I posted this on stackoverflow but was advised to post here (here is a link to the stackoverflow question). I'm hoping for constructive feedback on its plausibility.
Update on progress: It looks like there are ways to stuff files back onto the console (horizon, modio, xplorer360, etc) and they do require some form of signing.
As of now, though, I've had no luck. I was hoping I could get away with just placing the ".esp" into the directory containing marketplace downloads for Skyrim, along with the signed ".bsa" file (basically a zipped up file containing any extra content the .esp will need to refer that doesn't exist in the basic game).
This doesn't work, at least not in the ways I've tried, so next I'm going to try install the entire game to my flash drive (if possible) and attempt to traverse through the game's directory (this is probably unlikely).
If anyone else has suggestions or luck or wants more detail on my failures comment/answer away.
Here is the question:
I'm thinking about buying the PC version of Skyrim to get the Creation
Kit (I already own a copy for the Xbox). I have read the faq and
scoured plenty of forums to see if there was some way to mod Skyrim
for a console (Xbox 360, in particular), but they are generally coming
up negative.
I realize the CreationKit is on the PC, but I was wondering if there
was a way to set up the '.esp' (hopefully I'm interpreting this
correctly) files to be placed on the Xbox 360 file system in a similar
manner to how game add-ons are downloaded from the Xbox Live
Marketplace.
I believe it is possible to transfer saves between the console and the
PC (e.g. google: 'skyrim mod xbox360'), but these are referencing
items that already exist in the game (e.g. a console command for
maximum carry weight does not require reference to new animations or
models).
It would probably be easier if one could navigate through the xbox's
file system to see where the games' files are placed, but with the
current setup, the file system is abstracted away.
Any help or insight on the matter would be much appreciated. I would
love to work on a project that would make it possible to let console
gamers experience and enjoy all the great mods available to the PC
community.