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  • Why do I get an error while trying to set the content of a tabspec in android?

    - by rushinge
    I have an android activity in which I'm using tabs. public class UnitActivity extends TabActivity { @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.unit_view); TabHost tabHost = getTabHost(); TabSpec spec; spec = tabHost.newTabSpec("controls"); spec.setIndicator("Control"); spec.setContent(R.layout.unit_control); tabHost.addTab(spec); spec = tabHost.newTabSpec("data"); spec.setIndicator("Data"); spec.setContent(R.layout.unit_data); tabHost.addTab(spec); } } However when I run the program it crashes with the error: "Could not create tab content because could not find view with id 2130903042". I don't understand what the problem is because R.layout.unit_data refers to a layout file in my resource directory (res/layout/unit_data.xml) as far as I can tell unit_data.xml is well formed and I've even referenced it successfully in another activity class UnitData extends Activity { @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.unit_data); Toast.makeText(this, "Hi from UnitData.onCreate", 5); } } which does not give an error and renders the layout just fine. What's going on? Why can't I reference this layout when creating a tab?

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  • Can I get debug symbols for flash player? Or any other way to get support for flash?

    - by Tim
    The company I am working for has a flash component (using flex and cs4) that crashes intermittently in chrome, FF and IE. (so far only win32 platforms) I submitted a bug report to Adobe but have not heard anything back from them. Their support process seems like a black hole. WE can get a dump from Flash using these steps but after submitting the bug we got no help at all. We loaded this into MS visual studio but can;t get decent stack information because there are no symbols for the flash stuff. Microsoft and other companies provide symbols to help with debugging and we would like to get that from adobe. Is there any way to make progress on this? Does anyone know where to get flash symbols or how else we can make progress? It is hard to debug the process if the container just dies. the binary is flash10c.ocx I just spent a painful hour on the phone with adobe folks - and the final answer from one of them (I spoke to about 8 people) was that they do not have a per incident purchase plan for developer support for flash. I find that hard to believe. Does anyone know how to get support for Flash?

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  • Question about how to implement a c# host application with a plugin-like architecture

    - by devoured elysium
    I want to have an application that works as a Host to many other small applications. Each one of those applications should work as kind of plugin to this main application. I call them plugins not in the sense they add something to the main application, but because they can only work with this Host application as they depend on some of its services. My idea was to have each of those plugins run in a different app domain. The problem seems to be that my host application should have a set of services that my plugins will want to use and from what is my understanding making data flow in and out from different app domains is not that great of a thing. On one hand I'd like them to behave as stand-alone applications(although, as I said, they need to use lots of times the host application services), but on the other hand I'd like that if any of them crashes, my main application wouldn't suffer from it. What is the best (.NET) approach to this kind of situation? Make them all run on the same AppDomain but each one in a different Thread? Use different AppDomains? One for each "plugin"? How would I make them communicate with the Host Application? Any other way of doing this? Although speed is not an issue here, I wouldn't like for function calls to be that much slower than they are when we're working with just a regular .NET application. Thanks

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  • Is it possible to change 2-3 times f->SetSensor() ?

    - by Asen
    Hello there ! i use cocos2d-iphone-0.99.2 and integrated in it box2d. i have 2 kind of sprites with tags 1 and 2. Also i created bodies and shape definitions for them. what i'm trying to do is to make sprite1 kinds to act as solid or act as not solid when sprite2 colides with them. i tried this code : for(b2Body *b = _world->GetBodyList(); b; b=b->GetNext()) { if (b-GetUserData() != NULL) { CCSprite *sprite = (CCSprite )b-GetUserData(); if (sprite.tag == 1) { b2Fixture f = b-GetFixtureList(); f-SetSensor(solid); } } } Where solid is bool. The first time when i change fixture to sensor everything is just fine but when i try to revert and change again to solid my app crashes with the following error : Assertion failed: (manifold-pointCount 0), function b2ContactSolver, file /Documents/myapp/libs/Box2D/Dynamics/Contacts/b2ContactSolver.cpp, line 58. Is it possible somehow to change fixture-SetSensor several times and if so ... how ? Any help is highly appreciated.

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  • Are function-local typedefs visible inside C++0x lambdas?

