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  • Object oriented wrapper around a dll

    - by Tom Davies
    So, I'm writing a C# managed wrapper around a native dll. The dll contains several hundred functions. In most cases, the first argument to each function is an opaque handle to a type internal to the dll. So, an obvious starting point for defining some classes in the wrapper would be to define classes corresponding to each of these opaque types, with each instance holding and managing the opaque handle (passed to its constructor) Things are a little awkward when dealing with callbacks from the dll. Naturally, the callback handlers in my wrapper have to be static, but the callbacks arguments invariable contain an opaque handle. In order to get from the static callback back to an object instance, I've created a static dictionary in each class, associating handles with class instances. In the constructor of each class, an entry is put into the dictionary, and this entry is then removed in the Destructors. When I receive a callback, I can then consult the dictionary to retrieve the class instance corresponding to the opaque reference. Are there any obvious flaws to this? Something that seems to be a problem is that the existence static dictionary means that the garbage collector will not act on my class instances that are otherwise unreachable. As they are never garbage collected, they never get removed from the dictionary, so the dictionary grows. It seems I might have to manually dispose of my objects, which is something absolutely would like to avoid. Can anyone suggest a good design that allows me to avoid having to do this?

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  • can canonical links be used to make 'duplicate' pages unique?

    - by merk
    We have a website that allows users to list items for sale. Think ebay - except we don't actually deal with selling the item, we just list it for sale and provide a way to contact the seller. Anyhow, in several cases sellers maybe have multiple units of an item for sale. We don't have a quantity field, so they upload each item as a separate listing (and using a quantity field is not an option). So we have a lot of pages which basically have the exact same info and only the item # might be different. The SEO guy we've started using has said we should put a canonical link on each page, and have the canonical link point to itself. So for example, www.mysite.com/something/ would have a canonical link of href="www.mysite.com/something/" This doesn't really seem kosher to me. I thought canonical links we're suppose to point to other pages. The SEO guy claims doing it this way will tell google all these pages are indeed unique, even if they do basically have the same content. This seems a little off to me since what's to stop a spammer from putting up a million pages and doing this as well? Can anyone tell me if the SEO guy's suggestion is valid or not? If it's not valid, then do i need to figure out some way to check for duplicated items and automatically pick one of the duplicates to serve as an original and generate canonical links based off that? Thanks in advance for any help

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  • Still can't mount windows 8 drive after restart

    - by Ishai Bloch
    After following the instructions in other posts, I am still getting the same error when I try to mount my Windows 8 drive in Ubuntu 14.04 on a dual boot system. I have disabled fast start after shutdown, hybrid hibernation, and the preinstalled Asus Instant On service. I have tried restarting Windows rather than shutting down. In all cases I get the same error message, namely: Error mounting /dev/sda4 at /media/jesse/OS: Command-line `mount -t "ntfs" -o "uhelper=udisks2,nodev,nosuid,uid=1000,gid=1000,dmask=0077,fmask=0177" "/dev/sda4" "/media/jesse/OS"' exited with non-zero exit status 14: Windows is hibernated, refused to mount. Failed to mount '/dev/sda4': Operation not permitted The NTFS partition is in an unsafe state. Please resume and shutdown Windows fully (no hibernation or fast restarting), or mount the volume read-only with the 'ro' mount option. I did not have the same issue before upgrading from Ubuntu 12 to 14. For what it's worth my computer is supposedly a "hybrid" with an SSD drive installed, although I can't see that the SSD drive is being used at all with my present settings. Any thoughts?

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  • How to manage and estimate unstructured requirements received from customers

    - by user20358
    A lot of the times I receive a software system's requirements from our customers in a very unstructured format. It is usually a bunch of "product development" guys from the customer's who come up with these "proposed solutions" to the business problems they have. While they are the experts at the business domain, a lot of the times they don't have the solutions right. This results in multiple versions of the same requirement mixing up of two requirements into one a few versions of the requirement later down the line, the requirements which were combined together get separated out again, each taking with it some of the new additions How do you work with such requirements coming in and sort them out into proper use cases and before development begins? What tools can we use to track a particular requirement's history, from the first time it was conceived till the time it gets crystallized into a proper use case? Estimating work against requirements received in such a fashion is a nightmare which ends up in making mistakes in understanding the requirement correctly and estimating the effort against it correctly. Any tips, tools, tricks to make this activity more manageable? I'm just trying to get some insights from someone more experienced than I am in requirements management and effort estimation.

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  • What to do when TDD tests reveal new functionality that is needed that also needs tests?

