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  • AIX specific socket programming query

    - by kumar_m_kiran
    Hi All, Question 1 From SUSE man pages, I get the below details for socket connect options If the initiating socket is connection-mode, then connect() shall attempt to establish a connection to the address specified by the address argument. If the connection cannot be established immediately and O_NONBLOCK is not set for the file descriptor for the socket, connect() shall block for up to an unspecified timeout interval until the connection is established. If the timeout interval expires before the connection is established, connect() shall fail and the connection attempt shall be aborted. If connect() is interrupted by a signal that is caught while blocked waiting to establish a connection, connect() shall fail and set errno to [EINTR], but the connection request shall not be aborted, and the connection shall be established asynchronously. Question : Is the above contents valid for AIX OS (especially the connection time-out, timed wait ...etc)?Because I do not see it in AIX man pages (5.1 and 5.3) Question 2 I have a client socket whose attributes are a. SO_RCVTIMEO ,SO_SNDTIMEO are set for 5 seconds. b. AF_INET and SOCK_STREAM. c. SO_LINGER with linger on and time is 5 seconds. d. SO_REUSEADDR is set. Note that the client socket is not O_NONBLOCK. Question : Now since O_NONBLOCK is not set and SO_RCVTIMEO and SO_SNDTIMEO is set for 5 seconds, does it mean a. connect in NON Blocking or Blocking? b. If blocking, is it timed blocking or "infinite" time blocking? c. If it is infinite, How do I establish a "connect" system call which is O_BLOCKING with timeout to t secs. Sorry if the questions are be very naive. Thanks in advance for your input.

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  • Typedef equivalence in function arguments

    - by Warren Seine
    Hi guys, The question is kind of hard to ask without an example so here it is: #include <vector> struct O { }; struct C { template <typename T> void function1(void (C::*callback)(const O*)); template <typename T> void function2(void (C::*callback)(const typename T::value_type)); void print(const O*); }; int main() { C c; c.function1< std::vector<O*> >(&C::print); // Success. c.function2< std::vector<O*> >(&C::print); // Fail. } The error that I am given is: error: no matching function for call to ‘C::function2(void (C::*)(const O*))’. Basically, the only difference between calls is that in function2, I'm more generic since I use the typedef std::vector<O*>::value_type which should resolve to O*, hence similar to function1. I'm using G++ 4.2.1 (I know it's old), but Comeau confirms I'm wrong. Why does the compilation fail?

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  • How can this Ambient Context become null?

    - by Mark Seemann
    Can anyone help me explain how TimeProvider.Current can become null in the following class? public abstract class TimeProvider { private static TimeProvider current = DefaultTimeProvider.Instance; public static TimeProvider Current { get { return TimeProvider.current; } set { if (value == null) { throw new ArgumentNullException("value"); } TimeProvider.current = value; } } public abstract DateTime UtcNow { get; } public static void ResetToDefault() { TimeProvider.current = DefaultTimeProvider.Instance; } } Observations All unit tests that directly reference TimeProvider also invokes ResetToDefault() in their Fixture Teardown. There is no multithreaded code involved. Once in a while, one of the unit tests fail because TimeProvider.Current is null (NullReferenceException is thrown). This only happens when I run the entire suite, but not when I just run a single unit test, suggesting to me that there is some subtle test interdependence going on. It happens approximately once every five or six test runs. When a failure occurs, it seems to be occuring in the first executed tests that involves TimeProvider.Current. More than one test can fail, but only one fails in a given test run. FWIW, here's the DefaultTimeProvider class as well: public class DefaultTimeProvider : TimeProvider { private readonly static DefaultTimeProvider instance = new DefaultTimeProvider(); private DefaultTimeProvider() { } public override DateTime UtcNow { get { return DateTime.UtcNow; } } public static DefaultTimeProvider Instance { get { return DefaultTimeProvider.instance; } } } I suspect that there's some subtle interplay going on with static initialization where the runtime is actually allowed to access TimeProvider.Current before all static initialization has finished, but I can't quite put my finger on it. Any help is appreciated.

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  • Vista seems to prevent .net from reading/updating file attributes.

    - by CFP
    Hello everyone! The following function copies a file from Source & Path to Dest & Path, normally setting file attributes to normal before copying. Yet, a user of my app has reported it to fail when copying readonly files, returning a permissions-related error. The user is however running the code as administrator, and the error happens - quite strangely - on the SetLastWriteTimeUtc line. Although the code reports that the file attributes are set to normal, windows explorer shows that they are set to read only. Sub CopyFile(ByVal Path As String, ByVal Source As String, ByVal Dest As String) If IO.File.Exists(Dest & Path) Then IO.File.SetAttributes(Dest & Path, IO.FileAttributes.Normal) IO.File.Copy(Source & Path, Dest & Path, True) If Handler.GetSetting(ConfigOptions.TimeOffset, "0") <> "0" Then IO.File.SetAttributes(Dest & Path, IO.FileAttributes.Normal) IO.File.SetLastWriteTimeUtc(Dest & Path, IO.File.GetLastWriteTimeUtc(Dest & Path).AddHours(Handler.GetSetting(ConfigOptions.TimeOffset, "0"))) End If IO.File.SetAttributes(Dest & Path, IO.File.GetAttributes(Source & Path)) End Sub I just fail to see the problem in this code, so after long hours of searching for the solution, I thought one of SO VB.Net Gurus might help :) Thanks a lot. Edit: The actual error is Access to the path '(..)' is denied. at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath) at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy) at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize) at System.IO.File.OpenFile(String path, FileAccess access, SafeFileHandle& handle) at System.IO.File.SetLastWriteTimeUtc(String path, DateTime lastWriteTimeUtc)

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  • A good way to write unit tests

    - by bobobobo
    So, I previously wasn't really in the practice of writing unit tests - now I kind of am and I need to check if I'm on the right track. Say you have a class that deals with math computations. class Vector3 { public: // Yes, public. float x,y,z ; // ... ctors ... } ; Vector3 operator+( const Vector3& a, const Vector3 &b ) { return Vector3( a.x + b.y /* oops!! hence the need for unit testing.. */, a.y + b.y, a.z + b.z ) ; } There are 2 ways I can really think of to do a unit test on a Vector class: 1) Hand-solve some problems, then hard code the numbers into the unit test and pass only if equal to your hand and hard-coded result bool UnitTest_ClassVector3_operatorPlus() { Vector3 a( 2, 3, 4 ) ; Vector3 b( 5, 6, 7 ) ; Vector3 result = a + b ; // "expected" is computed outside of computer, and // hard coded here. For more complicated operations like // arbitrary axis rotation this takes a bit of paperwork, // but only the final result will ever be entered here. Vector3 expected( 7, 9, 11 ) ; if( result.isNear( expected ) ) return PASS ; else return FAIL ; } 2) Rewrite the computation code very carefully inside the unit test. bool UnitTest_ClassVector3_operatorPlus() { Vector3 a( 2, 3, 4 ) ; Vector3 b( 5, 6, 7 ) ; Vector3 result = a + b ; // "expected" is computed HERE. This // means all you've done is coded the // same thing twice, hopefully not having // repeated the same mistake again Vector3 expected( 2 + 5, 6 + 3, 4 + 7 ) ; if( result.isNear( expected ) ) return PASS ; else return FAIL ; } Or is there another way to do something like this?

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  • Zend_Dojo_Form not rendering in layout

    - by Grant Collins
    Hi, I have a quick question about adding Zend_Dojo_Form into Zend_layouts. I have a Zend_Dojo_Form that I want to display in the layout that is used for a particular controller. I can add the form to the layout without any issue however the dojo elements fail to render, as they would do if I added the form to a standard view. Is there any reason why this would be the case? Do I need to do something to the layout so that it will enable the components for this embedded form in the layout. Any other dojo enabled forms that are added in the view using this layout work fine. My form is created in the usual way: class QuickAddJobForm extends Zend_Dojo_Form{ public function init(){ $this->setName('quickaddjobfrm') ->setMethod('post') ->setAction('/addjob/start/); /*We now create the elements*/ $jobTitle = new Zend_Dojo_Form_Element_TextBox('jobtitle', array( 'trim' => true ) ); $jobTitle->setAttrib('style', 'width:200px;') ->addFilter('StripTags') ->removeDecorator('DtDdWrapper') ->removeDecorator('HtmlTag') ->removeDecorator('Label'); .... $this->addElements(array($jobTitle, ....)); In the controller I declare the layout and the form in the init function: public function init(){ $this->_helper->layout->setLayout('add-layout'); $form = new QuickAddJobForm(); $form->setDecorators(array(array('ViewScript', array('viewScript' => 'quickAddJobFormDecorator.phtml')))); $this->_helper->layout()->quickaddjob = $form; In my layout Where I want the form I have: echo $this->layout()->quickaddjob; Why would adding this form in the layout fail to render/add the Dojo elements? All that is currently being displayed are text boxes, rather than some of the other components such as ComboBoxes/FilteringSelects etc... Thanks in advance.

