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  • How can I pass methods in javascript?

    - by peterjwest
    I often need to pass methods from objects into other objects. However I usually want the method to be attached to the original object (by attached I mean 'this' should refer to the original object). I know a few ways to do this: a) In the object constructor: ObjectA = function() { var that = this; var method = function(a,b,c) { that.abc = a+b+c }} b) In objectA which has been passed objectB: objectB.assign(function(a,b,c) { that.method(a,b,c) }) c) Outside both objects: objectB.assign(function(a,b,c) { objectA.method(a,b,c) }) I want to know if there is a simpler way to pass methods attached to their original objects.

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  • Is this a good way to identify the type of a javascript object?

    - by FK82
    Apparently neither instanceof nor typeof deliver in terms of correctly identifying the type of every javascript object. I have come up with this function and I'm looking for some feedback: function getType() { var input = arguments[0] ; var types = ["String","Array","Object","Function","HTML"] ; //!! of the top of my head for(var n=0; n < types.length; n++) { if( input.constructor.toString().indexOf( types[n] ) != -1) { document.write( types[n] ) ; } } } Thanks for reading!

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  • different explanation

    - by Delirium tremens
    The following code echoes 5, not 10: $global_obj = null; class my_class { var $value; function my_class() { global $global_obj; $global_obj = &$this; } } $a = new my_class; $a->my_value = 5; $global_obj->my_value = 10; echo $a->my_value; "Upon first examination, it would seem that the constructor of my_class stores a reference to itself inside the $global_obj variable. Therefore, one would expect that, when we later change the value of $global_obj-my_value to 10, the corresponding value in $a would change as well. Unfortunately, the new operator does not return a reference, but a copy of the newly created object." Please, give me a different explanation.

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  • WxWidgets custom events

    - by Klaus
    Hello, I'm trying to use a custom event in my WxWidgets C++ application, like described here. In the constructor of my wxApp: Connect(wxID_ANY, wxCommandEventHandler(APP::OnMyEvent)); Then the function that should catch the event: void APP::OnMyEvent(wxCommandEvent& event) { exit(0); //testing } Finally, to test it: wxCommandEvent MyEvent(wxEVT_COMMAND_BUTTON_CLICKED); wxPostEvent(this, MyEvent); I launch the thing...but it seems that the event is not posted or not caught. Does someone understand this behaviour ?

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  • How can I add a field with an array value to my Perl object?

    - by superstar
    What's the difference between these two constructors in perl? 1) sub new { my $class = shift; my $self = {}; $self->{firstName} = undef; $self->{lastName} = undef; $self->{PEERS} = []; bless ($self, $class); return $self; } 2) sub new { my $class = shift; my $self = { _firstName => shift, _lastName => shift, _ssn => shift, }; bless $self, $class; return $self; } I am using the second one so far, but I need to implement the PEERS array in the second one? How do I do it with the second constructor and how can we use get and set methods on those array variables?

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  • Are we using IoC effectively?

    - by Juliet
    So my company uses Castle Windsor IoC container, but in a way that feels "off": All the data types are registered in code, not the config file. All data types are hard-coded to use one interface implementation. In fact, for nearly all given interfaces, there is and will only ever be one implementation. All registered data types have a default constructor, so Windsor doesn't instantiate an object graph for any registered types. The people who designed the system insist the IoC container makes the system better. We have 1200+ public classes, so its a big system, the kind where you'd expect to find a framework like Windsor. But I'm still skeptical. Is my company using IoC effectively? Is there an advantage to new'ing objects with Windsor than new'ing objects with the new keyword?

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  • Can anyone recommend a .Net XML Serialization library?