    - by GMan - Save the Unicorns
    I've run into a strange problem. The following simplified code reproduces the problem in MSVC 2010 Beta 2: template <typename T> struct dummy { static T foo(void) { return T(); } }; int main(void) { typedef dummy<bool> dummy_type; auto x = [](void){ bool b = dummy_type::foo(); }; // auto x = [](void){ bool b = dummy<bool>::foo(); }; // works } The typedef I created locally in the function doesn't seem to be visible in the lambda. If I replace the typedef with the actual type, it works as expected. Here are some other test cases: // crashes the compiler, credit to Tarydon int main(void) { struct dummy {}; auto x = [](void){ dummy d; }; } // works as expected int main(void) { typedef int integer; auto x = [](void){ integer i = 0; }; } I don't have g++ 4.5 available to test it, right now. Is this some strange rule in C++0x, or just a bug in the compiler? From the results above, I'm leaning towards bug. Though the crash is definitely a bug. For now, I have filed two bug reports. All code snippets above should compile. The error has to do with using the scope resolution on locally defined scopes. (Spotted by dvide.) And the crash bug has to do with... who knows. :) Update According to the bug reports, they have both been fixed for the next release of Visual Studio 2010.

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  • Python: For loop problem

    - by James
    I have a PSP page with html embedded. I need to place another for loop so i can insert another %s next to background-color: which will instert a appropriate colour to colour in the html table. For example i need to insert for z in colours so it can loop over the colours list and insert the correct colour. Where ever i try to insert the for loop it doesnt seem to work it most commonly colours each cell in the table 60 times then moves onto the next cell and repeats itself and crashes my web browser. The colours are held in a table called colours. code below: <table> <% s = ''.join(aa[i] for i in table if i in aa) for i in range(0, len(s), 60): req.write('<tr><td><TT>%04d</td>' % (i+1)); for k in s[i:i+60]: req.write('<TT><td><TT><font style="background-color:">%s<font></td>' % (k)); req.write('</TT></tr>') #end %> </table>

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  • iPhone SDK: Why is didSelectRowAtIndexPath not being fired?

    - by iPhone Developer
    I have a view with a table on it. When the app starts, it loads the first 5 visble cells. That works as expected. My problem is that, when I try to scroll down in the table the app crashes with this error. What I've found is that didSelectRowAtIndexPath is not being called. AFAIK, all I need to do is to subscribe to the delegate. But I must be missing something? @interface LandingRetailersViewController : TableSectionHeaderViewController<UITableViewDataSource, UITableViewDelegate, UITabBarDelegate> { Any help appreciated. 2010-06-06 12:25:42.547 iphoneos[18238:207] * -[NSCFString tableView:cellForRowAtIndexPath:]: unrecognized selector sent to instance 0x451a980 2010-06-06 12:25:42.549 iphoneos[18238:207] Terminating app due to uncaught exception 'NSInvalidArgumentException', reason: '** -[NSCFString tableView:cellForRowAtIndexPath:]: unrecognized selector sent to instance 0x451a980' Here is my code to load cells. UITableViewCell * cell = nil; NSInteger index = [indexPath indexAtPosition:1]; NSLog(@"WHAT IS INDEX %i", indexPath); RoundedGradientTableViewCell *retailerCell = (RoundedGradientTableViewCell *)[tb dequeueReusableCellWithIdentifier:@"RET"]; if(!retailerCell){ retailerCell = [[[RoundedGradientTableViewCell alloc] initWithStyle:UITableViewCellStyleSubtitle reuseIdentifier:@"RET"] autorelease]; } [retailerCell setArcSize:5.0]; [retailerCell setStrokeSize:1.0]; [retailerCell setStrokeColor:[UIColor clearColor]]; [retailerCell setBackgroundFillColor:[UIColor clearColor]]; [retailerCell setBackgroundColor:[UIColor clearColor]]; Retailer *retailer = [self retailerAtIndex:index]; if(retailer){ [[retailerCell textLabel] setText:[retailer name]]; if([retailer hasImage]){ [[retailerCell contentImageView] setImage:[retailer image]]; } } else { [[retailerCell textLabel] setText:@"No title"]; } cell = retailerCell; [cell setSelectionStyle:UITableViewCellSelectionStyleNone]; NSLog(@"retailer: %@ ", [retailer name]); NSLog(@"log: %i ", index); return cell;

