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  • C++ delete[] operator

    - by Betamoo
    Is this the right way to use delete[] operator? int* a=new int[size]; delete[] a; If yes, Who (compiler or GC or whoever) will determine the size of the newly created array? and where will it store the array size? Thanks

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  • Does armcc optimizes non-volatile variables with -O0 ?

    - by Dor
    int* Register = 0x00FF0000; // Address of micro-seconds timer while(*Register != 0); Should I declare *Register as volatile while using armcc compiler and -O0 optimization ? In other words: Does -O0 optimization requires qualifying that sort of variables as volatile ? (which is probably required in -O2 optimization)

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  • Most inappropriate function or variable names you have encountered?

    - by Andrioid
    I was reading through my daily doze of RSS when I noticed a link to the python compiler documentation where class names like assList, assName and assTuple exist. While starting names with 'ass' is perfectly acceptable to me, it just sparked this idea that there probably exist much better examples of this. Have you personally used or otherwise encountered any inappropriate function or variable names? Personally I have used 'crap' and 'moo' for temporary purposes, forgot them and at a later point they came too integrated for me to bother with fixing them.

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  • C++ DLL creation for C# project - No functions exported

    - by Yeti
    I am working on a project that requires some image processing. The front end of the program is C# (cause the guys thought it is a lot simpler to make the UI in it). However, as the image processing part needs a lot of CPU juice I am making this part in C++. The idea is to link it to the C# project and just call a function from a DLL to make the image processing part and allow to the C# environment to process the data afterwards. Now the only problem is that it seems I am not able to make the DLL. Simply put the compiler refuses to put any function into the DLL that I compile. Because the project requires some development time testing I have created two projects into a C++ solution. One is for the Dll and another console application. The console project holds all the files and I just include the corresponding header into my DLL project file. I thought the compiler should take out the functions that I marked as to be exported and make the DLL from them. Nevertheless this does not happens. Here it is how I defined the function in the header: extern "C" __declspec(dllexport) void _stdcall RobotData(BYTE* buf, int** pToNewBackgroundImage, int* pToBackgroundImage, bool InitFlag, ObjectInformation* robot1, ObjectInformation* robot2, ObjectInformation* robot3, ObjectInformation* robot4, ObjectInformation* puck); extern "C" __declspec(dllexport) CvPoint _stdcall RefPointFinder(IplImage* imgInput, CvRect &imgROI, CvScalar &refHSVColorLow, CvScalar &refHSVColorHi ); Followed by the implementation in the cpp file: extern "C" __declspec(dllexport) CvPoint _stdcall RefPointFinder(IplImage* imgInput, CvRect &imgROI,&refHSVColorLow, CvScalar &refHSVColorHi ) { \\... return cvPoint((int)( M10/M00) + imgROI.x, (int)( M01/M00 ) + imgROI.y) ;} extern "C" __declspec(dllexport) void _stdcall RobotData(BYTE* buf, int** pToNewBackgroundImage, int* pToBackgroundImage, bool InitFlag, ObjectInformation* robot1, ObjectInformation* robot2, ObjectInformation* robot3, ObjectInformation* robot4, ObjectInformation* puck) { \\ ...}; And my main file for the DLL project looks like: #ifdef _MANAGED #pragma managed(push, off) #endif /// <summary> Include files. </summary> #include "..\ImageProcessingDebug\ImageProcessingTest.h" #include "..\ImageProcessingDebug\ImageProcessing.h" BOOL APIENTRY DllMain( HMODULE hModule, DWORD ul_reason_for_call, LPVOID lpReserved) { return TRUE; } #ifdef _MANAGED #pragma managed(pop) #endif Needless to say it does not work. A quick look with DLL export viewer 1.36 reveals that no function is inside the library. I don't get it. What I am doing wrong ? As side not I am using the C++ objects (and here it is the C++ DLL part) such as the vector. However, only for internal usage. These will not appear in the headers of either function as you can observe from the previous code snippets. Any ideas? Thx, Bernat

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  • Difference of function argument as (const int &) and (int & a) in C++

    - by Narek
    I know that if you write void function_name(int& a), then function will not do local copy of your variable passed as argument. Also have met in literature that you should write void function_name(const int & a) in order to say compiler, that I dont want the variable passed as argument to be copied. So my question: what is the difference with this two cases (except that "const" enshures that the variable passes will not be changed by function!!!)???

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  • Why do I need an intermediate conversion to go from struct to decimal, but not struct to int?

    - by Jesse McGrew
    I have a struct like this, with an explicit conversion to float: struct TwFix32 { public static explicit operator float(TwFix32 x) { ... } } I can convert a TwFix32 to int with a single explicit cast: (int)fix32 But to convert it to decimal, I have to use two casts: (decimal)(float)fix32 There is no implicit conversion from float to either int or decimal. Why does the compiler let me omit the intermediate cast to float when I'm going to int, but not when I'm going to decimal?

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  • what happens when two exceptions occur?

    - by ashish yadav
    what will the operating system and compiler behave when they have two exceptions. And none of them have been caught yet. what type of handler will be called . lets say both the exceptions were of different type. i apologize if i am not clear but i feel i have made myself clear enough. thank you!!!

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  • GCC compiling a dll with __stdcall

    - by Chad
    When we compile a dll using __stdcall inside visual studio 2008 the compiled function names inside the dll are. FunctionName Though when we compile the same dll using GCC using wx-dev-cpp GCC appends the number of paramers the function has, so the name of the function using Dependency walker looks like. FunctionName@numberOfParameters or == FunctionName@8 How do you tell GCC compiler to remove @nn from exported symbols in the dll?

