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  • Jquery/Ajax file uploader

    - by Ihavenoidea
    Hey Guys Im looking for a jquery or ajax file uploader, Im currently using the FancyUploader which worked great until Flash brought out their update making all flash progress bars absolete, now whenever I try to upload large files... it will fill the progress bar to 100% in a matter of seconds even though the actual upload finished minutes after. So im now looking for a new uploading script that DOESNT require flash but can still display the progress. Any suggestions?

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  • how to use vector images from adobe illustrator in flex skinning?

    - by Ankur Sharma
    hi, i have to work on skin in flex, but this time , i have to use vector images from adobe illustrator, this is very easy in case of adobe photoshop, as we have .png files, just import them in flash and make them a movie clip, and u r done with the skinnning but i m facing problem when i m copying images from adobe illustrator in to the flash, actually i have a hslider and i have to put vector skin, but when images copied on adobe flash, they lost their corners, so skinning is not perfect, i hope u got it, plzz tell me the solution of making vector skinning thanx in advance

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  • Play song during call

    - by golemnagesh
    please help me how to play song during call if we are in same call both should listen that song, and call must be disconnected automatically once playing done... present my application behaving like,if i call to anyone once call lifted song is playing but i am only hearing that song but i want to do other person also should listen that song. but i found in one forum to do like : The closest thing you can do, is have the call set to speaker-phone and then play the voice over the speaker.sounds straight to the mic in a phone call then that would be done. but that i didn't find in API. please help me how to do if anyone knows this.

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  • Whats wrong with this video embed code?

    - by jamietelin
    Following embed code is from http://hd.se/landskrona/2010/04/09/kunglig-glans-pa-idrottsgalan/ but it doesn't work in Internet Explorer 8. Firefox no problems. Any recommendations for improvements? Thanks for your time! <object width="480px" height="294px" id="_36313041" data="http://hd.se/static/media/html/flash/video-3/flowplayer.swf" type="application/x-shockwave-flash"> <param name="movie" value="http://hd.se/static/media/html/flash/video-3/flowplayer.swf" /> <param name="allowfullscreen" value="true" /> <param name="allowscriptaccess" value="always" /> <param name="flashvars" value='config={"key":"$3fff7448b28a8cffc85","contextMenu":["hd.se videospelare 1.0"],"plugins":{"rtmp":{"url":"http://hd.se/static/media/html/flash/video-3/flowplayer.rtmp.swf"},"controls":{"height":24,"opacity":1,"all":false,"play":true,"time":true,"scrubber":true,"playlist":false,"mute":true,"volume":true,"fullscreen":true,"backgroundColor":"#222222","backgroundGradient":"none","buttonColor":"#7c7c7c","buttonOverColor":"#36558b","progressColor":"#7c7c7c","bufferColor":"#7c7c7c","timeColor":"#ffffff","durationColor":"#ffffff","timeBgColor":"#222222","scrubberHeightRatio":0.5,"scrubberBarHeightRatio":0.5,"volumeSliderHeightRatio":0.5,"volumeBarHeightRatio":0.5,"autoHide":"fullscreen","hideDelay":1800,"tooltips":{"buttons":true,"play":"Spela","pause":"Paus","next":"Nästa","previous":"Föregående","mute":"Ljud av","unmute":"Ljud på","fullscreen":"Fullskärmsläge","fullscreenExit":"Lämna fullskärmsläge"},"tooltipColor":"#153872","tooltipTextColor":"#ffffff"},"contentIntro":{"url":"http://hd.se/static/media/html/flash/video-3/flowplayer.content.swf","top":0,"width":736,"border":"none","backgroundColor":"#202020","backgroundGradient":"none","borderRadius":"none","opacity":"85pct","display":"none","closeButton":true}},"canvas":{"backgroundColor":"#000000","backgroundGradient":"none"},"play":{"replayLabel":"Spela igen"},"screen":{"bottom":24},"clip":{"scaling":"fit","autoPlay":true},"playlist":[{"provider":"rtmp","netConnectionUrl":"rtmp://fl0.c06062.cdn.qbrick.com/06062","url":"ncode/hdstart","autoPlay":false,"scaling":"fit"},{"url":"http://hd.se/multimedia/archive/00425/_kunligglans_HD_VP6_425359a.flv","scaling":"fit","autoPlay":true},{"provider":"rtmp","netConnectionUrl":"rtmp://fl0.c06062.cdn.qbrick.com/06062","url":"ncode/hdstopp","autoPlay":true,"scaling":"fit"}]}' /> </object>

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  • Looking for resources to explain a security risk.