    - by Joshua Harris
    What do you do when you are writing a test and you get to the point where you need to make the test pass and you realize that you need an additional piece of functionality that should be separated into its own function? That new function needs to be tested as well, but the TDD cycle says to Make a test fail, make it pass then refactor. If I am on the step where I am trying to make my test pass I'm not supposed to go off and start another failing test to test the new functionality that I need to implement. For example, I am writing a point class that has a function WillCollideWith(LineSegment): public class Point { // Point data and constructor ... public bool CollidesWithLine(LineSegment lineSegment) { Vector PointEndOfMovement = new Vector(Position.X + Velocity.X, Position.Y + Velocity.Y); LineSegment pointPath = new LineSegment(Position, PointEndOfMovement); if (lineSegment.Intersects(pointPath)) return true; return false; } } I was writing a test for CollidesWithLine when I realized that I would need a LineSegment.Intersects(LineSegment) function. But, should I just stop what I am doing on my test cycle to go create this new functionality? That seems to break the "Red, Green, Refactor" principle. Should I just write the code that detects that lineSegments Intersect inside of the CollidesWithLine function and refactor it after it is working? That would work in this case since I can access the data from LineSegment, but what about in cases where that kind of data is private?

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  • Compressing/compacting messages over websocket on Node.js

    - by icelava
    We have a websocket implementation (Node.js/Sock.js) that exchanges data as JSON strings. As our use cases grow, so have the size of the data transmitted across the wire. The websocket protocol does not natively offer any compression feature, so in order to reduce the size of our messages we'd have to manually do something about the serialisation. There appear to be a variety of LZW implementations in Javascript, some which confuses me on their compatibility for in-browser use only versus transmission across the wire due to my lack of understanding on low-level encodings. More importantly, all of them seem to take a noticeable performance drag when Javascript is the engine doing the compression/decompression work, which is not desirable for mobile devices. Looking instead other forms of compact serialisation, MessagePack does not appear to have any active support in Javascript itself; BSON does not have any Javascript implementation; and an alternative BISON project that I tested does not deserialise everything back to their original values (large numbers), and it does not look like any further development will happen either. What are some other options others have explored for Node.js?

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  • How can I disable recent documents in Unity?

    - by detly
    How do I disable the tracking and display of recently opened files (and whatever else is remembered) in a default installation of Ubuntu 11.10? (Note that this is not a duplicate of How can I keep recent files from appearing in Unity?, since that question and its answers are concerned with temporary and specific filtering. I want to disable it completely for a single user account.) Okay, to deflect the inevitable and expand on my motivation... While trawling the usual forums and Google results for a solution, it (unsurprisingly) seems that the near-universal use cases for this request are either browsing porn or Warhammer research. And the obvious solution to this is to create another user account to contain all evidence. However, this is not why I'm asking, and I don't say that to get all high and mighty about it, it's because this answer won't help. (Even though I really don't have any interest in Warhammer, and I have no idea how that paint pot and brush ended up in my drawer, no that's not glue on my thumb, etc.) My actual use case is that I use my personal laptop for presentations in different circles of my life. I have a user account set up with all the settings I like for presentations (shortcuts, small launcher, default associations, etc). But I don't want an accidental keystroke (or the find dialog) to display other recent presentations I've given, or the files I used in composing the presentation, or whatever. I also don't want to have to recreate this profile for every single presentation I might give. I just want a nice little isolated, memoryless, clean corner of my notebook for public display.

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  • Count function on tree structure (non-binary)

    - by Spevy
    I am implementing a tree Data structure in c# based (largely on Dan Vanderboom's Generic implementation). I am now considering approach on handling a Count property which Dan does not implement. The obvious and easy way would be to use a recursive call which Traverses the tree happily adding up nodes (or iteratively traversing the tree with a Queue and counting nodes if you prefer). It just seems expensive. (I also may want to lazy load some of my nodes down the road). I could maintain a count at the root node. All children would traverse up to and/or hold a reference to the root, and update a internally settable count property on changes. This would push the iteration problem to when ever I want to break off a branch or clear all children below a given node. Generally less expensive, and puts the heavy lifting what I think will be less frequently called functions. Seems a little brute force, and that usually means exception cases I haven't thought of yet, or bugs if you prefer. Does anyone have an example of an implementation which keeps a count for an Unbalanced and/or non-binary tree structure rather than counting on the fly? Don't worry about the lazy load, or language. I am sure I can adjust the example to fit my specific needs. EDIT: I am curious about an example, rather than instructions or discussion. I know this is not technically difficult...

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  • What's wrong with cplusplus.com?