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  • GTK+: How do I process RadioMenuItem choice without marking it chosen? And vise versa

    - by eugene.shatsky
    In my program, I've got a menu with a group of RadioMenuItem entries. Choosing one of them should trigger a function which can either succeed or fail. If it fails, this RadioMenuItem shouldn't be marked chosen (the previous one should persist). Besides, sometimes I want to set marked item without running the choice processing function. Here is my current code: # Update seat menu list def update_seat_menu(self, seats, selected_seat=None): seat_menu = self.builder.get_object('seat_menu') # Delete seat menu items for menu_item in seat_menu: # TODO: is it a good way? does remove() delete obsolete menu_item from memory? if menu_item.__class__.__name__ == 'RadioMenuItem': seat_menu.remove(menu_item) # Fill menu with new items group = [] for seat in seats: menu_item = Gtk.RadioMenuItem.new_with_label(group, str(seat[0])) group = menu_item.get_group() seat_menu.append(menu_item) if str(seat[0]) == selected_seat: menu_item.activate() menu_item.connect("activate", self.choose_seat, str(seat[0])) menu_item.show() # Process item choice def choose_seat(self, entry, seat_name): # Looks like this is called when item is deselected, too; must check if active if entry.get_active(): # This can either succeed or fail self.logind.AttachDevice(seat_name, '/sys'+self.device_syspath, True) Chosen RadioMenuItem gets marked irrespective of the choose_seat() execution result; and the only way to set marked item without triggering choose_seat() is to re-run update_seat_menu() with selected_seat argument, which is an overkill. I tried to connect choose_seat() with 'button-release-event' instead of 'activate' and call entry.activate() in choose_seat() if AttachDevice() succeeds, but this resulted in whole X desktop lockup until AttachDevice() timed out, and chosen item still got marked.

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  • How can I use io.StringIO() with the csv module?

    - by Tim Pietzcker
    I tried to backport a Python 3 program to 2.7, and I'm stuck with a strange problem: >>> import io >>> import csv >>> output = io.StringIO() >>> output.write("Hello!") # Fail: io.StringIO expects Unicode Traceback (most recent call last): File "<stdin>", line 1, in <module> TypeError: unicode argument expected, got 'str' >>> output.write(u"Hello!") # This works as expected. 6L >>> writer = csv.writer(output) # Now let's try this with the csv module: >>> csvdata = [u"Hello", u"Goodbye"] # Look ma, all Unicode! (?) >>> writer.writerow(csvdata) # Sadly, no. Traceback (most recent call last): File "<stdin>", line 1, in <module> TypeError: unicode argument expected, got 'str' According to the docs, io.StringIO() returns an in-memory stream for Unicode text. It works correctly when I try and feed it a Unicode string manually. Why does it fail in conjunction with the csv module, even if all the strings being written are Unicode strings? Where does the str come from that causes the Exception? (I do know that I can use StringIO.StringIO() instead, but I'm wondering what's wrong with io.StringIO() in this scenario)

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  • Selenium - Wait for network traffic

    - by Joel
    We're using Selenium with the Java API and some Javascript user extensions. We use a lot of AJAX calls in our app. A lot of our tests fail randomly because sometimes the AJAX calls finish slower than other times so the page isn't fully loaded. We fix that by waiting for specific elements or Thread.sleep. I was trying to find a way to instead just wait for the network traffic to finish. So that we could do this: selenium.click("some JS button"); selenium.waitForNetwork(); assertTrue(something); That way we can get rid of the thread sleep and have tests pass faster when the server responds faster and not have so many tests fail due to timing issues. I haven't been able to find a way to do this searching Google. Does anyone have any ideas how we can accomplish this? (Preferably either through Javascript or the Java API but all suggestions are welcome). Note: the other variations of "waitFor" are not what I'm looking for. We're already using those in clicks and other things. I'm looking for something that waits for the NETWORK TRAFFIC. Thanks for all the feedback, I'll be trying out a couple of the suggestions, but I'm still open to other ideas. Thanks.

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  • mod_rewrite failing on uppercase dir

    - by user1855277
    I have a very basic mod_rewrite in a .htaccess file which I'm sure worked last time I looked at it, but now it is doing strange things with the case of the REQUEST_URI. It's intended purpose is to rewrite sub-domains to a given file, passing the subdomain as a php var of bnurl. Here is my code: RewriteCond %{REQUEST_URI}= "RSDEV/location/" [NC] RewriteCond %{HTTP_HOST} . RewriteCond %{HTTP_HOST} !^www\. [NC] RewriteCond %{HTTP_HOST} ^([^.]+)\.mydomain\.co\.uk(:80)? [NC] RewriteRule ^RSDEV/location/$ RSDEV/newmain.php?bnurl=%1&accesstype=new [NC,L] Now, typing joebloggs.mydomain.co.uk/RSDEV/location/ into my web browser comes back with the response "The requested URL /RSDEV/location/ was not found on this server" which is a correct statement because /RSDEV/location/ is not a real directory, but why did it not rewrite to RSDEV/newmain.php?bnurl=joebloggs&accesstype=new as expected? Now, the really strange thing here is that if I enter joebloggs.mydomain.co.uk/rsdev/location/ into my browser (note rsdev is now lowercase), it correctly rewrites as expected. The script newmain.php is in dir RSDEV (uppercase) so if it was going to fail, I would have expected it to fail the other way round with the lowercase rsdev. As you can see, I have [NC] on each line. Is this my mod_rewrite code failing or some other mystical server force keeping me up all night?

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  • Catch test case order [on hold]

    - by DeadMG
    Can I guarantee the order of execution with multiple TEST_CASEs with Catch? I am testing some code using LLVM, and they have some despicable global state that I need to explicitly initialize. Right now I have one test case that's like this: TEST_CASE("", "") { // Initialize really shitty LLVM global variables. llvm::InitializeAllTargets(); llvm::InitializeAllTargetMCs(); llvm::InitializeAllAsmPrinters(); llvm::InitializeNativeTarget(); llvm::InitializeAllAsmParsers(); // Some per-test setup I can make into its own function CHECK_NOTHROW(Compile(...)); CHECK_NOTHROW(Compile(...)); CHECK_NOTHROW(Compile(...)); CHECK_NOTHROW(Compile(...)); CHECK_NOTHROW(Compile(...)); CHECK_NOTHROW(Compile(...)); CHECK_NOTHROW(Compile(...)); CHECK_NOTHROW(Compile(...)); CHECK_NOTHROW(Compile(...)); CHECK_NOTHROW(Compile...)); CHECK_NOTHROW(Interpret(...)); CHECK_THROWS(Compile(...)); CHECK_THROWS(Compile(...)); } What I want is to refactor it into three TEST_CASE, one for tests that should pass compilation, one for tests that should fail, and -one for tests that should pass interpretation (and in the future, further such divisions, perhaps). But I can't simply move the test contents into another TEST_CASE because if that TEST_CASE is called before the one that sets up the inconvenient globals, then they won't be initialized and the testing will spuriously fail.

