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  • Ubuntu 12.10 graphics does not work properly

    - by madox2
    My graphic on ubuntu 12.10 does not work as well as on 12.04. After upgrade I installed driver sudo apt-add-repository ppa:ubuntu-x-swat/x-updates sudo apt-get update sudo apt-get install nvidia-current for my Nvidia 450 GTS graphics card. But sometimes I see slight lag on my videos played in VLC player, some of desktop and window effects are lagging, sometimes I can see an indescribable souce of pixels on my screen at the start of ubuntu and so on. I feel difference between 12.04 and 12.10 in favour of former version. Does anyone know whats wrong or what I am missing? here is output of lspci -k: 00:00.0 Host bridge: Intel Corporation 2nd Generation Core Processor Family DRAM Controller (rev 09) 00:01.0 PCI bridge: Intel Corporation Xeon E3-1200/2nd Generation Core Processor Family PCI Express Root Port (rev 09) Kernel driver in use: pcieport Kernel modules: shpchp 00:16.0 Communication controller: Intel Corporation 6 Series/C200 Series Chipset Family MEI Controller #1 (rev 04) Subsystem: Giga-byte Technology Device 1c3a Kernel driver in use: mei Kernel modules: mei 00:1a.0 USB controller: Intel Corporation 6 Series/C200 Series Chipset Family USB Enhanced Host Controller #2 (rev 05) Subsystem: Giga-byte Technology Device 5006 Kernel driver in use: ehci_hcd 00:1b.0 Audio device: Intel Corporation 6 Series/C200 Series Chipset Family High Definition Audio Controller (rev 05) Subsystem: Giga-byte Technology Device a000 Kernel driver in use: snd_hda_intel Kernel modules: snd-hda-intel 00:1c.0 PCI bridge: Intel Corporation 6 Series/C200 Series Chipset Family PCI Express Root Port 1 (rev b5) Kernel driver in use: pcieport Kernel modules: shpchp 00:1c.4 PCI bridge: Intel Corporation 6 Series/C200 Series Chipset Family PCI Express Root Port 5 (rev b5) Kernel driver in use: pcieport Kernel modules: shpchp 00:1d.0 USB controller: Intel Corporation 6 Series/C200 Series Chipset Family USB Enhanced Host Controller #1 (rev 05) Subsystem: Giga-byte Technology Device 5006 Kernel driver in use: ehci_hcd 00:1e.0 PCI bridge: Intel Corporation 82801 PCI Bridge (rev a5) 00:1f.0 ISA bridge: Intel Corporation H61 Express Chipset Family LPC Controller (rev 05) Subsystem: Giga-byte Technology Device 5001 Kernel driver in use: lpc_ich Kernel modules: lpc_ich 00:1f.2 IDE interface: Intel Corporation 6 Series/C200 Series Chipset Family 4 port SATA IDE Controller (rev 05) Subsystem: Giga-byte Technology Device b002 Kernel driver in use: ata_piix 00:1f.3 SMBus: Intel Corporation 6 Series/C200 Series Chipset Family SMBus Controller (rev 05) Subsystem: Giga-byte Technology Device 5001 Kernel modules: i2c-i801 00:1f.5 IDE interface: Intel Corporation 6 Series/C200 Series Chipset Family 2 port SATA IDE Controller (rev 05) Subsystem: Giga-byte Technology Device b002 Kernel driver in use: ata_piix 01:00.0 VGA compatible controller: NVIDIA Corporation GF116 [GeForce GTS 450] (rev a1) Subsystem: CardExpert Technology Device 0401 Kernel driver in use: nvidia Kernel modules: nvidia_current, nouveau, nvidiafb 01:00.1 Audio device: NVIDIA Corporation GF116 High Definition Audio Controller (rev a1) Subsystem: CardExpert Technology Device 0401 Kernel driver in use: snd_hda_intel Kernel modules: snd-hda-intel 03:00.0 Ethernet controller: Atheros Communications Inc. AR8151 v2.0 Gigabit Ethernet (rev c0) Subsystem: Giga-byte Technology Device e000 Kernel driver in use: atl1c Kernel modules: atl1c

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  • Increase efficiency of a loop with jQuery

    - by Pez Cuckow
    I have a game coded in jQuery where bots are moved around the screen. The below code is a loop that runs every 20ms, currently if you have over 15 bots you start to notice the browser lagging (simply because of all the advanced collision detection going on). Is there any way to reduce the lag, can I make it any more efficient? P.s. sorrry for just posting a block of code, I can't see a way to make my point clear enough without! $.playground().registerCallback(function(){ //Movement Loop if(!pause) { for (var i in bots) { //bots - color, dir, x, y, z, spawned?, spawnerid, prevd var self = $('#b' + i); var current = bots[i]; if(bots[i][5]==1) { var xspeed = 0, yspeed = 0; if(current[1]==0) { yspeed = -D_SPEED; } else if(current[1]==1) { xspeed = D_SPEED; } else if(current[1]==2) { yspeed = D_SPEED; } else if(current[1]==3) { xspeed = -D_SPEED; } var x = current[2] + xspeed; var y = current[3] + yspeed; var z = current[3] + 120; if(current[2]>0&&x>PLAYGROUND_WIDTH||current[2]<0&&x<-GRID_SIZE|| current[3]>0&&y>PLAYGROUND_HEIGHT||current[3]<0&&y<-GRID_SIZE) { remove_bot(i, self); } else { if(current[7]!=current[1]) { self.setAnimation(colors[current[0]][current[1]]); bots[i][7] = current[1]; } if(self.css({"left": ""+(x)+"px", "top": ""+(y)+"px", "z-index": z})) { bots[i][2] = x; bots[i][3] = y; bots[i][4] = z; bots[i][8]++; } } } } $("#debug").html(dump(arrows)); $(".bot").each(function(){ var b_id = $(this).attr("id").substr(1); var collision = false; var c_bot = bots[b_id]; var b_x = c_bot[2]; var b_y = c_bot[3]; var b_d = c_bot[1]; $(this).collision(".arrow,#arrows").each(function(){ //Many thanks to Selim Arsever for this fix! var a_id = $(this).attr("id").substr(1); var piece = arrows[a_id]; var a_v = piece[0]; if(a_v==1) { var a_x = piece[2]; var a_y = piece[3]; var d_x = b_x-a_x; var d_y = b_y-a_y; if(d_x>=4&&d_x<=5&&d_y>=1&&d_y<=2) { //bots - color, dir, x, y, z, spawned?, spawnerid, prevd bots[b_id][7] = c_bot[1]; bots[b_id][1] = piece[1]; collision = true; } } }); if(!collision) { $(this).collision(".wall,#level").each(function(){ var w_id = $(this).attr("id").substr(1); var piece = pieces[w_id]; var w_x = piece[1]; var w_y = piece[2]; d_x = b_x-w_x; d_y = b_y-w_y; if(b_d==0&&d_x>=4&&d_x<=5&&d_y>=27&&d_y<=28) { kill_bot(b_id); collision = true; } //4 // 33 if(b_d==1&&d_x>=-12&&d_x<=-11&&d_y>=21&&d_y<=22) { kill_bot(b_id); collision = true; } //-14 // 21 if(b_d==2&&d_x>=4&&d_x<=5&&d_y>=-9&&d_y<=-8) { kill_bot(b_id); collision = true; } //4 // -9 if(b_d==3&&d_x>=22&&d_x<=23&&d_y>=20&&d_y<=21) { kill_bot(b_id); collision = true; } //22 // 21 }); } if(!collision&&c_bot[8]>GRID_MOVE) { $(this).collision(".spawn,#level").each(function(){ var s_id = $(this).attr("id").substr(1); var piece = pieces[s_id]; var s_x = piece[1]; var s_y = piece[2]; d_x = b_x-s_x; d_y = b_y-s_y; if(b_d==0&&d_x>=4&&d_x<=5&&d_y>=19&&d_y<=20) { kill_bot(b_id); collision = true; } //4 // 33 if(b_d==1&&d_x>=-14&&d_x<=-13&&d_y>=11&&d_y<=12) { kill_bot(b_id); collision = true; } //-14 // 21 if(b_d==2&&d_x>=4&&d_x<=5&&d_y>=-11&&d_y<=-10) { kill_bot(b_id); collision = true; } //4 // -9 if(b_d==3&&d_x>=22&&d_x<=23&&d_y>=11&&d_y<=12) { kill_bot(b_id); collision = true; } //22 // 21*/ }); } if(!collision) { $(this).collision(".exit,#level").each(function(){ var e_id = $(this).attr("id").substr(1); var piece = pieces[e_id]; var e_x = piece[1]; var e_y = piece[2]; d_x = b_x-e_x; d_y = b_y-e_y; if(d_x>=4&&d_x<=5&&d_y>=1&&d_y<=2) { current_bots++; bots[b_id] = false; $("#current_bots").html(current_bots); $("#b" + b_id).setAnimation(exit[2], function(node){$(node).fadeOut(200)}); } }); } if(!collision) { $(this).collision(".bot,#level").each(function(){ var bd_id = $(this).attr("id").substr(1); if(bd_id!=b_id) { var piece = bots[bd_id]; var bd_x = piece[2]; var bd_y = piece[3]; d_x = b_x-bd_x; d_y = b_y-bd_y; if(d_x>=0&&d_x<=2&&d_y>=0&&d_y<=2) { kill_bot(b_id); kill_bot(bd_id); collision = true; } } }); } }); } }, REFRESH_RATE); Many thanks,

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  • Increase efficiency of a loop with jQuery and GameQuery