    - by Kerrek SB
    This is perhaps not a perfectly suitable forum for this question, but let me give it a shot, at the risk of being moved away. There are several references for the C++ standard library, including the invaluable ISO standard, MSDN, IBM, cppreference, and cplusplus. Personally, when writing C++ I need a reference that has quick random access, short load times and usage examples, and I've been finding cplusplus.com pretty useful. However, I've been hearing negative opinions about that website frequently here on SO, so I would like to get specific: What are the errors, misconceptions or bad pieces of advice given by cplusplus.com? What are the risks of using it to make coding decisions? Let me add this point: I want to be able to answer questions here on SO with accurate quotes of the standard, and thus I would like to post immediately-usable links, and cplusplus.com would have been my choice site were it not for this issue. Update: There have been many great responses, and I have seriously changed my view on cplusplus.com. I'd like to list a few choice results here; feel free to suggest more (and keep posting answers). As of June 29, 2011: Incorrect description of some algorithms (e.g. remove). Information about the behaviour of functions is sometimes incorrect (atoi), fails to mention special cases (strncpy), or omits vital information (iterator invalidation). Examples contain deprecated code (#include style). Inexact terminology is doing a disservice to learners and the general community ("STL", "compiler" vs "toolchain"). Incorrect and misleading description of the typeid keyword.

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  • Do your own design jobs and make it look professional

    - by Webgui
    Looks and design is becoming more and more important for customers and organizations event when we deal with internal enterprise applications. However,  many web developers who work on business apps end up not investing resources on the design. The reason may be that they ran out of time so with their client's pressure there was no choice but to skip past the design process. In some cases, especially in sall software houses, there are no trained professional designers and the developers have to do both jobs. Since designing web applications can be very complex and requires mastering several languages and concepts, unless a big budget was allocated to the project it is very hard to produce a professional custom design. For that exact reasons, Visual WebGui integrated Point & Click Design Tools within its Web/Cloud Development Platform. Those tools allow developers to customize the UI look of the applications they build in a visual way that is fairly simple and doesn't require coding or mastering HTML, CSS and JavaScript in order to design. The development tools also allow professional designers easier work interface with the developers and quicly create new skins. So if you are interested in getting your design job done much easier, you should probably tune in for about an hour and find out how. Click here to register: https://www1.gotomeeting.com/register/740450625

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  • Sucking Less Every Year ?

    - by AdityaGameProgrammer
    Sucking Less Every Year A trail of thought that had been on my mind for a while Quoting directly from the post I've often thought that sucking less every year is how humble programmers improve. You should be unhappy with code you wrote a year ago. If you aren't, that means either A) you haven't learned anything in a year, B) your code can't be improved, or C) you never revisit old code. All of these are the kiss of death for software developers. How often does this happen or not happen to you? How long before you see an actual improvement in your coding ? month, year? Do you ever revisit Your old code? How often does your old code plague you? or how often do you have to deal with your technical debt. It is definitely very painful to fix old bugs n dirty code that we may have done to quickly meet a deadline and those quick fixes ,some cases we may have to rewrite most of the application/code. No arguments about that. Some of the developers i had come across argued that they were already at the evolved stage where their coding doesn't need improvement or cant get improved anymore. Does this happen? If so how many years into coding on a particular language does one expect this to happen?

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  • How do I find information on who links to my sites?

    - by bobdobbs
    I'm trying to figure out if there's a free way to get information on backlinks to my site. I've had webmaster tools and google analytics set up for years. But I can't find access to data about site backlinks in either toolset. Webmaster tools, under 'traffic'-'links to your site' gives me the same message for all of my sites: "No data available". I haven't been able to find anything in GA that gives any information on backlinks. I've heard of using "links:" as an operator in google search, but for each of my sites, this returns either zero or very few results in cases when I know I have many backlinks. Most of the links simple aren't shown. My thinking is that google maintains a graph of who links to my site, so I figured that they might let me see it. But I can't figure out how. I've found this tool on a spammy website: http://www.backlinkwatch.com. It offers more data than google on my backlines, and offers more results in exchange for a paid subscription. The data it offers for free looks good, but the results are limited and the site has popups and obnoxious ads. So, in short: how do I get data on who links to me? Is there a free way?

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  • Visually and audibly unambiguous subset of the Latin alphabet?

    - by elliot42
    Imagine you give someone a card with the code "5SBDO0" on it. In some fonts, the letter "S" is difficult to visually distinguish from the number five, (as with number zero and letter "O"). Reading the code out loud, it might be difficult to distinguish "B" from "D", necessitating saying "B as in boy," "D as in dog," or using a "phonetic alphabet" instead. What's the biggest subset of letters and numbers that will, in most cases, both look unambiguous visually and sound unambiguous when read aloud? Background: We want to generate a short string that can encode as many values as possible while still being easy to communicate. Imagine you have a 6-character string, "123456". In base 10 this can encode 10^6 values. In hex "1B23DF" you can encode 16^6 values in the same number of characters, but this can sound ambiguous when read aloud. ("B" vs. "D") Likewise for any string of N characters, you get (size of alphabet)^N values. The string is limited to a length of about six characters, due to wanting to fit easily within the capacity of human working memory capacity. Thus to find the max number of values we can encode, we need to find that largest unambiguous set of letters/numbers. There's no reason we can't consider the letters G-Z, and some common punctuation, but I don't want to have to go manually pairwise compare "does G sound like A?", "does G sound like B?", "does G sound like C" myself. As we know this would be O(n^2) linguistic work to do =)...