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  • Concatenative language inrepreter in Java

    - by Vojislav Stojkovic
    I'm interested in finding a concatenative language interpreter in Java. Ideally, it should satisfy the following conditions: It has an interpreter, not (only) a bytecode compiler for JVM. The language itself has decent documentation, not only a few examples and a "I'll document the rest someday" notice. The project is not completely abandoned. In short, I'm looking for a reasonably "alive" concatenative language that can be embedded into Java easily.

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  • What does =*> mean with regards to context free grammars?

    - by incrediman
    I've been reading a couple books/online references about compiler theory, and keep seeing that particular operator coming up every once in a while (as seen here), specifically when the current topic is context free grammars. What does it mean? As well, how does it differ from =>? Explanations with examples distinguishing => from =*> would be most helpful.

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  • Looking for a good C++ based RSS API

    - by Rhubarb
    I tried http://code.google.com/p/feed-reader-lib but holy cow, talk about difficult to build. It has a nightmare of dependencies on Xerces and Xalan, both of which seem to be choking under the new VisualStudio 2010 C++ compiler. I've wasted hours trying to build this thing which is a shame. Does anyone have anything a little easier to hit the ground running with?

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  • Are nested functions a bad thing in gcc ?

    - by LB
    Hi, I know that nested functions are not part of the standard C, but since they're present in gcc (and the fact that gcc is the only compiler i care about), i tend to use them quite often. Is this a bad thing ? If so, could you show me some nasty examples ? What's the status of nested functions in gcc ? Are they going to be removed ? thanks

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  • Detect use of older Java libraries

    - by Tony Morris
    Is there a third party library to detect the use of a Java 1.5 library when compiling with a 1.5 compiler with -source 1.4 and -target 1.4? I could use a 1.4 rt.jar in the bootclasspath however I hope there is a better way. To be used, for example, to fail the compile/build if a newer library is used.

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  • How to make a private property?

    - by mystify
    I tried to make a private property in my *.m file: @interface MyClass (Private) @property (nonatomic, retain) NSMutableArray *stuff; @end @implementation MyClass @synthesize stuff; // not ok Compiler claims that there's no stuff property declared. But there's a stuff. Just in an anonymous category. Let me guess: Impossible. Other solutions?

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  • Qt inheriting from QGraphicsEllipseItem

    - by JHollanti
    I was trying to inherit from QGraphicsEllipseItem 'cause i wanted to add some functionality to it. However i was faced with this error, which probably has something to do with the compiler/precompiler or moc? error: 'staticMetaObject' is not a member of 'QGraphicsEllipseItem' And here's the class code: class MyEllipseItem : public QGraphicsEllipseItem { Q_OBJECT public: MyEllipseItem (const QRectF & outline) : QGraphicsEllipseItem(outline) { } };

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  • C# enum to string auto-conversion?

    - by dcompiled
    Is it possible to have the compiler automatically convert my Enum values to strings so I can avoid explicitly calling the ToString method every time. Here's an example of what I'd like to do: enum Rank { A, B, C } Rank myRank = Rank.A; string myString = Rank.A; // Error: Cannot implicitly convert type 'Rank' to 'string' string myString2 = Rank.A.ToString(); // OK: but is extra work

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  • overloading new/delete problem

    - by hidayat
    This is my scenario, Im trying to overload new and delete globally. I have written my allocator class in a file called allocator.h. And what I am trying to achieve is that if a file is including this header file, my version of new and delete should be used. So in a header file "allocator.h" i have declared the two functions extern void* operator new(std::size_t size); extern void operator delete(void *p, std::size_t size); I the same header file I have a class that does all the allocator stuff, class SmallObjAllocator { ... }; I want to call this class from the new and delete functions and I would like the class to be static, so I have done this: template<unsigned dummy> struct My_SmallObjectAllocatorImpl { static SmallObjAllocator myAlloc; }; template<unsigned dummy> SmallObjAllocator My_SmallObjectAllocatorImpl<dummy>::myAlloc(DEFAULT_CHUNK_SIZE, MAX_OBJ_SIZE); typedef My_SmallObjectAllocatorImpl<0> My_SmallObjectAllocator; and in the cpp file it looks like this: allocator.cc void* operator new(std::size_t size) { std::cout << "using my new" << std::endl; if(size > MAX_OBJ_SIZE) return malloc(size); else return My_SmallObjectAllocator::myAlloc.allocate(size); } void operator delete(void *p, std::size_t size) { if(size > MAX_OBJ_SIZE) free(p); else My_SmallObjectAllocator::myAlloc.deallocate(p, size); } The problem is when I try to call the constructor for the class SmallObjAllocator which is a static object. For some reason the compiler are calling my overloaded function new when initializing it. So it then tries to use My_SmallObjectAllocator::myAlloc.deallocate(p, size); which is not defined so the program crashes. So why are the compiler calling new when I define a static object? and how can I solve it?

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  • c++ volatile multithreading variables

    - by anon
    I'm writing a C++ app. I have a class variable that more than one thread is writing to. In C++, anything that can be modified without the compiler "realizing" that it's being changed needs to be marked volatile right? So if my code is multi threaded, and one thread may write to a var while another reads from it, do I need to mark the var volaltile? [I don't have a race condition since I'm relying on writes to ints being atomic] Thanks!

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