    - by James
    Can anyone recommend a .Net XML Serialization library (ideally open source). I am looking for a robust XML serialization library that I can throw any object at, which will produce a human readable XML representation of the public properties for logging purposes. I never need to be able to deserialize. XmlSerializer's requirement of an object having a parameter constructor is too restrictive for what I want. DataContractSerializer does not give enough control over the output (which is not particularly human-readable). Any recommendations appreciated! Thanks

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  • Accessing a Clip Inside Another Clip in a Loaded SWF-File

    - by Anders
    I'm writing a card game in AS3. The artist I'm working with has produced (in Flash CS4) a single swf-file containing all the card graphics and animations. The structure of the fla working file looks something like this: - Scene - CardGraphics (Movie Clip) - CardFront - CardBack - CardValueImage (Movie Clip) ... In the program I create 52 instances of my Card class, each having a MovieClip instance created from the loaded swf. The idea is to set the frame of the CardValueImage MovieClip to correspond to the Card instance's suit and rank member variables. However, I can't figure out how I access CardValueImage and call gotoAndStop (or whatever method I will need to call). This is basically what I want to do: // Card Class [Embed(source = 'CardGraphics.swf')] private static var CardsClip:Class; private var clip:MovieClip = new CardsClip; // Card Constructor this.valueImageFrame = suit * 13 + rank; // Calculate which frame contains the // graphical representation of this card this.clip.CardValueImage.gotoAndStop(valueImageFrame);

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  • Implementing implicitly shared classes outside of Qt

    - by Timothy Baldridge
    I'm familiar with the way Qt uses D-pointers for managing data. How do I do this in my code? I tried this method: 1) move all data into a struct 2) add a QAtomicInt to the struct 3) implement a = operator and change my constructor/deconstructor to check-up on the reference count. The issue is, when I go to do a shallow copy of the object, I get an error about QObject declaring = as private. How then do I accomplish this? Here's an example of my copy operator: HttpRequest & HttpRequest::operator=(const HttpRequest &other) { other.d->ref.ref(); if (!d->ref.deref()) delete d; d = other.d; return *this; } Am I going about this the wrong way?

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  • How to set default values to the properties of dynamically loaded types at runtime for XML serializa

    - by Erkan Y.
    I need to serialize dynamically loaded types' classes using XMLSerializer. When using XML serializer non initialized values are not being serialized. I dont have control over the assemblies I am working with so can not use XML attributes for specifying default values on properties. So I think I need to set all properties and sub properties to their default values recursively and then serialize. ( Please let me know if there is any better way ) Followed this : Activator.CreateInstance(propType); but above line complains about not having a parameterless constructor for some types. Tried this : subObject = FormatterServices.GetUninitializedObject(propType); but this one gives an error "value was invalid" with no inner exception. Please let me know if you need any further information.

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  • 2 Classes need each other declared C++

    - by Prodigga
    I have a "Game" class which holds all the games settings and manages the game. I have a "Grid" class which is the grid the game is played on. The "Game" class initializes a "Grid" object as one of its members (passing itself ("this") as one of the parameters for "Grid"s constructor).. The "Grid" object therefor needs to deal with a "Game*" pointer. To do this it needs to know what "Game" is; i need to declare it before "Grid". But "Game" uses "Grid"...so it also needs "Grid" declared before it. so confused on how to include headers/etc correctly here..

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  • How can I access and modify objects inside frames with AS3 in a permanent way?

    - by curro
    I have a MovieClip symbol created with flash in a fla file library. There is a textfield in frame one of this movieclip's timeline . There is another frame in the movieclip timeline. There is a custon class definition for this symbol. It is a flipping card in a memory game. I access the textfield by going to frame 2 (gotoAndStop(2)) and setting the textfield's text property ( this.field.text = "hello" ). However if I go to frame 1 and then return to frame 2, the text becomes the original one in the library's symbol. I have to modify the text propery again in a showFace method I've written. Besides, I cannot pass parameters in the constructor because it is a symbol in the library and that would give errors. I find this behaviour of flash extremely weird. Is there a way I can set properties inside frames permanently? Thank you

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  • Trouble dragging and dropping gui components onto other .net forms using NHibernate

    - by IsaacB
    Hi, using VS2008, here. I have a GUI component that loads some stuff from a database mapped by nhibernate in its constructor. When I drag and drop this component onto another form from the toolbox, NHibernate complains that it can't find the config file in program files\visual studio 9\common7\ide. Why is it looking here for the cfg file? I'm actually calling database stuff through another project in the same solution, and the cfg file is located at the root of that project. copy/pasting the cfg file over to there does work, but I'm working with svn here and I don't want to have configuration files outside the repository. Something else that would help would be turning off how it tries to load the data in the form design screen. How would I do that?

