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  • Vertex data split into separate buffers or one one structure?

    - by kiba2
    Is it better to have all vertex data in one structure like this: class MyVertex { int x,y,z; int u,v; int normalx, normaly, normalz; } Or to have each component (location, normal, texture coordinates) in separate arrays/buffers? To me it always seemed logical to keep the data grouped together in one structure because they'd always be the same for each instance of a shared vertex and that seems to be true for things like character models (ex: the normal should be an average of adjacent normals for smooth lighting). One instance where this doesn't seem to work is other kinds of meshes like say a cube where the texture coordinates for each may be the same but that causes them to be different where the vertices are shared. Does everybody normally keep them separate? Won't this make them less space efficient if there needs to be an instance of texture coordinates and normals for each triangle vertex (They won't be indexed)? Can OpenGL even handle this mixing of indexed (for location) vs non-indexed buffers in the same VBO?

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  • What Java class should I use to represent a Vector?

    - by user8363
    Does Java have a built-in Vector class suitable for handling collision detection / response? It should have methods like subtract(Vector v), normalize(), dotProduct(Vector v), ... It seems logical to use java.awt.Rectangle and java.awt.Polygon to calculate collisions. Would I be right to use these classes for this purpose? I understand collision detection; I'm only wondering what approach to it is idiomatic in Java. I'm new to the language and to application development in general.

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  • Vista missing from grub bootlist after installing ubuntu

    - by tacomensa
    I installed Ubuntu on a logical partition a while ago. When I get to the grub bootlist, Vista is not there. What i get is this: Ubuntu, with linux 2.6.32-26 Ubuntu, with linux 2.6.32-26 (Recovery mode) Ubuntu, with linux 2.6.32-25 Ubuntu, with linux 2.6.32-26 (Recovery mode) Ubuntu, with linux 2.6.32-24 Ubuntu, with linux 2.6.32-26 (Recovery mode) Memory test (memtest86+) Windows vista (loader) (on/dev/sda1) windows recovery environment (loader) (on/dev/sda2) "Windows vista (loader)" is an acer erecovery manager Im guessing that grub installed on my primary partition so it overwrite the vista MBR and i dont have the option to boot vista. Is there some way i can just edit the MBR and add vista to it or how will i have to repair this? here is my boot script http://pastebin.com/7HZFjBT7

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  • How do I check whether partitions on my SSD are properly aligned?

    - by elementz
    I just installed ubuntu on my new intel SSD. Now I am not sure, whether paritions are properly aligned in respect to my specific SSD. Here's my fdisk output. $ fdisk -l Platte /dev/sda: 120.0 GByte, 120034123776 Byte 255 Köpfe, 63 Sektoren/Spur, 14593 Zylinder Einheiten = Zylinder von 16065 × 512 = 8225280 Bytes Sector size (logical/physical): 512 bytes / 512 bytes I/O size (minimum/optimal): 512 bytes / 512 bytes Disk identifier: 0x000a6294 Gerät boot. Anfang Ende Blöcke Id System /dev/sda1 * 1 1913 15360000 83 Linux /dev/sda2 1913 14058 97558528 83 Linux /dev/sda3 14058 14594 4300800 82 Linux Swap / Solaris Also, do I still need to align my SSD at all, since I am using TRIM on the ext4 partitions by mounting them with the discard flag. If it is the case, that my partitions are not properly aligned, what could I do to fix this without having to reinstall everything?

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  • Are sequence designs appropriate for GUI button design?

    - by JustADude
    Specifically, I have numerous buttons that will be changing color based on state information from operator input and input from various subcomponents and sensors. I would like to use UML or some other type of design diagrams to be able to capture the color transition. Some folks have suggested sequence diagrams, but I haven't been able to find any good examples that show how to incorporate this design artifact. I would really like to head in this direction to help developers. Are sequence designs in fact, appropriate, or is there a more appropriate design?

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  • What is needed to become a skillful and professional software developer ?

    - by silentbang
    I am interested in studying algorithms and my strong points are problem-solving and logical thinking. However what I am guided toward is web-developing languages, SQL and they seem to not exploit the best out of me. I think it's because lots of people can learn these things easily, even steal ideas and copy code. Is that wrong? I was told that "learning algorithms is just for optimization, so you just need to know it (not a deep understanding)", but I think algorithms are my savior; it differentiates one man's abilities from others'. Also I'm learning C++ to benefit my future career. Many people say that web developer is a future trend, which worries me. I don't know what I need to standout in my career, and should I balance between web and software developing or just one? Should I work hard on algorithms?

