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  • Proper programming procedure?

    - by Rob
    I am creating a scoring application which is dependent upon what a user selects at the beginning menu. Example: If a user clicks 18, I want it to base itself off 18 holes of golf. If a user clicks 9, I want it to base itself off 9 holes of golf. Is it better to create a separate class for the code for 9 holes, and then another for 18 holes and then launch whichever depending on what the user selects? Or should I keep everything in 1 file and use a global variable to define different parameters? Still very new to android programming (or programming in general) so not sure of the proper "etiquette" if you will... Also what would be the pro's and con's of doing it either way? (If any) Thanks in advance!

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  • Statically Init a derived class

    - by AC
    With c++, Is there a way to get a derived class to inherit its own static initializer? I am trying to do something like the following: class Base { public: class StaticInit { public: virtual StaticInit() =0; }; }; class Derived: public Base { public: virtual StaticInit::StaticInit() { //do something with the derived class } static StaticInit init; } static Derived::StaticInit init; it would also be nice if I didn't have to define the init var in each derived class. I am currently redefining the StaticInit internal class in each derived class but it seems redundant. Each derived class is a singleton, and I need the instance to be stored in a lookup table at program startup.

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  • C# .NET Why does my inherited listview keep drawing in LargeIcon View ?? Because Microsoft is Evil!!

    - by Bugz R us
    I have a inherited Listview which standard has to be in Tile Mode. When using this control, the DrawItem gives e.bounds which are clearly bounds of largeIcon view ?? When debugging to check the view it is actually set to, it says it's in Tile view ?? Yet e.DrawText draws LargeIcon view ?? ......... Edit: ................. This seems only to happen when the control is placed upon another usercontrol? ......... Edit 2: ................. It gets stranger ... When i add buttons next to the list to change the view at runtime, "Tile" is the same as "LargeIcon", and "List" view is the same as "SmallIcons" ??? I've also completely removed the ownerdraw ... .......... Edit 3: ................. MSDN Documentation: Tile view Each item appears as a full-sized icon with the item label and subitem information to the right of it. The subitem information that appears is specified by the application. This view is available only on Windows XP and the Windows Server 2003 family. On earlier operating systems, this value is ignored and the ListView control displays in the LargeIcon view. Well I am on XP ya damn liars ?!? Apparently if the control is within a usercontrol, this value is ignored too ... pff I'm getting enough of this Microsoft crap .... you just keep on hitting bugs ... another day down the drain ... public class InheritedListView : ListView { //Hiding members ... mwuahahahahaha //yeah i was still laughing then [BrowsableAttribute(false)] public new View View { get { return base.View; } } public InheritedListView() { base.View = View.Tile; this.OwnerDraw = true; base.DrawItem += new DrawListViewItemEventHandler(DualLineGrid_DrawItem); } void DualLineGrid_DrawItem(object sender, DrawListViewItemEventArgs e) { View v = this.View; //**when debugging, v is Tile, however e.DrawText() draws in LargeIcon mode, // e.Bounds also reflects LargeIcon mode ???? ** }

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  • Check boxes for a has_many and belongs_to association.

    - by Thomas
    I have a has_many and belongs_to association. class Link < ActiveRecord::Base has_and_belongs_to_many :categories belongs_to :property end class Property < ActiveRecord::Base has_many :links end In the index and show I have <%= link.property.name %> and it will show the Property that I assigned to the link with the console just fine. I have a problem with figuring out how to show check boxes in the _form that assign a property to the link (a drop down would work as well). It seems everyone who has had this question before has ether a has_many :through or a HABTM relationship and I can't seem to adapt their answers.

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  • dependson option does not work in knitr?

    - by umair durrani
    Data File Name of the data file = toto.rmd Contains following: ##1st ```{r clock, cache=TRUE} x <- 600 x ``` ##2nd ```{r, cache=TRUE, cache.path="toto_cache/", dependson="clock"} x+5 ``` Problem The second chunk is not being updated. Previously x was 500, after updating it to 600, I get following after knit HTML in RSTUDIO: 1st x <- 600 x ## [1] 600 2nd x+5 ## [1] 505 What am I missing here? Session Info > sessionInfo() R version 3.0.3 (2014-03-06) Platform: x86_64-w64-mingw32/x64 (64-bit) locale: [1] LC_COLLATE=English_United States.1252 LC_CTYPE=English_United States.1252 [3] LC_MONETARY=English_United States.1252 LC_NUMERIC=C [5] LC_TIME=English_United States.1252 attached base packages: [1] stats graphics grDevices utils datasets methods base other attached packages: [1] ggplot2_0.9.3.1 loaded via a namespace (and not attached): [1] colorspace_1.2-3 dichromat_2.0-0 digest_0.6.4 evaluate_0.5.5 [5] formatR_0.10 grid_3.0.3 gtable_0.1.2 htmltools_0.2.4 [9] knitr_1.6 labeling_0.2 MASS_7.3-29 munsell_0.4.2 [13] plyr_1.8.1 proto_0.3-10 RColorBrewer_1.0-5 Rcpp_0.11.0 [17] reshape2_1.2.2 rmarkdown_0.2.64 scales_0.2.3 stringr_0.6.2 [21] tools_3.0.3 yaml_2.1.10 >