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  • Spreading incoming batched data into a real-time stream

    - by pr1001
    I would like to display some events in 'real-time'. However, I must fetch the data from another source. I can request the last X minutes, though the source is updated approximately every 5 minutes. This means that there will be a delay between the most recent data retrieved and the point in time that I make the request. Second, because I will be receiving a batch of data, I don't want to just fire out all the events down a socket once my fetcher has retrieved it: I would like to spread out the events so that they are both accurately spaced amongst each other and in sync with their original occurrences (e.g. an event is always displayed 6 minutes after it actually happened). My thought is to fetch the data every 5 minutes from the source, knowing that I won't get the very latest data. The original data would be then queued to be sent down the socket 7.5 minutes from its original timestamp – that is, at least ~2.5 minutes from when its batch was fetched and at most 7.5 minutes since then. My question is this: is this the best way to approach the problem? Does this problem have any standard approaches or associated literature related to implementation best-practices and edge cases? I am a bit worried that the frequency of my fetches and the frequency in which the source is updated will get out of sync, leading to points where no data will be retrieved from the source. However, since my socket delay is greater than my fetch frequency, the subsequent fetch should retrieve newer data before the socket queue is empty. Is that correct? Am I missing something? Thanks!

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  • VBScript and Xpath excluding duplicates [closed]

    - by Malachi
    I am trying to pull names from an XML Document using a vbscript. XML Document structure <Aliases> <Alias PartyType="DF" CaseID="000000" NameType=""> Name Name</Alias> <Alias PartyType="DF" CaseID="000000" NameType=""> Name Name</Alias> <Alias PartyType="DF" CaseID="000000" NameType=""> Name Name</Alias> ... </Aliases> the XML File might have 100 rows with the same name coming from several different CaseID's because for this part of my vbscript I am trying to pull all the different Names from all cases, but here is the issue, I don't want to return duplicates. is there a way to do this with an xPath Expression or should I try to do this with VBScript? EDIT I am pretty sure that I am going to have to do this with VBScript. Would it be Faster and more efficient to solve this issue in VBScript, xPath, or in populating the XML I am retrieving information from ( this might prove more difficult than the other two options ) I am also asking a Similar question on stackoverflow

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  • Pathfinding with MicroPather : costs calculations with sectors and portals

    - by Adan
    Hello, I'm considering using micropather to help me with pathfinding. I'm not using a discrete map : I'm working in 2d with sectors and portales. However, I'm just wondering what is the best way to compute costs with this library in this context. Just to be more clear about geometrical shapes I'm using : sectors are basically convex polygons, and portals are segments that lies on sector's edge. Micropather exposes a pure virtual Graph class that you must inherate and overrides 3 functions. I understand how pathfinding works, so there's no problem in overriding those functions. Right now, my implementation give me results, i.e I'm able to find a path in my map, but I'm not sure I'm using an optimal solution. For the AdjacentCost method : I just take the distance between sector's centers as the cost. I think a better solution should be to use the portal between the two sectors, compute its center, and then the cost should be : distance( sector A center, portal center ) + distance ( sector B center, portal center ). I'm pretty sure the approximation I'm using with just sector's center is enough for most cases, but maybe with thin and long sectors that are perpendicular, this approximation could mislead the A* algorithm. For the LeastCostEstimate method : I just take the midpoint of the two sectors. So, as you understand, I'm always working with sectors' centers, and it's working fine. And I'm pretty sure there's a better way to work. Any suggestions or feedbacks? Thanks in advance!

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  • Why is math taught "backwards"? [closed]

    - by Yorirou
    A friend of mine showed me a pretty practical Java example. It was a riddle. I got excited and quickly solved the problem. After it, he showed me the mathematical explanation of my solution (he proved why is it good), and it was completely clear for me. This seems like natural approach for me: solve problems, and generalize. This is very familiar to me, I do it all the time when I am programming: I write a function. When I have to write a similar function, I generalize the problem, grab the generic parts, and refactor them to a function, and solve the original problems as a specialization of the general function. At the university (or at least where I study), things work backwards. The professors shows just the highest possible level of the solutions ("cryptic" mathematical formulas). My problem is that this is too abstract for me. There is no connection of my previous knowledge (== reality in my sense), so even if I can understand it, I can't really learn it properly. Others are learning these formulas word-by-word, and get good grades, since they can write exactly the same to the test, but this is not an option for me. I am a curious person, I can learn interesting things, but I can't learn just text. My brain is for storing toughts, not strings. There are proofs for the theories, but they are also really hard to understand because of this, and in most of the cases they are omitted. What is the reason for this? I don't understand why is it a good idea to show the really high level of abstraction and then leave the practical connections (or some important ideas / practical motivations) out?