    - by Pez Cuckow
    I have a game coded in jQuery where bots are moved around the screen. The below code is a loop that runs every 20ms, currently if you have over 15 bots you start to notice the browser lagging (simply because of all the advanced collision detection going on). Is there any way to reduce the lag, can I make it any more efficient? P.s. sorrry for just posting a block of code, I can't see a way to make my point clear enough without! $.playground().registerCallback(function(){ //Movement Loop if(!pause) { for (var i in bots) { //bots - color, dir, x, y, z, spawned?, spawnerid, prevd var self = $('#b' + i); var current = bots[i]; if(bots[i][5]==1) { var xspeed = 0, yspeed = 0; if(current[1]==0) { yspeed = -D_SPEED; } else if(current[1]==1) { xspeed = D_SPEED; } else if(current[1]==2) { yspeed = D_SPEED; } else if(current[1]==3) { xspeed = -D_SPEED; } var x = current[2] + xspeed; var y = current[3] + yspeed; var z = current[3] + 120; if(current[2]>0&&x>PLAYGROUND_WIDTH||current[2]<0&&x<-GRID_SIZE|| current[3]>0&&y>PLAYGROUND_HEIGHT||current[3]<0&&y<-GRID_SIZE) { remove_bot(i, self); } else { if(current[7]!=current[1]) { self.setAnimation(colors[current[0]][current[1]]); bots[i][7] = current[1]; } if(self.css({"left": ""+(x)+"px", "top": ""+(y)+"px", "z-index": z})) { bots[i][2] = x; bots[i][3] = y; bots[i][4] = z; bots[i][8]++; } } } } $("#debug").html(dump(arrows)); $(".bot").each(function(){ var b_id = $(this).attr("id").substr(1); var collision = false; var c_bot = bots[b_id]; var b_x = c_bot[2]; var b_y = c_bot[3]; var b_d = c_bot[1]; $(this).collision(".arrow,#arrows").each(function(){ //Many thanks to Selim Arsever for this fix! var a_id = $(this).attr("id").substr(1); var piece = arrows[a_id]; var a_v = piece[0]; if(a_v==1) { var a_x = piece[2]; var a_y = piece[3]; var d_x = b_x-a_x; var d_y = b_y-a_y; if(d_x>=4&&d_x<=5&&d_y>=1&&d_y<=2) { //bots - color, dir, x, y, z, spawned?, spawnerid, prevd bots[b_id][7] = c_bot[1]; bots[b_id][1] = piece[1]; collision = true; } } }); if(!collision) { $(this).collision(".wall,#level").each(function(){ var w_id = $(this).attr("id").substr(1); var piece = pieces[w_id]; var w_x = piece[1]; var w_y = piece[2]; d_x = b_x-w_x; d_y = b_y-w_y; if(b_d==0&&d_x>=4&&d_x<=5&&d_y>=27&&d_y<=28) { kill_bot(b_id); collision = true; } //4 // 33 if(b_d==1&&d_x>=-12&&d_x<=-11&&d_y>=21&&d_y<=22) { kill_bot(b_id); collision = true; } //-14 // 21 if(b_d==2&&d_x>=4&&d_x<=5&&d_y>=-9&&d_y<=-8) { kill_bot(b_id); collision = true; } //4 // -9 if(b_d==3&&d_x>=22&&d_x<=23&&d_y>=20&&d_y<=21) { kill_bot(b_id); collision = true; } //22 // 21 }); } if(!collision&&c_bot[8]>GRID_MOVE) { $(this).collision(".spawn,#level").each(function(){ var s_id = $(this).attr("id").substr(1); var piece = pieces[s_id]; var s_x = piece[1]; var s_y = piece[2]; d_x = b_x-s_x; d_y = b_y-s_y; if(b_d==0&&d_x>=4&&d_x<=5&&d_y>=19&&d_y<=20) { kill_bot(b_id); collision = true; } //4 // 33 if(b_d==1&&d_x>=-14&&d_x<=-13&&d_y>=11&&d_y<=12) { kill_bot(b_id); collision = true; } //-14 // 21 if(b_d==2&&d_x>=4&&d_x<=5&&d_y>=-11&&d_y<=-10) { kill_bot(b_id); collision = true; } //4 // -9 if(b_d==3&&d_x>=22&&d_x<=23&&d_y>=11&&d_y<=12) { kill_bot(b_id); collision = true; } //22 // 21*/ }); } if(!collision) { $(this).collision(".exit,#level").each(function(){ var e_id = $(this).attr("id").substr(1); var piece = pieces[e_id]; var e_x = piece[1]; var e_y = piece[2]; d_x = b_x-e_x; d_y = b_y-e_y; if(d_x>=4&&d_x<=5&&d_y>=1&&d_y<=2) { current_bots++; bots[b_id] = false; $("#current_bots").html(current_bots); $("#b" + b_id).setAnimation(exit[2], function(node){$(node).fadeOut(200)}); } }); } if(!collision) { $(this).collision(".bot,#level").each(function(){ var bd_id = $(this).attr("id").substr(1); if(bd_id!=b_id) { var piece = bots[bd_id]; var bd_x = piece[2]; var bd_y = piece[3]; d_x = b_x-bd_x; d_y = b_y-bd_y; if(d_x>=0&&d_x<=2&&d_y>=0&&d_y<=2) { kill_bot(b_id); kill_bot(bd_id); collision = true; } } }); } }); } }, REFRESH_RATE); Many thanks,

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  • Review my ASP.NET Authentication code.

    - by Niels Bosma
    I have had some problems with authentication in ASP.NET. I'm not used most of the built in authentication in .NET. I gotten some complaints from users using Internet Explorer (any version - may affect other browsers as well) that the login process proceeds but when redirected they aren't authenticated and are bounced back to loginpage (pages that require authentication check if logged in and if not redirect back to loginpage). Can this be a cookie problem? Do I need to check if cookies are enabled by the user? What's the best way to build authentication if you have a custom member table and don't want to use ASP.NET login controls? Here my current code: using System; using System.Linq; using MyCompany; using System.Web; using System.Web.Security; using MyCompany.DAL; using MyCompany.Globalization; using MyCompany.DAL.Logs; using MyCompany.Logging; namespace MyCompany { public class Auth { public class AuthException : Exception { public int StatusCode = 0; public AuthException(string message, int statusCode) : base(message) { StatusCode = statusCode; } } public class EmptyEmailException : AuthException { public EmptyEmailException() : base(Language.RES_ERROR_LOGIN_CLIENT_EMPTY_EMAIL, 6) { } } public class EmptyPasswordException : AuthException { public EmptyPasswordException() : base(Language.RES_ERROR_LOGIN_CLIENT_EMPTY_PASSWORD, 7) { } } public class WrongEmailException : AuthException { public WrongEmailException() : base(Language.RES_ERROR_LOGIN_CLIENT_WRONG_EMAIL, 2) { } } public class WrongPasswordException : AuthException { public WrongPasswordException() : base(Language.RES_ERROR_LOGIN_CLIENT_WRONG_PASSWORD, 3) { } } public class InactiveAccountException : AuthException { public InactiveAccountException() : base(Language.RES_ERROR_LOGIN_CLIENT_INACTIVE_ACCOUNT, 5) { } } public class EmailNotValidatedException : AuthException { public EmailNotValidatedException() : base(Language.RES_ERROR_LOGIN_CLIENT_EMAIL_NOT_VALIDATED, 4) { } } private readonly string CLIENT_KEY = "9A751E0D-816F-4A92-9185-559D38661F77"; private readonly string CLIENT_USER_KEY = "0CE2F700-1375-4B0F-8400-06A01CED2658"; public Client Client { get { if(!IsAuthenticated) return null; if(HttpContext.Current.Items[CLIENT_KEY]==null) { HttpContext.Current.Items[CLIENT_KEY] = ClientMethods.Get<Client>((Guid)ClientId); } return (Client)HttpContext.Current.Items[CLIENT_KEY]; } } public ClientUser ClientUser { get { if (!IsAuthenticated) return null; if (HttpContext.Current.Items[CLIENT_USER_KEY] == null) { HttpContext.Current.Items[CLIENT_USER_KEY] = ClientUserMethods.GetByClientId((Guid)ClientId); } return (ClientUser)HttpContext.Current.Items[CLIENT_USER_KEY]; } } public Boolean IsAuthenticated { get; set; } public Guid? ClientId { get { if (!IsAuthenticated) return null; return (Guid)HttpContext.Current.Session["ClientId"]; } } public Guid? ClientUserId { get { if (!IsAuthenticated) return null; return ClientUser.Id; } } public int ClientTypeId { get { if (!IsAuthenticated) return 0; return Client.ClientTypeId; } } public Auth() { if (HttpContext.Current.User.Identity.IsAuthenticated) { IsAuthenticated = true; } } public void RequireClientOfType(params int[] types) { if (!(IsAuthenticated && types.Contains(ClientTypeId))) { HttpContext.Current.Response.Redirect((new UrlFactory(false)).GetHomeUrl(), true); } } public void Logout() { Logout(true); } public void Logout(Boolean redirect) { FormsAuthentication.SignOut(); IsAuthenticated = false; HttpContext.Current.Session["ClientId"] = null; HttpContext.Current.Items[CLIENT_KEY] = null; HttpContext.Current.Items[CLIENT_USER_KEY] = null; if(redirect) HttpContext.Current.Response.Redirect((new UrlFactory(false)).GetHomeUrl(), true); } public void Login(string email, string password, bool autoLogin) { Logout(false); email = email.Trim().ToLower(); password = password.Trim(); int status = 1; LoginAttemptLog log = new LoginAttemptLog { AutoLogin = autoLogin, Email = email, Password = password }; try { if (string.IsNullOrEmpty(email)) throw new EmptyEmailException(); if (string.IsNullOrEmpty(password)) throw new EmptyPasswordException(); ClientUser clientUser = ClientUserMethods.GetByEmailExcludingProspects(email); if (clientUser == null) throw new WrongEmailException(); if (!clientUser.Password.Equals(password)) throw new WrongPasswordException(); Client client = clientUser.Client; if (!(bool)client.PreRegCheck) throw new EmailNotValidatedException(); if (!(bool)client.Active || client.DeleteFlag.Equals("y")) throw new InactiveAccountException(); FormsAuthentication.SetAuthCookie(client.Id.ToString(), true); HttpContext.Current.Session["ClientId"] = client.Id; log.KeyId = client.Id; log.KeyEntityId = ClientMethods.GetEntityId(client.ClientTypeId); } catch (AuthException ax) { status = ax.StatusCode; log.Success = status == 1; log.Status = status; } finally { LogRecorder.Record(log); } } } }

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  • Maze not being random.

