuration and getCurrentPosition calls, stored this information in a string and tried to display it in the UI but it doesnt seem to work in main.xml: TextView android:id="@+id/player" android:layout_width="wrap_content" android:layout_height="wrap_content" android:layout_margin="1px" android:text="@string/cpos" / in strings.xml: string name="cpos""" /string in Player.java private void playVideo(String url) { try { media.setEnabled(false); if (player == null) { player = new MediaPlayer(); player.setScreenOnWhilePlaying(true); } else { player.stop(); player.reset(); } player.setDataSource(url); player.getCurrentPosition(); player.setDisplay(holder); player.setAudioStreamType(AudioManager.STREAM_MUSIC); player.setOnPreparedListener(this); player.prepareAsync(); player.setOnBufferingUpdateListener(this); player.setOnCompletionListener(this); } catch (Throwable t) { Log.e(TAG, "Exception in media prep", t); goBlooey(t); try { try { player.prepare(); } catch (IOException e) { // TODO Auto-generated catch block e.printStackTrace(); } Log.v(TAG, "Duration: === " + player.getDuration()); } catch (IllegalStateException e) { // TODO Auto-generated catch block e.printStackTrace(); } } } private Runnable onEverySecond = new Runnable() { public void run() { if (lastActionTime 0 && SystemClock.elapsedRealtime() - lastActionTime 3000) { clearPanels(false); } if (player != null) { timeline.setProgress(player.getCurrentPosition()); //stores getCurrentPosition as a string cpos = String.valueOf(player.getCurrentPosition()); System.out.print(cpos); } if (player != null) { timeline.setProgress(player.getDuration()); //stores getDuration as a string cdur = String.valueOf(player.getDuration()); System.out.print(cdur); } if (!isPaused) { surface.postDelayed(onEverySecond, 1000); } } };

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  • Who architected / designed C++'s IOStreams, and would it still be considered well-designed by today'

    - by stakx
    First off, it may seem that I'm asking for subjective opinions, but that's not what I'm after. I'd love to hear some well-grounded arguments on this topic. In the hope of getting some insight into how a modern streams / serialization framework ought to be designed, I recently got myself a copy of the book Standard C++ IOStreams and Locales by Angelika Langer and Klaus Kreft. I figured that if IOStreams wasn't well-designed, it wouldn't have made it into the C++ standard library in the first place. After having read various parts of this book, I am starting to have doubts if IOStreams can compare to e.g. the STL from an overall architectural point-of-view. Read e.g. this interview with Alexander Stepanov (the STL's "inventor") to learn about some design decisions that went into the STL. What surprises me in particular: It seems to be unknown who was responsible for IOStreams' overall design (I'd love to read some background information about this — does anyone know good resources?); Once you delve beneath the immediate surface of IOStreams, e.g. if you want to extend IOStreams with your own classes, you get to an interface with fairly cryptic and confusing member function names, e.g. getloc/imbue, uflow/underflow, snextc/sbumpc/sgetc/sgetn, pbase/pptr/epptr (and there's probably even worse examples). This makes it so much harder to understand the overall design and how the single parts co-operate. Even the book I mentioned above doesn't help that much (IMHO). Thus my question: If you had to judge by today's software engineering standards (if there actually is any general agreement on these), would C++'s IOStreams still be considered well-designed? (I wouldn't want to improve my software design skills from something that's generally considered outdated.)

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  • How to implement escape Sequence in SDL

    - by Sa'me Smd
    Im trying to use the STL library inside the SDL. but it gives me the error "undeclared identifier" Is there any way i can use "\n"or even cout<<endl; Can the function SDL_WarpMousewhich places the mouse cursor on a desired location on screen help me with this. Because i want to put a tile on the next line sequence. I hope you get the Question. Its very vague and messed up question though (sorry for that). EDIT: void putMap(SDL_Surface* tile, SDL_Surface* screen) { for(int y = 0; y < 21; y++) { for(int x = 0; x < 60; x++) { if(maze[x][y] != '#') { apply_surface( x*10 , y*10 , tile, screen); } } cout<<endl; } } c:\documents and settings\administrator\my documents\visual studio 2008\projects\craptest\craptest\main.cpp(605) : error C2065: 'cout' : undeclared identifier c:\documents and settings\administrator\my documents\visual studio 2008\projects\craptest\craptest\main.cpp(605) : error C2065: 'endl' : undeclared identifier This is my apply_surface funtion. void apply_surface( int x, int y, SDL_Surface* source, SDL_Surface* destination ) { //Make a temporary rectangle to hold the offsets SDL_Rect offset; //Give the offsets to the rectangle offset.x = x; offset.y = y; //Blit the surface SDL_BlitSurface( source, NULL, destination, &offset ); }