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  • Best way to test if a generic type is a string? (c#)

    - by Rex M
    I have a generic class that should allow any type, primitive or otherwise. The only problem with this is using default(T). When you call default on a value type or a string, it initializes it to a reasonable value (such as empty string). When you call default(T) on an object, it returns null. For various reasons we need to ensure that if it is not a primitive type, then we will have a default instance of the type, not null. Here is attempt 1: T createDefault() { if(typeof(T).IsValueType) { return default(T); } else { return Activator.CreateInstance<T>(); } } Problem - string is not a value type, but it does not have a parameterless constructor. So, the current solution is: T createDefault() { if(typeof(T).IsValueType || typeof(T).FullName == "System.String") { return default(T); } else { return Activator.CreateInstance<T>(); } } But this feels like a kludge. Is there a nicer way to handle the string case?

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  • Relvance of 'public' contructor in abstract class.

    - by Amby
    Is there any relevance of a 'public' constructor in an abstract class? I can not think of any possible way to use it, in that case shouldn't it be treated as error by compiler (C#, not sure if other languages allow that). Sample Code: internal abstract class Vehicle { public Vehicle() { } } The C# compiler allows this code to compile, while there is no way i can call this contructor from the outside world. It can be called from derived classes only. So shouldn't it allow 'protected' and 'private' modifiers only. Please comment.

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  • Singletons and other design issues

    - by Ahmed Saleh
    I have worked using different languages like C++/Java and currently AS3. Most applications were computer vision, and small 2D computer games. Most companies that I have worked for, they use Singletons in a language like AS3, to retrieve elements or classes in an easy way. Their problem is basically they needs some variables or to call other functions from other classes. In a language like AS3, there is no private constructor, and they write a hacky code to prevent new instances. In Java and C++ I also faced the situation that I need to use other classe's members or to call their functions in different classes. The question is, is there a better or another design, to let other classes interact with each others without using singletons? I feel that composition is the answer, but I need more detailed solutions or design suggestions.

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  • my .jar file won't do anything.

    - by David
    I created a program that more or less holds an array of strings as an object and randomly prints one. so basicaly class Happy { string[] namestrings = new string[#] constructor() { fill with some strings} public static void main (String[]arg) { create instance of class do some junk with it method that prints it } method that prints it {} another method } when i compile and run it on the command line it works fine but when on the comand line i type in jar -cf Happy.jar Fun.class i get a .jar file called Happy and when i click on it i get an error message that reads "the java Jar file happy could not be launched read the consol for possible error messages" I have a mac i'm running lepord if that makes a diference. Whats going on?

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  • C# property in a form class only accessable after formload event

    - by Spooky2010
    using vs2008, c# Howdy, Im instantiating and calling Form B from Form A. FormB has some custom properties, to allow me to pass it things like sqlAdaptors and dataset instances. When i instantiate and show Form B from Form A as a dialog form with a Using statement, it all works fine, but i find the properties i pass are not available in Form B until after the form_load event has fired. I was under the impression the properties when passed to a instantiated class should be available from a constructor, but this is not the case. If it try to access the properties before the form load event i get a null reference exception. Is this correct behavior ? It is very annoying. thanks for any help

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  • C# how to dynamically cast an object?

    - by JL
    I am building a helper object that has a property called Mailer. In reality Mailer can be either a System.Net.Mail.MailMessage or a Mono.System.Net.Mail.MailMessage. So I would preferably only want 1 declaration of mailer. For example I don't want: private Mono.Mailing.MailMessage MonoMessage = new Mono.Mailing.MailMessage(); private System.Net.Mail.MailMessage MailMessage = new System.Net.Mail.MailMessage(); I would prefer object mailer; Then in constructor switch (software) { case EnunInternalMailingSoftware.dotnet: this.mailer = new System.Net.Mail.MailMessage(); break; case EnunInternalMailingSoftware.mono: this.mailer = new Mono.Mailing.MailMessage(); break; } The problem is that mailer has no properties at design time. So I can't compile my code. How can this be fixed, am I taking the right approach. Thanks in advance

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  • Android and Google Maps API - Icons

    - by oriharel
    I want to place markers on the map. I want to use the standard Google Maps icons for markers. how do I use them? I don't want to create my own icons. I'm developing for Android. in the documentation they tell me to create a class that overrides ItemizedOverlay but in the constructor I'm asked to provide a drawable object. how do I point to the standard Google Maps ones? thanks.