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  • The Product Owner

    - by Robert May
    In a previous post, I outlined the rules of Scrum.  This post details one of those rules. Picking a most important part of Scrum is difficult.  All of the rules are required, but if there were one rule that is “more” required that every other rule, its having a good Product Owner.  Simply put, the Product Owner can make or break the project. Duties of the Product Owner A Product Owner has many duties and responsibilities.  I’ll talk about each of these duties in detail below. A Product Owner: Discovers and records stories for the backlog. Prioritizes stories in the Product Backlog, Release Backlog and Iteration Backlog. Determines Release dates and Iteration Dates. Develops story details and helps the team understand those details. Helps QA to develop acceptance tests. Interact with the Customer to make sure that the product is meeting the customer’s needs. Discovers and Records Stories for the Backlog When I do Scrum, I always use User Stories as the means for capturing functionality that’s required in the system.  Some people will use Use Cases, but the same rule applies.  The Product Owner has the ultimate responsibility for figuring out what functionality will be in the system.  Many different mechanisms for capturing this input can be used.  User interviews are great, but all sources should be considered, including talking with Customer Support types.  Often, they hear what users are struggling with the most and are a great source for stories that can make the application easier to use. Care should be taken when soliciting user stories from technical types such as programmers and the people that manage them.  They will almost always give stories that are very technical in nature and may not have a direct benefit for the end user.  Stories are about adding value to the company.  If the stories don’t have direct benefit to the end user, the Product Owner should question whether or not the story should be implemented.  In general, technical stories should be included as tasks in User Stories.  Technical stories are often needed, but the ultimate value to the user is in user based functionality, so technical stories should be considered nothing more than overhead in providing that user functionality. Until the iteration prior to development, stories should be nothing more than short, one line placeholders. An exercise called Story Planning can be used to brainstorm and come up with stories.  I’ll save the description of this activity for another blog post. For more information on User Stories, please read the book User Stories Applied by Mike Cohn. Prioritizes Stories in the Product Backlog, Release Backlog and Iteration Backlog Prioritization of stories is one of the most difficult tasks that a Product Owner must do.  A key concept of Scrum done right is the need to have the team working from a single set of prioritized stories.  If the team does not have a single set of prioritized stories, Scrum will likely fail at your organization.  The Product Owner is the ONLY person who has the responsibility to prioritize that list.  The Product Owner must be very diplomatic and sincerely listen to the people around him so that he can get the priorities correct. Just listening will still not yield the proper priorities.  Care must also be taken to ensure that Return on Investment is also considered.  Ultimately, determining which stories give the most value to the company for the least cost is the most important factor in determining priorities.  Product Owners should be willing to look at cold, hard numbers to determine the order for stories.  Even when many people want a feature, if that features is costly to develop, it may not have as high of a return on investment as features that are cheaper, but not as popular. The act of prioritization often causes conflict in an environment.  Customer Service thinks that feature X is the most important, because it will stop people from calling.  Operations thinks that feature Y is the most important, because it will stop servers from crashing.  Developers think that feature Z is most important because it will make writing software much easier for them.  All of these are useful goals, but the team can have only one list of items, and each item must have a priority that is different from all other stories.  The Product Owner will determine which feature gives the best return on investment and the other features will have to wait their turn, which means that someone will not have their top priority feature implemented first. A weak Product Owner will refuse to do prioritization.  I’ve heard from multiple Product Owners the following phrase, “Well, it’s all got to be done, so what does it matter what order we do it in?”  If your product owner is using this phrase, you need a new Product Owner.  Order is VERY important.  In Scrum, every release is potentially shippable.  If the wrong priority items are developed, then the value added in each release isn’t what it should be.  Additionally, the Product Owner with this mindset doesn’t understand Agile.  A product is NEVER finished, until the company has decided that it is no longer a going concern and they are no longer going to sell the product.  Therefore, prioritization isn’t an event, its something that continues every day.  The logical extension of the phrase “It’s all got to be done” is that you will never ship your product, since a product is never “done.”  Once stories have been prioritized, assigning them to the Release Backlog and the Iteration Backlog becomes relatively simple.  The top priority items are copied into the respective backlogs in order and the task is complete.  The team does have the right to shuffle things around a little in the iteration backlog.  For example, they may determine that working on story C with story A is appropriate because they’re related, even though story B is technically a higher priority than story C.  Or they may decide that story B is too big to complete in the time available after Story A has tasks created, so they’ll work on Story C since it’s smaller.  They can’t, however, go deep into the backlog to pick stories to implement.  The team and the Product Owner should work together to determine what’s best for the company. Prioritization is time consuming, but its one of the most important things a Product Owner does. Determines Release Dates and Iteration Dates Product owners are responsible for determining release dates for a product.  A common misconception that Product Owners have is that every “release” needs to correspond with an actual release to customers.  This is not the case.  In general, releases should be no more than 3 months long.  You  may decide to release the product to the customers, and many companies do release the product to customers, but it may also be an internal release. If a release date is too far away, developers will fall into the trap of not feeling a sense of urgency.  The date is far enough away that they don’t need to give the release their full attention.  Additionally, important tasks, such as performance tuning, regression testing, user documentation, and release preparation, will not happen regularly, making them much more difficult and time consuming to do.  The more frequently you do these tasks, the easier they are to accomplish. The Product Owner will be a key participant in determining whether or not a release should be sent out to the customers.  The determination should be made on whether or not the features contained in the release are valuable enough  and complete enough that the customers will see real value in the release.  Often, some features will take more than three months to get them to a state where they qualify for a release or need additional supporting features to be released.  The product owner has the right to make this determination. In addition to release dates, the Product Owner also will help determine iteration dates.  In general, an iteration length should be chosen and the team should follow that iteration length for an extended period of time.  If the iteration length is changed every iteration, you’re not doing Scrum.  Iteration lengths help the team and company get into a rhythm of developing quality software.  Iterations should be somewhere between 2 and 4 weeks in length.  Any shorter, and significant software will likely not be developed.  Any longer, and the team won’t feel urgency and planning will become very difficult. Iterations may not be extended during the iteration.  Companies where Scrum isn’t really followed will often use this as a strategy to complete all stories.  They don’t want to face the harsh reality of what their true performance is, and looking good is more important than seeking visibility and improving the process and team.  Companies like this typically don’t allow failure.  This is unhealthy.  Failure is part of life and unless we learn from it, we can’t improve.  I would much rather see a team push out stories to the next iteration and then have healthy discussions about why they failed rather than extend the iteration and not deal with the core problems. If iteration length varies, retrospectives become more difficult.  For example, evaluating the performance of the team’s estimation efforts becomes much more difficult if the iteration length varies.  Also, the team must have a velocity measurement.  If the iteration length varies, measuring velocity becomes impossible and upper management no longer will have the ability to evaluate the teams performance.  People external to the team will no longer have the ability to determine when key features are likely to be developed.  Variable iterations cause the entire company to fail and likely cause Scrum to fail at an organization. Develops Story Details and Helps the Team Understand Those Details A key concept in Scrum is that the stories are nothing more than a placeholder for a conversation.  Stories should be nothing more than short, one line statements about the functionality.  The team will then converse with the Product Owner about the details about that story.  The product owner needs to have a very good idea about what the details of the story are and needs to be able to help the team understand those details. Too often, we see this requirement as being translated into the need for comprehensive documentation about the story, including old fashioned requirements documentation.  The team should only develop the documentation that is required and should not develop documentation that is only created because their is a process to do so. In general, what we see that works best is the iteration before a team starts development work on a story, the Product Owner, with other appropriate business analysts, will develop the details of that story.  They’ll figure out what business rules are required, potentially make paper prototypes or other light weight mock-ups, and they seek to understand the story and what is implied.  Note that the time allowed for this task is deliberately short.  The Product Owner only has a single iteration to develop all of the stories for the next iteration. If more than one iteration is used, I’ve found that teams will end up with Big Design Up Front and traditional requirements documents.  This is a waste of time, since the team will need to then have discussions with the Product Owner to figure out what the requirements document says.  Instead of this, skip making the pretty pictures and detailing the nuances of the requirements and build only what is minimally needed by the team to do development.  If something comes up during development, you can address it at that time and figure out what you want to do.  The goal is to keep things as light weight as possible so that everyone can move as quickly as possible. Helps QA to Develop Acceptance Tests In Scrum, no story can be counted until it is accepted by QA.  Because of this, acceptance tests are very important to the team.  In general, acceptance tests need to be developed prior to the iteration or at the very beginning of the iteration so that the team can make sure that the tasks that they develop will fulfill the acceptance criteria. The Product Owner will help the team, including QA, understand what will make the story acceptable.  Note that the Product Owner needs to be careful about specifying that the feature will work “Perfectly” at the end of the iteration.  In general, features are developed a little bit at a time, so only the bit that is being developed should be considered as necessary for acceptance. A weak Product Owner will make statements like “Do it right the first time.”  Not only are these statements damaging to the team (like they would try to do it WRONG the first time . . .), they’re also ignoring the iterative nature of Scrum.  Additionally, a weak product owner will seek to add scope in the acceptance testing.  For example, they will refuse to determine acceptance at the beginning of the iteration, and then, after the team has planned and committed to the iteration, they will expand scope by defining acceptance.  This often causes the team to miss the iteration because scope that wasn’t planned on is included.  There are ways that the team can mitigate this problem.  For example, include extra “Product Owner” time to deal with the uncertainty that you know will be introduced by the Product Owner.  This will slow the perceived velocity of the team and is not ideal, since they’ll be doing more work than they get credit for. Interact with the Customer to Make Sure that the Product is Meeting the Customer’s Needs Once development is complete, what the team has worked on should be put in front of real live people to see if it meets the needs of the customer.  One of the great things about Agile is that if something doesn’t work, we can revisit it in a future iteration!  This frees up the team to make the best decision now and know that if that decision proves to be incorrect, the team can revisit it and change that decision. Features are about adding value to the customer, so if the customer doesn’t find them useful, then having the team make tweaks is valuable.  In general, most software will be 80 to 90 percent “right” after the initial round and only minor tweaks are required.  If proper coding standards are followed, these tweaks are usually minor and easy to accomplish.  Product Owners that are doing a good job will encourage real users to see and use the software, since they know that they are trying to add value to the customer. Poor product owners will think that they know the answers already, that their customers are silly and do stupid things and that they don’t need customer input.  If you have a product owner that is afraid to show the team’s work to real customers, you probably need a different product owner. Up Next, “Who Makes a Good Product Owner.” Followed by, “Messing with the Team.” Technorati Tags: Scrum,Product Owner