    - by Matt Habel
    Hey there, I am building a program that generates a maze so I can later translate the path to my graphical part. I have most of it working, however, every time you can just take the east and south routes, and you'll get to the end. Even if I set the width as high as 64, so the maze is 64*64, I'm able to choose those 2 options and get to the end every time. I really don't understand why it is doing that. The code is below, it's fairly easy to understand. import random width = 8 def check(x,y): """Figures out the directions that Gen can move while""" if x-1 == -1: maze[x][y][3] = 0 if x+1 == width + 1: maze[x][y][1] = 0 if y+1 == width + 1: maze[x][y][2] = 0 if y-1 == -1: maze[x][y][0] = 0 if x + 1 in range(0,width) and visited[x+1][y] == False: maze[x][y][1] = 2 if x - 1 in range(0,width) and visited[x-1][y] == False: maze[x][y][3] = 2 if y + 1 in range(0,width) and visited[x][y+1] == False: maze[x][y][2] = 2 if y - 1 in range(0,width) and visited[x][y-1] == False: maze[x][y][0] = 2 def possibleDirs(x,y): """Figures out the ways that the person can move in each square""" dirs = [] walls = maze[x][y] if walls[0] == 1: dirs.append('n') if walls[1] == 1: dirs.append('e') if walls[2] == 1: dirs.append('s') if walls[3] == 1: dirs.append('w') return dirs def Gen(x,y): """Generates the maze using a depth-first search and recursive backtracking.""" visited[x][y] = True dirs = [] check(x,y) if maze[x][y][0] == 2: dirs.append(0) if maze[x][y][1] == 2: dirs.append(1) if maze[x][y][2] == 2: dirs.append(2) if maze[x][y][3] == 2: dirs.append(3) print dirs if len(dirs): #Randonly selects a derection for the current square to move past.append(current[:]) pos = random.choice(dirs) maze[x][y][pos] = 1 if pos == 0: current[1] -= 1 maze[x][y-1][2] = 1 if pos == 1: current[0] += 1 maze[x+1][y][3] = 1 if pos == 2: current[1] += 1 maze[x][y+1][0] = 1 if pos == 3: current[0] -= 1 maze[x-1][y][1] = 1 else: #If there's nowhere to go, go back one square lastPlace = past.pop() current[0] = lastPlace[0] current[1] = lastPlace[1] #Build the initial values for the maze to be replaced later maze = [] visited = [] past = [] #Generate empty 2d list with a value for each of the xy coordinates for i in range(0,width): maze.append([]) for q in range(0, width): maze[i].append([]) for n in range(0, 4): maze[i][q].append(4) #Makes a list of falses for all the non visited places for x in range(0, width): visited.append([]) for y in range(0, width): visited[x].append(False) dirs = [] print dirs current = [0,0] #Generates the maze so every single square has been filled. I'm not sure how this works, as it is possible to only go south and east to get to the final position. while current != [width-1, width-1]: Gen(current[0], current[1]) #Getting the ways the person can move in each square for i in range(0,width): dirs.append([]) for n in range(0,width): dirs[i].append([]) dirs[i][n] = possibleDirs(i,n) print dirs print visited pos = [0,0] #The user input part of the maze while pos != [width - 1, width - 1]: dirs = [] print pos if maze[pos[0]][pos[1]][0] == 1: dirs.append('n') if maze[pos[0]][pos[1]][1] == 1: dirs.append('e') if maze[pos[0]][pos[1]][2] == 1: dirs.append('s') if maze[pos[0]][pos[1]][3] == 1: dirs.append('w') print dirs path = raw_input("What direction do you want to go: ") if path not in dirs: print "You can't go that way!" continue elif path.lower() == 'n': pos[1] -= 1 elif path.lower() == 'e': pos[0] += 1 elif path.lower() == 's': pos[1] += 1 elif path.lower() == 'w': pos[0] -= 1 print"Good job!" As you can see, I think the problem is at the point where I generate the maze, however, when I just have it go until the current point is at the end, it doesn't fill every maze and is usually just one straight path. Thanks for helping. Update: I have changed the for loop that generates the maze to a simple while loop and it seems to work much better. It seems that when the for loop ran, it didn't go recursively, however, in the while loop it's perfectly fine. However, now all the squares do not fill out.

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  • My Jtable is blank

    - by mazin
    Hello my q is about a jtable that i have ,i fill it with components from a .txt ,I have a main (menu ) JFrame and by pressing a jbutton i want the jtable to pop out ! My problem is that my jtable is blank and it supposed to show some date !I would appreciated any help , Thanks. this is my ''reading'' class` public static void main(String[] args) { company Company=new company(); payFrame jframe=new payFrame(Company); jframe.setDefaultCloseOperation( JFrame.EXIT_ON_CLOSE); jframe.setSize(600,300); jframe.setVisible(true); readClass(); } //diavasma public static void readClass(){ ArrayList<Employee> emp =new ArrayList<Employee>() ; //Employee[] emp=new Employee[7]; //read from file try { int i=0; // int rowCounter; // int payments=0; String inputDocument = ("src/Employees.txt"); FileInputStream is = new FileInputStream(inputDocument); Reader iD = new InputStreamReader(is); BufferedReader buf = new BufferedReader(iD); String inputLine; while ((inputLine = buf.readLine()) != null) { String[] lineParts = inputLine.split(","); String email = (lineParts[7]); int EmpNo = Integer.parseInt(lineParts[0]); String type = lineParts[10]; int PostalCode = Integer.parseInt(lineParts[5]); int phone = Integer.parseInt(lineParts[6]); int DeptNo = (short) Integer.parseInt(lineParts[8]); double Salary; int card = (short) Integer.parseInt(lineParts[10]); int emptype = 0; int hours=Integer.parseInt(lineParts[11]); if (type.equals("FULL TIME")) { emptype = 1; } else if (type.equals("SELLER")) { emptype = 2; } else { emptype = 3; } /** * Creates employee instances depending on their type of employment * (fulltime=1, salesman=2, parttime=3) */ switch (emptype) { case 1: Salary = Double.parseDouble(lineParts[10]); emp.add(new FullTime(lineParts[1], lineParts[2], EmpNo, lineParts[3], lineParts[4], PostalCode, phone, email, DeptNo, card, Salary,hours, type)); i++; break; and this is my class where i make my Jtable and fill him public class company extends JFrame { private ArrayList<Employee> emp = new ArrayList<Employee>(); public void addEmployee(Employee emplo) { emp.add(emplo); } public ArrayList<Employee> getArray() { return emp; } public void getOption1() { ArrayList<Employee> employee = getArray(); JTable table = new JTable(); DefaultTableModel model = new DefaultTableModel(); table.setModel(model); model.setColumnIdentifiers(new String[]{"Code", "First Name", "Last Name", "Address", "City", "Postal Code", "Phone", "Email", "Dept Code", "Salary", "Time Card", "Hours"}); for (Employee current : employee) { model.addRow(new Object[]{current.getempCode(), current.getfirst(), current.getlast(), current.getaddress(), current.getcity(), current.getpostalCode(), current.gettelephone(), current.getemail(), current.getdep(), current.getsalary(), current.getcardcode(), current.getHours() }); } table.setPreferredScrollableViewportSize(new Dimension(500, 50)); table.setFillsViewportHeight(true); JScrollPane scrollPane = new JScrollPane(table); add(scrollPane); setVisible(true); table.revalidate();

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  • Double Linked List header node keeps returning first value as 0

    - by Craig
    I will preface to say that this is my first question. I am currently getting my Masters degree in Information Security and I had to take C++ programming this semester. So this is homework related. I am not looking for you to answer my homework but I am running into a peculiar situation. I have created the program to work with a doubly linked list and everything works fine. However when I have the user create a list of values the first node keeps returning 0. I have tried finding some reading on this and I cannot locate any reference to it. My question is then is the header node(first node) always going to be zero? Or am I doing something wrong. case: 'C': cout<<"Please enter a list:"<<endl; while(n!=-999){ myList.insert(n); cin>> n;} break; I now enter: 12321, 1234,64564,346346. The results in 0, 12321, 1234, 64564,346346. Is this what should happen or am I doing something wrong? Also as this is my first post please feel free to criticize or teach me how to color code the keywords. Anyway this is a homework assignment so I am only looking for guidance and constructive criticism. Thank you all in advance So I cannot figure out the comment sections on this forum so I will edit the original post The first section is the constructor code: template <class Type> doublyLinkedList<Type>::doublyLinkedList() { first= NULL; last = NULL; count = 0; } Then there is my insert function : template <class Type> void doublyLinkedList<Type>::insert(const Type& insertItem) { nodeType<Type> *current; //pointer to traverse the list nodeType<Type> *trailCurrent; //pointer just before current nodeType<Type> *newNode; //pointer to create a node bool found; newNode = new nodeType<Type>; //create the node newNode->info = insertItem; //store the new item in the node newNode->next = NULL; newNode->back = NULL; if(first == NULL) //if the list is empty, newNode is //the only node { first = newNode; last = newNode; count++; } else { found = false; current = first; while (current != NULL && !found) //search the list if (current->info >= insertItem) found = true; else { trailCurrent = current; current = current->next; } if (current == first) //insert newNode before first { first->back = newNode; newNode->next = first; first = newNode; count++; } else { //insert newNode between trailCurrent and current if (current != NULL) { trailCurrent->next = newNode; newNode->back = trailCurrent; newNode->next = current; current->back = newNode; } else { trailCurrent->next = newNode; newNode->back = trailCurrent; last = newNode; } count++; }//end else }//end else }//end Then I have an initialization function too: template <class Type> void doublyLinkedList<Type>::initializeList() { destroy(); } Did I miss anything?