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  • Rspec and Rails 3 - Problem Validating Nested Attribute Collection Size

    - by MunkiPhD
    When I create my Rspec tests, I keep getting a validation of false as opposed to true for the following tests. I've tried everything and the following is the measly code that I have now - so if it's waaaaay wrong, that's why. class Master < ActiveRecord::Base attr_accessible :name, :specific_size # Associations ---------------------- has_many :line_items accepts_nested_attributes_for :line_items, :allow_destroy => true, :reject_if => lambda { |a| a[:item_id].blank? } # Validations ----------------------- validates :name, :presence => true, :length => {:minimum => 3, :maximum => 30} validates :specific_size, :presence => true, :length => {:minimum => 4, :maximum => 30} validate :verify_items_count def verify_items_count if self.line_items.size < 2 errors.add(:base, "Not enough items to create a master") end end end And here it the items model: class LineItem < ActiveRecord::Base attr_accessible :specific_size, :other_item_type_id # Validations -------------------- validates :other_item_type_id, :presence => true validates :master_id, :presence => true validates :specific_size, :presence => true # Associations --------------------- belongs_to :other_item_type belongs_to :master end The RSpec Tests: before(:each) do @master_lines = [] @master_lines << LineItem.new(:other_item_type_id => 1, :master_id => 2, :specific_size => 1) @master_lines << LineItem.new(:other_item_type_id => 2, :master_id => 2, :specific_size => 1) @attr = {:name => "Some Master", :specific_size => "1 giga"} end it "should create a new instance given a valid name and specific size" do @master = Master.create(@attr) line_item_one = @master.line_items.build(:other_item_type_id => 1, :specific_size => 1) line_item_two = @master.line_items.build(:other_item_type_id => 2, :specific_size => 2) @master.line_items.size === 2 @master.should be_valid end it "should have at least two items to be valid" do master = Master.new(:name => "test name", :specific_size => "1 mega") master_item_one = LineItem.new(:other_item_type_id => 1, :specific_size => 2) master_item_two = LineItem.new(:other_item_type_id => 2, :specific_size => 1) master.line_items << master_item_one master.should_not be_valid master.line_items << master_item_two master.line_items.size.should === 2 master.should be_valid end I'm very new to Rspec and Rails - and I've been failing at this for the past couple of hours. Thanks for any help in advance.

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  • When an active_record is saved, is it saved before or after its associated object(s)?

    - by SeeBees
    In rails, when saving an active_record object, its associated objects will be saved as well. But has_one and has_many association have different order in saving objects. I have three simplified models: class Team < ActiveRecord::Base has_many :players has_one :coach end class Player < ActiveRecord::Base belongs_to :team validates_presence_of :team_id end class Coach < ActiveRecord::Base belongs_to :team validates_presence_of :team_id end I use the following code to test these models: t = Team.new team.coach = Coach.new team.save! team.save! returns true. But in another test: t = Team.new team.players << Player.new team.save! team.save! gives the following error: > ActiveRecord::RecordInvalid: > Validation failed: Players is invalid I figured out that when team.save! is called, it first calls player.save!. player needs to validate the presence of the id of the associated team. But at the time player.save! is called, team hasn't been saved yet, and therefore, team_id doesn't yet exist for player. This fails the player's validation, so the error occurs. But on the other hand, team is saved before coach.save!, otherwise the first example will get the same error as the second one. So I've concluded that when a has_many bs, a.save! will save bs prior to a. When a has_one b, a.save! will save a prior to b. If I am right, why is this the case? It doesn't seem logical to me. Why do has_one and has_many association have different order in saving? Any ideas? And is there any way I can change the order? Say I want to have the same saving order for both has_one and has_many. Thanks.