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  • MERGE Bug with Filtered Indexes

    - by Paul White
    A MERGE statement can fail, and incorrectly report a unique key violation when: The target table uses a unique filtered index; and No key column of the filtered index is updated; and A column from the filtering condition is updated; and Transient key violations are possible Example Tables Say we have two tables, one that is the target of a MERGE statement, and another that contains updates to be applied to the target.  The target table contains three columns, an integer primary key, a single character alternate key, and a status code column.  A filtered unique index exists on the alternate key, but is only enforced where the status code is ‘a’: CREATE TABLE #Target ( pk integer NOT NULL, ak character(1) NOT NULL, status_code character(1) NOT NULL,   PRIMARY KEY (pk) );   CREATE UNIQUE INDEX uq1 ON #Target (ak) INCLUDE (status_code) WHERE status_code = 'a'; The changes table contains just an integer primary key (to identify the target row to change) and the new status code: CREATE TABLE #Changes ( pk integer NOT NULL, status_code character(1) NOT NULL,   PRIMARY KEY (pk) ); Sample Data The sample data for the example is: INSERT #Target (pk, ak, status_code) VALUES (1, 'A', 'a'), (2, 'B', 'a'), (3, 'C', 'a'), (4, 'A', 'd');   INSERT #Changes (pk, status_code) VALUES (1, 'd'), (4, 'a');          Target                     Changes +-----------------------+    +------------------+ ¦ pk ¦ ak ¦ status_code ¦    ¦ pk ¦ status_code ¦ ¦----+----+-------------¦    ¦----+-------------¦ ¦  1 ¦ A  ¦ a           ¦    ¦  1 ¦ d           ¦ ¦  2 ¦ B  ¦ a           ¦    ¦  4 ¦ a           ¦ ¦  3 ¦ C  ¦ a           ¦    +------------------+ ¦  4 ¦ A  ¦ d           ¦ +-----------------------+ The target table’s alternate key (ak) column is unique, for rows where status_code = ‘a’.  Applying the changes to the target will change row 1 from status ‘a’ to status ‘d’, and row 4 from status ‘d’ to status ‘a’.  The result of applying all the changes will still satisfy the filtered unique index, because the ‘A’ in row 1 will be deleted from the index and the ‘A’ in row 4 will be added. Merge Test One Let’s now execute a MERGE statement to apply the changes: MERGE #Target AS t USING #Changes AS c ON c.pk = t.pk WHEN MATCHED AND c.status_code <> t.status_code THEN UPDATE SET status_code = c.status_code; The MERGE changes the two target rows as expected.  The updated target table now contains: +-----------------------+ ¦ pk ¦ ak ¦ status_code ¦ ¦----+----+-------------¦ ¦  1 ¦ A  ¦ d           ¦ <—changed from ‘a’ ¦  2 ¦ B  ¦ a           ¦ ¦  3 ¦ C  ¦ a           ¦ ¦  4 ¦ A  ¦ a           ¦ <—changed from ‘d’ +-----------------------+ Merge Test Two Now let’s repopulate the changes table to reverse the updates we just performed: TRUNCATE TABLE #Changes;   INSERT #Changes (pk, status_code) VALUES (1, 'a'), (4, 'd'); This will change row 1 back to status ‘a’ and row 4 back to status ‘d’.  As a reminder, the current state of the tables is:          Target                        Changes +-----------------------+    +------------------+ ¦ pk ¦ ak ¦ status_code ¦    ¦ pk ¦ status_code ¦ ¦----+----+-------------¦    ¦----+-------------¦ ¦  1 ¦ A  ¦ d           ¦    ¦  1 ¦ a           ¦ ¦  2 ¦ B  ¦ a           ¦    ¦  4 ¦ d           ¦ ¦  3 ¦ C  ¦ a           ¦    +------------------+ ¦  4 ¦ A  ¦ a           ¦ +-----------------------+ We execute the same MERGE statement: MERGE #Target AS t USING #Changes AS c ON c.pk = t.pk WHEN MATCHED AND c.status_code <> t.status_code THEN UPDATE SET status_code = c.status_code; However this time we receive the following message: Msg 2601, Level 14, State 1, Line 1 Cannot insert duplicate key row in object 'dbo.#Target' with unique index 'uq1'. The duplicate key value is (A). The statement has been terminated. Applying the changes using UPDATE Let’s now rewrite the MERGE to use UPDATE instead: UPDATE t SET status_code = c.status_code FROM #Target AS t JOIN #Changes AS c ON t.pk = c.pk WHERE c.status_code <> t.status_code; This query succeeds where the MERGE failed.  The two rows are updated as expected: +-----------------------+ ¦ pk ¦ ak ¦ status_code ¦ ¦----+----+-------------¦ ¦  1 ¦ A  ¦ a           ¦ <—changed back to ‘a’ ¦  2 ¦ B  ¦ a           ¦ ¦  3 ¦ C  ¦ a           ¦ ¦  4 ¦ A  ¦ d           ¦ <—changed back to ‘d’ +-----------------------+ What went wrong with the MERGE? In this test, the MERGE query execution happens to apply the changes in the order of the ‘pk’ column. In test one, this was not a problem: row 1 is removed from the unique filtered index by changing status_code from ‘a’ to ‘d’ before row 4 is added.  At no point does the table contain two rows where ak = ‘A’ and status_code = ‘a’. In test two, however, the first change was to change row 1 from status ‘d’ to status ‘a’.  This change means there would be two rows in the filtered unique index where ak = ‘A’ (both row 1 and row 4 meet the index filtering criteria ‘status_code = a’). The storage engine does not allow the query processor to violate a unique key (unless IGNORE_DUP_KEY is ON, but that is a different story, and doesn’t apply to MERGE in any case).  This strict rule applies regardless of the fact that if all changes were applied, there would be no unique key violation (row 4 would eventually be changed from ‘a’ to ‘d’, removing it from the filtered unique index, and resolving the key violation). Why it went wrong The query optimizer usually detects when this sort of temporary uniqueness violation could occur, and builds a plan that avoids the issue.  I wrote about this a couple of years ago in my post Beware Sneaky Reads with Unique Indexes (you can read more about the details on pages 495-497 of Microsoft SQL Server 2008 Internals or in Craig Freedman’s blog post on maintaining unique indexes).  To summarize though, the optimizer introduces Split, Filter, Sort, and Collapse operators into the query plan to: Split each row update into delete followed by an inserts Filter out rows that would not change the index (due to the filter on the index, or a non-updating update) Sort the resulting stream by index key, with deletes before inserts Collapse delete/insert pairs on the same index key back into an update The effect of all this is that only net changes are applied to an index (as one or more insert, update, and/or delete operations).  In this case, the net effect is a single update of the filtered unique index: changing the row for ak = ‘A’ from pk = 4 to pk = 1.  In case that is less than 100% clear, let’s look at the operation in test two again:          Target                     Changes                   Result +-----------------------+    +------------------+    +-----------------------+ ¦ pk ¦ ak ¦ status_code ¦    ¦ pk ¦ status_code ¦    ¦ pk ¦ ak ¦ status_code ¦ ¦----+----+-------------¦    ¦----+-------------¦    ¦----+----+-------------¦ ¦  1 ¦ A  ¦ d           ¦    ¦  1 ¦ d           ¦    ¦  1 ¦ A  ¦ a           ¦ ¦  2 ¦ B  ¦ a           ¦    ¦  4 ¦ a           ¦    ¦  2 ¦ B  ¦ a           ¦ ¦  3 ¦ C  ¦ a           ¦    +------------------+    ¦  3 ¦ C  ¦ a           ¦ ¦  4 ¦ A  ¦ a           ¦                            ¦  4 ¦ A  ¦ d           ¦ +-----------------------+                            +-----------------------+ From the filtered index’s point of view (filtered for status_code = ‘a’ and shown in nonclustered index key order) the overall effect of the query is:   Before           After +---------+    +---------+ ¦ pk ¦ ak ¦    ¦ pk ¦ ak ¦ ¦----+----¦    ¦----+----¦ ¦  4 ¦ A  ¦    ¦  1 ¦ A  ¦ ¦  2 ¦ B  ¦    ¦  2 ¦ B  ¦ ¦  3 ¦ C  ¦    ¦  3 ¦ C  ¦ +---------+    +---------+ The single net change there is a change of pk from 4 to 1 for the nonclustered index entry ak = ‘A’.  This is the magic performed by the split, sort, and collapse.  Notice in particular how the original changes to the index key (on the ‘ak’ column) have been transformed into an update of a non-key column (pk is included in the nonclustered index).  By not updating any nonclustered index keys, we are guaranteed to avoid transient key violations. The Execution Plans The estimated MERGE execution plan that produces the incorrect key-violation error looks like this (click to enlarge in a new window): The successful UPDATE execution plan is (click to enlarge in a new window): The MERGE execution plan is a narrow (per-row) update.  The single Clustered Index Merge operator maintains both the clustered index and the filtered nonclustered index.  The UPDATE plan is a wide (per-index) update.  The clustered index is maintained first, then the Split, Filter, Sort, Collapse sequence is applied before the nonclustered index is separately maintained. There is always a wide update plan for any query that modifies the database. The narrow form is a performance optimization where the number of rows is expected to be relatively small, and is not available for all operations.  One of the operations that should disallow a narrow plan is maintaining a unique index where intermediate key violations could occur. Workarounds The MERGE can be made to work (producing a wide update plan with split, sort, and collapse) by: Adding all columns referenced in the filtered index’s WHERE clause to the index key (INCLUDE is not sufficient); or Executing the query with trace flag 8790 set e.g. OPTION (QUERYTRACEON 8790). Undocumented trace flag 8790 forces a wide update plan for any data-changing query (remember that a wide update plan is always possible).  Either change will produce a successfully-executing wide update plan for the MERGE that failed previously. Conclusion The optimizer fails to spot the possibility of transient unique key violations with MERGE under the conditions listed at the start of this post.  It incorrectly chooses a narrow plan for the MERGE, which cannot provide the protection of a split/sort/collapse sequence for the nonclustered index maintenance. The MERGE plan may fail at execution time depending on the order in which rows are processed, and the distribution of data in the database.  Worse, a previously solid MERGE query may suddenly start to fail unpredictably if a filtered unique index is added to the merge target table at any point. Connect bug filed here Tests performed on SQL Server 2012 SP1 CUI (build 11.0.3321) x64 Developer Edition © 2012 Paul White – All Rights Reserved Twitter: @SQL_Kiwi Email: [email protected]