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  • Triple monitor setup in linux

    - by Brendan Abel
    I'm hoping there are some xorg gurus out there. I'm trying to get a three monitor setup working in linux. I have 2 lcd monitors and a tv, all different resolutions. I'm using 2 video cards; a 9800 GTX and 7900Gt. I've seen a lot of different posts about people trying to make this work, and in every case, they either gave up, or Xinerama magically solved all their problems. Basically, my main problem is that I cannot get Xinerama to work. Every time I turn it on in the options, my machine gets stuck in a neverending boot cycle. If I disable Xinerama, I just have three Xorg screens, but I can't drag windows from one to the other. I can get the 2 lcds on Twinview, and the tv on a separate Xorg screen no problem. But I don't really like this solution. I'd rather have them all on separate screens and stitch them together with Xinerama. Has anyone done this? Here's my xorg.conf for reference. p.s. This took me all of 30 seconds to set up in Windows XP! p.s.s. I've seen somewhere that maybe randr can solve my problems? But I'm not quite sure how? Section "Monitor" Identifier "Main1" VendorName "Acer" ModelName "H233H" HorizSync 40-70 VertRefresh 60 Option "dpms" EndSection #Section "Monitor" # Identifier "Main2" # VendorName "Acer" # ModelName "AL2216W" # HorizSync 40-70 # VertRefresh 60 # Option "dpms" #EndSection Section "Monitor" Identifier "Projector" VendorName "BenQ" ModelName "W500" HorizSync 44.955-45 VertRefresh 59.94-60 Option "dpms" EndSection Section "Device" Identifier "Card1" Driver "nvidia" VendorName "nvidia" BusID "PCI:5:0:0" BoardName "nVidia Corporation G92 [GeForce 9800 GTX+]" Option "ConnectedMonitor" "DFP,DFP" Option "NvAGP" "0" Option "NoLogo" "True" #Option "TVStandard" "HD720p" EndSection Section "Device" Identifier "Card2" Driver "nvidia" VendorName "nvidia" BusID "PCI:4:0:0" BoardName "nVidia Corporation G71 [GeForce 7900 GT/GTO]" Option "NvAGP" "0" Option "NoLogo" "True" Option "TVStandard" "HD720p" EndSection Section "Module" Load "glx" EndSection Section "Screen" Identifier "ScreenMain-0" Device "Card1-0" Monitor "Main1" DefaultDepth 24 Option "Twinview" Option "TwinViewOrientation" "RightOf" Option "MetaModes" "DFP-0: 1920x1080; DFP-1: 1680x1050" Option "HorizSync" "DFP-0: 40-70; DFP-1: 40-70" Option "VertRefresh" "DFP-0: 60; DFP-1: 60" #SubSection "Display" # Depth 24 # Virtual 4880 1080 #EndSubSection EndSection Section "Screen" Identifier "ScreenProjector" Device "Card2" Monitor "Projector" DefaultDepth 24 Option "MetaModes" "TV-0: 1280x720" Option "HorizSync" "TV-0: 44.955-45" Option "VertRefresh" "TV-0: 59.94-60" EndSection Section "ServerLayout" Identifier "BothTwinView" Screen "ScreenMain-0" Screen "ScreenProjector" LeftOf "ScreenMain-0" #Option "Xinerama" "on" # most important option let you window expand to three monitors EndSection

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  • Low framerate on background apps

    - by user1698923
    My problem is that when a game is running in the foreground, in Full Screen mode, any applications on my second monitor (such as youtube videos, videos, not app specific) drop their frame-rate to about 2-3 FPS. It seems like some sort of power management option that I can't track down. As far as I can tell, it's not due to the GPU not being able to keep up. For instance, my PC can play League of Legends at about 280FPS when the framerate is uncapped. If i cap it at 60FPS using the in-game option, it has no affect on the performance of the background app. Summary Operating System Windows 8 Pro 64-bit CPU Intel Core i7 3820 @ 3.60GHz 42 °C Sandy Bridge-E 32nm Technology RAM 12.0GB Triple-Channel DDR3 @ 533MHz (7-7-7-20) Motherboard Gigabyte Technology Co., Ltd. X79-UD3 (SOCKET 0) 37 °C Graphics DELL U2713HM (2560x1440@59Hz) DELL U2713HM (2560x1440@59Hz) 1280MB NVIDIA GeForce GTX 570 (Gigabyte) 58 °C Hard Drives 212GB Volume0 (RAID) 1863GB Western Digital WDC WD20EARS-00MVWB0 (SATA) 36 °C 1863GB Western Digital WDC WD20EARS-00MVWB0 (SATA) 34 °C Optical Drives No optical disk drives detected Audio ASUS Xonar Essence STX Audio Device Operating System Windows 8 Pro 64-bit Computer type: Desktop Graphics Monitor 1 Name DELL U2713HM on NVIDIA GeForce GTX 570 Current Resolution 2560x1440 pixels Work Resolution 2560x1400 pixels State Enabled, Output devices support Multiple displays Extended, Secondary, Enabled Monitor Width 2560 Monitor Height 1440 Monitor BPP 32 bits per pixel Monitor Frequency 59 Hz Device \\.\DISPLAY4\Monitor0 Monitor 2 Name DELL U2713HM on NVIDIA GeForce GTX 570 Current Resolution 2560x1440 pixels Work Resolution 2560x1400 pixels State Enabled, Output devices support Multiple displays Extended, Primary, Enabled Monitor Width 2560 Monitor Height 1440 Monitor BPP 32 bits per pixel Monitor Frequency 59 Hz Device \\.\DISPLAY5\Monitor0 NVIDIA GeForce GTX 570 Manufacturer NVIDIA Model GeForce GTX 570 GPU GF110 Device ID 10DE-1086 Revision A2 Subvendor Gigabyte (1458) Series GeForce GTX 500 Current Performance Level Level 3 Current GPU Clock 845 MHz Current Memory Clock 1900 MHz Current Shader Clock 1690 MHz Voltage 0.988 V Technology 40 nm Die Size 520 mm² Release Date Dec 07, 2010 DirectX Support 11.0 OpenGL Support 5.0 Bus Interface PCI Express x16 Temperature 57 °C Driver version 9.18.13.2018 BIOS Version 70.10.55.00.01 ROPs 40 Shaders 512 unified Memory Type GDDR5 Memory 1280 MB Bus Width 64x5 (320 bit) Filtering Modes 16x Anisotropic Noise Level Moderate Max Power Draw 219 Watts Count of performance levels : 3 Level 1 - "Default" GPU Clock 50 MHz Memory Clock 135 MHz Shader Clock 101 MHz Level 2 - "2D Desktop" GPU Clock 405 MHz Memory Clock 324 MHz Shader Clock 810 MHz Level 3 - "3D Applications" GPU Clock 845 MHz Memory Clock 1900 MHz Shader Clock 1690 MHz Things I've tried: 1) Updating the graphics driver 2) Setting windows power mode to High Performance 3) Reset Nvidia Global Performance settings to default

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  • Xmodmap fails to remap modifier keys

