Search Results

Search found 6177 results on 248 pages for 'reputation points'.

Page 86/248 | < Previous Page | 82 83 84 85 86 87 88 89 90 91 92 93  | Next Page >

  • 50 sequences in one line

    - by user343934
    I have Muttiple sequence alignment (clustal) file and i want to read this file and arrange sequences in a such a way that in looks more clear and precise in order. I am doing this from biopython using AlignIO object. My codes like this alignment = AlignIO.read("opuntia.aln", "clustal") print "Number of rows: %i" % len(align) for record in alignment: print "%s - %s" % (record.id, record.seq) My Output-- http://i48.tinypic.com/ae48ew.jpg , it looks messy and long scrolling. What i want to do is print only 50 sequences in each line and continue till the end of alignment file. I wish to have output like this---http://i45.tinypic.com/4vh5rc.jpg from --http://www.ebi.ac.uk/Tools/clustalw2/, sorry two links are just a text due to my reputation. Any suggestions, algorithm and sample code is appreciated Thanks in advance Br,

    Read the article

  • Re-binding an ajaxForm after content re-loads with ajax (jQuery 1.4.2)

    - by Cristian
    I'm trying to figure out why this is a problem when using jQuery 1.4.2 and not 1.3.2. This is my function: function prepare_logo_upload() { $("#logo-upload-form").ajaxForm({ //alert(responseText); success: function(responseText) { //alert(responseText); $('#profile .wrapper').html(responseText); prepare_logo_upload(); } }); } Every other live event works but can't use the .live() method because ajaxForm is a plugin. I have noticed this also for other types of binding (clicks) using the old form (re-binding after callback) Can you tell me if it is a way of solving this? This is a similar question, but due to my newbie reputation here, can't comment or ask a question there, so I'll ask a new one here. - http://stackoverflow.com/questions/2208880/jquery-bind-ajaxform-to-a-form-on-a-page-loaded-via-load Thank you!

    Read the article

  • a program called football team

    - by bosco
    how do you solve the following using java?Soccer team A is made up of the bench and people on the lineup. The program should enable the user to select a lineup and assign positions to players. It should also allow for the manipulation of attributes such as age, jersey number, fitness status, yellow and red cards, state whether one is a goalkeeper, defender, etc. Information such as losses ,wins and points of the entire team are also important. the above task requires the to use of: Static members for attributes with values common to all objects of the same class The “this” keyword to distinguish constructor parameters and data members Constructor overloading Method overloading Use two collections of the type Arraylist to store objects.

    Read the article

  • Choosing a mobile advertising mediator over going it alone

    - by Notbad
    We have finished our first game for IOS/Android. We would like to give it away adding ads to it. I have been reading a lot about the subject but it is a bit overwhelming for starters. From what I read, it seems there are some important points to have into consideration: 1) Do as much localization as you can (target your audience with ads they could be interested for the zone they live in). 2) Do not over advertise in your application. At this moment we have decided to go with AdMob. It seems an easy option to setup for beginners and have a good set of ad networks. My question is, will we earn less for example for iAds using adMob than implementing iAds without a mediator? Are adMob paying less than others (this is what I remember for some artilces I read)?. It would be nice to hear from people with experience on this to let us light our way a bit.

    Read the article

  • Testing To Prevent Cascading Bugs

    - by jfrankcarr
    Yesterday, Twitter was hit with a "Cascading Bug" as described in this blog post: A “cascading bug” is a bug with an effect that isn’t confined to a particular software element, but rather its effect “cascades” into other elements as well. I've seen this kind of bug, on a smaller scale of course, on some projects I've worked on. They can be difficult to identify in dev/test environments, even within a test driven development environment. My questions are... What are some strategies you use, beyond the basic TDD and standard regression testing, to identify and prevent the potential trouble points that might only occur in the production environment? Does the presence of such problems indicate a breakdown in the software development process or simply a by-product of complex software systems?

    Read the article

  • practical way to learn C?

    - by jondavidjohn
    I want to dig into C and normally when I want to learn a new language I think of a simple/attainable project goal that has some practical purpose (make use of an api, automate a task, etc...) I'm having a harder time coming up with one for C mainly because everything I read points to the fact that C's primary use currently is in embedded systems and more complex software projects like operating systems. Does this point me to the fact that I don't need to learn it or that I just need to be a bit more convoluted in my learning strategy? References to practical learning resources? (tutorial/how to that produces an end result that has some purpose/benifit)

    Read the article

  • Store and create game objects at positions along terrain

    - by Alex
    I have a circular character that rolls down terrain like that shown in the picture below. The terrain is created from an array holding 1000 points. The ground is drawn one screen width infront and one screen width behind. So as the character moves, edges are created infront and edges are removed behind. My problem is, I want to create box2d bodies at certain locations along the path and need a way to store these creator methods or objects. I need some way to store a position at which they are created and some pointer to a function to create them, once the character is in range. I guess this would be an array of some sort that is checked each time the ground is updated and then if in range, the function is executed and removed from the array. But I'm not sure if its even possible to store pointers to functions with parameters included... any help is much appreciated!