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  • How do you keep SOA DRY?

    - by TaylorOtwell
    In our organization, we've shifted to a more "service oriented architecture". To give an example, let's assume we need to retrieve a "Quote" object. This quote has a shipper, a consignee, phone numbers, contacts, email addresses, and other location information. In other words, a Quote object is made up of many other objects. So, it seems like it would make sense to make a "Quote Retrieval Service". In our situation, we've accomplished this by creating a .NET solution and writing the service. The service API looks something like this (in pseudo-code): Function GetQuote(String ID) Returns Quote So, so far so good. Now, when this service is consumed, to keep things "de-coupled", we are creating essentially a duplicate of the Quote object and mapping from the QuoteService version of the Quote into the consumer's version of the Quote. In many cases, these classes will have the exact same properties. So, if the Quote service is consumed by 5 other applications, we would have 6 definitions of what a "Quote" is. One for each consumer, and one for the service. This feels wrong. I thought code was supposed to be DRY, but it seems like our method of SOA is forcing us to create tons of duplicated class definitions. What are we doing wrong, or is the code duplication just a "necessary evil" of SOA?

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  • Overloading methods that do logically different things, does this break any major principles?

    - by siva.k
    This is something that's been bugging me for a bit now. In some cases you see code that is a series of overloads, but when you look at the actual implementation you realize they do logically different things. However writing them as overloads allows the caller to ignore this and get the same end result. But would it be more sound to name the methods more explicitly then to write them as overloads? public void LoadWords(string filePath) { var lines = File.ReadAllLines(filePath).ToList(); LoadWords(lines); } public void LoadWords(IEnumerable<string> words) { // loads words into a List<string> based on some filters } Would these methods better serve future developers to be named as LoadWordsFromFile() and LoadWordsFromEnumerable()? It seems unnecessary to me, but if that is better what programming principle would apply here? On the flip side it'd make it so you didn't need to read the signatures to see exactly how you can load the words, which as Uncle Bob says would be a double take. But in general is this type of overloading to be avoided then?

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  • Parameterized Django models

    - by mgibsonbr
    In principle, a single Django application can be reused in two or more projects, providing functionality relevent to both. That implies that the same database structure (tables and relations) will be re-created identically in different databases, and most times this is not a problem (assuming the projects/databases are unrelated - for instance when someone downloads a complete app to use in their own projects). Sometimes, however, the models must be "tweaked" a little to better fit the problem needs. This can be accomplished by forking the app, but I wondered if there wouldn't be a better option in cases where the app designer can anticipate the most common customizations. For instance, if I have a model that could relate to another as one-to-one or one-to-many, I could specify the unique property as a parameter, that can be specified in the project's settings: class This(models.Model): other = models.ForeignKey(Other, unique=settings.OTHER_TO_THIS) Or if a model can relate to many others, I could create an intermediate table for each of them (thus enforcing referential integrity) instead of using generic fks: for related in settings.MODELS_RELATED_TO_OTHER: model_name = '%s_Other' % related globals()[model_name] = type(model_name, (models.Model,) { me:models.ForeignKey(find_model_class(related)), other:models.ForeignKey(Other), # Some other properties all intersection tables must have }) Etc. Let me stress out that I'm not proposing to change the models at runtime nor anything like that; once the parameters were defined and syncdb called for the first time, those parameters are not to be changed again (unless you're doing a schema migration). Is this a good design? Are there better ways to accomplish the same thing, or maybe drawbacks I coulnd't anticipate? This technique is meant to be used sparingly (only on apps meant to be reused in wildly different contexts, and only when a specific need of customization can be detected while the app model is being designed).

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  • Should we test all our methods?

    - by Zenzen
    So today I had a talk with my teammate about unit testing. The whole thing started when he asked me "hey, where are the tests for that class, I see only one?". The whole class was a manager (or a service if you prefer to call it like that) and almost all the methods were simply delegating stuff to a DAO so it was similar to: SomeClass getSomething(parameters) { return myDao.findSomethingBySomething(parameters); } A kind of boilerplate with no logic (or at least I do not consider such simple delegation as logic) but a useful boilerplate in most cases (layer separation etc.). And we had a rather lengthy discussion whether or not I should unit test it (I think that it is worth mentioning that I did fully unit test the DAO). His main arguments being that it was not TDD (obviously) and that someone might want to see the test to check what this method does (I do not know how it could be more obvious) or that in the future someone might want to change the implementation and add new (or more like "any") logic to it (in which case I guess someone should simply test that logic). This made me think, though. Should we strive for the highest test coverage %? Or is it simply an art for art's sake then? I simply do not see any reason behind testing things like: getters and setters (unless they actually have some logic in them) "boilerplate" code Obviously a test for such a method (with mocks) would take me less than a minute but I guess that is still time wasted and a millisecond longer for every CI. Are there any rational/not "flammable" reasons to why one should test every single (or as many as he can) line of code?