    - by ZyX
    When I try to move keys, so that I have CapsLock on escape, Control on CapsLock and Escape on left control, I get the following error: % xmodmap ~/.Xmodmap X Error of failed request: BadValue (integer parameter out of range for operation) Major opcode of failed request: 118 (X_SetModifierMapping) Value in failed request: 0x17 Serial number of failed request: 15 Current serial number in output stream: 15 That is the code that fails: remove Lock = Caps_Lock ! ESC keycode 9 = Caps_Lock add Lock = Caps_Lock remove Control = Control_L ! CapsLock keycode 66 = Control_L add control = Control_L ! Control_R keycode 37 = Escape ! 2*Meta_L keycode 148 = Meta_L add mod1 = Meta_L If I comment out all lines that start with either add or remove it runs without any errors, but does not do what I want. Program versions (Gentoo x86 (stable)): xorg-server-1.7.6 xmodmap-1.0.4 xf86-input-evdev-2.3.2 Xorg.conf: # nvidia-xconfig: X configuration file generated by nvidia-xconfig # nvidia-xconfig: version 1.0 (buildmeister@builder63) Fri Aug 14 17:54:58 PDT 2009 Section "ServerLayout" Identifier "Layout0" Screen 0 "Screen0" InputDevice "Evdev Keyboard" "CoreKeyboard" InputDevice "Evdev Mouse" "CorePointer" EndSection Section "Module" Disable "dri" Disable "dri2" Disable "record" EndSection Section "InputDevice" Identifier "Evdev Keyboard" Driver "evdev" Option "Device" "/dev/input/event2" Option "CoreKeyboard" Option "AutoRepeat" "500 25" Option "XkbRules" "xorg" Option "xkb_rules" "xorg" Option "XkbModel" "yahoo" Option "xkb_model" "yahoo" Option "XkbLayout" "dvp2" # ,ru2 Option "xkb_layout" "dvp2" # ,ru2 # Option "XkbVariant" "" # ,winkeys Option "XkbOption" "grp_led:scroll,grp:rctrl_toggle,compose:rwin,grp:lwin_switch" # grp:lwin_switch EndSection Section "InputDevice" Identifier "Evdev Mouse" Driver "evdev" Option "CorePointer" Option "Device" "/dev/input/event3" Option "Name" "Genius Ergo Mouse" Option "HWHEELRelativeAxisButtons" "7 6" Option "WHEELRelativeAxizButtons" "4 5" Option "SendCoreEvents" "true" Option "Buttons" "11" EndSection Section "Files" FontPath "/usr/share/fonts/misc" FontPath "/usr/share/fonts/Type1" FontPath "/usr/share/fonts/100dpi" FontPath "/usr/share/fonts/75dpi" FontPath "/usr/share/fonts/terminus" # FontPath "/usr/share/fonts/intlfonts" FontPath "/usr/share/fonts/ttf-bitstream-vera" # FontPath "/usr/share/fonts/ttf" FontPath "/usr/share/fonts/corefonts" FontPath "/usr/share/fonts/paratype" EndSection Section "Monitor" Identifier "Monitor0" VendorName "Unknown" ModelName "Unknown" HorizSync 28.0 - 33.0 VertRefresh 43.0 - 72.0 Option "DPMS" EndSection Section "Device" Identifier "Device0" Driver "nvidia" VendorName "NVIDIA Corporation" EndSection Section "Screen" Identifier "Screen0" Device "Device0" Monitor "Monitor0" DefaultDepth 24 SubSection "Display" Depth 24 EndSubSection EndSection Section "Extensions" Option "Composite" "Disable" EndSection Section "ServerFlags" # Option "XkbDisable" "false" # Option "AutoAddDevices" "false" Option "DontVTSwitch" "false" Option "DontZap" "false" # Option "DontZoom" "true" EndSection Everything worked before update.

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  • How to dual OS 32-bit/64-bit Windows 7 Ultimate.

    - by Cyril Horad
    I have a problem with regards to my nVidia driver not running on 64-bit. I decided to install both 32-bit and 64-bit on my ASUS K42JC (4GB RAM upgrade) in order to function the nVidia on the 32-bit. My question is, how could I make my laptop run on either 32-bit or 64-bit OS. What options I am suppose to use, a single, double, or triple partition? From an answer: Well. When I installed the nVidia driver from either the ASUS site and the prescribed driver from NVIDA site via System Requirements Lab, both ended up freezing my laptop to the point when the desktop is about the finish booting. I have tried three(3) times reformatting and trying to fix the problem. Yet no use. I filed a ticket to the Asus support but for now no replies yet. But this bothers me, why wouldn't the nVidia run on 64bit yet it runs perfectly on 32bit.

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  • Triple monitor setup in linux

    - by Brendan Abel
    I'm hoping there are some xorg gurus out there. I'm trying to get a three monitor setup working in linux. I have 2 lcd monitors and a tv, all different resolutions. I'm using 2 video cards; a 9800 GTX and 7900Gt. I've seen a lot of different posts about people trying to make this work, and in every case, they either gave up, or Xinerama magically solved all their problems. Basically, my main problem is that I cannot get Xinerama to work. Every time I turn it on in the options, my machine gets stuck in a neverending boot cycle. If I disable Xinerama, I just have three Xorg screens, but I can't drag windows from one to the other. I can get the 2 lcds on Twinview, and the tv on a separate Xorg screen no problem. But I don't really like this solution. I'd rather have them all on separate screens and stitch them together with Xinerama. Has anyone done this? Here's my xorg.conf for reference. p.s. This took me all of 30 seconds to set up in Windows XP! p.s.s. I've seen somewhere that maybe randr can solve my problems? But I'm not quite sure how? Section "Monitor" Identifier "Main1" VendorName "Acer" ModelName "H233H" HorizSync 40-70 VertRefresh 60 Option "dpms" EndSection #Section "Monitor" # Identifier "Main2" # VendorName "Acer" # ModelName "AL2216W" # HorizSync 40-70 # VertRefresh 60 # Option "dpms" #EndSection Section "Monitor" Identifier "Projector" VendorName "BenQ" ModelName "W500" HorizSync 44.955-45 VertRefresh 59.94-60 Option "dpms" EndSection Section "Device" Identifier "Card1" Driver "nvidia" VendorName "nvidia" BusID "PCI:5:0:0" BoardName "nVidia Corporation G92 [GeForce 9800 GTX+]" Option "ConnectedMonitor" "DFP,DFP" Option "NvAGP" "0" Option "NoLogo" "True" #Option "TVStandard" "HD720p" EndSection Section "Device" Identifier "Card2" Driver "nvidia" VendorName "nvidia" BusID "PCI:4:0:0" BoardName "nVidia Corporation G71 [GeForce 7900 GT/GTO]" Option "NvAGP" "0" Option "NoLogo" "True" Option "TVStandard" "HD720p" EndSection Section "Module" Load "glx" EndSection Section "Screen" Identifier "ScreenMain-0" Device "Card1-0" Monitor "Main1" DefaultDepth 24 Option "Twinview" Option "TwinViewOrientation" "RightOf" Option "MetaModes" "DFP-0: 1920x1080; DFP-1: 1680x1050" Option "HorizSync" "DFP-0: 40-70; DFP-1: 40-70" Option "VertRefresh" "DFP-0: 60; DFP-1: 60" #SubSection "Display" # Depth 24 # Virtual 4880 1080 #EndSubSection EndSection Section "Screen" Identifier "ScreenProjector" Device "Card2" Monitor "Projector" DefaultDepth 24 Option "MetaModes" "TV-0: 1280x720" Option "HorizSync" "TV-0: 44.955-45" Option "VertRefresh" "TV-0: 59.94-60" EndSection Section "ServerLayout" Identifier "BothTwinView" Screen "ScreenMain-0" Screen "ScreenProjector" LeftOf "ScreenMain-0" #Option "Xinerama" "on" # most important option let you window expand to three monitors EndSection

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  • Sudo won't execute command as another user

    - by TOdorus
    I'm trying to get a unicorn server to start when the server boots. I've created a shell script which works if I log as the ubuntu user and run /etc/init.d/unicorn start Shell script #!/bin/sh case "$1" in start) cd /home/ubuntu/projects/asbest/current/ unicorn_rails -c /home/ubuntu/projects/asbest/current/config/unicorn.rb -D -E production ;; stop) if ps aux | awk '{print $2 }' | grep `cat ~/projects/asbest/current/tmp/pids/unicorn.pid`> /dev/null; then kill `cat ~/projects/asbest/current/tmp/pids/uni$ ;; restart) $0 stop $0 start ;; esac When I rebooted the server I noticed that the unicorn server wasn't listening to a socket. Since I ran the code succesfully as the ubuntu user I modified the script to let it always use the ubuntu user via sudo. #!/bin/sh case "$1" in start) cd /home/ubuntu/projects/asbest/current/ sudo -u ubuntu unicorn_rails -c /home/ubuntu/projects/asbest/current/config/unicorn.rb -D -E production ;; stop) if ps aux | awk '{print $2 }' | grep `cat ~/projects/asbest/current/tmp/pids/unicorn.pid`> /dev/null; then sudo -u ubuntu kill `cat ~/projects/asbest/current/tmp/pids/uni$ ;; restart) $0 stop $0 start ;; esac After rebooting unicorn still wouldn't start, so I tried running the script from the command line. Now I get the following error sudo: unicorn_rails: command not found I've searched high and low to what could cause this, but I'm afraid I've tapped my limited understanding of Linux. From what I can understand is that although sudo should use the ubuntu user to execute the commands, it still uses the environment of the root user, which isn't configured to run ruby or unicorn. Does anybody have any experience with this?

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  • Python 2.7 and Ubuntu 10.10: X11 fails

    - by c.a.p.
    Against every recommendation I have apt-get remove python in Ubuntu 10.10 (build 2.6.24-29-server x86_64) and apt-get install python2.7 Some built-in software with python2.6 dependencies (like firefox, other minor stuff) was fixed just by apt-get reinstalling or reinstalling from source and the system was stable for one day until I rebooted. Upon booting I got the message "ubuntu is running in low-graphics mode" I have an NVIDIA Quadro NVS 295 256 running on a HP Z600 Workstation so I sudoed: apt-get --purged nvidia* apt-get --purged xserver apt-get install linux-headers-generic apt-get install nvidia-* apt-get install xserver-xorg dpkg-reconfigure xserver-xorg nvidia-xconfig upon rebooting i get the same "ubuntu is running in low-graphics mode" if I decide to tell the boot menu to restart X, the Ubuntu 10.10 "load screen" shows up and does not do anything for hours. If I "X" the screen remains black for hours; ctrl-c shows that /etc/X11/xorg.conf did not produce any errors just a warning "Type "ONE_LEVEL"...". /var/log/Xorg.0.log issues the following warnings (no errors) (WW) AllowEmptyInput is on (WW) NVIDIA(0): UBB is incompatible If I "startX" I get /usr/bin/python: can't find '__main__.py"' in '/usr/share/command-not-found' Before re-installing xserver-xorg however "startX" ran, just by changing the resolution of the tty1 console. Any hints?

