Search Results

Search found 3087 results on 124 pages for 'subpixel rendering'.

Page 87/124 | < Previous Page | 83 84 85 86 87 88 89 90 91 92 93 94  | Next Page >

  • Frame skipping with OpenGL and WinAPI?

    - by user146780
    Here is my situation. I'm creating a drawing application using OpenGL and WinAPI. My OpenGL frame has scrollbars which renders the screen and modifies GlTranslatef when it gets a scroll message. The problem is wen I get too many shapes the scrollbar is less responsive since it cannot rerender it each and every time it gets a scroll message. How could I make it so the scrollbar has priority. I want it to skip drawing if it would compromise the smoothness of the scrolling. I thought of doing rendering on a separate thread but I was told all UI things should stay on the same thread. Thanks

    Read the article

  • my first shader in WebGL

    - by Diego
    Hello, I am writing my first shader in WebGL. I was wondering if the GLSL language has any way to evaluate if an attribute or a uniform is null. According to the specs it does not support to do something like if (attributeX) { dothis(); } else{ dothat(): } And I think it would be a waste to write a bool attribute for each of these cases would be a waste. Another question: what happen during rendering when you don't pass along the uniforms or attribs to the shader? Thanks!

    Read the article

  • ASP.net MVC: Getting a Partial View's HTML from inside of the controller

    - by Harry
    I have developed a simple mechanism for my mvc website to pull in html via jquery which then populates a specified div. All is well and it looks cool. My problem is that i'm now creating html markup inside of my controller (Which is very easy to do in VB.net btw) I'd rather not mix up the sepparation of concerns. Is it possible to use a custom 'MVC View User Control' to suit this need? Can I create an instance of a control, pass in the model data and render to html? It would then be a simple matter of rendering and passing back to the calling browser.

    Read the article

  • How do I manage report paging in HTML?

    - by ProfK
    I have a small, custom crafted HTML report, not using any reporting engine, for various reasons. The client's layout is quite handy, as each report section fits on its own page, so I have one div for each page, with a CSS class of .page, setting A4 dimensions with margin, and a header image. Each 'page' also has a small header table just under the header image, and a section heading label. Now, some sections threaten to overflow their page, and I'm looking at ways to handle this. One clumsy approach is to include a second page for those sections that might overflow, and delete these pages before rendering if they are empty. If I do this, how can I 'tell' content on one page to overflow into the next page? The report is finished and a once off effort, so I'm not keen to convert it into a SSRS or Telerik report just to achieve this paging.

    Read the article

  • Trigger the change event of a textbox in jQuery

    - by Danny Chen
    I have an asp:TextBox with asp:RegularExpressionValidator to validate if it's a number. Obviously an onchange event will be attached to this textbox while rendering. Also I add a change event at $(document).ready to make some calculation when the value is changed. <asp:TextBox id="myText" runat="server" /> <asp:regularexpressionvalidator id="myRev" ControlToValidate="myText" runat="server">*</asp:regularexpressionvalidator> $(document).ready(function(){ $('[id$=myText]').bind('change',function(){ //do something }).change(); //force the change event at the very beginning }); My function will be executed later than the .net generated js because of the register time. But the .net js throws an error. I traced in the js: function ValidatorOnChange(event) { ... } and found that all of event.fromElement,event.toElement,event.srcElement are null which causes the exception. Did I do something wrong? Any solutions? Thanks.

    Read the article

  • In MVVM are DataTemplates considered Views as UserControls are Views?

    - by Edward Tanguay
    In MVVM, every View has a ViewModel. A View I understand to be a Window, Page or UserControl to which you can attach a ViewModel from which the view gets its data. But a DataTemplate can also render a ViewModel's data. So I understand a DataTemplate to be another "View", but there seem to be differences, e.g. Windows, Pages, and UserControls can define their own .dlls, one type is bound with DataContect the other through attaching a template so that Windows, Pages, UserControls can can be attached to ViewModels dynamically by a ServiceLocator/Container, etc. How else are DataTemplates different than Windows/Pages/UserControls when it comes to rendering a ViewModel's data on the UI? And are there other types of "Views" other than these four?