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  • The fastest way to iterate through a collection of objects

    - by Trev
    Hello all, First to give you some background: I have some research code which performs a Monte Carlo simulation, essential what happens is I iterate through a collection of objects, compute a number of vectors from their surface then for each vector I iterate through the collection of objects again to see if the vector hits another object (similar to ray tracing). The pseudo code would look something like this for each object { for a number of vectors { do some computations for each object { check if vector intersects } } } As the number of objects can be quite large and the amount of rays is even larger I thought it would be wise to optimise how I iterate through the collection of objects. I created some test code which tests arrays, lists and vectors and for my first test cases found that vectors iterators were around twice as fast as arrays however when I implemented a vector in my code in was somewhat slower than the array I was using before. So I went back to the test code and increased the complexity of the object function each loop was calling (a dummy function equivalent to 'check if vector intersects') and I found that when the complexity of the function increases the execution time gap between arrays and vectors reduces until eventually the array was quicker. Does anyone know why this occurs? It seems strange that execution time inside the loop should effect the outer loop run time.

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  • Getting Depth Value on Kinect SDK 1.6

    - by AlexanderPD
    this is my first try on Kinect and Kinect SDK so I'm having a lot of "newbie issues" :) my goal is to point my mouse on the Kinect standard video output and get the depth value. I already have both normal video and depth video outputs by using the 2 "Color Basic-WPF" and "Depth Basic-WPF" samples, and handling mouse events or position is not a problem. In fact i already did all and i already got a depth value, but this value is always HIGHLY imprecise. It jumps from 500 to 4000 by just moving to the next pixel in a plane surface. So.. I'm pretty sure I'm reading the depth value in the wrong way. This is how i read it: short debugValue = depthPixels[x*y].Depth; debug.Text = "X = "+x+", Y = "+y+", value = "+debugValue.ToString(); i know it's pretty out of context, this little piece of code is inside the same SensorDepthFrameReady function in "Depth Basic-WPF"! "x" and "y" are the mouse coordinates and depthPixels is DepthImagePixel[] type, a temporary array filled with the "depthFrame.CopyDepthImagePixelDataTo(this.depthPixels);" instruction. Depth frame is filled here: DepthImageFrame depthFrame = e.OpenDepthImageFrame() the "e" comes from here: private void SensorDepthFrameReady(object sender, DepthImageFrameReadyEventArgs e) and this last one is called here: this.sensor.DepthFrameReady += this.SensorDepthFrameReady; how i must handle that depth value i get? I know the value must be between 800 and 4000 but i get values between about 500 and about 8000. i already google a lot (here on SO too) and i still can't understand if the depth value is 11 or 13 bit. The sdk examples uses shrink this value to 8 bit and this is making even more confusion in my head :(

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  • Can I add a portrait layout on top of a landscape Camera SurfaceView?

    - by Uwe Krass
    My application should hold a camera preview surface. The camera is fixed to landscape view via AndroidMainfest.xml <application android:icon="@drawable/icon" android:label="Camera"> <uses-library android:name="com.google.android.maps" /> <uses-feature android:name="android.hardware.camera" /> <uses-feature android:name="android.hardware.camera.autofocus" /> <activity android:name=".CameraPreview" android:label="Camera" android:screenOrientation="landscape"> <intent-filter> <action android:name="android.intent.action.MAIN" /> <category android:name="android.intent.category.LAUNCHER" /> </intent-filter> </activity> </application> If there is another way to get the camera preview itself to behave correctly, please let me know. Now I need to have an overlay that holds a bunch of buttons. Due to usability, the user interface should be set to portrait view (or even better orientation aware). Is there a way to have a transparent layout (for buttons and other GUI elements) in portrait orientation? I tried to write a special rotated layout by extending a RelativeLayout, but the onDraw method isn't called at anytime. public class RotatedOverlay extends RelativeLayout { private static final String TAG = "RotatedOverlay"; public RotatedOverlay(Context context, AttributeSet attrs ) { super(context, attrs); } @Override protected void onDraw(Canvas canvas) { canvas.rotate(90); super.onDraw(canvas); } I am quite new to the Android plattform programming. Of course I dont know much about the programming tricks and workarounds yet. I did a lot of research over the last two weeks (even studied the native Camera implementation), but couldnt find a good solution so far. Maybe it works with two seperate Activities, but I dont think, that this can the right solution.