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  • Windows 8 freezes on startup when intel VT-d is enabled

    - by John Nevermore
    I don't know what to make of this situation: Windows 8 freezes after about 3 seconds after booting to the log in screen. The only way i have been able to avoid the freeze, is if i set VT-d disabled VT-d enabled, but Nvidia drivers uninstalled (running on integrated graphics) VT-d enabled, Nvidia drivers installed, Hyper-V feature enabled My goal is to get Windows 8 running with VMWare (ie. Hyper-V has to stay disabled), VT-d and the latest NVidia drivers. Specs: 32 GB of ram Intel Core i7-2760QM NVidia Quadro 1000M Intel 520 SSD 480GB Maybe somebody has experience with this kind of a situation ?

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  • Why is my Internet connection randomly dropping?

    - by Jeanno
    Ever since I have installed 12.04 (clean install not an upgrade), i have been having a drop in the Internet connection. The drop in the connection can be anything from 15 seconds to about 3 mins, and then the connection comes back. This behaviour happens while I am actively browsing the Internet, or if I wake up the computer and open Firefox (sometimes I have connection and sometimes I don't) . Please note that when the internet connection is on, it is not slow (as speedtest.net results show) In the beginning, I thought it was a problem with the driver r8169 for my RTL8111/8168B Ethernet card, so I downloaded the r8168 from Realtek website, followed the detailed instructions (blacklisted r8169, changed the file to '.bsh' ...), but still the same problem persisted. So I switched to a wireless connection, and I got the same problem with internet connection dropping randomly. Any ideas? Thanks in advance Output from 'lspci -v' Code: 00:00.0 Host bridge: Intel Corporation 2nd Generation Core Processor Family DRAM Controller (rev 09) Subsystem: Dell Device 04a7 Flags: bus master, fast devsel, latency 0 Capabilities: [e0] Vendor Specific Information: Len=0c <?> 00:01.0 PCI bridge: Intel Corporation Xeon E3-1200/2nd Generation Core Processor Family PCI Express Root Port (rev 09) (prog-if 00 [Normal decode]) Flags: bus master, fast devsel, latency 0 Bus: primary=00, secondary=01, subordinate=01, sec-latency=0 I/O behind bridge: 0000e000-0000efff Memory behind bridge: f8000000-fa0fffff Prefetchable memory behind bridge: 00000000d0000000-00000000dbffffff Capabilities: [88] Subsystem: Dell Device 04a7 Capabilities: [80] Power Management version 3 Capabilities: [90] MSI: Enable+ Count=1/1 Maskable- 64bit- Capabilities: [a0] Express Root Port (Slot+), MSI 00 Capabilities: [100] Virtual Channel Capabilities: [140] Root Complex Link Kernel driver in use: pcieport Kernel modules: shpchp 00:01.1 PCI bridge: Intel Corporation Xeon E3-1200/2nd Generation Core Processor Family PCI Express Root Port (rev 09) (prog-if 00 [Normal decode]) Flags: bus master, fast devsel, latency 0 Bus: primary=00, secondary=02, subordinate=02, sec-latency=0 I/O behind bridge: 0000d000-0000dfff Memory behind bridge: f4000000-f60fffff Prefetchable memory behind bridge: 00000000c0000000-00000000cbffffff Capabilities: [88] Subsystem: Dell Device 04a7 Capabilities: [80] Power Management version 3 Capabilities: [90] MSI: Enable+ Count=1/1 Maskable- 64bit- Capabilities: [a0] Express Root Port (Slot+), MSI 00 Capabilities: [100] Virtual Channel Capabilities: [140] Root Complex Link Kernel driver in use: pcieport Kernel modules: shpchp 00:16.0 Communication controller: Intel Corporation 6 Series/C200 Series Chipset Family MEI Controller #1 (rev 04) Subsystem: Dell Device 04a7 Flags: bus master, fast devsel, latency 0, IRQ 52 Memory at f6108000 (64-bit, non-prefetchable) [size=16] Capabilities: [50] Power Management version 3 Capabilities: [8c] MSI: Enable+ Count=1/1 Maskable- 64bit+ Kernel driver in use: mei Kernel modules: mei 00:1a.0 USB controller: Intel Corporation 6 Series/C200 Series Chipset Family USB Enhanced Host Controller #2 (rev 05) (prog-if 20 [EHCI]) Subsystem: Dell Device 04a7 Flags: bus master, medium devsel, latency 0, IRQ 16 Memory at f6107000 (32-bit, non-prefetchable) [size=1K] Capabilities: [50] Power Management version 2 Capabilities: [58] Debug port: BAR=1 offset=00a0 Capabilities: [98] PCI Advanced Features Kernel driver in use: ehci_hcd 00:1b.0 Audio device: Intel Corporation 6 Series/C200 Series Chipset Family High Definition Audio Controller (rev 05) Subsystem: Dell Device 04a7 Flags: bus master, fast devsel, latency 0, IRQ 53 Memory at f6100000 (64-bit, non-prefetchable) [size=16K] Capabilities: [50] Power Management version 2 Capabilities: [60] MSI: Enable+ Count=1/1 Maskable- 64bit+ Capabilities: [70] Express Root Complex Integrated Endpoint, MSI 00 Capabilities: [100] Virtual Channel Capabilities: [130] Root Complex Link Kernel driver in use: snd_hda_intel Kernel modules: snd-hda-intel 00:1c.0 PCI bridge: Intel Corporation 6 Series/C200 Series Chipset Family PCI Express Root Port 1 (rev b5) (prog-if 00 [Normal decode]) Flags: bus master, fast devsel, latency 0 Bus: primary=00, secondary=03, subordinate=03, sec-latency=0 Memory behind bridge: fa400000-fa4fffff Capabilities: [40] Express Root Port (Slot+), MSI 00 Capabilities: [80] MSI: Enable- Count=1/1 Maskable- 64bit- Capabilities: [90] Subsystem: Dell Device 04a7 Capabilities: [a0] Power Management version 2 Kernel driver in use: pcieport Kernel modules: shpchp 00:1c.1 PCI bridge: Intel Corporation 6 Series/C200 Series Chipset Family PCI Express Root Port 2 (rev b5) (prog-if 00 [Normal decode]) Flags: bus master, fast devsel, latency 0 Bus: primary=00, secondary=04, subordinate=04, sec-latency=0 I/O behind bridge: 0000c000-0000cfff Prefetchable memory behind bridge: 00000000dc100000-00000000dc1fffff Capabilities: [40] Express Root Port (Slot+), MSI 00 Capabilities: [80] MSI: Enable- Count=1/1 Maskable- 64bit- Capabilities: [90] Subsystem: Dell Device 04a7 Capabilities: [a0] Power Management version 2 Kernel driver in use: pcieport Kernel modules: shpchp 00:1c.2 PCI bridge: Intel Corporation 6 Series/C200 Series Chipset Family PCI Express Root Port 3 (rev b5) (prog-if 00 [Normal decode]) Flags: bus master, fast devsel, latency 0 Bus: primary=00, secondary=05, subordinate=05, sec-latency=0 I/O behind bridge: 0000b000-0000bfff Memory behind bridge: fa300000-fa3fffff Capabilities: [40] Express Root Port (Slot+), MSI 00 Capabilities: [80] MSI: Enable- Count=1/1 Maskable- 64bit- Capabilities: [90] Subsystem: Dell Device 04a7 Capabilities: [a0] Power Management version 2 Kernel driver in use: pcieport Kernel modules: shpchp 00:1c.3 PCI bridge: Intel Corporation 6 Series/C200 Series Chipset Family PCI Express Root Port 4 (rev b5) (prog-if 00 [Normal decode]) Flags: bus master, fast devsel, latency 0 Bus: primary=00, secondary=06, subordinate=06, sec-latency=0 I/O behind bridge: 0000a000-0000afff Memory behind bridge: fa200000-fa2fffff Capabilities: [40] Express Root Port (Slot+), MSI 00 Capabilities: [80] MSI: Enable- Count=1/1 Maskable- 64bit- Capabilities: [90] Subsystem: Dell Device 04a7 Capabilities: [a0] Power Management version 2 Kernel driver in use: pcieport Kernel modules: shpchp 00:1d.0 USB controller: Intel Corporation 6 Series/C200 Series Chipset Family USB Enhanced Host Controller #1 (rev 05) (prog-if 20 [EHCI]) Subsystem: Dell Device 04a7 Flags: bus master, medium devsel, latency 0, IRQ 23 Memory at f6106000 (32-bit, non-prefetchable) [size=1K] Capabilities: [50] Power Management version 2 Capabilities: [58] Debug port: BAR=1 offset=00a0 Capabilities: [98] PCI Advanced Features Kernel driver in use: ehci_hcd 00:1f.0 ISA bridge: Intel Corporation P67 Express Chipset Family LPC Controller (rev 05) Subsystem: Dell Device 04a7 Flags: bus master, medium devsel, latency 0 Capabilities: [e0] Vendor Specific Information: Len=0c <?> Kernel modules: iTCO_wdt 00:1f.2 RAID bus controller: Intel Corporation 82801 SATA Controller [RAID mode] (rev 05) Subsystem: Dell Device 04a7 Flags: bus master, 66MHz, medium devsel, latency 0, IRQ 42 I/O ports at f070 [size=8] I/O ports at f060 [size=4] I/O ports at f050 [size=8] I/O ports at f040 [size=4] I/O ports at f020 [size=32] Memory at f6105000 (32-bit, non-prefetchable) [size=2K] Capabilities: [80] MSI: Enable+ Count=1/1 Maskable- 64bit- Capabilities: [70] Power Management version 3 Capabilities: [a8] SATA HBA v1.0 Capabilities: [b0] PCI Advanced Features Kernel driver in use: ahci 00:1f.3 SMBus: Intel Corporation 6 Series/C200 Series Chipset Family SMBus Controller (rev 05) Subsystem: Dell Device 04a7 Flags: medium devsel, IRQ 5 Memory at f6104000 (64-bit, non-prefetchable) [size=256] I/O ports at f000 [size=32] Kernel modules: i2c-i801 01:00.0 VGA compatible controller: NVIDIA Corporation Device 0dc5 (rev a1) (prog-if 00 [VGA controller]) Subsystem: NVIDIA Corporation Device 085b Flags: bus master, fast devsel, latency 0, IRQ 16 Memory at f8000000 (32-bit, non-prefetchable) [size=16M] Memory at d0000000 (64-bit, prefetchable) [size=128M] Memory at d8000000 (64-bit, prefetchable) [size=32M] I/O ports at e000 [size=128] Expansion ROM at fa000000 [disabled] [size=512K] Capabilities: [60] Power Management version 3 Capabilities: [68] MSI: Enable- Count=1/1 Maskable- 64bit+ Capabilities: [78] Express Endpoint, MSI 00 Capabilities: [b4] Vendor Specific Information: Len=14 <?> Capabilities: [100] Virtual Channel Capabilities: [128] Power Budgeting <?> Capabilities: [600] Vendor Specific Information: ID=0001 Rev=1 Len=024 <?> Kernel driver in use: nouveau Kernel modules: nouveau, nvidiafb 01:00.1 Audio device: NVIDIA Corporation GF106 High Definition Audio Controller (rev a1) Subsystem: NVIDIA Corporation Device 085b Flags: bus master, fast devsel, latency 0, IRQ 17 Memory at fa080000 (32-bit, non-prefetchable) [size=16K] Capabilities: [60] Power Management version 3 Capabilities: [68] MSI: Enable- Count=1/1 Maskable- 64bit+ Capabilities: [78] Express Endpoint, MSI 00 Kernel driver in use: snd_hda_intel Kernel modules: snd-hda-intel 02:00.0 VGA compatible controller: NVIDIA Corporation Device 0dc5 (rev a1) (prog-if 00 [VGA controller]) Subsystem: NVIDIA Corporation Device 085b Flags: bus master, fast devsel, latency 0, IRQ 17 Memory at f4000000 (32-bit, non-prefetchable) [size=32M] Memory at c0000000 (64-bit, prefetchable) [size=128M] Memory at c8000000 (64-bit, prefetchable) [size=64M] I/O ports at d000 [size=128] Expansion ROM at f6000000 [disabled] [size=512K] Capabilities: [60] Power Management version 3 Capabilities: [68] MSI: Enable- Count=1/1 Maskable- 64bit+ Capabilities: [78] Express Endpoint, MSI 00 Capabilities: [b4] Vendor Specific Information: Len=14 <?> Capabilities: [100] Virtual Channel Capabilities: [128] Power Budgeting <?> Capabilities: [600] Vendor Specific Information: ID=0001 Rev=1 Len=024 <?> Kernel driver in use: nouveau Kernel modules: nouveau, nvidiafb 02:00.1 Audio device: NVIDIA Corporation GF106 High Definition Audio Controller (rev a1) Subsystem: NVIDIA Corporation Device 085b Flags: bus master, fast devsel, latency 0, IRQ 18 Memory at f6080000 (32-bit, non-prefetchable) [size=16K] Capabilities: [60] Power Management version 3 Capabilities: [68] MSI: Enable- Count=1/1 Maskable- 64bit+ Capabilities: [78] Express Endpoint, MSI 00 Kernel driver in use: snd_hda_intel Kernel modules: snd-hda-intel 03:00.0 USB controller: NEC Corporation uPD720200 USB 3.0 Host Controller (rev 03) (prog-if 30 [XHCI]) Subsystem: Dell Device 04a7 Flags: bus master, fast devsel, latency 0, IRQ 16 Memory at fa400000 (64-bit, non-prefetchable) [size=8K] Capabilities: [50] Power Management version 3 Capabilities: [70] MSI: Enable- Count=1/8 Maskable- 64bit+ Capabilities: [90] MSI-X: Enable+ Count=8 Masked- Capabilities: [a0] Express Endpoint, MSI 00 Capabilities: [100] Advanced Error Reporting Capabilities: [140] Device Serial Number ff-ff-ff-ff-ff-ff-ff-ff Capabilities: [150] Latency Tolerance Reporting Kernel driver in use: xhci_hcd 04:00.0 Ethernet controller: Realtek Semiconductor Co., Ltd. RTL8111/8168B PCI Express Gigabit Ethernet controller (rev 06) Subsystem: Dell Device 04a7 Flags: bus master, fast devsel, latency 0, IRQ 51 I/O ports at c000 [size=256] Memory at dc104000 (64-bit, prefetchable) [size=4K] Memory at dc100000 (64-bit, prefetchable) [size=16K] Capabilities: [40] Power Management version 3 Capabilities: [50] MSI: Enable+ Count=1/1 Maskable- 64bit+ Capabilities: [70] Express Endpoint, MSI 01 Capabilities: [b0] MSI-X: Enable- Count=4 Masked- Capabilities: [d0] Vital Product Data Capabilities: [100] Advanced Error Reporting Capabilities: [140] Virtual Channel Capabilities: [160] Device Serial Number 03-00-00-00-68-4c-e0-00 Kernel driver in use: r8168 Kernel modules: r8168 05:00.0 FireWire (IEEE 1394): VIA Technologies, Inc. VT6315 Series Firewire Controller (rev 01) (prog-if 10 [OHCI]) Subsystem: Dell Device 04a7 Flags: bus master, fast devsel, latency 0, IRQ 18 Memory at fa300000 (64-bit, non-prefetchable) [size=2K] I/O ports at b000 [size=256] Capabilities: [50] Power Management version 3 Capabilities: [80] MSI: Enable- Count=1/1 Maskable+ 64bit+ Capabilities: [98] Express Endpoint, MSI 00 Capabilities: [100] Advanced Error Reporting Capabilities: [130] Device Serial Number 00-10-dc-ff-ff-cf-56-1a Kernel driver in use: firewire_ohci Kernel modules: firewire-ohci 06:00.0 SATA controller: JMicron Technology Corp. JMB362 SATA Controller (rev 10) (prog-if 01 [AHCI 1.0]) Subsystem: Dell Device 04a7 Flags: bus master, fast devsel, latency 0, IRQ 19 I/O ports at a040 [size=8] I/O ports at a030 [size=4] I/O ports at a020 [size=8] I/O ports at a010 [size=4] I/O ports at a000 [size=16] Memory at fa210000 (32-bit, non-prefetchable) [size=512] Capabilities: [8c] Power Management version 3 Capabilities: [50] Express Legacy Endpoint, MSI 00 Kernel driver in use: ahci Note that my wireless card is not showing, I have the Ralink 3390 card (which apparently does not show up on Ubuntu for some reason), however I am able to connect to wireless network and connect to the internet (when it is working)