    Read the article

  • How to get the "#" symbol in the :id into the redirect_to method in Rails

    - by Matthias Günther
    Hello, this is a silly questions but I don't understand, why rails isn't evaluating my string as expected. Here is my problem: I want to redirect to an url in the form ~/:controller/index/#_76 redirect_to :action => "index", :id => '#_76' But I'm getting the url in the form: ~/:controller/index/%25_76 and so my anchor for linking to a certain place in the website isn't working. Can someone please explain me, why rails makes this rendering? I think this hase something to do with url encoding. Again thanks for your help, I'm learning every day a little bit more about rails :).

    Read the article

  • Zend Framework: how to remove rendered views in the controller?

    - by takpar
    i want to render one of these sets of views: head body-$id1 foot OR head body-$id2 foot which set exsists. i do it like this: try { $this->render("head"); $this->render("body-$id1"); $this->render("foot"); } catch (Exception $e) { $this->render("head"); $this->render("body-$id2"); $this->render("foot"); } but it causes the head view be rendered twice if body-$id1 does not exists. do you have a better solution? in another saying, may i check the existance of body-$id1 before rendering it?

    Read the article

  • Applying a pixel shader effect to a portion of an image

    - by Nick
    I have a ScrollViewer that contains a very large video (16 megapixel @ 10fps) and I want to apply a pixel shader effect to it. Given the size of the images I can't apply the effect directly to the image. So I apply the effect to the ScrollContentPresenter in the control style. Which is great, everything runs nice and fast. However, I'm also rendering annotations inside of the ScrollContentPresenter which I do NOT want effects applied to (but they need to move and scale along with the image). Is there to apply the effect just to the clipped and displayed portion of the image or do I need to build a rather more complex control?

    Read the article

  • OGRE: Non-Standard Resolution

    - by Rafid K. Abdullah
    I am using OGRE to make a re-rendering of the film, which has a wide aspect ratio (around 1.85). The OGRE dialog seems to be showing the standard full screen resolution by default (800/600, 1024/768, etc.), but those obviously have aspect ratios of 1.333 or around that. But as long as I am not running full screen mode, why should I be restricted to these screen sizes only? I can definitely change the viewport size, but that would make it difficult for me to generate the video later. Any idea?

    Read the article

  • WPF texbox focus when render to offscreen buffer

    - by dr.mo
    i am rendering a textbox to an offscreen buffer using RenderTargetBitmap and i want to enter text into this textbox, however, i can't set the textbox focus (using Focus() has no effect - presumably because the canvas is not attached to a real window?) this has two consequenes: 1 the keyboard input doesn't get captured 2. even if i set the text manually using TextBox text and CaretIndex = index i dont get a caret because of the lack of focus. is there a way to make this focus somehow? and if not, i'd like to at least have the caret visible even if there is no focus, but can't see a way of doing this.

    Read the article

  • Play Framework: Generate PDF from template that uses Javascript for graphing

    - by digiarnie
    I have a template that has some Javascript used to generate graphs in the browser. I would like to use that same template to create a PDF and send as an attachment in an e-mail. In this scenario, there would be no browser/client interaction. I am using the PDF module that is available from the Play website and I have managed to get the PDF rendering to work. The only issue is that the graphs don't show up in the PDF but all other static text does. I'm assuming the graphs aren't appearing in the PDF due to the Javascript not being executed prior to the PDF generation. Does anyone have any ideas on how to get around this problem?

    Read the article

  • How to specify unique container styles for heterogenous hierarchies using SL3 and TreeView control

    - by rcecil
    Hello, Just look for strategies that have been successful in rendering hierarchies that represent inheritance structures using SL3/4 TreeViews. I need to render certain nodes differently than others, depending upon what kind of container they are (a choice between things, or simply a list of related things, etc.) So far, I've been very successful with the DataTemplate route: I've been able to use a technique described in Ted Glaza's post "Easy DataTemplateSelectors in Silverlight" (you may have retrieve a Google cache of this page). SO what I'm trying to discover is something on the order of a StyleSelector, not a DataTemplateSelector. I'm considering leveraging my current implementations of Glaza's pattern of selector objects to somehow detect the node type and set the ItemContainerStyle there, but it doesn't seem clear right now. Thanks for your thoughts.