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  • Extract history from Korn shell

    - by Luc
    I am not happy about the history file in binary format of the Korn shell. I like to "collect" some of my command lines, many of them actually, and for a long time. I'm talking about years. That doesn't seem easy in Korn because the history file is not plain text so I can't edit it, and a lot of junk is piling up in it. By "junk" I mean lines that I don'twant to keep, like 'cat' or 'man'. So I added these lines to my .profile: fc -ln 1 9999 ~/khistory.txt source ~/loghistory.sh ~/khistory.txt loghistory.sh contains a handful of sed and sort commands that gets rid of a lot of the junk. But apparently it is forbidden to run fc in the .profile file. I can't login whenever I do, the shell exits right away with signal 11. So I removed that 'fc -l' line from my .profile file and added it to the loghistory.sh script, but the shell still crashes. I also tried this line in my .profile: strings ~/.sh_history ~/khistory.txt source ~/loghistory.sh That doesn't crash, but the output is printed with an additional, random character in the beginning of many lines. I can run 'fc -l' on the command line, but that's no good. I need to automate that. But how? How can I extract my ksh history as plain text? TIA

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  • Why is Firefox prompting to download a file that is POST'd to?

    - by alex
    This is the most peculiar thing. It is from an old in house CMS. When I attempt to submit my changes, it prompts to save the file linked in the action attribute of the form. Headers Request POST /~site/edit/articles/article_save.php?id=54 HTTP/1.1 Host: example.com User-Agent: Mozilla/5.0 (Macintosh; U; Intel Mac OS X 10.6; en-US; rv:1.9.2.3) Gecko/20100401 Firefox/3.6.3 Accept: text/html,application/xhtml+xml,application/xml;q=0.9,*/*;q=0.8 Accept-Language: en-us,en;q=0.5 Accept-Encoding: gzip,deflate Accept-Charset: ISO-8859-1,utf-8;q=0.7,*;q=0.7 Keep-Alive: 115 Connection: keep-alive Referer: http://example.com Content-Type: multipart/form-data; boundary=---------------------------10102754414578508781458777923 Content-Length: 940 -----------------------------10102754414578508781458777923 Content-Disposition: form-data; name="title" Home Content -----------------------------10102754414578508781458777923 Content-Disposition: form-data; name="catid" 18 -----------------------------10102754414578508781458777923 Content-Disposition: form-data; name="activecheck" 1 -----------------------------10102754414578508781458777923 Content-Disposition: form-data; name="image" -----------------------------10102754414578508781458777923 Content-Disposition: form-data; name="contentWidgToolbarSelectBlock" <p> -----------------------------10102754414578508781458777923 Content-Disposition: form-data; name="content" <p>Edit your article in this text box.</p> -----------------------------10102754414578508781458777923 Content-Disposition: form-data; name="contentWidgEditor" true -----------------------------10102754414578508781458777923-- Response HTTP/0.9 200 OK And then Firefox shows.... I can't determine from the response headers as to why this is prompting to open/save. It has always worked. All other PHP files on the site work fine. Anyone have a clue? Thanks Update Apparently, it just crashes Safari.

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  • xcode project-/target-settings-syntax for linker flag force_load on iPhone

    - by Kaiserludi
    Hi all. I am confronted with the double bind, that on the one hand for one of the 3rd party static libraries, my iPhone application uses, the linker flag -all_load has to be set in the application project- or target settings, otherwise the app crashes at runtime not finding some symbols, called internally from the lib, on the other hand for another 3rd party static lib -all_load must not be set on application level, or the app won't build thanks to a "duplicate symbols"-linker error. To solve this issue I now want to use force_load instant of load_all, as it due to documentation it does the same like all_load, but only for the passed path or lib-file, instead of all libs. The problem with force_load is, I do not have a clue, how to pass a path or file as parameter with it, when passing it via xcode project- or target-settings. All syntax-possibilities coming to my mind either lead into xcode thinking its another linker flag instead of a parameter to the previous one, or the linker is throwing syntax related errors or the flag simply does nothing at all in comparison to not being set. I also opened the .pbxproj-file in a text-editor to edit it to the correct command line syntax manually, but when reloading the project with xcode, it auto changes the syntax into interpreting the parameter to force_load as a separate flag. Anyone having an idea on this issue? Thx, Kaiserludi.