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  • Dual monitors with one above the other?

    - by Felix
    I'm using Gnome 3 and proprietary Nvidia drivers. I have tried to set in nvidia-settings my external monitor to be "above" my main one (it's a laptop). However, when I try to drag a window up from the main display to the external one, it gets stuck and can't move past a certain point. Trying to maximize it changes its decoration so it looks maximized (i.e. no borders, etc), but its size or position doesn't change. Now, if I set my external monitor to be "to the left" of the main one, it works, which is why I'm suspecting this is a Gnome issue, not an Nvidia one. Anyone know how to fix this? Update: some versions: Gnome: 3.2.2.1 Nvidia: 280.13 Update 2: I can see that Gnome 3.4 is out, and among the release notes is better external monitor support. However, they only mention a small fix that is unrelated to my problem. Can anyone with Gnome 3.4 and access to an external monitor please test this out and tell me if it works? I don't want to go through the hassle of upgrading my Ubuntu installation unless I know for certain it's going to fix the problem.

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  • Switching to workspaces view shows buggy blue background

    - by G1i1ch
    When switching to workspaces view everything the background turns blue. Same happens when I switch between multiple windows of the same app too. Happening after having a try with gnome shell out of curiosity. Installed through official repos like normal. Tried it out but switched back, anyone have an idea of why this is happening? Got an Intel GPU and Unity 3d. If anyone can give me some direction, thanks a lot. Update: Looks like during the switch somehow opengl was disabled. glxinfo returns: name of display: :0 Xlib: extension "GLX" missing on display ":0". Xlib: extension "GLX" missing on display ":0". Xlib: extension "GLX" missing on display ":0". Xlib: extension "GLX" missing on display ":0". Xlib: extension "GLX" missing on display ":0". Error: couldn't find RGB GLX visual or fbconfig Xlib: extension "GLX" missing on display ":0". Xlib: extension "GLX" missing on display ":0". Xlib: extension "GLX" missing on display ":0". Xlib: extension "GLX" missing on display ":0". Xlib: extension "GLX" missing on display ":0". Xlib: extension "GLX" missing on display ":0". Xlib: extension "GLX" missing on display ":0". This is very distressing, all I wanted to do was try out gnome3. Does anyone have an idea on how I can get opengl back? [update] Ok I found out what happened. Apparently it's not that hard to accidentally install an nvidia driver. All I had to do was remove all the stuff that had nvidia in it and I got 3d back! For anyone else, this is how I found out: check out Xorg.0.log `$ cat / var/log/Xorg.0.log | more` if you see a line like this somewhere `(EE) Failed to initialize GLX extension (Compatible NVIDIA X driver not found)` you got an nvidia problem Thanks everyone for trying to help :D

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  • List of Asus U46 laptop troubles with Ubuntu 12.04

    - by Cybertib
    I've bought my ASUS U46 last february. I would like to make it work better with Ubuntu 12.04. Note taht I was forced to install Ubuntu 12.04 (before its publication) by ethernet. After a successfull install, several problem remain unfixed such as : USB 3 just does not work correctly. Can be fixed, but I didn't succeed yet. Nvidia Optimus (means that you can use Intel Chipset or the Nvidia GeForce) is possible to use thanks to BumbleBee project. It seems to work, though. But Nvidia tools still say they don't see any Nvidia driver installed. Battery duration can be optimised by using Laptop-tools. Any standby state lead to a X server crash. A good CTRL+ALT+F1 login and "shutdown -r" avoids a brutal power off. And since few weeks, I have some bug reports right after boot about "unattended-upgrade", and dpkg troubles after any apt-get install or update (Linux kernel doesn't compile anymore), ... Are there any ways to fix those troubles ? I would need a bit of assistance, in fact. Thank you for you help, Sincerly yours, Thibault

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  • SPFileVersionCollection - why versions are sorted in mixed order?