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  • Where is the Open Source alternative to WPF?

    - by Evan Plaice
    If we've learned anything from HTML/CSS it's that, declarative languages (like XML) work best to describe User Interfaces because: It's easy to build code preprocessors that can template the code effectively. The code is in a well defined well structured (ideally) format so it's easy to parse. The technology to effectively parse or crawl an XML based source file already exists. The UIs scripted code becomes much simpler and easier to understand. It simple enough that designers are able to design the interface themselves. Programmers suck at creating UIs so it should be made easy enough for designers. I recently took a look at the meat of a WPF application (ie. the XAML) and it looks surprisingly familiar to the declarative language style used in HTML. It's blindingly apparent to me that the current state of desktop UI development is largely fractionalized, otherwise there wouldn't be so much duplicated effort in the domain of user interfaces (IE. GTK, XUL, Qt, Winforms, WPF, etc). There are 45 GUI platforms for Python alone It's painfully obvious to me that there should be a general purpose, open source, standardized, platform independent, markup language for designing desktop GUIs. Much like what the W3C made HTML/CSS into. WPF, or more specifically XAML seems like a pretty likely step in the right direction. Why hasn't anyone in the Open Source community (AFAIK) even scratched the surface of this issue. Now that the 'browser wars' are over should we look forward to a future of 'desktop gui wars?' Note: This topic is relatively subjective in the attempt to be 'future-thinking.' I think that desktop GUI development in its current state sucks ((really)hard) and, even though WPF is still in it's infancy, it presents a likely solution to the problem. Has no one in the OS community looked into developing something similar because they don't see the value, or because it's not worth the effort?

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  • Using JQuery to traverse DOM structure, finding a specific <table> element located after HTML 'comme

    - by Shadow
    I currently have a website source code (no control over the source) which contains certain content that needs to be manipulated. This would be simple on the surface, however there is no unique ID attribute on the tag in question that can uniquely identify it, and therefore allow for further traversal. Here is a snippet of the source code, surrounding the tag in question. ... <td width="100%"> <!--This table snaps the content columns(one or two)--> <table border="0" width="100%"> ... Essentially, the HTML comment stuck out as an easy way to gain access to that element. Using the JQuery comment add-on from this question, and some help from snowlord comment below, I have been able to identify the comment and retrieve the following output using the 'dump' extension. $('td').comments().filter(":contains('This table snaps the content columns(one or two)')").dump(); returns; jQuery Object { 0 = DOMElement [ nodeName: DIV nodeValue: null innerHTML: [ 0 = String: This table snaps the content columns(one or two) ] ] } However I am not sure how to traverse to the sibling element in the DOM. This should be simple, but I haven't had much selector experience with JQuery. Any suggestions are appreciated.

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  • Is there a way to touch-enable scrolling in a WPF ScrollViewer?

    - by Brian Sullivan
    I'm trying to create a form in a WPF application that will allow the user to use iPhone-like gestures to scroll through the available fields. So, I've put all my form controls inside a StackPanel inside a ScrollViewer, and the scrollbar shows up as expected when there are too many elements to be shown on the screen. However, when I try to test this on my touch-enabled device, a panning gesture (placing a finger down on the surface and dragging it upward) does not move the viewable area down as I would expect. When I simply put a number of elements inside a ListView, the touch gestures work just fine. Is there any way to enable the same kind of behavior in a ScrollViewer? My window is structured like this: <Window x:Class="TestTouchScrolling.MainWindow" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" Title="MainWindow" Height="350" Width="525" Loaded="Window_Loaded"> <Grid> <ScrollViewer Name="viewer" VerticalScrollBarVisibility="Auto"> <StackPanel Name="panel"> <StackPanel Orientation="Horizontal"> <Label>Label 1:</Label> <TextBox Name="TextBox1"></TextBox> </StackPanel> <StackPanel Orientation="Horizontal"> <Label>Label 2:</Label> <TextBox Name="TextBox2"></TextBox> </StackPanel> <StackPanel Orientation="Horizontal"> <Label>Label 3:</Label> <TextBox Name="TextBox3"></TextBox> </StackPanel> <!-- Lots more like these --> </StackPanel> </ScrollViewer> </Grid>

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  • Android: Capturing the return of an activity.