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  • Objective C code to handle large amount of data processing in iPhone

    - by user167662
    I had the following code that takes in 14 mb or more of image data encoded in base4 string and converts them to jpeg before writing to a file in iphone. It crashes my program giving the following error : Program received signal: “0”. warning: check_safe_call: could not restore current frame I tweak my program and it can process a few more images before the error appear again. My coding is as follows: // parameters is an array where the fourth element contains a list of images in base64 >encoded string NSMutableArray *imageStrList = (NSMutableArray*) [parameters objectAtIndex:5]; while (imageStrList.count != 0) { NSString *imgString = [imageStrList objectAtIndex:0]; // Create a file name using my own Utility class NSString *fileName = [Utility generateFileNName]; NSData *restoredImg = [NSData decodeWebSafeBase64ForString:imgString]; UIImage *img = [UIImage imageWithData: restoredImg]; NSData *imgJPEG = UIImageJPEGRepresentation(img, 0.4f); [imgJPEG writeToFile:fileName atomically:YES]; [imageStrList removeObjectAtIndex:0]; } I tried playing around with UIImageJPEGRepresentation and found out that the lower the value, the more image it can processed but this should not be the way. I am wondering if there is anyway to free up memory of the imageStrList immediately after processing each image so that it can be used by the next one in the line.

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  • Android: onListItemClick not opening up the .xml file

    - by Capsud
    Hi, public void onListItemClick(ListView l, View v, int position, long id) { if(position == 0){ setContentView(R.layout.cuisine); } } I have an array of Strings and i'm using the above method to try and open up a new xml file called 'cuisine' when it is clicked. but it keeps failing! Have I done this right, or what am I doing wrong? Thanks. Ok from looking at similar problems on the web, people have said to get the onListItemClick() to start a new activity and using that new activity to then open up the new view? So what i've done is this... protected void onListItemClick(ListView l, View v, int position, long id) { Intent dundrumIntent = new Intent(v.getContext(), DundrumSelector.class); dundrumIntent.putExtra("position", position); startActivityForResult(dundrumIntent, 0); } and then import android.app.Activity; import android.os.Bundle; public class DundrumSelector extends Activity { @Override public void onCreate(Bundle savedInstanceState){ super.onCreate(savedInstanceState); int position = getIntent().getExtras().getInt("position"); if(position == 0){ setContentView(R.layout.cuisine); } } } Yet i'm still getting the same problem. The program crashes when I click on an item in the listView. And yes i've added the activity to the manifest. Does anyone have a resolution to this as alot of people seem to be having the same problem. Thanks alot.

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  • Trying to calculate large numbers in Python with gmpy. Python keeps crashing?

    - by Ryan Peschel
    I was recommended to use gmpy to assist with calculating large numbers efficiently. Before I was just using python and my script ran for a day or two and then ran out of memory (not sure how that happened because my program's memory usage should basically be constant throughout.. maybe a memory leak?) Anyways, I keep getting this weird error after running my program for a couple seconds: mp_allocate< 545275904->545275904 > Fatal Python error: mp_allocate failure This application has requested the Runtime to terminate it in an unusual way. Please contact the application's support team for more information. Also, python crashes and Windows 7 gives me the generic python.exe has stopped working dialog. This wasn't happening with using standard python integers. Now that I switch to gmpy I am getting this error just seconds in to running my script. I thought gmpy was specialized in dealing with large number arithmetic? For reference, here is a sample program that produces the error: import gmpy2 p = gmpy2.xmpz(3000000000) s = gmpy2.xmpz(2) M = s**p for x in range(p): s = (s * s) % M I have 10 gigs of RAM and without gmpy this script ran for days without running out of memory (still not sure how that happened considering s never really gets larger.. Anyone have any ideas? EDIT: Forgot to mention I am using Python 3.2

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  • Python 3.3 Webserver restarting problems