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  • Property hiding and reflection (C#)

    - by tehMick
    Declaring a property in a derived class that matches the name of a property in the base class "hides" it (unless it overrides it with the override keyword). Both the base and derived class properties will be returned by Type.GetProperties() if their types don't match. However, if their types do match, shockingly only the derived class's property is returned. For instance: class A { protected double p; public int P { get { return (int)p; } set { p = value; } } } class B : A { public new int P { get { return (int)p; } set { p = value; } } } class C : B { public new float P { get { return (float)p; } set { p = value; } } } Calling typeof(C).GetProperties() will only return B.P and C.P. Is it possible to call GetProperties() in a way that returns all three? There is almost certainly a way to do it by traversing the inheritance hierarchy, but is there a cleaner solution?

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  • Overload and hide methods in Java

    - by Marco
    Hi, i have an abstract class BaseClass with a public insert() method: public abstract class BaseClass { public void insert(Object object) { // Do something } } which is extended by many other classes. For some of those classes, however, the insert() method must have additional parameters, so that they instead of overriding it I overload the method of the base class with the parameters required, for example: public class SampleClass extends BaseClass { public void insert(Object object, Long param){ // Do Something } } Now, if i instantiate the SampleClass class, i have two insert() methods: SampleClass sampleClass = new SampleClass(); sampleClass.insert(Object object); sampleClass.insert(Object object, Long param); what i'd like to do is to hide the insert() method defined in the base class, so that just the overload would be visible: SampleClass sampleClass = new SampleClass(); sampleClass.insert(Object object, Long param); Could this be done in OOP?

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  • % confuses python raw sql query

    - by Jonathan
    Following this SO question, I'm trying to "truncate" all tables related to a certain django application using the following raw sql commands in python: cursor.execute("set foreign_key_checks = 0") cursor.execute("select concat('truncate table ',table_schema,'.',table_name,';') as sql_stmt from information_schema.tables where table_schema = 'my_db' and table_type = 'base table' AND table_name LIKE 'some_prefix%'") for sql in [sql[0] for sql in cursor.fetchall()]: cursor.execute(sql) cursor.execute("set foreign_key_checks = 1") Alas I receive the following error: C:\dev\my_project>my_script.py Traceback (most recent call last): File "C:\dev\my_project\my_script.py", line 295, in <module> cursor.execute(r"select concat('truncate table ',table_schema,'.',table_name,';') as sql_stmt from information_schema.tables where table_schema = 'my_db' and table_type = 'base table' AND table_name LIKE 'some_prefix%'") File "C:\Python26\lib\site-packages\django\db\backends\util.py", line 18, in execute sql = self.db.ops.last_executed_query(self.cursor, sql, params) File "C:\Python26\lib\site-packages\django\db\backends\__init__.py", line 216, in last_executed_query return smart_unicode(sql) % u_params TypeError: not enough arguments for format string Is the % in the LIKE making trouble? How can I workaround it?

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  • How to use a function for every C# WinForm instead of pasting .

    - by nXqd
    protected override bool ProcessCmdKey(ref Message msg, Keys keyData) { { if (keyData == Keys.Escape) this.Close(); return base.ProcessCmdKey(ref msg, keyData); } } I discovered this snippet to close windows form by esc. I really want to implement this to every windows form. I try to create a new abstract class which inherit from Form and another windows form will inherit from this one . But it doesn't work this way . abstract class AbsForm: Form { protected override bool ProcessCmdKey(ref Message msg, Keys keyData) { { if (keyData == Keys.Escape) this.Close(); return base.ProcessCmdKey(ref msg, keyData); } } } public partial class HoaDonBanSach : AbsForm { public HoaDonBanSach() { InitializeComponent(); } Thanks for reading this :)

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  • Yahoo Astra flash component error BaseScrollPane not found

    - by Chris
    I'm trying to use the Astra library from Yahoo but I'm getting an error saying the base class BaseScrollPane is not found. It appears to be imported from fl.containers.BaseScrollPane, which leads me to believe it should be a part of the base flash 10 library and therefore should be available, but it appears to be missing. Is this part of a separate package from somewhere? Update: For what it's worth, I found the actual class files in the Configuration/Component Source folder on my hard drive, but adding that to the class path (as well as the Components directory) did no good. I ended up fixing the issue by dragging a scroll pane component to the stage from the Components window and then deleting it, but I'm not sure what exactly that action changed that made it work, and would like to know for future reference.