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  • Classless tables possible with Datamapper?

    - by barerd
    I have an Item class with the following attributes: itemId,name,weight,volume,price,required_skills,required_items. Since the last two attributes are going to be multivalued, I removed them and create new schemes like: itemID,required_skill (itemID is foreign key, itemID and required_skill is primary key.) Now, I'm confused how to create/use this new table. Here are the options that came to my mind: 1) The relationship between Items and Required_skills is one-to-many, so I may create a RequiredSkill class, which belongs_to Item, which in turn has n RequiredSkills. Then I can do Item.get(1).requiredskills. This sounds most logical to me. 2) Since required_skills may well be thought of as constants (since they resemble rules), I may put them into a hash or gdbm database or another sql table and query from there, which I don't prefer. My question is: is there sth like a modelless table in datamapper, where datamapper is responsible from the creation and integrity of the table and allows me to query it in datamapper way, but does not require a class, like I may do it in sql?

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  • More complex learning source for C# .NET [closed]

    - by Leron
    By complex I don't mean more difficult but including a larger area of possibilities cover. I've started a few years ago with PHP and the transition from learning the syntax of the language and the basic logical structures to working with databases, including JavaScript and so on was very short. And now I'm more interested in studying working with languages like Java/C#. Recently I spend a lot of time reading and writing some simple console applications, I've read almost 2K pages for C# programming and still don't know how to connect to database for example. Just for info I'm interested in web development, socket programing and live streaming, don't know if I'm exceeding myself too much writing that but despite that I want to find some books/internet sources where I can extend my current knowledge of C#/.NET, start using database queries, maybe try something more complicated webwise.

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  • Are there any resources for motion-planning puzzle design?

    - by Salano Software
    Some background: I'm poking at a set of puzzles along the lines of Rush Hour/Sokoban/etc; for want of a better description, call them 'motion planning' puzzles - the player has to figure out the correct sequence of moves to achieve a particular configuration. (It's the sort of puzzle that's generically PSPACE-complete if that actually helps anyone's mental image). While I have a few straightforward 'building blocks' that I can use for puzzle crafting and I have a few basic examples put together, I'm trying to figure out how to avoid too much sameness over a large swath of these kinds of puzzles, and I'm also trying to figure out how to make puzzles that have more of a feel of logical solution than trial-and-error. Does anyone know of good resources out there for designing instances of this sort of puzzle once the core puzzle rules are in place? Most of what I've found on puzzle design only covers creating the puzzle rules, not building interesting puzzles out of a set of rules.

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  • In some games, we just let the main() loop be the Player object or Table object?

    - by ????
    I was thinking that let's say if there is a game of Blackjack or MasterMind, then we should have a class called Dealer or ComputerPal, which is how the computer interact with us (as a dealer for Blackjack or as the person giving hints for MasterMind). And then there should be a Player object, and the way to play one game is aPlayer.playGame but I noticed that a book was just using the main() loop to act as the player (or as the Controller of the game), calling the Dealer methods to dealer the cards, ask for player's action, etc... 1) Is this just a lazy way to model all the proper objects? 2) If more objects are to be added, who should call the aDealer.dealCards and then ask for aPlayer.askForAction? (because it is strange to let the Player handle all the logical steps). Should there be a Table object that handle all these logic and then to play one round of game, use aTable.playGame? What is a good object design for such game?

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  • Fixing Gatekeeper Row Cardinality Estimate Issues

    The Query Optimiser needs a good estimate of the number of rows likely to be returned by each physical operator in order to select the best query plan from the most likely alternatives. Sometimes these estimates can go so wildly wrong as to result in a very slow query. Joe Sack shows how it can happen with SQL Queries on a data warehouse with a star schema. Make working with SQL a breezeSQL Prompt 5.3 is the effortless way to write, edit, and explore SQL. It's packed with features such as code completion, script summaries, and SQL reformatting, that make working with SQL a breeze. Try it now.

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  • Limitation of high level languages? [closed]

    - by user1705796
    My question may look bit philosophical and nonsense! But I need to know kind of instructions those are not well suitable in high level languages even in c? Or rarely use in the development of software? Like read/write content of CPU registers may useful in debugging programs. And access to cache memory required when developing OS (maybe I am wrong at this point). Is this kind of instruction available languages like Java, Python, C? I also have a second question: And Why all high level languages not having same uniform syntax; at-least same standard library interface name? In python there is and. Or operator is almost same as && and ||. I think Python is developed after C but space indentation is compulsory in Python. Why Python does not use brackets {}. I already know this question going to be highly down-voted.