    - by Chrispix
    I have a question regarding launching new activities. It boils down to this. I have 3 tabs on a view A) contains gMap activity B) camera activity C) some random text fields. Requirement is that the application runs in Portrait mode. All 3 tabs work as expected w/ the exception of the Camera Preview Surface (B). It is rotated 90 degrees. They only way to make it correct is to set the app to landscape which throws all my tabs around, and is pretty much unworkable. My solution is this : replace my camera activity with a regular activity that is empty w/ the exception of Intent i = new Intent(this,CameraActivity.class); startActivity(i); This launches my CameraActivity. And that works fine. I had to do a linear layout and include 3 images that look like real tabs, so I can try and mimic the operation of the tabs while rotating the screen to landscape and keep the visuals as portrait. The user can click one of the images(buttons) to display the next tab. This is my issue. It should exit my 'camera activity' returning to the 'blank activity' in a tab, where it should be interpreted to click the desiered tab from my image. The main thing is, when it returns, it returns to a blank (black) page under a tab (because it is 'empty'). How can I capture the return event back to the page that called the activity, and then see what action they performed? I can set an onclicklistener where I can respond to the fake tabs (images) being clicked to exit out of the camera activity. On exit, the tab should update so that is where you return. any Suggestions? Thanks,

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  • Can I force the auto-generated Linq-to-SQL classes to use an OUTER JOIN?

    - by Gary McGill
    Let's say I have an Order table which has a FirstSalesPersonId field and a SecondSalesPersonId field. Both of these are foreign keys that reference the SalesPerson table. For any given order, either one or two salespersons may be credited with the order. In other words, FirstSalesPersonId can never be NULL, but SecondSalesPersonId can be NULL. When I drop my Order and SalesPerson tables onto the "Linq to SQL Classes" design surface, the class builder spots the two FK relationships from the Order table to the SalesPerson table, and so the generated Order class has a SalesPerson field and a SalesPerson1 field (which I can rename to SalesPerson1 and SalesPerson2 to avoid confusion). Because I always want to have the salesperson data available whenever I process an order, I am using DataLoadOptions.LoadWith to specify that the two salesperson fields are populated when the order instance is populated, as follows: dataLoadOptions.LoadWith<Order>(o => o.SalesPerson1); dataLoadOptions.LoadWith<Order>(o => o.SalesPerson2); The problem I'm having is that Linq to SQL is using something like the following SQL to load an order: SELECT ... FROM Order O INNER JOIN SalesPerson SP1 ON SP1.salesPersonId = O.firstSalesPersonId INNER JOIN SalesPerson SP2 ON SP2.salesPersonId = O.secondSalesPersonId This would make sense if there were always two salesperson records, but because there is sometimes no second salesperson (secondSalesPersonId is NULL), the INNER JOIN causes the query to return no records in that case. What I effectively want here is to change the second INNER JOIN into a LEFT OUTER JOIN. Is there a way to do that through the UI for the class generator? If not, how else can I achieve this? (Note that because I'm using the generated classes almost exclusively, I'd rather not have something tacked on the side for this one case if I can avoid it).

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  • C# / Silverlight / WPF / Fast rendering lots of circles

    - by Walt W
    I want to render a lot of circles or small graphics within either silverlight or wpf (around 1000-10000) as fast and as frequently as possible. If I have to go to DX or OGL, that's fine, but I'm wondering about doing this within either of those two frameworks first (read: it's OK if an answer is WPF-only or Silverlight-only). Also, if there is a way to access DX through WPF and render on a surface that way, I would be interested in that as well. So, what's the fastest way to draw a load of circles? They can be as plain as necessary, but they do need to have a radius. Currently I'm using DrawingVisual and a DrawingContext.DrawEllipse() command for each circle, then rendering the visual to a RenderTargetBItmap, but it becomes very slow as the number of circles rises. By the way, these circles move every frame, so caching isn't really an option unless you're going to suggest caching the individual circles . . . But their sizes are dynamic, so I'm not sure that's a great approach.

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