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  • CodePlex Daily Summary for Wednesday, March 09, 2011

    CodePlex Daily Summary for Wednesday, March 09, 2011Popular ReleasesDirectQ: Release 1.8.7 (RC2): More fixes and improvements. Note for multiplayer - you may need to set r_waterwarp to 0 or 2 before connecting to a server, otherwise you will get a "Mod_PointInLeaf: bad model" error and not be able to connect. You can set it back to 1 after you connect, of course. This only came to light after releasing, and will be fixed in the next one.Microsoft All-In-One Code Framework: Visual Studio 2008 Code Samples 2011-03-09: Code samples for Visual Studio 2008myCollections: Version 1.3: New in version 1.3 : Added Editor management for Books Added Amazon API for Books Us, Fr, De Added Amazon Us, Fr, De for Movies Added The MovieDB for Fr and De Added Author for Books Added Editor and Platform for Games Added Amazon Us, De for Games Added Studio for XXX Added Background for XXX Bug fixing with Softonic API Bug fixing with IMDB UI improvement Removed GraceNote Added Amazon Us,Fr, De for Series Added TVDB Fr and De for Series Added Tracks for Musi...Facebook Graph Toolkit: Facebook Graph Toolkit 1.1: Version 1.1 (8 Mar 2011)new Dialog class for redirecting users to Facebook dialogs new Async publishing methods new Check for Extended Permissions option fixed bug: inappropiate condition of redirecting to login in Api class fixed bug: IframeRedirect method not workingpatterns & practices : Composite Services: Composite Services Guidance - CTP2: This is the second CTP of the p&p Composite Service Guidance.Python Tools for Visual Studio: 1.0 Beta 1: Beta 1You can't install IronPython Tools for Visual Studio side-by-side with Python Tools for Visual Studio. 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These helpers include Autocomplete, AjaxDropdown, Lookup, Confirm Dialog, Popup Form, Popup and Pager added fullscreen for the popup and popupformIronPython: 2.7 Release Candidate 2: On behalf of the IronPython team, I am pleased to announce IronPython 2.7 Release Candidate 2. The releases contains a few minor bug fixes, including a working webbrowser module. Please see the release notes for 61395 for what was fixed in previous releases.LINQ to Twitter: LINQ to Twitter Beta v2.0.20: Mono 2.8, Silverlight, OAuth, 100% Twitter API coverage, streaming, extensibility via Raw Queries, and added documentation.IIS Tuner: IIS Tuner 1.0: IIS and ASP.NET performance optimization toolMinemapper: Minemapper v0.1.6: Once again supports biomes, thanks to an updated Minecraft Biome Extractor, which added support for the new Minecraft beta v1.3 map format. Updated mcmap to support new biome format.Sandcastle Help File Builder: SHFB v1.9.3.0 Release: This release supports the Sandcastle June 2010 Release (v2.6.10621.1). It includes full support for generating, installing, and removing MS Help Viewer files. This new release is compiled under .NET 4.0, supports Visual Studio 2010 solutions and projects as documentation sources, and adds support for projects targeting the Silverlight Framework. This release uses the Sandcastle Guided Installation package used by Sandcastle Styles. Download and extract to a folder and then run SandcastleI...AutoLoL: AutoLoL v1.6.4: It is now possible to run the clicker anyway when it can't detect the Masteries Window Fixed a critical bug in the open file dialog Removed the resize button Some UI changes 3D camera movement is now more intuitive (Trackball rotation) When an error occurs on the clicker it will attempt to focus AutoLoLYAF.NET (aka Yet Another Forum.NET): v1.9.5.5 RTW: YAF v1.9.5.5 RTM (Date: 3/4/2011 Rev: 4742) Official Discussion Thread here: http://forum.yetanotherforum.net/yaf_postsm47149_v1-9-5-5-RTW--Date-3-4-2011-Rev-4742.aspx Changes in v1.9.5.5 Rev. #4661 - Added "Copy" function to forum administration -- Now instead of having to manually re-enter all the access masks, etc, you can just duplicate an existing forum and modify after the fact. 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The binaries are also available via NuGet: AspNetSprites-Core AspNetSprites-WebFormsControl AspNetSprites-MvcAndRazorHelper It includes the foll...New ProjectsA-Inventory: Inventory Management System * Purchase Orders * Sales Orders * Multiple warehouses * Stock Transfers * Financial Transaction Tracking * ReportsAsync Execution Lib: This library simplifies the process of executing code on a different thread and separating the caller from the actual command logic. To do this messages are put into an execution module and the library automatically calls the target message handlers.Bing Wallpaper Downloader: Downloads wallpapers from Bing and displays them as the desktop wallpaper. Based on UI and concepts of Bing4Free.CloudBox: This is a custom storage controller for DropBox. It lets you create multiple DropBox accounts an will then treat them as one large storage. 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Allows listening to playlists via desktop app and allows downloading of tracks in playlists.Winforms BetterBindingSource: A better windows forms (winforms) bindingsource control which enables you to add class based datasources without the hassle of adding datasource files and using the slow wizard to add data sources.WinShutdown: Just a small application to countdown the windows shutdown/restart. When you want the windows shutdown after some time or after some application finishes its work. Please if you have a better project for this purpouse or if you have an update for my code. Let me know.

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  • CodePlex Daily Summary for Thursday, March 10, 2011