    - by Dave
    I've a developer which has given users the ability to download a zip archive which contains an html document which references a relative javascript file and flash document. The flash document accepts as one of it's parameters a url which is embedded in the html document. I believe that this archive is meant to be used as a means to transfer an advertisement to someone who would use the source to display the ad on their site, however the end user appears to want to view it locally. When one opens the html document the flash document is presented and when the user clicks on the flash document it redirects to this embedded url. However, if one extracts the archive on the desktop and opens the html document in a browser and clicks the flash object, nothing observable happens, they will not be redirected to the external url. I believe this is a security risk because one is transferring from the local computer zone to an external zone. I'm trying to determine the best way to explain this security risk in the simplest of terms to a very end user. They simply believe it's "broken" when it's not broken, they're being protected from a known vulnerability. The developer attempted to explain how to copy the files to a local iis instance, which I highly doubt is running on the users machine, and I do not consider this to be a viable explanation.

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  • How does Play recognize a particular websocket message?

    - by noncom
    I am looking at the websocket-chat example. It unveils much, but I still cannot get something. I understand how messages are received, processed and sent on the web page side. However, Play captures websocket messages by means of the receive method of an Akka actor. In the websocket-chat, there are several cases in this method, but I don't get, how does it know which websocket message should be mapped to which case. In fact, I don't understand the path that a websocket message follows upon entering Play's domain, how is it processed and how can different message types/kinds be sent from the webpage. I have not find any info or sources related to this. Could please someone explain this or point to some kind of a good reference? UPDATE: The link to the original example.

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  • Should I use "id" or "unique username"?

    - by roa3
    I am using PHP, AS3 and mysql. I have a website. A flash(as3) website. The flash website store the members' information in mysql database through php. In "members" table, i have "id" as the primary key and "username" as a unique field. Now my situation is: When flash want to display a member's profile. My questions: Should Flash pass the member "ID" or "username" to php to process the mysql query? Is there any different passing the "id" or "username"? Which one is more secure? Which one you recommend? I would like to optimize my website in terms of security and performance.

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  • Play mp3 stream from http URL on Windows Mobile 6.0

    - by Thyphuong
    After a short period of time learning about how to play a mp3 http url on windows mobile 6.0, I found that very less dll support that (until now, I just found out Bass.dll work nice). So I intend to change to another way to approach the goal. Here's my idea: Get a stream from http url. Decode the mp3 stream. Play the result from step 2. Coz I'm new on this field, so feel free and explain to me what I'm wrong and/or show me the way.

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  • how to play an encrypted file in Android.

    - by user306517
    I need to be able to play an encrypted file in Android. The file is AAC. The only way I can see to do this is either: decrypt the file to internal private storage and point the player at that file to play, or decrypt & decode the file to pcm and feed it to an AudioTrack. 1 isn't great because it takes a long time to do that. 2 isn't great either because I don't know how I can take advantage of the HW decoder to do this. Any ideas? tia.

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  • AS3 + addChild() getting image from library to the stage

    - by Colin
    Hi, I have an .fla file with 1 image in the library and 1 .as file. I have linked the image up with the Class name of libraryImages and Base class is flash.display.BitmapData. This is my AS: package { import flash.display.Bitmap; import flash.display.BitmapData; import flash.display.MovieClip; public class Banner extends MovieClip { var defaultImage:libraryImages = new libraryImages(469, 60); var myImage:Bitmap = new Bitmap(defaultImage); addChild(myImage); } } I am getting two errors: 1180: Call to a possibly undefined method addChild. 1120: Access of undefined property myImage. Any ideas?

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  • What language is better suited for P2P video streaming?

    - by Roman
    I would like to write a Skype like software which allows P2P video/audio streaming. What language is better suited for that? There are several requirements: Software should be easy to install. It should be easy to program. I want to have access to video information. For example to make a face expression recognition on the fly. It should be free. I am thinking of Python and Java. Which one would be better? Or may be there is a third choice which is better? ADDED Flash is an attractive option since users can use their browser in which flash is installed by default and if not, it's easy to install flash. But I do not know if I can have access to video (if I want to do some processing). Moreover, Flash is not free.