    Read the article

  • POS Desktop Application using DB or Localfiles ? using WPF

    - by Panindra
    I am planning to build a POS Application for my shop. I have enough knowledge to build the application using DB and also using local files( system.IO - binary files ) to store and access the data for my application. But , i have no deployment experience and confused in choosing data storing option. Database using MDF may be good option ( may ease plenty of coding ) but i don't want to have SQL server on my desktop. as i am using WPF for building , my concern is that my application may get slow due to server response and design rendering of WPF. Then i tried to use only local data (binary files) to store the data and retrive using class and objects. but this coding is taking lot of time , so in the middle of the process i struck in the dilemma of going back to Database . Please help , for performance wise whic one is better . and in Practical World ,in professional applications which one is widely using .. please give suggestions ..

    Read the article

  • Measuring the performance of classification algorithm

    - by Silver Dragon
    I've got a classification problem in my hand, which I'd like to address with a machine learning algorithm ( Bayes, or Markovian probably, the question is independent on the classifier to be used). Given a number of training instances, I'm looking for a way to measure the performance of an implemented classificator, with taking data overfitting problem into account. That is: given N[1..100] training samples, if I run the training algorithm on every one of the samples, and use this very same samples to measure fitness, it might stuck into a data overfitting problem -the classifier will know the exact answers for the training instances, without having much predictive power, rendering the fitness results useless. An obvious solution would be seperating the hand-tagged samples into training, and test samples; and I'd like to learn about methods selecting the statistically significant samples for training. White papers, book pointers, and PDFs much appreciated!