    CodePlex Daily Summary for Thursday, March 10, 2011Popular ReleasesTweetSharp: TweetSharp v2.0.0: Documentation for this release may be found at http://tweetsharp.codeplex.com/wikipage?title=UserGuide&referringTitle=Documentation. Beta ChangesAdded user streams support Serialization is not attempted for Twitter 5xx errors Fixes based on feedback Third Party Library VersionsHammock v1.2.0: http://hammock.codeplex.com Json.NET 4.0 Release 1: http://json.codeplex.comSharePoint Field Groups To Users: GroupsToUsers Release 1.0: SharePoint "Groups to Users" is a custom field that displays two separate drop-down lists. The first drop-down populates with all SharePoint Groups from the current web. By selecting a particular group the second drop-down list gets populated with all Users within the selected SharePoint group.DirectQ: Release 1.8.7 (RC2): More fixes and improvements. Note for multiplayer - you may need to set r_waterwarp to 0 or 2 before connecting to a server, otherwise you will get a "Mod_PointInLeaf: bad model" error and not be able to connect. You can set it back to 1 after you connect, of course. This only came to light after releasing, and will be fixed in the next one.Microsoft All-In-One Code Framework: Visual Studio 2008 Code Samples 2011-03-09: Code samples for Visual Studio 2008Office Web.UI: Version 2.4: After having lost all modifications done for 2.3. I finally did it again... Have a look at http://www.officewebui.com/change-log Also, the documentation continues to grow... http://www.officewebui.com/category/kb ThanksmyCollections: Version 1.3: New in version 1.3 : Added Editor management for Books Added Amazon API for Books Us, Fr, De Added Amazon Us, Fr, De for Movies Added The MovieDB for Fr and De Added Author for Books Added Editor and Platform for Games Added Amazon Us, De for Games Added Studio for XXX Added Background for XXX Bug fixing with Softonic API Bug fixing with IMDB UI improvement Removed GraceNote Added Amazon Us,Fr, De for Series Added TVDB Fr and De for Series Added Tracks for Musi...Facebook Graph Toolkit: Facebook Graph Toolkit 1.1: Version 1.1 (8 Mar 2011)new Dialog class for redirecting users to Facebook dialogs new Async publishing methods new Check for Extended Permissions option fixed bug: inappropiate condition of redirecting to login in Api class fixed bug: IframeRedirect method not workingpatterns & practices : Composite Services: Composite Services Guidance - CTP2: This is the second CTP of the p&p Composite Service Guidance.Python Tools for Visual Studio: 1.0 Beta 1: Beta 1You can't install IronPython Tools for Visual Studio side-by-side with Python Tools for Visual Studio. A race condition sometimes causes local MPI debugging to miss breakpoints. When MPI jobs on a cluster fail they don’t get cleaned up correctly, which can cause debugging to stall because the associated MPI job is stuck in the queue. The "Threads" view has a race condition which can cause it not to display properly at times. VS2010 shortcuts that are pinned to the taskbar are so...DotNetAge -a lightweight Mvc jQuery CMS: DotNetAge 2: What is new in DotNetAge 2.0 ? Completely update DJME to DJME2, enhance user experience ,more beautiful and more interactively visit DJME project home to lean more about DJME http://www.dotnetage.com/sites/home/djme.html A new widget engine has came! Faster and easiler. Runtime performance enhanced. SEO enhanced. UI Designer enhanced. A new web resources explorer. Page manager enhanced. BlogML supports added that allows you import/export your blog data to/from dotnetage publishi...Kooboo CMS: Kooboo CMS 3.0 Beta: Files in this downloadkooboo_CMS.zip: The kooboo application files Content_DBProvider.zip: Additional content database implementation of MSSQL,SQLCE, RavenDB and MongoDB. Default is XML based database. To use them, copy the related dlls into web root bin folder and remove old content provider dlls. Content provider has the name like "Kooboo.CMS.Content.Persistence.SQLServer.dll" View_Engines.zip: Supports of Razor, webform and NVelocity view engine. Copy the dlls into web root bin folder t...ASP.NET MVC Project Awesome, jQuery Ajax helpers (controls): 1.7.2: A rich set of helpers (controls) that you can use to build highly responsive and interactive Ajax-enabled Web applications. These helpers include Autocomplete, AjaxDropdown, Lookup, Confirm Dialog, Popup Form, Popup and Pager added fullscreen for the popup and popupformIronPython: 2.7 Release Candidate 2: On behalf of the IronPython team, I am pleased to announce IronPython 2.7 Release Candidate 2. The releases contains a few minor bug fixes, including a working webbrowser module. Please see the release notes for 61395 for what was fixed in previous releases.LINQ to Twitter: LINQ to Twitter Beta v2.0.20: Mono 2.8, Silverlight, OAuth, 100% Twitter API coverage, streaming, extensibility via Raw Queries, and added documentation.Minemapper: Minemapper v0.1.6: Once again supports biomes, thanks to an updated Minecraft Biome Extractor, which added support for the new Minecraft beta v1.3 map format. Updated mcmap to support new biome format.Sandcastle Help File Builder: SHFB v1.9.3.0 Release: This release supports the Sandcastle June 2010 Release (v2.6.10621.1). It includes full support for generating, installing, and removing MS Help Viewer files. This new release is compiled under .NET 4.0, supports Visual Studio 2010 solutions and projects as documentation sources, and adds support for projects targeting the Silverlight Framework. This release uses the Sandcastle Guided Installation package used by Sandcastle Styles. Download and extract to a folder and then run SandcastleI...AutoLoL: AutoLoL v1.6.4: It is now possible to run the clicker anyway when it can't detect the Masteries Window Fixed a critical bug in the open file dialog Removed the resize button Some UI changes 3D camera movement is now more intuitive (Trackball rotation) When an error occurs on the clicker it will attempt to focus AutoLoLYAF.NET (aka Yet Another Forum.NET): v1.9.5.5 RTW: YAF v1.9.5.5 RTM (Date: 3/4/2011 Rev: 4742) Official Discussion Thread here: http://forum.yetanotherforum.net/yaf_postsm47149_v1-9-5-5-RTW--Date-3-4-2011-Rev-4742.aspx Changes in v1.9.5.5 Rev. #4661 - Added "Copy" function to forum administration -- Now instead of having to manually re-enter all the access masks, etc, you can just duplicate an existing forum and modify after the fact. 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Change Log from 0.9.2 to 1.0: ==================== Added: > Added Icon Overlay for Windows 7 Taskbar Icon. >Added Thumbnail Toolbar buttons to make the navigation easier...New ProjectsAll2Iso: Convert any disk image format to ISO. Actually it can only convert from BIN. Any help is appreciated.Asset Management by Joko for GENCPROS: This is my initial test project using codeplex storageAxvius: Axvius' core C# API library. Includes, Now, a class for overriding the system clock; especially useful for unit tests.Collision Avoidance Simulator: The vertex buff er, in conjunction with the spatial con guration of human models, a particle system and a reduced set of rules are processed in order to obtain a dynamic knowledge base for collision avoidance calculations. Developed in C++.Configuring role link in Biztalk 2009: Configuring role link in Biztalk 2009CrazySnake: Crazy Snake é o famoso jogo da cobra, esse em sua versão tanto para windows, quanto para windows phone 7dIRca WP7 IRC Client: IRC client with possible SL/WPF ports. Utilizes native tcp sockets until the communication layer from MS solidifies. Basically put, this project would not exist without the work of some wp7 hackers. Pip pip old boys.DoanVienProject: Ðây là porject qu?n lý doàn viênDynamics AX Build Scripts: Sharing build scripts for Dynamics AX integration with source control, focused on Team Foundation Server (TFS)EPiServer CMS ElencySolutions.MultipleProperty: The MultipleProperty classes are for use in EPiServer CMS 6 and provide an easy way for developers to build complex custom properties that comprise of other EPiServer custom properties. Feriados Móveis Brasil: This project aim to calculate the holidays in Brazil who is based on catholic dates. The main holiday is the Easter Sunday and the other holidays are calculated based on that date. Cálculo de feriados móveis para o Brasil baseados nas datas festivas católicas.flyskynet: myselft projectGriffTom: GriffTomImage Resizer (????????): ??????????????????,????????????????。?????jpg??。 ??????,????????????。iPray: Islamic Prayer Software.Japanese Learners & Enthusiasts Kanji Project: Help create games, puzzles, and exercises to assist learners of Japanese to master Kanji comprehension. Games/etc. will be written in C#, jQuery and/or Silverlight for ASP.NET MVC 3 Razor. Initial goal is for a user of the site to master grade level 1 Kanji (first 80 Kanji).MailChimp Amazon Simple Email Service .NET Wrapper: A .NET 4 wrapper for MailChimp's Amazon Simple Email Service. It's developed in C# using Hammock.NGuice: .NET????Guice???????????。???.NET?????????,?Guice?.NET??????????。???????:http://code.google.com/p/google-guice/Rubrica Persone: Libreria che contiene gli oggetti e le form per la gestione di una rubrica di persone, facilmente integrabile in altre applicazioni.SCCM Client Center Integration Pack for Opalis: "SCCM Client Center Integration Pack for Opalis" is an System Center Opalis Integration Pack to manage and orchestrate System Center Configuration Manager (SCCM) 2007 Agents from Opalis workflows.Sugar-free programming: I like to think about breadth or depth developer, or Mort, Elvis, or Einstein developer stereotypes, as roles we could play accordingly to the task at hand…see more: http://blogs.msdn.com/b/marcod/archive/2011/03/01/sugarfreecs1.aspxTest Project 1: This is test project siteTestZoner: TestZoneTextBookReader: ???????????????????????,??????????,??????! ??.net 2.0uSiteBuilder: uSiteBuilder is a framework made for .NET developers to simplify, speedup and take Umbraco development to next level. Aim of this framework is to reduce developer interaction with Umbraco back-end (browser based development), to create Umbraco websites in a more .NET way...VinculacionMicrosoft: Vinculacion Microsoft is a project for distributing Dreamsparks and Faculty Connection codes to students and professors. It is developed in ASP .Net and designed for Universities in Mexico interested in the different benefits that Microsoft has for them. Vio: Vio is an application for Sharetronix Based websites. Allowing users to connect to their community via their Windows Desktop.whatsnew.exe a command line utility to find new files: whatsnew.exe is a command line utility that lists the files created (new files) in a given number of days. whatsnew.exe 's syntax is very simple: whatsnew path numberofdays Also whatsnew supports other options like HTML or XML output, hyperlinked outputs and more.