    Read the article

  • The how of a collision engine

    - by JXPheonix
    This is a very, very broad question - what is the general algorithm of how a collision engine works? No code in specific, but rather, just a general idea of how a collision engine does what it does, constantly refreshing the points of an object and comparing it to other objects? (see, I have the general gist of it here.) A collision engine is basically an engine used in games (generally) so that your player (call him Bob), whenever bob moves into a wall, Bob stops, Bob does not walk through the wall. They also generally handle the gravity in a game and environmental things like that.

    Read the article

  • Switching hosting from Google Apps to GoDaddy

    - by Sahir M.
    I am in a pickle here. I just bought a hosting service from GoDaddy and I already have a domain registered with Google Apps. So I went into the domain control center from Google Apps and I changed the nameservers to point to GoDaddy's and then I deleted all the A records and also removed the www and main CNAME. Then I created an A record with host "@" which points to the IP address I got from GoDaddy (this is the server address I see under the category Server in the GoDaddy Hosting Control Center). Also, I see that in this domain center, the domain forwarding is set to forward to my address "www.domainsite.com". So right now when I go to my website I see the error "This website is temporarily unavailable, please try again later." Does anyone know how to set this up properly or know what problem I could be having? Thanks!

    Read the article

  • HP 530 Wireless problem. Bad communication with access point

    - by foxy
    I installed Ubuntu 11.10 on HP 530 and to make Wireless work installed STA driver from jockey (obviously proprietary) and, since it didn't work also installed their driver from HP website via ndiswrapper. After this (and a reboot) I see the WiFi indicator glowing, like it should be, and I am able to find local access points. But when I try to connect to mine personal one with WPA 2 security (with password) it hangs at authentification (I'm using wicd to manage wifi), and after a minute or so (I guess timeout of request happens) it says I have a wrong password (it is 100% correct). What might be the problem here? Yesterday I was able to connect to access point by changing type of encryption from passphrase to preshared key but didn't have internet access. Now, after reboot, I can't connect there again.