    - by Janis Veinbergs
    SPFileVersionCollection and SPListItemVersionCollection versioning seems inconsistent to me. Inconsistency wouldn't be a problem to me, but sort order is. SPListItemVersionCollection I can understand versioning of ListItems as they are stored in descending order: SPContext.Current.ListItem.Versions.Count -> 5 SPContext.Current.ListItem.Versions[0].VersionId -> 1026 (2.2 latest version) SPContext.Current.ListItem.Versions[1].VersionId -> 1025 (2.1) SPContext.Current.ListItem.Versions[2].VersionId -> 1024 (2.0) ... [4].VersionId -> (oldest version) SPFileVersionCollection However I can't understand how version numbers are saved for a document library item: SPContext.Current.ListItem.File.Versions.Count -> 4 SPContext.Current.ListItem.File.Versions[0].ID -> 512 (1.0 oldest one) SPContext.Current.ListItem.File.Versions[1].ID -> 513 (1.1) SPContext.Current.ListItem.File.Versions[2].ID -> 1025 (2.1 latest version) SPContext.Current.ListItem.File.Versions[3].ID -> 1024 (2.0 (EDIT: IsCurrentVersion = True)) They are nor in ascending order, nor descending, but something mixed. Is there any reason for SharePoint team to decide to store SPFile versions like that? And do they expect that I write my own method to get latest version or is there a builtin one for that? A note: Let me point out that SPListItem.File is not null for document library items.

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  • C# How to get the current project directory or the bin directory and move a few level up?

    - by melaos
    Hi there, I have an ASP.Net MVC app, and i have some xsl files inside of the Content directory. I've try a few methods to get directory dynamically buy keep on coming short. So how do i get the directory to point to the Content/xsl folder? the closest that i came to was with this: this.GetType().Assembly.CodeBase which only returns the project DLL, but i can't figure out how to move up a few levels from there or what .net library to use to navigate around the path. there's no ../.. :( Basically i want to navigate to the Content/xsl folder which is at the same level of the Bin directory. Any idea? thanks.

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  • Current .NET technology stack for a new project? [closed]

    - by jkohlhepp
    If you are going to start a new .NET project, what technologies do you use on top of the base framework? I'm thinking things like ORMs (NHibernate, EF), logging frameworks (Log4Net), IoC containers, rules engines, UI frameworks (Telerik), etc. Are there certain technologies that you always bring in regardless of project type / complexity? Are there certain others that you bring in sometimes when complexity warrants it? This seems like a moving target, and I'm curious what people are using as their "basic setup" nowadays.

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  • how to programatically set the current page for UIPageControl?

    - by RexOnRoids
    I have 3 "pages" (page 0, page 1, page 2) in a UIScrollView that are snapped to by finger swipes. There is a UIPageControl there too. The UIScrollView starts off presenting page 0. What I want to do is present page 3 FIRST sometimes. How can I do this programatically. Simply setting currentPage (of UIPageControl) to the page number does nothing by the way.

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  • Django doesn't refresh my request object when reloading the current page.

    - by Boris Rusev
    I have a Django web site which I want ot be viewable in different languages. Until this morning everything was working fine. Here is the deal. I go to my say About Us page and it is in English. Below it there is the change language button and when I press it everything "magically" translates to Bulgarian just the way I want it. On the other hand I have a JS menu from which the user is able to browse through the products. I click on 'T-Shirt' then a sub-menu opens bellow the previously pressed containing different categories - Men, Women, Children. The link guides me to a page where the exact clothes I have requested are listed. BUT... When I try to change the language THEN, nothing happens. I go to the Abouts Page, change the language from there, return to the clothes catalog and the language is changed... I will no paste some code. This is my change button code: function changeLanguage() { if (getCookie('language') == 'EN') { setCookie("language", 'BG'); } else { setCookie("language", 'EN'); } window.location.reload(); } These are my URL patterns: urlpatterns = patterns('', # Example: # (r'^enter_clothing/', include('enter_clothing.foo.urls')), # Uncomment the admin/doc line below and add 'django.contrib.admindocs' # to INSTALLED_APPS to enable admin documentation: # (r'^admin/doc/', include('django.contrib.admindocs.urls')), # Uncomment the next line to enable the admin: (r'^site_media/(?P<path>.*)$', 'django.views.static.serve', {'document_root': '/home/boris/Projects/enter_clothing/templates/media', 'show_indexes': True}), (r'^$', 'enter_clothing.clothes_app.views.index'), (r'^home', 'enter_clothing.clothes_app.views.home'), (r'^products', 'enter_clothing.clothes_app.views.products'), (r'^orders', 'enter_clothing.clothes_app.views.orders'), (r'^aboutUs', 'enter_clothing.clothes_app.views.aboutUs'), (r'^contactUs', 'enter_clothing.clothes_app.views.contactUs'), (r'^admin/', include(admin.site.urls)), (r'^(\w+)/(\w+)/page=(\d+)', 'enter_clothing.clothes_app.views.displayClothes'), ) My About Us page: @base def aboutUs(request): return """<b>%s</b>""" % getTranslation("About Us Text", request.COOKIES['language']) The @base method: def base(myfunc): def inner_func(*args, **kwargs): try: args[0].COOKIES['language'] except: args[0].COOKIES['language'] = 'BG' resetGlobalVariables() initCollections(args[0]) categoriesByCollection = dict((collection, getCategoriesFromCollection(args[0], collection)) for collection in collections) if args[0].COOKIES['language'] == 'BG': for k, v in categoriesByCollection.iteritems(): categoriesByCollection[k] = reduce(lambda a,b: a+b, map(lambda x: """<li><a href="/%s/%s/page=1">%s</a></li>""" % (translateCategory(args[0], x), translateCollection(args[0], k), str(x)), v), "") else: for k, v in categoriesByCollection.iteritems(): categoriesByCollection[k] = reduce(lambda a,b: a+b, map(lambda x: """<li><a href="/%s/%s/page=1">%s</a></li>""" % (str(x), str(k), str(x)), v), "") contents = myfunc(*args, **kwargs) return render_to_response('index.html', {'title': title, 'categoriesByCollection': categoriesByCollection.iteritems(), 'keys': enumerate(keys), 'values': enumerate(values), 'contents': contents, 'btnHome':getTranslation("Home Button", args[0].COOKIES['language']), 'btnProducts':getTranslation("Products Button", args[0].COOKIES['language']), 'btnOrders':getTranslation("Orders Button", args[0].COOKIES['language']), 'btnAboutUs':getTranslation("About Us Button", args[0].COOKIES['language']), 'btnContacts':getTranslation("Contact Us Button", args[0].COOKIES['language']), 'btnChangeLanguage':getTranslation("Button Change Language", args[0].COOKIES['language'])}) return inner_func And the catalog page: @base def displayClothes(request, category, collection, page): clothesToDisplay = getClothesFromCollectionAndCategory(request, category, collection) contents = "" pageCount = len(clothesToDisplay) / ( rowCount * columnCount) + 1 matrixSize = rowCount * columnCount currentPage = str(page).replace("page=", "") currentPage = int(currentPage) - 1 #raise Exception(request) # this is for the clothes layout for x in range(currentPage * matrixSize, matrixSize * (currentPage + 1)): if x < len(clothesToDisplay): if request.COOKIES['language'] == 'EN': contents += """<div class="clothes">%s</div>""" % clothesToDisplay[x].getEnglishHTML() else: contents += """<div class="clothes">%s</div>""" % clothesToDisplay[x].getBulgarianHTML() if (x + 1) % columnCount == 0: contents += """<div class="clear"></div>""" contents += """<div class="clear"></div>""" # this is for the page links if pageCount > 1: for x in range(0, pageCount): if x == currentPage: contents += """<a href="/%s/%s/page=%s"><span style="font-size: 20pt; color: black;">%s</span></a>""" % (category, collection, x + 1, x + 1) else: contents += """<a href="/%s/%s/page=%s"><span style="font-size: 20pt; color: blue;">%s</span></a>""" % (category, collection, x + 1, x + 1) return """%s""" % (contents) Let me explain that you needn't be alarmed by the large quantities of code I have posted. You don't have to understand it or even look at all of it. I've published it just in case because I really can't understand the origins of the bug. Now this is how I have narrowed the problem. I am debuging with "raise Exception(request)" every time I want to know what's inside my request object. When I place this in my aboutUs method, the language cookie value changes every time I press the language button. But NOT when I am in the displayClothes method. There the language stays the same. Also I tried putting the exception line in the beginning of the @base method. It turns out the situation there is exactly the same. When I am in my About Us page and click on the button, the language in my request object changes, but when I press the button while in the catalog page it remains unchanged. That is all I could find, and I have no idea as to how Django distinguishes my pages and in what way. P.S. The JavaScript I think works perfectly, I have tested it in multiple ways. Thank you, I hope some of you will read this enormous post, and don't hesitate to ask for more code excerpts.

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