    - by IPDGino
    I have made a simple webserver in python, and had some problems with it before as described here: Python (3.3) Webserver script with an interesting error In that question, the answer was to use a While True: loop so that any crashes or errors would be resolved instantly, because it would just start itself again. I've used this for a while, and still want to make the server restart itself every few minutes, but on Linux for some reason it won't work for me. On windows the code below works fine, but on linux it keeps saying Handler class up here ... ... class Server: def __init__(self): self.server_class = HTTPServer self.server_adress = ('MY IP GOES HERE, or localhost', 8080) global httpd httpd = self.server_class(self.server_adress, Handler) self.main() def main(self): if count > 1: global SERVER_UP_SINCE HOUR_CHECK = int(((count - 1) * RESTART_INTERVAL) / 60) SERVER_UPTIME = str(HOUR_CHECK) + " MINUTES" if HOUR_CHECK > 60: minutes = int(HOUR_CHECK % 60) hours = int(HOUR_CHECK // 60) SERVER_UPTIME = ("%s HOURS, %s MINUTES" % (str(hours), str(minutes))) SERVING_ON_ADDR = self.server_adress SERVER_UP_SINCE = str(SERVER_UP_SINCE) SERVER_RESTART_NUMBER = count - 1 print(""" SERVER INFO ------------------------------------- SERVER_UPTIME: %s SERVER_UP_SINCE: %s TOTAL_FILES_SERVED: %d SERVING_ON_ADDR: %s SERVER_RESTART_NUMBER: %s \n\nSERVER HAS RESTARTED """ % (SERVER_UPTIME, SERVER_UP_SINCE, TOTAL_FILES, SERVING_ON_ADDR, SERVER_RESTART_NUMBER)) else: print("SERVER_BOOT=1\nSERVER_ONLINE=TRUE\nRESTART_LOOP=TRUE\nSERVING_ON_ADDR:%s" % str(self.server_adress)) while True: try: httpd.serve_forever() except KeyboardInterrupt: print("Shutting down...") break httpd.shutdown() httpd.socket.close() raise(SystemExit) return def server_restart(): """If you want the restart timer to be longer, replace the number after the RESTART_INTERVAL variable""" global RESTART_INTERVAL RESTART_INTERVAL = 10 threading.Timer(RESTART_INTERVAL, server_restart).start() global count count = count + 1 instance = Server() if __name__ == "__main__": global SERVER_UP_SINCE SERVER_UP_SINCE = strftime("%d-%m-%Y %H:%M:%S", gmtime()) server_restart() Basically, I make a thread to restart it every 10 seconds (For testing purposes) and start the server. After ten seconds it will say File "/home/username/Desktop/Webserver/server.py", line 199, in __init__ httpd = self.server_class(self.server_adress, Handler) File "/usr/lib/python3.3/socketserver.py", line 430, in __init__ self.server_bind() File "/usr/lib/python3.3/http/server.py", line 135, in server_bind socketserver.TCPServer.server_bind(self) File "/usr/lib/python3.3/socketserver.py", line 441, in server_bind self.socket.bind(self.server_address) OSError: [Errno 98] Address already in use As you can see in the except KeyboardInterruption line, I tried everything to make the server stop, and the program stop, but it will NOT stop. But the thing I really want to know is how to make this server able to restart, without giving some wonky errors.

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  • Testing approach for multi-threaded software

    - by Shane MacLaughlin
    I have a piece of mature geospatial software that has recently had areas rewritten to take better advantage of the multiple processors available in modern PCs. Specifically, display, GUI, spatial searching, and main processing have all been hived off to seperate threads. The software has a pretty sizeable GUI automation suite for functional regression, and another smaller one for performance regression. While all automated tests are passing, I'm not convinced that they provide nearly enough coverage in terms of finding bugs relating race conditions, deadlocks, and other nasties associated with multi-threading. What techniques would you use to see if such bugs exist? What techniques would you advocate for rooting them out, assuming there are some in there to root out? What I'm doing so far is running the GUI functional automation on the app running under a debugger, such that I can break out of deadlocks and catch crashes, and plan to make a bounds checker build and repeat the tests against that version. I've also carried out a static analysis of the source via PC-Lint with the hope of locating potential dead locks, but not had any worthwhile results. The application is C++, MFC, mulitple document/view, with a number of threads per doc. The locking mechanism I'm using is based on an object that includes a pointer to a CMutex, which is locked in the ctor and freed in the dtor. I use local variables of this object to lock various bits of code as required, and my mutex has a time out that fires my a warning if the timeout is reached. I avoid locking where possible, using resource copies where possible instead. What other tests would you carry out?