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  • How to play audio file ios

    - by Camus
    I am trying to play an audio file but I can get it working. I imported the AVFoundation framework. Here is the code: NSString *fileName = [[NSBundle mainBundle] pathForResource:@"Alarm" ofType:@"caf"]; NSURL *url = [[NSURL alloc] initFileURLWithPath:fileName]; NSLog(@"Test: %@ ", url); AVAudioPlayer *audioFile = [[AVAudioPlayer alloc] initWithContentsOfURL:url error:NULL]; audioFile.delegate = self; audioFile.volume = 1; [audioFile play]; I am receiving an error nil string parameter I copied the file to the supporting files folder so the file is there. Can you guys help me? Thanks

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  • Running game, leaving game and continuing animation

    - by Madrusec
    I have been trying to learn some Actionscript recently and have been trying to run an interactive story that at one point turns into an extremel simple shooter game. After the player either wins or looses, then he/she is taken to the rest of the animated story. So I have everything up to the point where the games runs (successfully) but for some reason I am unable to have flash run the rest of the frames, most of which have no code at all. This is the code for scene 1: stop (); import flash.display.MovieClip; import flash.events.MouseEvent; import flash.utils.Timer; import flash.events.TimerEvent; var stoneInGame:uint; var stoneMaker: Timer; var container_mc: MovieClip; var cursor:MovieClip; var score:int; var anxiety:int; var anxiety_mc :MovieClip = new mcAnxiety(); //stage.addChild( anxiety_mc ); function initializeGame():void { stoneInGame = 10; stoneMaker = new Timer(1000, stoneInGame); container_mc = new MovieClip(); addChild(container_mc); container_mc.addChild(anxiety_mc); anxiety_mc.x = 497; anxiety_mc.y = 360; stoneMaker.addEventListener(TimerEvent.TIMER, createStones); stoneMaker.start(); cursor = new Cursor(); addChild(cursor); cursor.enabled = false; Mouse.hide(); stage.addEventListener(MouseEvent.MOUSE_MOVE, dragCursor); score = 0; anxiety = anxiety_mc.totalFrames; anxiety_mc.gotoAndStop(anxiety); } function dragCursor(event:MouseEvent):void { cursor.x = this.mouseX; cursor.y = this.mouseY; } function createStones(event:TimerEvent):void { var stone:MovieClip; stone = new Stone(); stone.x = Math.random() * stage.stageWidth; stone.y = Math.random() * stage.stageHeight; container_mc.addChild(stone); } function increaseScore():void { score ++; if(score >= stoneInGame) { dragCursor.stop(); createStones.stop(); stoneMaker.stop(); trace("you wind!"); } } function decreaseAnxiety():void { anxiety--; if(anxiety <= 0) { stoneMaker.stop(); trace("you lose!"); } else { anxiety_mc.gotoAndStop(anxiety); } increaseScore(); } initializeGame(); So what I tried to do was adding gotoAndPlay() inside both the decreaseAnxiety and increaseScore functions after the trace statements and referenced a frame where I have more keyframes that continue a story. However, Flash just goes back to the beginning of the timeline and I even the functions that change and control the cursor seem to be running. This leads me to believe that I need to make sure that I tell flash o stup running certain functions before jumping to another frame. However, it seems to me that I would still have the same issue and not be able to continue in the timeline. Is there something I am missing? How can I jump out of all this code once the game finishes and simply continue playing the rest of the frames? Any pointers would be greatly appreciated. Thank you

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  • UITableView with Shake and play.

    - by avural79
    hi all i am trying to make a musical app for iphone. the app is simple. there is a couple of musical note sample (caf) files. when user taps the predefined positions on uiview(like strings). app plays note sample and add a string value to a nsmutablearray about note. played note lists displays in a table. now i want to add a shake and play mode to app. when user shake iphone, recorded notes start to play from first record to last record and loop again. also if user shake iphone harder notes will plays faster. how can i do that. any idea? thanks

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  • Can FDT deal with .fla files or not ?

    - by user198729
    I'm trying to find an all-in-one IDE for flash, one that can deal with various flash related files. I just read this answer and it recommends fdt, but seems fdt can only deal with scripts but not .fla ones. Which IDE should I use so that I can use it to develop various files involved in flash developing?