    Read the article

  • Indexed Drawing in OpenGL not working

    - by user2050846
    I am trying to render 2 types of primitives- - points ( a Point Cloud ) - triangles ( a Mesh ) I am rendering points simply without any index arrays and they are getting rendered fine. To render the meshes I am using indexed drawing with the face list array having the indices of the vertices to be rendered as Triangles. Vertices and their corresponding vertex colors are stored in their corresponding buffers. But the indexed drawing command do not draw anything. The code is as follows- Main Display Function: void display() { simple->enable(); simple->bindUniform("MV",modelview); simple->bindUniform("P", projection); // rendering Point Cloud glBindVertexArray(vao); // Vertex buffer Point Cloud glBindBuffer(GL_ARRAY_BUFFER,vertexbuffer); glEnableVertexAttribArray(0); glVertexAttribPointer(0,3,GL_FLOAT,GL_FALSE,0,0); // Color Buffer point Cloud glBindBuffer(GL_ARRAY_BUFFER,colorbuffer); glEnableVertexAttribArray(1); glVertexAttribPointer(1,3,GL_FLOAT,GL_FALSE,0,0); // Render Colored Point Cloud //glDrawArrays(GL_POINTS,0,model->vertexCount); glDisableVertexAttribArray(0); glDisableVertexAttribArray(1); // ---------------- END---------------------// //// Floor Rendering glBindBuffer(GL_ARRAY_BUFFER,fl); glEnableVertexAttribArray(0); glEnableVertexAttribArray(1); glVertexAttribPointer(0,3,GL_FLOAT,GL_FALSE,0,0); glVertexAttribPointer(1,4,GL_FLOAT,GL_FALSE,0,(void *)48); glDrawArrays(GL_QUADS,0,4); glDisableVertexAttribArray(0); glDisableVertexAttribArray(1); // -----------------END---------------------// //Rendering the Meshes //////////// PART OF CODE THAT IS NOT DRAWING ANYTHING //////////////////// glBindVertexArray(vid); for(int i=0;i<NUM_MESHES;i++) { glBindBuffer(GL_ARRAY_BUFFER,mVertex[i]); glEnableVertexAttribArray(0); glEnableVertexAttribArray(1); glVertexAttribPointer(0,3,GL_FLOAT,GL_FALSE,0,0); glVertexAttribPointer(1,3,GL_FLOAT,GL_FALSE,0,(void *)(meshes[i]->vertexCount*sizeof(glm::vec3))); //glDrawArrays(GL_TRIANGLES,0,meshes[i]->vertexCount); glBindBuffer(GL_ELEMENT_ARRAY_BUFFER,mFace[i]); //cout<<gluErrorString(glGetError()); glDrawElements(GL_TRIANGLES,meshes[i]->faceCount*3,GL_FLOAT,(void *)0); glDisableVertexAttribArray(0); glDisableVertexAttribArray(1); } glUseProgram(0); glutSwapBuffers(); glutPostRedisplay(); } Point Cloud Buffer Allocation Initialization: void initGLPointCloud() { glGenBuffers(1,&vertexbuffer); glGenBuffers(1,&colorbuffer); glGenBuffers(1,&fl); //Populates the position buffer glBindBuffer(GL_ARRAY_BUFFER,vertexbuffer); glBufferData(GL_ARRAY_BUFFER, model->vertexCount * sizeof (glm::vec3), &model->positions[0], GL_STATIC_DRAW); //Populates the color buffer glBindBuffer(GL_ARRAY_BUFFER, colorbuffer); glBufferData(GL_ARRAY_BUFFER, model->vertexCount * sizeof (glm::vec3), &model->colors[0], GL_STATIC_DRAW); model->FreeMemory(); // To free the not needed memory, as the data has been already // copied on graphic card, and wont be used again. glBindBuffer(GL_ARRAY_BUFFER,0); } Meshes Buffer Initialization: void initGLMeshes(int i) { glBindBuffer(GL_ARRAY_BUFFER,mVertex[i]); glBufferData(GL_ARRAY_BUFFER,meshes[i]->vertexCount*sizeof(glm::vec3)*2,NULL,GL_STATIC_DRAW); glBufferSubData(GL_ARRAY_BUFFER,0,meshes[i]->vertexCount*sizeof(glm::vec3),&meshes[i]->positions[0]); glBufferSubData(GL_ARRAY_BUFFER,meshes[i]->vertexCount*sizeof(glm::vec3),meshes[i]->vertexCount*sizeof(glm::vec3),&meshes[i]->colors[0]); glBindBuffer(GL_ELEMENT_ARRAY_BUFFER,mFace[i]); glBufferData(GL_ELEMENT_ARRAY_BUFFER,meshes[i]->faceCount*sizeof(glm::vec3), &meshes[i]->faces[0],GL_STATIC_DRAW); meshes[i]->FreeMemory(); //glBindBuffer(GL_ELEMENT_ARRAY_BUFFER,0); } Initialize the Rendering, load and create shader and calls the mesh and PCD initializers. void initRender() { simple= new GLSLShader("shaders/simple.vert","shaders/simple.frag"); //Point Cloud //Sets up VAO glGenVertexArrays(1, &vao); glBindVertexArray(vao); initGLPointCloud(); //floorData glBindBuffer(GL_ARRAY_BUFFER, fl); glBufferData(GL_ARRAY_BUFFER, sizeof(floorData), &floorData[0], GL_STATIC_DRAW); glBindBuffer(GL_ARRAY_BUFFER,0); glBindVertexArray(0); //Meshes for(int i=0;i<NUM_MESHES;i++) { if(i==0) // SET up the new vertex array state for indexed Drawing { glGenVertexArrays(1, &vid); glBindVertexArray(vid); glGenBuffers(NUM_MESHES,mVertex); glGenBuffers(NUM_MESHES,mColor); glGenBuffers(NUM_MESHES,mFace); } initGLMeshes(i); } glEnable(GL_DEPTH_TEST); } Any help would be much appreciated, I have been breaking my head on this problem since 3 days, and still it is unsolved.

    Read the article

  • Is there a way to emulate pinch-zoom?

    - by aking1012
    I'm looking for a way to emulate pinch zoom in either an android emulator(android SDK-less desirable) or a (preferred) native Ubuntu web browser that I can resize to a specified size for initial testing of HTML5 applications. This is would be useful for first round testing during cross-platform application development. Note: I'm trying to do this with no real touch-device only a mouse. So the best answer would be something like "Install this chromium plug-in and use this hotkey to set pinch points" or something similar. We already have this for getting dual mouse working(thanks AmithKK). The browser that supports multi-touch is the hard part. Something to note is that I start getting screen artifacts using multiple mice via that guide. They're mild and tolerable, but they are there.