    Read the article

  • Problem with videos on heroku

    - by mnml
    Hi, I have recently moved my RoR app on the Heroku platform, and almost everything works fine apart from the videos. It works fine when my app runs in local but not on heroku. This is the error log I'm getting, if anyone knows where it can be coming from: Processing VideosController#new (for IP at 2010-03-20 04:32:09) [GET] Session ID: 6abecf60c3369d7c7029e366bb801e08 Parameters: {"artist_id"=>"10", "action"=>"new", "controller"=>"admin/videos"} Rendering within layouts/admin Rendering admin/videos/new ActionView::TemplateError (undefined method `video_file_relative_path' for #<Video:0x2adc9839fe28>) on line #21 of app/views/admin/videos/ _form.rhtml: 18: 19: <p><label for="videos_image_file">Fichier Vidéo SWF</label><br/> 20: <% if @video.video_file %> 21: <%= link_to image_tag(url_for_file_column("video", "video_file", :name => "thumbnail"))+"<br>", {:controller => url_for_file_column("video", "video_file")}, :popup => ['new_window', 'height=200,width=200'] %> 22: <% end %> 23: <%= file_column_field 'video', 'video_file' %> 24: &nbsp;&nbsp;&nbsp; #{RAILS_ROOT}/vendor/rails/activerecord/lib/active_record/base.rb: 1792:in `method_missing' #{RAILS_ROOT}/vendor/plugins/file_column/lib/file_column_helper.rb: 75:in `send' #{RAILS_ROOT}/vendor/plugins/file_column/lib/file_column_helper.rb: 75:in `url_for_file_column' #{RAILS_ROOT}/app/views/admin/videos/_form.rhtml:21:in `_run_rhtml_admin_videos__form' #{RAILS_ROOT}/vendor/rails/actionpack/lib/action_view/base.rb: 314:in `send' #{RAILS_ROOT}/vendor/rails/actionpack/lib/action_view/base.rb: 314:in `compile_and_render_template' #{RAILS_ROOT}/vendor/rails/actionpack/lib/action_view/base.rb: 290:in `render_template' #{RAILS_ROOT}/vendor/rails/actionpack/lib/action_view/base.rb: 249:in `render_file' #{RAILS_ROOT}/vendor/rails/actionpack/lib/action_view/base.rb: 264:in `render' #{RAILS_ROOT}/vendor/rails/actionpack/lib/action_view/partials.rb: 59:in `render_partial' #{RAILS_ROOT}/vendor/rails/actionpack/lib/action_controller/ benchmarking.rb:33:in `benchmark' #{RAILS_ROOT}/vendor/rails/actionpack/lib/action_view/partials.rb: 58:in `render_partial' #{RAILS_ROOT}/vendor/rails/actionpack/lib/action_view/base.rb: 276:in `render' #{RAILS_ROOT}/app/views/admin/videos/new.rhtml:4:in `_run_rhtml_admin_videos_new' #{RAILS_ROOT}/vendor/rails/actionpack/lib/action_view/base.rb: 314:in `send' #{RAILS_ROOT}/vendor/rails/actionpack/lib/action_view/base.rb: 314:in `compile_and_render_template' #{RAILS_ROOT}/vendor/rails/actionpack/lib/action_view/base.rb: 290:in `render_template' #{RAILS_ROOT}/vendor/rails/actionpack/lib/action_view/base.rb: 249:in `render_file' #{RAILS_ROOT}/vendor/rails/actionpack/lib/action_controller/ base.rb:699:in `render_file' #{RAILS_ROOT}/vendor/rails/actionpack/lib/action_controller/ base.rb:621:in `render_with_no_layout' #{RAILS_ROOT}/vendor/rails/actionpack/lib/action_controller/ layout.rb:243:in `render_without_benchmark' #{RAILS_ROOT}/vendor/rails/actionpack/lib/action_controller/ benchmarking.rb:53:in `render' /usr/local/lib/ruby/1.8/benchmark.rb:293:in `measure' #{RAILS_ROOT}/vendor/rails/actionpack/lib/action_controller/ benchmarking.rb:53:in `render' #{RAILS_ROOT}/vendor/rails/actionpack/lib/action_controller/ base.rb:911:in `perform_action_without_filters' #{RAILS_ROOT}/vendor/rails/actionpack/lib/action_controller/ filters.rb:368:in `perform_action_without_benchmark' #{RAILS_ROOT}/vendor/rails/actionpack/lib/action_controller/ benchmarking.rb:69:in `perform_action_without_rescue' /usr/local/lib/ruby/1.8/benchmark.rb:293:in `measure' #{RAILS_ROOT}/vendor/rails/actionpack/lib/action_controller/ benchmarking.rb:69:in `perform_action_without_rescue' #{RAILS_ROOT}/vendor/rails/actionpack/lib/action_controller/ rescue.rb:82:in `perform_action' #{RAILS_ROOT}/vendor/rails/actionpack/lib/action_controller/ base.rb:381:in `send' #{RAILS_ROOT}/vendor/rails/actionpack/lib/action_controller/ base.rb:381:in `process_without_filters' #{RAILS_ROOT}/vendor/rails/actionpack/lib/action_controller/ filters.rb:377:in `process_without_session_management_support' #{RAILS_ROOT}/vendor/rails/actionpack/lib/action_controller/ session_management.rb:117:in `process' #{RAILS_ROOT}/vendor/rails/railties/lib/dispatcher.rb:38:in `dispatch' /usr/local/lib/ruby/gems/1.8/gems/thin-1.0.1/lib/rack/adapter/ rails.rb:60:in `serve_rails' /usr/local/lib/ruby/gems/1.8/gems/thin-1.0.1/lib/rack/adapter/ rails.rb:80:in `call' /home/heroku_rack/lib/static_assets.rb:9:in `call' /home/heroku_rack/lib/last_access.rb:25:in `call' /usr/local/lib/ruby/gems/1.8/gems/rack-1.0.1/lib/rack/urlmap.rb: 46:in `call' /usr/local/lib/ruby/gems/1.8/gems/rack-1.0.1/lib/rack/urlmap.rb: 40:in `each' /usr/local/lib/ruby/gems/1.8/gems/rack-1.0.1/lib/rack/urlmap.rb: 40:in `call' /home/heroku_rack/lib/date_header.rb:14:in `call' /usr/local/lib/ruby/gems/1.8/gems/rack-1.0.1/lib/rack/builder.rb: 60:in `call' /usr/local/lib/ruby/gems/1.8/gems/thin-1.0.1/lib/thin/ connection.rb:80:in `pre_process' /usr/local/lib/ruby/gems/1.8/gems/thin-1.0.1/lib/thin/ connection.rb:78:in `catch' /usr/local/lib/ruby/gems/1.8/gems/thin-1.0.1/lib/thin/ connection.rb:78:in `pre_process' /usr/local/lib/ruby/gems/1.8/gems/thin-1.0.1/lib/thin/ connection.rb:57:in `process' /usr/local/lib/ruby/gems/1.8/gems/thin-1.0.1/lib/thin/ connection.rb:42:in `receive_data' /usr/local/lib/ruby/gems/1.8/gems/eventmachine-0.12.6/lib/ eventmachine.rb:240:in `run_machine' /usr/local/lib/ruby/gems/1.8/gems/eventmachine-0.12.6/lib/ eventmachine.rb:240:in `run' /usr/local/lib/ruby/gems/1.8/gems/thin-1.0.1/lib/thin/backends/ base.rb:57:in `start' /usr/local/lib/ruby/gems/1.8/gems/thin-1.0.1/lib/thin/server.rb: 150:in `start' /usr/local/lib/ruby/gems/1.8/gems/thin-1.0.1/lib/thin/controllers/ controller.rb:80:in `start' /usr/local/lib/ruby/gems/1.8/gems/thin-1.0.1/lib/thin/runner.rb: 173:in `send' /usr/local/lib/ruby/gems/1.8/gems/thin-1.0.1/lib/thin/runner.rb: 173:in `run_command' /usr/local/lib/ruby/gems/1.8/gems/thin-1.0.1/lib/thin/runner.rb: 139:in `run!' /usr/local/lib/ruby/gems/1.8/gems/thin-1.0.1/bin/thin:6 /usr/local/bin/thin:20:in `load' /usr/local/bin/thin:20 Thanks