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  • .NET Code Evolution

    - by Alois Kraus
    Originally posted on: http://geekswithblogs.net/akraus1/archive/2013/07/24/153504.aspxAt my day job I do look at a lot of code written by other people. Most of the code is quite good and some is even a masterpiece. And there is also code which makes you think WTF… oh it was written by me. Hm not so bad after all. There are many excuses reasons for bad code. Most often it is time pressure followed by not enough ambition (who cares) or insufficient training. Normally I do care about code quality quite a lot which makes me a (perceived) slow worker who does write many tests and refines the code quite a lot because of the design deficiencies. Most of the deficiencies I do find by putting my design under stress while checking for invariants. It does also help a lot to step into the code with a debugger (sometimes also Windbg). I do this much more often when my tests are red. That way I do get a much better understanding what my code really does and not what I think it should be doing. This time I do want to show you how code can evolve over the years with different .NET Framework versions. Once there was  time where .NET 1.1 was new and many C++ programmers did switch over to get rid of not initialized pointers and memory leaks. There were also nice new data structures available such as the Hashtable which is fast lookup table with O(1) time complexity. All was good and much code was written since then. At 2005 a new version of the .NET Framework did arrive which did bring many new things like generics and new data structures. The “old” fashioned way of Hashtable were coming to an end and everyone used the new Dictionary<xx,xx> type instead which was type safe and faster because the object to type conversion (aka boxing) was no longer necessary. I think 95% of all Hashtables and dictionaries use string as key. Often it is convenient to ignore casing to make it easy to look up values which the user did enter. An often followed route is to convert the string to upper case before putting it into the Hashtable. Hashtable Table = new Hashtable(); void Add(string key, string value) { Table.Add(key.ToUpper(), value); } This is valid and working code but it has problems. First we can pass to the Hashtable a custom IEqualityComparer to do the string matching case insensitive. Second we can switch over to the now also old Dictionary type to become a little faster and we can keep the the original keys (not upper cased) in the dictionary. Dictionary<string, string> DictTable = new Dictionary<string, string>(StringComparer.OrdinalIgnoreCase); void AddDict(string key, string value) { DictTable.Add(key, value); } Many people do not user the other ctors of Dictionary because they do shy away from the overhead of writing their own comparer. They do not know that .NET has for strings already predefined comparers at hand which you can directly use. Today in the many core area we do use threads all over the place. Sometimes things break in subtle ways but most of the time it is sufficient to place a lock around the offender. Threading has become so mainstream that it may sound weird that in the year 2000 some guy got a huge incentive for the idea to reduce the time to process calibration data from 12 hours to 6 hours by using two threads on a dual core machine. Threading does make it easy to become faster at the expense of correctness. Correct and scalable multithreading can be arbitrarily hard to achieve depending on the problem you are trying to solve. Lets suppose we want to process millions of items with two threads and count the processed items processed by all threads. A typical beginners code might look like this: int Counter; void IJustLearnedToUseThreads() { var t1 = new Thread(ThreadWorkMethod); t1.Start(); var t2 = new Thread(ThreadWorkMethod); t2.Start(); t1.Join(); t2.Join(); if (Counter != 2 * Increments) throw new Exception("Hmm " + Counter + " != " + 2 * Increments); } const int Increments = 10 * 1000 * 1000; void ThreadWorkMethod() { for (int i = 0; i < Increments; i++) { Counter++; } } It does throw an exception with the message e.g. “Hmm 10.222.287 != 20.000.000” and does never finish. The code does fail because the assumption that Counter++ is an atomic operation is wrong. The ++ operator is just a shortcut for Counter = Counter + 1 This does involve reading the counter from a memory location into the CPU, incrementing value on the CPU and writing the new value back to the memory location. When we do look at the generated assembly code we will see only inc dword ptr [ecx+10h] which is only one instruction. Yes it is one instruction but it is not atomic. All modern CPUs have several layers of caches (L1,L2,L3) which try to hide the fact how slow actual main memory accesses are. Since cache is just another word for redundant copy it can happen that one CPU does read a value from main memory into the cache, modifies it and write it back to the main memory. The problem is that at least the L1 cache is not shared between CPUs so it can happen that one CPU does make changes to values which did change in meantime in the main memory. From the exception you can see we did increment the value 20 million times but half of the changes were lost because we did overwrite the already changed value from the other thread. This is a very common case and people do learn to protect their  data with proper locking.   void Intermediate() { var time = Stopwatch.StartNew(); Action acc = ThreadWorkMethod_Intermediate; var ar1 = acc.BeginInvoke(null, null); var ar2 = acc.BeginInvoke(null, null); ar1.AsyncWaitHandle.WaitOne(); ar2.AsyncWaitHandle.WaitOne(); if (Counter != 2 * Increments) throw new Exception(String.Format("Hmm {0:N0} != {1:N0}", Counter, 2 * Increments)); Console.WriteLine("Intermediate did take: {0:F1}s", time.Elapsed.TotalSeconds); } void ThreadWorkMethod_Intermediate() { for (int i = 0; i < Increments; i++) { lock (this) { Counter++; } } } This is better and does use the .NET Threadpool to get rid of manual thread management. It does give the expected result but it can result in deadlocks because you do lock on this. This is in general a bad idea since it can lead to deadlocks when other threads use your class instance as lock object. It is therefore recommended to create a private object as lock object to ensure that nobody else can lock your lock object. When you read more about threading you will read about lock free algorithms. They are nice and can improve performance quite a lot but you need to pay close attention to the CLR memory model. It does make quite weak guarantees in general but it can still work because your CPU architecture does give you more invariants than the CLR memory model. For a simple counter there is an easy lock free alternative present with the Interlocked class in .NET. As a general rule you should not try to write lock free algos since most likely you will fail to get it right on all CPU architectures. void Experienced() { var time = Stopwatch.StartNew(); Task t1 = Task.Factory.StartNew(ThreadWorkMethod_Experienced); Task t2 = Task.Factory.StartNew(ThreadWorkMethod_Experienced); t1.Wait(); t2.Wait(); if (Counter != 2 * Increments) throw new Exception(String.Format("Hmm {0:N0} != {1:N0}", Counter, 2 * Increments)); Console.WriteLine("Experienced did take: {0:F1}s", time.Elapsed.TotalSeconds); } void ThreadWorkMethod_Experienced() { for (int i = 0; i < Increments; i++) { Interlocked.Increment(ref Counter); } } Since time does move forward we do not use threads explicitly anymore but the much nicer Task abstraction which was introduced with .NET 4 at 2010. It is educational to look at the generated assembly code. The Interlocked.Increment method must be called which does wondrous things right? Lets see: lock inc dword ptr [eax] The first thing to note that there is no method call at all. Why? Because the JIT compiler does know very well about CPU intrinsic functions. Atomic operations which do lock the memory bus to prevent other processors to read stale values are such things. Second: This is the same increment call prefixed with a lock instruction. The only reason for the existence of the Interlocked class is that the JIT compiler can compile it to the matching CPU intrinsic functions which can not only increment by one but can also do an add, exchange and a combined compare and exchange operation. But be warned that the correct usage of its methods can be tricky. If you try to be clever and look a the generated IL code and try to reason about its efficiency you will fail. Only the generated machine code counts. Is this the best code we can write? Perhaps. It is nice and clean. But can we make it any faster? Lets see how good we are doing currently. Level Time in s IJustLearnedToUseThreads Flawed Code Intermediate 1,5 (lock) Experienced 0,3 (Interlocked.Increment) Master 0,1 (1,0 for int[2]) That lock free thing is really a nice thing. But if you read more about CPU cache, cache coherency, false sharing you can do even better. int[] Counters = new int[12]; // Cache line size is 64 bytes on my machine with an 8 way associative cache try for yourself e.g. 64 on more modern CPUs void Master() { var time = Stopwatch.StartNew(); Task t1 = Task.Factory.StartNew(ThreadWorkMethod_Master, 0); Task t2 = Task.Factory.StartNew(ThreadWorkMethod_Master, Counters.Length - 1); t1.Wait(); t2.Wait(); Counter = Counters[0] + Counters[Counters.Length - 1]; if (Counter != 2 * Increments) throw new Exception(String.Format("Hmm {0:N0} != {1:N0}", Counter, 2 * Increments)); Console.WriteLine("Master did take: {0:F1}s", time.Elapsed.TotalSeconds); } void ThreadWorkMethod_Master(object number) { int index = (int) number; for (int i = 0; i < Increments; i++) { Counters[index]++; } } The key insight here is to use for each core its own value. But if you simply use simply an integer array of two items, one for each core and add the items at the end you will be much slower than the lock free version (factor 3). Each CPU core has its own cache line size which is something in the range of 16-256 bytes. When you do access a value from one location the CPU does not only fetch one value from main memory but a complete cache line (e.g. 16 bytes). This means that you do not pay for the next 15 bytes when you access them. This can lead to dramatic performance improvements and non obvious code which is faster although it does have many more memory reads than another algorithm. So what have we done here? We have started with correct code but it was lacking knowledge how to use the .NET Base Class Libraries optimally. Then we did try to get fancy and used threads for the first time and failed. Our next try was better but it still had non obvious issues (lock object exposed to the outside). Knowledge has increased further and we have found a lock free version of our counter which is a nice and clean way which is a perfectly valid solution. The last example is only here to show you how you can get most out of threading by paying close attention to your used data structures and CPU cache coherency. Although we are working in a virtual execution environment in a high level language with automatic memory management it does pay off to know the details down to the assembly level. Only if you continue to learn and to dig deeper you can come up with solutions no one else was even considering. I have studied particle physics which does help at the digging deeper part. Have you ever tried to solve Quantum Chromodynamics equations? Compared to that the rest must be easy ;-). Although I am no longer working in the Science field I take pride in discovering non obvious things. This can be a very hard to find bug or a new way to restructure data to make something 10 times faster. Now I need to get some sleep ….