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  • creating extended partition

    - by SidhuHarry
    this is my current hard disk status(Running linux Mint LIVE CD) i have- Ubuntu 12.04 on 206 GB partition at dev/sda1. dev/sda2 system reserved. Windows 7 on 90GB partition at dev/sda3 and linux swap in extended partition. what i want to do- I want to install Linux mint KDE on my system for that i want to create a new partition of 30GB(by shrinking the free space available at dev/sda1), i can't create that because i can create only 4 Primary partitions which are already there. so do i have to delete the Swap partition? and if i did how to force Mint KDE and Ubuntu 12.04 to use/share same swap space in new logical partition?

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  • In setting up dual Boot with Windows XP and Ubuntu, which OS do I install first?

    - by markl
    I'd like to install both Ubuntu 12.04 and Windows XP on a Dell laptop, and I was thinking about using a dual boot structure, and using the bulk of my hard drive as empty hard drive space to share files between the two operating systems (so choice of file system type is very important in this set-up). The kind of partitioning structure I would like to use is Partition 1 - Ubuntu 12.04 (root) (20GB) Partition 2 - Ubuntu /home (20GB) Partition 3 : Free Space (560GB) Partition 4 : Windows XP (35GB) Partition 5 : SWAP (3GB) (Total Hardrive Capacity is ~640GB) My question is; what is the best way to go about setting up this kind this system? Should I install Windows XP first and setup the partitions, and then install Ubuntu which I believe will install the GRUB bootloader for OS booting choice or Do I install Ubuntu first, setting up the available partitions and then perform a WIndows install? Please let me know if there is anything in this setup that I have left out and should know about, including things related to setting particular partitions as logical or primary, and whether the boot partition and the filesystem partition should actually be two separate partitions.

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  • Unable to stop TOSHIBA TransMemory

    - by user66498
    I have a USB,when I choose safety remove, occur this error message.How to solve the problem? Unable to stop TOSHIBA TransMemory Error detaching: helper exited with exit code 1: Detaching device /dev/sdb USB device: /sys/devices/pci0000:00/0000:00:1a.0/usb1/1-1/1-1.2) SYNCHRONIZE CACHE: synchronize cache(10): Fixed format, current; Sense key: Key=9 Additional sense: Logical unit not ready, cause not reportable Info fld=0x0 [0] FAILED: No such file or directory (Continuing despite SYNCHRONIZE CACHE failure.) STOP UNIT: start stop unit: transport: Host_status=0x07 [DID_ERROR] Driver_status=0x00 [DRIVER_OK, SUGGEST_OK] FAILED: No such file or directory

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  • How to resize(increase) a root+home cloned partition from a smaller hdd?

    - by saulo
    Here is my story: I had a hd failing so I cloned it with dd to larger 500gb hd. It seemed to have worked well, but I have all this unallocated free space at the end of the disk (230gb). I tried to used gparted from a liveUSB to allocate all this space to my root+home partition (other than that I only have a small extended partition with the swap). It won't let me do this. I can only create another partition, or allocate the free space to the extend partition. I can however reduce the size of the root+home partition since I wasn't using all the space Is there a way to put this free space to my root+home partition after all? Or do I have to go with another partition. If so I'd like to separate my home from the root, reduce the root partition and create a ext4 logical home partition. What would be the best safest way to do this? Thanks so much in advance, aloha

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  • Clean install of 12.04 won't boot from HDD

    - by MarchingKazoo
    Downloaded 12.04.2. Made CD. Machine boots from CD as expected. Installed onto HD. Upon reboot, "Read error" message appears. Upon booting from CD, the HD appears as expected: One partition for Ubuntu, taking up about 12 gig, the rest empty. Lather, rinse, repeat five times. Results of "sudo fdisk -l": Disk /dev/sda: 200.0 GB, 200049647616 bytes 255 heads, 63 sectors/track, 24321 cylinders, total 390721968 sectors Units = sectors of 1 * 512 = 512 bytes Sector size (logical/physical): 512 bytes / 512 bytes I/O size (minimum/optimal): 512 bytes / 512 bytes Disk identifier: 0x000dfa3e Device Boot Start End Blocks Id System /dev/sda1 * 2048 386596863 193297408 83 Linux /dev/sda2 386598910 390721535 2061313 5 Extended /dev/sda5 386598912 390721535 2061312 82 Linux swap / Solaris Should this be complicate? Seems no.