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  • How to repeatedly show a Dialog with PyGTK / Gtkbuilder?

    - by Julian
    I have created a PyGTK application that shows a Dialog when the user presses a button. The dialog is loaded in my __init__ method with: builder = gtk.Builder() builder.add_from_file("filename") builder.connect_signals(self) self.myDialog = builder.get_object("dialog_name") In the event handler, the dialog is shown with the command self.myDialog.run(), but this only works once, because after run() the dialog is automatically destroyed. If I click the button a second time, the application crashes. I read that there is a way to use show() instead of run() where the dialog is not destroyed, but I feel like this is not the right way for me because I would like the dialog to behave modally and to return control to the code only after the user has closed it. Is there a simple way to repeatedly show a dialog using the run() method using gtkbuilder? I tried reloading the whole dialog using the gtkbuilder, but that did not really seem to work, the dialog was missing all child elements (and I would prefer to have to use the builder only once, at the beginning of the program). [SOLUTION] As pointed out by the answer below, using hide() does the trick. But one has to take care that the dialog is in fact destroyed if one does not catch its "delete-event". A simple example that works is: import pygtk import gtk class DialogTest: def rundialog(self, widget, data=None): self.dia.show_all() result = self.dia.run() def destroy(self, widget, data=None): gtk.main_quit() def closedialog(self, widget, data=None): self.dia.hide() return True def __init__(self): self.window = gtk.Window(gtk.WINDOW_TOPLEVEL) self.window.connect("destroy", self.destroy) self.dia = gtk.Dialog('TEST DIALOG', self.window, gtk.DIALOG_MODAL | gtk.DIALOG_DESTROY_WITH_PARENT) self.dia.vbox.pack_start(gtk.Label('This is just a Test')) self.dia.connect("delete-event", self.closedialog) self.button = gtk.Button("Run Dialog") self.button.connect("clicked", self.rundialog, None) self.window.add(self.button) self.button.show() self.window.show() if __name__ == "__main__": testApp = DialogTest() gtk.main()

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  • Best way to catch a WCF exception in Silverlight?

    - by wahrhaft
    I have a Silverlight 2 application that is consuming a WCF service. As such, it uses asynchronous callbacks for all the calls to the methods of the service. If the service is not running, or it crashes, or the network goes down, etc before or during one of these calls, an exception is generated as you would expect. The problem is, I don't know how to catch this exception. Because it is an asynchronous call, I can't wrap my begin call with a try/catch block and have it pick up an exception that happens after the program has moved on from that point. Because the service proxy is automatically generated, I can't put a try/catch block on each and every generated function that calls EndInvoke (where the exception actually shows up). These generated functions are also surrounded by External Code in the call stack, so there's nowhere else in the stack to put a try/catch either. I can't put the try/catch in my callback functions, because the exception occurs before they would get called. There is an Application_UnhandledException function in my App.xaml.cs, which captures all unhandled exceptions. I could use this, but it seems like a messy way to do it. I'd rather reserve this function for the truly unexpected errors (aka bugs) and not end up with code in this function for every circumstance I'd like to deal with in a specific way. Am I missing an obvious solution? Or am I stuck using Application_UnhandledException? [Edit] As mentioned below, the Error property is exactly what I was looking for. What is throwing me for a loop is that the fact that the exception is thrown and appears to be uncaught, yet execution is able to continue. It triggers the Application_UnhandledException event and causes VS2008 to break execution, but continuing in the debugger allows execution to continue. It's not really a problem, it just seems odd.

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  • Linked List push()

    - by JKid314159
    The stack is initialized with a int MaxSize =3. Then I push one int onto the list. " Pushed:" is returned to the console. Program crashes here. I think my logic is flawed but unsure. Maybe an infinite loop or unmet condition? Thanks for your help. I'm trying to traverse the list to the last node in the second part of the full() method. I implemented this stack as array based so must implement this method full() as this method is inside of main class. while(!stacker.full()) { cout << "Enter number = "; cin >> intIn; stacker.push(intIn); cout << "Pushed: " << intIn << endl; }//while Call to LinkListStack.cpp to class LinkList full(). int LinkList::full() { if(head == NULL) { top = 0; } else { LinkNode * tmp1; LinkNode * tmp2; tmp1 = head; while(top != MaxSize) { if(tmp1->next != NULL){ tmp2 = tmp1->next; tmp1 = tmp2; ++top; }//if }//while }//else return (top + 1 == MaxSize); }