    Read the article

  • Displaying "broken" sprites?

    - by Roman
    I'm quite new to the world of 2D-Engines. I figured out how to load images and display those as sprites and stuff, but theres one question that bugs me. For instance, when a "rocket" hits an object it will deal damage to it and leave a crater behind. I'd like to have the crater shown on that object. That would require "skipping" some of the pixels of that image when rendering, doesn't it? My question is, how would you do such a thing? What data strcture would you use to save this? How to display a "broken" sprite?

    Read the article

  • Why are these divs repelling each other?

    - by Terminal Frost
    <html> <div style="width:200px;"> <div style="background:red;height:5px"></div> <div style="background:yellow"> Magnets? </div> <div style="background:green;height:5px"></div> </div> </html> Rendering with "Magnets?" wrapped in h3 tags How come the divs cease to be contiguous if "Magnets?" is wrapped in a paragraph or heading tag?

    Read the article

  • Why is my CSS tool tip not functioning properly in Google Chrome, but fine in Firefox??

    - by JAG2007
    http://betawww.helpcurenow.org/media/press/ You'll see I have used spans within an anchor, with the span.hover-description set to display:none; by default, and on a:hover that span is set to display block and absolutely positioned to create a tool-tip effect when hovering over the name and email of the "For Immediate Release" contact names. Everything looks as desired in Firefox, but Chrome reveals my unknown blunder somewhere. Any help on what's the problem that is causing Chrome to not display like Firefox? Incidentally, Explorer shows the tool tip as expected, although I'm getting a funky bottom margin issue below the names, and Safari has the same issue as Chrome (must be a webkit rendering setting that I need to accommodate for).

    Read the article

  • Which is faster when animating the UI: a Control or a Picture?