    Read the article

  • Stacked Launcher Item Double Click Behaviour on Alt-tab

    - by Brandon Bertelsen
    Let's say that you have multiple firefox windows open. What you see happen is an additional arrow points to it's icon in the launcher. However, if you double click the icon, it displays all of the windows in a spread out fashion, similar to the behaviour from pushing Super + W, but only for that program group. Is it possible to make this window spreading behaviour occur with alt-tab? PS: No idea what tags I should use, or if the language (jargon) in the title or question is appropriate.

    Read the article

  • You know you're a "version control avoider" if [closed]

    - by kmote
    I'm in the process of trying to introduce Version/Revision Control to a team of developers who have never used it. I'll be giving a presentation that I hope will be a persuasive explanation of the importance of Version Control -- the benefits of using it and the liabilities of avoiding it. I'd like to kick it off with an amusing but instructive list modelled after the "redneck" line of jokes. Can anyone help me add to this list? "You know you're a Version Control Avoider if..." You have a bunch of files or folders with names like Engine_05212012_works_old[2].cpp You've had to explain to your boss how you accidentally overwrote production code. I don't consider myself terribly witty, but I think a little humor could be helpful in this situation. Any ideas for how to extend this list? [Bonus points if you can suggest a better moniker than "Version Control Avoider"]

    Read the article

  • Images not indexed by google since moving to cdn

    - by dfunkydog
    Last week I moved all the images on coffeeandvanilla.com to a cdn( maxcdn.coffeeandvanilla.com ). The problem I'm having is that although the sitemap—generated by yoast wordpress seo plugin—points images to the correct location, google only indexes[sic] images from the category and page site maps but 0 images from the posts sitemap( see screenshot https://dl.dropbox.com/u/4635252/sitemap.png ) This website has been doing quite well with google image-search before the change, visits from google image search have dropped from ~200/day to 11 yesterday Here is an example entry from the generated posts.xml sitemap http://pastebin.com/vcMRf9VW Can anyone suggest where the problem lies? Why have I lost all my google image juice? Should I just wait some more, how long before really worrying?

    Read the article

  • Web App vs Portal Platform - convincing the customer

    - by shinynewbike
    We're evaluating a set of requirements for a customer who wants Liferay which mainly has AAA and Web CMS requirements, and allowing user to upload their own content. Also all inetgration is via web services. However there is no need for other features such as actual "portlets", i18n, mashups, skins, themes, tagging, social presence, no collaboration etc So we feel we can do this as a standard JEE web app and not use Liferay (or any other portal product) since these are overheads we dont need. The customer feels the Web CMS requirements + user upload justify the "portal" product. Can anyone help me with some points to convince the customer? Assuming our point of view is right.

    Read the article

  • Can not install Ubuntu 12.04 or 12.10 on Toshiba qosmio x870. Please help!

    - by Mighty
    I have a new Toshiba qosmio x870 and for the past one week I have been trying to install Ubuntu 12.04 from a USB and Live CD without success. I keep on getting this error: Boot failure: a proper digital signature was not found. One or more files on the selected boot device was rejected by the Secure Boot feature. I even tried installing Ubuntu with the Windows installer. After installation and I reboot the PC, first I see the error that points to: \ubuntu\winboot\wubildr.mbr Status: 0xc000007b Info: The OS couldn't be loaded because a required file is missing or contains errors. When I restart, that the previous error doesn't show up and I see both Windows 8 and Ubuntu (happy that I was successful) but when I click on Ubuntu, it flags an error. This is the first time I'm having a Secure Boot-capable PC. What will be the danger in disabling the secure boot? I'll be happy if I can get assistance from anyone.

    Read the article

  • Kinect joint coordinates and XNA animation

    - by Sweta Dwivedi
    I have written a program to record the x,y,z coordinated of the Hand joint and I want to animate my models 2D or 3D according to these coordinates. . .However the output of the x,y,z coordinates are fluctuating from -0 to 1 but not more than that.. So i assume I will need to multiply them back with the screen width and height, however it still doesnt seem to animate according to the original x,y,z points Any transformations I might be missing out? while ((line = r.ReadLine()) != null) { string[] temp = line.Split(','); int x = (int) float.Parse(temp[0]))* maxWidth); int y = (int) float.Parse(temp[1])) * maxHeight); }

    Read the article

  • What do you think about RefactoringManifesto.org?