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  • cisco 2911 router vs 2811 router

    - by NickToyota
    Just wondering if anyone has experience with the cisco 2911 or 2900 series routers. I understand it is newer and similar to the 2811 but more robust. The price difference is not that much more. I am trying to determine if I should go with the 29xx or 28xx series for a small-medium sized company. ISP bandwidth load balancing and fail over is required. T1 and ADSL lines already in place.

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  • Dentrix database file

    - by user1050116
    I have dentrix database files, but i don't know which database engine support it. I read online that it support c-Tree database engine, but i am fail to open any files/database into it. Database file are like test.dat and test.idx and many more files are there like this file extensions only. Please help me this, how can i open these files and database. Which database engine will support to open these files?

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  • [Wireless LAN]hostapd is giving error whwn running in target board

    - by Renjith G
    hi, I got the following error when i tried to run the hostapd command in my target board. Any idea about this? /etc # hostapd -dd hostapd.conf Configuration file: hostapd.conf madwifi_set_iface_flags: dev_up=0 madwifi_set_privacy: enabled=0 BSS count 1, BSSID mask ff:ff:ff:ff:ff:ff (0 bits) Flushing old station entries madwifi_sta_deauth: addr=ff:ff:ff:ff:ff:ff reason_code=3 ioctl[IEEE80211_IOCTL_SETMLME]: Invalid argument madwifi_sta_deauth: Failed to deauth STA (addr ff:ff:ff:ff:ff:ff reason 3) Could not connect to kernel driver. Deauthenticate all stations madwifi_sta_deauth: addr=ff:ff:ff:ff:ff:ff reason_code=2 ioctl[IEEE80211_IOCTL_SETMLME]: Invalid argument madwifi_sta_deauth: Failed to deauth STA (addr ff:ff:ff:ff:ff:ff reason 2) madwifi_set_privacy: enabled=0 madwifi_del_key: addr=00:00:00:00:00:00 key_idx=0 madwifi_del_key: addr=00:00:00:00:00:00 key_idx=1 madwifi_del_key: addr=00:00:00:00:00:00 key_idx=2 madwifi_del_key: addr=00:00:00:00:00:00 key_idx=3 Using interface ath0 with hwaddr 00:0b:6b:33:8c:30 and ssid '"RG_WLAN Testing Renjith G"' SSID - hexdump_ascii(len=27): 22 52 47 5f 57 4c 41 4e 20 54 65 73 74 69 6e 67 "RG_WLAN Testing 20 52 65 6e 6a 69 74 68 20 47 22 Renjith G" PSK (ASCII passphrase) - hexdump_ascii(len=12): 6d 79 70 61 73 73 70 68 72 61 73 65 mypassphrase PSK (from passphrase) - hexdump(len=32): 70 6f a6 92 da 9c a8 3b ff 36 85 76 f3 11 9c 5e 5d 4a 4b 79 f4 4e 18 f6 b1 b8 09 af 6c 9c 6c 21 madwifi_set_ieee8021x: enabled=1 madwifi_configure_wpa: group key cipher=1 madwifi_configure_wpa: pairwise key ciphers=0xa madwifi_configure_wpa: key management algorithms=0x2 madwifi_configure_wpa: rsn capabilities=0x0 madwifi_configure_wpa: enable WPA=0x1 WPA: group state machine entering state GTK_INIT (VLAN-ID 0) GMK - hexdump(len=32): [REMOVED] GTK - hexdump(len=32): [REMOVED] WPA: group state machine entering state SETKEYSDONE (VLAN-ID 0) madwifi_set_key: alg=TKIP addr=00:00:00:00:00:00 key_idx=1 madwifi_set_privacy: enabled=1 madwifi_set_iface_flags: dev_up=1 ath0: Setup of interface done. l2_packet_receive - recvfrom: Network is down Wireless event: cmd=0x8b1a len=40 Register Fail Register Fail WPA: group state machine entering state SETKEYS (VLAN-ID 0) GMK - hexdump(len=32): [REMOVED] GTK - hexdump(len=32): [REMOVED] wpa_group_setkeys: GKeyDoneStations=0 WPA: group state machine entering state SETKEYSDONE (VLAN-ID 0) madwifi_set_key: alg=TKIP addr=00:00:00:00:00:00 key_idx=2 Signal 2 received - terminating Flushing old station entries madwifi_sta_deauth: addr=ff:ff:ff:ff:ff:ff reason_code=3 ioctl[IEEE80211_IOCTL_SETMLME]: Invalid argument madwifi_sta_deauth: Failed to deauth STA (addr ff:ff:ff:ff:ff:ff reason 3) Could not connect to kernel driver. Deauthenticate all stations madwifi_sta_deauth: addr=ff:ff:ff:ff:ff:ff reason_code=2 ioctl[IEEE80211_IOCTL_SETMLME]: Invalid argument madwifi_sta_deauth: Failed to deauth STA (addr ff:ff:ff:ff:ff:ff reason 2) madwifi_set_privacy: enabled=0 madwifi_set_ieee8021x: enabled=0 madwifi_set_iface_flags: dev_up=0

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  • there's no sudo command in cygwin

    - by Jason Sundram
    Because there's no sudo command in Cygwin, scripts that I want to run fail with ./install.sh: line N: sudo: command not found What's the standard way for getting around this? Editing the scripts to remove sudo? Getting some sudo-like tool for windows?

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  • Remote access to server via service control panel for non-admin user in Windows 2008

    - by owenevans00
    I'm trying to configure my Windows 2008 servers so that my developers can view their status without needing to log on to the box or be an admin. Unfortunately, the permissions set in Windows 2008 for remote non-admin users don't include the ability to enumerate or otherwise query services. This causes anything that contacts the SCM on the far end to fail (Win32_Service, sc.exe, services.msc etc). How do I set up permissions so that they can at least list the services and see if they are running?

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  • Windows 7 on laptop hard drive does not boot after installing Windows to Go on external hard drive

    - by user1687031
    Just successfully installed and ran Windows 8's Windows to Go on a USB external hard drive. However, after shutting down and removing the USB hard disk, whey I to start my laptop (with only Windows 7 installed), but it doesn't boot and trying to repair it doesn't work. It seems that Windows 8 had corrupted the partition table on the laptop's hard drive, causing Windows 7 to fail to boot. How do I fix that and avoid future problems of the same type?

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  • Proftp error message Fatal: unknown configuration directive 'DisplayFirstChdir' on line 22 of '/etc/proftpd/proftpd.conf'

    - by LedZeppelin
    Sorry for the newb factor but I'm trying to set up a server using this guide: http://www.intac.net/build-your-own-server/ I'm at the end of step 5 and when I try to restart proftp I get the following error message me@me-desktop:~$ sudo service proftpd restart * Stopping ftp server proftpd [ OK ] * Starting ftp server proftpd Fatal: unknown configuration directive 'DisplayFirstChdir' on line 22 of '/etc/proftpd/proftpd.conf' [fail] Any clues on how to change line 22?

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  • problem with enabling remote management of hyper-v server 2008 r2

    - by Pai Gaudêncio
    Howdy, I just recently installed hyper-v server 2008 r2 on a dedicated server i have, but i'm having trouble enabling remote management. Running the HVRemote - http://code.msdn.microsoft.com/HVRemote - tool seems to have yielded some positive results, and all tests on the server pass (firewall, permissions, etc), but client-side things are not working. I'm stuck at this step : 5: - Simple query to root\cimv2 WMI namespace FAIL - Simple query failed Cannot perform simple query against root\cimv2 Anyone could help me figure this out? I'm almost giving up and installing XenServer... Thanks

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