    - by Christopher Walker
    /I'm working with and testing on a computer that is built with the following: {1 GB RAM (now 1.5 GB), 1.7 GHz Intel Pentium Processor, ATI Mobility Radeon X600 GFX} I need scale / transform controls and make it flow smoothly. Currently I'm manipulating the size and location of a control every 24-33ms (30fps), ±3px. When I add a 'fade' effect to an image, it fades in and out smoothly, but it is only 25x25 px in size. The control is 450x75 px to 450x250 px in size. In 2D games such as Bejeweled 3, the sprites animate with no choppy animation. So as the title would suggest: which is easier/faster on the processor: animating a bitmap (rendering it to the parent control during animation) or animating the control it's self?

    Read the article

  • Boost singleton and undefined reference

    - by Ockonal
    Hello, I globally use singleton pattern in my project. To make it easier - boost::singleton. Current project uses Ogre3d library for rendering. Here is some class: class GraphicSystem : public singleton<GraphicSystem> { private: Ogre::RenderWindow *mWindow; public: Ogre::RenderWindow *getWindow() const { return mWindow; } }; In GraphicSystem constructor I fill the mWindow value: mWindow = mRoot->createRenderWindow(...); I cheked it, everything makes normally. So, now I have to use handler for the window in input system (to get window handle). Somewhere else in another class: Ogre::RenderWindow *temp = GraphicSystem::get_mutable_instance().getWindow(); GraphicSystem::get_mutable_instance().getWindow()->getCustomAttribute("WINDOW", &mWindowHandle); temp is 0x00, and there is segfault at last line (getting custon attribute). I can't understand, why does singleton returns undefined pointer for the window. All another singleton-based classes work well.

    Read the article

  • Is a new thread in a Visual Studio test project aborted when the test ends?

    - by Michel
    Hi, i have to do some message exchange with a 3rd party (in a website). When the client posts a page, i start the message exchange. When that doesn't succeed for some reason, i report this to the client by rendering the page with a message. On the background, in a separate thread, i start a process to send abort messages to the 3rd party. I can't do this while the user is waiting for the page to come back, because it might take a few minutes. But in a test project, the test ends when the message to the 3rd party is sent, and after the new thread is started. But it seems that the new thread also ends, when the test is done. Is that normal behaviour? I do start the thread in a new class with a reference to 2 objects from the class which tries to send the message in the first place, may that be a problem?

    Read the article

  • Writing a simple webservice in C# and calling it from Ruby on Rails

    - by hopeless
    I need to create a simple webservice in C# but I'm not sure where to start (I've coded UI apps in C# before but all my web experience is in Ruby on Rails). Where do I start? The only client for the webservice will be a Ruby on Rails app so there's no need for any HTML rendering. I was thinking of just returning a XML or YAML formatted string unless there's an easier way. I'm not too keen on SOAP but if it's easy/natural in C# & Ruby then I'd consider it (or anything else).

    Read the article

  • Prototype and jQuery concatenation failure

    - by Corey Hart
    I found something strange when trying to concatenate prototype and jQuery. It seems as though when concatenated, the $ jquery reference doesn't get overwritten by prototype. I've built two test cases to single this out, and it's failing in Chrome8 and FF 3.6. Test Case 1 - Without Concatenation jQuery and Prototype are loaded separately with different script tags. jQuery is loaded first, Prototype second. Test Case 2 - With Concatenation jQuery and Prototype are concatenated into a single file, and loaded with a single script tag. jQuery is first in the script, and prototype is added second. These should act identically, but the second test is throwing errors because the $ function in prototype doesn't overwrite the $ jquery reference. Did I set these up wrong, or are browsers rendering javascript differently when it's all in the same file?

    Read the article

  • Adding padding to HTML elements - IE, FF, Chrome etc.

    - by NLV
    Hello I've a doubt. Lets consider that we have a div of width 200px. If i add the following the style style="padding-left:10px; padding-right:10px" to the element what happens actually? Will the total width of the div increases to 220px with 10px at the left (for left padding), original width 200px at the middle and 10px at the right (for right padding)? Or will it takes the padding space from the 200px and becomes (10px + 180px + 10px)? Does the above rendering differs for each browser (especially IE and FF)? Thank you NLV

    Read the article

< Previous Page | 83 84 85 86 87 88 89 90 91 92 93 94  | Next Page >