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  • Grub cannot boot Windows 7 loader entry on 3tb drive

    - by twicejr
    It fails and it says 'cannot find device'. It will work again if I reinstall Windows, and use something like EasyBCD. But I'd like grub as a loader only, can someone help me out here? My system has a regular BIOS (p35-ds4 mainboard) so no UEFI support. Previously ran Windows 8 alongside ubuntu 13.04, now wanted windows 7 again with ubuntu 13.10. I am using disk /dev/sda. 3000.6 GB, 3000591900160 bytes 255 head, 63 sectors/track, 364801 cylinders, 5860531055 sectors Sector size (logical/fysical): 512 bytes / 4096 bytes Device Begin End Blocks ID System /dev/sda1 2048 419432447 209715200 83 Linux /dev/sda2 419432448 436013055 8290304 82 Linux swap /dev/sda3 436015102 1576339455 570162177 5 extended Partition 3 does not start on a fysical sector limit. /dev/sda4 * 1576339456 5860530175 2142095360 7 HPFS/NTFS/exFAT /dev/sda5 436015104 855443455 209714176 7 HPFS/NTFS/exFAT /dev/sda6 855445504 1576339455 360446976 7 HPFS/NTFS/exFAT

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  • SLOB: ?????????????

    - by katsumii
    Oracle DB????????????????????????????Introducing SLOB – The Silly Little Oracle Benchmark « Kevin Closson's Blog: Platforms, Databases and StorageSLOB supports testing Oracle logical read (SGA buffer gets) scalingSLOB supports testing physical random single-block reads (db file sequential read)SLOB supports testing random single block writes (DBWR flushing capacity)SLOB supports testing extreme REDO logging I/O????????????????Oracle?????????Swingbench ??????????IPC Semaphore?????C???????????????????Windows???????????Cygwin??????????????????????????????SwingbenchSwingbench can be used to demonstrate and test technologies such as Real Application Clusters, Online table rebuilds, Standby databases, Online backup and recovery etc.???????I/O?????????????????Oracle ORION DownloadsORION (Oracle I/O Calibration Tool) is a standalone tool for calibrating the I/O performance for storage systemsSLOB ??????????????????????????? 

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  • JQuery Window blinking

    - by Nisanth
    Hi All I am developing a chat application(Customer and operator). Using jquery Ajax and PHP . From customer side he can handle multiple chat.. For example ha have two chat.. How he knows in which window the new msg comes.. I can take the count . But is there any option in jquery to blink the window when count change ?

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  • Creating an Objective-C++ Static Library in Xcode

    - by helixed
    So I've developed an engine for the iPhone with which I'd like to build a couple different games. Rather than copy and paste the files for the engine inside of each game's project directory, I'd a way to link to the engine from each game, so if I need to make a change to it I only have to do so once. After reeding around a little bit, it seems like static libraries are the best way to do this on the iPhone. I created a new project called Skeleton and copied all of my engine files over to it. I used this guide to create a static library, and I imported the library into a project called Chooser. However, when I tried to compile the project, Xcode started complaining about some C++ data structures I included in a file called ControlScene.mm. Here's my build errors: "operator delete(void*)", referenced from: -[ControlScene dealloc] in libSkeleton.a(ControlScene.o) -[ControlScene init] in libSkeleton.a(ControlScene.o) __gnu_cxx::new_allocator<operation_t>::deallocate(operation_t*, unsigned long)in libSkeleton.a(ControlScene.o) __gnu_cxx::new_allocator<operation_t*>::deallocate(operation_t**, unsigned long)in libSkeleton.a(ControlScene.o) "operator new(unsigned long)", referenced from: -[ControlScene init] in libSkeleton.a(ControlScene.o) __gnu_cxx::new_allocator<operation_t*>::allocate(unsigned long, void const*)in libSkeleton.a(ControlScene.o) __gnu_cxx::new_allocator<operation_t>::allocate(unsigned long, void const*)in libSkeleton.a(ControlScene.o) "std::__throw_bad_alloc()", referenced from: __gnu_cxx::new_allocator<operation_t*>::allocate(unsigned long, void const*)in libSkeleton.a(ControlScene.o) __gnu_cxx::new_allocator<operation_t>::allocate(unsigned long, void const*)in libSkeleton.a(ControlScene.o) "___cxa_rethrow", referenced from: std::_Deque_base<operation_t, std::allocator<operation_t> >::_M_create_nodes(operation_t**, operation_t**)in libSkeleton.a(ControlScene.o) std::_Deque_base<operation_t, std::allocator<operation_t> >::_M_initialize_map(unsigned long)in libSkeleton.a(ControlScene.o) "___cxa_end_catch", referenced from: std::_Deque_base<operation_t, std::allocator<operation_t> >::_M_create_nodes(operation_t**, operation_t**)in libSkeleton.a(ControlScene.o) std::_Deque_base<operation_t, std::allocator<operation_t> >::_M_initialize_map(unsigned long)in libSkeleton.a(ControlScene.o) "___gxx_personality_v0", referenced from: ___gxx_personality_v0$non_lazy_ptr in libSkeleton.a(ControlScene.o) ___gxx_personality_v0$non_lazy_ptr in libSkeleton.a(MenuLayer.o) "___cxa_begin_catch", referenced from: std::_Deque_base<operation_t, std::allocator<operation_t> >::_M_create_nodes(operation_t**, operation_t**)in libSkeleton.a(ControlScene.o) std::_Deque_base<operation_t, std::allocator<operation_t> >::_M_initialize_map(unsigned long)in libSkeleton.a(ControlScene.o) ld: symbol(s) not found collect2: ld returned 1 exit status If anybody could offer some insight as to why these problems are occuring, I'd appreciate it. Thanks, helixed