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  • Friday tips #2

    - by Chris Kawalek
    Welcome to our second Friday tips blog! You can ask us questions using the hash tag #AskOracleVirtualization on Twitter and we'll do our best to answer them. Today we've got a VDI related question on linked clones: Question: I want to use linked clones with Oracle Virtual Desktop Infrastructure. What are my options? Answer by John Renko, Consulting Developer, Oracle: First, linked clones are available with the Oracle VirtualBox hypervisor only. Second, your choice of storage will affect the rest of your architecture. If you are using a SAN presenting ISCSI LUNS, you can have linked clones with a Oracle Enterprise Linux based hypervisor running VirtualBox. OEL will use OCFS2 to allow VirtualBox to create the linked clones. Because of the OCFS2 requirement, a Solaris based VirtualBox hypervisor will not be able to support linked clones on remote ISCSI storage. If you using the local storage option on your hypervisors, you will have linked clones with Solaris or Linux based hypervisors running VirtualBox. In all cases, Oracle Virtual Desktop Infrastructure makes the right selection for creating clones - sparse or linked - behind the scenes. Plan your architecture accordingly if you want to ensure you have the higher performing linked clones.

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  • Ubiquitous Language and Custom types

    - by EdvRusj
    Note that my question is referring to those attributes that even on their own already represent a concept ( ie on their own provide a cohesive meaning ). Thus such attribute needs no additional functional support and as such is self-contained. I'm also well-aware that even with self-contained attributes the custom types may prove beneficial ( for example, they give the ability to add new behavior later, when business requirements change ). Thus, my question focuses only on whether custom types for self-contained attributes really enrich Ubiquitous Language UL a) I've read that in most cases, even simple, self-contained attributes should have custom, more descriptive types rather than basic value types ( double, string ... ), because among other things, descriptive types add to the UL, while the use of basic types instead weakens the language. I understand the importance of UL, but how does having a basic type for a self-contained attribute weaken the language, since with self-contained attributes the name of the attribute already adequately describes the concept and thus contributes to the UL vocabulary? For example, the term person_age already adequately explains the concept of quantifying the number of years a person has: class Person { string person_age; } so what could we possibly gain by also introducing the term ThingAge to the UL: class person { ThingAge person_age; } thanks

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  • Processing Kinect v2 Color Streams in Parallel