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  • Problems with capturing an event in child object in Actionscript

    - by Raigomaru
    I have two classes. The first one (the starting class): package { import flash.display.Sprite; import flash.events.KeyboardEvent; import tetris.*; public class TetrisGame extends Sprite { private var _gameWell:Well; public function TetrisGame() { _gameWell = new Well(); addChild(_gameWell); } } } The second: package tetris { import flash.display.Sprite; import flash.events.KeyboardEvent; public class Well extends Sprite { public function Well() { super(); addEventListener(KeyboardEvent.KEY_DOWN, onKeyboard); } private function onKeyboard():void { //some code is here } } } But when I press any buttons on my keyboard, the child class Well doesn't have any reaction. What's the problem?

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  • Why won't my movie play using MPMoviePlayerController?

    - by Nosrettap
    I'm trying to get a basic movie to play in an iPhone app; however, I can't seem to get it to work. Here's my entire code: #import <MediaPlayer/MediaPlayer.h> #import "ViewController.h" @implementation ViewController - (IBAction)playMoviePressed:(id)sender { NSURL *url = [NSURL URLWithString:@"http://www.ebookfrenzy.com/ios_book/movie/movie.mov"]; MPMoviePlayerController *moviePlayer = [[MPMoviePlayerController alloc] initWithContentURL:url]; [[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(moviePlayBackDidFinish:) name:MPMoviePlayerPlaybackDidFinishNotification object:moviePlayer]; moviePlayer.controlStyle = MPMovieControlStyleDefault; moviePlayer.shouldAutoplay = YES; [self.view addSubview:moviePlayer.view]; [moviePlayer setFullscreen:YES animated:YES]; [moviePlayer prepareToPlay]; [moviePlayer play]; } @end I have one button on screen that calls playMoviePressed when it is tapped. I know that this method is getting called. I have also tried this with .mov and .mp4 local files that I have dragged into xcode.

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  • Uninterrupted mp3 play on a website?

    - by Kevin
    Client is requesting a single track to be heard across the website. Generally I advise against it, but they insist. So, what is the most straightforward way of having a flash player embedded in a site, and when a user goes to another page there isn't a gap/interruption? I am thinking an iframe is required.. I am using a flash player that has autoresume, but that only solves picking up where you last left off on the song before going to another page. I tried searching SO for an answer..

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  • Android Google Play Services Error whilst Connecting

    - by TastyLemons
    I am attempting to implement the Google Play Services into my Game to add a Leaderboard. However, whenever I try to connect, I get the following error message: I have correctly imported google-play-services_lib into my project, and AdMob is working perfectly. This error message comes up after it tries to login. The account with which I am logging in, is authorized as a Test account so that shouldn't be the issue. There are no error messages in the LogCat window either. All I got was that Error Message from the image. Project hierarchy : I am assuming that simply Extending the Activity from BaseGameActivity should handle everything for me right?

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  • Play Framework Form "fold" method naming rationale

    - by oym
    Play Framework's (2.x) Form class has a method called fold who's usage is indicated as: anyForm.bindFromRequest().fold( f => redisplayForm(f), t => handleValidFormSubmission(t) ) Essentially, the first function parameter is what gets executed on binding failure, and the 2nd on binding success. To me it seems similar to the 'success' and 'error' callbacks of jquery's ajax function. My question is why did the Play developers call the method "fold"? As a disclaimer I am new to Scala, but I am failing to see the connection between this and the functional Scala fold operation. The only similarity is that it is a higher order function; but I don't see any combining that is taking place, nor does it delegate internally in its implementation to any of the Scala fold functions.

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  • Is Windows Media Player able to play DTS audio?

    - by rolgae
    I'm trying to play DTS audio with Windows Media Player 12 on Windows 7. For a MPEG-TS file with video and DTS audio, only video is played. A file containing only a DTS audio stream is rejected. But: WMP is able to play the DTS audio stream of a DVD. So, Is Windows Media Player able to play DTS audio, or not? And if: How do I make him play my DTS files? I did not find any good resources of the supported codecs. Just things like "WMP can play .mpg files, ..." VLC is able to play all of the above files. I do not want to install third party codec packs, thats not the question!

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