    - by Gan
    Quite some time ago, on December 19 2010, a site called RefactoringManifesto.org was launched. The site is to voice concerns about refactoring. It lists ten main points as shown below (head over the website to see more details): Make your products live longer! Design should be simple so that it is easy to refactor. Refactoring is not rewriting. What doesn't kill it makes it stronger. Refactoring is a creative challenge. Refactoring survives fashion. To refactor is to discover. Refactoring is about independence. You can refactor anything, even total crap. Refactor – even in bad times! What do you think about this? Would you sign the manifesto? If not, why?

    Read the article

  • Database Mail and SMO are indeed supported on 64-bit, Standard Edition instances of SQL Server 2012

    - by Argenis
      This is something that comes up rather regularly at forums, so I decided to create a quick post to make sure that folks out there can feel better about SQL Server 2012. If you read this Web article, “Features Supported By Editions of SQL Server 2012” as of time of writing this post, you will see that the article points out that these two features are not supported on x64 Standard Edition. This is NOT correct. It is most definitely a documentation bug – one that unfortunately has caused some customers to sit on a waiting pattern before upgrading to SQL Server 2012. Database Mail and SMO indeed work and are fully supported on SQL Server 2012 Standard Edition x64 instances. These features work as they should. I have contacted the documentation teams internally to make sure that this is reflected on next releases of said Web article.

    Read the article

  • Windows 8 enfin plus utilisé que Vista et devient le troisième système d'exploitation le plus employé au monde

    Windows 8 enfin plus utilisé que Vista et devient le troisième système d'exploitation le plus employé au mondeÂgé de huit mois déjà, Windows 8 dépasse son lointain cousin Vista selon le baromètre de Net Applications.Le système d'exploitation possède désormais une part de marché de 5,1 % et monte se retrouve donc à la troisième place du podium au détriment de Vista qui possède 4,62 %. Une hausse trimestrielle de 1,79 points pour Windows 8 qui était encore relégué à la quatrième place des systèmes d'exploitation les plus utilisés le mois d'avant.Pour l'instant, le niveau d'adoption de Windows 8 est encore loin d'atteindre celui de son prédécesseur Windows 7 bien que celui-ci s'essouffle légèrement ...

    Read the article

  • Does distributing non-GPLd assets with a GPL application violate the license?

    - by Richard Szalay
    This is somewhat related to my other question, but is actually different. I would like to license a Windows Phone application under the GPL. All other Windows Phone Marketplace issues aside (I'll ask those on the forums), I'd like to include icons that ship with the SDK in my application. While this is common practice (documentation points to the icons' location), I'm not sure if I'd be forcing GPL on the icons (a move expressly forbidden by the Application Provider Agreement). How is this usually handled in GPL or am I simply out of luck?

    Read the article

  • 'tools.jar' is not in IDEA classpath

    - by Patrick
    I am a new user of Linux, it has been recommended to me by my friend. He told me to install software called IntelliJ Idea IDE. Well I have been following the tutorial. But now when I try to open "idea.sh", an error message pops-up: 'tools.jar' is not in IDEA classpath. Please ensure JAVA_HOME points to JDK rather than JRE. Please remember that I'm new to Ubuntu and I'm planning for a nice long stay once I get myself into it :) Also I do not know if I am running a correct Java6 JDK. When I do java -version, this is what I get: java version "1.6.0_23" OpenJDK Runtime Environment (IcedTea6 1.11pre) (6b23~pre10-0ubuntu5) OpenJDK 64-Bit Server VM (build 20.0-b11, mixed mode) Thank You for reading this and I hope I will get a nice response.

    Read the article

  • Legal responsibility of public posts

    - by Murdock
    Given a public site with no logins: I let people post links to public Facebook profiles, and my site fetches the profile picture and displays it. Would it be ok if I just told people to post profiles of which they had the owner’s permission? Does such a statement exonerate me from copyright infringements and place the burden on the user? Edit: For bonus points. Can the statement just be a notice under the button (that will save the link) that says that "By clicking this button you agree to the terms and conditions" with maybe a link to the terms and conditions.

    Read the article

  • How should I organize my matrices in a 3D game engine?

    - by Need4Sleep
    I'm working with a group of people from around the world to create a game engine (and hopefully a game with it) within the next upcoming years. My first task is to write a camera class for the engine to use in order to add cameras to the scene, with position and follow points. The problem I have is with using matrices for transformations in the class, should I keep matrices separate to each class? Such as have the model matrix in the model class, camera matrix in the camera class, or have all matrices placed in one class/chuck? I could see pros and cons for each method, but I wanted to hear some input form a more professional standpoint.

    Read the article

< Previous Page | 82 83 84 85 86 87 88 89 90 91 92 93  | Next Page >