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  • Passing optional parameter by reference in c++

    - by Moomin
    I'm having a problem with optional function parameter in C++ What I'm trying to do is to write function with optional parameter which is passed by reference, so that I can use it in two ways (1) and (2), but on (2) I don't really care what is the value of mFoobar. I've tried such a code: void foo(double &bar, double &foobar = NULL) { bar = 100; foobar = 150; } int main() { double mBar(0),mFoobar(0); foo(mBar,mFoobar); // (1) cout << mBar << mFoobar; mBar = 0; mFoobar = 0; foo(mBar); // (2) cout << mBar << mFoobar; return 0; } but it crashes at void foo(double &bar, double &foobar = NULL) with message : error: default argument for 'double& foobar' has type 'int' Is it possible to solve it without function overloading? Thanks in advance for any suggestions. Pawel

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  • Cheap cloning/local branching in Mercurial

    - by Zack
    Hi, Just started working with Mercurial a few days ago and there's something I don't understand. I have an experimental thing I want to do, so the normal thing to do would be to clone my repository, work on the clone and if eventually I want to keep those changes, I'll push them to my main repository. Problem is cloning my repository takes alot of time (we have alot of code) and just compiling the cloned copy would take up to an hour. So I need to somehow work on a different repository but still in my original working copy. Enter local branches. Problem is just creating a local branch takes forever, and working with them isn't all that fun either. Because when moving between local branches doesn't "revert" to the target branch state, I have to issue a hg purge (to remove files that were added in the moved from branch) and then hg update -c (to revert modified files in the moved from branch). (note: I did try PK11 fork of local branch extension, it a simple local branch creation crashes with an exception) At the end of the day, this is just too complex. What are my options?

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  • LuaEdit can't find module when Lua files all in the same folder

    - by joverboard
    I downloaded LuaEdit to use as an IDE and debug tool however I'm having trouble using it for even the simplest things. I've created a solution with 2 files in it, all of which are stored in the same folder. My files are as follows: --startup.lua require("foo") test("Testing", "testing", "one, two, three") --foo.lua foo = {} print("In foo.lua") function test(a,b,c) print(a,b,c) end This works fine when in my C++ compiler when accessed through some embed code, however when I attempt to use the same code in LuaEdit, it crashes on line 3 require("foo") with an error stating: module 'foo' not found: no field package.preload['foo'] no file 'C:\Program Files (x86)\LuaEdit 2010\lua\foo.lua' no file 'C:\Program Files (x86)\LuaEdit 2010\lua\foo\init.lua' no file 'C:\Program Files (x86)\LuaEdit 2010\foo.lua' no file 'C:\Program Files (x86)\LuaEdit 2010\foo\init.lua' no file '.\foo.lua' no file 'C:\Program Files (x86)\LuaEdit 2010\foo.dll' no file 'C:\Program Files (x86)\LuaEdit 2010\loadall.dll' no file '.\battle.dll' I have also tried creating these files prior to adding them to a solution and still get the same error. Is there some setting I'm missing? It would be great to have an IDE/debugger but it's useless to me if it can't run linked functions.

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  • Displaying modal view in Objective-C

    - by kpower
    I'm trying to display Modal View in my app. I have subclass of UIViewController that has only the "Done" button (UIButton created with IB and linked with XCode). .h @interface myModalVC : UIViewController { UIButton *bDone; } @property (nonatomic, retain) IBOutlet UIButton *bDone; - (IBAction)bDoneTouchDown:(id)sender; @end .m #import "myModalVC.h" @implementation myModalVC @synthesize bDone; - (void)dealloc { [bDone release]; [super dealloc]; } - (void)viewDidLoad { [super viewDidLoad]; } - (void)viewDidUnload { } - (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation { return (UIInterfaceOrientationLandscapeLeft == interfaceOrientation || UIInterfaceOrientationLandscapeRight == interfaceOrientation); } - (void)didReceiveMemoryWarning { [super didReceiveMemoryWarning]; } - (IBAction)bDoneTouchDown:(id)sender { [self.parentViewController dismissModalViewControllerAnimated:YES]; } @end I'm trying to display modal view with this code (from my main view): myModalVC *temp = [[[myModalVC alloc] initWithNibName:@"myModalVC" bundle:[NSBundle mainBundle]] autorelease]; [self presentModalViewController:temp animated:YES]; If this code is placed in some method, that responds to button touches - everything is fine. But when I place it to some other method (called during some processes in my app) - modal view is displayed without problems, but when I press (touch) "Done" button, application crashes with "Program received signal: “EXC_BAD_ACCESS”." What am I doing wrong?