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  • How to implement a unit converter in java

    - by Mohit Deshpande
    How could I possibly implement a unit converter in Java??? I was thinking of having a abstract base class: public abstract class Unit { ... public void ConvertTo(Unit unit); } Then having each class like Meter Kilometer Inch Centimeter Millimeter ... derive from that base Unit class. All the units of length would be in a package called com.unitconverter.distance, then a package, com.unitconverter.energy, for energy etc. etc. So is this the best way to implement a unit converter? Or is there a better or more easier way?

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  • Are `return` and `break` useless inside a Ruby block when used as a callback?

    - by Skilldrick
    In Rails, blocks can be used as callbacks, e.g.: class User < ActiveRecord::Base validates_presence_of :login, :email before_create {|user| user.name = user.login.capitalize if user.name.blank?} end When a block is used like this, is there any use for break and return? I'm asking because normally in a block, break will break out of the loop, and return will return from the enclosing method. But in a callback context, I can't get my head round what that means. The Ruby Programming Language suggests that return could cause a LocalJumpError but I haven't been able to reproduce this in a Rails callback. Edit: with the following code I'd expect a LocalJumpError, but all the return does is stop the rest of the callback executing. class User < ActiveRecord::Base validates_presence_of :login, :email before_create do |user| return user.name = user.login.capitalize end

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  • LoadContent does not work in my components

    - by drozzy
    For some reason the LoadContent method does not get called in my Components. For example I have Game class in which I do: //Game.cs protected override void LoadContent() { editor = new Editor(...); Components.Add(editor); } //Editor.cs public class Editor : DrawableGameComponent{ Game game; public Editor(Game game, ...):base(game){ this.game = game; } //THIS method never gets called! protected override void LoadContent() { background = game.Content.Load<Texture2D>("background"); base.LoadContent(); } } Any tips? EDIT: When you keep in mind the order of Initialize and LoadContent everything works out fine!

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  • ruby confusing -- local variable or instance_method ?

    - by boblu
    I have the following program. module C def self.included(base) base.extend(ClassMethods) end module ClassMethods def test_for class_eval <<-DEFINECLASSMETHODS def self.my_method(param_a) puts "SELF is: #{self.inspect}" puts param_a puts "#{param_a}" end DEFINECLASSMETHODS end end end class A include C end class B < A test_for end when I run B.new.my_method("aaa"), I got this error NameError: undefined local variable or method `param_a' for B:Class I am quite confused. I define param_a as a local variable in class method my_method, puts param_a runs good, and will output the "aaa". however, puts "#{param_a}" output that error. why? Can anyone explain this?

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  • Rails attribute alias

    - by Dr1Ku
    Hi, I was just wondering if it's possible to "rename" an association in Rails. Let's assume : # An ActiveRecord Class named SomeModelASubModel (some_model_a_sub_model.rb) class SomeModelASubModel < ActiveRecord::Base has_many :some_model_a_sub_model_items end # An ActiveRecord Class named SomeModelASubModelItem (some_model_a_sub_model_item.rb) class SomeModelASubModelItem < ActiveRecord::Base belongs_to :some_model_a_sub_model end At this point, calling some_model.items, where some_model is an instance of the SomeModelASubModel Class would trigger an undefined method error. What is the best practice for making this happen though, e.g. : # With a method_alias or something, would it be possible to : some_model = SomeModelASubModel.first # for instance items = some_model.items # For the reason stated, this doesn't work, one has to call : items = some_model.some_model_a_sub_model_items Is such a shorthand possible ? Thank you in advance !

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  • C++0x class factory with variadic templates problem

    - by randomenglishbloke
    I have a class factory where I'm using variadic templates for the c'tor parameters (code below). However, when I attempt to use it, I get compile errors; when I originally wrote it without parameters, it worked fine. Here is the class: template< class Base, typename KeyType, class... Args > class GenericFactory { public: GenericFactory(const GenericFactory&) = delete; GenericFactory &operator=(const GenericFactory&) = delete; typedef Base* (*FactFunType)(Args...); template <class Derived> static void Register(const KeyType &key, FactFunType fn) { FnList[key] = fn; } static Base* Create(const KeyType &key, Args... args) { auto iter = FnList.find(key); if (iter == FnList.end()) return 0; else return (iter->second)(args...); } static GenericFactory &Instance() { static GenericFactory gf; return gf; } private: GenericFactory() = default; typedef std::unordered_map<KeyType, FactFunType> FnMap; static FnMap FnList; }; template <class B, class D, typename KeyType, class... Args> class RegisterClass { public: RegisterClass(const KeyType &key) { GenericFactory<B, KeyType, Args...>::Instance().Register(key, FactFn); } static B *FactFn(Args... args) { return new D(args...); } }; Here is the error: when calling (e.g.) // Tucked out of the way RegisterClass<DataMap, PDColumnMap, int, void *> RC_CT_PD(0); GCC 4.5.0 gives me: In constructor 'RegisterClass<B, D, KeyType, Args>::RegisterClass(const KeyType&) [with B = DataMap, D = PDColumnMap, KeyType = int, Args = {void*}]': no matching function for call to 'GenericFactory<DataMap, int, void*>::Register(const int&, DataMap* (&)(void*))' I can't see why it won't compile and after extensive googling I couldn't find the answer. Can anyone tell me what I'm doing wrong (aside from the strange variable name, which makes sense in context)?