    - by Chris Gardner
    Originally posted on: http://geekswithblogs.net/freestylecoding/archive/2014/08/20/processing-kinect-v2-color-streams-in-parallel.aspxProcessing Kinect v2 Color Streams in Parallel I've really been enjoying being a part of the Kinect for Windows Developer's Preview. The new hardware has some really impressive capabilities. However, with great power comes great system specs. Unfortunately, my little laptop that could is not 100% up to the task; I've had to get a little creative. The most disappointing thing I've run into is that I can't always cleanly display the color camera stream in managed code. I managed to strip the code down to what I believe is the bear minimum: using( ColorFrame _ColorFrame = e.FrameReference.AcquireFrame() ) { if( null == _ColorFrame ) return;   BitmapToDisplay.Lock(); _ColorFrame.CopyConvertedFrameDataToIntPtr( BitmapToDisplay.BackBuffer, Convert.ToUInt32( BitmapToDisplay.BackBufferStride * BitmapToDisplay.PixelHeight ), ColorImageFormat.Bgra ); BitmapToDisplay.AddDirtyRect( new Int32Rect( 0, 0, _ColorFrame.FrameDescription.Width, _ColorFrame.FrameDescription.Height ) ); BitmapToDisplay.Unlock(); } With this snippet, I'm placing the converted Bgra32 color stream directly on the BackBuffer of the WriteableBitmap. This gives me pretty smooth playback, but I still get the occasional freeze for half a second. After a bit of profiling, I discovered there were a few problems. The first problem is the size of the buffer along with the conversion on the buffer. At this time, the raw image format of the data from the Kinect is Yuy2. This is great for direct video processing. It would be ideal if I had a WriteableVideo object in WPF. However, this is not the case. Further digging led me to the real problem. It appears that the SDK is converting the input serially. Let's think about this for a second. The color camera is a 1080p camera. As we should all know, this give us a native resolution of 1920 x 1080. This produces 2,073,600 pixels. Yuy2 uses 4 bytes per 2 pixel, for a buffer size of 4,147,200 bytes. Bgra32 uses 4 bytes per pixel, for a buffer size of 8,294,400 bytes. The SDK appears to be doing this on one thread. I started wondering if I chould do this better myself. I mean, I have 8 cores in my system. Why can't I use them all? The first problem is converting a Yuy2 frame into a Bgra32 frame. It is NOT trivial. I spent a day of research of just how to do this. In the end, I didn't even produce the best algorithm possible, but it did work. After I managed to get that to work, I knew my next step was the get the conversion operation off the UI Thread. This was a simple process of throwing the work into a Task. Of course, this meant I had to marshal the final write to the WriteableBitmap back to the UI thread. Finally, I needed to vectorize the operation so I could run it safely in parallel. This was, mercifully, not quite as hard as I thought it would be. I had my loop return an index to a pair of pixels. From there, I had to tell the loop to do everything for this pair of pixels. If you're wondering why I did it for pairs of pixels, look back above at the specification for the Yuy2 format. I won't go into full detail on why each 4 bytes contains 2 pixels of information, but rest assured that there is a reason why the format is described in that way. The first working attempt at this algorithm successfully turned my poor laptop into a space heater. I very quickly brought and maintained all 8 cores up to about 97% usage. That's when I remembered that obscure option in the Task Parallel Library where you could limit the amount of parallelism used. After a little trial and error, I discovered 4 parallel tasks was enough for most cases. This yielded the follow code: private byte ClipToByte( int p_ValueToClip ) { return Convert.ToByte( ( p_ValueToClip < byte.MinValue ) ? byte.MinValue : ( ( p_ValueToClip > byte.MaxValue ) ? byte.MaxValue : p_ValueToClip ) ); }   private void ColorFrameArrived( object sender, ColorFrameArrivedEventArgs e ) { if( null == e.FrameReference ) return;   // If you do not dispose of the frame, you never get another one... using( ColorFrame _ColorFrame = e.FrameReference.AcquireFrame() ) { if( null == _ColorFrame ) return;   byte[] _InputImage = new byte[_ColorFrame.FrameDescription.LengthInPixels * _ColorFrame.FrameDescription.BytesPerPixel]; byte[] _OutputImage = new byte[BitmapToDisplay.BackBufferStride * BitmapToDisplay.PixelHeight]; _ColorFrame.CopyRawFrameDataToArray( _InputImage );   Task.Factory.StartNew( () => { ParallelOptions _ParallelOptions = new ParallelOptions(); _ParallelOptions.MaxDegreeOfParallelism = 4;   Parallel.For( 0, Sensor.ColorFrameSource.FrameDescription.LengthInPixels / 2, _ParallelOptions, ( _Index ) => { // See http://msdn.microsoft.com/en-us/library/windows/desktop/dd206750(v=vs.85).aspx int _Y0 = _InputImage[( _Index << 2 ) + 0] - 16; int _U = _InputImage[( _Index << 2 ) + 1] - 128; int _Y1 = _InputImage[( _Index << 2 ) + 2] - 16; int _V = _InputImage[( _Index << 2 ) + 3] - 128;   byte _R = ClipToByte( ( 298 * _Y0 + 409 * _V + 128 ) >> 8 ); byte _G = ClipToByte( ( 298 * _Y0 - 100 * _U - 208 * _V + 128 ) >> 8 ); byte _B = ClipToByte( ( 298 * _Y0 + 516 * _U + 128 ) >> 8 );   _OutputImage[( _Index << 3 ) + 0] = _B; _OutputImage[( _Index << 3 ) + 1] = _G; _OutputImage[( _Index << 3 ) + 2] = _R; _OutputImage[( _Index << 3 ) + 3] = 0xFF; // A   _R = ClipToByte( ( 298 * _Y1 + 409 * _V + 128 ) >> 8 ); _G = ClipToByte( ( 298 * _Y1 - 100 * _U - 208 * _V + 128 ) >> 8 ); _B = ClipToByte( ( 298 * _Y1 + 516 * _U + 128 ) >> 8 );   _OutputImage[( _Index << 3 ) + 4] = _B; _OutputImage[( _Index << 3 ) + 5] = _G; _OutputImage[( _Index << 3 ) + 6] = _R; _OutputImage[( _Index << 3 ) + 7] = 0xFF; } );   Application.Current.Dispatcher.Invoke( () => { BitmapToDisplay.WritePixels( new Int32Rect( 0, 0, Sensor.ColorFrameSource.FrameDescription.Width, Sensor.ColorFrameSource.FrameDescription.Height ), _OutputImage, BitmapToDisplay.BackBufferStride, 0 ); } ); } ); } } This seemed to yield a results I wanted, but there was still the occasional stutter. This lead to what I realized was the second problem. There is a race condition between the UI Thread and me locking the WriteableBitmap so I can write the next frame. Again, I'm writing approximately 8MB to the back buffer. Then, I started thinking I could cheat. The Kinect is running at 30 frames per second. The WPF UI Thread runs at 60 frames per second. This made me not feel bad about exploiting the Composition Thread. I moved the bulk of the code from the FrameArrived handler into CompositionTarget.Rendering. Once I was in there, I polled from a frame, and rendered it if it existed. Since, in theory, I'm only killing the Composition Thread every other hit, I decided I was ok with this for cases where silky smooth video performance REALLY mattered. This ode looked like this: private byte ClipToByte( int p_ValueToClip ) { return Convert.ToByte( ( p_ValueToClip < byte.MinValue ) ? byte.MinValue : ( ( p_ValueToClip > byte.MaxValue ) ? byte.MaxValue : p_ValueToClip ) ); }   void CompositionTarget_Rendering( object sender, EventArgs e ) { using( ColorFrame _ColorFrame = FrameReader.AcquireLatestFrame() ) { if( null == _ColorFrame ) return;   byte[] _InputImage = new byte[_ColorFrame.FrameDescription.LengthInPixels * _ColorFrame.FrameDescription.BytesPerPixel]; byte[] _OutputImage = new byte[BitmapToDisplay.BackBufferStride * BitmapToDisplay.PixelHeight]; _ColorFrame.CopyRawFrameDataToArray( _InputImage );   ParallelOptions _ParallelOptions = new ParallelOptions(); _ParallelOptions.MaxDegreeOfParallelism = 4;   Parallel.For( 0, Sensor.ColorFrameSource.FrameDescription.LengthInPixels / 2, _ParallelOptions, ( _Index ) => { // See http://msdn.microsoft.com/en-us/library/windows/desktop/dd206750(v=vs.85).aspx int _Y0 = _InputImage[( _Index << 2 ) + 0] - 16; int _U = _InputImage[( _Index << 2 ) + 1] - 128; int _Y1 = _InputImage[( _Index << 2 ) + 2] - 16; int _V = _InputImage[( _Index << 2 ) + 3] - 128;   byte _R = ClipToByte( ( 298 * _Y0 + 409 * _V + 128 ) >> 8 ); byte _G = ClipToByte( ( 298 * _Y0 - 100 * _U - 208 * _V + 128 ) >> 8 ); byte _B = ClipToByte( ( 298 * _Y0 + 516 * _U + 128 ) >> 8 );   _OutputImage[( _Index << 3 ) + 0] = _B; _OutputImage[( _Index << 3 ) + 1] = _G; _OutputImage[( _Index << 3 ) + 2] = _R; _OutputImage[( _Index << 3 ) + 3] = 0xFF; // A   _R = ClipToByte( ( 298 * _Y1 + 409 * _V + 128 ) >> 8 ); _G = ClipToByte( ( 298 * _Y1 - 100 * _U - 208 * _V + 128 ) >> 8 ); _B = ClipToByte( ( 298 * _Y1 + 516 * _U + 128 ) >> 8 );   _OutputImage[( _Index << 3 ) + 4] = _B; _OutputImage[( _Index << 3 ) + 5] = _G; _OutputImage[( _Index << 3 ) + 6] = _R; _OutputImage[( _Index << 3 ) + 7] = 0xFF; } );   BitmapToDisplay.WritePixels( new Int32Rect( 0, 0, Sensor.ColorFrameSource.FrameDescription.Width, Sensor.ColorFrameSource.FrameDescription.Height ), _OutputImage, BitmapToDisplay.BackBufferStride, 0 ); } }