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  • F# numeric associations

    - by b1g3ar5
    I have a numeric association for a custom type as follows: let DiffNumerics = { new INumeric<Diff> with member op.Zero = C 0.0 member op.One = C 1.0 member op.Add(a,b) = a + b member op.Subtract(a,b) = a - b member op.Multiply(a,b) = a * b member ops.Negate(a) = Diff.negate a member ops.Abs(a) = Diff.abs a member ops.Equals(a, b) = ((=) a b) member ops.Compare(a, b) = Diff.compare a b member ops.Sign(a) = int (Diff.sign a).Val member ops.ToString(x,fmt,fmtprovider) = failwith "not implemented" member ops.Parse(s,numstyle,fmtprovider) = failwith "not implemented" } GlobalAssociations.RegisterNumericAssociation(DiffNumerics) It works fine in f# interactive, but crashes when I run, because .ElementOps is not filled correctly for a matrix of these types. Any ideas why this might be? EDIT: In fsi, the code let A = dmatrix [[Diff.C 1.;Diff.C 2.;Diff.C 3.];[Diff.C 4.;Diff.C 5.;Diff.C 6.]] let B = matrix [[1.;2.;3.];[4.;5.;6.]] gives: > A.ElementOps;; val it : INumeric<Diff> = FSI_0003.NewAD+DiffNumerics@258 > B.ElementOps;; val it : INumeric<float> = Microsoft.FSharp.Math.Instances+FloatNumerics@115 > in the debugger A.ElementOps shows: '(A).ElementOps' threw an exception of type 'System.NotSupportedException' and, for the B matrix: Microsoft.FSharp.Math.Instances+FloatNumerics@115 So somehow the DiffNumerics isn't making it to the compiled program.

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  • Strange problems with the Spring RestTemplate in Android application

    - by HarryCater
    I begin to use RESTful api of the Spring Framework in my android client application. But I have encountered with problems when I tried to execute HTTP request via postForObject/postForEntity methods. Here is my code: public String _URL = "https://noticemed.com/app/mobile/login"; public void BeginAuthorization(View view) { HttpHeaders requestHeaders = new HttpHeaders(); requestHeaders.setContentType(MediaType.APPLICATION_JSON); HttpEntity<String> _entity = new HttpEntity<String>(requestHeaders); RestTemplate templ = new RestTemplate(); templ.setRequestFactory(new HttpComponentsClientHttpRequestFactory()); templ.getMessageConverters().add(new MappingJacksonHttpMessageConverter()); ResponseEntity<String> _response = templ.postForEntity(_URL,_entity,String.class); //HERE APP CRASHES String _body = _response.getBody(); And here is a stack trace in logcat after app crashing. As you see there is no definite error message. So the question what am I doing wrong? How to fix this? May there is other way to do it?I really need a help. Thanks in advance!

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  • Explanation of `self` usage during dealloc?

    - by Greg
    I'm trying to lock down my understanding of proper memory management within Objective-C. I've gotten into the habit of explicitly declaring self.myProperty rather than just myProperty because I was encountering occasional scenarios where a property would not be set to the reference that I intended. Now, I'm reading Apple documentation on releasing IBOutlets, and they say that all outlets should be set to nil during dealloc. So, I put this in place as follows and experienced crashes as a result: - (void)dealloc { [self.dataModel close]; [self.dataModel release], self.dataModel = nil; [super dealloc]; } So, I tried taking out the "self" references, like so: - (void)dealloc { [dataModel close]; [dataModel release], dataModel = nil; [super dealloc]; } This second system seems to work as expected. However, it has me a bit confused. Why would self cause a crash in that case, when I thought self was a fairly benign reference more used as a formality than anything else? Also, if self is not appropriate in this case, then I have to ask: when should you include self references, and when should you not?

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