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  • JPQL IN clause: Java-Arrays (or Lists, Sets...)?

    - by Bernd Haug
    I would like to load all objects that have a textual tag set to any of a small but arbitrary number of values from our database. The logical way to go about this in SQL would be to build an "IN" clause. JPQL allows for IN, but it seems to require me to specify every single parameter to IN directly (as in, "in (:in1, :in2, :in3)"). Is there some way to specify an array, or a list (or some other container) that should be unrolled to the values of an IN clause?

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  • Html.EditorFor not updating model on post

    - by Dave
    I have a complex type composed of two nullable DateTimes: public class Period { public DateTime? Start { get; set; } public DateTime? End { get; set; } public static implicit operator string(Period period) { /* converts from Period to string */ } public static implicit operator Period(string value) { /* and back again */ } } I want to display them together in a single textbox as a date range so I can provide a nice jQuery UI date range selector. To make that happen have the following custom editor template: <%@ Control Language="C#" Inherits="System.Web.Mvc.ViewUserControl<Period>" %> <% string name = ViewData.TemplateInfo.HtmlFieldPrefix; %> <%= Html.PeriodTextBox(name, Model.EarliestDate, Model.LatestDate) %> Where Html.PeriodTextBox is an extension method I've written that just concatenates the two dates sensibly, turns off autocomplete and generates a textbox, like so: public static MvcHelperString PeriodTextBox(this HtmlHelper helper, string name, DateTime? startDate, DateTime? endDate) { TagBuilder builder = new TagBuilder("input"); builder.GenerateId(name); builder.Attributes.Add("name", name); builder.Attributes.Add("type", "text"); builder.Attributes.Add("autocomplete", "off"); builder.Attributes.Add("value", ConcatDates(startDate, endDate)); return MvcHtmlString.Create(builder.ToString()); } That's working fine in that I can call <%= Html.EditorFor(m => m.ReportPeriod) %> and I get my textbox, then when the form is submitted the FormCollection passed to the post action will contain an entry named ReportPeriod with the correct value. [HttpPost] public ActionResult ReportByRange(FormCollection formValues) { Period reportPeriod = formValues["ReportPeriod"]; // creates a Period, with the expected values } The problem is if I replace the FormCollection with the model type I'm passing to the view then the ReportPeriod property never gets set. [HttpPost] public ActionResult ReportByRange(ReportViewModel viewModel) { Period reportPeriod = viewModel.ReportPeriod; // this is null } I expected MVC would try to set the string from the textbox to that property and it would automatically generate a Period (as in my FormCollection example), but it's not. How do I tell the textbox I've generated in the custom editor to poplate that property on the model?

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  • Short-circuit evaluation and LINQ-to-NHibernate

    - by afsharm
    It seems that LINQ-to-NHibernate and LINQ-to-SQL does not support short-circuit evaluation in where clause of query. Am I right? Is there any workaround? May it be added to next versions of LINQ-to-NHibernate and LINQ-to-SQL? for more information plz see followings: http://stackoverflow.com/questions/772261/the-or-operator-in-linq-with-c http://stackoverflow.com/questions/2306302/why-ordinary-laws-in-evaluting-boolean-expression-does-not-fit-into-linq

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