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  • Baseline for GIS Applications

    - by Geertjan
    The application I introduced here yesterday can best be understood via its author's explanation: "As I developed several different WorldWind-based applications, I noticed that they all started out the same. Terramenta was born so I wouldn't have to recreate the baseline every time, I could just provide NetBeans plugin modules to introduce the new features required by different projects." So, to try it out for myself, I checked out the sources from the Mercurial repo today, built them, and ran them. hg clone https://bitbucket.org/heidtmare/terramenta On Windows, things worked fine, on Ubuntu they didn't because the relevant native libraries aren't provided yet out of the box. Here's the result: The above provides the WorldWind globe, together with all the standard options, e.g., for showing names and other WorldWind features, together with several features that I don't understand yet, such as tools for creating shapes and a recorder for replaying sequences. The complete application is like this, i.e., one single functionality module is provided, which exposes several API packages that can be extended: It would really be cool if the above module could also be added to a Maven-based application via a reference to a Maven repository, in the way that Timon Veenstra and the AgroSense team have made available their GeoViewer. One cool thing from the GeoViewer solution is the Flamingo menubar, which I added to Terramenta by simply putting the dependency below into the application POM: <dependency>    <groupId>nl.cloudfarming.client</groupId>    <artifactId>menu</artifactId>    <version>1.0.24</version></dependency> The result, without doing anything other than the above: I am looking forward to helping to document the use cases and developer scenarios for Terramenta! Something like this, created by Timon to demonstrate the GeoViewer use case would be cool to have: http://java.net/projects/agrosense/pages/ExampleGeoviewerNormal

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