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  • Doubt in abstract classes

    - by mohit
    public abstract class Person { private String name; public Person(String name) { this.name = name; System.out.println("Person"); } public String getName() { return name; } abstract public String getDescription(); } public class Student extends Person { private String major; public Student(String name, String major) { super(name); this.major = major; } public String getMajor() { return major; } @Override public String getDescription() { return "student" + super.getName() + " having" + major; } } public class PersonTest { public static void main(String[] args) { Person person = new Student("XYZ", "ABC"); System.out.println(person.getDescription()); } } Ques: We cannot create objects of abstract classes, then why Person Constructor has been invoked, even its an abstract class?

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  • Dynamically Loading a DLL

    - by TooFat
    I am trying to simply load a dll written in C# at run time and create an instance of a class in that dll. Assembly a = Assembly.LoadFrom(@"C:\Development\DaDll.dll"); Type type = a.GetType("FileReleaseHandler", true); TestInterface.INeeedHelp handler = Activator.CreateInstance(type) as TestInterface.INeeedHelp; No errors are thrown, and if I step through the code I can walk though the FileReleaseHandler Class as it executes the constructor but the value of handler is always null. What am I missing here? or even is there a better way I should be going about this?

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  • android java.lang.OutOfMemoryError

    - by xiangdream
    hi, all, when i download large data from website, i got this error information: I/global (20094): Default buffer size used in BufferedInputStream constructor. It would be better to be explicit if an 8k buffer is required. D/dalvikvm(20094): GC freed 6153 objects / 3650840 bytes in 335ms I/dalvikvm-heap(20094): Forcing collection of SoftReferences for 3599051-byte al location D/dalvikvm(20094): GC freed 320 objects / 11400 bytes in 144ms E/dalvikvm-heap(20094): Out of memory on a 3599051-byte allocation. I/dalvikvm(20094): "Thread-9" prio=5 tid=17 RUNNABLE I/dalvikvm(20094): | group="main" sCount=0 dsCount=0 s=0 obj=0x439b9480 I/dalvikvm(20094): | sysTid=25762 nice=0 sched=0/0 handle=4065496 anyone can help me?

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  • Keep a Google Maps v3 Map Hidden, show when needed

    - by Dr1Ku
    Is there a way of preventing Google Maps (JS, v3) of being displayed from the get-go ? I do some pre-processing and would like to show my 'Loading' spinner until everything is good to go (more eloquently put, hide the map -- e.g. the container div -- until all preprocessing is complete -- at which point, show the map). Hooking to the map's 'idle' event doesn't help that much, since the map is already displayed when this event hits. I know that the container div gets inline-styled by GMaps after loading, my first idea is to clear out the style attr (whilst listening to 'idle'), but it would be interesting to see if there is a way of creating the map and not displaying it until all pre-processing is done. Maybe by using an argument to the new google.maps.Map constructor, or a MapOption ? Any thoughts on this ? Thank you in advance !

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  • C# dependency injection - how to you inject a dependency without source?

    - by Phil Harris
    Hi, I am trying to get started with some simple dependency injection using C# and i've run up against an issue that I can't seem to come up with an answer for. I have a class that was written by another department for which I don't have the source in my project. I wanted to inject an object of this type though a constructor using an interface, but of course, i can't change the injected objects implementation to implement the interface to achieve polymorphism when casting the object to the interface type. Every academic example I have ever seen of this technique has the classes uses classes which are declared in the project itself. How would I go about injecting my dependency without the source being available in the project? I hope that makes sense, thanks.

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