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  • Fusion Table Layer Caching issue

    - by user1854791
    I have created a series of fusion table layers and apply filtering to one of the layers in response to checkbox click events. The base layer of the map contains a gradient applied over county boundaries. When the base layer is unchecked, the filtered layer loses it's styling. I have added unique timestamps to all queries to avoid caching, however I get the feeling that these image tiles are still be cached for this situation. Is there any way to force the google fusion tables api to invalidate a cached image? Test site here: http://map.inquestmarketing.com/new.html Unchecking the Other - Consumer Prospects checkbox reproduces the issue. This is a pure client app, all of the source is in the single page.

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  • How to clone a model's attributes easily?

    - by Zabba
    I have these models: class Address < ActiveRecord::Base belongs_to :event attr_accessible :street, :city validates :street, :city, :presence => true end class Event < ActiveRecord::Base has_one :address accepts_nested_attributes_for :address end If I do the below assignment in the Events create action and save the event I get an error: #Use the current user's address for the event @event.address_attributes = current_user.address.attributes #Error occurs at the above mentioned line ActiveRecord::RecordNotFound (Couldn't find Address with ID=1 for Event with ID=) I think what's happening is that all the address's attributes (including the primary key) is getting assigned in the @event.address_attributes = line. But all I really want is the "real data" (street, city), not the primary keys or created_at etc to get copied over. I suppose I could write a small method to do this sort of selective copy but I can't help but feel there must be some built-in method for this? What's the best/right way to do this?

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  • What is a good cms that is postgres compatible, open source and either php or python based?

    - by hackg
    Php or python Use and connect to our existing postgres databases open source / or very low license fees Common features of cms, with admin tools to help manage / moderate community have a large member base on very basic site where members provide us contact info and info about their professional characteristics. About to expand to build new community site (to migrate our member base to) where the users will be able to msg each other, post to forums, blog, share private group discussions, and members will be sent inivitations to earn compensation for their expertise. Profile pages, job postings, and video chat would be plus. Already have a team of admins savvy with web apps to help manage it but our developer resources are limited (3-4 programmers) and looking to save time in development as opposed to building our new site from scratch.

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  • C#: How to unit test a method that relies on another method within the same class?

    - by michael paul
    I have a class similar to the following: public class MyProxy : ClientBase<IService>, IService { public MyProxy(String endpointConfiguration) : base(endpointConfiguration) { } public int DoSomething(int x) { int result = DoSomethingToX(x); //This passes unit testing int result2 = ((IService)this).DoWork(x) //do I have to extract this part into a separate method just //to test it even though it's only a couple of lines? //Do something on result2 int result3 = result2 ... return result3; } int IService.DoWork(int x) { return base.Channel.DoWork(x); } } The problem lies in the fact that when testing I don't know how to mock the result2 item without extracting the part that gets result3 using result2 into a separate method. And, because it is unit testing I don't want to go that deep as to test what result2 comes back as... I'd rather mock the data somehow... like, be able to call the function and replace just that one call.

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  • Several modules in a package importing one common module

    - by morpheous
    I am writing a python package. I am using the concept of plugins - where each plugin is a specialization of a Worker class. Each plugin is written as a module (script?) and spawned in a separate process. Because of the base commonality between the plugins (e.g. all extend a base class 'Worker'), The plugin module generally looks like this: import commonfuncs def do_work(data): # do customised work for the plugin print 'child1 does work with %s' % data In C/C++, we have include guards, which prevent a header from being included more than once. Do I need something like that in Python, and if yes, how may I make sure that commonfuncs is not 'included' more than once?

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